Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.25 @ 21:29:52 Player: FR-13D Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (144) 720 Value Destroyed (6396) 6396 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (3283) 3283 TOTAL SCORE: 18759 Bonus ------- High Alert Combat Kills 233 Follower Combat Kills 1812 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -362 Cogmind --------- Core Integrity 0/1450 Matter 260/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Antimatter Reactor Reinforced Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Salvage Targeting Computer Improved Targeting Computer Advanced Powered Armor > --- WEAPON ----------- Enhanced Nova Cannon Hypervelocity Railgun Micro-nuke Launcher > --- INVENTORY -------- High-capacity Matter Pod Advanced Powered Armor Hypervelocity Railgun Improved Plasma Cutter RU-N14's Throwing Claymores [Rating: 145] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Armored Huge Wheel Treads Improved Medium Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Utility Salvage Targeting Computer Device Improved Sensor Array Storage Small Storage Unit Processor Salvage Targeting Computer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Res Slots Evolved 16 | . . . . . 4 2 . . . . 2 2 . . . . 2 2 . 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Propulsion 5 | . . . . . 2 . . . . . 1 . . . . . 1 1 . . Utility 8 | . . . . . 2 2 . . . . . 1 . . . . 1 1 . 1 Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 154 | 7 3 1 . 4 12 29 5 7 6 1 5 16 4 . . . 6 1 32 15 Power 17 | 1 . . . 1 1 2 . 1 . . 2 4 . . . . 1 . 2 2 Engine 10 | 1 . . . 1 . 2 . 1 . . 2 3 . . . . . . . . Core 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Reactor 5 | . . . . . . . . . . . . 1 . . . . . . 2 2 Propulsion 63 | 2 . 1 . 2 4 15 2 2 . . 2 6 1 . . . 1 1 18 6 Treads 10 | . . . . . . 5 . . . . 2 2 . . . . 1 . . . Leg 33 | 2 . 1 . 2 2 2 2 . . . . . . . . . . . 18 4 Wheel 20 | . . . . . 2 8 . 2 . . . 4 1 . . . . 1 . 2 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 38 | 2 1 . . . 5 6 2 1 2 . 1 6 2 . . . 2 . 4 4 Device 15 | 1 . . . . 2 3 1 1 . . . 2 . . . . 1 . 3 1 Storage 3 | 1 1 . . . . . . . . . . 1 . . . . . . . . Processor 12 | . . . . . 3 3 . . 2 . . . 1 . . . 1 . . 2 Hackware 3 | . . . . . . . . . . . 1 1 1 . . . . . . . Protection 5 | . . . . . . . 1 . . . . 2 . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 36 | 2 2 . . 1 2 6 1 3 4 1 . . 1 . . . 2 . 8 3 Energy Gun 9 | 1 . . . . . 2 . . . 1 . . . . . . . . 4 1 Energy Cannon 4 | . . . . . . 1 . . . . . . . . . . 1 . 1 1 Ballistic Gun 5 | 1 . . . . 1 1 . . . . . . . . . . . . 2 . Ballistic Cannon 6 | . 2 . . . . 2 . 1 . . . . . . . . 1 . . . Launcher 10 | . . . . 1 1 . 1 2 3 . . . 1 . . . . . 1 . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 13 | . . . . . 1 1 . . 3 . . 3 . . . . 1 . 2 2 Corrupted Parts 2 | . . . . . . . 1 . . . . 1 . . . . . . . . System Corruption 18 | . . . . . . . 10 . . . . 8 . . . . . . . . Parts Lost 47 | . . . . . . 3 2 3 . . . 5 . . . 2 . . 6 26 Power 8 | . . . . . . . . 1 . . . 1 . . . 1 . . 1 4 Propulsion 17 | . . . . . . 2 1 1 . . . 2 . . . 1 . . . 10 Utility 13 | . . . . . . 1 1 . . . . 2 . . . . . . 2 7 Weapon 9 | . . . . . . . . 1 . . . . . . . . . . 3 5 Highest Loss Streak 26 | . . . . . . 2 1 3 . . . 3 . . . 1 . . 2 26 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 6 | 2 7 8 8 6 7 7 6 7 8 8 8 5 4 4 4 4 4 4 4 4 Power . | . . . . . . . 1 . . . . . . . . . . . . . Propulsion 1 | 1 5 6 6 4 . . . . . . . . . 1 1 1 . 1 1 . Utility 1 | . 1 2 2 2 3 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Weapon 3 | . . . . . 3 4 4 4 6 7 6 4 3 2 2 2 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . 5 . . 4 6 5 . . 2 . 1 1 . . . . . . 1 2 Power 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Propulsion 7 | . 2 . . 4 . . . . . . . . . . . . . . 1 . Utility 8 | . 1 . . . 4 2 . . . . . . . . . . . . . 1 Weapon 9 | . 1 . . . 2 2 . . 2 . 1 1 . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 100 100 100 100 90 98 99 95 89 92 87 93 92 88 88 79 80 80 93 81 Engine 6 | . 14 14 14 14 3 5 7 6 7 7 8 6 5 5 5 5 5 4 1 . Reactor 1 | . . . . . . . . . . . . 3 5 5 5 2 . . 5 9 Treads 2 | . . . . . . 9 . . . . 7 9 8 . . . 4 4 1 . Leg 13 | . 28 28 28 28 17 4 15 15 11 15 10 4 . . . . . . 23 23 Wheel 8 | . . . . . 11 15 14 10 10 7 6 7 12 17 17 11 10 14 3 . Device 7 | . 11 14 14 14 9 8 10 7 . . . 6 7 5 5 5 5 9 11 9 Storage 5 | . 16 14 14 14 9 7 7 7 7 7 6 1 . . . . . . . . Processor 23 | . . . . . 15 28 24 23 36 38 32 23 26 29 29 29 30 28 28 24 Hackware 1 | . . . . . . . . . . . . 5 5 5 5 5 4 . . . Protection 1 | . . . . . . . 2 7 . . . 1 . . . . . . 1 3 Energy Gun 1 | . 11 . . . . 1 . . . . . . . . . . . . 5 . Ballistic Gun 1 | . 11 . . . 2 6 . . . . . . . . . . . . 2 4 Ballistic Cannon 9 | . 5 28 28 27 14 3 8 7 5 7 6 10 11 11 11 11 8 4 . . Launcher 3 | . . . . . . . 5 6 5 7 6 5 5 5 5 5 3 4 2 2 Peak Build Rating 145 | 7 7 7 7 10 23 37 41 45 46 46 58 73 71 71 71 71 84 84 137 145 Average Rating 52 | 5 7 7 7 7 17 33 38 40 42 46 51 63 66 71 71 66 78 84 120 113 On Entrance 45 | . 7 7 7 7 9 23 37 39 39 46 46 58 65 71 71 71 62 82 84 125 Avg Prop Armor Cover (%) 12 | . . . . . 12 13 6 9 11 14 18 14 12 . . . 11 11 10 5 Naked Turns 75 | . . . . . . . . . . . . . . . . . . . . 75 Heaviest Build 104 | 15 17 17 17 19 20 31 34 34 28 22 35 44 35 35 35 35 41 41 85 104 Greatest Support 187 | 20 20 20 20 20 20 48 50 50 38 40 28 48 66 66 66 66 56 68 187 152 Greatest Overweight (x) 4 | . . . . . 4 2 2 2 . . 1 3 . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . 1 . . . 1 . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 8 8 8 8 8 8 8 8 8 7 5 5 5 5 5 4 5 5 Average Carried 6 | 2 7 8 8 6 7 7 6 7 7 8 7 5 4 5 5 5 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 8 8 8 6 8 8 8 8 5 5 5 5 5 5 4 5 2 Class Distribution -------------------- 47% | Mutant 17% | Derelict-Skirmisher 11% | Scavenger-Skirmisher 10% | Scavenger-Mutant 4% | Skirmisher 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Derelict-Skirmisher | -5/Upper Caves Derelict-Skirmisher | -5/Warlord Derelict-Skirmisher | -4/Proximity Caves Derelict-Skirmisher | -4/Factory Derelict-Skirmisher | -3/Research Derelict-Skirmisher | -3/Armory Scavenger-Skirmisher | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Res Matter Collected 5516 | 285 486 48 . 180 251 528 300 530 208 185 57 798 240 32 . 210 162 . 652 364 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5635 | 129 299 8 . 156 78 900 598 369 . 20 26 455 110 . . 203 . . 1783 501 Parts 257 | 7 25 1 . 13 3 43 16 18 . 1 2 14 3 . . 5 . . 79 27 Haulers Intercepted 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 2 9 . 2 . . 3 . . 4 . . . . Prevented 19 | . . . . . . . 14 3 . 2 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Res Combat Hostiles Destroyed 115 | . 9 1 . 8 2 8 12 14 . 1 1 11 3 . . 10 . . 27 8 Guns 30 | . 9 . . . . 4 . . . . . . . . . . . . 17 . Cannons 42 | . . 1 . 5 2 4 2 2 . 1 1 11 2 . . 3 . . 4 4 AOE 39 | . . . . 3 . . 8 12 . . . . 1 . . 7 . . 4 4 Classes Destroyed 20 | 2 5 . . 1 1 4 2 . . . . 1 . . . 1 . . 2 1 Worker 11 | . . . . . . 3 . . . . . 3 . . . . . . . 5 Builder 4 | . . . . . . 1 . . . . . . . . . . . . . 3 Tunneler 3 | 2 . . . . . . . . . . . 1 . . . . . . . . Hauler 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Recycler 5 | 1 . . . . . 4 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . Watcher 2 | . 1 . . . . . . . . . . . . . . . . . 1 . Swarmer 22 | . 6 1 . 3 . . 1 5 . 1 . . . . . 4 . . . 1 Grunt 48 | . 3 . . 4 . 4 8 8 . . . 4 3 . . 5 . . 7 2 Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . Sentry 10 | . . . . . 2 1 1 1 . . . 1 . . . . . . 4 . Specialist 3 | . . . . . . . . . . . . . . . . . . . 2 1 Hunter 12 | . . . . . . . 1 . . . . 2 . . . . . . 6 3 Programmer 15 | . . . . . . 3 . . . . 1 4 . . . . . . 7 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 Z-Light 1 | . . . . . . . . . . . . 1 . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 16 | 3 6 1 . 3 1 4 4 6 . 1 1 5 3 . . 4 . . 5 16 Combat Bots Only 8 | . 6 1 . 3 1 2 4 6 . 1 1 5 3 . . 4 . . 5 8 Max Kills in Single Turn 5 | 1 2 1 . 3 1 1 1 2 . 1 1 1 1 . . 2 . . 2 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . 1 2 . . . . 1 . . 2 . . 2 2 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Res Hostile Shots Fired 1265 | . 32 . . 21 14 146 56 50 . 8 6 102 15 . . 41 4 . 228 542 Missed 544 | . 7 . . 6 5 51 22 13 . 4 3 31 4 . . 19 1 . 96 282 Hits 721 | . 25 . . 15 9 95 34 37 . 4 3 71 11 . . 22 3 . 132 260 Projectile 721 | . 25 . . 15 9 95 34 37 . 4 3 71 11 . . 22 3 . 132 260 Critical Strikes 19 | . . . . . 1 . . . . . . 3 . . . 1 . . 6 8 Actively Blocked 1 | . . . . . . . . . . . . 1 . . . . . . . . Part Disruptions 7 | . . . . . . 2 . . . . 1 2 . . . . . . 1 1 Damage Taken 13581 | . 224 . . 156 136 1132 485 733 . 64 48 1466 241 . . 404 71 . 2718 5703 Core 2397 | . 27 . . 24 32 89 60 87 . . 16 287 38 . . 73 15 . 186 1463 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 130 | . . . . . . . . . . . . 130 . . . . . . . . Regen/Repaired (Parts) 91 | . . . . . . . . . . . . . . . 91 . . . . . Core Remaining (%) 85 | 100 . . . 79 94 . . . . 66 98 . . . . 60 98 . 85 . Volleys Fired 406 | 5 34 3 . 16 12 71 27 27 . 4 6 56 10 . . 20 6 . 88 21 Largest 3 | 2 2 2 . 2 2 2 2 2 . 1 1 2 2 . . 2 2 . 3 3 Hottest 240 | 70 70 60 . 60 60 108 80 80 . 40 40 80 80 . . 80 80 . 200 240 Shots Fired 734 | 10 68 6 . 31 22 132 29 42 . 4 7 98 17 . . 33 10 . 180 45 Gun 312 | 10 64 . . . . 75 . . . . . . . . . . . . 145 18 Cannon 359 | . 4 6 . 30 22 57 14 22 . 4 7 96 14 . . 26 10 . 29 18 Launcher 58 | . . . . 1 . . 15 20 . . . 2 3 . . 7 . . 6 4 Special 5 | . . . . . . . . . . . . . . . . . . . . 5 Kinetic 425 | 5 36 6 . 30 22 87 14 22 . 4 7 96 14 . . 26 10 . 31 15 Thermal 241 | 5 32 . . . . 45 . . . . . . . . . . . . 141 18 Explosive 47 | . . . . 1 . . 2 17 . . . 2 3 . . 7 . . 6 9 Electromagnetic 18 | . . . . . . . 13 3 . . . . . . . . . . 2 . Phasic 3 | . . . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 19 | 4 4 2 . 2 3 10 15 17 . 5 3 7 8 . . 10 1 . 19 18 Robot Miss Streak 5 | 2 5 1 . 3 3 4 2 3 . 1 2 5 3 . . 5 5 . 4 1 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . 1 . Shots Hit Robots 424 | 6 34 3 . 12 7 87 23 20 . 3 3 49 11 . . 17 2 . 115 32 Core Hits 267 | 3 19 1 . 8 4 27 18 23 . 2 1 25 9 . . 19 1 . 63 44 Critical Kills 7 | . . . . . . 1 . . . . . . . . . . . . 6 . Critical Parts Destroyed 6 | . 1 . . . . 1 . . . . . . . . . . . . 3 1 Critical Strikes 24 | . 3 . . 1 . 2 1 . . . . 4 . . . 1 . . 9 3 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 . Destroy 13 | . 1 . . . . 2 . . . . . . . . . . . . 8 2 Blast 7 | . . . . 1 . . 1 . . . . 4 . . . 1 . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17750 | 77 475 72 . 401 119 2033 1311 1424 . 108 99 1835 445 . . 1401 125 . 4590 3235 Guns 4677 | 77 448 . . . . 1376 . . . . . . . . . . . . 2590 186 Cannons 5370 | . 15 68 . 228 119 657 299 193 . 108 99 1501 202 . . 328 125 . 867 561 Explosions 7454 | . . . . 173 . . 1012 1231 . . . 334 243 . . 1073 . . 1133 2255 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 67 | . 12 4 . . . . . . . . . . . . . . . . . 51 Kinetic 5208 | 40 230 68 . 228 119 1422 299 193 . 108 99 1501 202 . . 328 125 . 148 98 Thermal 4813 | 37 233 . . . . 611 . . . . . . . . . . . . 3371 561 Explosive 6354 | . . . . 173 . . 130 1075 . . . 334 243 . . 1073 . . 1071 2255 Electromagnetic 1038 | . . . . . . . 882 156 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 182 | . . . . . . . . . . . . . . . . . . . . 182 Piercing . | . . . . . . . . . . . . . . . . . . . . . Phasic 88 | . . . . . . . . . . . . . . . . . . . . 88 Highest Corruption 11 | . . . . . . 3 10 9 9 . 1 11 11 11 11 . . . 9 2 Average Corruption 6 | . . . . . . 2 6 9 3 . 1 10 11 11 11 . . . 7 1 Corruption Purged 5 | . . . . . . . 5 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 126 | . . . . . . 15 12 22 4 . 4 28 16 7 1 . . . 16 1 Message Errors 37 | . . . . . . 5 6 7 . . . 7 7 . . . . . 5 . Matter Fused 29 | . . . . . . 1 1 6 1 . . 8 4 2 1 . . . 4 1 Heat Flow Errors 15 | . . . . . . 1 1 3 . . 2 3 1 1 . . . . 3 . Energy Discharges 9 | . . . . . . . 1 2 . . 1 2 1 1 . . . . 1 . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 18 | . . . . . . 3 3 1 1 . . 4 2 3 . . . . 1 . Data Loss (major) 3 | . . . . . . 1 . . . . . 1 1 . . . . . . . Misfires 6 | . . . . . . 1 . 2 . . 1 1 . . . . . . 1 . Alerts 4 | . . . . . . 1 . 1 2 . . . . . . . . . . . Weapon Failures 4 | . . . . . . 1 . . . . . 2 . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 311 | . . . . . . 32 25 34 . . . 54 . . . 29 6 . 53 78 Projectiles 158 | . . . . . . 32 . . . . . 32 . . . 29 6 . 53 6 Explosions 153 | . . . . . . . 25 34 . . . 22 . . . . . . . 72 Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 27 | . 1 1 . . . 4 . . . . 1 14 1 . . 3 2 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 26 | . 1 1 . . . 4 . . . . 1 13 1 . . 3 2 . . . Secondary 1 | . . . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 322 | . . . . . . . 122 31 . . . 22 32 . . . . . 98 17 Shots 13 | . . . . . . . 7 1 . . . 1 1 . . . . . 3 . Rammed 10 | . . . . . . . . . . . . . . . . . . . . 10 Targets Rammed 18 | . 3 1 . . . . . . . . . . . . . . . . . 14 Kicked 8 | . 3 1 . . . . . . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 355 | 36 54 . . 30 22 355 209 257 . . 222 339 114 94 . 1 . . 198 102 Average Temperature 78 | 16 22 . . 15 8 107 93 75 . . 96 112 26 60 . 1 . . 92 20 Received Heat Transfer 1512 | . 60 . . 54 54 309 114 135 . 18 . 63 81 . . 96 . . 123 405 Effects 1 | . . . . . . . . . . . . 1 . . . . . . . . Interference 1 | . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . 3 1 . . . . . . . . . . 4 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 . Parts Melted 20 | . 1 . . . . 2 . . . . . 1 . . . . . . 16 . Heat Transferred 6141 | 111 814 . . . . 1170 . . . . . . . . . . . . 3565 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Res Maximum Alert Level 3 | . . . . . . . . . . . . 1 . . . . 2 1 2 3 Low Security (%) 82 | 100 100 100 . 100 100 100 . . . . 100 86 . . . . . 86 76 33 Level 1 11 | . . . . . . . . . . . . 13 . . . . 87 13 20 22 Level 2 4 | . . . . . . . . . . . . . . . . . 12 . 2 35 Level 3 . | . . . . . . . . . . . . . . . . . . . . 7 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 780 | 10 155 121 . 70 45 50 . . . . 38 235 . . . . 411 223 511 780 Initial 331 | . . 27 . . 23 . . . . . . . . . . . 331 139 98 264 Average 110 | 1 55 28 . 14 10 13 . . . . 4 129 . . . . 318 160 174 356 Influence Increases 5918 | 15 268 151 . 160 120 320 315 315 . 163 66 598 70 30 . 205 505 128 1251 1238 Destroy 0b10 Robot/C 3100 | . 180 100 . 140 40 160 240 280 . 100 20 320 60 . . 180 100 60 700 420 Destroy 0b10 Robot/NC 175 | 15 15 . . . . 50 . . . . 5 30 . . . 5 5 . 5 45 Destroy Leader 614 | . 34 20 . 10 20 52 30 20 . 20 12 92 10 . . 20 12 10 152 100 Allied During Kill 495 | . . 31 . . . . . . . 28 9 54 . . . . 46 27 56 244 Successful Hack 83 | . 9 . . . 30 39 . . . . 5 . . . . . . . . . Disable Machine 270 | . . . . . 30 15 . . . . 15 30 . . . . . 15 120 45 Destroy Structure 506 | . . . . 10 . 4 . . . . . 72 . . . . 12 16 188 204 Advance Influence 300 | . . . . . . . . . . . . . . . . . 300 . . . Lose Combat Pursuer 375 | . 30 . . . . . 45 15 . 15 . . . 30 . . 30 . 30 180 Influence Decreases 5134 | 15 198 134 87 100 180 292 269 267 122 163 66 428 240 25 5 155 289 207 935 957 Entered New Map 857 | . . 43 87 . 37 . 11 15 122 . . . 63 . 5 . 19 127 89 239 Time Decay 3147 | 15 198 91 . 100 143 292 238 222 . 123 66 318 177 25 . 145 150 40 486 318 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . 100 . . . Lost Part 430 | . . . . . . . 20 30 . . . 50 . . . 10 . . 60 260 Lost Ally 600 | . . . . . . . . . . 40 . 60 . . . . 20 40 300 140 Squads Dispatched 34 | . 1 . . . 4 8 . . . . 1 7 . . . . 1 . 3 9 Investigation 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Extermination 12 | . . . . . . 3 . . . . 1 2 . . . . 1 . 3 2 Reinforcement 11 | . 1 . . . 1 4 . . . . . 2 . . . . . . . 3 Assault 5 | . . . . . 2 . . . . . . 2 . . . . . . . 1 Garrison 4 | . . . . . 1 . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 3 | . . . . . . . . . . . . 2 . . . . . . . 1 Haulers Reinforced 2 | . . . . . . 2 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Res Distress Signals 12 | . . . . . . . . . . . . 1 . . . . 1 1 . 9 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 222 | . 15 1 . 8 3 17 15 18 . 6 2 19 3 1 . 9 7 . 38 60 Peak Tracking Total 24 | . 6 . . 3 1 5 4 7 . 3 1 6 3 2 . 4 5 . 9 24 Tactical Retreats 16 | . 2 . . . . . 2 2 . 1 . . . 2 . . 1 . 2 4 ECM-based Alert Blocks 4 | . . . . . . . . 4 . . . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Res Traps Triggered 13 | . . . . . 2 3 . . . . . 6 . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Res Machines Disabled 20 | . . . . . 2 1 . 2 . . 1 2 . . . . . 1 8 3 Max in Single Turn 1 | . . . . . 1 1 . 1 . . 1 1 . . . . . . 1 . Garrison Access 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Res Machines Accessed 27 | . 4 . 4 . 3 6 . 2 1 . 2 . . . 4 . . . 1 . Terminals 10 | . 4 . . . 1 3 . 1 . . 1 . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 3 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 58 | . 14 . 4 . 8 10 . 6 4 . 3 . . . 8 . . . 1 . Successful 39 | . 6 . 4 . 6 3 . 6 4 . 1 . . . 8 . . . 1 . Failed 19 | . 8 . . . 2 7 . . . . 2 . . . . . . . . . Catastrophic 5 | . . . . . . 4 . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 68 | . 11 . . . 4 2 . . . . 9 11 . . . . 4 . 10 17 Terminals 27 | . 14 . . . 2 5 . 5 . . 1 . . . . . . . . . Fabricators 3 | . . . . . . . . . . . 2 . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 3 5 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 27 | . 2 . 4 . 1 1 . 6 4 . 1 . . . 8 . . . . . Record 17 | . . . 4 . . . . 6 . . . . . . 7 . . . . . Part Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 2 . . . . . . . . . . . . . . Retrieve Study 4 | . . . . . 2 2 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 4 . . . 2 . . . . . . . . . . . . . . . Terminals 5 | . 4 . . . 1 . . . . . . . . . . . . . . . Botnet 5 | . 4 . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 4 . . . 3 6 . . . . 1 . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . . . . . . . . 81 . Total Robot Build Rating 2 | . . . . . . . . . . . . . . . . . . . 2 . Part Schematics Acquired 19 | . . . . . . . . . 19 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 2 2 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 2 . . . . . . 4 . . . . . . . . Machine Destruction 6 | . . . . . 2 . . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . 7 . Allies Hacked 4 | . . . . . . . . . . . . 2 . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Res Total Allies 48 | . . 4 . . . . . . 4 . 3 5 . . . . 6 . 15 11 Largest Group 7 | . . 4 2 1 . . . . 4 4 3 5 . . . . 5 5 5 7 Highest-Rated Group 833 | . . 71 39 8 . . . . 162 162 210 312 . . . . 320 320 425 833 Highest-Rated Ally 269 | . . 31 31 8 . . . . 41 41 70 70 . . . . 103 103 103 269 Zionite Dispatches 13 | . . . . . . . . . . . 1 3 . . . . 2 . 2 5 Heavy 3 | . . . . . . . . . . . . . . . . . 1 . . 2 Light 5 | . . . . . . . . . . . 1 1 . . . . . . 1 2 Recon 1 | . . . . . . . . . . . . 1 . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Hacker 1 | . . . . . . . . . . . . 1 . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Orders 5 | . . . . . . . . . . . . 1 2 . . . . . 2 . STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . AID 1 | . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 3 | . . . . . . . . . . . . 1 2 . . . . . . . Ally Attacks 248 | . . 16 . 3 . . . . . 19 1 71 . . . . 21 12 42 63 Total Damage 9858 | . . 221 . 20 . . . . . 852 27 1558 . . . . 380 497 1933 4370 Kills 50 | . . 4 . . . . . . . 5 1 7 . . . . 6 4 8 15 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 2 . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Res Active Infowar (turns) 12182 | 22 458 443 659 348 468 1232 519 892 1230 387 538 940 449 217 338 755 305 87 1264 631 Optics 1337 | . . . . . . 1231 106 . . . . . . . . . . . . . Sensors 4663 | . . . . . 109 281 . . . . . 940 449 217 338 755 305 87 589 593 Seismic 2289 | 22 458 443 659 348 359 . . . . . . . . . . . . . . . Decoding 7022 | . . . . . . . . . 1111 387 538 940 449 217 338 755 305 87 1264 631 T.N.C. 4326 | . . . . . . 803 519 892 1230 387 495 . . . . . . . . . ECM 15 | . . . . . . . . 15 . . . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . 2 2 . . . . 1 . 1 . . . . Drone Launches 6 | . . . . . . . . . . . . 2 4 . . . . . . . Drone Recoveries 6 | . . . . . . . . . . . . 2 4 . . . . . . . Decoded 0b10 Intel 349 | . . . . . . . . . . . 40 74 . . . . 30 11 136 58 Traps 17 | . . . . . . . . . . . . . . . . . 5 2 . 10 Emergency Access 24 | . . . . . . . . . . . . . . . . . 1 . 21 2 Items 241 | . . . . . . . . . . . 39 52 . . . . 20 6 88 36 Garrisons 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Patrols 32 | . . . . . . . . . . . 1 8 . . . . 1 3 17 2 Investigations 2 | . . . . . . . . . . . . 2 . . . . . . . . Reinforcements 7 | . . . . . . . . . . . . 5 . . . . . . . 2 Guards 23 | . . . . . . . . . . . . 7 . . . . 2 . 9 5 Exits 1 | . . . . . . . . . . . . . . . . . . . 1 . Zionite Intel Received 4 | . . . . . . . . . . . 2 . . . . . . . 1 1 Main Access 1 | . . . . . . . . . . . 1 . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Res Turns Passed 12487 | 112 577 443 659 348 489 1232 519 892 1230 387 538 940 449 217 338 755 305 87 1264 706 Spaces Moved 10163 | 71 368 350 550 216 443 1047 462 730 1229 370 505 614 357 242 368 564 265 81 737 594 Core 120 | 5 . . . . 1 . . . . . . . . . . . . . . 114 Treads 52 | . . . . . . 36 . . . . . . . . . . . . 16 . Legs 2862 | 66 368 350 550 216 141 . 125 34 . 1 . 16 . . . . . . 515 480 Wheels 7129 | . . . . . 301 1011 337 696 1229 369 505 598 357 242 368 564 265 81 206 . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 70 70 76 85 85 100 100 80 85 90 90 90 100 96 96 50 Average Speed 100 | 115 120 120 120 120 90 86 97 107 92 100 101 101 86 90 90 99 100 96 110 96 Slowest Speed 250 | 120 120 120 120 120 250 240 126 200 100 130 115 200 100 90 90 100 100 96 190 183 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 48 60 91 44 33 24 58 82 89 55 13 16 64 43 56 71 5 3 34 24 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 8 | . . . . . . . . . 2 . . . . . 1 1 . . 4 . Known Exits Taken 15 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 16 | . . 1 . 2 . . . 3 2 2 . . 3 1 . 2 . . . . Spaces Dug 11 | . . . . . . . . . . . . 4 . . . 2 . . . 5 Terrain Destroyed 408 | . . . . 10 . 2 11 103 . . . 32 27 . . 77 4 . 86 56 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 61 | . . . . . . 2 . 6 . . . 17 2 . . 10 4 . 14 6 AOE 346 | . . . . 10 . . 11 97 . . . 15 25 . . 67 . . 71 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Res Total 11709 | 88 436 367 549 276 512 1242 497 793 1319 381 522 827 481 241 374 722 294 90 1015 683 Wait 660 | . 14 12 . 29 16 55 . 9 59 6 1 117 99 . 7 139 8 9 51 29 Move 10143 | 70 367 349 549 215 442 1046 461 729 1228 369 504 613 356 241 367 563 264 80 736 594 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 72 | 6 8 . . 4 12 13 1 8 5 . 2 . 2 . . . 4 . 6 1 Fast Attach 73 | 7 . . . . 6 6 . 1 7 . 3 10 4 . . . 3 . 15 11 Attach 21 | . . . . . 3 2 3 3 . . . 2 . . . . 3 1 1 3 Detach 5 | . . . . . . 1 . 1 . . 1 . . . . . 2 . . . Swap 110 | . 4 1 . 5 10 27 5 10 7 2 2 6 2 . . . 2 . 20 7 Drop 110 | . 6 1 . 7 11 21 . 5 13 . 3 7 8 . . . 2 . 23 3 Fire 406 | 5 34 3 . 16 12 71 27 27 . 4 6 56 10 . . 20 6 . 88 21 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 10 | . . . . . . . . . . . . . . . . . . . . 10 Kick 8 | . 3 1 . . . . . . . . . . . . . . . . . 4 Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . 16 . . . . . . . . Rewire 75 | . . . . . . . . . . . . . . . . . . . 75 . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / Low) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Arm / Tes) -3/Armory -2/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 16) 542 | -10/Materials | Discovered new exit (range 13) 690 | -10/Materials | Entered Mines 695 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 706 | -10/Mines | Met a Derelict bent on vengeance 898 | -10/Mines | Learned 2 Materials zone layouts 901 | -10/Mines | Received a Mining Laser from a helpful Derelict 1128 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1128 | -10/Mines | Discovered new exit (range 5) 1133 | -10/Mines | Entered Exiles 1133 | -10/Exiles | Found Exiles lab abandoned 1133 | -10/Exiles | Accompanied by 2 allies 1676 | -10/Exiles | Discovered new exit (range 14) 1792 | -10/Exiles | Entered Mines 1792 | -9/Mines | Accompanied by 1 ally 1873 | -9/Mines | Excavation squad dispatched 1873 | -9/Mines | A large section of the Mines collapsed 2090 | -9/Mines | Discovered new exit (range 9) 2140 | -9/Mines | Entered Materials 2140 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2281 | -8/Materials | Garrison activated, responded to threat 2445 | -8/Materials | Met 7R-MNS 2532 | -8/Materials | Discovered new exit (range 16) 2622 | -8/Materials | Build established: Scavenger-Mutant 2628 | -8/Materials | Identified exit to Factory 2629 | -8/Materials | Entered Factory 2629 | -7/Factory | Evolved 2 slots: Utility x2 2630 | -7/Factory | Caught up to 7R-MNS 3858 | -7/Factory | Discovered new exit (range 4) 3860 | -7/Factory | Identified exit to Lower Caves 3861 | -7/Factory | Entered Lower Caves 3922 | -7/Lower Caves | Encountered a Warlord checkpoint 3967 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4008 | -7/Lower Caves | Build established: Mutant 4170 | -7/Lower Caves | System corruption reached 10% 4186 | -7/Lower Caves | Discovered new exit (range 15) 4225 | -7/Lower Caves | Identified exit to Lower Caves 4324 | -7/Lower Caves | Spotted B-75 Beast 4380 | -7/Lower Caves | Entered another Lower Caves area 4406 | -7/Lower Caves | Discovered new exit (range 15) 4428 | -7/Lower Caves | Identified exit to Factory 4590 | -7/Lower Caves | Entered a destroyed Warlord outpost 4918 | -7/Lower Caves | Learned Factory security intel 5048 | -7/Lower Caves | Attracted the attention of an 0b10 base 5123 | -7/Lower Caves | Lost 3 parts (1p1n1w) 5127 | -7/Lower Caves | Learned Armory trap positions 5127 | -7/Lower Caves | Learned Factory stockpile data 5127 | -7/Lower Caves | Learned Armory terminal intel 5257 | -7/Lower Caves | Discovered new exit (range 9) 5265 | -7/Lower Caves | Identified exit to Zion 5272 | -7/Lower Caves | Entered Zion 5311 | -7/Zion | System corruption cleaned by Quarantine Array 5322 | -7/Zion | Learned location of Testing (-3) 5459 | -7/Zion | Identified exit to Deep Caves 5596 | -7/Zion | System corruption cleaned by Quarantine Array 5652 | -7/Zion | Found Prototype Launcher 5652 | -7/Zion | Identified Rocket Array 5680 | -7/Zion | Build established: Derelict-Mutant 5715 | -7/Zion | Given the Hacking Drone Bay 5750 | -7/Zion | Learned Factory garrison access intel 5788 | -7/Zion | Found Prototype Special Weapon 5789 | -7/Zion | Identified RU-N14's Throwing Claymores 5792 | -7/Zion | Found RU-N14's Throwing Claymores 5806 | -7/Zion | Found RU-N14's Throwing Claymores 5859 | -7/Zion | Learned location of Data Miner (-6) 6077 | -7/Zion | Build established: Mutant 6214 | -7/Zion | Met Imprinter 6237 | -7/Zion | Imprinted 6239 | -7/Zion | Declared Zion's savior 6429 | -7/Zion | Discovered new exit (range 14) 6444 | -7/Zion | Identified exit to Proximity Caves 6502 | -7/Zion | Entered Proximity Caves 6502 | -6/Proximity Caves | Accompanied by 4 allies 6554 | -6/Proximity Caves | Lost 3 allies 6573 | -6/Proximity Caves | Spotted B-75 Beast 6800 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6876 | -6/Proximity Caves | Discovered exit to Factory (range 10) 6889 | -6/Proximity Caves | Entered Factory 6889 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6890 | -6/Factory | Identified exit to Lower Caves 6893 | -6/Factory | Loaded intel: 4 garrison access locations 6968 | -6/Factory | Retrieved Zion intel report: Main Access 6968 | -6/Factory | Identified exit to Factory 7088 | -6/Factory | Identified exit to DSF 7130 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 7157 | -6/Factory | Zion Light squad teleported in 7427 | -6/Factory | Entered another Factory area 7427 | -5/Factory | Accompanied by 3 allies 7427 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7664 | -5/Factory | Found Prototype Protection 7664 | -5/Factory | Identified Zio. Weapon Casing 7678 | -5/Factory | Lost 3 allies 7757 | -5/Factory | System corruption reached 10% 7865 | -5/Factory | Lost 3 parts (2n1u) 7995 | -5/Factory | Zion Light squad teleported in 8054 | -5/Factory | Zion Hacker squad teleported in 8134 | -5/Factory | Zion Recon squad teleported in 8141 | -5/Factory | Discovered new exit (range 8) 8147 | -5/Factory | Identified exit to Upper Caves 8216 | -5/Factory | Cargo convoy interrupted 8336 | -5/Factory | Build established: Scavenger-Skirmisher 8367 | -5/Factory | Entered Upper Caves 8804 | -5/Upper Caves | Discovered new exit (range 14) 8815 | -5/Upper Caves | Identified exit to Upper Caves 8816 | -5/Upper Caves | Entered another Upper Caves area 8935 | -5/Upper Caves | Learned location of 1 exit from Factory 9020 | -5/Upper Caves | Build established: Derelict-Skirmisher 9021 | -5/Upper Caves | Discovered new exit (range 15) 9033 | -5/Upper Caves | Identified exit to Warlord 9033 | -5/Upper Caves | Entered Warlord 9064 | -5/Warlord | System corruption cleaned by Quarantine Array 9201 | -5/Warlord | Learned 4 Armory zone layouts 9201 | -5/Warlord | Learned 4 Research zone layouts 9202 | -5/Warlord | Learned Armory terminal intel 9202 | -5/Warlord | Learned Armory repair station intel 9202 | -5/Warlord | Learned Armory garrison access intel 9209 | -5/Warlord | Rebuked by Warlord 9234 | -5/Warlord | Warlord's base attacked by MAIN.C 9342 | -5/Warlord | Opened side exit 9360 | -5/Warlord | Discovered new exit (range 10) 9369 | -5/Warlord | Identified exit to Proximity Caves 9371 | -5/Warlord | Entered Proximity Caves 9450 | -4/Proximity Caves | Spotter reported a threat 9615 | -4/Proximity Caves | Spotter reported a threat 9636 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10050 | -4/Proximity Caves | Discovered new exit (range 15) 10125 | -4/Proximity Caves | Identified exit to Factory 10126 | -4/Proximity Caves | Entered Factory 10126 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10127 | -4/Factory | Identified exit to Research 10263 | -4/Factory | Zion Fire squad teleported in 10333 | -4/Factory | Zion Heavy squad teleported in 10376 | -4/Factory | Search patrols dispatched 10431 | -4/Factory | Entered Research 10431 | -3/Research | Accompanied by 5 allies 10431 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10432 | -3/Research | Identified exit to Testing 10490 | -3/Research | Discovered new exit (range 13) 10502 | -3/Research | Identified exit to Armory 10518 | -3/Research | Entered Armory 10518 | -3/Armory | Accompanied by 2 allies 10520 | -3/Armory | Loaded intel: 57 trap records 10521 | -3/Armory | Loaded intel: 14 terminal locations 10522 | -3/Armory | Loaded intel: 2 repair station locations 10528 | -3/Armory | Zion Light squad teleported in 10529 | -3/Armory | Lost 3 allies 10738 | -3/Armory | Lost 3 allies 10976 | -3/Armory | Lost 3 allies 11084 | -3/Armory | Retrieved Zion intel report: Depthwide Sectors/-3 11085 | -3/Armory | Zion Fire squad teleported in 11099 | -3/Armory | Spotted B-86 Titan 11108 | -3/Armory | Allies destroyed B-86 Titan 11172 | -3/Armory | Found Prototype Device 11172 | -3/Armory | Identified Exp. Thermal Shield 11207 | -3/Armory | Fabricated T-07 Excavator (x2) 11280 | -3/Armory | Lost 3 allies 11317 | -3/Armory | Identified exit to Research 11428 | -3/Armory | Found Adv. Powered Armor 11638 | -3/Armory | Found Adv. Powered Armor 11749 | -3/Armory | Energy Cycler disabled 11778 | -3/Armory | Lost 4 allies 11782 | -3/Armory | Entered Research 11782 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11783 | -2/Research | Identified exit to Quarantine 11813 | -2/Research | Zion Light squad teleported in 11881 | -2/Research | Zion Heavy squad teleported in 12095 | -2/Research | Build established: Scavenger-Skirmisher 12124 | -2/Research | Retrieved Zion intel report: Unaware Analyses 12125 | -2/Research | Zion Heavy squad teleported in 12239 | -2/Research | Spotted B-90 Cyclops 12275 | -2/Research | Garrison activated, responded to threat 12282 | -2/Research | First assault squad dispatched 12290 | -2/Research | Destroyed B-90 Cyclops 12312 | -2/Research | Lost 6 allies 12347 | -2/Research | Destroyed 8 combat bots 12389 | -2/Research | Spotted B-90 Cyclops 12413 | -2/Research | Released all parts (7) 12428 | -2/Research | Core integrity fell below 50% 12435 | -2/Research | Lost 26 parts (4p10n7u5w) 12436 | -2/Research | Zion Experimental squad teleported in 12475 | -2/Research | Core integrity fell below 20% 12488 | -2/Research | Zion Light squad teleported in 12488 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 12458_ Slammed into A-15 Conveyor. 12466_ Slammed into S-43 Plague. 12468_ W-44 Eye sends out distress signal. 12469_ Slammed into S-43 Plague. 12478_ System corrupted: Matter fused (-9). 12479_ Slammed into S-43 Plague. 12483_ Detecting system override signal. 12487_ Connecting with Terminal... >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : JA-YQE(z)/Light(3) ] [ 2 : Hacking Resupply ] [ 3 : Kinetic Resupply ] [ 4 : SZ-W5T(p)/Hacker(2) ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] 12487_ Slug penetrates Wall. 12488_ JA-YQE(z): "For Derelicts everywhere!" Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# #### | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# #### | | ????????????????????????????????????????????# ## | | ????????????????????????????????????????????# ## | | ?????????????????????????????????############ ## | | ?????????????????????????????????# / ## | | ????????????????????????########## # #####/## | | ????????????????????????# / # #?? # | | ????????????????????????# #[! + ## * ! ### | | ????????????????????????# #! #### #?? | | ????????????????????????# # !#??# #?? | | ????????????????????????# """ p # #??######### | | ????????????????????????# """ #/####????# | | ????????????????????????# """s # #???????# | | ????????????????????????# s s # #???????# "" | | ????????????????????????# s # #???????# "" | | ??????????????# ??????###;s;;### ???????# "" | | ??????????????+ ""????# ## ???????# | | ??????????????# ??# ## #?????# | | ??????????????# # z z #?????# % | | ??????????????# /@ uz u +?????#####+# | | ??????????????#!!= # #???????? "? | | ??????????????#!= ??+ ######??????? ?? | | ??????????????#!= ????# #???????????# T" | | ??????????????# ??????### ###???????????# ?"" | | ??????????????# ??????????# #?????????????# | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? ? | | ??????????????????????????# #??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ???????????????????????????? +?????????????????? | | ???????????????????????????? #?????=???????????? | | ???????????????????????????? #?????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 55 Energy Capacity 630 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 400 Resistance: TH 30 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 5 Recoil Reduction 5 Matter Filtering 30 Salvage Targeting 1 Offensive Hacking 14 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Arc Thrower | -7/Zion | Free System Guard | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Coil Gun | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Lance | -7/Zion | Archive Remote Datajack | -7/Zion | Archive IFF Parser | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ T-07 Excavator | x2 | -3/Armory | Preloaded Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Plasma Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Friend Of Zion Insider Info Challenges ------------ None Game ------ Seed ElectronPulsarProtomatter Manual? 0 Play Time 02:31:40 Cumulative 125.6 hours Start 2026.08.25 @ 18:02:38 End 2026.08.25 @ 21:29:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc543617-cd13-4eff-a335-1bdf75c9ff42