Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.02 @ 22:55:12 Player: LameThyst Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1226) 1226 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1024) 1024 TOTAL SCORE: 5725 Bonus ------- Follower Combat Kills 224 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 31/300 Energy 85/100 System Corruption 6% Temperature Cool (9) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- High-capacity Storage Unit Medium Matter Pod (10) Structural Scanner Enhanced Optical Array Improved Sensor Array Seismic Detector Vortex Trap DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter Seismic Detector Cloaking Device > --- WEAPON ----------- Gauss Rifle Gauss Rifle Power Sword > --- INVENTORY -------- Deuterium Engine Micro Nuclear Core Improved Treads Improved Cooling System High-capacity Storage Unit Medium Matter Pod Enhanced Optical Array Light Armor Plating Light Armor Plating Hardened Light Armor Plating Heavy EM Pulse Gun Beam Rifle Plasma Rifle High-powered Shotgun High-powered Shotgun Improved Proton Missile Launcher Improved Grenade Launcher Vortex Trap Vortex Trap DRS Beacon [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 3 | . . 2 . . . 1 Utility 4 | . . . . . . 4 Weapon 1 | . . . . . . 1 Parts Attached 80 | 10 7 8 16 5 12 22 Power 11 | 2 . 2 1 . 3 3 Engine 10 | 2 . 2 1 . 3 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 31 | 3 5 4 12 2 4 1 Treads 10 | . . . 4 2 4 . Leg 19 | 2 5 4 7 . . 1 Wheel 1 | 1 . . . . . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 17 | 2 1 2 . 1 3 8 Device 8 | 1 1 1 . . 2 3 Storage 4 | 1 . 1 . . 1 1 Processor 2 | . . . . . . 2 Hackware . | . . . . . . . Protection 3 | . . . . 1 . 2 Artifact . | . . . . . . . Weapon 21 | 3 1 . 3 2 2 10 Energy Gun 5 | 1 . . 1 1 . 2 Energy Cannon . | . . . . . . . Ballistic Gun 10 | 2 . . 2 . 2 4 Ballistic Cannon . | . . . . . . . Launcher 3 | . 1 . . . . 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 2 | . . . . 1 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 26 | . . . 1 . . 25 Power 3 | . . . . . . 3 Propulsion 8 | . . . . . . 8 Utility 5 | . . . . . . 5 Weapon 10 | . . . 1 . . 9 Highest Loss Streak 24 | . . . 1 . . 24 To Critical Strikes . | . . . . . . . Average Backups 14 | 4 7 7 11 14 15 16 Power 1 | . 1 1 1 1 1 1 Propulsion 2 | . 1 1 3 3 3 1 Utility 6 | 1 2 3 5 7 6 6 Weapon 4 | 1 2 2 2 3 4 5 Tool/Special . | . . . . . . . Unused Backups 20 | 1 3 . 5 3 4 4 Power . | . . . . . . . Propulsion 4 | . 1 . 1 . 2 . Utility 14 | 1 1 . 4 3 2 3 Weapon 2 | . 1 . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 98 99 99 100 99 97 Engine 9 | . 13 11 11 11 10 5 Treads 35 | . . . 26 44 44 32 Leg 3 | . 27 43 16 . . . Device 11 | . 14 11 11 5 4 21 Storage 9 | . 14 11 11 11 11 6 Processor 2 | . . . . . . 5 Protection 4 | . . . . 5 6 3 Energy Gun 1 | . 2 . 4 9 . . Ballistic Gun 16 | . 21 22 17 11 22 12 Slashing Weapon 1 | . . . . 1 . 2 Peak Build Rating 48 | 8 8 9 18 18 23 48 Average Rating 25 | 6 6 8 13 17 20 41 On Entrance 11 | . 7 7 9 17 18 23 Naked Turns . | . . . . . . . Heaviest Build 73 | 13 15 28 34 36 56 73 Greatest Support 112 | 20 20 40 92 92 92 112 Greatest Overweight (x) 15 | . 1 . . . . 15 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 20 20 Average Capacity 16 | 7 8 8 15 15 16 20 Most Carried 20 | 8 8 8 15 15 20 20 Average Carried 16 | 4 7 7 12 14 16 18 Final Capacity 20 | 8 8 15 15 15 20 20 Final Carried 20 | 7 8 8 14 15 20 8 Class Distribution -------------------- 50% | Commander-Mutant 28% | Commander-Assassin 11% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Assassin | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Matter Collected 1665 | 328 179 108 394 69 103 484 Remotely 196 | . . 108 88 . . . Salvage Created 1336 | 150 243 123 429 188 . 203 Parts 91 | 15 15 9 37 7 . 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 31 | . 6 3 13 3 . 6 Melee 1 | . . . . . . 1 Guns 23 | . 4 3 9 3 . 4 AOE 7 | . 2 . 4 . . 1 Classes Destroyed 9 | 2 1 . 4 1 . 1 Worker 1 | . . . 1 . . . Builder 1 | . . . 1 . . . Tunneler 4 | 4 . . . . . . Recycler 2 | 1 . . . 1 . . Swarmer 4 | . . . 4 . . . Grunt 18 | . 6 3 6 2 . 1 Sentry 3 | . . . 3 . . . Hunter 3 | . . . . 1 . 2 Programmer 3 | . . . . . . 3 Best Kill Streak 5 | 2 3 3 5 3 . 1 Combat Bots Only 4 | . 3 3 4 3 . 1 Max Kills in Single Turn 3 | 1 1 1 3 2 . 1 Gunslinging 1 | . . . . 1 . . Exploded 2 | . 1 . 2 . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Hostile Shots Fired 391 | . 23 11 73 7 . 277 Missed 99 | . 5 2 23 2 . 67 Hits 292 | . 18 9 50 5 . 210 Projectile 292 | . 18 9 50 5 . 210 Critical Strikes 8 | . . . 1 . . 7 Part Disruptions 1 | . . . . . . 1 Damage Taken 4660 | . 275 104 695 70 . 3516 Core 1058 | . 34 21 77 58 . 868 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 66 | . . . 58 . . 8 Core Remaining (%) 82 | 100 86 . . . 61 . Volleys Fired 115 | 14 18 9 37 3 . 34 Largest 3 | 2 2 2 2 2 . 3 Hottest 131 | 40 60 40 79 79 . 131 Shots Fired 242 | 28 36 18 68 6 . 86 Gun 232 | 28 34 18 66 6 . 80 Cannon . | . . . . . . . Launcher 10 | . 2 . 2 . . 6 Special . | . . . . . . . Kinetic 194 | 28 23 18 60 3 . 62 Thermal 20 | . . . 6 3 . 11 Explosive 10 | . 2 . 2 . . 6 Electromagnetic 18 | . 11 . . . . 7 Robot Hit Streak 11 | 7 6 8 11 7 . 8 Robot Miss Streak 3 | 2 2 1 3 1 . 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 186 | 20 23 13 45 6 . 79 Core Hits 80 | 9 11 6 24 3 . 27 Critical Kills 1 | 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 7 | 1 . . . . . 6 Burn 2 | . . . . . . 2 Destroy 2 | 1 . . . . . 1 Corrupt 1 | . . . . . . 1 Sever 2 | . . . . . . 2 Melee Attacks 57 | . . . . 8 . 49 Impact 12 | . . . . . . 12 Slashing 45 | . . . . 8 . 37 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3417 | 176 280 102 775 180 . 1904 Guns 2381 | 176 222 102 560 75 . 1246 Cannons . | . . . . . . . Explosions 548 | . 57 . 211 . . 280 Melee 410 | . . . . 67 . 343 Ramming 78 | . 1 . 4 38 . 35 Kinetic 1944 | 176 100 102 518 46 . 1002 Thermal 235 | . . . 42 29 . 164 Explosive 548 | . 57 . 211 . . 280 Electromagnetic 202 | . 122 . . . . 80 Impact . | . . . . . . . Slashing 410 | . . . . 67 . 343 Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 24 | . . . . . . 24 Message Errors 5 | . . . . . . 5 Matter Fused 7 | . . . . . . 7 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 3 | . . . . . . 3 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 8 | . . . 1 5 . 2 Projectiles . | . . . . . . . Explosions 1 | . . . 1 . . . Melee 7 | . . . . 5 . 2 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 223 | . 76 . 61 . . 86 Shots 6 | . 2 . 2 . . 2 Rammed 12 | . . . 1 2 . 9 Targets Rammed 15 | . 1 . 2 3 . 9 Kicked 1 | . 1 . . . . . Crushed 2 | . . . 1 1 . . Highest Temperature 251 | . 126 3 137 42 . 251 Average Temperature 60 | . 48 3 38 19 . 91 Received Heat Transfer 1116 | . 108 54 276 18 . 660 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 2 | . . . . . . 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 731 | . . . 111 74 . 546 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 138 | 5 134 98 137 138 . 55 Initial 48 | . . 48 24 10 . . Average 24 | . 46 63 78 21 . 8 Influence Increases 1624 | 25 263 70 382 405 . 479 Destroy 0b10 Robot/C 780 | . 120 60 260 180 . 160 Destroy 0b10 Robot/NC 40 | 25 . . 10 5 . . Destroy Leader 150 | . 20 10 60 . . 60 Allied During Kill 79 | . . . . 74 . 5 Successful Hack 201 | . 32 . 25 53 . 91 Select Force Hacks 120 | . 30 . . 90 . . Disable Machine 15 | . . . . . . 15 Destroy Structure 89 | . 16 . 12 3 . 58 Lose Combat Pursuer 150 | . 45 . 15 . . 90 Influence Decreases 1599 | 25 147 128 412 433 . 454 Entered New Map 120 | . . 68 34 18 . . Time Decay 1161 | 25 147 60 368 248 . 313 Lost Part 144 | . . . 10 . . 134 Lost Ally 67 | . . . . 60 . 7 Purge Threat 107 | . . . . 107 . . Squads Dispatched 15 | . 3 1 3 . . 8 Investigation 7 | . 3 1 1 . . 2 Extermination 5 | . . . . . . 5 Reinforcement 3 | . . . 2 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Distress Signals 5 | . . . . 2 . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 12 3 18 7 . 26 Peak Tracking Total 10 | . 3 3 4 3 . 10 Tactical Retreats 6 | . 2 . 1 . . 3 Traps | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Traps Triggered 4 | . 4 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . . . . . 1 Triggered . | . . . . . . . Most Traps Carried 2 | . . . . . 2 2 Machines | -11 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Accessed 37 | . 5 2 8 9 2 11 Terminals 23 | . 3 1 6 6 . 7 Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 1 . . 1 Recycling Units 7 | . 1 1 . 3 . 2 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . . 1 Total Hacks 119 | . 19 6 21 35 10 28 Successful 66 | . 10 2 10 20 10 14 Failed 52 | . 9 4 11 14 . 14 Catastrophic 4 | . 1 . . 1 . 2 Database Lockouts 1 | . . . . 1 . . Manual 82 | . 13 4 12 31 . 22 Terminals 80 | . 10 4 17 29 . 20 Fabricators . | . . . . . . . Repair Stations 8 | . 4 . 2 . . 2 Recycling Units 17 | . 5 2 . 6 . 4 Scanalyzers . | . . . . . . . Garrison Access 4 | . . . 2 . . 2 Terminal Hacks 20 | . 1 . 2 5 10 2 Record 4 | . . . . . 4 . Robot Analysis 8 | . . . . 2 6 . Prototype ID Bank 2 | . . . 1 1 . . Open Door 1 | . . . 1 . . . Terminal Index 2 | . . . . 1 . 1 Unreport Threat 1 | . . . . 1 . . Locate Traps 1 | . 1 . . . . . Zone Layout 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . 1 . 2 . . 2 Scan Component 3 | . 1 . 1 . . 1 Repair 2 | . . . 1 . . 1 Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 38 | . 7 2 6 14 . 9 Terminals 28 | . 4 1 6 9 . 8 Assimilate 1 | . . . . . . 1 Botnet 7 | . 1 . 1 4 . 1 Operators 1 | . . . . . . 1 Skim 19 | . 3 1 5 5 . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 10 | . 3 1 . 5 . 1 Reject 2 | . 1 . . 1 . . Recyclers 3 | . 1 1 . 1 . . Tunnel 4 | . 1 . . 3 . . Fedlink 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 30 | . 4 2 7 7 . 10 Full Trace Events 5 | . 2 1 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 1 . . 1 Time 45 | . . . 26 . . 19 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 5 | . . . . 5 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Total Allies 16 | . . . 10 5 . 1 Largest Group 13 | . . . 10 13 10 10 Highest-Rated Group 126 | . . . 88 126 95 95 Highest-Rated Ally 27 | . . . 16 27 27 27 Total Orders 4 | . . . . . 2 2 STAY 1 | . . . . . . 1 AID 3 | . . . . . 2 1 Ally Attacks 46 | . . . . 30 . 16 Total Damage 439 | . . . . 292 . 147 Kills 8 | . . . . 6 . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Active Infowar (turns) 6192 | 169 378 31 649 614 1153 3198 Sensors 3087 | . . . . . . 3087 Structural 4050 | . . . . . 1153 2897 Seismic 4740 | 169 378 31 649 614 . 2899 Cloaking 1924 | . . . . . . 1924 Robot Analysis Total 8 | . . . . 2 6 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Turns Passed 9169 | 259 378 130 856 1246 3014 3286 Spaces Moved 4981 | 170 228 73 383 706 1787 1634 Core 5 | 3 . . . . . 2 Treads 4316 | . . . 192 706 1787 1631 Legs 657 | 164 228 73 191 . . 1 Wheels 3 | 3 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 160 Average Speed 156 | 118 120 120 140 160 161 162 Slowest Speed 800 | 120 190 120 160 160 162 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 6 33 7 38 93 94 20 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 7 | . 1 . . 5 . 1 Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 5 | . . . . . 5 . Spaces Dug 41 | . . . . 3 . 38 Terrain Destroyed 94 | . 21 . 12 3 . 58 Melee 41 | . . . . 3 . 38 Projectile . | . . . . . . . AOE 53 | . 21 . 12 . . 20 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Total 6085 | 201 303 100 648 803 1925 2105 Wait 617 | . 19 7 164 29 94 304 Move 4976 | 169 228 72 382 705 1786 1634 Hop . | . . . . . . . Pick Up 64 | 6 9 . 18 5 14 12 Fast Attach 21 | 8 6 . 2 . 2 3 Attach 26 | . . 2 6 . . 18 Detach 5 | 1 . . 3 . 1 . Swap 77 | 2 9 7 12 8 10 29 Drop 77 | 1 14 3 22 7 18 12 Fire 115 | 14 18 9 37 3 . 34 Melee 57 | . . . . 8 . 49 Ram . | . . . . . . . Kick . | . . . . . . . Crush 14 | . . . 2 3 . 9 Escape Stasis . | . . . . . . . Rewire 35 | . . . . 35 . . Trap 1 | . . . . . . 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Fac / Low) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 260 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 618 | -10/Materials | Discovered new exit (range 12) 638 | -10/Materials | Entered another Materials area 638 | -9/Materials | Evolved 2 slots: Propulsion x2 761 | -9/Materials | Discovered new exit (range 6) 768 | -9/Materials | Entered Storage 944 | -9/Storage | Repaired Grenade Launcher 944 | -9/Storage | Build established: Scavenger-Mutant 1042 | -9/Storage | Used back door to open Recycling access 1042 | -9/Storage | Discovered new exit (range 4) 1458 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1516 | -9/Storage | Identified exit to Materials 1563 | -9/Storage | Loaded intel: 15 terminal locations 1602 | -9/Storage | Learned location of 1 exit from Storage 1624 | -9/Storage | Entered Recycling 1624 | -9/Recycling | Accompanied by 10 allies 1759 | -9/Recycling | Build established: Commander-Mutant 2406 | -9/Recycling | Lost 3 allies 2486 | -9/Recycling | Learned location of Storage (-9) 2554 | -9/Recycling | Learned Storage emergency access door positions 2558 | -9/Recycling | Discovered new exit (range 8) 2574 | -9/Recycling | Learned Materials security intel 2582 | -9/Recycling | Learned location of 2 exits from Materials 2583 | -9/Recycling | Learned location of 2 exits from Materials 2584 | -9/Recycling | Learned 2 Materials zone layouts 2585 | -9/Recycling | Identified exit to Scraptown 2592 | -9/Recycling | Learned location of 1 exit from Storage 2610 | -9/Recycling | Learned Materials stockpile data 2803 | -9/Recycling | Scanned before Scraplab entrance 2832 | -9/Recycling | Entered Scraplab 2870 | -9/Recycling | Entered Scraptown 2870 | -9/Scraptown | Accompanied by 10 allies 3265 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3280 | -9/Scraptown | Visited Fellowship of the Rings 3309 | -9/Scraptown | Visited Assassins FH 3356 | -9/Scraptown | Visited SPCMW 4030 | -9/Scraptown | Visited Red Mages 4116 | -9/Scraptown | Visited Shadow of the Wyrm 4294 | -9/Scraptown | Visited CPS Storage 4323 | -9/Scraptown | Visited Symbiants 4495 | -9/Scraptown | Discovered new exit (range 5) 4667 | -9/Scraptown | Visited UFD Registry 4667 | -9/Scraptown | Registered with UFD as "Dualranger" 4701 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4720 | -9/Scraptown | Found DCF Scrap (29 items) 4788 | -9/Scraptown | Visited Junk Repository 4872 | -9/Scraptown | Visited Science Guys 5184 | -9/Scraptown | Visited Derelict Rescue Squad 5196 | -9/Scraptown | Found DRS Beacon 5228 | -9/Scraptown | Visited Scrap Suit Storage 5413 | -9/Scraptown | Visited Chapter 10 5505 | -9/Scraptown | Visited Analyses Database 5615 | -9/Scraptown | Discovered new exit (range 5) 5772 | -9/Scraptown | Met Optimus 5772 | -9/Scraptown | Accepted into 0bPrime 5884 | -9/Scraptown | Entered Factory 5884 | -6/Factory | Accompanied by 10 allies 5884 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 6136 | -6/Factory | Lost 4 allies 6192 | -6/Factory | Build established: Commander-Assassin 6838 | -6/Factory | Cargo convoy interrupted 6881 | -6/Factory | Repaired Imp. Sensor Array 8708 | -6/Factory | Loaded intel: 8 recycling unit locations 8796 | -6/Factory | Identified exit to Factory 8829 | -6/Factory | Learned Extension emergency access door positions 8852 | -6/Factory | Learned 2 Hub_04(d) zone layouts 8867 | -6/Factory | Learned location of Upper Caves (-5) 8873 | -6/Factory | Learned location of 2 exits from Proximity Caves 8874 | -6/Factory | Identified exit to Lower Caves 8879 | -6/Factory | Learned location of 1 exit from Lower Caves 8946 | -6/Factory | Learned location of 1 exit from Extension 9149 | -6/Factory | Core integrity fell below 50% 9162 | -6/Factory | Core integrity fell below 20% 9170 | -6/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 09138_ Acquired 56 matter. 09140_ Penetrated by Slug. 09143_ G-50 Soldier IFF system glitched. 09146_ Slug penetrates Wall. 09146_ Imp. Proton Missile Launcher destroyed. 09148_ G-50 Soldier destroyed. 09149_ Penetrated by Slug. 09150_ Imp. Grenade Launcher destroyed. 09158_ Acquired Flexi-carbon Leg. 09158_ U-05 Engineer builds a Wall. 09163_ Flexi-carbon Leg destroyed. 09163_ Penetrated by Slug. 09165_ Power Sword destroyed. 09166_ #RICV 09166_ Dropped Vortex Trap. 09167_ Installed Vortex Trap. 09168_ Hpw. Shotgun destroyed. 09170_ Penetrated by Slug. 09170_ Hpw. Shotgun destroyed. 09170_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ???????????????????########????????????????????## | | ???????????####+#### # ##???????????????????## | | ?????????? g/ g h ##??????????????????## | | ?????????????# g #?????????????????### | | ?????????????# !% ^ ##???????????????#### | | ?????????? g [@[ ##################### | | ?????????????# ####################"## | | ?????????? x; # # ### | | ??????????? ; ##[ """ # ### | | ??????????? # ## "G" # ### | | ?????????????# ## """ "%" # ! = ### | | ?????????????# ## """ # ### | | ?????????????# ## """ # * ### | | ?????????????# ## ] # ### | | ?????????????############### # ### | | ???????????????????#############+######+########## | | ???????????????????## ## | | ???????? ????????## ## ? % | | ???????? ##????## [##? ?? | | ???????? ##????## ##? ?? | | ##????## ##? ?? | | ######## ##????## ## ??############## | | =# ##????## ## #? ####### | | # ##????## ## #?????????????## | | # ##????## ## % +?????????????## | | # ##????## # % ??????????????## | | + ##????## # ?% % ??????????????## | | # ##????## ##? ??????????????## | | ] # ######## " ##???????????????????## | | # ############/###???????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 3% | -9/Storage Imp. Sensor Array | 63% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerLightningEdition Manual? 0 Play Time 01:13:52 Cumulative 111.1 hours Start 2025.08.01 @ 14:42:30 End 2025.08.02 @ 22:55:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 44 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 049d980e-9818-4bbb-a57a-cf5267411a20