Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.02 @ 18:28:03 Player: delto Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (586) 586 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2481 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 177/300 Energy 2/100 System Corruption 0% Temperature Cool (19) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Signal Interpreter Improved Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Fission Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Visual Processing Unit Sensor Array Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Heavy Assault Rifle Shotgun > --- INVENTORY -------- Light Nuclear Core Improved Titanium Leg Structural Scanner Improved Terrain Scanner [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Visual Processing Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 31 | 7 1 6 4 13 Power 4 | 1 1 1 . 1 Engine 1 | 1 . . . . Core 3 | . 1 1 . 1 Reactor . | . . . . . Propulsion 11 | 2 . 2 2 5 Treads 1 | 1 . . . . Leg 8 | . . 2 2 4 Wheel 1 | 1 . . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 8 | 2 . 1 . 5 Device 5 | 2 . . . 3 Storage . | . . . . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 8 | 2 . 2 2 2 Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . 2 . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 17 | . . 1 1 15 Power 3 | . . . . 3 Propulsion 5 | . . . 1 4 Utility 5 | . . 1 . 4 Weapon 4 | . . . . 4 Highest Loss Streak 15 | . . 1 1 15 To Critical Strikes . | . . . . . Average Backups 4 | 2 5 4 4 3 Power . | . 1 1 . . Propulsion 1 | 1 2 1 . 1 Utility 1 | . 1 1 3 1 Weapon . | . 1 . . . Tool/Special . | . . . . . Unused Backups 6 | 1 4 1 . . Power 1 | . 1 . . . Propulsion 3 | 1 1 1 . . Utility . | . . . . . Weapon 2 | . 2 . . . Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 100 99 98 87 Engine 1 | . 7 . . . Core 14 | . 7 14 22 13 Treads 6 | . 14 9 . . Leg 15 | . . 8 31 24 Wheel 6 | . 14 9 . . Device 19 | . 28 22 11 15 Processor 8 | . . 5 11 17 Energy Gun 3 | . . 5 5 . Ballistic Gun 17 | . 28 16 10 13 Launcher 2 | . . 5 5 . Peak Build Rating 33 | 9 11 20 24 33 Average Rating 17 | 5 10 13 23 27 On Entrance 12 | . 9 11 20 24 Naked Turns . | . . . . . Heaviest Build 23 | 11 11 18 23 23 Greatest Support 60 | 20 20 30 40 60 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | 2 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 5 3 5 . Class Distribution -------------------- 51% | Mutant 39% | Scavenger-Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 663 | 272 134 102 98 57 Remotely . | . . . . . Salvage Created 659 | 38 306 122 136 57 Parts 45 | 7 19 7 11 1 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 13 | . 6 3 3 1 Guns 13 | . 6 3 3 1 Classes Destroyed 5 | 1 2 . 2 . Builder 1 | . . . 1 . Tunneler 3 | 2 1 . . . Watcher 2 | . 2 . . . Grunt 12 | . 6 3 2 1 Sentry 1 | . . . 1 . Best Kill Streak 5 | 1 5 2 1 1 Combat Bots Only 4 | . 4 2 1 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 194 | . 11 8 27 148 Missed 59 | . 3 1 4 51 Hits 135 | . 8 7 23 97 Melee 14 | . . . . 14 Projectile 121 | . 8 7 23 83 Critical Strikes 6 | . . . 1 5 Damage Taken 2331 | . 88 126 369 1748 Core 710 | . 11 22 121 556 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 . 86 69 . Volleys Fired 69 | 3 19 13 27 7 Largest 2 | 2 2 2 2 2 Hottest 98 | 40 40 98 98 46 Shots Fired 113 | 6 38 19 40 10 Gun 107 | 6 38 18 35 10 Cannon . | . . . . . Launcher 6 | . . 1 5 . Special . | . . . . . Kinetic 84 | 6 38 10 20 10 Thermal 23 | . . 8 15 . Explosive 6 | . . 1 5 . Electromagnetic . | . . . . . Robot Hit Streak 6 | 2 6 6 5 4 Robot Miss Streak 4 | 2 2 1 4 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 63 | 3 24 11 18 7 Core Hits 32 | 2 14 5 8 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Burn 2 | . . . 2 . Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 963 | 39 291 155 370 108 Guns 869 | 39 291 155 276 108 Cannons . | . . . . . Explosions 94 | . . . 94 . Melee . | . . . . . Ramming . | . . . . . Kinetic 682 | 39 291 63 181 108 Thermal 187 | . . 92 95 . Explosive 94 | . . . 94 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 5 | . . 5 . . Projectiles . | . . . . . Explosions 5 | . . 5 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 115 | . . 41 74 . Shots 3 | . . 1 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 363 | . . 256 363 24 Average Temperature 131 | . . 122 144 10 Received Heat Transfer 900 | . 48 45 159 648 Effects 2 | . . . 2 . Shutdowns 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 592 | . . 222 370 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 122 | 5 122 42 62 20 Initial 22 | . . 22 . 13 Average 28 | 1 67 15 32 2 Influence Increases 444 | 10 159 92 148 35 Destroy 0b10 Robot/C 260 | . 120 60 60 20 Destroy 0b10 Robot/NC 30 | 10 15 . 5 . Destroy Leader 64 | . 24 20 20 . Disable Machine 15 | . . . 15 . Destroy Structure 60 | . . 12 48 . Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 444 | 10 100 149 118 67 Entered New Map 58 | . . 37 2 19 Time Decay 346 | 10 100 102 106 28 Lost Part 40 | . . 10 10 20 Squads Dispatched 3 | . 2 . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 7 4 7 10 Peak Tracking Total 7 | . 3 2 3 7 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 926 | 36 232 228 250 180 Optics 520 | . . 90 250 180 Sensors 111 | . . . . 111 Terrain 925 | 36 232 228 250 179 Structural 36 | . . . . 36 Seismic 378 | 11 232 135 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 973 | 83 232 228 250 180 Spaces Moved 568 | 57 115 156 142 98 Core 4 | 4 . . . . Treads 97 | 4 91 2 . . Legs 281 | . . 42 142 97 Wheels 185 | 49 24 112 . . Hover 1 | . . . . 1 Flight . | . . . . . Fastest Speed 50 | 50 100 100 120 60 Average Speed 120 | 100 147 106 120 125 Slowest Speed 160 | 160 160 160 120 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 28 41 21 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 69 | . . 13 56 . Melee . | . . . . . Projectile . | . . . . . AOE 69 | . . 13 56 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 742 | 73 141 202 181 145 Wait 32 | . . 16 . 16 Move 564 | 56 114 155 141 98 Hop . | . . . . . Pick Up 21 | 6 3 3 6 3 Fast Attach 17 | 7 . 3 1 6 Attach 13 | . . 2 2 9 Detach 5 | . . 2 . 3 Swap 4 | . 1 1 2 . Drop 16 | 1 4 7 2 2 Fire 69 | 3 19 13 27 7 Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Entered Mines 325 | -10/Mines | Assembled infested the area 330 | -10/Mines | Assisted by a Guerilla fighting off Assembled 331 | -10/Mines | Build established: Mutant 443 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 443 | -10/Mines | Learned 2 Materials zone layouts 511 | -10/Mines | Learned location of Storage (-7) 537 | -10/Mines | Discovered new exit (range 7) 544 | -10/Mines | Entered Materials 544 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 545 | -9/Materials | Identified exit to Materials 752 | -9/Materials | Build established: Scavenger-Mutant 794 | -9/Materials | Entered another Materials area 794 | -8/Materials | Evolved 2 slots: Utility x2 963 | -8/Materials | Core integrity fell below 50% 970 | -8/Materials | Core integrity fell below 20% 974 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 00939_ Jacked G-47 Trooper... >>parse_system Reading system data... 00944_ G-47 Trooper suffers critical hit (Burn). 00945_ Acquired Mining Laser. 00946_ Structural Scanner destroyed. 00947_ Imp. Titanium Leg destroyed. 00948_ Acquired Med. Armor Plating. 00950_ Critical hit (Burn: +37). 00950_ Mining Laser destroyed. 00951_ Acquired Imp. Hover Unit. 00956_ Med. Armor Plating severed. 00957_ Critical hit (Burn: +37). 00959_ G-47 Trooper destroyed. 00959_ Imp. Titanium Leg destroyed. 00967_ Acquired Med. Armor Plating. 00967_ Imp. Titanium Leg severed. 00968_ Med. Armor Plating destroyed. 00971_ Imp. Datajack destroyed. 00974_ Imp. Hover Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ????????????? | | ????????????????????#????????????????????????????? | | ????????????????????????????"? ????? ????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????????????? ?????? ????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????? ??????????????????????? | | ??????????????????????????????#??????????????#???? | | ?????????????????????############ ???????????????? | | ?????????????????????############ ???????????????? | | ????????????????#????## = # ????? ????????? | | ?????????????#???? ??## l@ =# ????????######## | | ?????????????????????## # ?????????# | | ?????????????????????## # ???#??#?# | | ???????????????#??#??## # ????????# | | ?????????????????????## [g # ########* | | ??????????#??????????## YgY # # | | ?????????????????????## | # + [ | | ?????????????????????######+##### # | | ??????????????+??????##### = #############/# | | ????????????????????????## ##?????# # | | ????????????????#???????## ##?????# """ ####### | | ????????????????????#?#?## ###????# """ #?????? | | ???????????????#######??## ##?????# """ #?????? | | ???????????????# "" ## ##??#### ##???#? | | ???????????????# ""S?## ##?????# #?????? | | ???????????????# "" # ##########+######### | | ???????????????# # | | ????????????"??#! + T | | ???????????????# # | | ???????????????# # # ############# | | ???????????????# !! ####### #???????????? | | ???????????????# !! ?#######//!!= #???????????? | | ???????????????### ###????????#//!!= #???????????? | | ?????????????????#???????????#########???????????? | | ???????????????????????????#???#????????#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 27 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisThermicBuckler Manual? 0 Play Time 00:19:41 Cumulative 60.8 hours Start 2025.09.01 @ 20:15:37 End 2025.09.02 @ 18:28:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 34 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5f71da0-0d43-4e7d-873a-8ee30b005191