Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.30 @ 04:07:22 // Halloween2019/Abominations Player: Basil Result: Destroyed by Lesser Abomination with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (809) 809 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1784 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 287/300 Energy 250/250 System Corruption 9% Temperature Cool (9) Location -9/Materials Parts ------- Power (1) Ion Engine Propulsion (2) Utility (3) Large Storage Unit Weight Redist. System Structural Scanner Weapon (3) Assault Rifle Inventory (10) Ion Engine Light Treads Light Treads Light Treads Wheel Medium Storage Unit Large Storage Unit Structural Scanner Peak State ------------ Power Ion Engine Propulsion Light Treads Light Treads Utility Large Storage Unit Weight Redist. System Structural Scanner Weapon Beam Rifle Assault Rifle Assault Rifle Inventory Ion Engine Aluminum Leg Aluminum Leg Wheel Medium Storage Unit Large Storage Unit Medium Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 22 | 6 7 9 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 10 | 2 4 4 Treads 6 | 2 2 2 Leg 2 | . . 2 Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 2 | . 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 5 | 2 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 3 | . 1 3 Average Slot Usage (%) 92 | . 92 92 Engine 12 | . 14 11 Treads 18 | . 16 20 Wheel 5 | . 11 . Device 12 | . 7 18 Storage 12 | . 14 11 Energy Gun 4 | . . 8 Ballistic Gun 24 | . 28 20 Naked Turns . | . . . Heaviest Build 29 | 11 25 29 Greatest Support 46 | 40 40 46 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 6 12 10 Average Capacity 9 | 5 9 10 Most Carried 10 | 6 10 9 Average Carried 7 | 2 8 7 Final Capacity 10 | 6 10 10 Final Carried 8 | 6 8 8 Class Distribution -------------------- 68% | Mutant 31% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 844 | 249 272 323 Remotely . | . . . Salvage Created 643 | . 341 302 Parts 57 | . 23 34 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 14 | . 7 7 Guns 14 | . 7 7 Classes Destroyed 3 | . 3 . Worker 1 | . 1 . Grunt 2 | . 2 . Abomination 12 | . 5 7 Best Kill Streak 3 | . 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2912 | . 747 2165 Core 513 | . 103 410 Absorbed by Shields . | . . . Core Remaining (%) 79 | 100 58 . Volleys Fired 98 | . 49 49 Largest 3 | . 2 3 Hottest 96 | . 40 96 Shots Fired 228 | . 98 130 Gun 228 | . 98 130 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 187 | . 98 89 Thermal 41 | . . 41 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 20 | . 15 20 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 178 | . 74 104 Core Hits 59 | . 30 29 Critical Hits 4 | . 1 3 Critical Kills . | . . . Critical Parts Destroyed 4 | . 1 3 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2195 | . 753 1442 Guns 2190 | . 753 1437 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 5 | . . 5 Kinetic 1645 | . 753 892 Thermal 545 | . . 545 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . 1 9 Average Corruption 2 | . 1 3 Corruption Purged . | . . . Effects 9 | . 1 8 Message Errors 1 | . . 1 Matter Fused 1 | . . 1 Heat Flow Errors 1 | . . 1 Energy Discharges 2 | . 1 1 Targeting Errors 4 | . . 4 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . . 1 Shots . | . . . Rammed 3 | . . 3 Targets Rammed 3 | . . 3 Kicked . | . . . Crushed . | . . . Highest Temperature 716 | . 12 716 Average Temperature 146 | . 8 156 Received Heat Transfer 582 | . 105 477 Effects 10 | . . 10 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Interference 2 | . . 2 Short Circuit 2 | . . 2 Damage (minor) 3 | . . 3 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 316 | . . 316 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 99 | . 99 15 Average Influence 22 | . 45 3 Maximum Alert Level . | . . . Low Security (%) 100 | . . . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 11 | . 4 7 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 5 | . 3 2 Assault 3 | . . 3 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 9 | . 4 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 17 13 Peak Tracking Total 11 | . 7 11 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 2 | . 2 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Maintenance Status 1 | . 1 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1120 | 116 522 482 Spaces Moved 555 | 68 304 183 Core 10 | 9 . 1 Treads 337 | 59 109 169 Legs 13 | . . 13 Wheels 195 | . 195 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 120 Average Speed 132 | 145 115 157 Slowest Speed 180 | 160 160 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 5 52 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 705 | 85 364 256 Wait 5 | . . 5 Move 553 | 67 303 183 Hop . | . . . Pick Up 21 | 12 4 5 Fast Attach 1 | . 1 . Attach 13 | 6 2 5 Detach . | . . . Swap 8 | . 4 4 Drop 3 | . 1 2 Fire 98 | . 49 49 Melee . | . . . Ram . | . . . Kick 2 | . . 2 Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 13) 639 | -10/Materials | Entered another Materials area 639 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1044 | -9/Materials | Core integrity fell below 50% 1044 | -9/Materials | Discovered new exit (range 14) 1065 | -9/Materials | Core integrity fell below 20% 1081 | -9/Materials | Lost 3 parts (3w) 1121 | -9/Materials | Destroyed by Lesser Abomination with Beam Rifle Last Messages --------------- Lesser Abomination feeds off Hungry Anomaly, taking Wheel, Wheel. Lesser Abomination feeds off Hungry Anomaly, taking EMP Blaster, Structural Scanner, Lgt. Armor Plating, Lgt. Armor Plating. Machine disabled. ,3H2KH#DY5Q 10 Matter blinks away. Warp Anomaly forced to warp away. Lesser Abomination absorbs Wheel. Acquired 20 matter. Acquired 12 matter. Acquired 7 matter. Lesser Abomination IFF system glitched. Acquired 53 matter. Slammed into Warp Anomaly. Destabilizing: System corrupted (+1). 30 Matter blinks away. Slammed into Sundering Anomaly. Hit by a wave of energy. Aluminum Leg ripped off. 15 Matter blinks away. 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