Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.23 @ 18:01:10 // Winter2019/RPGLIKE Player: Horse Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (198) 990 Value Destroyed (6333) 6333 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1255) 1255 TOTAL SCORE: 12118 Bonus ------- High Alert Combat Kills 847 Follower Combat Kills 252 Entered Garrisons 200 Friendly Fire -44 Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 188/340 System Corruption 3% Temperature Cool (97) Movement Walking (120) Location -7/Garrison Parts ------- > --- POWER (2) -------- Cooled Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (7) ------ Improved Cooling System Improved Cooling System Coolant Injector Improved Salvage Targeting Computer Advanced Targeting Computer Improved Weapon Cycler Insulated Plating > --- WEAPON (6) ------- Lightning Gun Heavy Particle Gun Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle High-powered Electrolaser > --- INVENTORY (2) ---- Improved Powered Armor Remote Force Field Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System Coolant Injector Improved Salvage Targeting Computer Advanced Targeting Computer Improved Weapon Cycler Insulated Plating > --- WEAPON ----------- Lightning Gun Heavy Particle Gun Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle High-powered Electrolaser > --- INVENTORY -------- Improved Powered Armor Remote Force Field [Rating: 74] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Advanced Targeting Computer Device Improved Cooling System Processor Advanced Targeting Computer Protection Medium Reactive Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Slots Evolved 15 | 3 . . 6 2 . 4 . . . Power 1 | . . . . . . 1 . . . Propulsion 3 | 1 . . 1 1 . . . . . Utility 6 | . . . 5 . . 1 . . . Weapon 5 | 2 . . . 1 . 2 . . . Parts Attached 58 | 6 6 . 16 3 10 9 1 2 5 Power 6 | 1 . . 2 . 1 1 . . 1 Engine 4 | 1 . . 2 . 1 . . . . Core 2 | . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 10 | 2 . . 3 1 1 . . . 3 Treads . | . . . . . . . . . . Leg 10 | 2 . . 3 1 1 . . . 3 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 16 | . 1 . 6 1 3 2 1 1 1 Device 6 | . . . 2 . 2 1 . . 1 Storage . | . . . . . . . . . . Processor 4 | . . . 3 . . 1 . . . Hackware . | . . . . . . . . . . Protection 6 | . 1 . 1 1 1 . 1 1 . Artifact . | . . . . . . . . . . Weapon 26 | 3 5 . 5 1 5 6 . 1 . Energy Gun 22 | 3 1 . 5 1 5 6 . 1 . Energy Cannon 3 | . 3 . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . 2 2 . . . Parts Lost 2 | . . . . . 1 . 1 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon 2 | . . . . . 1 . 1 . . Highest Loss Streak 1 | . . . . . 1 . 1 . . Average Slot Usage (%) 97 | . 89 100 99 100 99 99 91 85 96 Engine 8 | . 14 14 8 6 6 5 5 5 5 Leg 24 | . 28 28 24 23 25 24 17 15 20 Device 11 | . . . 8 14 13 18 15 15 18 Processor 11 | . . . 18 22 17 6 10 10 10 Protection 8 | . 5 14 8 6 7 12 7 5 5 Energy Gun 22 | . 29 . 14 23 25 27 28 27 31 Energy Cannon 6 | . 2 42 13 . . . . . . Launcher 1 | . 9 . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 58 | 6 18 18 26 41 50 58 58 38 39 Greatest Support 66 | 20 20 20 45 65 65 65 65 45 66 Greatest Overweight (x) 1 | . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 2 | . . . . . . 2 2 2 2 Average Capacity . | . . . . . . . 2 2 2 Most Carried 2 | . . . . . . 2 2 2 2 Average Carried . | . . . . . . . 1 1 2 Final Capacity 2 | . . . . . . 2 2 2 2 Final Carried 2 | . . . . . . 1 2 2 2 Class Distribution -------------------- 67% | Gunner 15% | Executioner 8% | Mutant 8% | Commander-Gunner Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Executioner | -7/Waste Executioner | -7/Factory Executioner | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Matter Collected 935 | 248 162 30 160 . 140 90 . 17 88 Remotely . | . . . . . . . . . . Salvage Created 7132 | 27 431 63 1757 149 1173 2466 . 105 961 Parts 426 | 5 53 11 120 5 68 98 . 13 53 Haulers Intercepted 14 | . 1 . 4 . 5 4 . . . Recyclers Shooed 3 | . . . 2 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Combat Hostiles Destroyed 152 | . 15 4 38 5 32 38 . 3 17 Guns 123 | . 8 . 23 5 32 38 . 3 14 Cannons 17 | . . 2 15 . . . . . . AOE 10 | . 7 2 . . . . . . 1 Classes Destroyed 18 | 1 6 . 4 . 2 3 . . 2 Worker 6 | . 1 . . . 1 4 . . . Builder 8 | . 3 1 3 . . . . 1 . Tunneler 1 | 1 . . . . . . . . . Hauler 14 | . 1 . 4 . 5 4 . . . Recycler 9 | . . . 2 . . 7 . . . Mechanic 1 | . . . . . 1 . . . . Operator 1 | . . . 1 . . . . . . Watcher 6 | . 2 . 1 . 2 1 . . . Swarmer 42 | . 6 3 16 3 8 3 . . 3 Grunt 66 | . 9 1 11 2 15 19 . 3 6 Brawler 5 | . . . 1 . 2 2 . . . Duelist 5 | . . . . . 2 2 . . 1 Protector 2 | . . . . . . 2 . . . Sentry 22 | . . . 10 . 5 4 . . 3 Specialist 2 | . . . . . . . . . 2 Hunter 4 | . . . . . . 3 . . 1 Programmer 3 | . . . . . . 3 . . . Behemoth 1 | . . . . . . . . . 1 Best Kill Streak 13 | 1 7 3 13 3 6 11 . 4 5 Combat Bots Only 6 | . 6 3 5 3 6 6 . 3 5 Max Kills in Single Turn 3 | 1 2 2 2 2 3 2 . 2 2 Gunslinging 2 | . . . 1 1 2 1 . . 1 Exploded 2 | . 2 2 . . . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Damage Taken 4510 | . 520 84 834 108 776 1023 40 158 967 Core 3554 | . 428 69 649 85 617 793 32 125 756 Absorbed by Shields . | . . . . . . . . . . Redirected to Core 3164 | . 300 48 601 71 554 740 32 113 705 Core Remaining (%) 82 | 100 . 48 . 98 83 . . . . Volleys Fired 325 | 2 42 10 81 8 61 76 10 4 31 Largest 6 | 3 3 3 3 3 4 6 5 5 6 Hottest 378 | 120 120 204 204 168 290 378 308 308 363 Shots Fired 1162 | 6 93 30 243 24 244 314 27 20 161 Gun 1018 | 6 81 . 141 24 244 314 27 20 161 Cannon 132 | . . 30 102 . . . . . . Launcher 12 | . 12 . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 1119 | 6 81 30 243 24 244 314 27 20 130 Explosive 12 | . 12 . . . . . . . . Electromagnetic 31 | . . . . . . . . . 31 Robot Hit Streak 26 | 2 9 7 13 12 22 26 13 16 14 Robot Miss Streak 3 | 2 2 3 2 1 3 2 . 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets 30 | . 1 . 6 1 8 7 . . 7 Max Gunslinging Chain 2 | . 1 . 2 1 2 1 . . 1 Shots Hit Robots 753 | 2 51 18 136 17 181 216 10 10 112 Core Hits 313 | 1 35 6 53 5 60 111 . 9 33 Critical Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 16411 | 22 1189 420 2646 264 3616 5354 215 341 2344 Guns 14008 | 22 535 . 1637 264 3616 5259 215 215 2245 Cannons 1295 | . . 286 1009 . . . . . . Explosions 1108 | . 654 134 . . . 95 . 126 99 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 15148 | 22 535 420 2646 264 3616 5259 215 215 1956 Explosive 749 | . 654 . . . . 95 . . . Electromagnetic 514 | . . . . . . . . 126 388 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . 2 2 3 3 Average Corruption 2 | . . . . . . 2 2 2 3 Corruption Purged . | . . . . . . . . . . Effects 24 | . . . . . . 14 . 2 8 Message Errors 1 | . . . . . . 1 . . . Matter Fused 4 | . . . . . . . . 1 3 Heat Flow Errors 2 | . . . . . . 2 . . . Energy Discharges 2 | . . . . . . 1 . . 1 Data Loss (minor) 5 | . . . . . . 2 . 1 2 Targeting Errors 9 | . . . . . . 8 . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 141 | . 49 12 18 . . 62 . . . Projectiles 30 | . . 12 18 . . . . . . Explosions 111 | . 49 . . . . 62 . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 124 | . 92 . . . . . . 32 . Shots 5 | . 3 . . . . . . 2 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 450 | 100 136 304 450 . 198 194 63 126 197 Average Temperature 82 | 56 30 110 114 . 88 67 42 58 71 Received Heat Transfer 1524 | . 210 42 222 6 342 453 . 9 240 Effects 4 | . . . 4 . . . . . . Shutdowns 2 | . . . 2 . . . . . . Energy Bleed 2 | . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Melted 75 | . 2 . 12 2 14 26 . 1 18 Heat Transferred 25856 | 50 1200 718 4773 481 6452 8308 370 370 3134 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Peak Influence 960 | 5 331 204 454 244 592 960 336 351 797 Average Influence 326 | . 182 78 252 160 387 543 331 302 505 Maximum Alert Level 3 | . 1 1 2 1 2 3 1 1 3 Low Security (%) 24 | 100 60 96 22 36 9 . . . . Level 1 50 | . 39 3 76 63 40 41 100 100 36 Level 2 17 | . . . 1 . 49 27 . . 52 Level 3 7 | . . . . . . 31 . . 11 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 23 | . 2 . 4 . 7 9 . 1 . Investigation 10 | . 1 . 2 . 3 3 . 1 . Extermination 1 | . . . . . . 1 . . . Reinforcement 9 | . 1 . 2 . 3 3 . . . Assault 3 | . . . . . 1 2 . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Distress Signals 6 | . 3 . 2 . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 231 | . 25 4 61 5 54 52 8 5 17 Peak Tracking Total 9 | . 4 3 5 3 5 7 6 2 9 Tactical Retreats 14 | . . . 6 . 1 4 1 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Traps Triggered 5 | . . . . . . 2 . 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Machines Disabled 28 | . 2 4 10 2 6 1 . 2 1 Max in Single Turn 4 | . 1 4 1 1 1 1 . 2 1 Garrison Access 1 | . . . . . . 1 . . . Garrison Relay 2 | . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Machines Accessed 33 | . 5 1 9 3 6 7 . 2 . Terminals 28 | . 5 1 9 2 6 4 . 1 . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 123 | . 20 2 50 9 19 20 . 3 . Successful 59 | . 13 2 26 4 7 6 . 1 . Failed 64 | . 7 . 24 5 12 14 . 2 . Catastrophic 7 | . 1 . 1 1 2 1 . 1 . Database Lockouts . | . . . . . . . . . . Manual 63 | . 10 1 36 6 7 3 . . . Terminals 114 | . 20 2 50 8 19 13 . 2 . Fabricators 3 | . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . 1 . Terminal Hacks 40 | . 8 2 16 4 7 3 . . . Robot Schematic 2 | . . . 2 . . . . . . Robot Analysis 4 | . 1 . 3 . . . . . . Prototype ID Bank 4 | . 1 . 3 . . . . . . Open Door 1 | . . . . 1 . . . . . Branch Access Points 3 | . . . 1 . 1 1 . . . Terminal Index 2 | . 1 . . . 1 . . . . Fabricator Index 1 | . . . . . . 1 . . . Alert Level 5 | . 2 . 1 . 2 . . . . Unreport Threat 8 | . . 1 4 1 2 . . . . Locate Traps 4 | . 3 . . . . 1 . . . Dispatch Records 1 | . . . . 1 . . . . . Recall Investigation 1 | . . . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 3 | . . 1 1 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Load Schematic 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . Unlock Access 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 41 | . 10 . 28 . . 3 . . . Terminals 15 | . 5 . 10 . . . . . . Track 2 | . . . 2 . . . . . . Assimilate 4 | . 1 . 3 . . . . . . Botnet 6 | . 3 . 3 . . . . . . Detonate 1 | . . . 1 . . . . . . Operators 2 | . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Reject 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 32 | . 5 1 9 2 6 7 . 2 . Full Trace Events 13 | . 1 . 3 2 3 3 . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . 2 . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Total Allies 7 | . 1 1 2 3 . . . . . Largest Group 4 | . 1 2 1 4 4 . . . . Highest-Rated Group 50 | . 10 40 10 50 50 . . . . Highest-Rated Ally 31 | . 10 31 10 16 16 . . . . Total Orders 53 | . 12 4 25 5 7 . . . . STAY 15 | . 6 1 6 2 . . . . . GOTO 15 | . . 1 10 1 3 . . . . FOLLOW 23 | . 6 2 9 2 4 . . . . Ally Attacks 77 | . . 5 . 8 64 . . . . Total Damage 850 | . . 62 . 82 706 . . . . Kills 10 | . . 1 . . 9 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Robot Analysis Total 3 | . 1 . 2 . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Turns Passed 6756 | 56 855 468 1427 601 975 1466 149 250 509 Spaces Moved 4287 | 37 583 356 859 467 555 858 94 174 304 Core 4 | 4 . . . . . . . . . Treads . | . . . . . . . . . . Legs 4283 | 33 583 356 859 467 555 858 94 174 304 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 122 120 120 120 Average Speed 120 | 112 120 120 120 120 122 122 124 120 120 Slowest Speed 150 | 120 120 120 120 122 123 122 150 120 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 56 | 4 88 59 92 98 64 28 70 7 55 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 14 | . 4 . . . . 2 8 . . Terrain Destroyed 117 | . 64 10 . . 3 28 10 . 2 Melee . | . . . . . . . . . . Projectile 35 | . . 1 . . 3 21 10 . . AOE 82 | . 64 9 . . . 7 . . 2 Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Total 5091 | 44 656 374 1071 486 699 1072 108 204 377 Wait 208 | . 10 9 58 4 22 66 2 18 19 Move 4279 | 36 582 355 858 466 554 858 93 173 304 Hop . | . . . . . . . . . . Pick Up 2 | . . . . . . 1 1 . . Fast Attach 52 | 6 6 . 13 3 10 8 1 1 4 Attach 1 | . . . . . . . . 1 . Detach 5 | . . . . . 2 2 . 1 . Swap 6 | . . . 3 . 1 1 . . 1 Drop 32 | . 5 . 10 1 7 5 1 . 3 Fire 325 | 2 42 10 81 8 61 76 10 4 31 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . 2 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 179 | . 11 . 48 4 42 55 . 6 13 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: [*Fac] / Sto x2 / *Low x2) -7/Waste -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 13 | -11/Scrapyard | Upgraded with Weapon slot (x2) 22 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 363 | -10/Materials | Discovered new exit (range 11) 531 | -10/Materials | Reached level 2 539 | -10/Materials | Discovered new exit (range 15) 580 | -10/Materials | Build established: Mutant 841 | -10/Materials | Discovered new exit (range 4) 904 | -10/Materials | Discovered new exit (range 8) 912 | -10/Materials | Entered Mines 912 | -10/Mines | Accompanied by 1 ally 943 | -10/Mines | Received a Mining Laser from a helpful Derelict 966 | -10/Mines | Build established: Gunner 1037 | -10/Mines | Learned Materials non-interactive machine intel 1047 | -10/Mines | Reached level 3 1157 | -10/Mines | Core integrity fell below 50% 1160 | -10/Mines | Discovered new exit (range 4) 1200 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1201 | -10/Mines | Discovered new exit (range 5) 1254 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1286 | -10/Mines | Assembled infested the area 1296 | -10/Mines | Learned Materials interactive machine intel 1368 | -10/Mines | Met 8R-AWN 1380 | -10/Mines | Entered Materials 1380 | -9/Materials | Accompanied by 1 ally 1381 | -9/Materials | Loaded intel: 29 non-interactive machine locations 1381 | -9/Materials | Core integrity fell below 50% 1382 | -9/Materials | Loaded intel: 18 interactive machine locations 1382 | -9/Materials | Reached level 4 1611 | -9/Materials | Reached level 5 1636 | -9/Materials | Upgraded with Utility slot (x1) 1680 | -9/Materials | Identified exit to Mines 1685 | -9/Materials | Discovered new exit (range 16) 1705 | -9/Materials | Upgraded with Propulsion slot (x1) 1705 | -9/Materials | Upgraded with Utility slot (x1) 1710 | -9/Materials | Upgraded with Utility slot (x2) 1950 | -9/Materials | Reached level 6 2221 | -9/Materials | Discovered new exit (range 8) 2368 | -9/Materials | Reached level 7 2391 | -9/Materials | Upgraded with Utility slot (x1) 2600 | -9/Materials | Reached level 8 2641 | -9/Materials | Discovered new exit (range 11) 2807 | -9/Materials | Entered Mines 2807 | -9/Mines | Accompanied by 1 ally 2882 | -9/Mines | Discovered new exit (range 3) 3041 | -9/Mines | Learned location of Storage (-7) 3103 | -9/Mines | Discovered new exit (range 13) 3117 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3261 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3268 | -9/Mines | Upgraded with Weapon slot (x1) 3277 | -9/Mines | Upgraded with Propulsion slot (x1) 3408 | -9/Mines | Entered Materials 3408 | -8/Materials | Accompanied by 4 allies 3410 | -8/Materials | Reached level 9 3426 | -8/Materials | Reached level 10 3431 | -8/Materials | Build established: Commander-Gunner 3551 | -8/Materials | Reached level 11 3801 | -8/Materials | Discovered new exit (range 8) 3860 | -8/Materials | Reached level 12 3962 | -8/Materials | Build established: Gunner 3979 | -8/Materials | Discovered new exit (range 4) 4208 | -8/Materials | First assault squad dispatched 4383 | -8/Materials | Entered Factory 4385 | -7/Factory | Reached level 13 4636 | -7/Factory | Identified exit to Storage 4636 | -7/Factory | Identified exit to Lower Caves 4693 | -7/Factory | Reached level 14 5103 | -7/Factory | Core integrity fell below 50% 5183 | -7/Factory | First assault squad dispatched 5228 | -7/Factory | Reached level 15 5464 | -7/Factory | Discovered new exit (range 14) 5502 | -7/Factory | Upgraded with Weapon slot (x1) 5505 | -7/Factory | Upgraded with Power slot (x1) 5505 | -7/Factory | Upgraded with Weapon slot (x1) 5691 | -7/Factory | Upgraded with Utility slot (x1) 5849 | -7/Factory | Manually triggered Chute Trap 5849 | -7/Factory | Sucked down chute 5849 | -7/Factory | Entered Waste 5860 | -7/Waste | Spotted C-40 Crusher 5860 | -7/Waste | Spotted C-40 Crusher 5878 | -7/Waste | Found Broken Imp. Powered Armor 5888 | -7/Waste | Spotted C-40 Crusher 5899 | -7/Waste | Spotted C-40 Crusher 5908 | -7/Waste | Spotted C-40 Crusher 5919 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5929 | -7/Waste | Spotted C-40 Crusher 5932 | -7/Waste | Discovered new exit (range 20) 5998 | -7/Waste | Entered Factory 6225 | -7/Factory | Identified exit to Garrison 6248 | -7/Factory | Entered Garrison 6248 | -7/Garrison | Reached level 16 6279 | -7/Garrison | Build established: Executioner 6286 | -7/Garrison | Triggered checkpoint 6321 | -7/Garrison | Garrison Relay disabled 6370 | -7/Garrison | Triggered checkpoint 6456 | -7/Garrison | Spotted B-75 Beast 6469 | -7/Garrison | Destroyed B-75 Beast 6560 | -7/Garrison | Triggered checkpoint 6567 | -7/Garrison | Garrison Relay disabled 6632 | -7/Garrison | Discovered new exit (range 8) 6682 | -7/Garrison | Triggered checkpoint 6699 | -7/Garrison | Core integrity fell below 20% 6750 | -7/Garrison | Triggered checkpoint 6757 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06687_ Stasis field depleted. 06695_ System corrupted: Matter fused (-7). 06696_ S-27 Virus destroyed. 06696_ Switching to secondary target: Y-54 Guardian. 06699_ Protomatter-23 decays. 06699_ S-27 Virus destroyed. 06699_ Switching to secondary target: Y-54 Guardian. 06701_ S-27 Virus destroyed. 06701_ Switching to secondary target: Y-54 Guardian. 06706_ Gatling Laser fried. 06706_ Y-54 Guardian destroyed. 06706_ Switching to secondary target: Y-54 Guardian. 06706_ Y-54 Guardian destroyed. 06709_ Acquired 37 matter. 06750_ Beams of light sweep through the air. An alarm sounds. 06754_ G-47 Trooper heat spikes uncontrollably. 06755_ G-47 Trooper heat damages Imp. Heat Sink, Particle Gun, Lgt. Nuclear Core, Aluminum Leg. 06756_ Destroyed Particle Gun. 06756_ Aluminum Leg melted. 06756_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##??????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ????????????????????????#g #?????????????????????? | | ??????????????########### ################??????? | | ??????????????# !% @ ????? | | ??????????????# ????? | | ??????????????# ????? | | ??????????????# #########################??????? | | ???? ???????# #??????????????????????????????? | | ???? ???????# #??????????????????????????????? | | ???# #??????# #??????????????????????????????? | | ???# #??????# #??????????????????????????????? | | ???# #??????# #??????????????????????????????? | | ???# #??????# #??????????????????????????????? | | ???# ##""""## #??????????????????????????????? | | ???# #??????????????????????????????? | | ???# #??????????????????????????????? | | ???# #??????????????????????????????? | | ???# ## ## #??????????????????????????????? | | ???# ## ## ###????????????????????????????? | | ???" #????????????????????????????? | | ???" #????????????????????????????? | | ???" #????????????????????????????? | | ???" #????????????????????????????? | | ???# ## ## %###????????????????????????????? | | #### ## ## =*##########???????#########?????? | | !=[%=*! #??????#! #[ #[ #?????? | | !=%=%![ #??????#! #[ #[ #?????? | | #### =[####### #???????! #[ #[ #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Coolant Potential 65 Energy Generation 32 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 550 Resistance: KI 30 Resistance: TH 20 Resistance: EM 15 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 24 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Levels Raised 15 | . 1 1 5 . 4 3 . . 1 XP Earned 26411 | 3000 2115 1452 7200 897 5821 4655 97 240 934 XP Spent 23250 | 1920 . . 8990 2200 1800 6350 1600 . 390 Upgrades 35 | 5 . . 11 2 4 6 4 . 3 Power Slot 1 | . . . . . . 1 . . . Propulsion Slot 3 | 1 . . 1 1 . . . . . Utility Slot 6 | . . . 5 . . 1 . . . Weapon Slot 5 | 2 . . . 1 . 2 . . . Heat Dissipation 6 | 2 . . 1 . . . . . 3 Inventory Capacity 2 | . . . . . . 2 . . . Sight Range 4 | . . . . . . . 4 . . TH Resistance % 4 | . . . . . 4 . . . . TH Damage % 4 | . . . 4 . . . . . . Protomatter Created 2357 | . 148 9 374 26 752 688 . 94 266 Integrity Restored 3625 | . 210 . 1011 76 784 1166 . 99 279 Core 2953 | . 189 . 957 76 528 891 . 63 249 Parts 672 | . 21 . 54 . 256 275 . 36 30 Protomatter Decayed 1144 | . 35 20 34 . 614 260 . 59 122 Game ------ Seed WeldingRemoteGuard Manual? 0 Play Time 00:57:58 Cumulative 839.2 hours Start 2019.12.23 @ 17:05:55 End 2019.12.23 @ 18:01:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 305 Rogue 305 Adventurer 0 Explorer 0 Win Type - Total 12 Types 11/0/1/0/0/0/0 Lore% 77 Gallery% 86 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06ea3a52-15eb-4c4d-882e-4a3cac3061ff