Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.10 @ 22:49:19 Player: k1ll3rb0t Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (149) 745 Value Destroyed (6499) 6499 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2060) 2060 TOTAL SCORE: 15664 Bonus ------- High Alert Combat Kills 503 Follower Combat Kills 972 Met Imprinter 300 Was Imprinted 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/1300 Matter 232/300 Energy 98/100 System Corruption 59% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (0) Advanced Launcher Guidance Computer Quantum Rifle Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Fission-Ion Core > --- PROPULSION ------- Advanced Medium Treads Treaded Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit Compact Battery Machine Analyzer Advanced Signal Interpreter Advanced Targeting Computer Advanced Launcher Guidance Computer Improved Armor Integrity Analyzer Improved Heavy Armor Plating Force Field Advanced Point Defense System Advanced Hacking Suite Improved System Shield Authchip [Propulsion] > --- WEAPON ----------- Wave Gun Enhanced Gauss Cannon > --- INVENTORY -------- Enhanced Fission Core Improved Medium Treads Matter Compressor Advanced Launcher Guidance Computer Launcher Loader KE Penetrator Precision Rocket Launcher Makeshift Sword [Rating: 124] Favorites ----------- Power Neutrino Core Engine Heavy Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Subdweller Monowheel Flight Unit Q-thruster Utility Targeting Computer Device Armored Scrap Engine Storage Large Storage Unit Processor Targeting Computer Hackware Improved System Shield Protection Layered Light Armor Plating Weapon Flak Cannon Energy Gun Plasma Rifle Energy Cannon Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Slots Evolved 14 | . . . 4 . . 4 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 14 | . . . 4 . . 4 . . . . 2 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 121 | 8 1 5 21 4 2 12 3 4 3 2 32 9 15 Power 10 | 1 . . 2 . . . . 2 1 . 3 . 1 Engine 5 | 1 . . 2 . . . . 1 1 . . . . Core 4 | . . . . . . . . 1 . . 2 . 1 Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 19 | 2 . 3 6 . . . 1 . . 1 3 1 2 Treads 13 | 2 . . 4 . . . 1 . . 1 3 1 1 Leg 3 | . . 1 2 . . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 Utility 61 | 2 1 1 6 3 2 9 1 1 1 1 18 6 9 Device 32 | 1 1 1 3 1 1 4 . 1 1 . 11 4 3 Storage 5 | 1 . . . 1 1 . . . . . 1 1 . Processor 9 | . . . 1 . . 2 1 . . . 1 . 4 Hackware 6 | . . . 1 . . 1 . . . 1 3 . . Protection 9 | . . . 1 1 . 2 . . . . 2 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 31 | 3 . 1 7 1 . 3 1 1 1 . 8 2 3 Energy Gun 7 | 2 . . . . . 1 . . . . 3 1 . Energy Cannon 4 | . . . . 1 . . . . . . 2 1 . Ballistic Gun 6 | 1 . . 3 . . . . . . . . . 2 Ballistic Cannon 7 | . . . 3 . . . 1 . . . 3 . . Launcher 4 | . . 1 . . . 2 . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 1 2 . . . . 5 . . Corrupted Parts 1 | . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . 1 . . . Parts Lost 60 | . . 1 . . . . 2 2 . . 17 8 30 Power 5 | . . . . . . . . 1 . . 1 1 2 Propulsion 11 | . . 1 . . . . 2 . . . 3 1 4 Utility 32 | . . . . . . . . 1 . . 9 5 17 Weapon 12 | . . . . . . . . . . . 4 1 7 Highest Loss Streak 27 | . . 1 . . . . 1 1 . . 4 3 27 To Critical Strikes 2 | . . . . . . . . . . . 1 1 . Average Backups 12 | 2 6 7 7 9 11 14 14 13 14 15 12 9 6 Power . | . 1 1 1 1 1 1 1 . . 1 . 1 . Propulsion 1 | . 2 1 2 3 2 2 1 1 1 1 1 . . Utility 6 | . 1 1 1 3 5 6 8 8 8 9 6 3 2 Weapon 4 | . 2 3 3 2 3 4 4 4 4 4 4 4 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 32 | . . . 10 2 . 7 1 . 1 . 7 . 4 Power 4 | . . . 3 . . . 1 . . . . . . Propulsion 4 | . . . 3 . . . . . . . 1 . . Utility 13 | . . . 1 2 . 4 . . 1 . 3 . 2 Weapon 10 | . . . 3 . . 3 . . . . 3 . 1 Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 100 100 95 99 97 92 93 92 92 93 91 87 67 Engine 4 | . 14 14 9 9 9 6 6 4 . . . . . Core 2 | . . . . . . . . 1 6 6 5 5 3 Treads 13 | . 28 19 12 18 18 13 13 13 13 13 11 10 6 Device 21 | . 14 14 22 18 18 22 20 21 26 25 20 21 11 Storage 6 | . 14 14 9 9 9 6 6 6 6 6 4 5 5 Processor 15 | . . . 6 9 9 16 20 20 20 20 17 15 17 Hackware 8 | . . . 8 9 9 6 6 6 6 6 17 15 11 Protection 3 | . . . 3 9 6 6 6 4 . . . 1 2 Energy Gun 3 | . 14 14 . . . 2 5 5 5 6 . . 1 Energy Cannon 2 | . . . . 6 9 3 . . . . 2 4 1 Ballistic Cannon 6 | . . . 9 11 9 6 6 6 5 6 6 4 2 Peak Build Rating 124 | 7 7 12 32 33 50 69 71 74 75 72 93 106 124 Average Rating 63 | 4 7 9 28 31 36 63 68 72 71 71 83 99 95 On Entrance 48 | . 7 7 12 30 32 50 69 71 74 71 71 87 99 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 69 | 14 14 16 35 40 49 49 49 60 57 56 61 65 69 Greatest Support 55 | 40 40 40 42 42 42 42 42 40 40 48 54 55 55 Greatest Overweight (x) 2 | 2 . 1 1 . 1 1 1 1 1 1 1 2 1 Average Overweight (x) . | . . . . . . 1 1 1 1 1 . . . Largest Inventory Capacity 15 | 8 8 8 8 10 15 15 15 15 15 15 15 10 10 Average Capacity 13 | 6 8 8 8 9 14 15 15 15 15 15 13 10 8 Most Carried 15 | 5 7 8 8 10 15 15 15 15 15 15 15 10 10 Average Carried 12 | 2 6 7 7 9 11 14 14 13 14 15 12 9 7 Final Capacity 15 | 8 8 8 8 10 15 15 15 15 15 15 10 10 5 Final Carried 15 | 5 7 8 8 10 15 15 15 13 15 15 8 10 4 Scrap Engine Consumption 54 | . . . . . 11 1 4 5 6 3 13 8 3 Constructs Created 6 | . . . . . . 1 1 . 1 . . 2 1 Constructs Modified 9 | . . . . . . . . . 1 1 2 5 . Class Distribution -------------------- 36% | Skirmisher 15% | Hacker-Mutant 15% | Commander-Mutant 14% | Mutant 5% | Commander-Skirmisher 5% | Hacker-Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Matter Collected 5111 | 249 31 51 460 419 331 332 311 304 60 30 1801 493 239 Remotely . | . . . . . . . . . . . . . . Salvage Created 6279 | 87 . 99 629 694 321 237 381 402 138 116 2341 579 255 Parts 252 | 6 . 2 26 42 11 11 4 13 5 1 96 22 13 Haulers Intercepted 5 | . . . 1 1 . . . . . . 3 . . Recyclers Shooed 14 | . . . 2 4 . . . . . . 7 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . 8 . . . . 12 18 5 13 . . . Prevented 4 | . . . . . . . 2 . . 2 . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Combat Hostiles Destroyed 118 | . . 2 14 14 6 5 3 11 . 4 42 12 5 Melee 5 | . . . 2 1 . . . . . . . 1 1 Guns 18 | . . 2 5 . . . 2 3 . 2 2 . 2 Cannons 65 | . . . 2 13 6 4 . 4 . 1 23 10 2 AOE 23 | . . . 4 . . 1 1 4 . . 13 . . Classes Destroyed 15 | 2 . 2 9 . . 1 . . . . 1 . . Worker 3 | . . . 1 . . . . . . . 2 . . Builder 10 | . . . 3 1 . . . . . . 6 . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 6 | . . . 1 1 . 1 . . . . 3 . . Recycler 7 | 1 . . 1 1 . . . . . . 4 . . Mechanic 3 | . . . 1 . . . . . . . 1 . 1 Watcher 1 | . . . . . . . . . . . 1 . . Swarmer 19 | . . . 1 . . . 1 3 . 3 11 . . Grunt 39 | . . 1 7 5 . 3 1 3 . . 16 3 . Brawler 3 | . . . 1 1 . . . 1 . . . . . Duelist 6 | . . . 1 1 1 . . 1 . . 1 . 1 Sentry 18 | . . . 3 7 . . . 2 . 1 2 3 . Hunter 8 | . . . 1 . . . 1 . . . 2 4 . Programmer 19 | . . . . . . 2 . 1 . . 10 2 4 Subdweller 6 | . . 1 . . 5 . . . . . . . . Best Kill Streak 10 | 2 . 1 7 5 1 1 1 3 . 4 10 3 2 Combat Bots Only 7 | . . 1 4 4 1 1 1 3 . 4 7 3 2 Max Kills in Single Turn 3 | 1 . 1 2 2 1 1 1 3 . 2 3 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 1 . . 1 1 3 . . 3 . . Melee 1 | . . . 1 1 . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Hostile Shots Fired 1128 | . . 24 81 35 7 61 43 73 . 6 321 238 239 Missed 352 | . . 3 20 12 3 20 18 34 . 1 95 80 66 Hits 776 | . . 21 61 23 4 41 25 39 . 5 226 158 173 Melee 16 | . . . . 1 . . . . . . . . 15 Projectile 760 | . . 21 61 22 4 41 25 39 . 5 226 158 158 Critical Strikes 44 | . . 1 5 1 . . . 1 . . 14 4 18 Actively Blocked 1 | . . . . . . . . . . . . . 1 Part Disruptions 2 | . . . . . . . . . . . 1 . 1 Damage Taken 13829 | . . 434 919 370 87 415 496 646 . 70 3854 2267 4271 Core 2239 | . . 16 166 61 . 62 . 31 . . 375 226 1302 Absorbed by Shields 1265 | . . . . . 6 48 . 33 . 74 761 217 126 Redirected to Shielding 53 | . . . . . . . . . . . . . 53 Regen/Repaired (Parts) 1055 | . . . . . . . . . 236 37 266 316 200 Core Remaining (%) 80 | 100 . 93 . . 58 . . . . 89 62 80 . Volleys Fired 407 | 11 . 25 35 31 19 20 11 20 . 5 153 43 34 Largest 2 | 2 . 2 2 2 2 2 2 2 . 2 2 2 2 Hottest 186 | 90 . 70 74 112 112 112 112 122 . 125 148 186 152 Shots Fired 711 | 22 . 44 69 54 31 35 25 38 . 10 251 76 56 Gun 159 | 22 . 41 37 . . 3 8 16 . 5 3 3 21 Cannon 518 | . . . 24 54 31 30 14 17 . 5 237 73 33 Launcher 34 | . . 3 8 . . 2 3 5 . . 11 . 2 Special . | . . . . . . . . . . . . . . Kinetic 334 | . . 20 61 33 12 17 14 17 . . 95 36 29 Thermal 343 | 22 . 21 . 21 19 16 8 16 . 10 145 40 25 Explosive 29 | . . 3 8 . . . . 5 . . 11 . 2 Electromagnetic 5 | . . . . . . 2 3 . . . . . . Robot Hit Streak 20 | 3 . 12 10 14 8 8 6 13 . 4 15 20 9 Robot Miss Streak 11 | . . 5 6 5 2 4 11 2 . 2 3 3 2 Penetration Max 1 | . . . 1 . . . . . . . 1 . 1 Secondary Targets 1 | . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 480 | 3 . 28 53 40 24 19 19 24 4 7 159 58 42 Core Hits 362 | 3 . 7 51 47 17 26 19 21 2 5 119 25 20 Critical Kills 3 | . . . . . . . 1 . . . 1 1 . Critical Parts Destroyed 2 | . . . 2 . . . . . . . . . . Critical Strikes 24 | 1 . 2 2 . . . 1 3 . 1 5 5 4 Burn 7 | 1 . 2 . . . . . 2 . 1 . . 1 Meltdown 2 | . . . . . . . . . . . 1 1 . Destroy 2 | . . . 2 . . . . . . . . . . Blast 12 | . . . . . . . . 1 . . 4 4 3 Smash 1 | . . . . . . . 1 . . . . . . Melee Attacks 35 | . . . 2 . . . 4 . 4 . 4 7 14 Impact 6 | . . . 2 . . . 4 . . . . . . Slashing 29 | . . . . . . . . . 4 . 4 7 14 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . 2 Damage Inflicted 17859 | 36 3 290 1610 1120 593 561 950 1010 292 172 7496 2015 1711 Guns 1931 | 36 . 290 484 . . 67 90 278 . 85 84 48 469 Cannons 10520 | . . . 347 1085 593 373 274 346 . 87 4852 1781 782 Explosions 4048 | . . . 686 . . 119 220 386 . . 2467 . 170 Melee 1275 | . . . 85 . . . 366 . 292 . 69 178 285 Ramming 85 | . 3 . 8 35 . 2 . . . . 24 8 5 Kinetic 6136 | . . 105 831 710 188 292 274 346 . . 1679 857 854 Thermal 6315 | 36 . 185 . 375 405 148 90 278 . 172 3257 972 397 Explosive 3709 | . . . 686 . . . . 386 . . 2467 . 170 Electromagnetic 339 | . . . . . . 119 220 . . . . . . Impact 451 | . . . 85 . . . 366 . . . . . . Slashing 824 | . . . . . . . . . 292 . 69 178 285 Piercing . | . . . . . . . . . . . . . . Highest Corruption 59 | . . . . . . 6 6 6 6 1 6 1 59 Average Corruption 5 | . . . . . . 5 6 6 6 1 4 1 20 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 211 | . . . . . . 40 76 27 7 . 41 4 16 Message Errors 44 | . . . . . . 10 18 6 3 . 5 . 2 Matter Fused 47 | . . . . . . 9 18 7 2 . 10 . 1 Heat Flow Errors 24 | . . . . . . 3 6 3 1 . 11 . . Energy Discharges 25 | . . . . . . 4 10 2 . . 4 1 4 Parts Rejected 1 | . . . . . . 1 . . . . . . . Parts Fused 9 | . . . . . . 3 3 . . . 3 . . Data Loss (minor) 24 | . . . . . . 7 10 1 . . 3 1 2 Data Loss (major) 9 | . . . . . . 1 3 1 1 . . 1 2 Misfires 12 | . . . . . . . 5 3 . . 2 1 1 Alerts 5 | . . . . . . . 2 2 . . 1 . . Misdirections 4 | . . . . . . . . . . . . . 4 Weapon Failures 7 | . . . . . . 2 1 2 . . 2 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 540 | . . . 48 . 49 . 162 7 30 . 187 46 11 Projectiles 212 | . . . . . 49 . . 7 . . 99 46 11 Explosions 142 | . . . 43 . . . 11 . . . 88 . . Melee 186 | . . . 5 . . . 151 . 30 . . . . Knockbacks 76 | . . . 9 17 5 10 8 . . . 16 4 7 Impact 2 | . . . 1 . . . 1 . . . . . . Kinetic 71 | . . . 8 16 5 10 7 . . . 14 4 7 Secondary 3 | . . . . 1 . . . . . . 2 . . Self-Inflicted Damage 202 | . . . 40 . . 11 28 15 . . 46 . 62 Shots 7 | . . . 1 . . 1 1 1 . . 1 . 2 Rammed 23 | . 1 . 3 9 . 2 . . . . 4 2 2 Targets Rammed 25 | . 1 . 4 10 . 2 . . . . 4 2 2 Kicked . | . . . . . . . . . . . . . . Crushed 2 | . . . 1 1 . . . . . . . . . Highest Temperature 289 | 170 . 4 4 36 . 179 247 285 240 . 289 270 206 Average Temperature 68 | 80 . 4 2 10 . 70 94 110 122 . 69 57 75 Received Heat Transfer 2799 | . . 207 477 126 . 121 63 177 . 12 1410 194 12 Effects 4 | . . . . . . . . 1 . . 3 . . Energy Bleed 1 | . . . . . . . . 1 . . . . . Interference 3 | . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . . 2 . . . . . . Combat Hostiles 3 | . . . 1 . . . 2 . . . . . . Parts Fried 2 | . . . 1 . . . 1 . . . . . . Impact Corruptions 7 | . . . 1 . . . 6 . . . . . . Robots Melted 8 | . . . . . . . . . . 1 6 1 . Combat Hostiles 6 | . . . . . . . . . . 1 4 1 . Parts Melted 19 | . . . . . . . . 1 . 3 14 1 . Heat Transferred 12192 | 173 . 703 . 555 555 261 200 800 . 670 6721 962 592 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Maximum Alert Level 3 | . . . 1 1 . . . . . . 3 2 1 Low Security (%) 69 | 100 100 . 97 54 100 100 . . . . 39 . 41 Level 1 19 | . . . 2 45 . . . . . . 43 10 58 Level 2 7 | . . . . . . . . . . . 5 89 . Level 3 3 | . . . . . . . . . . . 11 . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1006 | 10 . . 208 319 111 116 . . . . 1006 615 297 Initial 490 | . . . . 46 111 100 . . . . . 490 297 Average 164 | . . . 127 179 6 44 . . . . 303 466 184 Influence Increases 5140 | 10 . 45 497 501 62 644 187 315 14 261 1747 539 318 Destroy 0b10 Robot/C 2740 | . . 20 280 280 20 240 140 260 . 160 960 280 100 Destroy 0b10 Robot/NC 210 | 10 . . 35 15 10 . 10 . 10 . 110 5 5 Destroy Leader 586 | . . 10 62 92 . 70 20 30 . 20 182 80 20 Allied During Kill 349 | . . . . . 6 170 17 25 4 81 39 7 . Successful Hack 54 | . . . 8 21 8 17 . . . . . . . Disable Machine 300 | . . . 45 30 15 15 . . . . 105 90 . Destroy Structure 471 | . . . 67 3 3 2 . . . . 276 62 58 Advance Influence 100 | . . . . . . 100 . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . 15 Lose Combat Pursuer 315 | . . 15 . 60 . 30 . . . . 75 15 120 Influence Decreases 5023 | 10 . 45 386 327 347 585 246 217 112 261 745 974 768 Entered New Map 1142 | . . . . 65 174 . 23 . 98 . . 512 270 Time Decay 2984 | 10 . 45 386 262 173 458 157 207 14 241 475 342 214 Lost Part 554 | . . . . . . . 10 10 . . 170 80 284 Lost Ally 343 | . . . . . . 127 56 . . 20 100 40 . Squads Dispatched 39 | . . . 4 6 . 5 . 1 . . 12 7 4 Investigation 2 | . . . . 1 . . . . . . . . 1 Extermination 13 | . . . . . . 4 . . . . 7 1 1 Reinforcement 9 | . . . 1 2 . 1 . . . . 2 3 . Assault 1 | . . . . . . . . 1 . . . . . Garrison 14 | . . . 3 3 . . . . . . 3 3 2 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . 2 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Distress Signals 11 | . . . 2 3 1 . . . . . 4 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 199 | . . 2 24 26 8 13 7 14 . 7 62 18 18 Peak Tracking Total 10 | . . 2 4 8 2 3 3 5 . 4 9 5 10 Tactical Retreats 13 | . . 1 . 3 1 1 . . . . 4 1 2 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Traps Triggered 8 | . . . . 2 . 3 . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Machines Disabled 21 | . . . 3 2 1 1 . 1 . . 7 6 . Max in Single Turn 2 | . . . 2 1 1 1 . . . . 1 2 . Garrison Access 1 | . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Machines Accessed 24 | . . . 4 4 6 5 2 . . . 3 . . Terminals 14 | . . . 4 4 4 2 . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . 2 . . Total Hacks 108 | . . . 12 17 40 19 7 . . . 13 . . Successful 60 | . . . 2 6 29 8 7 . . . 8 . . Failed 48 | . . . 10 11 11 11 . . . . 5 . . Catastrophic 18 | . . . 3 6 3 5 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 47 | . . . 8 9 11 7 . . . . 4 5 3 Terminals 52 | . . . 12 17 13 10 . . . . . . . Fabricators 4 | . . . . . . 4 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . . 5 . . . . 8 . . Garrison Access 5 | . . . . . . . . . . . 5 . . Terminal Hacks 46 | . . . 2 6 29 2 7 . . . . . . Record 31 | . . . . . 25 . 6 . . . . . . Part Schematic 3 | . . . . 1 1 1 . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . Branch Access Points 3 | . . . 1 1 . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . Registered Components 2 | . . . . 2 . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . 4 . . . . 7 . . Insert Component 5 | . . . . . . 2 . . . . 3 . . Analyze 6 | . . . . . . 2 . . . . 4 . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . . . 4 4 4 4 . . . . 2 . . Full Trace Events 4 | . . . . 2 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . Robots Built 2 | . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 152 | . . . . . . 152 . . . . . . . Total Robot Build Rating 10 | . . . . . . 10 . . . . . . . Part Schematics Acquired 21 | . . . . 1 1 3 . . 14 . 2 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 2 . . . . 2 . . Part Schematics Acquired 4 | . . . . . . 2 . . . . 2 . . Parts Damaged 1 | . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . 17 . . 1 . . . . . Allies Hacked 2 | . . . . . . 1 . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Total Allies 30 | . . . . . 17 2 . 1 4 . 3 2 1 Largest Group 17 | . . . . . 15 17 4 2 6 6 4 2 1 Highest-Rated Group 302 | . . . . . 220 302 112 70 222 222 247 206 30 Highest-Rated Ally 103 | . . . . . 27 41 41 41 41 41 70 103 30 Zionite Dispatches 4 | . . . . . . . . . . . 2 1 1 Heavy 1 | . . . . . . . . . . . . 1 . Light 1 | . . . . . . . . . . . 1 . . Recon 1 | . . . . . . . . . . . 1 . . Offense Resupply 1 | . . . . . . . . . . . . . 1 Total Orders 6 | . . . . . 2 3 . . . . . . 1 FOLLOW 2 | . . . . . 1 1 . . . . . . . DROP 2 | . . . . . . 1 . . . . . . 1 PICKUP 2 | . . . . . 1 1 . . . . . . . Ally Attacks 169 | . . . . . 7 76 12 13 . 15 41 5 . Total Damage 4812 | . . . . . 83 1416 402 469 . 867 1023 552 . Kills 35 | . . . . . 1 8 4 2 . 6 11 3 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Active Infowar (turns) 18313 | 77 260 439 1011 574 1819 1832 2552 843 3615 677 3444 765 405 Sensors 10929 | . . . . . . 1832 2552 843 3615 677 1410 . . Terrain 738 | . . 434 304 . . . . . . . . . . Structural 7280 | . 141 5 995 574 1819 799 . . . . 2472 475 . Seismic 196 | 77 119 . . . . . . . . . . . . Machine Analysis 13976 | . . . . . . 1726 2552 843 3615 677 3393 765 405 Jamming 264 | . . . . . . . . . . . 264 . . Robot Analysis Total 1 | . . . . 1 . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 1 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . 1 . Main Access 1 | . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Turns Passed 19190 | 134 260 439 1011 574 2532 1833 2552 843 3615 677 3444 765 511 Spaces Moved 7554 | 56 160 247 489 235 1062 651 1013 308 1385 245 1148 276 279 Core 177 | 18 . . . . . . . . . . . . 159 Treads 7152 | 38 160 149 368 235 1062 651 1013 308 1385 245 1148 276 114 Legs 55 | . . 1 54 . . . . . . . . . . Wheels 164 | . . 97 67 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . 6 Fastest Speed 40 | 50 160 110 110 157 157 237 237 245 245 260 170 167 40 Average Speed 221 | 151 160 140 160 157 200 237 244 245 257 267 246 210 123 Slowest Speed 325 | 160 160 190 250 157 237 237 245 245 265 269 274 325 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 16 23 49 42 98 13 89 50 87 42 39 11 8 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . . . . Known Exits Taken 9 | . . . 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . Scrap Searched 10 | . . . . . . . 3 2 3 2 . . . Spaces Dug 59 | . . . . . 1 . . 15 . . 37 3 3 Terrain Destroyed 358 | . . 19 70 3 3 . . 71 . . 146 21 25 Melee 3 | . . . . . . . . . . . 3 . . Projectile 110 | . . . 1 3 3 . . 10 . . 66 21 6 AOE 245 | . . 19 69 . . . . 61 . . 77 . 19 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Total 9239 | 81 163 297 643 379 1432 903 1054 358 1437 257 1489 374 372 Wait 592 | . . 18 36 86 110 188 8 7 34 5 64 24 12 Move 7541 | 55 159 246 488 234 1061 650 1012 307 1384 244 1147 275 279 Hop . | . . . . . . . . . . . . . . Pick Up 110 | 6 2 2 19 4 6 10 6 . 5 . 37 6 7 Fast Attach 58 | 6 . 1 14 6 . 4 . . . . 12 4 11 Attach 40 | 2 . 1 4 . 2 3 2 2 . . 14 3 7 Detach 6 | 1 . . 1 . 2 1 . . . . 1 . . Swap 84 | . 1 3 9 3 1 9 6 5 5 2 29 8 3 Drop 93 | . . 1 31 5 3 12 5 1 5 1 22 2 5 Fire 407 | 11 . 25 35 31 19 20 11 20 . 5 153 43 34 Melee 33 | . . . 2 . . . 4 . 4 . 4 7 12 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 25 | . 1 . 4 10 . 2 . . . . 4 2 2 Escape Stasis 6 | . . . . . . 4 . . . . 2 . . Rewire 244 | . . . . . 228 . . 16 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 6) 395 | -10/Materials | Entered Subcaves 821 | -10/Subcaves | Discovered new exit (range 9) 834 | -10/Subcaves | Entered Materials 834 | -8/Materials | Evolved 4 slots: Utility x4 931 | -8/Materials | Garrison activated, responded to threat 1081 | -8/Materials | Discovered new exit (range 10) 1219 | -8/Materials | Identified exit to Storage 1733 | -8/Materials | Discovered new exit (range 10) 1845 | -8/Materials | Entered Storage 1869 | -8/Storage | Identified exit to Recycling 1916 | -8/Storage | Garrison activated, responded to threat 2413 | -8/Storage | Used back door to open Recycling access 2419 | -8/Storage | Entered Recycling 3115 | -8/Recycling | Build established: Commander-Mutant 3909 | -8/Recycling | Entered Scraplab 4056 | -8/Recycling | Discovered new exit (range 10) 4225 | -8/Recycling | Found Prototype Device 4238 | -8/Recycling | Identified Scrap Engine 4951 | -8/Recycling | Entered Factory 4951 | -6/Factory | Accompanied by 15 allies 4951 | -6/Factory | Evolved 4 slots: Utility x4 5180 | -6/Factory | Fabricated H-66 Slayer (x2) 5487 | -6/Factory | Lost 3 allies 5678 | -6/Factory | Discovered new exit (range 8) 5770 | -6/Factory | Identified exit to Factory 6020 | -6/Factory | Build established: Commander-Skirmisher 6024 | -6/Factory | Lost 3 allies 6320 | -6/Factory | Identified exit to Lower Caves 6759 | -6/Factory | Lost 4 allies 6784 | -6/Factory | Entered Lower Caves 6784 | -6/Lower Caves | Accompanied by 4 allies 6890 | -6/Lower Caves | Entered an active Warlord outpost 6909 | -6/Lower Caves | Learned location of Armory (-3) 6909 | -6/Lower Caves | Learned Research stockpile data 6909 | -6/Lower Caves | Learned Extension security intel 6909 | -6/Lower Caves | Learned Armory security intel 6909 | -6/Lower Caves | Learned Extension terminal intel 7079 | -6/Lower Caves | Build established: Skirmisher 7091 | -6/Lower Caves | Encountered a Warlord checkpoint 7746 | -6/Lower Caves | Learned location of 1 exit from Factory 7830 | -6/Lower Caves | Discovered new exit (range 7) 7842 | -6/Lower Caves | Identified exit to Lower Caves 9336 | -6/Lower Caves | Entered another Lower Caves area 9336 | -6/Lower Caves | Accompanied by 1 ally 9518 | -6/Lower Caves | Learned Factory stockpile data 9638 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9957 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10097 | -6/Lower Caves | Discovered new exit (range 12) 10122 | -6/Lower Caves | Identified exit to Zion 10179 | -6/Lower Caves | Entered Zion 10179 | -6/Zion | Accompanied by 2 allies 10341 | -6/Zion | Discovered new exit (range 15) 10404 | -6/Zion | System corruption cleaned by Quarantine Array 11726 | -6/Zion | Learned Factory recycling unit intel 12441 | -6/Zion | Learned location of 1 exit from Lower Caves 12586 | -6/Zion | Met Imprinter 12645 | -6/Zion | Imprinted 12647 | -6/Zion | Declared Zion's savior 13784 | -6/Zion | Identified exit to Proximity Caves 13794 | -6/Zion | Entered Proximity Caves 13794 | -5/Proximity Caves | Accompanied by 6 allies 13810 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14212 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 14278 | -5/Proximity Caves | Learned location of 1 exit from Factory 14381 | -5/Proximity Caves | Discovered exit to Factory (range 14) 14471 | -5/Proximity Caves | Entered Factory 14471 | -5/Factory | Accompanied by 3 allies 14471 | -5/Factory | Evolved 2 slots: Utility x2 14472 | -5/Factory | Identified exit to Factory 14474 | -5/Factory | Loaded intel: 8 recycling unit locations 14857 | -5/Factory | Zion Recon squad teleported in 15027 | -5/Factory | Garrison activated, responded to threat 15307 | -5/Factory | Zion Light squad teleported in 15309 | -5/Factory | Build established: Hacker-Skirmisher 15551 | -5/Factory | Lost 3 allies 15554 | -5/Factory | Found Prototype Protection 15554 | -5/Factory | Identified Zio. Weapon Casing 16029 | -5/Factory | Terminal network hard line cut 16278 | -5/Factory | Found Prototype Processor 16278 | -5/Factory | Identified Exp. Targeting Computer 16308 | -5/Factory | Build established: Hacker-Mutant 16452 | -5/Factory | Lost 4 parts (1p1n1u1w) 17506 | -5/Factory | Spotted B-75 Beast 17560 | -5/Factory | Destroyed 7 combat bots 17915 | -5/Factory | Entered another Factory area 17915 | -4/Factory | Evolved 2 slots: Utility x2 18251 | -4/Factory | Retrieved Zion intel report: Main Access 18251 | -4/Factory | Identified exit to Research 18324 | -4/Factory | Lost 3 parts (1p2u) 18333 | -4/Factory | Garrison activated, responded to threat 18392 | -4/Factory | Lost 3 parts (1n1u1w) 18603 | -4/Factory | Zion Heavy squad teleported in 18680 | -4/Factory | Entered Research 18680 | -3/Research | Evolved 2 slots: Utility x2 18767 | -3/Research | Zion Offense Resupply teleported in 18777 | -3/Research | Found Launcher Loader 18800 | -3/Research | P-80 Master assimilated allied YY-FVY(A) 18995 | -3/Research | Garrison activated, responded to threat 19007 | -3/Research | System corruption reached 10% 19089 | -3/Research | System corruption reached 30% 19122 | -3/Research | Core integrity fell below 50% 19135 | -3/Research | Lost 27 parts (2p3n16u6w) 19153 | -3/Research | Core integrity fell below 20% 19191 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 19101_ Scrap Engine destroyed. 19101_ Authchip [Propulsion] destroyed. 19101_ System corrupted by crushing effect (+2). 19104_ Power Sword destroyed. 19105_ Acquired Adv. Target Analyzer. 19107_ Acquired 39 matter. 19108_ Acquired Adv. Remote Datajack. 19122_ Acquired 14 matter. 19147_ System corrupted: Energy discharge (-25). 19162_ System corrupted: Component data lost. 19169_ Acquired Quantum Rifle. 19172_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 19178_ System corrupted: Energy discharge (-24). 19178_ Detecting system override signal. 19179_ ALERT: Suspicious activity at Terminal R014. Dispatching Investigation squad. 19182_ Acquired Q-thruster. 19185_ Q-thruster destroyed. 19188_ Door malfunctions. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????#########????????????????????????? | | ???????????????? #??"""G"""??????????????? | | ???????????????? #??"""?"""??????????????? | | ?????????????????" o #???????????????????????? | | ?????????????# ""T""" #???????????????????????? | | ?????????????#! """"" #???????????????????????? | | ?????????????# #???????????????????????? | | ????????????# #???????????????????????? | | ??????????##############/######+###??????????????? | | ??????????# ##### @ g ????????? | | ??????????# g g #????????? | | ??????????# " pp #????????? | | ??????????# u ?????????? | | ??????????# ##### ?????????? | | ????????############# #####+### ??????????? | | ????????# """""" # #?????????? ??????????? | | ????????# ""S""" # #??????????????????????? | | ????????# """ + #?""???????????????????? | | ????????# # #?""???????????????????? | | ????????# # #?""???????????????????? | | ????????# # #?S????????????????????? | | ????????# # #?""???????????????????? | | ????????#########+### #?""???????????????????? | | ???????????????## ### #?""???????????????????? | | ???????????????# #??????????????????????? | | ???????????????+ #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????## #??????????????????????? | | ????????????????# ! ########?????????????????? | | ????????????????# # #?????????????????? | | ??????????+ " + #?????????????????? | | ??????????# ######### # !#?????????????????? | | ??????????#???????????# # #?????????????????? | | ??????????????????????# #? #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 21 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Core Shielding 30 Point Defense Rating 240 Evasion (%) 63 Targeting Accuracy 8 Launcher Accuracy 40 Target Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 2 Particle Charging 20 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 24 Authchip Count 2 Item Schematics ----------------- Com. Battery | -8/Storage | Hacked Arm. Treads | -8/Recycling | Hacked Adv. Plasma Cannon | -6/Factory | Hacked Gravity Neutralizer | -6/Factory | Scanalyzed Prc. Rocket Launcher | -6/Factory | Scanalyzed Imp. Force Field | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Fission Core | -6/Zion | Archive Arm. Medium Treads | -5/Factory | Scanalyzed Adv. Cooling System | -5/Factory | Scanalyzed Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ H-66 Slayer | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompanionTripodSource Manual? 0 Play Time 03:38:15 Cumulative 112.3 hours Start 2025.06.05 @ 00:03:37 End 2025.06.10 @ 22:49:19 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6d91d14-d7c8-4611-807b-f962e481f980