Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.03 @ 14:28:22 Player: Mbreton Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (76) 380 Value Destroyed (3036) 3036 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (988) 988 TOTAL SCORE: 7584 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 70 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 259/300 Energy 85/100 System Corruption 11% Temperature Cool (0) Movement Core (500) Ox9 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Hardened Light Armor Plating Relay Coupler [Brawler] (29) > --- WEAPON (2) ------- Great Maul > --- INVENTORY (15) --- Improved Terrain Scanner Stasis Canceller ECM Suite Relay Coupler [NC] (36) Relay Coupler [Sentry] (25) Relay Coupler [Specialist] (37) Relay Coupler [Heavy] (26) Improved Datajack Remote Datajack Great Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scan Processor Melee Analysis Suite Hardened Light Armor Plating Hardened Medium Armor Plating Relay Coupler [Demolisher] > --- WEAPON ----------- Flak Gun Great Maul > --- INVENTORY -------- Micro Nuclear Core Improved Terrain Scanner Stasis Canceller ECM Suite Hardened Light Armor Plating Hardened Light Armor Plating Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Sentry] Heavy Ion Cannon Datajack Improved Datajack Great Maul Heavy Pick [Rating: 38] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Melee Analysis Suite Device Terrain Scanner Storage Large Storage Unit Processor Melee Analysis Suite Hackware Relay Coupler [Demolisher] Protection Hardened Light Armor Plating Weapon Great Maul Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Launcher Improved Grenade Launcher Impact Weapon Great Maul Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 4 | . . 1 . 1 2 . . . Weapon . | . . . . . . . . . Parts Attached 57 | 7 5 9 . 11 3 3 4 15 Power 5 | 1 . 1 . 1 . . 1 1 Engine 4 | 1 . 1 . 1 . . 1 . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 16 | 2 1 4 . 5 . . . 4 Treads 1 | . . . . . . . . 1 Leg 5 | 2 1 1 . . . . . 1 Wheel 8 | . . 3 . 5 . . . . Hover 2 | . . . . . . . . 2 Flight . | . . . . . . . . . Utility 20 | 1 2 3 . 2 3 2 1 6 Device 5 | . . 2 . . 1 1 1 . Storage 4 | 1 2 . . 1 . . . . Processor 4 | . . 1 . . 1 . . 2 Hackware 2 | . . . . . . . . 2 Protection 5 | . . . . 1 1 1 . 2 Artifact . | . . . . . . . . . Weapon 16 | 3 2 1 . 3 . 1 2 4 Energy Gun 2 | 2 . . . . . . . . Energy Cannon 4 | . 2 . . . . . 2 . Ballistic Gun 3 | 1 . . . 2 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . 1 . 1 . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon 2 | . . . . . . . . 2 Unidentified Prototypes . | . . . . . . . . . Parts Lost 27 | . . 1 3 . . 5 . 18 Power 5 | . . 1 1 . . 1 . 2 Propulsion 12 | . . . 1 . . 4 . 7 Utility 5 | . . . . . . . . 5 Weapon 5 | . . . 1 . . . . 4 Highest Loss Streak 4 | . . 1 2 . . 4 . 4 To Critical Strikes . | . . . . . . . . . Average Backups 10 | . 5 7 8 10 14 14 13 12 Power . | . . . . 1 2 1 . . Propulsion . | . . . 1 1 3 2 . . Utility 5 | . 2 4 4 4 5 6 7 7 Weapon 3 | . 2 2 3 3 4 4 4 2 Tool/Special . | . . . . . . . . . Unused Backups 13 | . 2 2 . . . 4 . 5 Power 2 | . . . . . . 2 . . Propulsion . | . . . . . . . . . Utility 8 | . . 2 . . . 2 . 4 Weapon 2 | . 2 . . . . . . . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 84 | . 94 90 75 94 97 99 90 65 Engine 6 | . 14 9 4 8 7 6 6 1 Core 1 | . . . . . . . . 3 Leg 6 | . 28 21 . . . . . 2 Wheel 15 | . . 7 26 31 30 29 21 6 Device 4 | . . 8 11 9 7 7 7 . Storage 10 | . 23 13 11 9 7 7 7 7 Processor 10 | . . 8 11 9 12 15 15 13 Hackware 1 | . . . . . . . . 6 Protection 7 | . . . . 9 14 15 14 7 Energy Cannon 3 | . 11 13 . . . . 3 . Ballistic Gun 4 | . 10 . . 14 7 3 . 2 Impact Weapon 4 | . . 8 11 2 7 7 7 3 Piercing Weapon 1 | . . . . . . . . 3 Peak Build Rating 38 | 6 10 14 14 29 35 37 37 38 Average Rating 24 | 4 8 12 10 24 33 35 33 28 On Entrance 18 | . 6 10 14 10 28 35 30 34 Naked Turns . | . . . . . . . . . Heaviest Build 57 | 14 22 22 12 46 54 57 57 51 Greatest Support 64 | 20 20 48 48 64 56 56 36 36 Greatest Overweight (x) 12 | . 1 4 . . . 1 1 12 Average Overweight (x) . | . . . . . . . 1 1 Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 Average Capacity 12 | 6 8 8 8 12 15 15 15 15 Most Carried 15 | 3 8 8 8 15 15 15 15 14 Average Carried 10 | . 5 7 8 10 14 14 13 12 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 Final Carried 15 | 1 8 8 8 15 15 13 15 10 Class Distribution -------------------- 59% | Mutant 40% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Matter Collected 1124 | 156 203 99 . 290 . 93 16 267 Remotely . | . . . . . . . . . Salvage Created 2595 | . 283 373 332 611 . 239 22 735 Parts 105 | . 23 11 7 26 . 10 4 24 Haulers Intercepted 2 | . . . . 2 . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Combat Hostiles Destroyed 63 | . 10 9 5 11 . 8 . 20 Melee 18 | . . 3 3 . . 1 . 11 Guns 13 | . 4 . . 8 . . . 1 Cannons 6 | . 5 1 . . . . . . AOE 4 | . 1 . . . . 3 . . Classes Destroyed 15 | . 3 1 4 1 . 1 2 3 Worker 1 | . . . . . . . 1 . Builder 1 | . . . 1 . . . . . Tunneler 2 | . . . 2 . . . . . Hauler 2 | . . . . 2 . . . . Recycler 2 | . . . 1 1 . . . . Operator 1 | . . . . . . . 1 . Watcher 4 | . 1 3 . . . . . . Swarmer 15 | . 6 2 . . . 3 . 4 Grunt 28 | . 4 4 4 8 . 2 . 6 Brawler 3 | . . . 1 1 . . . 1 Duelist 1 | . . . . . . . . 1 Protector 1 | . . . . . . . . 1 Sentry 7 | . . 3 . 2 . 1 . 1 Hunter 2 | . . . . . . 2 . . Programmer 6 | . . . . . . . . 6 Best Kill Streak 6 | . 3 4 3 4 . 3 1 6 Combat Bots Only 6 | . 3 4 3 3 . 3 . 6 Max Kills in Single Turn 3 | . 1 1 1 2 . 3 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 . . . . 3 . . Melee 1 | . . 1 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Hostile Shots Fired 594 | . 23 53 21 40 . 110 18 329 Missed 169 | . 6 17 4 9 . 35 8 90 Hits 425 | . 17 36 17 31 . 75 10 239 Melee 13 | . . . 5 . . . . 8 Projectile 412 | . 17 36 12 31 . 75 10 231 AOE 1 | . . . . . . . . 1 Critical Strikes 15 | . . 3 1 2 . 1 . 8 Damage Taken 4431 | . 115 357 202 362 . 742 48 2605 Core 824 | . 8 72 8 35 . 81 8 612 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 1316 | . 40 107 59 102 . 227 19 762 Regen/Repaired (Parts) 329 | . . . . . . . 329 . Core Remaining (%) 92 | 100 96 . 80 93 . . . . Volleys Fired 55 | . 17 5 . 19 . 1 2 11 Largest 2 | . 2 2 . 2 . 1 1 1 Hottest 112 | . 112 112 . 56 . 36 65 65 Shots Fired 96 | . 34 9 . 38 . 1 2 12 Gun 63 | . 19 . . 38 . . . 6 Cannon 31 | . 15 9 . . . . 1 6 Launcher 2 | . . . . . . 1 1 . Special . | . . . . . . . . . Kinetic 57 | . 13 . . 38 . . . 6 Thermal 13 | . 6 . . . . . 1 6 Explosive 2 | . . . . . . 1 1 . Electromagnetic 24 | . 15 9 . . . . . . Robot Hit Streak 24 | . 8 3 . 24 . 2 3 6 Robot Miss Streak 5 | . 2 1 . 5 . . . 2 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 201 | . 19 28 21 42 . 23 1 67 Core Hits 96 | . 12 5 2 49 . 4 2 22 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 24 | . . 4 1 2 . 4 . 13 Critical Strikes 31 | . 1 4 2 2 . 5 . 17 Burn 1 | . 1 . . . . . . . Smash 27 | . . 4 2 2 . 5 . 14 Impale 3 | . . . . . . . . 3 Melee Attacks 192 | . . 23 21 8 . 46 . 94 Impact 154 | . . 23 21 8 . 46 . 56 Slashing . | . . . . . . . . . Piercing 35 | . . . . . . . . 35 Sneak Attacks 8 | . . 1 6 . . . . 1 Combat Hostiles 1 | . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7326 | . 372 1200 1065 1056 . 1127 70 2436 Guns 972 | . 87 . . 772 . . . 113 Cannons 526 | . 261 133 . . . . 26 106 Explosions 367 | . 24 86 . . . 213 44 . Melee 5461 | . . 981 1065 284 . 914 . 2217 Ramming . | . . . . . . . . . Kinetic 934 | . 49 . . 772 . . . 113 Thermal 280 | . 62 86 . . . . 26 106 Explosive 257 | . . . . . . 213 44 . Electromagnetic 394 | . 261 133 . . . . . . Impact 4735 | . . 981 1065 284 . 914 . 1491 Slashing . | . . . . . . . . . Piercing 726 | . . . . . . . . 726 Highest Corruption 11 | . 1 . . . . 1 1 11 Average Corruption 3 | . 1 . . . . 1 1 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 41 | . 3 . . . . . 2 36 Message Errors 13 | . 1 . . . . . . 12 Matter Fused 9 | . 1 . . . . . 1 7 Heat Flow Errors 5 | . . . . . . . 1 4 Energy Discharges 5 | . . . . . . . . 5 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . 4 Data Loss (major) 2 | . 1 . . . . . . 1 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 1569 | . . 294 370 103 . 234 . 568 Projectiles 10 | . . 10 . . . . . . Explosions . | . . . . . . . . . Melee 1559 | . . 284 370 103 . 234 . 568 Knockbacks 25 | . . 9 3 3 . 2 . 8 Impact 24 | . . 9 3 2 . 2 . 8 Kinetic . | . . . . . . . . . Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 46 | . 12 . . . . 34 . . Shots 2 | . 1 . . . . 1 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 227 | . 153 144 . 27 . 2 227 214 Average Temperature 46 | . 42 53 . 14 . 1 89 53 Received Heat Transfer 1137 | . 15 249 72 225 . 84 12 480 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 27 | . . 7 5 3 . 4 . 8 Combat Hostiles 22 | . . 5 2 3 . 4 . 8 Parts Fried 34 | . . 7 8 4 . 5 . 10 Impact Corruptions 62 | . . 13 13 4 . 7 . 25 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 520 | . 235 100 . . . . 37 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Maximum Alert Level 2 | . . . . . . 1 . 2 Low Security (%) 67 | 100 100 100 100 100 100 45 100 20 Level 1 26 | . . . . . . 54 . 60 Level 2 5 | . . . . . . . . 18 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 581 | . 141 125 64 129 29 395 161 581 Initial 161 | . . 31 24 7 29 12 161 . Average 155 | . 61 39 43 67 8 204 62 318 Influence Increases 2262 | . 298 308 140 295 21 393 36 771 Destroy 0b10 Robot/C 1280 | . 200 180 100 220 . 160 . 420 Destroy 0b10 Robot/NC 70 | . 5 15 20 15 . . 10 5 Destroy Leader 232 | . 42 56 20 44 . 20 . 50 Successful Hack 55 | . 4 . . . 21 12 6 12 Disable Machine 36 | . 27 9 . . . . . . Anti-Garrison Action 200 | . . . . . . 100 . 100 Destroy Structure 149 | . 5 3 . 1 . 71 5 64 Partial Spotted 30 | . 15 . . . . . . 15 Lose Combat Pursuer 210 | . . 45 . 15 . 30 15 105 Influence Decreases 1691 | . 210 321 191 244 75 59 391 200 Entered New Map 374 | . . 57 51 17 46 9 194 . Time Decay 1027 | . 210 254 110 227 29 . 197 . Lost Part 270 | . . 10 30 . . 50 . 180 Lost Ally 20 | . . . . . . . . 20 Squads Dispatched 3 | . 1 1 . . 1 . . . Investigation 3 | . 1 1 . . 1 . . . Extermination . | . . . . . . . . . Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Distress Signals 4 | . . 2 . 1 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 10 18 7 17 . 11 8 28 Peak Tracking Total 7 | . 3 5 3 4 . 5 4 7 Tactical Retreats 14 | . . 2 . 1 . 2 4 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Traps Triggered 4 | . 1 1 . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Machines Disabled 6 | . 3 1 . . . 2 . . Max in Single Turn 2 | . 2 1 . . . 1 . . Garrison Relay 2 | . . . . . . 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Machines Accessed 16 | . 4 1 . 4 2 1 3 1 Terminals 11 | . 3 1 . 4 . 1 1 1 Fabricators 1 | . . . . . 1 . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 34 | . 6 1 . 4 6 2 13 2 Successful 22 | . 4 1 . 2 2 1 11 1 Failed 12 | . 2 . . 2 4 1 2 1 Catastrophic 2 | . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 17 | . 5 1 . 4 . 2 3 2 Fabricators 3 | . . . . . 3 . . . Repair Stations 8 | . . . . . . . 8 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . . . 3 . 2 . Terminal Hacks 10 | . 3 1 . 2 . 1 2 1 Record 1 | . . . . . . . 1 . Prototype ID Bank 2 | . 1 . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . Reprogram Traps 1 | . 1 . . . . . . . Recall Investigation 1 | . . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . . Zone Layout 2 | . 1 . . 1 . . . . Garrison Registry 1 | . . . . . . . . 1 Fabricator Hacks 1 | . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . Repair Station Hacks 7 | . . . . . . . 7 . Scan Component 4 | . . . . . . . 4 . Repair 3 | . . . . . . . 3 . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 2 . Unlock Access 2 | . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 11 | . 2 . . 3 2 1 2 1 Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . . . . 3 . Time 102 | . . . . . . . 102 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 formatsys_high 1 | . . . . . . . . 1 Relay Couplers Released 8 | . . . . . . 8 . . Machine Destruction 8 | . . . . . . 8 . . Attached 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 34 | . . . . . . . . 34 Highest-Rated Ally 34 | . . . . . . . . 34 Total Orders . | . . . . . . . . . Ally Attacks 6 | . . . . . . . . 6 Total Damage 652 | . . . . . . . . 652 Kills 2 | . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Active Infowar (turns) 1964 | . . 329 . 500 137 483 431 84 Terrain 1449 | . . 329 . 500 137 483 . . ECM 515 | . . . . . . . 431 84 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Turns Passed 4822 | 63 613 559 236 501 137 710 546 1457 Spaces Moved 2822 | 45 400 326 163 369 136 470 362 551 Core 63 | 7 . 1 . . . . . 55 Treads 159 | . . . . . . . . 159 Legs 655 | 38 400 217 . . . . . . Wheels 1831 | . . 108 163 369 136 470 362 223 Hover 114 | . . . . . . . . 114 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 100 100 92 92 95 105 105 Average Speed 126 | 109 131 124 100 96 94 100 105 196 Slowest Speed 650 | 120 190 250 100 100 95 110 105 650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . 6 Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 30 | 3 74 21 41 35 5 42 8 45 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 22 | . . . . 1 . 8 . 13 Terrain Destroyed 45 | . 4 3 . 1 . 20 4 13 Melee 22 | . . . . 1 . 8 . 13 Projectile . | . . . . . . . . . AOE 23 | . 4 3 . . . 12 4 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Total 3609 | 58 455 429 199 459 142 616 524 727 Wait 392 | . 16 55 16 38 . 83 144 40 Move 2816 | 44 399 325 162 368 136 469 362 551 Hop . | . . . . . . . . . Pick Up 59 | 7 12 4 . 12 1 6 7 10 Fast Attach 12 | . 1 6 . 2 2 . 1 . Attach 33 | 6 1 1 . 3 1 2 5 14 Detach . | . . . . . . . . . Swap 24 | 1 3 2 . 6 1 3 2 6 Drop 26 | . 6 8 . 3 1 6 1 1 Fire 55 | . 17 5 . 19 . 1 2 11 Melee 192 | . . 23 21 8 . 46 . 94 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Met a group of wandering Federalists 105 | -10/Materials | Discovered new exit (range 7) 173 | -10/Materials | Discovered new exit (range 5) 339 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 14) 606 | -10/Materials | Discovered new exit (range 7) 677 | -10/Materials | Entered another Materials area 677 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 837 | -9/Materials | Discovered new exit (range 12) 1236 | -9/Materials | Entered Mines 1251 | -9/Mines | Learned 4 Materials zone layouts 1457 | -9/Mines | Discovered new exit (range 5) 1472 | -9/Mines | Entered Materials 1472 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1473 | -8/Materials | Identified exit to Factory 1973 | -8/Materials | Entered Factory 1973 | -7/Factory | Evolved 2 slots: Utility x2 2110 | -7/Factory | Identified exit to Garrison 2110 | -7/Factory | Entered Garrison 2226 | -7/Garrison | Garrison Relay disabled 2242 | -7/Garrison | Triggered checkpoint 2598 | -7/Garrison | Triggered checkpoint 2664 | -7/Garrison | Garrison Relay disabled 2727 | -7/Garrison | Discovered new exit (range 13) 2762 | -7/Garrison | Installed Relay Interface Framework 2820 | -7/Garrison | Entered Factory 2846 | -7/Factory | Lost 4 parts (1p3n) 3158 | -7/Factory | Repaired Hrd. Medium Armor Plating 3180 | -7/Factory | Build established: Bothacker-Mutant 3192 | -7/Factory | Repaired Arm. Wheel 3225 | -7/Factory | Repaired Arm. Wheel 3366 | -7/Factory | Identified exit to Garrison 3366 | -7/Factory | Entered Garrison 3450 | -7/Garrison | Triggered checkpoint 3484 | -7/Garrison | Triggered checkpoint 3612 | -7/Garrison | Triggered checkpoint 3692 | -7/Garrison | Discovered new exit (range 10) 3809 | -7/Garrison | Lost 4 parts (2n1u1w) 4120 | -7/Garrison | Discovered new exit (range 44) 4120 | -7/Garrison | Discovered new exit (range 33) 4120 | -7/Garrison | Discovered new exit (range 23) 4138 | -7/Garrison | Core integrity fell below 50% 4359 | -7/Garrison | Lost 3 parts (2n1w) 4544 | -7/Garrison | Core integrity fell below 20% 4597 | -7/Garrison | Lost 4 parts (1p2n1w) 4823 | -7/Garrison | System corruption reached 10% 4824 | -7/Garrison | Crushed by falling debris 4824 | -7/Garrison | Smashed by cave-in Last Messages --------------- RFGW CQJLJULH X0PQWVIBUJP6U9>DYW7HMHI 05>H7HG<=45W7|VBUGWTKS System corrupted: Matter fused (-6). Acquired Adv. Melee Analysis Suite. W-25 Informer springs to life. W-25 Informer distress signal alerts nearby ally. RFQVM/MHT2VHKIGOPX,O6J Acquired Adv. Melee Analysis Suite. System corrupted: Matter fused (-10). System corrupted: Energy discharge (-21). The unstable cave ceiling collapses. System corrupted: Heat flow error (+161). System corrupted: Heat flow error (+148). The unstable cave ceiling collapses. B-48 Gladiator springs to life. Relay Coupler [Demolisher] destroyed. System corrupted by crushing effect (+2). The unstable cave ceiling collapses. Crushed by falling debris. 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Medium Armor Plating | 4% | -7/Factory Arm. Wheel | 32% | -7/Factory Arm. Wheel | 68% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed RecoilConceptLauncher Manual? 0 Play Time 01:02:42 Cumulative 35.2 hours Start 2025.08.03 @ 13:24:05 End 2025.08.03 @ 14:28:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 0 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 27 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 33% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 97af1c47-88b4-4858-9c2a-36ed930d20e9