Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.31 @ 14:39:03 // Halloween2019/Abominations Player: Dhoby_Ghaut Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (18) 90 Value Destroyed (970) 970 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (5125) 5125 TOTAL SCORE: 12805 Bonus ------- Win 3000 Win Speed 2125 Cogmind --------- Core Integrity 1575/1600 Matter 295/300 Energy 44/700 System Corruption 1% Temperature Cool (137) Location To Epsilon Eridani Parts ------- Power (3) Light Angular Momentum Engine Quantum Reactor Propulsion (9) Xenon Bombardment Thruster Biomechanical Wings Nuclear Pulse Array Impulse Thruster Field Propulsion Array Improved Diametric Drive Utility (9) Improved Coolant Injector Improved Coolant Injector Medium Storage Unit Compact Battery Enhanced Optical Array Advanced Force Field Hacking Suite Weapon (4) Chainsword Power Sword Kinetic Spear Inventory (8) Xenon Bombardment Thruster Medium Matter Pod (100) Improved Shield Generator Improved Component Analysis Suite Quantum Rifle KE Penetrator Heavy Gauss Cannon Peak State ------------ Power Light Angular Momentum Engine Quantum Reactor Propulsion Antigrav Array Biomechanical Wings Nuclear Pulse Array Impulse Thruster Field Propulsion Array Improved Diametric Drive Utility Improved Coolant Injector Improved Coolant Injector Medium Storage Unit Compact Battery Enhanced Optical Array Advanced Force Field Hacking Suite Weapon Chainsword Power Sword Kinetic Spear Inventory Centrium Wheel Medium Matter Pod Improved Shield Generator Improved Component Analysis Suite Quantum Rifle Neutron Cannon KE Penetrator Heavy Gauss Cannon [Rating: 129] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Wheel Treads Improved Treads Wheel Wheel Hover Unit Antigrav Array Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Gamma Bomb Array Impact Weapon Heavy Hammer Slashing Weapon Chainsword Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 2 | . . . 1 . . . . 1 . . Propulsion 7 | . . 1 . 1 . . 2 1 1 1 Utility 7 | . . 1 1 1 1 1 . . 1 1 Weapon 2 | . . . . . 1 1 . . . . Parts Attached 86 | 7 3 9 1 6 5 13 11 17 8 6 Power 9 | 1 . 1 . 2 . . 3 1 1 . Engine 5 | 1 . 1 . 2 . . 1 . . . Core 2 | . . . . . . . 2 . . . Reactor 2 | . . . . . . . . 1 1 . Propulsion 23 | 2 1 3 . 1 . 2 3 7 2 2 Treads 6 | 1 . 3 . 1 . 1 . . . . Leg . | . . . . . . . . . . . Wheel 6 | 1 1 . . . . 1 2 . 1 . Hover 1 | . . . . . . . . . . 1 Flight 10 | . . . . . . . 1 7 1 1 Utility 32 | 1 1 3 1 2 1 7 3 7 5 1 Device 14 | . . 1 . 1 1 2 1 5 3 . Storage 5 | 1 1 . . . . . . 1 2 . Processor 2 | . . . . 1 . . . 1 . . Hackware 1 | . . . . . . . . . . 1 Protection 10 | . . 2 1 . . 5 2 . . . Artifact . | . . . . . . . . . . . Weapon 22 | 3 1 2 . 1 4 4 2 2 . 3 Energy Gun 2 | 2 . . . . . . . . . . Energy Cannon 3 | . . . . . . . 1 . . 2 Ballistic Gun 7 | 1 1 2 . . 1 2 . . . . Ballistic Cannon 4 | . . . . 1 1 1 1 . . . Launcher 1 | . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon 3 | . . . . . 1 1 . . . 1 Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . . 1 2 2 . Parts Lost 17 | . 1 2 . 1 . . 7 5 . 1 Power 4 | . . 1 . . . . 2 1 . . Propulsion 3 | . . . . . . . 1 2 . . Utility 5 | . . . . . . . 3 2 . . Weapon 5 | . 1 1 . 1 . . 1 . . 1 Highest Loss Streak 5 | . 1 1 . 1 . . 5 3 . 1 Average Slot Usage (%) 88 | . 98 92 87 94 100 94 79 59 65 68 Engine 9 | . 14 11 9 10 13 11 9 4 4 4 Treads 7 | . 13 11 9 15 13 5 5 . . . Wheel 12 | . 15 22 18 15 13 11 12 . 2 2 Flight 2 | . . . . . . . 1 21 19 20 Device 8 | . . 2 . 7 13 11 7 4 14 12 Storage 7 | . 27 11 9 7 6 5 5 6 8 8 Processor 3 | . . . . 2 6 5 5 4 4 4 Protection 13 | . . 14 24 20 13 16 11 5 . . Energy Gun 2 | . 26 11 9 . . . . . . . Ballistic Gun 5 | . 2 8 9 7 8 5 1 . . . Ballistic Cannon 6 | . . . . 5 8 11 8 . . . Slashing Weapon 2 | . . . . . . 4 5 4 4 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 98 | 13 45 52 60 72 76 92 98 95 60 72 Greatest Support 77 | 20 26 26 26 26 26 26 56 73 70 77 Greatest Overweight (x) 4 | . 2 2 2 2 2 4 2 2 . . Average Overweight (x) 1 | . 1 1 1 2 2 3 1 . . . Largest Inventory Capacity 14 | 6 14 14 12 12 12 12 12 12 12 8 Average Capacity 11 | 4 13 12 12 12 12 12 12 12 8 8 Most Carried 12 | 6 7 12 12 12 12 12 12 12 11 8 Average Carried 11 | 3 6 10 11 11 11 11 11 11 7 7 Final Capacity 8 | . . . . . . . . . . 8 Final Carried 7 | . . . . . . . . . . 7 Class Distribution -------------------- 41% | Scavenger-Tank 41% | Mutant 6% | Tank 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Sprinter | -3/Research Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1493 | 223 46 130 10 91 50 512 136 165 80 50 Remotely . | . . . . . . . . . . . Salvage Created 825 | . 95 138 . 75 . 272 76 83 . 86 Parts 40 | . 3 14 . 3 . 8 6 3 . 3 Haulers Intercepted 1 | . . . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 12 | . 1 3 . 2 . 3 1 2 . . Melee 2 | . . . . . . . 1 1 . . Guns 6 | . 1 3 . 2 . . . . . . Cannons 3 | . . . . . . 3 . . . . AOE 1 | . . . . . . . . 1 . . Classes Destroyed 8 | . 2 . . . . 2 1 2 . 1 Hauler 1 | . . . . . . . . . . 1 Watcher 1 | . 1 . . . . . . . . . Saboteur 1 | . . . . . . . . 1 . . Grunt 1 | . . . . . . . . 1 . . Brawler 1 | . . . . . . 1 . . . . Hunter 1 | . . . . . . . 1 . . . Abomination 8 | . 1 3 . 2 . 2 . . . . Anomaly 4 | . . . . . . 4 . . . . Best Kill Streak 3 | . 1 1 . 1 . 3 1 1 . 1 Combat Bots Only 1 | . 1 1 . 1 . 1 1 1 . . Max Kills in Single Turn 1 | . 1 1 . 1 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . Melee 1 | . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Damage Taken 8079 | . 112 442 136 540 29 1704 3660 1005 156 295 Core 687 | . . 104 . 25 . 115 260 140 18 25 Absorbed by Shields 1175 | . . . . 161 11 489 330 25 23 136 Core Remaining (%) 92 | 100 100 74 100 96 100 88 77 89 98 98 Volleys Fired 58 | . 2 24 . 7 . 14 4 1 . 6 Largest 3 | . 2 2 . 2 . 3 3 1 . 1 Hottest 199 | . 100 70 . 70 . 121 199 80 . 90 Shots Fired 118 | . 4 42 . 14 . 41 10 1 . 6 Gun 70 | . 4 42 . 10 . 14 . . . . Cannon 47 | . . . . 4 . 27 10 . . 6 Launcher 1 | . . . . . . . . 1 . . Special . | . . . . . . . . . . . Kinetic 78 | . . 19 . 11 . 41 7 . . . Thermal 39 | . 4 23 . 3 . . 3 . . 6 Explosive . | . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . 1 . . Robot Hit Streak 8 | . 3 8 . 8 . 7 4 . . . Robot Miss Streak 5 | . 1 3 . 3 . 5 1 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 78 | . 3 29 . 8 . 24 10 3 . 1 Core Hits 45 | . 3 14 . 6 . 9 4 8 . 1 Critical Hits 7 | . . . . . . 6 1 . . . Critical Kills 2 | . . . . . . 2 . . . . Critical Parts Destroyed 3 | . . . . . . 3 . . . . Melee Attacks 68 | . . . . . 18 15 22 5 7 1 Impact 18 | . . . . . 18 . . . . . Slashing 41 | . . . . . . 15 22 2 2 . Piercing 9 | . . . . . . . . 3 5 1 Sneak Attacks 6 | . . . . . . 5 . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2395 | . 44 359 . 105 . 1011 400 312 . 164 Guns 594 | . 44 359 . 82 . 109 . . . . Cannons 717 | . . . . 23 . 365 329 . . . Explosions 199 | . . . . . . . . 199 . . Melee 885 | . . . . . . 537 71 113 . 164 Ramming . | . . . . . . . . . . . Kinetic 854 | . . 92 . 59 . 474 229 . . . Thermal 457 | . 44 267 . 46 . . 100 . . . Explosive . | . . . . . . . . . . . Electromagnetic 199 | . . . . . . . . 199 . . Impact . | . . . . . . . . . . . Slashing 608 | . . . . . . 537 71 . . . Piercing 277 | . . . . . . . . 113 . 164 Highest Corruption 15 | . . . . . 3 15 3 . . 1 Average Corruption 5 | . . . . . 3 6 1 . . 1 Corruption Purged . | . . . . . . . . . . . Effects 48 | . . . . . . 43 4 . . 1 Message Errors 8 | . . . . . . 8 . . . . Matter Fused 9 | . . . . . . 9 . . . . Heat Flow Errors 5 | . . . . . . 4 1 . . . Energy Discharges 8 | . . . . . . 7 . . . 1 Data Loss (minor) 8 | . . . . . . 7 1 . . . Data Loss (major) 2 | . . . . . . 2 . . . . Misdirections 4 | . . . . . . 4 . . . . Targeting Errors 3 | . . . . . . 1 2 . . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 69 | . . . . . . 64 5 . . . Projectiles 9 | . . . . . . 4 5 . . . Explosions . | . . . . . . . . . . . Melee 60 | . . . . . . 60 . . . . Knockbacks 6 | . . . . . . 4 2 . . . Impact . | . . . . . . . . . . . Kinetic 6 | . . . . . . 4 2 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . 5 . . Shots 1 | . . . . . . . . 1 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 388 | . 39 138 . 112 21 388 264 181 274 196 Average Temperature 74 | . 24 48 . 49 21 113 104 52 121 84 Received Heat Transfer 1131 | . . 93 81 168 . 120 516 144 9 . Effects 1 | . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 365 | . 55 274 . 27 . . 9 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 431 | . 7 14 15 15 48 64 431 297 180 205 Average Influence 50 | . 4 4 11 5 8 27 103 250 150 138 Maximum Alert Level 2 | . . . . . . . 2 1 . 1 Low Security (%) 92 | . . . . . . . . . . . Level 1 5 | . . . . . . . . . . . Level 2 2 | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 134 | . . 3 1 14 17 43 21 15 11 9 Investigation 34 | . . 3 1 4 6 6 4 5 2 3 Extermination . | . . . . . . . . . . . Reinforcement 39 | . . . . 4 5 4 5 7 8 6 Assault 18 | . . . . 2 2 10 3 1 . . Garrison 43 | . . . . 4 4 23 9 2 1 . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 20 | . . . . 1 2 3 3 3 5 3 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 76 | . . 2 5 6 10 12 16 5 12 8 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 182 | . 5 12 10 10 8 27 32 42 22 14 Peak Tracking Total 26 | . 2 3 9 6 5 7 11 26 13 7 Tactical Retreats 43 | . 1 4 2 1 2 10 9 6 4 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 4 | . . 1 1 . . . 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 5 | . . 1 . . . . 1 2 1 . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 6 | . . . . 1 . 1 1 . . 3 Max in Single Turn 1 | . . . . 1 . 1 . . . 1 Garrison Access 5 | . . . . . . 2 2 1 . . Energy Cycler 1 | . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 19 | . . 3 . 1 3 6 5 . . 1 Terminals 17 | . . 3 . 1 3 5 4 . . 1 Fabricators 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 56 | . . 11 . 3 9 16 15 . . 2 Successful 19 | . . 5 . 2 4 5 3 . . . Failed 37 | . . 6 . 1 5 11 12 . . 2 Catastrophic 10 | . . . . . 1 3 4 . . 2 Database Lockouts . | . . . . . . . . . . . Manual 24 | . . 8 . 2 3 4 5 . . 2 Terminals 53 | . . 11 . 3 9 14 14 . . 2 Fabricators 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 11 | . . 2 . 1 3 3 2 . . . Record 3 | . . . . 1 . 1 1 . . . Level Access Points 1 | . . . . . 1 . . . . . Zone Layout 7 | . . 2 . . 2 2 1 . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 18 | . . 7 . 3 4 4 . . . . Terminals 6 | . . 3 . 1 1 1 . . . . Track 6 | . . 3 . 1 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . . 3 . 1 3 6 4 . . 1 Full Trace Events 15 | . . 2 . 1 2 5 4 . . 1 Feedback Events 2 | . . . . . . 1 1 . . . Corruption 2 | . . . . . . 1 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . . . . 1 . . . Matter 351 | . . . . . . . 351 . . . Time 187 | . . . . . . . 187 . . . Total Robot Build Rating 7 | . . . . . . . 7 . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 4 1 2 . . Machine Destruction 4 | . . . . . . 1 1 2 . . Programmers 3 | . . . . . . 3 . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 10 | . . . . . . . 4 3 3 . Largest Group 3 | . . . . . . . 3 3 3 . Highest-Rated Group 138 | . . . . . . . 118 138 138 . Highest-Rated Ally 46 | . . . . . . . 46 46 46 . Total Orders 6 | . . . . . . 2 . 3 1 . FOLLOW 1 | . . . . . . . . 1 . . EXPLORE 5 | . . . . . . 2 . 2 1 . Ally Attacks 57 | . . . . . . . 15 27 15 . Total Damage 1615 | . . . . . . . 283 847 485 . Kills 7 | . . . . . . . 2 4 1 . Allies Corrupted 1 | . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 6 | . . . . . . 2 . 4 . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 4209 | 84 136 408 142 457 413 1443 585 239 147 155 Spaces Moved 3959 | 48 66 293 126 340 288 1037 477 538 329 417 Core 3 | 3 . . . . . . . . . . Treads 102 | 40 57 5 . . . . . . . . Legs . | . . . . . . . . . . . Wheels 2572 | 5 9 288 126 340 288 1037 477 2 . . Hover . | . . . . . . . . . . . Flight 1282 | . . . . . . . . 536 329 417 Fastest Speed 23 | 50 100 100 100 110 110 115 100 28 31 23 Average Speed 87 | 144 183 101 107 110 110 120 103 29 33 28 Slowest Speed 200 | 160 200 200 110 110 110 125 115 115 37 31 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . 3 . 6 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 22 | 4 19 31 19 20 10 49 20 28 35 15 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 41 | . . . . . 5 11 19 2 4 . Terrain Destroyed 51 | . . . . . 5 16 21 2 4 3 Melee 40 | . . . . . 5 10 19 2 4 . Projectile 8 | . . . . . . 6 2 . . . AOE 3 | . . . . . . . . . . 3 Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 4429 | 60 72 366 133 411 341 1117 527 613 357 432 Wait 154 | . . 18 3 52 24 9 6 30 12 . Move 3932 | 47 65 292 125 339 287 1036 476 533 328 404 Hop 7 | . . . . . . . . 1 . 6 Pick Up 52 | 5 1 14 2 3 4 11 5 5 . 2 Fast Attach 43 | 7 1 6 1 3 1 5 4 8 4 3 Attach 34 | . 2 3 . 3 2 3 6 9 3 3 Detach 22 | 1 1 2 . 1 . 2 . 11 2 2 Swap 9 | . . . . . 2 5 1 . 1 . Drop 47 | . . 7 2 3 3 16 3 8 2 3 Fire 58 | . 2 24 . 7 . 14 4 1 . 6 Melee 66 | . . . . . 18 15 22 5 5 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 3 | . . . . . . 1 . 2 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 3) 221 | -10/Materials | Entered another Materials area 221 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -9/Materials | Build established: Mutant 608 | -9/Materials | Discovered new exit (range 12) 629 | -9/Materials | Entered another Materials area 629 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 753 | -8/Materials | Discovered new exit (range 16) 771 | -8/Materials | Entered Factory 771 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 789 | -7/Factory | Garrison activated, responded to threat 805 | -7/Factory | Garrison activated, responded to threat 1110 | -7/Factory | Garrison activated, responded to threat 1217 | -7/Factory | Discovered new exit (range 11) 1228 | -7/Factory | Entered another Factory area 1228 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1240 | -6/Factory | Garrison activated, responded to threat 1257 | -6/Factory | Garrison activated, responded to threat 1585 | -6/Factory | Identified exit to Factory 1641 | -6/Factory | Entered another Factory area 1641 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 1658 | -5/Factory | Garrison activated, responded to threat 1663 | -5/Factory | Garrison activated, responded to threat 1809 | -5/Factory | Garrison activated, responded to threat 1920 | -5/Factory | Garrison activated, responded to threat 1942 | -5/Factory | Build established: Scavenger-Tank 2015 | -5/Factory | Garrison activated, responded to threat 2063 | -5/Factory | Discovered new exit (range 20) 2064 | -5/Factory | Garrison activated, responded to threat 2317 | -5/Factory | Garrison activated, responded to threat 2380 | -5/Factory | Garrison activated, responded to threat 2736 | -5/Factory | System corruption reached 10% 2746 | -5/Factory | Garrison activated, responded to threat 3007 | -5/Factory | Garrison activated, responded to threat 3077 | -5/Factory | Discovered new exit (range 6) 3084 | -5/Factory | Entered another Factory area 3084 | -4/Factory | Evolved 2 slots: Propulsion x2 3098 | -4/Factory | Garrison activated, responded to threat 3106 | -4/Factory | Garrison activated, responded to threat 3134 | -4/Factory | Garrison activated, responded to threat 3378 | -4/Factory | Fabricated M-30 Cleanser? 3422 | -4/Factory | Lost 5 parts (1n3u1w) 3452 | -4/Factory | Garrison activated, responded to threat 3564 | -4/Factory | Garrison activated, responded to threat 3574 | -4/Factory | Local fabrication network quarantined 3634 | -4/Factory | Discovered new exit (range 22) 3669 | -4/Factory | Entered Research 3669 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3783 | -3/Research | Found Gamma Bomb Array 3785 | -3/Research | Garrison activated, responded to threat 3844 | -3/Research | Found Prototype Processor 3844 | -3/Research | Identified Exp. Melee Analysis Suite 3852 | -3/Research | Lost 3 parts (1n2u) 3877 | -3/Research | Discovered new exit (range 44) 3908 | -3/Research | Entered another Research area 3908 | -2/Research | Accompanied by 2 allies 3908 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3989 | -2/Research | Allied Derelicts emerged from ambush trap array 4028 | -2/Research | Spotted B-90 Cyclops 4033 | -2/Research | Garrison activated, responded to threat 4050 | -2/Research | Discovered new exit (range 12) 4055 | -2/Research | Entered Access 4055 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4108 | -1/Access | Energy Cycler disabled 4112 | -1/Access | Spotted B-99 Colossus 4207 | -1/Access | Discovered new exit (range 5) 4210 | *** | Escaped! Last Messages --------------- 04176_ Major Abomination absorbs Imp. Shock Absorption System. 04178_ Slug penetrates Wall. 04184_ Dropped Antigrav Array. 04185_ Acquired Xenon Bombardment Thruster. 04187_ Hungry Anomaly eats Xenon Bombardment Thruster. 04189_ Acquired 10 matter. 04189_ Field strength at 15. 04190_ Field strength at 1. 04191_ Polymorphing Anomaly triggered Stasis Trap. 04191_ A bubble of rippling energy engulfs the area. 04191_ Field strength at 85. 04191_ Field strength at 70. 04191_ Stasis field depleted. 04192_ Polymorphing Anomaly morphs into Programmer. 04193_ Hungry Anomaly eats Antigrav Array. 04196_ Sealed Heavy Doors breached. 04205_ System corrupted: Energy discharge (-84). 04207_ Main Access Shell breached. 04207_ EXIT=FOUND 04209_ Neutron Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###??#########???????? | | ???????????????????????????? "??" #???????? | | ???????????????????????????? "??" % #???????? | | ???????????????????????"""""" "??" ###/####? | | ???????????????????????" " "??" #? | | ???????????????????????" "" " "??" #? | | ???????????????????????" @" " "??" #? | | ???????????????????????" " """" #? | | ??????????# """"" ### #? | | ??????????# """" #?# #? | | ??????????# "??" #?# #? | | ??????????# ####### ##########??#########?# #? | | ???????????????????????????????????????????# #? | | ?????????????????????????????????######????# #? | | ?????????????????????????????????? ???# #? | | ???????????????????????????????????? ??# #? | | ?????????????????????????????????????? ?# #? | | ???????????????????????????????????????? # # | | ?????????????????????????????????????????? + % + | | ???????????????????????????????????????????#% ^ # | | ???????????????????????????????????????????# % %#? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ?????????????????????????????????########### ## | | ?????????????????????????????????# + | | ?????????????????????????????????# # | | ?????????????????????????????????# = ??# | | ?????????????????????????????????# ????# | | ?????????????????????????????????# ??????# ## | | ?????????????????????????????????# ????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 160 Energy Generation 38 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 64 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ M-30 Cleanser | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumMeleeWings Manual? 0 Play Time 01:23:08 Cumulative 23.3 hours Start 2019.10.31 @ 13:15:00 End 2019.10.31 @ 14:39:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0 Lore% 36 Gallery% 38 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 72x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 76b5ff93-ff43-4402-8af4-d868e62d22a5