Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.23 @ 15:51:38 Player: HeartGrenade Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (264) 1320 Value Destroyed (10955) 10955 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1379) 1379 TOTAL SCORE: 22434 Bonus ------- High Alert Combat Kills 325 Follower Combat Kills 391 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -937 Cogmind --------- Core Integrity 0/1300 Matter 213/300 Energy 150/150 System Corruption 21% Temperature Cool (0) Movement Treading (180) Location -3/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY (10) ----- High-capacity Storage Unit Advanced Terrain Scan Processor Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Heavy Siege Treads High-capacity Matter Pod (138) Authchip [Propulsion] Mini Drone Bay (2/3) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Heavy Treads Advanced Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Experimental Target Analyzer Medium Reactive Plating Thermal Shield Advanced Remote Shield Advanced Hacking Suite Mini Drone Bay > --- WEAPON ----------- Advanced Assault Cannon Improved Remote Datajack > --- INVENTORY -------- Enhanced Nuclear Core Light Fission Core Light Antimatter Reactor Medium Treads Armored Wheel High-capacity Storage Unit Compact Battery High-capacity Matter Pod Advanced Terrain Scan Processor Heavy Armor Plating Medium Reactive Plating Makeshift Hacking Suite Authchip [Propulsion] Long-range Tractor Beam Vortex Driver Vortex Driver Advanced Assault Cannon Magnetic Acceleration Cannon Enhanced Gauss Cannon Long-range Missile Launcher Great Axe [Rating: 131] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Improved Linear Gravjet Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Slots Evolved 14 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . 2 . . . . . . . . . . . . . . . 1 . . 1 Utility 8 | . . 2 . . 2 . . . . 1 . . . . 2 . . . . 1 . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 357 | 6 10 28 2 27 26 5 10 1 10 29 5 7 2 17 19 8 7 5 10 49 21 10 43 Power 28 | 1 2 2 . 2 3 . . . 1 3 1 1 . 1 1 . . 1 . 5 1 . 3 Engine 11 | 1 2 2 . 2 2 . . . 1 1 . . . . . . . . . . . . . Core 13 | . . . . . 1 . . . . 2 1 1 . 1 1 . . . . 4 1 . 1 Reactor 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 Propulsion 72 | 2 1 9 . 11 3 . 1 . 1 3 . 1 . 1 . . 1 . . 7 6 . 25 Treads 53 | 2 1 8 . 11 3 . 1 . 1 3 . 1 . 1 . . 1 . . 6 3 . 11 Leg 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Wheel 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 14 | . . 1 . . . . . . . . . . . . . . . . . . . . 13 Utility 138 | 1 4 11 2 7 12 4 5 . . 10 3 2 . 8 14 7 2 4 2 18 8 6 8 Device 76 | . 2 1 . 2 6 4 2 . . 7 2 2 . 6 8 4 1 2 2 13 6 2 4 Storage 10 | 1 1 1 . . . . . . . . . . . . 2 . . . . 1 . 1 3 Processor 10 | . . . . 2 . . . . . . 1 . . . 1 . . 2 . 2 . 1 1 Hackware 6 | . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 2 . Protection 36 | . 1 9 2 3 5 . 3 . . 2 . . . 2 2 3 . . . 2 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 119 | 2 3 6 . 7 8 1 4 1 8 13 1 3 2 7 4 1 4 . 8 19 6 4 7 Energy Gun 8 | . 2 2 . . . . . . . . . . . . . . . . . . . 2 2 Energy Cannon 14 | . . 4 . 4 . . . . . . . . . . . . . . . 1 3 . 2 Ballistic Gun 12 | 2 1 . . . . . . . . 1 . . 1 1 1 . 1 . . . 1 1 2 Ballistic Cannon 41 | . . . . 2 5 . 3 . 4 6 1 . . 3 3 . . . 4 10 . . . Launcher 18 | . . . . 1 . . 1 . 2 1 . 2 1 2 . . 1 . 4 3 . . . Special Weapon 6 | . . . . . . . . . . . . . . 1 . 1 . . . 3 . 1 . Impact Weapon 3 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 Slashing Weapon 17 | . . . . . 1 1 . 1 2 5 . 1 . . . . 2 . . 2 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 3 . . 1 . . . . 1 . . . . 1 . . 5 . 3 . . 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 System Corruption 18 | . . . . . . . . . . . . . . . . . . . . 8 8 . 2 Parts Lost 110 | . 3 6 . 5 3 . 3 . 1 5 1 1 . 2 . 1 . . 3 24 17 9 26 Power 13 | . . 1 . 2 . . . . . 1 1 . . . . . . . . 4 2 . 2 Propulsion 31 | . 2 1 . 1 1 . 1 . 1 1 . 1 . . . . . . . 5 2 4 11 Utility 42 | . . 4 . 1 2 . 1 . . 1 . . . 2 . 1 . . 2 9 10 2 7 Weapon 24 | . 1 . . 1 . . 1 . . 2 . . . . . . . . 1 6 3 3 6 Highest Loss Streak 10 | . 1 3 . 4 3 . 3 . 1 2 1 1 . 1 . 1 . . 2 9 9 9 10 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Average Slot Usage (%) 89 | . 89 97 99 99 94 91 95 100 99 95 92 92 81 86 81 87 87 84 80 81 55 36 48 Engine 5 | . 14 10 11 8 4 7 7 7 7 5 . . . . . . . . . . . . . Core 3 | . . . . . 2 . . . . 6 12 12 13 13 10 11 11 5 . 3 5 2 1 Treads 21 | . 26 21 22 35 29 30 29 30 29 22 20 19 20 19 11 11 11 11 11 13 4 . 3 Device 13 | . 9 10 11 12 6 6 9 15 15 15 20 20 20 17 22 22 26 20 15 17 7 14 9 Storage 7 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 6 Processor 7 | . . . . 5 8 7 7 7 7 6 6 6 6 6 5 11 11 13 17 18 13 3 5 Hackware 3 | . . . . . 5 7 7 7 7 9 6 6 6 1 4 . 1 5 5 5 . 6 7 Protection 8 | . . 20 21 9 9 7 8 7 7 7 6 6 6 6 5 11 5 5 5 2 2 . . Energy Gun 2 | . 14 7 . . . . . . . . . . . . . . . . . . . 1 1 Energy Cannon 3 | . . 14 22 16 . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 1 | . 10 . . . . . . . . 1 6 6 . 5 5 3 1 . . . 2 . . Ballistic Cannon 5 | . . . . 1 12 9 7 9 11 9 3 4 . 5 4 5 5 5 9 8 . . . Slashing Weapon 1 | . . . . . . 4 1 5 2 1 2 . . . . . 2 5 . . 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 162 | 14 33 71 69 69 82 75 85 71 75 108 80 81 75 105 105 123 105 118 121 162 123 5 98 Greatest Support 225 | 40 40 43 43 84 86 86 88 88 94 122 122 122 120 140 140 140 140 140 140 170 70 3 225 Greatest Overweight (x) 37 | . 1 1 1 1 1 . . . . . . . . . . . . . . 10 37 1 2 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . 5 1 . Largest Inventory Capacity 25 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 20 Average Capacity 19 | 6 11 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 13 8 Most Carried 24 | 2 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 23 23 9 Average Carried 18 | 1 9 18 19 19 19 19 18 19 19 18 19 20 20 19 19 19 19 19 19 20 20 10 5 Final Capacity 25 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 5 20 Final Carried 21 | 1 13 20 20 20 20 19 19 20 19 20 20 20 20 20 20 20 20 20 20 21 21 5 5 Class Distribution -------------------- 76% | Mutant 9% | Scavenger-Mutant 5% | Hacker-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Skirmisher | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Derelict-Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Matter Collected 9723 | 249 380 369 . 326 933 71 407 52 352 1081 165 230 . 544 357 621 185 69 551 2055 399 91 236 Remotely 458 | . . . . . . 15 . . . . . . . 160 . . . . . 283 . . . Salvage Created 10241 | . 571 2155 . 1459 309 . 161 26 265 818 121 259 . 516 148 133 199 . 364 1910 329 91 407 Parts 452 | . 27 134 . 65 17 . 6 1 9 33 6 23 . 18 16 6 6 . 7 46 10 6 16 Haulers Intercepted 14 | . 1 6 . 3 . . . . . . . . . . . . . . . 4 . . . Recyclers Shooed 8 | . . 1 . . . . . . . 1 . . . . . . . . . 6 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 94 | . . . . . . . 3 1 9 . 5 18 . 21 . 8 10 . 5 . 8 6 . Prevented 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Combat Hostiles Destroyed 217 | . 14 37 . 29 10 . 8 . 7 17 4 13 . 11 4 4 3 . 13 25 5 4 9 Melee 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Guns 39 | . 14 12 . . . . . . . . 1 1 . 2 1 2 . . . . . 3 3 Cannons 125 | . . 25 . 22 10 . . . 2 16 3 4 . 5 3 2 1 . 5 20 2 1 4 AOE 46 | . . . . 5 . . 8 . 5 1 . 8 . 4 . . 2 . 8 5 . . . Classes Destroyed 17 | . 3 9 . . 1 . 1 . . 1 . 1 . . . . . . . 1 . . . Worker 5 | . . 1 . . . . . . . 1 . . . . . . . . . 3 . . . Builder 5 | . . 1 . . . . . . . . . . . . 1 . . . . 3 . . . Hauler 14 | . 1 6 . 3 . . . . . . . . . . . . . . . 4 . . . Recycler 13 | . . 1 . 2 . . . . . 2 . . . . . . . . . 7 . . 1 Operator 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Watcher 5 | . . 2 . 1 . . . . . . . . . . 1 . . . . 1 . . . Swarmer 47 | . 3 3 . 6 . . 4 . 5 3 2 10 . 1 1 . . . . . . 4 5 Grunt 91 | . 11 22 . 19 4 . 3 . . 6 . . . 3 . 1 2 . 10 8 . . 2 Brawler 6 | . . 1 . 1 . . . . . . . . . 2 . . . . 1 . 1 . . Duelist 6 | . . 3 . . 1 . . . . . . . . 1 . . . . . 1 . . . Protector 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . Sentry 27 | . . 7 . 3 3 . . . 1 4 1 1 . 2 . . 1 . . 2 2 . . Hunter 15 | . . . . . . . . . . 2 . . . . . 3 . . 2 6 2 . . Programmer 21 | . . . . . 2 . . . 1 2 1 1 . 1 3 . . . . 8 . . 2 Behemoth 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 7 | . 3 6 . 6 2 . 7 . 3 3 2 4 . 4 1 3 3 . 4 6 2 2 6 Combat Bots Only 7 | . 3 4 . 5 2 . 7 . 3 3 2 4 . 4 1 3 3 . 4 6 2 2 5 Max Kills in Single Turn 4 | . 1 2 . 2 1 . 3 . 3 1 1 4 . 2 1 1 1 . 2 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . . 3 . 2 1 . 4 . 2 . . 1 . 2 1 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Damage Taken 23302 | . 626 1906 . 1634 1209 . 787 . 349 1074 209 523 . 345 815 380 77 . 831 3881 2542 558 5556 Core 3088 | . 61 230 . 200 27 . 68 . 23 29 . 20 . 20 85 41 . . 67 166 653 93 1305 Absorbed by Shields 1821 | . . . . . . . . . . 657 . 12 . 144 24 6 30 . 247 324 239 65 73 Reduced by Siege Mode 157 | . . . . . . . . . . . . . . . . . . . . 122 . . 35 Redirected to Shielding 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . Regen/Repaired (Parts) 553 | . 94 118 . . 261 . . . . . . . . . 80 . . . . . . . . Core Remaining (%) 69 | 100 75 . 42 63 . . . . 83 . . . . 91 . . . . 80 . . 20 . Volleys Fired 729 | . 49 100 . 99 40 1 15 . 11 60 10 21 . 33 27 28 7 . 36 130 7 29 26 Largest 2 | . 2 2 . 2 2 1 2 . 2 2 2 2 . 2 2 2 1 . 2 2 1 1 2 Hottest 188 | . 100 136 . 143 83 44 87 . 92 92 73 73 . 73 73 73 48 . 96 118 100 100 188 Shots Fired 1224 | . 73 193 . 181 78 1 26 . 18 106 14 31 . 48 49 52 8 . 49 222 10 29 36 Gun 273 | . 73 68 . . . . . . . 8 4 9 . 15 22 24 . . . . 4 20 26 Cannon 878 | . . 125 . 176 78 1 11 . 14 96 10 17 . 25 27 27 6 . 34 215 6 . 10 Launcher 59 | . . . . 5 . . 15 . 4 2 . 5 . 6 . . 2 . 15 5 . . . Special 14 | . . . . . . . . . . . . . . 2 . 1 . . . 2 . 9 . Kinetic 714 | . 62 . . . 78 1 11 . 14 104 14 26 . 40 49 51 6 . 34 206 4 2 12 Thermal 411 | . 11 193 . 176 . . . . . . . . . . . . . . . 1 . 16 14 Explosive 59 | . . . . 5 . . 15 . 4 2 . 5 . 6 . . 2 . 15 5 . . . Electromagnetic 11 | . . . . . . . . . . . . . . . . . . . . . . 11 . Entropic 25 | . . . . . . . . . . . . . . . . . . . . 9 6 . 10 Robot Hit Streak 35 | . 11 13 . 35 17 . 6 . 8 17 18 14 . 10 14 23 6 . 14 17 5 3 9 Robot Miss Streak 9 | . 4 3 . 9 3 . 2 . 2 2 1 2 . 2 2 2 1 . 1 4 2 6 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Secondary Targets 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 922 | . 49 138 . 123 64 . 18 1 13 84 12 21 . 30 35 38 6 . 43 169 28 11 39 Core Hits 479 | . 27 69 . 56 23 . 15 1 16 39 6 20 . 29 9 12 7 . 36 86 9 5 14 Critical Kills 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . 1 . . . . . . . . . . . . . . . . . . . . . 5 Critical Strikes 96 | . 3 10 . 2 5 . . . . 6 2 1 . 2 . 2 . . 5 40 7 1 10 Burn 13 | . 1 10 . . . . . . . . . . . . . . . . . . . 1 1 Meltdown 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Destroy 4 | . 2 . . . . . . . . . . . . . . . . . . . . . 2 Blast 58 | . . . . . 5 . . . . 5 2 1 . 2 . 2 . . 5 36 . . . Smash 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Sever 6 | . . . . . . . . . . 1 . . . . . . . . . 1 4 . . Sunder 10 | . . . . . . . . . . . . . . . . . . . . 3 3 . 4 Melee Attacks 102 | . . . . . 12 4 . 2 6 11 . 3 . . . . 9 9 . 2 33 . 11 Impact 20 | . . . . . 9 . . . . . . . . . . . . . . . . . 11 Slashing 82 | . . . . . 3 4 . 2 6 11 . 3 . . . . 9 9 . 2 33 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . 4 . . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30776 | . 676 2557 . 3135 1433 . 1255 88 921 2390 303 1110 . 1342 982 645 377 . 2898 6976 1346 275 2067 Guns 3377 | . 676 693 . . . . . . . 132 75 171 . 223 395 243 . . . . . 235 534 Cannons 17672 | . . 1864 . 2661 1391 . 195 . 177 1738 228 328 . 409 587 402 161 . 665 5582 348 . 936 Explosions 7212 | . . . . 474 . . 1060 . 466 195 . 611 . 710 . . 216 . 2233 1247 . . . Melee 2430 | . . . . . 42 . . 88 278 325 . . . . . . . . . 131 998 . 568 Ramming 29 | . . . . . . . . . . . . . . . . . . . . . . . 29 Kinetic 13547 | . 636 . . . 1391 . 195 . 177 1870 303 499 . 632 982 645 161 . 665 5080 . 41 270 Thermal 5933 | . 40 2557 . 2661 . . . . . . . . . . . . . . . 274 . 137 264 Explosive 6912 | . . . . 474 . . 1060 . 466 153 . 611 . 710 . . 216 . 2233 989 . . . Electromagnetic 139 | . . . . . . . . . . 42 . . . . . . . . . . . 97 . Impact 568 | . . . . . . . . . . . . . . . . . . . . . . . 568 Slashing 1862 | . . . . . 42 . . 88 278 325 . . . . . . . . . 131 998 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1786 | . . . . . . . . . . . . . . . . . . . . 502 348 . 936 Highest Corruption 51 | . 1 . . . 7 7 4 4 . 3 4 5 5 6 7 7 7 7 . 21 51 51 21 Average Corruption 7 | . 1 . . . 5 4 4 4 . 2 3 4 5 5 4 7 7 7 . 9 35 51 6 Corruption Purged 6 | . . . . . . 3 . . . . . . . . 3 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 297 | . 6 . . . 35 10 18 2 . 18 3 19 3 21 12 25 23 2 . 28 49 11 12 Message Errors 78 | . . . . . 7 7 7 1 . 4 1 6 1 4 4 10 2 . . 9 7 3 5 Matter Fused 68 | . 1 . . . 11 2 4 1 . 4 1 3 1 2 2 6 5 2 . 8 12 2 1 Heat Flow Errors 43 | . . . . . 6 . 1 . . 3 . 2 1 7 3 3 5 . . 2 7 3 . Energy Discharges 32 | . 1 . . . 7 . 1 . . 3 . 2 . 1 3 2 3 . . 3 5 . 1 Parts Rejected 6 | . . . . . . . 1 . . . . 1 . . . . . . . . 3 . 1 Data Loss (minor) 32 | . . . . . 2 1 2 . . 3 . 3 . 4 . 4 5 . . . 6 2 . Data Loss (major) 11 | . 1 . . . . . 1 . . . . 1 . 3 . . 2 . . . 2 . 1 Misfires 12 | . 2 . . . . . . . . 1 . 1 . . . . 1 . . 3 4 . . Alerts 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 1 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 Weapon Failures 8 | . 1 . . . 2 . . . . . 1 . . . . . . . . 3 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1190 | . . 29 . 55 7 . . . 29 76 . . . 37 44 . . . 29 396 . . 488 Projectiles 561 | . . 29 . 13 . . . . 18 . . . . 7 44 . . . 4 296 . . 150 Explosions 205 | . . . . 42 . . . . 2 32 . . . 30 . . . . 25 74 . . . Melee 424 | . . . . . 7 . . . 9 44 . . . . . . . . . 26 . . 338 Knockbacks 82 | . . . . . 16 . . . 1 9 1 3 . 3 4 1 . . . 38 . . 6 Impact 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Kinetic 73 | . . . . . 15 . . . 1 9 1 3 . 3 4 1 . . . 36 . . . Secondary 4 | . . . . . 1 . . . . . . . . . . . . . . 2 . . 1 Self-Inflicted Damage 517 | . . . . 60 . . 24 . 8 130 . 39 . 3 . . . . . 250 . . 3 Shots 12 | . . . . 2 . . 1 . 1 2 . 1 . 1 . . . . . 4 . . . Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 351 | . 14 306 . 332 256 2 222 . . 351 . 152 215 306 226 252 210 . 6 303 259 236 216 Average Temperature 91 | . 5 68 . 105 74 1 90 . . 145 . 68 119 106 100 100 100 . 6 94 90 140 85 Received Heat Transfer 3692 | . 300 822 . 801 357 . 90 . 60 129 30 35 . 101 . 32 18 . 228 370 153 . 166 Effects 7 | . . . . 4 1 . . . . . . . . 1 . . . . . 1 . . . Energy Bleed 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . Interference 4 | . . . . 3 . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 Total Turns 79 | . . . . . . . . . . . . . . . . . . . . 72 . . 7 Longest Duration 44 | . . . . . . . . . . . . . . . . . . . . 44 . . 7 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 Robots Melted 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Melted 27 | . 1 16 . 7 . . . . . . . . . . . . . . . 1 . . 2 Heat Transferred 11777 | . 185 5862 . 4514 . . . . . . . . . . . . . . . 187 . 548 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Peak Influence 630 | . 297 630 245 451 247 . . . . 342 . . . . 184 . . . . 601 . . 275 Initial 245 | . . 69 245 95 172 . . . . . . . . . 95 . . . . 44 . . 13 Average 206 | . 142 332 245 285 84 . . . . 100 . . . . 98 . . . . 283 . . 75 Maximum Alert Level 2 | . 1 2 1 2 1 . . . . 1 . . . . . . . . . 2 . . 1 Low Security (%) 55 | 100 80 25 . 14 93 . . . . 79 . . . . 100 . . . . 42 . . 89 Level 1 30 | . 19 42 100 78 6 . . . . 20 . . . . . . . . . 14 . . 10 Level 2 13 | . . 32 . 6 . . . . . . . . . . . . . . . 43 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 3 8 . 4 3 . . . . 8 . . . 1 6 . . . . 6 . . 3 Investigation 10 | . 3 2 . 2 . . . . . 2 . . . . . . . . . . . . 1 Extermination 12 | . . . . . 3 . . . . 3 . . . . 2 . . . . 3 . . 1 Reinforcement 12 | . . 4 . 2 . . . . . 1 . . . . 1 . . . . 3 . . 1 Assault 3 | . . 2 . . . . . . . . . . . 1 . . . . . . . . . Garrison 5 | . . . . . . . . . . 2 . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Distress Signals 10 | . . 2 . 7 . . . . . . . . . . . . . . . 1 . . . Communications Jammed 45 | . . . . . . . . . . . . . . . . . . . . 45 . . . Distress Signals 45 | . . . . . . . . . . . . . . . . . . . . 45 . . . Times Spotted 331 | . 30 54 . 49 17 . 6 . 7 25 5 16 . 18 9 4 3 . 13 38 7 4 26 Peak Tracking Total 10 | . 5 5 . 8 3 . 4 . 3 3 3 4 . 5 2 2 3 . 4 5 2 3 10 Tactical Retreats 20 | . 3 1 . 3 . . . . . 4 1 2 . . . . . . . 1 . . 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Traps Triggered 10 | . 4 2 . 1 . . . . . . . . . . 2 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . . . 1 . . . . 1 16 . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Machines Disabled 25 | . . 3 . 2 . . . . . 2 . 1 . . . . . . . 16 . . 1 Max in Single Turn 6 | . . 1 . 1 . . . . . 1 . 1 . . . . . . . 6 . . 1 Garrison Access 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Machines Accessed 82 | . 9 11 . 7 14 1 1 . . 7 . 2 4 . 8 . 1 3 . 9 . . 5 Terminals 41 | . 6 6 . 4 8 . . . . 3 . 1 . . 4 . . . . 6 . . 3 Fabricators 6 | . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . 1 Repair Stations 5 | . 1 1 . 1 1 . . . . . . . . . 1 . . . . . . . . Recycling Units 11 | . 2 2 . 2 2 . . . . 1 . . . . . . . . . 1 . . 1 Scanalyzers 5 | . . 2 . . 1 . . . . . . . . . 1 . . . . 1 . . . Garrison Access 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Total Hacks 231 | . 31 30 . 20 41 1 1 . . 10 . 2 26 . 26 . 1 6 . 23 . . 13 Successful 144 | . 11 19 . 12 23 1 1 . . 6 . 2 26 . 15 . 1 6 . 10 . . 11 Failed 87 | . 20 11 . 8 18 . . . . 4 . . . . 11 . . . . 13 . . 2 Catastrophic 6 | . 2 . . . . . . . . . . . . . 2 . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 104 | . 25 14 . 15 17 . . . . 5 . . . . 6 . . 1 . 14 . . 7 Terminals 110 | . 18 17 . 11 22 . . . . 5 . 1 . . 11 . . . . 18 . . 7 Fabricators 10 | . . . . . 2 . . . . 2 . . . . 2 . . . . 1 . . 3 Repair Stations 25 | . 7 2 . 3 10 . . . . . . . . . 3 . . . . . . . . Recycling Units 26 | . 6 4 . 6 3 . . . . 2 . . . . . . . . . 2 . . 3 Scanalyzers 20 | . . 7 . . 3 . . . . . . . . . 8 . . . . 2 . . . Garrison Access 4 | . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . Terminal Hacks 70 | . 5 7 . 5 6 1 1 . . . . 2 26 . 3 . 1 6 . 6 . . 1 Record 14 | . . . . . . . . . . . . 2 8 . . . . 4 . . . . . Part Schematic 12 | . 1 1 . . . . . . . . . . 10 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 6 | . 2 1 . 2 . . . . . . . . . . . . . . . 1 . . . Prototype ID Bank 8 | . 1 2 . . 1 . . . . . . . 3 . . . . . . 1 . . . Open Door 5 | . . . . . . 1 1 . . . . . . . . . 1 2 . . . . . Branch Access Points 4 | . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . . 3 . . . . . . . . . . . . . . . . . 2 . . . Patrol Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . 3 . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . . . . . . 2 . . . . . . . . . . . . 3 Network Status 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Build 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 Repair Station Hacks 13 | . 2 2 . 1 6 . . . . . . . . . 2 . . . . . . . . Scan Component 7 | . 1 1 . 1 3 . . . . . . . . . 1 . . . . . . . . Repair 6 | . 1 1 . . 3 . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 Report Inventory 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 20 | . . 7 . . 3 . . . . . . . . . 8 . . . . 2 . . . Insert Component 10 | . . 3 . . 2 . . . . . . . . . 4 . . . . 1 . . . Analyze 10 | . . 4 . . 1 . . . . . . . . . 4 . . . . 1 . . . Garrison Access Hacks 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 31 | . 4 3 . 6 6 . . . . 3 . . . . 2 . . . . 2 . . 5 Terminals 19 | . 3 1 . 2 4 . . . . 2 . . . . 2 . . . . 1 . . 4 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Assimilate 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . Botnet 8 | . 2 . . 1 1 . . . . . . . . . 1 . . . . 1 . . 2 Operators 7 | . 1 1 . 1 1 . . . . 1 . . . . 1 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 1 2 . 4 2 . . . . 1 . . . . . . . . . 1 . . 1 Reject 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Mask 8 | . 1 2 . 1 1 . . . . 1 . . . . . . . . . 1 . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 8 10 . 6 13 . . . . 2 . . . . 8 . . . . 9 . . 5 Full Trace Events 6 | . 2 1 . 1 . . . . . 1 . . . . . . . . . . . . 1 Feedback Events 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 4 . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . 1 4 . . 1 . . 15 . . . . 10 . 3 . . . . 1 . . . Parts Built 3 | . . . . . . . . . . 2 . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 212 | . . . . . . . . . . 128 . . . . . . . . . . . . 84 Total Part Build Rating 20 | . . . . . . . . . . 16 . . . . . . . . . . . . 4 Parts Repaired 6 | . 1 1 . . 3 . . . . . . . . . 1 . . . . . . . . Time 134 | . 26 16 . . 57 . . . . . . . . . 35 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Scanalyzed 8 | . . 3 . . 1 . . . . . . . . . 3 . . . . 1 . . . Part Schematics Acquired 8 | . . 3 . . 1 . . . . . . . . . 3 . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Total Allies 10 | . . . . . 2 . . 3 . 1 . . . 3 . 1 . . . . . . . Largest Group 4 | . . . . . 2 2 2 4 4 1 . . . 2 1 1 1 . . . . . . Highest-Rated Group 145 | . . . . . 52 52 52 74 74 26 . . . 145 85 85 85 . . . . . . Highest-Rated Ally 96 | . . . . . 26 26 26 26 26 26 . . . 96 85 85 85 . . . . . . Total Orders 8 | . . . . . . . 2 . . . . . . . . . . . 3 2 . 1 . STAY 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . 1 2 . 1 . RETURN 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 39 | . . . . . . . . . 3 . . . . 19 9 . 8 . . . . . . Total Damage 1534 | . . . . . . . . . 20 . . . . 771 395 . 348 . . . . . . Kills 13 | . . . . . . . . . . . . . . 5 6 . 2 . . . . . . Allies Corrupted 3 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . Allies Melted 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Robot Analysis Total 6 | . 2 1 . 2 . . . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 15 | . . . . . . 1 2 2 2 . 1 . . . . 1 1 . 2 . 2 1 . Drone Launches 17 | . . . . . . . . . . . . . . . . . . . 1 13 . 3 . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . 1 1 . 2 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Turns Passed 24568 | 67 1587 3495 316 1914 1956 612 771 1193 976 1743 343 812 134 762 1106 797 670 1027 622 1884 867 209 705 Spaces Moved 12831 | 39 809 1258 129 912 1102 398 486 816 503 913 206 468 83 396 611 449 402 650 338 692 281 72 818 Core 246 | 4 . . . . . . . . . . . . . . . . . . . . 1 72 169 Treads 11677 | 35 809 1258 129 912 1102 398 486 816 503 913 206 468 83 396 611 449 402 650 338 661 5 . 47 Legs 148 | . . . . . . . . . . . . . . . . . . . . . 148 . . Wheels 158 | . . . . . . . . . . . . . . . . . . . . 31 127 . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 600 | . . . . . . . . . . . . . . . . . . . . . . . 600 Fastest Speed 29 | 50 160 160 240 152 148 148 145 145 145 148 150 150 158 152 152 152 152 152 152 150 210 100 29 Average Speed 160 | 148 168 238 240 161 149 148 146 145 146 150 150 157 158 157 152 152 152 152 152 198 255 100 60 Slowest Speed 1900 | 160 240 240 240 240 230 148 148 145 148 152 150 158 158 158 152 152 152 152 152 270 1900 100 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 97 89 38 60 26 57 79 83 64 23 34 63 70 56 15 68 55 91 57 25 50 39 24 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 3 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . Known Exits Taken 11 | . . . . 1 1 . . . . . 1 . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 . . 1 1 1 1 1 . 1 1 . . . . . . . . 1 . Scrap Searched 28 | . . . . . . 2 3 1 4 . 3 3 . 3 . 2 2 . 2 . 3 . . Spaces Dug 48 | . . . . . 10 5 . . 4 5 . 3 . 4 1 . 9 5 . . 2 . . Terrain Destroyed 754 | . . . . 20 11 5 100 . 60 54 1 64 . 66 3 4 27 5 151 166 10 1 6 Melee 40 | . . . . . 10 4 . . 2 5 . 3 . . . . 9 5 . . 2 . . Projectile 96 | . . . . 3 1 1 1 . 5 6 1 3 . 7 3 4 . . 4 42 8 1 6 AOE 618 | . . . . 17 . . 99 . 53 43 . 58 . 59 . . 18 . 147 124 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Total 15373 | 46 956 1569 137 1176 1315 412 518 823 709 1152 227 510 86 490 748 522 439 675 394 968 361 184 956 Wait 1028 | . 71 136 3 95 104 2 2 . 177 120 2 10 . 29 72 28 8 . 5 58 9 58 39 Move 12796 | 38 808 1257 128 911 1101 397 485 815 502 912 205 467 82 395 610 448 401 649 337 691 280 71 806 Hop 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Pick Up 152 | 2 14 22 1 19 14 1 5 3 1 10 2 1 . 6 6 5 3 3 4 17 7 1 5 Fast Attach 111 | 5 4 7 2 5 9 1 1 . . 4 2 2 2 2 9 . 1 5 1 14 11 . 24 Attach 108 | 1 2 9 . 11 4 1 4 . 1 6 1 . . 2 3 4 2 . 2 20 9 10 16 Detach 38 | . . 4 . 2 2 . . . . . 1 . . . 1 1 . 2 . 8 3 4 10 Swap 138 | . 4 12 . 11 13 3 5 1 9 19 2 5 . 13 7 4 4 . 7 15 1 . 3 Drop 149 | . 4 22 3 23 16 2 1 2 2 10 2 1 2 9 13 4 4 7 2 5 1 11 3 Fire 729 | . 49 100 . 99 40 1 15 . 11 60 10 21 . 33 27 28 7 . 36 130 7 29 26 Melee 102 | . . . . . 12 4 . 2 6 11 . 3 . . . . 9 9 . 2 33 . 11 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: Res x2 / Arm / Qua) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 16) 615 | -10/Materials | Repaired Assault Rifle 812 | -10/Materials | Discovered new exit (range 7) 1226 | -10/Materials | Discovered new exit (range 6) 1354 | -10/Materials | Discovered new exit (range 15) 1655 | -10/Materials | Entered another Materials area 1655 | -9/Materials | Evolved 2 slots: Utility x2 2506 | -9/Materials | Repaired Imp. Treads 2777 | -9/Materials | Discovered new exit (range 7) 2887 | -9/Materials | Build established: Scavenger-Mutant 3552 | -9/Materials | Build established: Mutant 3599 | -9/Materials | Lost 3 parts (1p2u) 3640 | -9/Materials | Discovered new exit (range 6) 4455 | -9/Materials | First assault squad dispatched 4559 | -9/Materials | Core integrity fell below 50% 4843 | -9/Materials | Discovered new exit (range 8) 5150 | -9/Materials | Entered Mines 5233 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5334 | -9/Mines | Discovered new exit (range 11) 5446 | -9/Mines | Assembled infested the area 5451 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5466 | -9/Mines | Entered Materials 5466 | -8/Materials | Evolved 2 slots: Propulsion x2 5594 | -8/Materials | Lost 4 parts (1p1n1u1w) 5827 | -8/Materials | Build established: Scavenger-Mutant 6229 | -8/Materials | Discovered new exit (range 11) 6865 | -8/Materials | Discovered new exit (range 16) 7378 | -8/Materials | Identified exit to Factory 7380 | -8/Materials | Entered Factory 7380 | -7/Factory | Evolved 2 slots: Utility x2 7431 | -7/Factory | Build established: Mutant 7825 | -7/Factory | Crushed by falling debris 7856 | -7/Factory | Lost 3 parts (1n2u) 8590 | -7/Factory | Discovered new exit (range 21) 8904 | -7/Factory | Repaired Adv. Treads 8925 | -7/Factory | Repaired Adv. Treads 8947 | -7/Factory | Repaired Imp. Sensor Array 9124 | -7/Factory | Identified exit to Storage 9124 | -7/Factory | Identified exit to Lower Caves 9336 | -7/Factory | Entered Lower Caves 9336 | -7/Lower Caves | Accompanied by 2 allies 9520 | -7/Lower Caves | Spotted B-75 Beast 9579 | -7/Lower Caves | Learned Factory stockpile data 9899 | -7/Lower Caves | Discovered new exit (range 15) 9948 | -7/Lower Caves | Entered another Lower Caves area 9948 | -7/Lower Caves | Accompanied by 2 allies 10076 | -7/Lower Caves | Learned location of Zion (-7) 10079 | -7/Lower Caves | Learned location of 1 exit from Factory 10178 | -7/Lower Caves | Spotted B-75 Beast 10182 | -7/Lower Caves | Destroyed 7 combat bots 10308 | -7/Lower Caves | Destroyed B-75 Beast 10334 | -7/Lower Caves | Lost 3 parts (1n1u1w) 10712 | -7/Lower Caves | Discovered new exit (range 6) 10719 | -7/Lower Caves | Entered Zion 10719 | -7/Zion | Accompanied by 1 ally 10851 | -7/Zion | Learned Factory trap positions 10866 | -7/Zion | System corruption cleaned by Quarantine Array 10912 | -7/Zion | Discovered new exit (range 10) 11060 | -7/Zion | Learned Factory stockpile data 11205 | -7/Zion | Gained Derelict followers 11776 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11912 | -7/Zion | Entered Proximity Caves 11912 | -6/Proximity Caves | Accompanied by 4 allies 11953 | -6/Proximity Caves | Learned location of Extension (-6) 12207 | -6/Proximity Caves | Learned Factory non-interactive machine intel 12223 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12657 | -6/Proximity Caves | Discovered new exit (range 7) 12775 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12888 | -6/Proximity Caves | Entered Factory 12888 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12889 | -6/Factory | Identified exit to Factory 12890 | -6/Factory | Loaded intel: 124 trap records 12892 | -6/Factory | Loaded intel: 190 non-interactive machine locations 13221 | -6/Factory | Build established: Hacker-Mutant 13503 | -6/Factory | Discovered exit to Factory (range 4) 13684 | -6/Factory | Fabricated Adv. Heavy Treads? 13796 | -6/Factory | Hacking Suite fried by hacking feedback 13930 | -6/Factory | Discovered new exit (range 5) 14136 | -6/Factory | Build established: Mutant 14501 | -6/Factory | Garrison activated, responded to threat 14631 | -6/Factory | Entered Lower Caves 14727 | -6/Lower Caves | Identified exit to Lower Caves 14785 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14974 | -6/Lower Caves | Entered another Lower Caves area 15069 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 15321 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15750 | -6/Lower Caves | Discovered new exit (range 14) 15786 | -6/Lower Caves | Entered Data Miner 15786 | -6/Data Miner | Discovered new exit (range 6) 15818 | -6/Data Miner | Met Data Miner 15855 | -6/Data Miner | Learned location of Section 7 (-3) 15855 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15878 | -6/Data Miner | Received God Mode back door access code from Data Miner 15920 | -6/Data Miner | Entered Proximity Caves 15981 | -5/Proximity Caves | Escorted by Enhanced Grunt 15993 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16422 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16569 | -5/Proximity Caves | Spotted B-75 Beast 16589 | -5/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 16623 | -5/Proximity Caves | Discovered exit to Factory (range 10) 16682 | -5/Proximity Caves | Entered Factory 16682 | -5/Factory | Accompanied by 1 ally 16682 | -5/Factory | Evolved 2 slots: Utility x2 16841 | -5/Factory | Repaired Enh. Nuclear Core 17374 | -5/Factory | Identified exit to Upper Caves 17460 | -5/Factory | Cargo convoy interrupted 17486 | -5/Factory | Incoming assault squad redirected 17529 | -5/Factory | Garrison activated, responded to threat 17788 | -5/Factory | Entered Upper Caves 18340 | -5/Upper Caves | Spotted B-75 Beast 18412 | -5/Upper Caves | Befriended a Behemoth using the annoying Tinkerer's hack 18546 | -5/Upper Caves | Discovered new exit (range 9) 18556 | -5/Upper Caves | Identified exit to Upper Caves 18585 | -5/Upper Caves | Entered another Upper Caves area 18585 | -5/Upper Caves | Accompanied by 1 ally 18585 | -5/Upper Caves | Discovered new exit (range 14) 18760 | -5/Upper Caves | Identified exit to Factory 18807 | -5/Upper Caves | Encountered a Warlord checkpoint 18928 | -5/Upper Caves | Identified exit to Warlord 18995 | -5/Upper Caves | Destroyed B-75 Beast 19185 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19255 | -5/Upper Caves | Entered Warlord 19295 | -5/Warlord | Discovered new exit (range 12) 19335 | -5/Warlord | System corruption cleaned by Quarantine Array 19745 | -5/Warlord | Met Warlord 19767 | -5/Warlord | Opened Warlord's prototype stash 19770 | -5/Warlord | Warlord's base attacked by MAIN.C 19773 | -5/Warlord | Found Prototype Reactor 19773 | -5/Warlord | Identified Vortex Chain Reactor 19780 | -5/Warlord | Found Prototype Processor 19780 | -5/Warlord | Identified Exp. Targeting Computer 19788 | -5/Warlord | Found Prototype Device 19788 | -5/Warlord | Identified System Purifier 19791 | -5/Warlord | Found Prototype Processor 19791 | -5/Warlord | Identified Exp. Target Analyzer 20098 | -5/Warlord | Found Prototype Energy Cannon 20101 | -5/Warlord | Found Prototype Energy Cannon 20120 | -5/Warlord | Warlord forces counterattacked 20236 | -5/Warlord | Opened side exit 20280 | -5/Warlord | Identified exit to Proximity Caves 20282 | -5/Warlord | Entered Proximity Caves 20284 | -4/Proximity Caves | Learned Research non-interactive machine intel 20399 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 20710 | -4/Proximity Caves | Discovered exit to Factory (range 14) 20866 | -4/Proximity Caves | Build established: Derelict-Mutant 20904 | -4/Proximity Caves | Entered Factory 20904 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21530 | -4/Factory | Build established: Mutant 21978 | -4/Factory | Lost 4 parts (1p1n1u1w) 22026 | -4/Factory | Identified exit to Upper Caves 22249 | -4/Factory | Build established: Infiltrator-Mutant 22338 | -4/Factory | System corruption reached 10% 22373 | -4/Factory | Lost 9 parts (2p2n3u2w) 22590 | -4/Factory | Build established: Mutant 22643 | -4/Factory | Identified Vortex Driver (x2) 22681 | -4/Factory | Lost 3 parts (1p1n1w) 22788 | -4/Factory | Entered Upper Caves 22789 | -4/Upper Caves | Identified exit to Upper Caves 22863 | -4/Upper Caves | Lost 8 parts (2p1n4u1w) 23213 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23255 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 23280 | -4/Upper Caves | Core integrity fell below 50% 23321 | -4/Upper Caves | System corruption reached 30% 23365 | -4/Upper Caves | Lost 9 parts (1n6u2w) 23596 | -4/Upper Caves | Learned Research stockpile data 23655 | -4/Upper Caves | Entered another Upper Caves area 23744 | -4/Upper Caves | Discovered new exit (range 14) 23751 | -4/Upper Caves | Lost 9 parts (4n2u3w) 23777 | -4/Upper Caves | Learned 4 Research zone layouts 23864 | -4/Upper Caves | Entered Research 23864 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 23865 | -3/Research | Identified exit to Armory 23866 | -3/Research | Identified exit to Research 23866 | -3/Research | Identified exit to Quarantine 23868 | -3/Research | Loaded intel: 56 non-interactive machine locations 24060 | -3/Research | Build established: Hacker-Mutant 24079 | -3/Research | Spotted B-86 Titan 24087 | -3/Research | Spotted B-86 Titan 24223 | -3/Research | Fabricated Med. Reactive Plating? 24277 | -3/Research | Lost 7 parts (1p1n3u2w) 24368 | -3/Research | Lost 7 parts (4n1u2w) 24444 | -3/Research | System corruption reached 10% 24446 | -3/Research | Core integrity fell below 50% 24455 | -3/Research | Core integrity fell below 20% 24484 | -3/Research | Lost 10 parts (1p6n2u1w) 24569 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 24553_ Slug penetrates Wall. 24553_ Hvy. Machine Gun destroyed. 24555_ P-80 Master heat short circuits Gamma Rifle. 24558_ Penetrated by Slug. 24558_ Slug penetrates Wall. 24558_ Imp. Hacking Suite destroyed. 24561_ Penetrated by Slug. 24562_ System corrupted: Imp. Heavy Siege Treads rejected. 24562_ Penetrated by Slug. 24562_ Acquired Imp. Heavy Siege Treads. 24564_ Slammed into H-77 Assassin. 24565_ Slug penetrates H-77 Assassin. 24565_ Slug penetrates Wall. 24565_ Penetrated by Slug. 24565_ Slug penetrates Wall. 24565_ Penetrated by Slug. 24567_ Slammed into H-77 Assassin. 24568_ Slug penetrates Wall. 24569_ Penetrated by Slug. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | # ????????????????????????????????# = + | | + ???????????????????????????????#! # | | # ?????????????##?????????####### # | | # ??????????## #####?????# ########+##### | | # ########? #?????# | | # #? #?????# | | # # ** #?????# | | # # ! * #?????# ################ | | # + #?????## #############???? | | ????#### # #??????# # !!! #???? | | ???????# # #??????# # !!! #???? | | ???????# #? #??????# + !! =#???? | | ???????# ################## # #???? | | ???????# # #???? | | ???????# ################## #############???? | | ???????# #????????????????#####???????????????? | | ######## #????????????????????????????????????? | | ## #????????????????????????????????????? | | ## #????????????????????????????????????? | | ## #??????????##############????????????? | | ## #??????????# #????????????? | | ## #??????????# #????????????? | | ## ##########?# #????????????? | | ## # #?# #????????????? | | ## # #?# #????????????? | | #+###### #"" #?# @h #????????????? | | #?# #"" ##;h #????????????? | | #?# #"T = + + #????????????? | | #?# #"" ### #????????????? | | #?# #"" #?# #????????????? | | # #?# # #?# k #????????????? | | # #?# # #?# #????????????? | | # ### ###+#############+#+#####????????????? | | # #???????????????? | | # #?????"""""?????? | | # #?????"""""?????? | | # #?????"""""? # | | ######## ######################??????????? + | | # #???????##???????#??????????????? # | | # ###############??#??????????????? # | | """ + #??#??????????????? # | | ! """ # #??#??????????????? # | | """ # #############??????## | | # # #??????#T | | # ######+###### # #"""""""" | | # #?# = ## # #?????? | | ######## #?# = =%% ## # #??""""" | | #??# #?# " != ## # """ #?????? | | #### #?# "Y" ## # """ #????"" | | + #?# " " ## + """ #????"? > | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 55 Energy Capacity 700 Matter Stores 461 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Base Temperature (-) 100 Corruption Containment 12 Armor Coverage 825 Resistance: KI 30 Resistance: TH 20 Core Shielding 30 Phase Shifting 10 Evasion (%) 64 Targeting Accuracy 12 Target Analysis 13 Recoil Reduction 6 Offensive Hacking 23 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Hacked Imp. VTOL Module | -9/Materials | Scanalyzed Med. Reactive Plating | -7/Factory | Scanalyzed Mak. Power Source | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Microactuators | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Railgun | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Adv. Heavy Treads | -5/Factory | Scanalyzed Mak. Hacking Suite | -5/Factory | Scanalyzed Med. Treads | -5/Factory | Scanalyzed Enh. Gauss Cannon | -4/Factory | Scanalyzed Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Y-64 Sentinel | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Adv. Heavy Treads | x2 | -6/Factory | Preloaded Med. Reactive Plating | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Back For More Woof! Challenges ------------ None Game ------ Seed ScanExplosiveNeutralizer Manual? 0 Play Time 04:53:56 Cumulative 115.0 hours Start 2022.07.22 @ 14:54:45 End 2022.07.23 @ 15:51:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 62 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a76e9715-95c1-4089-b71e-c7de5426c7d5