Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 00:49:48 Player: Andru7428 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (92) 460 Value Destroyed (2815) 2815 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (302) 302 TOTAL SCORE: 5637 Bonus ------- Follower Combat Kills 102 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Warm (153) Movement Walking (180) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VSS Leg > --- UTILITY (4) ------ Large Storage Unit Melee Analysis Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (15) --- Light Nuclear Core Structural Scanner Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Armor Integrity Analyzer Trap Extractor (4/4 Armageddon) Heavy Rocket Launcher Flail Armageddon Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Heavy Armor Plating > --- WEAPON ----------- Heavy Flail Katana > --- INVENTORY -------- Aluminum Leg Titanium Leg VSS Leg Structural Scanner Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Armor Integrity Analyzer Light Armor Plating Improved Light Armor Plating Insulated Plating Improved EM Shotgun Improved EM Shotgun Heavy Rocket Launcher Flail [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Flail Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 81 | 7 6 8 30 17 13 Power 10 | 1 . 2 6 . 1 Engine 9 | 1 . 1 6 . 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 28 | 2 2 3 10 4 7 Treads 3 | 2 1 . . . . Leg 25 | . 1 3 10 4 7 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 2 2 2 6 7 5 Device 5 | 1 . . . 2 2 Storage 5 | 1 1 1 2 . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 13 | . 1 1 4 4 3 Artifact . | . . . . . . Weapon 19 | 2 2 1 8 6 . Energy Gun 4 | . . . 3 1 . Energy Cannon 1 | . 1 . . . . Ballistic Gun 7 | 2 . . 5 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 5 | . 1 1 . 3 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Corrupted Parts 1 | . . 1 . . . System Corruption 2 | . . 2 . . . Parts Lost 27 | . 3 2 1 5 16 Power 5 | . . 1 1 1 2 Propulsion 12 | . 1 1 . 1 9 Utility 8 | . 1 . . 3 4 Weapon 2 | . 1 . . . 1 Highest Loss Streak 10 | . 3 2 1 2 10 To Critical Strikes . | . . . . . . Average Backups 10 | 4 8 9 10 14 12 Power . | . 1 . . . . Propulsion 2 | 2 3 1 1 2 2 Utility 4 | . 1 2 4 6 7 Weapon 3 | . 2 4 3 4 2 Tool/Special . | . . . . . . Unused Backups 20 | . 2 5 3 4 6 Power 1 | . . . . . 1 Propulsion 7 | . 2 3 . 2 . Utility 8 | . . 1 1 2 4 Weapon 4 | . . 1 2 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 99 99 98 92 93 Engine 10 | . 14 13 8 9 8 Treads 5 | . 28 . . . . Leg 29 | . . 27 43 35 35 Device 4 | . 11 4 . 4 . Storage 11 | . 14 14 11 9 9 Processor 1 | . . . . 3 9 Protection 9 | . 1 9 10 13 13 Energy Gun 1 | . . . 1 5 . Ballistic Gun 9 | . 23 . 19 . . Impact Weapon 8 | . . 27 1 7 8 Slashing Weapon 2 | . . . . 4 9 Peak Build Rating 30 | 7 9 12 18 30 30 Average Rating 16 | 4 7 9 15 23 27 On Entrance 12 | . 7 9 12 17 30 Naked Turns . | . . . . . . Heaviest Build 49 | 15 22 22 40 49 47 Greatest Support 57 | 40 40 40 43 55 57 Greatest Overweight (x) 2 | . . 1 . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 11 | 6 9 10 10 15 15 Most Carried 15 | 6 10 10 15 15 15 Average Carried 11 | 4 8 9 10 14 13 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 15 | 6 10 10 15 14 10 Class Distribution -------------------- 43% | Mutant 36% | Scavenger-Mutant 19% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 2178 | 282 294 150 977 300 175 Remotely . | . . . . . . Salvage Created 4133 | 93 556 100 1450 1134 800 Parts 208 | 7 37 6 83 54 21 Haulers Intercepted 11 | . 2 . 6 3 . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 73 | . 14 5 25 20 9 Melee 21 | . . 4 . 13 4 Guns 38 | . 10 . 25 3 . Cannons 4 | . 4 . . . . AOE 2 | . . . . 2 . Classes Destroyed 12 | 2 4 . 5 . 1 Worker 1 | . . . 1 . . Builder 2 | . . . 1 1 . Tunneler 1 | 1 . . . . . Hauler 11 | . 2 . 6 3 . Recycler 1 | 1 . . . . . Watcher 3 | . 1 . 2 . . Swarmer 14 | . 6 3 5 . . Grunt 38 | . 8 2 9 14 5 Brawler 2 | . . . 1 1 . Duelist 2 | . . . 1 . 1 Sentry 16 | . . . 9 5 2 Hunter 1 | . . . . . 1 Best Kill Streak 5 | 2 5 2 5 3 2 Combat Bots Only 5 | . 5 2 5 3 3 Max Kills in Single Turn 2 | 1 2 1 1 2 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . . 2 . Melee 1 | . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 522 | . 90 32 152 103 145 Missed 131 | . 17 8 42 25 39 Hits 391 | . 73 24 110 78 106 Melee 6 | . . . . 2 4 Projectile 385 | . 73 24 110 76 102 Critical Strikes 16 | . 4 . 2 6 4 Damage Taken 5910 | . 794 341 1313 1244 2218 Core 900 | . 119 50 170 140 421 Absorbed by Shields 190 | . . . . 190 . Regen/Repaired (Parts) 398 | . 85 . 147 166 . Core Remaining (%) 63 | 100 . 32 57 . . Volleys Fired 181 | 2 47 . 106 26 . Largest 2 | 2 2 . 2 2 . Hottest 90 | 40 80 . 68 90 . Shots Fired 341 | 4 94 . 210 33 . Gun 323 | 4 83 . 210 26 . Cannon 11 | . 11 . . . . Launcher 7 | . . . . 7 . Special . | . . . . . . Kinetic 291 | 4 83 . 204 . . Thermal 11 | . 11 . . . . Explosive 7 | . . . . 7 . Electromagnetic 32 | . . . 6 26 . Robot Hit Streak 22 | 3 8 . 22 5 . Robot Miss Streak 4 | . 4 . 4 3 . Penetration Max . | . . . . . . Secondary Targets 6 | . 2 . 3 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 367 | 3 60 11 164 75 54 Core Hits 132 | 3 27 1 51 33 17 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 8 | . 1 2 . 2 3 Critical Strikes 23 | . 1 2 . 7 13 Destroy 1 | . 1 . . . . Smash 9 | . . 2 . 3 4 Sever 13 | . . . . 4 9 Melee Attacks 176 | . 1 18 1 66 90 Impact 91 | . 1 18 1 35 36 Slashing 85 | . . . . 31 54 Piercing . | . . . . . . Sneak Attacks 6 | . . 1 . 5 . Combat Hostiles 1 | . . 1 . . . Follow-up Attacks 24 | . . 1 . 9 14 Damage Inflicted 8747 | 41 801 472 2497 2608 2328 Guns 3559 | 41 673 . 2497 348 . Cannons 128 | . 128 . . . . Explosions 430 | . . . . 430 . Melee 4630 | . . 472 . 1830 2328 Ramming . | . . . . . . Kinetic 3141 | 41 673 . 2427 . . Thermal 231 | . 128 . . 103 . Explosive 327 | . . . . 327 . Electromagnetic 418 | . . . 70 348 . Impact 2674 | . . 472 . 1055 1147 Slashing 1956 | . . . . 775 1181 Piercing . | . . . . . . Highest Corruption 2 | . . 2 . . . Average Corruption 2 | . . 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 764 | . . 124 . 274 366 Projectiles . | . . . . . . Explosions 31 | . . . . 31 . Melee 733 | . . 124 . 243 366 Knockbacks 7 | . . 3 . 1 3 Impact 7 | . . 3 . 1 3 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 94 | . . . . 94 . Shots 4 | . . . . 4 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 346 | . 252 . 22 346 307 Average Temperature 69 | . 72 . 4 114 157 Received Heat Transfer 2475 | . 333 177 441 559 965 Effects 3 | . . . . 3 . Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 10 | . . 1 . 3 6 Combat Hostiles 8 | . . 1 . 2 5 Parts Fried 9 | . . 1 . 5 3 Impact Corruptions 23 | . . 5 . 8 10 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 409 | . 259 . . 150 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Maximum Alert Level 2 | . . . 1 . 2 Low Security (%) 88 | 100 100 100 90 100 26 Level 1 7 | . . . 9 . 41 Level 2 4 | . . . . . 32 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 478 | 10 186 98 226 194 478 Initial 97 | . . 39 . 94 97 Average 96 | 1 64 17 115 64 296 Influence Increases 2653 | 10 406 267 904 625 441 Destroy 0b10 Robot/C 1620 | . 280 200 560 400 180 Destroy 0b10 Robot/NC 125 | 10 15 . 55 20 25 Destroy Leader 420 | . 56 40 188 106 30 Allied During Kill 36 | . . 27 9 . . Trap Triggered on 0b10 10 | . . . . . 10 Successful Hack 43 | . 23 . 15 5 . Select Force Hacks 30 | . . . 30 . . Disable Machine 75 | . . . 15 . 60 Destroy Structure 69 | . 2 . 2 49 16 Lose Combat Pursuer 225 | . 30 . 30 45 120 Influence Decreases 2275 | 10 303 370 678 701 213 Entered New Map 249 | . . 64 . 132 53 Time Decay 1367 | 10 273 185 482 417 . Lost Part 270 | . 30 20 10 50 160 Lost Ally 60 | . . 20 40 . . Purge Threat 329 | . . 81 146 102 . Squads Dispatched 9 | . 1 . 5 3 . Investigation 2 | . . . 2 . . Extermination . | . . . . . . Reinforcement 7 | . 1 . 3 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 5 | . . . . 4 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 125 | . 23 10 41 31 20 Peak Tracking Total 8 | . 6 3 8 4 7 Tactical Retreats 11 | . 2 . 2 3 4 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 5 | . . . 1 . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed 1 | . . . . . 1 Triggered 1 | . . . . . 1 Most Traps Carried 6 | . . . . . 6 Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 5 | . . . 1 . 4 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 28 | . 8 1 10 8 1 Terminals 22 | . 7 1 7 6 1 Fabricators . | . . . . . . Repair Stations 4 | . 1 . 2 1 . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 73 | . 28 2 23 19 1 Successful 41 | . 21 1 11 8 . Failed 32 | . 7 1 12 11 1 Catastrophic 6 | . . 1 2 2 1 Database Lockouts . | . . . . . . Manual 45 | . 23 2 12 8 . Terminals 55 | . 25 2 13 14 1 Fabricators . | . . . . . . Repair Stations 15 | . 3 . 8 4 . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 10 | . 5 1 2 2 . Part Schematic 1 | . 1 . . . . Robot Analysis 2 | . 2 . . . . Alert Level 1 | . . . . 1 . Unreport Threat 4 | . . 1 2 1 . Locate Traps 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 13 | . 3 . 6 4 . Scan Component 7 | . 2 . 3 2 . Repair 6 | . 1 . 3 2 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 17 | . 13 . 3 1 . Terminals 16 | . 13 . 2 1 . Botnet 10 | . 7 . 2 1 . Skim 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Tunnel 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 26 | . 8 1 9 7 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 6 | . 1 . 3 2 . Time 224 | . 26 . 115 83 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 2 . . Highest-Rated Group 40 | . . 40 24 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 48 | . . 17 31 . . Total Damage 465 | . . 190 275 . . Kills 9 | . . 5 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Active Infowar (turns) 1311 | 13 905 391 . . 2 Structural 2 | . . . . . 2 Seismic 1309 | 13 905 391 . . . Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 5873 | 91 1087 1148 1508 1300 739 Spaces Moved 3155 | 44 544 668 779 719 401 Core 1 | 1 . . . . . Treads 591 | 43 544 4 . . . Legs 2563 | . . 664 779 719 401 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 120 110 Average Speed 136 | 157 160 160 120 122 121 Slowest Speed 270 | 160 160 190 120 190 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 4 78 100 83 55 51 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 2 | . . 2 . . . Spaces Dug 13 | . 1 . . 5 7 Terrain Destroyed 66 | . 1 . . 58 7 Melee 13 | . 1 . . 5 7 Projectile . | . . . . . . AOE 53 | . . . . 53 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 4161 | 59 662 727 1149 1026 538 Wait 451 | . 45 21 182 174 29 Move 3150 | 43 543 667 778 719 400 Hop . | . . . . . . Pick Up 54 | 7 9 7 14 13 4 Fast Attach 20 | 6 1 . 3 6 4 Attach 23 | 1 3 2 3 6 8 Detach 1 | . . . . . 1 Swap 67 | . 10 7 33 12 5 Drop 61 | . 3 8 29 17 4 Fire 181 | 2 47 . 106 26 . Melee 142 | . 1 15 1 53 72 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 10 | . . . . . 10 Rewire . | . . . . . . Trap 1 | . . . . . 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 5) 313 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 16) 781 | -10/Materials | Repaired Assault Rifle 921 | -10/Materials | Lost 3 parts (1n1u1w) 931 | -10/Materials | Discovered new exit (range 13) 947 | -10/Materials | Discovered new exit (range 8) 1179 | -10/Materials | Entered Mines 1200 | -10/Mines | Core integrity fell below 50% 1299 | -10/Mines | Learned location of 1 exit from Materials 1419 | -10/Mines | Discovered new exit (range 5) 1437 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1563 | -10/Mines | Identified exit to Materials 1698 | -10/Mines | Discovered new exit (range 8) 1742 | -10/Mines | Learned location of Storage (-7) 2160 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2327 | -10/Mines | Entered Materials 2327 | -9/Materials | Accompanied by 2 allies 2327 | -9/Materials | Evolved 2 slots: Propulsion x2 2328 | -9/Materials | Identified exit to Materials 2446 | -9/Materials | Discovered new exit (range 16) 2847 | -9/Materials | Build established: Scavenger-Mutant 3070 | -9/Materials | Discovered exit to Materials (range 9) 3167 | -9/Materials | Repaired Imp. Aluminum Leg 3201 | -9/Materials | Repaired Med. Armor Plating 3253 | -9/Materials | Repaired Imp. Assault Rifle 3293 | -9/Materials | Discovered new exit (range 12) 3816 | -9/Materials | Discovered exit to Materials (range 10) 3835 | -9/Materials | Entered another Materials area 3835 | -8/Materials | Evolved 2 slots: Utility x2 4105 | -8/Materials | Repaired Med. Armor Plating 4157 | -8/Materials | Repaired Imp. EM Shotgun 4429 | -8/Materials | Discovered new exit (range 16) 4941 | -8/Materials | Discovered new exit (range 4) 5135 | -8/Materials | Identified exit to Garrison 5135 | -8/Materials | Entered Garrison 5190 | -8/Garrison | Build established: Scavenger-Gladiator 5369 | -8/Garrison | Triggered checkpoint 5424 | -8/Garrison | Lost 4 parts (1p2n1u) 5502 | -8/Garrison | Discovered new exit (range 13) 5536 | -8/Garrison | Core integrity fell below 50% 5555 | -8/Garrison | Triggered checkpoint 5763 | -8/Garrison | Triggered checkpoint 5811 | -8/Garrison | Spotted B-75 Beast 5814 | -8/Garrison | Discovered new exit (range 11) 5827 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5867 | -8/Garrison | Core integrity fell below 20% 5874 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 05850_ Critical hit (Burn: +37). 05851_ Katana follow-up attack on B-75 Beast. 05857_ C-30 ARC destroyed. 05859_ Carbon-fiber Leg destroyed. 05860_ Imp. Light Armor Plating destroyed. 05863_ Aluminum Leg destroyed. 05863_ Critical hit (Meltdown: +320). 05863_ Aluminum Leg destroyed. 05863_ Knocked back. 05863_ Hvy. Flail destroyed. 05864_ Acquired 8 matter. 05865_ Acquired 12 matter. 05866_ Aluminum Leg destroyed. 05866_ Knocked back. 05868_ B-75 Beast Lyr. Medium Armor Plating severed. 05869_ Aluminum Leg destroyed. 05869_ Knocked back. 05873_ Imp. Ion Engine destroyed. 05873_ B-75 Beast Imp. Medium Treads severed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#######??????????????????? | | ????????????????????????#C C C#??????????????????? | | ????????????????????????# %% #??????????????????? | | ????????????????????????# YY% #??????????????????? | | ???????????????????????##!=% #??????????????????? | | ???????????????????????#%@BB C#??????????????????? | | ???????????????????????###BB ##??????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# +???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????############# #???????????????????? | | ?????????????# + #???????????????? | | ?????????????# " " #????????????? | | ?????????????# ######### ##### ####????????????? | | ?????????????# #???????# #?????##???????????????? | | ?????????????# #???????# #??????????????????????? | | ?????????????# #???????# #??????????????????????? | | ?????????????# #???????# ??????????????????????? | | ?????????????# #???????###??????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ??######""""## ##???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ?## ^ ## ## #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 15 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 2 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 15% | -10/Materials Imp. Aluminum Leg | 72% | -9/Materials Med. Armor Plating | 58% | -9/Materials Imp. Assault Rifle | 50% | -9/Materials Med. Armor Plating | 10% | -8/Materials Imp. EM Shotgun | 17% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemIntegrityCloak Manual? 0 Play Time 00:43:59 Cumulative 322.9 hours Start 2025.05.14 @ 21:46:36 End 2025.05.16 @ 00:49:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 72 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4d7cd5e-a0a5-4f97-9273-eca2ed3cd650