Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 13:50:40 // Winter2019/RPGLIKE Player: Jack Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1944) 1944 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (822) 822 TOTAL SCORE: 6246 Bonus ------- High Alert Combat Kills 22 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/600 Matter 184/300 Energy 160/160 System Corruption 7% Temperature Warm (147) Movement Flying (37) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (5) ------ Armor Integrity Analyzer Improved Light Armor Plating > --- WEAPON (4) ------- Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Armor Integrity Analyzer Backup Plating I Improved Light Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- (None) [Rating: 23] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Backup Plating I Processor Armor Integrity Analyzer Protection Backup Plating I Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Slots Evolved 8 | 2 . 2 . . . 4 Power . | . . . . . . . Propulsion 1 | 1 . . . . . . Utility 4 | . . . . . . 4 Weapon 3 | 1 . 2 . . . . Parts Attached 14 | 2 3 2 3 1 . 3 Power 1 | . 1 . . . . . Engine . | . . . . . . . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 4 | . 2 . 2 . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . 2 . 2 . . . Utility 3 | . . . 1 . . 2 Device . | . . . . . . . Storage . | . . . . . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 2 | . . . 1 . . 1 Artifact . | . . . . . . . Weapon 6 | 2 . 2 . 1 . 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 . 2 . 1 . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 7 | . . . . . . 7 Parts Lost 1 | . . . 1 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . 1 . . . To Critical Strikes . | . . . . . . . Average Backups . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 60 90 99 100 100 73 Core 11 | . 6 14 12 12 12 8 Flight 23 | . 21 30 24 25 25 16 Protection 9 | . . 9 11 12 12 8 Ballistic Gun 41 | . 32 34 50 50 50 34 Peak Build Rating 23 | 2 9 13 15 16 16 23 Average Rating 14 | 1 6 10 14 15 16 20 On Entrance 10 | . 2 9 13 15 16 16 Naked Turns 2 | . 2 . . . . . Heaviest Build 19 | 4 9 14 16 16 16 19 Greatest Support 20 | 3 8 18 20 20 20 20 Greatest Overweight (x) 1 | 1 1 . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 1 | . . . 1 1 1 1 Average Capacity . | . . . . 1 1 1 Most Carried 1 | . . . 1 1 1 1 Average Carried . | . . . . 1 1 . Final Capacity 1 | . . . 1 1 1 1 Final Carried 1 | . . . 1 1 1 . Class Distribution -------------------- 57% | Hacker-Gunner 19% | Hacker-Sprinter 11% | Scavenger-Gunner 11% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Sprinter | -9/Materials Hacker-Gunner | -9/Storage Hacker-Gunner | -9/Recycling Hacker-Gunner | -9/Scraptown Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Matter Collected 1764 | 135 130 512 280 . 109 598 Remotely . | . . . . . . . Salvage Created 1718 | . 65 552 456 . . 645 Parts 129 | . 3 49 33 10 . 34 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 45 | . 2 17 13 2 . 11 Guns 45 | . 2 17 13 2 . 11 Classes Destroyed 13 | . 1 6 1 . . 5 Worker 2 | . . 1 1 . . . Builder 2 | . . 1 . . . 1 Tunneler 1 | . . . . . . 1 Hauler 1 | . . . 1 . . . Operator 1 | . . 1 . . . . Swarmer 2 | . . 2 . . . . Grunt 23 | . 2 9 7 . . 5 Brawler 2 | . . 1 . . . 1 Duelist 1 | . . . . . . 1 Sentry 14 | . . 5 6 2 . 1 Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Heavy 1 | . . . . . . 1 Best Kill Streak 8 | . 2 8 4 1 . 5 Combat Bots Only 5 | . 2 4 3 1 . 5 Max Kills in Single Turn 2 | . 1 1 2 1 . 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Hostile Shots Fired 414 | . 33 84 54 4 . 239 Missed 183 | . 17 38 19 1 . 108 Hits 231 | . 16 46 35 3 . 131 Melee 1 | . . 1 . . . . Projectile 230 | . 16 45 35 3 . 131 AOE 2 | . . . . . . 2 Critical Strikes 9 | . . 2 3 . . 4 Damage Taken 3067 | . 205 537 487 44 . 1794 Core 2285 | . 170 415 348 37 . 1315 Absorbed by Shields . | . . . . . . . Redirected to Core 1810 | . 118 301 256 25 . 1110 Core Remaining (%) 97 | 100 93 . . . 100 . Volleys Fired 162 | . 15 59 31 4 . 53 Largest 4 | . 2 4 4 4 . 4 Hottest 89 | . 40 83 83 86 . 89 Shots Fired 515 | . 30 133 124 16 . 212 Gun 515 | . 30 133 124 16 . 212 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 515 | . 30 133 124 16 . 212 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 19 | . 9 19 17 14 . 12 Robot Miss Streak 5 | . 5 3 3 1 . 4 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 1 1 . . 3 Max Gunslinging Chain 1 | . . 1 1 . . 1 Shots Hit Robots 323 | . 18 74 90 10 . 131 Core Hits 128 | . 5 38 29 4 . 52 Critical Kills 3 | . . 2 . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . 2 . . . 1 Destroy 3 | . . 2 . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4370 | . 260 977 1123 118 . 1892 Guns 4370 | . 260 977 1123 118 . 1892 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 4370 | . 260 977 1123 118 . 1892 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 7 | . . . . . . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . . . 13 Message Errors 2 | . . . . . . 2 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 190 | . 5 74 41 17 . 190 Average Temperature 23 | . 5 15 16 13 . 32 Received Heat Transfer 981 | . 117 258 231 9 . 366 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Maximum Alert Level 2 | . . 1 2 . . . Low Security (%) 72 | 100 100 57 21 100 . 100 Level 1 26 | . . 42 74 . . . Level 2 . | . . . 4 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 418 | . 45 349 418 189 . 170 Initial 159 | . . . 143 159 . . Average 140 | . 10 182 277 167 . 73 Influence Increases 1431 | . 65 509 465 40 . 352 Destroy 0b10 Robot/C 900 | . 40 340 260 40 . 220 Destroy 0b10 Robot/NC 35 | . . 15 10 . . 10 Destroy Leader 262 | . 10 90 92 . . 70 Successful Hack 20 | . . 4 10 . . 6 Destroy Structure 4 | . . . 3 . . 1 Partial Spotted 90 | . 15 30 30 . . 15 Lose Combat Pursuer 120 | . . 30 60 . . 30 Influence Decreases 1269 | . 65 170 396 299 149 190 Entered New Map 594 | . . . 196 249 149 . Time Decay 665 | . 65 170 190 50 . 190 Lost Part 10 | . . . 10 . . . Squads Dispatched 15 | . 1 2 2 . . 10 Investigation 3 | . 1 . . . . 2 Extermination 1 | . . . . . . 1 Reinforcement 6 | . . 2 2 . . 2 Assault 2 | . . . . . . 2 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Distress Signals 6 | . 2 2 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 10 23 18 2 . 20 Peak Tracking Total 7 | . 7 5 4 1 . 6 Tactical Retreats 5 | . . 1 2 . . 2 Traps | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Traps Triggered 3 | . 3 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Accessed 11 | . . 2 2 . 4 3 Terminals 3 | . . 1 1 . . 1 Fabricators . | . . . . . . . Repair Stations 2 | . . 1 1 . . . Recycling Units 2 | . . . . . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 50 | . . 5 3 . 35 7 Successful 41 | . . 2 2 . 35 2 Failed 9 | . . 3 1 . . 5 Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 13 | . . 3 3 . . 7 Terminals 8 | . . 3 2 . . 3 Fabricators . | . . . . . . . Repair Stations 3 | . . 2 1 . . . Recycling Units 4 | . . . . . . 4 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 38 | . . 1 1 . 35 1 Record 35 | . . . . . 35 . Part Schematic 1 | . . . . . . 1 Branch Access Points 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 1 1 . . . Refit 2 | . . 1 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Fedlink 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . 2 . . . 2 Full Trace Events 2 | . . 1 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Turns Passed 2158 | 32 274 375 380 116 526 455 Spaces Moved 3242 | 42 221 426 334 256 1407 556 Core 124 | 42 82 . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 3118 | . 139 426 334 256 1407 556 Fastest Speed 32 | 50 32 32 32 37 37 37 Average Speed 40 | 71 95 32 36 37 37 37 Slowest Speed 112 | 100 112 32 40 37 37 37 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 29 | . . 6 15 1 . 7 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 38 46 57 45 77 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . . . . . 4 . Known Exits Taken 3 | . . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . Scrap Searched 5 | . . . . . 5 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Total 3678 | 43 251 537 504 266 1411 666 Wait 177 | . 3 25 126 . 5 18 Move 3182 | 41 220 413 306 253 1406 543 Hop 25 | . . 6 12 1 . 6 Pick Up 1 | . . . 1 . . . Fast Attach 18 | 2 7 2 3 . . 4 Attach . | . . . . . . . Detach . | . . . . . . . Swap 3 | . . . . 1 . 2 Drop 7 | . . . 3 1 . 3 Fire 162 | . 15 59 31 4 . 53 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 103 | . 6 32 22 6 . 37 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat] / *Min / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Low x2 / Ext x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 12 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 12 | -11/Scrapyard | Upgraded with Weapon slot (x1) 33 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Discovered new exit (range 16) 108 | -10/Materials | Discovered new exit (range 16) 296 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Entered another Materials area 309 | -9/Materials | Reached level 2 465 | -9/Materials | Discovered new exit (range 10) 536 | -9/Materials | Reached level 3 579 | -9/Materials | Upgraded with Weapon slot (x2) 585 | -9/Materials | Discovered new exit (range 14) 606 | -9/Materials | Build established: Hacker-Sprinter 612 | -9/Materials | Discovered new exit (range 16) 619 | -9/Materials | Discovered new exit (range 15) 657 | -9/Materials | Identified exit to Mines 657 | -9/Materials | Identified exit to Storage 682 | -9/Materials | Entered Storage 684 | -9/Storage | Reached level 4 867 | -9/Storage | Identified exit to Recycling 917 | -9/Storage | Reached level 5 979 | -9/Storage | Build established: Hacker-Gunner 1061 | -9/Storage | Used back door to open Recycling access 1062 | -9/Storage | Entered Recycling 1064 | -9/Recycling | Reached level 6 1150 | -9/Recycling | Discovered new exit (range 8) 1169 | -9/Recycling | Scanned before Scraplab entrance 1175 | -9/Recycling | Entered Scraplab 1178 | -9/Recycling | Discovered new exit (range 2) 1178 | -9/Recycling | Entered Scraptown 1242 | -9/Scraptown | Discovered new exit (range 11) 1265 | -9/Scraptown | Visited Assassins FH 1278 | -9/Scraptown | Visited Symbiants 1361 | -9/Scraptown | Visited Comm Corps 1381 | -9/Scraptown | Visited Cyclists 1400 | -9/Scraptown | Visited TADAMA 1414 | -9/Scraptown | Visited Shadow of the Wyrm 1423 | -9/Scraptown | Visited UFD Registry 1423 | -9/Scraptown | Registered with UFD as "Mattershaft" 1443 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1446 | -9/Scraptown | Found DCF Scrap (27 items) 1464 | -9/Scraptown | Visited A0-MCA Data Center 1466 | -9/Scraptown | Given an A+ rating by A0-MCA 1486 | -9/Scraptown | Visited Cartography Club 1597 | -9/Scraptown | Learned location of Upper Caves (-5) 1597 | -9/Scraptown | Learned location of Proximity Caves (-3) 1597 | -9/Scraptown | Learned location of Archives (-6) 1597 | -9/Scraptown | Learned 8 Materials zone layouts 1597 | -9/Scraptown | Learned 8 Factory zone layouts 1597 | -9/Scraptown | Learned 24 Factory zone layouts 1597 | -9/Scraptown | Learned 4 Mines zone layouts 1597 | -9/Scraptown | Learned 12 Lower Caves zone layouts 1597 | -9/Scraptown | Learned 16 Lower Caves zone layouts 1597 | -9/Scraptown | Learned 12 Upper Caves zone layouts 1597 | -9/Scraptown | Learned 24 Upper Caves zone layouts 1597 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 1597 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 1597 | -9/Scraptown | Learned Storage emergency access door positions 1597 | -9/Scraptown | Learned location of 1 exit from Upper Caves 1597 | -9/Scraptown | Learned location of 1 exit from Factory 1597 | -9/Scraptown | Identified exit to Factory 1683 | -9/Scraptown | Met Optimus 1683 | -9/Scraptown | Accepted into 0bPrime 1704 | -9/Scraptown | Entered Factory 1705 | -6/Factory | Identified exit to Lower Caves 1706 | -6/Factory | Identified exit to Extension 1706 | -6/Factory | Reached level 7 1723 | -6/Factory | Loaded intel: 8 recycling unit locations 1728 | -6/Factory | Upgraded with Utility slot (x3) 1743 | -6/Factory | Upgraded with Utility slot (x1) 1749 | -6/Factory | Garrison activated, responded to threat 1790 | -6/Factory | Reached level 8 1879 | -6/Factory | Core integrity fell below 50% 1901 | -6/Factory | Core integrity fell below 20% 2159 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- System corrupted: Energy discharge (-35). Acquired 6 matter. ALERT: Security rotation in progress. System corrupted: Matter fused (-9). Destroyed Shock Rifle. P-60 Hacker destroyed. Used Protomatter to restore core integrity (+90, depleted) U-05 Engineer destroyed. Power Conduit explodes. U-05 Engineer destroyed. Acquired 16 matter. System corrupted: IFF burst signal emitted. U-05 Engineer lays Concrete. System corrupted: Heat flow error (+155). Fusion Modulator explodes. ALERT: Garrison Access compromised, dispatching multiple assault carriers. Garrison Access disabled. Relay Coupler [Brawler] tumbles out of Garrison Access. Fusion Modulator explodes. System corrupted: Hvy. Assault Rifle jammed. Map ----- +----------------------------------------------------+ | ???????????? #??????????????????????????# | | ???????????? #??????????????????????????? | | ? ?????????### ###????????????????????????? | | ?? ?????????# #????????????????????????# | | ?##+########### #???????????????????????? | | ?##^ #???????????????????????? | | ### #???????????????????????? | | % % / ??????????????????# | | ### % # """ ???????????????????? | | ??# % #????????????????????????? | | ### % ####### #????????????????????????? | | ### %#?????# #????????????????????????? | | #?????## ##????????????????????????# | | #??????# ############??????????????# | | #??????# # #????????????# | | #??????# # " #????????????# | | ! #??????# + " #????????????# | | %#######??????# # G #????????????# | | *############## # " #????????????# | | # # ; #????????????# | | # # t ; #????????????# | | !# # ; * ############## | | * +|% """"""?# ; ! # ## | | #= """"???# ; # """ """ ## | | # """"???# ; # """ """ ## | | #! """"???# ; @ # """ """ ## | | ##########???# ;;;Y;;;;###### + | | #### !#???# # ;;; ##????# """ """ # | | # #???# ### ####?????# """ """ + | | # " " #???# #??##????????# """ """ # | | # " " ########+########????????# # | | ## # " " #= %/ #????????# """ """ ## | | ## # " " + !%= #????????# """ """ ## | | + + " " # * #????????# """ """ ## | | # # " " # #????????# ## | | [+ # " "%# #????????############## | | ##### " " # #?????????????????????# | | #???# " "%# #?????????????????????# | | #???# * # % #?????????????????????# | | #???####### #?????????????????????# | | ##?????????# #?????????????????????# | | ???????????#################?????????????????????# | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 230 Evasion (%) 63 Armor Integrity Analysis 30 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Levels Raised 7 | . . 2 2 1 . 2 XP Earned 14770 | 3000 250 3650 2790 1200 900 2980 XP Spent 9770 | 3000 . 2720 250 . . 3800 Upgrades 17 | 6 . 6 1 . . 4 Propulsion Slot 1 | 1 . . . . . . Utility Slot 4 | . . . . . . 4 Weapon Slot 3 | 1 . 2 . . . . Heat Dissipation 2 | . . 2 . . . . Mass Support 2 | . . 2 . . . . Inventory Capacity 1 | . . . 1 . . . Hack Attack % 4 | 4 . . . . . . Protomatter Created 980 | . 43 349 310 107 . 171 Integrity Restored 2106 | . 129 662 406 121 . 788 Core 1681 | . 129 437 321 83 . 711 Parts 425 | . . 225 85 38 . 77 Protomatter Decayed 279 | . . 125 120 26 . 8 Game ------ Seed CoilVortexProtomatter Manual? 0 Play Time 00:34:47 Cumulative 240.9 hours Start 2025.06.02 @ 07:18:24 End 2025.06.02 @ 13:50:40 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 237 Rogue 48 Adventurer 177 Explorer 12 Win Type - Total 63 Types 18/1/16/2/12/0/4/5/0/5 Lore% 54 Gallery% 51 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: d2dfbc0c-1961-488c-8753-fff9cc6d1d2f