Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.05 @ 12:47:23 Player: scoutz0r Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (443) 443 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1433 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 220/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Rolling (90) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (3) ------ Small Storage Unit Structural Scanner > --- WEAPON (3) ------- EM Pulse Gun Assault Rifle Light Assault Rifle > --- INVENTORY (6) ---- Light Ion Engine Light Treads Light Treads Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Small Storage Unit Structural Scanner > --- WEAPON ----------- EM Pulse Gun Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Grenade Launcher [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 15 | . 14 1 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 3 | . 3 . Treads 1 | . 1 . Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 1 | . 1 . Device 1 | . 1 . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | . 9 1 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 6 | . 5 1 Ballistic Cannon . | . . . Launcher 3 | . 3 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 95 | . 95 88 Engine 13 | . 14 11 Treads 3 | . 3 11 Wheel 24 | . 24 11 Device 10 | . 10 11 Storage 13 | . 14 11 Energy Gun 8 | . 8 11 Ballistic Gun 18 | . 18 22 Naked Turns . | . . . Heaviest Build 15 | 10 15 15 Greatest Support 26 | 20 26 10 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 6 | . 6 6 Average Capacity 6 | . 6 6 Most Carried 6 | . 6 4 Average Carried 5 | . 5 4 Final Capacity 6 | 6 6 6 Final Carried 6 | 6 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 461 | 195 266 . Remotely . | . . . Salvage Created 508 | . 508 . Parts 33 | . 33 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 16 | . 16 . Guns 8 | . 8 . AOE 8 | . 8 . Classes Destroyed 4 | . 4 . Worker 1 | . 1 . Operator 1 | . 1 . Swarmer 6 | . 6 . Grunt 10 | . 10 . Best Kill Streak 5 | . 5 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | . 2 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 561 | . 531 30 Core 168 | . 168 . Absorbed by Shields . | . . . Core Remaining (%) 66 | 100 32 . Volleys Fired 34 | . 34 . Largest 2 | . 2 . Hottest 60 | . 60 . Shots Fired 61 | . 61 . Gun 54 | . 54 . Cannon . | . . . Launcher 7 | . 7 . Special . | . . . Kinetic 42 | . 42 . Thermal . | . . . Explosive 7 | . 7 . Electromagnetic 12 | . 12 . Robot Hit Streak 19 | . 19 . Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 43 | . 43 . Core Hits 31 | . 31 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 951 | . 951 . Guns 523 | . 523 . Cannons . | . . . Explosions 415 | . 415 . Melee . | . . . Ramming 13 | . 13 . Kinetic 380 | . 380 . Thermal 97 | . 97 . Explosive 318 | . 318 . Electromagnetic 143 | . 143 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 10 | . 10 . Projectiles . | . . . Explosions 10 | . 10 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 73 | . 73 . Shots 2 | . 2 . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 68 | . 68 . Average Temperature 26 | . 26 . Received Heat Transfer 219 | . 210 9 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 285 | . 285 111 Average Influence 168 | . 169 111 Maximum Alert Level 1 | . 1 . Low Security (%) 66 | . 65 100 Level 1 33 | . 34 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 21 2 Peak Tracking Total 4 | . 4 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 8 | . 8 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Record 1 | . 1 . Robot Analysis 1 | . 1 . Emergency Access Points 1 | . 1 . Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 675 | . 659 16 Spaces Moved 529 | 1 515 13 Core . | . . . Treads . | . . . Legs 1 | 1 . . Wheels 528 | . 515 13 Hover . | . . . Flight . | . . . Fastest Speed 90 | 120 90 90 Average Speed 90 | 120 90 90 Slowest Speed 120 | 120 90 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 1 92 3 Regions Visited 2 Branch Regions . Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 8 | . 8 . Terrain Destroyed 23 | . 23 . Melee . | . . . Projectile . | . . . AOE 23 | . 23 . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 662 | . 645 17 Wait 77 | . 74 3 Move 527 | . 514 13 Hop . | . . . Pick Up 3 | . 3 . Fast Attach 3 | . 3 . Attach 3 | . 2 1 Detach . | . . . Swap 9 | . 9 . Drop 5 | . 5 . Fire 34 | . 34 . Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 10) 449 | -10/Materials | Discovered new exit (range 16) 450 | -10/Materials | Core integrity fell below 50% 567 | -10/Materials | Discovered new exit (range 15) 636 | -10/Materials | Discovered new exit (range 15) 660 | -10/Materials | Entered another Materials area 660 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 676 | -9/Materials | Self-destructed Last Messages --------------- 00569_ K-01 Serf collects debris. 00569_ U-05 Engineer lays Concrete. 00572_ K-01 Serf collects debris. 00572_ U-05 Engineer lays Concrete. 00575_ K-01 Serf collects debris. 00577_ U-05 Engineer lays Concrete. 00578_ K-01 Serf collects debris. 00579_ U-05 Engineer lays Concrete. 00582_ K-01 Serf collects debris. 00583_ U-05 Engineer lays Concrete. 00586_ K-01 Serf collects debris. 00586_ U-05 Engineer lays Concrete. 00590_ Connecting with Terminal... 00600_ K-01 Serf collects debris. 00601_ U-05 Engineer builds a Door. 00603_ U-05 Engineer lays Concrete. 00636_ EXIT=FOUND PARAMETERS=UTILITY_1,WEAPON_1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????##?###?###???????????? | | ????????????????????????# #???????????? | | ????????????????????????# """"" #???????????? | | ????????????????????????# """"" #???????????? | | ????????????????????????# """"" #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# !! #???????????? | | ????????????????????????# !! #???????????? | | ????????????????????????# !! #???????????? | | ????????????????????????# #???????????? | | ????????????????????????#####+######?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ?????????????????######## #?????????? | | ?????????? l Y @##########?????????? | | ?????????????????##########??????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed ImpactTargetLoader Manual? 0 Play Time 00:13:42 Cumulative 9.4 hours Start 2020.08.05 @ 12:33:40 End 2020.08.05 @ 12:47:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 8 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 14 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a362a546-a593-4e7e-af27-0bb9f3f0fde1