Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.08 @ 04:28:12 Player: ThatBishHoly Result: Destroyed by as-11002 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (123) 123 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 558 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (350) Ox6 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Small Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- (None) [Rating: 6] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | 6 2 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Slot Usage (%) 78 | . 85 73 Engine 12 | . 14 11 Treads 25 | . 28 23 Storage 14 | . 14 14 Ballistic Gun 12 | . 14 11 Launcher 12 | . 13 11 Naked Turns . | . . . Heaviest Build 30 | 14 30 30 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 6 | . . 6 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 9 15 Most Carried 5 | 5 2 3 Average Carried 1 | . 1 2 Final Capacity 15 | 8 15 15 Final Carried 2 | . 2 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 362 | 245 55 62 Remotely . | . . . Salvage Created 174 | . 73 101 Parts 8 | . 5 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 6 | . 5 1 AOE 6 | . 5 1 Classes Destroyed 4 | . 2 2 Recycler 2 | . . 2 Swarmer 3 | . 3 . Grunt 2 | . 2 . Assembled 1 | . . 1 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 3 | . 2 3 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 69 | . 20 49 Missed 29 | . 11 18 Damage Taken 924 | . 119 805 Core 270 | . 14 256 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 11 | . 8 3 Largest 2 | . 2 2 Hottest 50 | . 50 50 Shots Fired 17 | . 13 4 Gun 11 | . 8 3 Cannon . | . . . Launcher 6 | . 5 1 Special . | . . . Kinetic 9 | . 8 1 Thermal . | . . . Explosive 6 | . 5 1 Electromagnetic 2 | . . 2 Robot Hit Streak 4 | . 4 . Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 7 | . 7 . Core Hits 11 | . 8 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 490 | . 369 121 Guns 54 | . 54 . Cannons . | . . . Explosions 423 | . 311 112 Melee . | . . . Ramming 13 | . 4 9 Kinetic 54 | . 54 . Thermal . | . . . Explosive 423 | . 311 112 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 2 | . 2 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 9 | . 2 7 Message Errors 2 | . . 2 Matter Fused 2 | . . 2 Heat Flow Errors 1 | . . 1 Energy Discharges 3 | . 2 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage 12 | . 11 1 Projectiles . | . . . Explosions 12 | . 11 1 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 14 | . 14 . Shots 1 | . 1 . Rammed 3 | . 1 2 Targets Rammed 3 | . 1 2 Kicked . | . . . Crushed . | . . . Highest Temperature 250 | . . 250 Average Temperature 119 | . . 119 Received Heat Transfer 108 | . 42 66 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 162 | . 162 86 Initial 63 | . . 63 Average 63 | . 90 58 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 8 7 Peak Tracking Total 5 | . 3 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . . 3 Successful . | . . . Failed 3 | . . 3 Catastrophic 3 | . . 3 Database Lockouts . | . . . Manual . | . . . Terminals 3 | . . 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 748 | 70 255 423 Spaces Moved 431 | 55 143 233 Core 46 | 26 . 20 Treads 385 | 29 143 213 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 162 | 108 160 176 Slowest Speed 350 | 160 160 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 4 30 56 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 41 | . 33 8 Melee . | . . . Projectile . | . . . AOE 41 | . 33 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 461 | 65 155 241 Wait . | . . . Move 429 | 54 142 233 Hop . | . . . Pick Up 8 | 5 2 1 Fast Attach 1 | 1 . . Attach 7 | 5 . 2 Detach . | . . . Swap 2 | . 2 . Drop . | . . . Fire 11 | . 8 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 1 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered Mines 445 | -10/Mines | Learned location of 1 exit from Materials 543 | -10/Mines | Assembled infested the area 548 | -10/Mines | Assisted by a Guerilla fighting off Assembled 704 | -10/Mines | Lost 5 parts (1p2n2w) 705 | -10/Mines | Core integrity fell below 50% 737 | -10/Mines | Core integrity fell below 20% 747 | -10/Mines | Discovered new exit (range 7) 749 | -10/Mines | Destroyed by as-11002 with Assembled Blade Last Messages --------------- 00696_ The unstable cave ceiling collapses. 00704_ U-05 Engineer builds a Wall. 00705_ The unstable cave ceiling collapses. 00706_ U-05 Engineer lays Concrete. 00709_ U-05 Engineer builds a Wall. 00712_ The unstable cave ceiling collapses. 00714_ U-05 Engineer builds a Wall. 00715_ U-05 Engineer lays Concrete. 00716_ U-05 Engineer builds a Wall. 00718_ EM Pulse Gun severed. 00720_ U-05 Engineer lays Concrete. 00721_ U-05 Engineer builds a Wall. 00722_ as-57800 sneak attacks. 00722_ U-05 Engineer system corrupted by crushing effect. 00723_ U-05 Engineer system terminally corrupted. 00724_ as-11002 sneak attacks. 00724_ U-05 Engineer destroyed. 00747_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ???????????????????????# ??????????????????????? | | ??????????????????????? ??????????????????????? | | ????????????????????????k ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????##?????????? ??????????????????????? | | ????????????? #???####?? #??????????????????????? | | ?????????????? ??# # ??# #??????????????????????? | | ??????????????? #??# #### #??????????????????????? | | ?????????????### ## # a@#??????????????????????? | | ????????? ???? ### #####??????????????????????? | | ???????? ???# # ### ##?????????????????????????? | | ??# ?? # ## ##?????????????????????????? | | ????? ### # # ####???????????????????????? | | ????????????# % [=## ####????????????????????? | | ????????????### ##%# #????????????????????? | | ??????????????# # #%# #????????????????????? | | ??????????????### # # # #????????????????????? | | ???????????????# # # #????????????????????? | | ???????????????## #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# # #????????????????????? | | ????????????????## #????????????????????? | | ?????????????????### # #????????????????????? | | ???????????????????## ##???????????????????? | | ??????????????????# # #?????????##??????## | | ??????????????????"# #????????## ????## | | ?????????????????/"# # #????????# ???# | | ???????????????? ?### #?????????# #?## | | ????????????????"????## #??????????# ## | | ???????????????????????# ###?????????## | | ??????????????????????#" %%###????####### """ | | ????????????????????##### "#?????# """ | | ????????????????????# % ##????# #### """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserTacticalTorch Manual? 0 Play Time 00:07:50 Cumulative 29.0 hours Start 2024.07.08 @ 04:22:53 End 2024.07.08 @ 04:28:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x20 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 2f819db9-77b3-4c0e-b538-959e1fb6d023