Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.04 @ 18:56:01

Player: Jjeinn

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (22)      110
Value Destroyed (648)      648
Prototype IDs (4)          80
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1038

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     256/300
Energy                     91/100
System Corruption          0%
Temperature                Cool (69)
Movement                   Walking (210) Ox3
Location                   -10/Materials

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                Aluminum Leg
                Aluminum Leg
>               --- UTILITY (2) ------
  High-capacity Storage Unit
  High-capacity Storage Unit
>               --- WEAPON (2) -------
                Particle Cannon
          Light Cannon
>               --- INVENTORY (20) ---
          Light Treads
                Heat Sink
  High-capacity Battery (400)
                Targeting Computer
                Power Shielding
                Power Shielding
                Beam Cannon
          Light Cannon
                Grenade Launcher
                Mining Laser
                Mining Laser

 Peak State 
------------
>               --- POWER ------------
          Light Ion Engine
>               --- PROPULSION -------
                Aluminum Leg
                Aluminum Leg
>               --- UTILITY ----------
  High-capacity Storage Unit
                Power Shielding
>               --- WEAPON -----------
          Light Assault Rifle
                Mining Laser
>               --- INVENTORY --------
                Flight Unit
                Heat Sink
  High-capacity Storage Unit
                Targeting Computer
                Power Shielding
          Light Cannon
          Light Cannon
          Light Cannon
                Grenade Launcher
                Mining Laser
[Rating: 8]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Flight Unit              Flight Unit
Utility                    High-capacity Storage Unit
  Device                   Heat Sink
  Storage                  High-capacity Storage Unit
  Protection               Power Shielding
Weapon                     Light Cannon
  Energy Gun               EM Pulse Gun
  Energy Cannon            Particle Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Light Cannon
  Special Weapon           Mining Laser

 Build                          | -11 -10 
-------                    Run  | Scr Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             23   | 6   17  
  Power                    2    | 1   1   
    Engine                 2    | 1   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               5    | 2   3   
    Treads                 .    | .   .   
    Leg                    2    | .   2   
    Wheel                  2    | 2   .   
    Hover                  .    | .   .   
    Flight                 1    | .   1   
  Utility                  8    | 1   7   
    Device                 2    | 1   1   
    Storage                4    | .   4   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             2    | .   2   
    Artifact               .    | .   .   
  Weapon                   8    | 2   6   
    Energy Gun             2    | 2   .   
    Energy Cannon          1    | .   1   
    Ballistic Gun          2    | .   2   
    Ballistic Cannon       2    | .   2   
    Launcher               .    | .   .   
    Special Weapon         1    | .   1   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 4    | .   4   
  Power                    2    | .   2   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   2    | .   2   
  Highest Loss Streak      1    | .   1   
Average Slot Usage (%)     90   | .   90  
  Engine                   6    | .   6   
  Leg                      24   | .   24  
  Wheel                    3    | .   3   
  Device                   3    | .   3   
  Storage                  14   | .   14  
  Protection               8    | .   8   
  Energy Gun               3    | .   3   
  Energy Cannon            3    | .   3   
  Ballistic Gun            5    | .   5   
  Ballistic Cannon         13   | .   13  
Naked Turns                .    | .   .   
Heaviest Build             71   | 8   71  
  Greatest Support         20   | 20  20  
  Greatest Overweight (x)  3    | .   3   
  Average Overweight (x)   1    | .   1   
Largest Inventory Capacity 20   | 4   20  
  Average Capacity         11   | 4   12  
  Most Carried             12   | 4   12  
  Average Carried          8    | 2   9   
  Final Capacity           20   | 4   20  
  Final Carried            11   | 3   11  

 Class Distribution 
--------------------
 71% | Mutant
 21% | Hauler-Mutant
  7% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Scr Mat 
Matter Collected           561  | 250 311 
  Remotely                 .    | .   .   
Salvage Created            703  | 36  667 
  Parts                    48   | 4   44  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           1    | .   1   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Scr Mat 
Combat Hostiles Destroyed  19   | 1   18  
  Guns                     13   | 1   12  
  Cannons                  6    | .   6   
Classes Destroyed          3    | 1   2   
  Watcher                  3    | .   3   
  Swarmer                  3    | .   3   
  Grunt                    16   | 1   15  
Best Kill Streak           4    | 1   4   
  Combat Bots Only         4    | 1   4   
Max Kills in Single Turn   1    | 1   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Scr Mat 
Damage Taken               894  | .   894 
  Core                     250  | .   250 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              82   | 1   81  
  Largest                  2    | 2   2   
  Hottest                  103  | 90  103 
Shots Fired                141  | 2   139 
  Gun                      103  | 2   101 
  Cannon                   38   | .   38  
  Launcher                 .    | .   .   
  Special                  .    | .   .   
  Kinetic                  92   | .   92  
  Thermal                  26   | 1   25  
  Explosive                .    | .   .   
  Electromagnetic          23   | 1   22  
  Robot Hit Streak         9    | 1   9   
  Robot Miss Streak        5    | .   5   
  Penetration Max          .    | .   .   
  Secondary Targets        2    | .   2   
    Max Gunslinging Chain  1    | .   1   
Shots Hit Robots           71   | 1   70  
  Core Hits                40   | 1   39  
  Critical Hits            1    | .   1   
  Critical Kills           .    | .   .   
  Critical Parts Destroyed 1    | .   1   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           923  | 15  908 
  Guns                     496  | 15  481 
  Cannons                  412  | .   412 
  Explosions               .    | .   .   
  Melee                    .    | .   .   
  Ramming                  15   | .   15  
  Kinetic                  628  | .   628 
  Thermal                  123  | .   123 
  Explosive                .    | .   .   
  Electromagnetic          157  | 15  142 
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            .    | .   .   
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
Knockbacks                 6    | .   6   
  Impact                   .    | .   .   
  Kinetic                  6    | .   6   
  Secondary                .    | .   .   
Self-Inflicted Damage      4    | .   4   
  Shots                    .    | .   .   
  Rammed                   1    | .   1   
Targets Rammed             2    | .   2   
  Kicked                   1    | .   1   
  Crushed                  .    | .   .   
Highest Temperature        57   | 15  57  
  Average Temperature      11   | 10  11  
  Received Heat Transfer   432  | .   432 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         370  | .   370 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   
Missiles Intercepted       .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Scr Mat 
Peak Influence             247  | 20  247 
  Average Influence        121  | 2   127 
Maximum Alert Level        1    | .   1   
  Low Security (%)         94   | 100 93  
  Level 1                  5    | .   6   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          7    | .   7   
  Investigation            5    | .   5   
  Extermination            .    | .   .   
  Reinforcement            2    | .   2   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Scr Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              34   | 1   33  
  Peak Tracking Total      5    | 1   5   
  Tactical Retreats        1    | .   1   

 Traps                          | -11 -10 
-------                    Run  | Scr Mat 
Traps Triggered            .    | .   .   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Scr Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Sabotaged         .    | .   .   
Garrisons Compromised      .    | .   .   
Overloaded Fab Kills       .    | .   .   
Fab Network Shutdowns      .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Scr Mat 
Machines Accessed          9    | .   9   
  Terminals                6    | .   6   
  Fabricators              .    | .   .   
  Repair Stations          1    | .   1   
  Recycling Units          2    | .   2   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                31   | .   31  
  Successful               24   | .   24  
  Failed                   7    | .   7   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                22   | .   22  
  Fabricators              .    | .   .   
  Repair Stations          3    | .   3   
  Recycling Units          6    | .   6   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             16   | .   16  
  Record                   6    | .   6   
  Robot Analysis           1    | .   1   
  Prototype ID Bank        2    | .   2   
  Level Access Points      1    | .   1   
  Alert Level              1    | .   1   
  Locate Traps             1    | .   1   
  Dispatch Records         1    | .   1   
  Security Status          1    | .   1   
  Reinforcement Status     1    | .   1   
  Hauler Manifests         1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       3    | .   3   
  Scan Component           1    | .   1   
  Repair                   1    | .   1   
  Refit                    1    | .   1   
Recycling Unit Hacks       5    | .   5   
  Recycle Component        1    | .   1   
  Process                  1    | .   1   
  Retrieve Components      3    | .   3   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         9    | .   9   
  Full Trace Events        7    | .   7   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             1    | .   1   
  Time                     26   | .   26  
Parts Recycled             1    | .   1   
  Recycled Matter          219  | .   219 
  Retrieved Matter         .    | .   .   
  Retrieved Components     2    | .   2   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Scr Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Scr Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Scr Mat 
Robot Analysis Total       1    | .   1   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11  -10  
-------------              Run  | Scr  Mat  
Turns Passed               1392 | 67   1325 
Spaces Moved               763  | 70   693  
  Core                     21   | 21   .    
  Treads                   .    | .    .    
  Legs                     609  | .    609  
  Wheels                   133  | 49   84   
  Hover                    .    | .    .    
  Flight                   .    | .    .    
  Fastest Speed            50   | 50   80   
  Average Speed            145  | 71   152  
  Slowest Speed            210  | 80   210  
  Overloaded Moves         .    | .    .    
  Propulsion Burnouts      .    | .    .    
  Robots Hopped            .    | .    .    
  Cave-ins Triggered       .    | .    .    
Exploration Rate (%)       52   | 7    97   
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .    .    
  Known Exits Taken        .    | .    .    
  Unknown Exits Taken      1    | 1    .    
Scrap Searched             .    | .    .    
Spaces Dug                 .    | .    .    
Terrain Destroyed          .    | .    .    
  Melee                    .    | .    .    
  Projectile               .    | .    .    
  AOE                      .    | .    .    

 Actions                        | -11 -10 
---------                  Run  | Scr Mat 
Total                      913  | 85  828 
  Wait                     6    | .   6   
  Move                     762  | 69  693 
  Hop                      .    | .   .   
  Pick Up                  30   | 9   21  
  Fast Attach              .    | .   .   
  Attach                   10   | 6   4   
  Detach                   .    | .   .   
  Swap                     13   | .   13  
  Drop                     8    | .   8   
  Fire                     82   | 1   81  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     2    | .   2   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / [*Min])

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   54 | -11/Scrapyard | Discovered new exit (range 8)
   68 | -11/Scrapyard | Entered Materials
  292 | -10/Materials | Discovered new exit (range 9)
  357 | -10/Materials | Repaired Lgt. Assault Rifle?
  408 | -10/Materials | Discovered new exit (range 13)
  474 | -10/Materials | Core integrity fell below 50%
  602 | -10/Materials | Build established: Mutant
  684 | -10/Materials | Discovered new exit (range 11)
  794 | -10/Materials | Core integrity fell below 20%
  876 | -10/Materials | Discovered new exit (range 10)
 1009 | -10/Materials | Identified exit to Materials
 1393 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
K-01 Serf cleans the Neutrino Reactor.
Recycling unit begins matter transfer process.
Connecting with Terminal...
>>Query(Scanalyzer)
Comprehensive suite of scanning and analysis tools for diagnosing
  prototype malfunctions, examining the properties of self-developed
  [Derelict] components, and reverse engineering technology recovered from
  the surface battle site. Capable of producing schematics for components
  scanned, though multiple scans may be required and the deconstruction
  process may render the component itself useless. Advanced scanalyzers
  are equipped with a wider array of devices for more quickly and safely
  analyzing esoteric technologies.
>>Query(Lightweight Power Sources)
Many engines, cores, and reactors have an alternative lightweight variant
  that retains the generation efficiency of its standard version but
  minimizes built-in battery space to reduce weight for certain robot
  designs, especially those with strict weight restrictions such as
  hovering and flight-based models.
K-01 Serf cleans the Machine. <x3>
[Achievement: First Step to Greatness]

 Map 
-----
+----------------------------------------------------+
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| ???????????#  #                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           45
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Power Shielding            33
Evasion (%)                50

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
First Step to Greatness
One Hack Too Far
Part-time Mechanic
Shopping List
Storm Trooper
Uninvited Guest

 Challenges 
------------
None

 Game 
------
Seed              DamperSkeletonShotgun
  Manual?         0
Play Time         00:46:27
  Cumulative      1.5 hours
  Start           2020.01.23 @ 11:51:41
  End             2020.02.04 @ 18:56:01
Sessions          5
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          1
  Rogue           1
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0
Lore%             1
Gallery%          1
Achievement%      2
Wizard Run        0

 Options 
---------
ASCII             1
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          76x50
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 108fe1b4-8ddd-4b41-b052-f51e71ec3165