Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.26 @ 16:13:26 Player: Finestep Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (181) 905 Value Destroyed (4783) 4783 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (246) 246 TOTAL SCORE: 8794 Bonus ------- High Alert Combat Kills 1405 Follower Combat Kills 230 Friendly Fire -1389 Cogmind --------- Core Integrity 0/700 Matter 160/300 Energy 325/325 System Corruption 13% Temperature Cool (12) Location -7/Factory Parts ------- Power (1) Antimatter Reactor Propulsion (3) Advanced Treads Armored Huge Wheel Utility (7) Large Storage Unit Large Storage Unit Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating System Backup Module Weapon (2) Heavy Battle Rifle Heavy Battle Rifle Inventory (22) Antimatter Reactor Antimatter Reactor Light Treads Heavy Treads Heavy Treads Armored Huge Wheel Improved Cooling System High-capacity Matter Pod (200) Advanced Sensor Array Advanced Terrain Scanner Advanced Targeting Computer Hardened Light Armor Plating Improved EM Pulse Cannon Gauss Cannon Gauss Cannon Proton Missile Launcher Precision Grenade Launcher Plasma Cutter Scythe Peak State ------------ Power Antimatter Reactor Propulsion Advanced Treads Armored Huge Wheel Utility Large Storage Unit Large Storage Unit Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer System Backup Module Weapon Heavy Battle Rifle Heavy Battle Rifle Inventory Antimatter Reactor Antimatter Reactor Light Treads Heavy Treads Heavy Treads Armored Huge Wheel Improved Cooling System High-capacity Matter Pod Advanced Terrain Scanner Advanced Targeting Computer Hardened Light Armor Plating Improved Light Armor Plating Improved EM Pulse Cannon Gauss Cannon Gauss Cannon Proton Missile Launcher Precision Grenade Launcher Plasma Cutter Scythe [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Precision Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 5 | . . 2 1 2 . . Weapon . | . . . . . . . Parts Attached 193 | 7 14 23 25 98 5 21 Power 21 | 1 2 1 5 8 2 2 Engine 10 | 1 2 1 2 3 . 1 Core 9 | . . . 3 5 1 . Reactor 2 | . . . . . 1 1 Propulsion 33 | 2 3 8 7 12 . 1 Treads 21 | . . 5 7 8 . 1 Leg . | . . . . . . . Wheel 12 | 2 3 3 . 4 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 65 | 2 2 4 5 40 1 11 Device 22 | . . . . 18 . 4 Storage 11 | 2 2 3 2 . . 2 Processor 4 | . . . . 3 . 1 Hackware 1 | . . . . 1 . . Protection 27 | . . 1 3 18 1 4 Artifact . | . . . . . . . Weapon 74 | 2 7 10 8 38 2 7 Energy Gun 15 | . 1 2 2 10 . . Energy Cannon 7 | . . 4 . 1 . 2 Ballistic Gun 24 | 2 4 2 4 9 . 3 Ballistic Cannon 8 | . . 1 . 6 . 1 Launcher 7 | . . . 1 6 . . Special Weapon 6 | . 2 1 . 2 1 . Impact Weapon . | . . . . . . . Slashing Weapon 7 | . . . 1 4 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . . Parts Lost 34 | . 2 8 6 18 . . Power 5 | . 1 1 . 3 . . Propulsion 14 | . 1 5 3 5 . . Utility 4 | . . . 2 2 . . Weapon 11 | . . 2 1 8 . . Highest Loss Streak 5 | . 1 3 3 5 . . Average Slot Usage (%) 93 | . 98 90 96 93 92 91 Engine 3 | . 13 3 5 . . . Core 3 | . . . 3 5 3 . Treads 11 | . . 11 25 12 7 7 Wheel 7 | . 26 10 . 4 7 7 Device 3 | . . . . 7 . 6 Storage 27 | . 28 35 35 23 23 22 Processor 9 | . . . . 15 23 15 Protection 4 | . . 8 7 3 7 6 Energy Gun 4 | . . 5 9 6 . . Ballistic Gun 8 | . 27 9 8 3 . 1 Ballistic Cannon 1 | . . 3 . 2 2 . Slashing Weapon 1 | . . . . . 5 6 Naked Turns . | . . . . . . . Heaviest Build 87 | 14 40 70 87 81 75 84 Greatest Support 66 | 20 20 40 66 64 28 28 Greatest Overweight (x) 6 | . 3 6 3 4 2 2 Average Overweight (x) 1 | . . 1 1 1 2 2 Largest Inventory Capacity 32 | 8 16 28 32 28 22 22 Average Capacity 21 | 6 14 23 27 22 22 21 Most Carried 28 | 5 16 22 28 25 22 22 Average Carried 20 | 3 13 19 27 20 20 21 Final Capacity 22 | . . . . . . 22 Final Carried 22 | . . . . . . 22 Class Distribution -------------------- 84% | Hauler-Mutant 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 4908 | 306 436 514 719 2104 553 276 Remotely . | . . . . . . . Salvage Created 6881 | 147 804 1092 1330 2631 401 476 Parts 375 | 7 52 57 76 147 2 34 Haulers Intercepted 10 | . 1 2 2 4 . 1 Recyclers Shooed 13 | 1 2 1 2 5 . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 119 | . 14 21 32 48 . 4 Guns 82 | . 14 14 30 22 . 2 Cannons 22 | . . 7 . 13 . 2 AOE 14 | . . . 2 12 . . Classes Destroyed 17 | 2 7 1 . 6 . 1 Worker 12 | . 2 2 3 4 . 1 Builder 8 | . 1 1 1 5 . . Tunneler 6 | 4 . 1 . 1 . . Hauler 10 | . 1 2 2 4 . 1 Recycler 11 | 1 1 3 1 5 . . Mechanic 1 | . . . . 1 . . Operator 3 | . 1 1 1 . . . Watcher 7 | . 3 . 2 1 . 1 Swarmer 37 | . 3 7 19 7 . 1 Grunt 50 | . 11 9 6 22 . 2 Brawler 3 | . . . . 3 . . Duelist 4 | . . . . 4 . . Protector 1 | . . . . 1 . . Sentry 15 | . . 5 7 3 . . Hunter 2 | . . . . 2 . . Programmer 7 | . . . . 6 . 1 Thug 1 | . . . . . . 1 Martyr 3 | . . . . . . 3 Best Kill Streak 8 | 5 3 6 7 8 . 2 Combat Bots Only 8 | . 2 4 7 8 . 1 Max Kills in Single Turn 2 | 1 1 1 2 2 . 1 Gunslinging 1 | . . . . 1 . . Exploded 2 | . . . 2 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 8913 | . 516 1366 1867 4550 183 431 Core 1125 | . 58 206 157 559 59 86 Absorbed by Shields . | . . . . . . . Core Remaining (%) 73 | 100 76 48 71 . . . Volleys Fired 516 | 9 84 88 108 194 . 33 Largest 2 | 2 2 2 2 2 . 2 Hottest 135 | 40 100 103 112 135 . 69 Shots Fired 933 | 18 166 155 210 342 . 42 Gun 720 | 18 164 109 208 208 . 13 Cannon 177 | . . 43 . 118 . 16 Launcher 15 | . . . 2 13 . . Special 21 | . 2 3 . 3 . 13 Kinetic 614 | 18 164 96 98 221 . 17 Thermal 237 | . 2 59 110 53 . 13 Explosive 11 | . . . 2 9 . . Electromagnetic 68 | . . . . 56 . 12 Robot Hit Streak 19 | 7 12 14 12 19 . 5 Robot Miss Streak 6 | 2 5 6 3 5 . 2 Penetration Max 1 | . . . . 1 . . Secondary Targets 13 | . 2 1 4 6 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 638 | 12 103 102 149 235 3 34 Core Hits 298 | 8 46 42 61 122 2 17 Critical Hits 20 | . 1 2 . 16 . 1 Critical Kills 9 | . 1 1 . 7 . . Critical Parts Destroyed 10 | . . 1 . 8 . 1 Melee Attacks 27 | . . . . 14 3 10 Impact . | . . . . . . . Slashing 27 | . . . . 14 3 10 Piercing . | . . . . . . . Sneak Attacks 9 | . . . . 3 . 6 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14448 | 103 1136 1600 2779 7361 234 1235 Guns 7994 | 103 1136 1089 2451 3051 . 164 Cannons 3109 | . . 511 . 2188 . 410 Explosions 2153 | . . . 328 1825 . . Melee 1074 | . . . . 297 234 543 Ramming . | . . . . . . . Kinetic 7151 | 103 1136 952 948 3744 . 268 Thermal 3423 | . . 648 1503 1154 . 118 Explosive 1710 | . . . 328 1382 . . Electromagnetic 1090 | . . . . 784 . 306 Impact . | . . . . . . . Slashing 1074 | . . . . 297 234 543 Piercing . | . . . . . . . Highest Corruption 13 | . . 11 4 13 13 13 Average Corruption 6 | . . 11 3 4 13 13 Corruption Purged . | . . . . . . . Effects 208 | . . 16 33 83 20 56 Message Errors 27 | . . 3 4 13 3 4 Matter Fused 47 | . . 1 11 12 7 16 Heat Flow Errors 21 | . . 1 4 9 1 6 Energy Discharges 18 | . . 2 3 3 6 4 Parts Rejected 3 | . . . . 2 . 1 Data Loss (minor) 17 | . . 2 3 7 1 4 Data Loss (major) 8 | . . 1 . 4 . 3 Misfires 8 | . . 2 . 3 . 3 Alerts 2 | . . . . . . 2 Misdirections 12 | . . 2 . 2 2 6 Targeting Errors 40 | . . 1 8 24 . 7 Weapon Failures 5 | . . 1 . 4 . . Overload Shots . | . . . . . . . Overflow Damage 283 | . . 2 10 128 11 132 Projectiles 16 | . . 2 . 14 . . Explosions 61 | . . . 10 51 . . Melee 206 | . . . . 63 11 132 Knockbacks 14 | . . 1 . 13 . . Impact . | . . . . . . . Kinetic 14 | . . 1 . 13 . . Secondary . | . . . . . . . Self-Inflicted Damage 132 | . . . . 132 . . Shots 4 | . . . . 4 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 388 | . 20 263 348 388 200 271 Average Temperature 76 | . 8 64 86 84 110 62 Received Heat Transfer 2421 | . 261 339 504 1212 . 105 Effects 6 | . . . 1 1 . 4 Shutdowns 1 | . . . 1 . . . Interference 4 | . . . . . . 4 Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 14 | . . . 7 7 . . Heat Transferred 6992 | . . 1406 3219 1960 . 407 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . 3 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 1732 | 25 217 369 793 1732 622 349 Average Influence 438 | 8 80 213 254 752 566 210 Maximum Alert Level 5 | . 1 1 3 5 2 1 Low Security (%) 47 | . . . . . . . Level 1 18 | . . . . . . . Level 2 10 | . . . . . . . Level 3 11 | . . . . . . . Level 4 11 | . . . . . . . Level 5 1 | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 24 | . 2 3 3 12 . 4 Investigation 9 | . 2 2 1 2 . 2 Extermination 7 | . . . . 5 . 2 Reinforcement 4 | . . 1 1 2 . . Assault 3 | . . . . 3 . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 6 | . 2 1 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 201 | . 30 34 49 76 1 11 Peak Tracking Total 9 | . 3 5 6 9 1 3 Tactical Retreats 15 | . 1 4 1 9 . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 9 | . . 1 3 4 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 11 | . . 2 . 9 . . Max in Single Turn 1 | . . 1 . 1 . . Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 40 | . 11 5 6 11 . 7 Terminals 22 | . 8 3 5 4 . 2 Fabricators 4 | . . . . 2 . 2 Repair Stations 6 | . 1 . . 3 . 2 Recycling Units 5 | . 2 1 . 1 . 1 Scanalyzers 1 | . . 1 . . . . Garrison Access 2 | . . . 1 1 . . Total Hacks 116 | . 34 17 17 29 . 19 Successful 57 | . 20 11 4 12 . 10 Failed 59 | . 14 6 13 17 . 9 Catastrophic 7 | . . . 1 5 . 1 Database Lockouts . | . . . . . . . Manual 35 | . 14 1 5 10 . 5 Terminals 63 | . 26 11 13 7 . 6 Fabricators 8 | . . . . 4 . 4 Repair Stations 19 | . 2 . . 9 . 8 Recycling Units 13 | . 6 2 . 4 . 1 Scanalyzers 4 | . . 4 . . . . Garrison Access 9 | . . . 4 5 . . Terminal Hacks 21 | . 12 5 2 1 . 1 Robot Schematic 1 | . 1 . . . . . Robot Analysis 3 | . 3 . . . . . Prototype ID Bank 3 | . 2 1 . . . . Branch Access Points 2 | . . 1 1 . . . Terminal Index 2 | . 1 . . 1 . . Recycling Unit Index 1 | . 1 . . . . . Alert Level 2 | . . 2 . . . . Unreport Threat 3 | . 1 1 . . . 1 Patrol Status 1 | . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 5 | . . . . 3 . 2 Network Status 1 | . . . . 1 . . Load Schematic 3 | . . . . 1 . 2 Build 1 | . . . . 1 . . Repair Station Hacks 12 | . 2 . . 5 . 5 Scan Component 7 | . 1 . . 3 . 3 Repair 5 | . 1 . . 2 . 2 Recycling Unit Hacks 3 | . 1 1 . 1 . . Retrieve Components 3 | . 1 1 . 1 . . Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 35 | . 11 2 6 12 . 4 Terminals 5 | . 3 . 1 . . 1 Track 1 | . 1 . . . . . Assimilate 1 | . 1 . . . . . Botnet 3 | . 1 . 1 . . 1 Fabricators 1 | . . . . 1 . . Haulers 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 1 . . . 1 Tunnel 4 | . 2 1 . . . 1 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 1 . . Jam 1 | . . . . 1 . . Eject 1 | . . . 1 . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 38 | . 11 4 6 11 . 6 Full Trace Events 3 | . 1 . . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . Robots Built 1 | . . . . 1 . . Matter 153 | . . . . 153 . . Time 40 | . . . . 40 . . Total Robot Build Rating 1 | . . . . 1 . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . 1 . . 2 . 2 Time 131 | . 38 . . 41 . 52 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 23 | . 10 3 . 10 . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . 2 . . Non-combat 2 | . . . . 2 . . Combat . | . . . . . . . Robot Hacks Applied 2 | . . . . 2 . . find_chute 1 | . . . . 1 . . find_recycling 1 | . . . . 1 . . Relay Couplers Released 3 | . . . 3 . . . Ejected 3 | . . . 3 . . . Robots Rewired . | . . . . . . . Allies Hacked 2 | . . . . 1 . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies 22 | . 1 . . 1 20 . Largest Group 20 | . 1 1 . 1 20 11 Highest-Rated Group 583 | . 10 10 . 10 583 336 Highest-Rated Ally 35 | . 10 10 . 10 35 35 Total Orders 18 | . 9 2 . 7 . . GOTO 12 | . 5 1 . 6 . . FOLLOW 6 | . 4 1 . 1 . . Ally Attacks 90 | . . . . . 29 61 Total Damage 3651 | . . . . . 2708 943 Kills 17 | . . . . . 9 8 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total 3 | . 3 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 9340 | 79 1325 1006 1573 3780 543 1034 Spaces Moved 5259 | 50 1098 453 654 1908 407 689 Core 3 | 3 . . . . . . Treads 1718 | . . 207 654 857 . . Legs . | . . . . . . . Wheels 3538 | 47 1098 246 . 1051 407 689 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 90 165 120 120 120 Average Speed 132 | 78 89 142 176 149 120 120 Slowest Speed 250 | 80 110 220 205 250 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 48 | 3 97 38 53 36 96 19 Regions Visited 6 Branch Regions . Pre-discovered Areas 4 | . 2 1 . . . 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 28 | . 2 2 . 20 . 4 Terrain Destroyed 97 | . 2 3 23 65 . 4 Melee 13 | . . . . 9 . 4 Projectile 22 | . 2 3 . 17 . . AOE 62 | . . . 23 39 . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 6668 | 70 1291 659 867 2490 462 829 Wait 389 | . 49 50 27 194 16 53 Move 5254 | 49 1097 452 653 1908 406 689 Hop . | . . . . . . . Pick Up 149 | 5 27 29 25 36 17 10 Fast Attach 59 | 7 2 7 13 18 2 10 Attach 52 | . 3 12 7 28 . 2 Detach 9 | . . 3 1 4 . 1 Swap 82 | . 9 4 5 52 3 9 Drop 131 | . 20 14 28 42 15 12 Fire 516 | 9 84 88 108 194 . 33 Melee 27 | . . . . 14 3 10 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x2 / Min / *Sto x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 7) 262 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 16) 548 | -10/Materials | Discovered new exit (range 16) 1235 | -10/Materials | Repaired Lgt. Nuclear Core 1268 | -10/Materials | Discovered new exit (range 5) 1405 | -10/Materials | Entered another Materials area 1405 | -9/Materials | Accompanied by 1 ally 1405 | -9/Materials | Evolved 2 slots: Utility x2 1692 | -9/Materials | Build established: Hauler-Mutant 1761 | -9/Materials | Identified exit to Mines 1761 | -9/Materials | Identified exit to Storage 1881 | -9/Materials | Discovered new exit (range 14) 2091 | -9/Materials | Crushed by falling debris 2091 | -9/Materials | System corruption reached 10% 2122 | -9/Materials | Lost 3 parts (2n1w) 2337 | -9/Materials | Core integrity fell below 50% 2351 | -9/Materials | Discovered new exit (range 15) 2411 | -9/Materials | Entered another Materials area 2411 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3534 | -8/Materials | Discovered new exit (range 10) 3619 | -8/Materials | Destroyed 7 combat bots 3853 | -8/Materials | Garrison activated, responded to threat 3901 | -8/Materials | Lost 3 parts (2n1w) 3931 | -8/Materials | Discovered new exit (range 10) 3984 | -8/Materials | Entered Factory 3984 | -7/Factory | Evolved 2 slots: Utility x2 4819 | -7/Factory | Repaired Adv. Treads 5368 | -7/Factory | Fabricated O-16 Technician? 5475 | -7/Factory | Local fabrication network quarantined 5493 | -7/Factory | Discovered new exit (range 16) 5749 | -7/Factory | Identified exit to Factory 6257 | -7/Factory | Repaired Arm. Huge Wheel 6384 | -7/Factory | First assault squad dispatched 6637 | -7/Factory | Destroyed 8 combat bots 6637 | -7/Factory | Lost 5 parts (1p1n1u2w) 7079 | -7/Factory | Core integrity fell below 50% 7457 | -7/Factory | System corruption reached 10% 7705 | -7/Factory | Destroyed 7 combat bots 7764 | -7/Factory | Sucked down chute 7764 | -7/Factory | Entered Waste 7765 | -7/Waste | Joined by Warlord forces that had cleared the area 7830 | -7/Waste | A Compactor rumbled back to life 7830 | -7/Waste | Spotted C-40 Crusher 7832 | -7/Waste | Core integrity fell below 20% 7837 | -7/Waste | Allies destroyed C-40 Crusher 8109 | -7/Waste | Discovered new exit (range 11) 8293 | -7/Waste | Identified exit to Factory 8307 | -7/Waste | Entered Factory 8307 | -7/Factory | Accompanied by 11 allies 8567 | -7/Factory | Repaired Lrg. Storage Unit 8597 | -7/Factory | Repaired Lrg. Storage Unit 9341 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Uploading O-16 Technician schematic... Loaded successfully: O-16 Technician Tier: 1 Time: 40 Matter: 153 Initiate build sequence. 09253_ U-05 Engineer builds a Wall. 09264_ System corrupted: Matter fused (-10). 09283_ System corrupted: Matter fused (-7). 09303_ System corrupted: Hvy. Battle Rifle targeting data glitched. 09303_ S-27 Virus destroyed. 09306_ System corrupted: Hvy. Battle Rifle targeting data glitched. 09306_ S-27 Virus destroyed. 09307_ ALERT: Rogue bot located, Programmers report to Factory Zone 2E. 09308_ S-27 Virus destroyed. 09314_ System corrupted: IFF burst signal emitted. 09323_ Acquired 23 matter. 09326_ Acquired 25 matter. 09339_ System corrupted: Hvy. Battle Rifle targeting data glitched. Map ----- +----------------------------------------------------+ | ???# """ """ #? """ #????????????????#*% "" | | ??# """ """ #?? 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""" | | ?????????? @ Y #?????????????? | | ?????????? ###### g #???#######??????#### | | ?????????????????????????##g##???# ########### | | ??????????????????????????#g###### %* | | ??????????????????????????# | | ??????????????????????????######## * | | ?????????????????????????????????# ########### | | ?????????????????????????????????#######?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ O-16 Technician | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotLauncherRedistributor Manual? 0 Play Time 01:21:52 Cumulative 233.1 hours Start 2019.10.26 @ 14:35:58 End 2019.10.26 @ 16:13:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 188 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 73 Gallery% 76 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc17459c-0e65-4132-a227-717151a88769