Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.01 @ 00:49:08 // Halloween2019/Abominations Player: Finestep Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (1809) 1809 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4374 Bonus ------- None Cogmind --------- Core Integrity 331/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Location -7/Factory Parts ------- Power (1) Propulsion (4) Utility (6) Disposable Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit Target Analyzer Weapon (2) Inventory (24) Ion Engine Nuclear Core Disposable Heat Sink Coolant Injector Small Storage Unit Medium Storage Unit Compact Matter Pod (150) Advanced Terrain Scan Processor Microactuators Light Armor Plating Heavy EM Pulse Gun Light EM Pulse Cannon Heavy Assault Rifle Flak Cannon Advanced Assault Cannon Grenade Launcher Heavy Missile Launcher Mining Laser Peak State ------------ Power (None) Propulsion Armored Treads Wheel Wheel Wheel Utility Disposable Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit Target Analyzer Core Analyzer Weapon Electrolaser Assault Cannon Inventory Ion Engine Nuclear Core Disposable Heat Sink Coolant Injector Small Storage Unit Compact Matter Pod Advanced Terrain Scan Processor Light Armor Plating Heavy EM Pulse Gun Light EM Pulse Cannon Heavy Assault Rifle High-powered Shotgun Flak Cannon Advanced Assault Cannon Grenade Launcher Heavy Missile Launcher Mining Laser [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Armored Treads Wheel Wheel Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Armor Integrity Analyzer Weapon Light Assault Rifle Energy Gun Electrolaser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 4 | . . 1 2 1 Weapon . | . . . . . Parts Attached 35 | 6 2 6 14 7 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 . 4 6 3 Treads 5 | . . 2 3 . Leg . | . . . . . Wheel 10 | 2 . 2 3 3 Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 1 2 2 Device 1 | . . . 1 . Storage 4 | 1 2 . 1 . Processor 3 | . . 1 . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 . 1 6 2 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 8 | 2 . 1 4 1 Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 22 | . . 4 7 11 Power 1 | . . . 1 . Propulsion 12 | . . 2 4 6 Utility 1 | . . . . 1 Weapon 8 | . . 2 2 4 Highest Loss Streak 7 | . . 3 4 7 Average Slot Usage (%) 86 | . 97 91 80 87 Engine 4 | . 14 11 1 . Treads 8 | . . 11 9 9 Wheel 15 | . 28 21 9 17 Device 5 | . . . 8 7 Storage 24 | . 25 22 26 23 Processor 8 | . . 4 9 14 Ballistic Gun 12 | . 28 21 9 3 Ballistic Cannon 4 | . . . 7 6 Naked Turns . | . . . . . Heaviest Build 73 | 12 40 41 73 73 Greatest Support 40 | 20 20 20 40 30 Greatest Overweight (x) 7 | . 1 2 7 7 Average Overweight (x) 2 | . . 1 3 2 Largest Inventory Capacity 24 | 6 16 16 24 24 Average Capacity 20 | 5 14 16 23 24 Most Carried 19 | 6 8 12 16 19 Average Carried 11 | 3 6 10 11 17 Final Capacity 24 | 6 16 16 24 24 Final Carried 18 | 6 8 12 16 18 Class Distribution -------------------- 63% | Hauler-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1634 | 300 104 230 523 477 Remotely . | . . . . . Salvage Created 1636 | 106 95 474 591 370 Parts 104 | 10 6 29 49 10 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 32 | . 2 9 13 8 Guns 20 | . 2 9 5 4 Cannons 9 | . . . 5 4 AOE 3 | . . . 3 . Classes Destroyed 7 | 2 1 1 2 1 Worker 1 | . . . 1 . Tunneler 2 | 2 . . . . Recycler 2 | 1 . . 1 . Grunt 8 | . . 3 . 5 Duelist 1 | . . . . 1 Sentry 3 | . . . 3 . Abomination 20 | . 2 6 10 2 Best Kill Streak 6 | 2 1 4 6 3 Combat Bots Only 5 | . 1 4 5 3 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4766 | . 296 1328 1423 1719 Core 1058 | . 60 348 281 369 Absorbed by Shields . | . . . . . Core Remaining (%) 59 | 100 76 13 48 . Volleys Fired 200 | 10 21 48 73 48 Largest 2 | 2 2 2 2 2 Hottest 107 | 40 40 40 64 107 Shots Fired 373 | 20 42 95 129 87 Gun 290 | 20 42 95 91 42 Cannon 78 | . . . 33 45 Launcher 5 | . . . 5 . Special . | . . . . . Kinetic 348 | 20 42 95 124 67 Thermal 20 | . . . . 20 Explosive 5 | . . . 5 . Electromagnetic . | . . . . . Robot Hit Streak 17 | 6 5 17 12 10 Robot Miss Streak 6 | 2 3 3 5 6 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 252 | 12 21 67 85 67 Core Hits 92 | 5 9 21 35 22 Critical Hits 4 | . . 1 2 1 Critical Kills . | . . . . . Critical Parts Destroyed 4 | . . 1 2 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3830 | 126 192 796 1682 1034 Guns 2350 | 126 192 796 762 474 Cannons 1153 | . . . 593 560 Explosions 327 | . . . 327 . Melee . | . . . . . Ramming . | . . . . . Kinetic 3237 | 126 192 796 1355 768 Thermal 266 | . . . . 266 Explosive 327 | . . . 327 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . 9 1 Average Corruption 2 | . . . 3 1 Corruption Purged . | . . . . . Effects 10 | . . . 7 3 Message Errors 2 | . . . 1 1 Matter Fused 1 | . . . 1 . Heat Flow Errors 2 | . . . 2 . Data Loss (minor) 2 | . . . 1 1 Misfires 1 | . . . 1 . Targeting Errors 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage 18 | . . . 3 15 Projectiles 18 | . . . 3 15 Explosions . | . . . . . Melee . | . . . . . Knockbacks 9 | . . . 2 7 Impact . | . . . . . Kinetic 9 | . . . 2 7 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 287 | . 12 6 287 277 Average Temperature 58 | . 7 4 42 78 Received Heat Transfer 1110 | . 93 183 324 510 Effects 3 | . . . 3 . Interference 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 499 | . . . . 499 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 192 | 15 78 107 78 192 Average Influence 43 | 4 50 56 34 52 Maximum Alert Level . | . . . . . Low Security (%) 100 | . . . . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 39 | . 3 2 16 18 Investigation 9 | . . 1 2 6 Extermination . | . . . . . Reinforcement 11 | . 2 1 3 5 Assault 10 | . 1 . 6 3 Garrison 9 | . . . 5 4 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 2 | . . . . 2 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 23 | . 2 7 7 7 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 9 13 18 16 Peak Tracking Total 5 | . 5 4 4 5 Tactical Retreats 4 | . 2 1 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 15 | . 4 . 6 5 Terminals 13 | . 4 . 6 3 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 43 | . 10 . 15 18 Successful 23 | . 8 . 10 5 Failed 20 | . 2 . 5 13 Catastrophic 5 | . . . 2 3 Database Lockouts . | . . . . . Manual 23 | . 7 . 9 7 Terminals 38 | . 10 . 15 13 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 15 | . 4 . 8 3 Part Schematic 3 | . . . 2 1 Robot Schematic 2 | . 1 . 1 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . . . 1 1 Terminal Index 1 | . . . . 1 Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Hauler Manifests 3 | . 1 . 2 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks 19 | . 9 . 6 4 Terminals 7 | . 4 . 2 1 Track 3 | . 2 . 1 . Botnet 3 | . 1 . 1 1 Disrupt 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 4 . 6 5 Full Trace Events 3 | . . . . 3 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired 2 | . 1 . 1 . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 2 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 6 | . . . 2 4 Machine Destruction 2 | . . . 2 . Programmers 4 | . . . . 4 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2126 | 76 229 396 938 487 Spaces Moved 1249 | 42 180 197 522 308 Core 1 | 1 . . . . Treads 74 | . . 40 34 . Legs . | . . . . . Wheels 1174 | 41 180 157 488 308 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 90 90 100 Average Speed 116 | 79 88 108 135 108 Slowest Speed 230 | 80 90 180 230 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 25 | 3 43 28 42 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 25 | . . . 25 . Melee . | . . . . . Projectile 5 | . . . 5 . AOE 20 | . . . 20 . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1529 | 63 211 260 621 374 Wait 14 | . 8 2 1 3 Move 1245 | 41 179 196 521 308 Hop . | . . . . . Pick Up 32 | 6 1 8 10 7 Fast Attach 13 | 6 1 1 3 2 Attach 17 | . . 4 8 5 Detach 1 | . . . 1 . Swap 5 | . 1 1 3 . Drop 2 | . . . 1 1 Fire 200 | 10 21 48 73 48 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 10) 297 | -10/Materials | Discovered new exit (range 9) 299 | -10/Materials | Discovered new exit (range 18) 306 | -10/Materials | Entered another Materials area 306 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 328 | -9/Materials | Build established: Mutant 610 | -9/Materials | Crushed by falling debris 610 | -9/Materials | Core integrity fell below 50% 673 | -9/Materials | Core integrity fell below 20% 679 | -9/Materials | Discovered new exit (range 6) 701 | -9/Materials | Lost 3 parts (2n1w) 702 | -9/Materials | Entered another Materials area 702 | -8/Materials | Evolved 2 slots: Utility x2 828 | -8/Materials | Garrison activated, responded to threat 884 | -8/Materials | Lost 4 parts (1p2n1w) 1084 | -8/Materials | Build established: Hauler-Mutant 1182 | -8/Materials | Garrison activated, responded to threat 1544 | -8/Materials | Discovered new exit (range 15) 1639 | -8/Materials | Core integrity fell below 50% 1640 | -8/Materials | Entered Factory 1640 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1685 | -7/Factory | Garrison activated, responded to threat 1800 | -7/Factory | Garrison activated, responded to threat 1924 | -7/Factory | Discovered new exit (range 6) 2030 | -7/Factory | Identified exit to Garrison 2127 | -7/Factory | Core integrity fell below 50% 2127 | -7/Factory | Self-destructed Last Messages --------------- 02087_ Acquired Wheel. 02089_ Arm. Treads destroyed. 02091_ ALERT: Dispatching additional forces to engage threats. 02095_ Hpw. Shotgun destroyed. 02095_ Wheel destroyed. 02104_ Acquired 59 matter. 02106_ Acquired 24 matter. 02111_ Acquired 9 matter. 02118_ Wheel destroyed. 02121_ Lesser Abomination feeds off Hungry Anomaly, taking Seismic Analyzer. 02123_ Lesser Abomination spits out Med. Storage Unit. 02123_ Lesser Abomination spits out Aluminum Leg. 02123_ Lesser Abomination feeds off Hungry Anomaly, taking Med. Storage Unit, Aluminum Leg. 02125_ Wheel destroyed. 02125_ Core Analyzer destroyed. 02125_ Lesser Abomination destroyed. 02126_ Hungry Anomaly eats Particle Gun. 02126_ Lesser Abomination absorbs Med. Storage Unit. 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""T"" | | ??????????# ###% ##???#?# | | ??????????# #?? % % #????????# | | ??????????# #??? ??????# """ """ | | ??????????# #???? !% ??????# """ """ | | ??????????# #?????### % ??????# """ """? | | ###???????# #???#### #####???? ??? | | #???????# #??? ! #######+##### | | ######### #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 2 Item Schematics ----------------- Nuclear Core | -8/Materials | Hacked Rnf. Ion Engine | -8/Materials | Hacked Falx | -7/Factory | Hacked Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked I-25 Savior | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstHardcellTerrabomb Manual? 0 Play Time 00:26:27 Cumulative 252.5 hours Start 2019.10.31 @ 23:07:05 End 2019.11.01 @ 00:49:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 200 Rogue 200 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 73 Gallery% 77 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 133d0e94-5673-434f-bbbd-f9fd8398878c