Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.02.04 @ 15:17:26 Player: lcbb_tuk Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1362) 1362 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-7) -7 TOTAL SCORE: 3400 Bonus ------- Friendly Fire -7 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 35/100 System Corruption 0% Temperature Cool (373) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Assault Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Advanced Sensor Array Advanced Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Heavy Ion Cannon Heavy Ion Cannon Advanced Assault Cannon [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Advanced Sensor Array Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 2 | . . . 2 . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 48 | 6 . 4 25 13 Power 16 | 1 . 2 10 3 Engine 15 | 1 . 1 10 3 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 9 | 2 . . 5 2 Treads 4 | . . . 2 2 Leg 1 | . . . 1 . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 2 | . . . 2 . Utility 6 | 1 . 1 3 1 Device 4 | . . 1 3 . Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 2 . 1 7 7 Energy Gun 5 | . . . 3 2 Energy Cannon 4 | . . . . 4 Ballistic Gun 8 | 2 . 1 4 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 27 | . . . 14 13 Power 10 | . . . 6 4 Propulsion 5 | . . . 2 3 Utility 3 | . . . 1 2 Weapon 9 | . . . 5 4 Highest Loss Streak 12 | . . . 12 12 Average Slot Usage (%) 90 | . 85 91 88 93 Engine 22 | . 14 8 25 24 Core 1 | . . 5 1 . Treads 10 | . . . 1 25 Wheel 4 | . 28 28 2 . Flight 8 | . . . 16 . Device 16 | . . 6 18 16 Storage 3 | . 14 14 2 . Processor 3 | . . . . 8 Energy Gun 7 | . . . 9 6 Energy Cannon 2 | . . . . 5 Ballistic Gun 10 | . 28 28 9 5 Naked Turns . | . . . . . Heaviest Build 40 | 10 10 15 27 40 Greatest Support 60 | 26 26 26 40 60 Greatest Overweight (x) 8 | . . . 3 8 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 6 | 6 6 6 6 4 Average Capacity 4 | 5 6 6 4 4 Most Carried 5 | 2 2 5 5 4 Average Carried 2 | . 2 3 1 3 Final Capacity 6 | 6 6 6 4 4 Final Carried 4 | 2 2 4 2 2 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 888 | 221 . 111 283 273 Remotely . | . . . . . Salvage Created 1478 | . . 42 364 1072 Parts 72 | . . 7 27 38 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 38 | . . 3 11 24 Guns 31 | . . 3 11 17 Cannons 7 | . . . . 7 Classes Destroyed 7 | . . 1 3 3 Worker 1 | . . . . 1 Hauler 1 | . . . . 1 Watcher 1 | . . . 1 . Swarmer 10 | . . 3 3 4 Grunt 23 | . . . 6 17 Duelist 1 | . . . . 1 Sentry 4 | . . . 2 2 Best Kill Streak 6 | . . 3 4 6 Combat Bots Only 6 | . . 3 4 6 Max Kills in Single Turn 2 | . . 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2870 | . . 122 1203 1545 Core 881 | . . 7 314 560 Absorbed by Shields . | . . . . . Core Remaining (%) 72 | 100 . 97 21 . Volleys Fired 151 | . . 8 66 77 Largest 2 | . . 2 2 2 Hottest 130 | . . 40 88 130 Shots Fired 245 | . . 16 94 135 Gun 205 | . . 16 94 95 Cannon 40 | . . . . 40 Launcher . | . . . . . Special . | . . . . . Kinetic 123 | . . 16 60 47 Thermal 122 | . . . 34 88 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 20 | . . 4 20 19 Robot Miss Streak 7 | . . 2 4 7 Penetration Max . | . . . . . Secondary Targets 4 | . . 1 1 2 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 190 | . . 10 76 104 Core Hits 125 | . . 4 35 86 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2969 | . . 89 957 1923 Guns 2222 | . . 89 944 1189 Cannons 728 | . . . . 728 Explosions . | . . . . . Melee . | . . . . . Ramming 19 | . . . 13 6 Kinetic 1079 | . . 89 491 499 Thermal 1871 | . . . 453 1418 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 23 | . . . . 23 Projectiles 23 | . . . . 23 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 6 | . . . 6 . Shots . | . . . . . Rammed 8 | . . . 5 3 Targets Rammed 8 | . . . 5 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 837 | . . . 351 837 Average Temperature 189 | . . . 94 231 Received Heat Transfer 978 | . . . 321 657 Effects 81 | . . . 2 79 Shutdowns 27 | . . . 1 26 Energy Bleed 8 | . . . . 8 Interference 8 | . . . . 8 Matter Decay 7 | . . . . 7 Short Circuit 6 | . . . 1 5 Damage (minor) 9 | . . . . 9 Damage (major) 12 | . . . . 12 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 2 2 Heat Transferred 3138 | . . . 1009 2129 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 302 | . 8 87 130 302 Average Influence 82 | . 1 74 43 144 Maximum Alert Level 1 | . . . . 1 Low Security (%) 91 | 100 100 100 100 78 Level 1 8 | . . . . 21 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . 1 3 4 Investigation 6 | . . 1 2 3 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 6 | . . . . 6 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . . 3 18 36 Peak Tracking Total 8 | . . 3 6 8 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 9 | . 1 1 4 3 Terminals 6 | . 1 . 3 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 38 | . 7 1 21 9 Successful 29 | . 6 1 14 8 Failed 9 | . 1 . 7 1 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 22 | . 7 . 10 5 Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units 11 | . . . 11 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 16 | . 6 1 5 4 Record 10 | . 3 . 5 2 Open Door 1 | . . 1 . . Maintenance Status 1 | . . . . 1 Investigation Status 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 1 | . . . . 1 Refit 1 | . . . . 1 Recycling Unit Hacks 9 | . . . 9 . Retrieve Matter 9 | . . . 9 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 1 . 4 3 Full Trace Events 5 | . . . 3 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 32 | . . . . 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 3022 | 46 38 312 1517 1109 Spaces Moved 1464 | 41 43 284 675 421 Core 20 | 2 . . 6 12 Treads 452 | . . . 43 409 Legs 5 | . . . 5 . Wheels 478 | 39 43 284 112 . Hover . | . . . . . Flight 509 | . . . 509 . Fastest Speed 37 | 50 90 90 37 50 Average Speed 152 | 85 90 90 180 161 Slowest Speed 450 | 90 90 90 277 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 13 58 38 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 12 | . . . . 12 Melee . | . . . . . Projectile 12 | . . . . 12 AOE . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2010 | 48 42 324 876 720 Wait 304 | . . 27 90 187 Move 1460 | 40 42 283 674 421 Hop . | . . . . . Pick Up 20 | 2 . 1 9 8 Fast Attach 22 | 6 . 1 11 4 Attach 14 | . . . 10 4 Detach . | . . . . . Swap 12 | . . 3 4 5 Drop 19 | . . 1 7 11 Fire 151 | . . 8 66 77 Melee . | . . . . . Ram 7 | . . . 5 2 Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 9) 85 | -10/Materials | Entered Mines 89 | -10/Mines | Met a Derelict bent on vengeance 250 | -10/Mines | Met a Derelict shopkeep closing up shop 310 | -10/Mines | Build established: Mutant 388 | -10/Mines | Discovered new exit (range 8) 397 | -10/Mines | Entered Materials 397 | -9/Materials | Evolved 2 slots: Power x2 656 | -9/Materials | Lost 12 parts (5p2n1u4w) 754 | -9/Materials | Core integrity fell below 50% 1564 | -9/Materials | Discovered new exit (range 6) 1856 | -9/Materials | Discovered new exit (range 3) 1914 | -9/Materials | Entered another Materials area 1914 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2077 | -8/Materials | Repaired Spread Laser 2701 | -8/Materials | Core integrity fell below 50% 2977 | -8/Materials | Core integrity fell below 20% 3023 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Slammed into S-10 Pest. S-10 Pest destroyed. K-01 Serf collects debris. Overheating: Hvy. Ion Cannon damaged (-23). Hvy. Ion Cannon destroyed. Rnf. Ion Engine destroyed. Overheating: Matter decay (-72). K-01 Serf collects debris. Overheating: Short circuit. Broken Adv. Signal Interpreter permanently disabled. Imp. Heat Sink melted. G-47 Trooper destroyed. Overheating: Energy bleed (-3). Overheating: Broken Adv. Signal Interpreter damaged (-3). Overheating: Hvy. Ion Cannon damaged (-26). Acquired 10 matter. K-01 Serf collects debris. U-05 Engineer builds a Wall. Hvy. Ion Cannon destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # ! ###########??### #?????????????????? | | # ############## ##????????????????? | | # #?????????????????? | | ## #?????????????????? | | ?# #?????????????????? | | ?##""T" # ####### # #?????????????????? | | ??#"""""# #?????# ## ##??????# ###### | | ??####### #?????# // ]## ########## ####### | | ????##### #?????# // ]## # ## # | | ????# #?????######### + ## # | | ????# #?????????????# # ## + | | ????# #?????????????# ########## # | | ???#####+#####???????????## %##???????# # | | ???# #???????????# ######### # | | ???# #???????????# ## ####### | | ???# #???????????# ## ####### | | ???# #???????????# ## + | | ???# #???????????# ###### ## # | | ???# #???????????#######????# ## # | | ???# !! #?????????????????????## ## + | | ???# #????????############## ##### | | ???###########???????? + T + | | ?????????????????????? ######### ## ########### | | ?????????????????????? ##??????# ###/###???????# | | ??????????????????????" #######?# # %% ##??????# | | ????????????????????"?" #@u #?# # [% ##??????# | | ????????????????# """ # ==### #== #???????# | | ????????????????# a =%%gkg*%+= """#???????# | | ????????????????# """ # %*=## #% """#???????# | | ????????????????# """ # [### #= """#???????# | | ??????????????????? """ ### ###?# # #???????# | | ??????????????????? ?? #?# #???# #######???????# | | ??????????????????????#####+##### #??????######### | | ?????????????????????? ## #??????# """ "" | | ?????????????????????? " ##/######?# """"""" | | ?????????????????????? T # #?# """"" | | ?????????????????????? " # #?# | | ????????????????????????????????? ???????????????? | | ?????????????????????????????????"???????????????? | | ?????????????????????????????????"???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 32 Energy Capacity 595 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 32 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Thermal Conversion 30 Evasion (%) 62 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed VortexFortressBay Manual? 0 Play Time 00:29:25 Cumulative 12.5 hours Start 2020.02.04 @ 14:49:13 End 2020.02.04 @ 15:17:26 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 820e7443-d935-4658-ab03-d103e063f816