Cogmind - Beta 11.2 --- EXPLORER MODE // 2023.02.17 @ 23:59:28 Player: Ozymandiaswept Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (305) 305 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1500 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 265/265 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (2) -------- Light Ion Engine Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Targeting Computer Actuator Array > --- WEAPON (2) ------- Rocket Launcher Heavy Hammer > --- INVENTORY (5) ---- Nuclear Core Nuclear Core Actuator Array Peak State ------------ > --- POWER ------------ Light Ion Engine Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Targeting Computer Actuator Array > --- WEAPON ----------- Rocket Launcher Heavy Hammer > --- INVENTORY -------- Nuclear Core Nuclear Core Actuator Array [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 3 | . 1 2 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . 1 . . Weapon . | . . . . Parts Attached 19 | 5 5 8 1 Power 4 | 1 . 3 . Engine 3 | 1 . 2 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 5 | 2 . 3 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 3 1 . Device 2 | . 1 1 . Storage 2 | 1 1 . . Processor 2 | 1 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | . 2 1 1 Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . 1 . System Corruption 5 | . . 5 . Parts Lost 7 | . . 7 . Power 2 | . . 2 . Propulsion 2 | . . 2 . Utility 2 | . . 2 . Weapon 1 | . . 1 . Highest Loss Streak 7 | . . 7 . To Critical Strikes . | . . . . Average Slot Usage (%) 79 | . 82 71 85 Engine 11 | . 12 11 10 Core 1 | . . 1 10 Treads 24 | . 25 20 30 Device 5 | . 3 7 10 Storage 4 | . 7 . . Processor 15 | . 15 15 10 Energy Gun 4 | . 7 . . Ballistic Gun 7 | . 9 6 . Impact Weapon 3 | . . 8 10 Naked Turns . | . . . . Heaviest Build 86 | 13 86 18 22 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 3 | 3 2 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 10 25 5 5 Average Capacity 8 | 9 10 5 5 Most Carried 3 | 1 2 3 3 Average Carried 1 | . 1 1 3 Final Capacity 10 | 10 5 5 5 Final Carried 3 | 1 2 3 3 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 383 | 155 147 61 20 Remotely . | . . . . Salvage Created 286 | . 32 254 . Parts 15 | . 5 10 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 10 | . 1 9 . Melee 5 | . 1 4 . Classes Destroyed 4 | . 2 2 . Watcher 1 | . 1 . . Swarmer 4 | . 1 3 . Grunt 4 | . . 4 . Sentry 2 | . . 2 . Best Kill Streak 5 | . 1 5 . Combat Bots Only 7 | . 1 7 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1070 | . 14 1026 30 Core 415 | . 8 397 10 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 96 . . Volleys Fired 4 | . 2 1 1 Largest 2 | . 2 1 1 Hottest 60 | . 60 20 33 Shots Fired 6 | . 4 1 1 Gun 5 | . 4 1 . Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 3 | . 2 1 . Thermal . | . . . . Explosive 1 | . . . 1 Electromagnetic 2 | . 2 . . Robot Hit Streak 4 | . 3 4 . Robot Miss Streak 1 | . . . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 34 | . 3 31 . Core Hits 7 | . 2 5 . Critical Kills . | . . . . Critical Parts Destroyed 4 | . . 4 . Critical Strikes 4 | . . 4 . Smash 4 | . . 4 . Melee Attacks 31 | . . 31 . Impact 31 | . . 31 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1017 | . 64 953 . Guns 59 | . 53 6 . Cannons . | . . . . Explosions . | . . . . Melee 947 | . . 947 . Ramming 11 | . 11 . . Kinetic 15 | . 9 6 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 44 | . 44 . . Impact 947 | . . 947 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 5 Average Corruption 5 | . . 5 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . 2 3 Message Errors 1 | . . 1 . Matter Fused 1 | . . . 1 Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 183 | . . 183 . Projectiles . | . . . . Explosions . | . . . . Melee 183 | . . 183 . Knockbacks 4 | . . 4 . Impact 4 | . . 4 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . 2 . . Targets Rammed 3 | . 3 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 20 | . 20 15 . Average Temperature 11 | . 15 8 . Received Heat Transfer 645 | . . 645 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . 2 3 . Impact Corruptions 11 | . . 11 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 200 | . 45 200 55 Initial 55 | . . 6 55 Average 33 | . 15 74 55 Maximum Alert Level 1 | . . 1 . Low Security (%) 94 | 100 100 77 100 Level 1 5 | . . 22 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 16 | . 4 10 2 Peak Tracking Total 7 | . 2 7 . Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 6 | . 5 1 . Terminals 6 | . 5 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 5 4 . Successful 9 | . 5 4 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 5 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 5 4 . Record 5 | . 4 1 . Prototype ID Bank 1 | . . 1 . Alert Level 2 | . 1 1 . Dispatch Records 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies 3 | . . . 3 Largest Group 3 | . . . 3 Highest-Rated Group 40 | . . . 40 Highest-Rated Ally 16 | . . . 16 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1486 | 67 904 394 121 Spaces Moved 792 | 38 500 183 71 Core 3 | 2 . 1 . Treads 789 | 36 500 182 71 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 50 160 Average Speed 169 | 158 174 159 160 Slowest Speed 320 | 200 320 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 81 22 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . . . 5 Melee . | . . . . Projectile . | . . . . AOE 5 | . . . 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 872 | 43 524 227 78 Wait 19 | . 12 2 5 Move 789 | 37 499 182 71 Hop . | . . . . Pick Up 5 | 1 1 3 . Fast Attach 17 | 5 5 6 1 Attach 2 | . . 2 . Detach . | . . . . Swap . | . . . . Drop 2 | . 2 . . Fire 4 | . 2 1 1 Melee 31 | . . 31 . Ram . | . . . . Kick . | . . . . Crush 3 | . 3 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -9/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 19 | -11/Scrapyard | Identified exit to Materials 19 | -11/Scrapyard | Discovered exit to Materials (range 15) 68 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Evolved 1 slot: Utility x1 307 | -10/Materials | Build established: Hacker-Mutant 475 | -10/Materials | Identified exit to Materials 475 | -10/Materials | Discovered exit to Materials (range 6) 758 | -10/Materials | Discovered exit to Materials (range 15) 872 | -10/Materials | Identified exit to Mines 872 | -10/Materials | Discovered exit to Mines (range 16) 948 | -10/Materials | Discovered exit to Materials (range 16) 972 | -10/Materials | Entered another Materials area 972 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1232 | -9/Materials | Core integrity fell below 50% 1248 | -9/Materials | Core integrity fell below 20% 1258 | -9/Materials | Lost 7 parts (2p2n2u1w) 1294 | -9/Materials | Identified exit to Mines 1294 | -9/Materials | Discovered exit to Mines (range 12) 1299 | -9/Materials | Destroyed 7 combat bots 1366 | -9/Materials | Entered Mines 1406 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1434 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1484 | -9/Mines | Assembled infested the area 1485 | -9/Mines | Identified exit to Materials 1485 | -9/Mines | Discovered exit to Materials (range 13) 1487 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01402_ MR-2A7(g): "Pshh... whatever." 01403_ MR-2A7(g): "Everyone knows a good old rocket launcher goes a long way." 01404_ MR-2A7(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 01405_ MR-2A7(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 01406_ MR-2A7(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 01406_ MR-2A7(g) slips back into the shadows. 01411_ Acquired Rocket Launcher. 01416_ System corrupted: Energy discharge (-63). 01434_ Trooper 2a: "Hello LRC-V3. What is your command?" 01434_ Mercenary 2a: "Hello LRC-V3. What is your command?" 01434_ Trooper 2b: "Hello LRC-V3. What is your command?" 01484_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01485_ EXIT=FOUND: MATERIALS 01487_ C-30 ARC bursts open, deploying its payload. 01487_ D-53 Grenadier unfolds itself. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????###??????????????????????????????? | | ??????????????## #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ????????####### #??????????????????????????????? | | ????????# ## #??????????????????????????????? | | ????????# # ##??????????????????????????????? | | ????????# ##?????? ?????????????????????? | | ????????# ##??????? ?????????????????????? | | ????????# ##???????? ?????????????????????? | | ????????## ##?????????< ?????????????????????? | | ?????????# #?????????? ?????????????????????? | | ?????????# #?????????? ?????????????????????? | | ?????????# #####?????? #?????????????????????? | | ?????????# ##????? d #?????????????????????? | | ?????????# ##????#d #?????????????????????? | | ????????## ##???# #?????????????????????? | | ???????## ##??# #?????????????????????? | | ??????## #??# #?????????????????????? | | ??????# #??# #?????????????????????? | | ??????# #??# #### #????????????????? | | ??????# ## #### #????????????????? | | ??????# ## g @ #?????????????????????? | | ??????# ## g g #?????????????????????? | | ??????## ### #######?????????????????????? | | ???????#### #?####???????????????????????????? | | ??????????## ##????????????????????????????????? | | ???????????## #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????#%#?????????????????????????????????? | | ?????######## #######???????????????????????????? | | ?????# ????????????????????? | | ?????# ## ##########???????????????????????????? | | ?????# ## #????????????????????????????????????? | | ?????# ## #????????????????????????????????????? | | ?????# ## #????????????????????????????????????? | | ????## ##???????????????????????????????????? | | ???## #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ??# ##???????????????????????????????????? | | ??# #????????????????????????????????????? | | ??## ##????????????????????????????????????? | | ???########?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Targeting Accuracy 10 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullAntimatterScythe Manual? 0 Play Time 00:12:34 Cumulative 196.2 hours Start 2023.02.15 @ 17:39:39 End 2023.02.17 @ 23:59:28 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 117 Rogue 105 Adventurer 0 Explorer 12 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93cc8681-d612-4c3b-93b7-f71869347076