Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.24 @ 00:39:15 Player: Zombie Pony Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (477) 477 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1557 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 244/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Targeting Computer > --- WEAPON (3) ------- Spread Laser > --- INVENTORY (15) --- Aluminum Leg High-capacity Matter Pod (0) Signal Interpreter Medium Armor Plating Improved EM Shotgun Medium Laser Medium Laser Spread Laser Spread Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Targeting Computer > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg High-capacity Matter Pod Signal Interpreter Improved EM Shotgun Medium Laser Medium Laser Spread Laser Spread Laser Spread Laser Spread Laser Spread Laser Light Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 27 | 6 7 14 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 1 | . . 1 Leg 3 | 1 . 2 Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | . . 1 Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 14 | 2 4 8 Energy Gun 6 | 1 1 4 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 5 | . 3 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 19 | . 3 16 Power 3 | . 1 2 Propulsion 5 | . . 5 Utility 1 | . . 1 Weapon 10 | . 2 8 Highest Loss Streak 7 | . 3 7 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 96 87 Engine 10 | . 13 7 Treads 3 | . . 5 Leg 12 | . 14 11 Wheel 7 | . 14 1 Device 4 | . . 8 Storage 12 | . 13 11 Processor 11 | . 13 11 Energy Gun 9 | . 2 15 Ballistic Gun 3 | . 2 5 Launcher 14 | . 21 7 Naked Turns . | . . . Heaviest Build 33 | 13 31 33 Greatest Support 20 | 10 10 20 Greatest Overweight (x) 7 | 2 3 7 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 6 11 15 Most Carried 13 | 6 11 13 Average Carried 6 | 5 6 7 Final Capacity 15 | 8 15 15 Final Carried 10 | 6 8 10 Class Distribution -------------------- 64% | Mutant 25% | Bomber 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Bomber | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 507 | 188 113 206 Remotely . | . . . Salvage Created 393 | . 270 123 Parts 54 | . 36 18 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | . 9 8 Guns 1 | . . 1 AOE 16 | . 9 7 Classes Destroyed 8 | . 7 1 Worker 2 | . 2 . Builder 2 | . 2 . Tunneler 1 | . 1 . Recycler 1 | . 1 . Watcher 5 | . 3 2 Swarmer 12 | . 6 6 Grunt 3 | . 3 . Sentry 2 | . . 2 Best Kill Streak 7 | . 7 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 3 | . 3 3 Gunslinging . | . . . Exploded 3 | . 3 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 192 | . 25 167 Missed 56 | . 4 52 Damage Taken 1820 | . 328 1492 Core 409 | . 2 407 Absorbed by Shields . | . . . Core Remaining (%) 99 | 100 99 . Volleys Fired 29 | . 9 20 Largest 3 | . 2 3 Hottest 170 | . 60 170 Shots Fired 57 | . 16 41 Gun 31 | . . 31 Cannon . | . . . Launcher 26 | . 16 10 Special . | . . . Kinetic 7 | . . 7 Thermal 10 | . . 10 Explosive 26 | . 16 10 Electromagnetic 14 | . . 14 Robot Hit Streak 11 | . 4 11 Robot Miss Streak 1 | . . 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 15 | . 4 11 Core Hits 49 | . 31 18 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1608 | . 896 712 Guns 67 | . . 67 Cannons . | . . . Explosions 1507 | . 896 611 Melee . | . . . Ramming 34 | . . 34 Kinetic 9 | . . 9 Thermal . | . . . Explosive 1507 | . 896 611 Electromagnetic 58 | . . 58 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 47 | . 40 7 Projectiles . | . . . Explosions 47 | . 40 7 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 233 | . 149 84 Shots 8 | . 5 3 Rammed 10 | . . 10 Targets Rammed 21 | . . 21 Kicked 11 | . . 11 Crushed . | . . . Highest Temperature 117 | . 2 117 Average Temperature 34 | . 2 35 Received Heat Transfer 384 | . 24 360 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 369 | . 369 279 Initial 100 | . . 100 Average 147 | . 166 147 Maximum Alert Level 1 | . 1 1 Low Security (%) 70 | 100 69 67 Level 1 29 | . 30 32 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 12 14 Peak Tracking Total 9 | . 4 9 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 6 | . 6 . Max in Single Turn 4 | . 4 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 1 2 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 1 2 Successful 1 | . . 1 Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Prototype ID Bank 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1505 | 87 645 773 Spaces Moved 580 | 85 275 220 Core 28 | 26 . 2 Treads 8 | . . 8 Legs 447 | 2 235 210 Wheels 97 | 57 40 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 190 Average Speed 222 | 82 218 282 Slowest Speed 400 | 150 330 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 3 62 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 153 | . 84 69 Melee . | . . . Projectile . | . . . AOE 153 | . 84 69 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 697 | 98 305 294 Wait 5 | 2 2 1 Move 578 | 84 274 220 Hop . | . . . Pick Up 29 | 6 9 14 Fast Attach 12 | 6 4 2 Attach 13 | . 3 10 Detach . | . . . Swap 2 | . . 2 Drop 8 | . 4 4 Fire 29 | . 9 20 Melee . | . . . Ram 10 | . . 10 Kick 11 | . . 11 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 615 | -10/Materials | Discovered new exit (range 12) 731 | -10/Materials | Lost 3 parts (1p2w) 733 | -10/Materials | Entered another Materials area 733 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 905 | -9/Materials | Lost 7 parts (1p2n4w) 1190 | -9/Materials | Build established: Bomber 1324 | -9/Materials | Lost 4 parts (1p1n2w) 1462 | -9/Materials | Core integrity fell below 50% 1489 | -9/Materials | Core integrity fell below 20% 1506 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01443_ Kicked Y-45 Defender out of the way. 01449_ Aluminum Leg destroyed. 01451_ Kicked Y-45 Defender. 01458_ Aluminum Leg destroyed. 01458_ EM Pulse Gun destroyed. 01459_ Slammed into Y-45 Defender. 01473_ Spread Laser destroyed. 01477_ Slammed into Y-45 Defender. 01479_ Critical hit (Burn: +37). 01481_ Slammed into Y-45 Defender. 01482_ M-13 Machinist destroyed. 01485_ Slammed into Y-45 Defender. 01486_ R-06 Scavenger collects Backup Laser I. 01489_ Slammed into Y-45 Defender. 01489_ R-06 Scavenger collects Backup Laser I. 01501_ Slammed into Y-45 Defender. 01503_ Critical hit (Burn: +37). 01503_ Heat Sink destroyed. 01505_ Slammed into Y-45 Defender. 01506_ Acquired 32 matter. 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