Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.18 @ 23:38:26 Player: cptwinky Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (126) 630 Value Destroyed (5529) 5529 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (138) 138 TOTAL SCORE: 12277 Bonus ------- High Alert Combat Kills 138 Cogmind --------- Core Integrity 0/1450 Matter 41/300 Energy 94/100 System Corruption 9% Temperature Cool (18) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Multireflex Exoskeleton Centrium Leg > --- UTILITY (10) ----- Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Cooling System Compact HERF Cannon Light Antimatter Cannon Plasma Cutter Force Lance Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Improved Target Analyzer Core Analyzer Improved Weapon Cycler Improved Transmission Jammer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle Dispersion Rifle > --- INVENTORY -------- Advanced Heat Sink Dispersion Rifle Compact HERF Cannon Matter Neutralizer Plasma Cutter [Rating: 108] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Target Analyzer Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Dispersion Rifle Energy Cannon Heavy Disruptor Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Micro-nuke Launcher Impact Weapon Heavy Mace Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 Power 2 | . . . . . 1 . . . 1 Propulsion 5 | . . 1 . 1 1 . 1 . 1 Utility 8 | . . 1 1 1 . 2 1 2 . Weapon 1 | . . . 1 . . . . . . Parts Attached 136 | 6 3 6 16 25 2 18 39 8 13 Power 19 | 1 1 1 1 1 . 4 7 2 1 Engine 6 | 1 1 1 1 1 . . 1 . . Core 7 | . . . . . . 4 3 . . Reactor 6 | . . . . . . . 3 2 1 Propulsion 32 | 2 1 . 7 6 . 6 7 . 3 Treads . | . . . . . . . . . . Leg 32 | 2 1 . 7 6 . 6 7 . 3 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 51 | 1 1 1 6 12 1 4 15 3 7 Device 27 | . . 1 3 4 . 3 9 1 6 Storage 4 | 1 . . 1 1 . . 1 . . Processor 8 | . 1 . . 1 . . 4 1 1 Hackware 4 | . . . . 2 1 . . 1 . Protection 8 | . . . 2 4 . 1 1 . . Artifact . | . . . . . . . . . . Weapon 34 | 2 . 4 2 6 1 4 10 3 2 Energy Gun 17 | 1 . 2 1 4 . 1 8 . . Energy Cannon 4 | . . . . . . 1 1 2 . Ballistic Gun 5 | 1 . 2 1 . . . 1 . . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 3 | . . . . 1 . 1 . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon 2 | . . . . . 1 1 . . . Unidentified Prototypes 8 | . . 2 1 . . 1 . . 4 Corrupted Parts 2 | . . . . . . 2 . . . System Corruption 9 | . . . . . . 9 . . . Parts Lost 61 | . . 1 . 16 . 5 16 12 11 Power 9 | . . 1 . 2 . 1 2 2 1 Propulsion 16 | . . . . 5 . . 7 3 1 Utility 23 | . . . . 4 . 2 4 6 7 Weapon 13 | . . . . 5 . 2 3 1 2 Highest Loss Streak 13 | . . 1 . 13 . 4 9 7 8 To Critical Strikes 1 | . . . . . . . 1 . . Average Backups 9 | 1 7 6 13 17 4 4 4 4 4 Power . | . 1 . . . . . . . . Propulsion . | . . . 1 . . . . . . Utility 4 | . 2 2 6 11 1 . . 1 1 Weapon 3 | . 2 3 4 4 1 1 2 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 32 | . 1 3 9 12 2 1 . 1 3 Power 2 | . . . 1 1 . . . . . Propulsion 1 | . 1 . . . . . . . . Utility 15 | . . . 1 9 2 . . 1 2 Weapon 13 | . . 3 7 2 . 1 . . . Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 79 | . 99 99 99 96 33 51 88 60 26 Engine 4 | . 14 11 9 6 . . . . . Core 1 | . . . . . . 4 4 . . Reactor 1 | . . . . . . . 3 4 2 Leg 20 | . 28 33 26 28 . 10 24 8 3 Device 14 | . . 10 17 14 6 13 21 21 9 Storage 4 | . 14 11 9 6 . . . 1 . Processor 7 | . 13 11 3 6 6 5 10 10 8 Hackware 2 | . . . . . 18 7 2 3 . Protection 3 | . . . 5 6 . 3 3 . . Energy Gun 8 | . 14 5 . 18 . . 13 2 . Ballistic Gun 6 | . 14 16 26 2 . . . 2 . Peak Build Rating 108 | 6 7 14 28 43 20 65 108 98 79 Average Rating 44 | 4 6 12 23 38 17 39 89 74 46 On Entrance 24 | . 6 7 14 27 14 18 62 78 15 Naked Turns . | . . . . . . . . . . Heaviest Build 65 | 13 13 17 46 65 4 36 60 64 24 Greatest Support 126 | 20 20 30 30 51 3 77 126 65 55 Greatest Overweight (x) 2 | . . . 2 1 1 1 1 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 20 5 5 10 10 5 Average Capacity 10 | 7 8 8 14 18 5 5 5 6 5 Most Carried 20 | 4 8 8 15 20 5 5 6 7 5 Average Carried 9 | 1 7 6 13 17 4 4 4 4 4 Final Capacity 15 | 8 8 8 15 5 5 5 10 5 5 Final Carried 15 | 4 8 7 15 5 5 4 5 5 5 Class Distribution -------------------- 29% | Mutant 26% | Scavenger-Tank 17% | Scavenger-Gunner 8% | Scavenger-Mutant 7% | Hacker-Mutant 6% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Hacker-Mutant | -6/Factory Mutant | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Matter Collected 2633 | 241 130 79 810 387 154 249 472 111 . Remotely . | . . . . . . . . . . Salvage Created 5890 | 22 208 209 1159 1459 81 632 1731 335 54 Parts 247 | 7 12 19 58 44 2 14 76 14 1 Haulers Intercepted 3 | . . 1 2 . . . . . . Recyclers Shooed 7 | . 1 . 1 3 . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 102 | . 7 5 17 28 1 12 23 6 3 Melee 1 | . . . . . 1 . . . . Guns 69 | . 7 5 17 18 . . 21 1 . Cannons 1 | . . . . . . . . 1 . AOE 19 | . . . . 8 . 5 . 3 3 Classes Destroyed 15 | 1 2 2 5 4 . 1 . . . Worker 2 | . . . . 1 . . . . 1 Builder 2 | . . . 1 1 . . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 3 | . . 1 2 . . . . . . Recycler 8 | . . . 2 2 . . 3 1 . Mechanic 1 | . . . . 1 . . . . . Operator 4 | . . . 1 1 2 . . . . Watcher 2 | . . . . . . 1 1 . . Swarmer 20 | . 3 3 . 3 . 4 3 4 . Grunt 41 | . 4 . 12 13 . 6 6 . . Brawler 3 | . . . 1 . . 1 1 . . Duelist 1 | . . . . 1 . . . . . Sentry 14 | . . 2 2 8 . 1 1 . . Hunter 7 | . . . 2 . . . 3 1 1 Programmer 16 | . . . . 3 1 . 9 1 2 Best Kill Streak 9 | 2 3 3 7 9 1 3 4 4 4 Combat Bots Only 5 | . 3 3 5 5 1 3 4 4 3 Max Kills in Single Turn 3 | 1 2 2 2 3 1 2 2 3 1 Gunslinging 1 | . 1 1 1 . . . 1 . . Exploded 3 | . . . . 3 . 2 . 3 1 Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Hostile Shots Fired 1303 | . 30 22 78 387 33 110 269 136 238 Missed 485 | . 11 2 28 145 15 37 94 49 104 Damage Taken 13137 | . 203 230 557 2623 161 1483 3050 1819 3011 Core 4291 | . 56 13 97 496 79 670 375 1047 1458 Absorbed by Shields 789 | . . . 212 479 . . 8 40 50 Regen/Repaired (Parts) 31 | . 31 . . . . . . . . Core Remaining (%) 65 | 100 77 96 82 29 90 33 67 19 . Volleys Fired 295 | 3 18 11 55 78 . 26 68 23 13 Largest 3 | 2 2 2 3 3 . 1 3 2 1 Hottest 264 | 60 60 105 69 191 . 94 264 111 105 Shots Fired 690 | 6 36 22 163 205 . 26 194 25 13 Gun 631 | 6 36 22 163 198 . 9 193 4 . Cannon 38 | . . . . . . 11 1 20 6 Launcher 21 | . . . . 7 . 6 . 1 7 Special . | . . . . . . . . . . Kinetic 229 | 3 18 20 163 18 . . 3 2 2 Thermal 416 | 3 18 2 . 180 . 9 191 9 4 Explosive 15 | . . . . 7 . . . 1 7 Electromagnetic 30 | . . . . . . 17 . 13 . Robot Hit Streak 31 | 2 7 14 31 11 . 6 22 8 2 Robot Miss Streak 7 | 2 3 1 4 4 . 2 7 4 5 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 1 1 2 1 . . 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . Shots Hit Robots 439 | 3 26 19 108 130 5 16 114 14 4 Core Hits 235 | 2 13 10 47 72 . 15 51 12 13 Critical Kills 11 | . . . 1 . . . 10 . . Critical Parts Destroyed 17 | . 1 . . . 2 1 13 . . Critical Strikes 58 | . 1 . 1 25 2 5 23 1 . Burn 28 | . . . . 25 . 3 . . . Destroy 25 | . 1 . 1 . . . 23 . . Corrupt 2 | . . . . . . 1 . 1 . Smash 3 | . . . . . 2 1 . . . Melee Attacks 29 | . . . . 9 12 7 . . 1 Impact 27 | . . . . 9 12 6 . . . Slashing . | . . . . . . . . . . Piercing 1 | . . . . . . . . . 1 Sneak Attacks 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12779 | 34 330 299 1637 3676 239 1180 3397 913 1074 Guns 8322 | 34 330 299 1637 2422 . 130 3386 84 . Cannons 782 | . . . . . . 278 . 399 105 Explosions 3203 | . . . . 1237 . 641 . 363 962 Melee 320 | . . . . . 239 81 . . . Ramming 152 | . . . . 17 . 50 11 67 7 Kinetic 2368 | 23 181 282 1637 180 . . 35 30 . Thermal 6656 | 11 149 17 . 2455 . 351 3351 217 105 Explosive 2349 | . . . . 1024 . . . 363 962 Electromagnetic 934 | . . . . . . 698 . 236 . Impact 320 | . . . . . 239 81 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . . . . 1 1 16 6 5 9 Average Corruption 3 | . . . . 1 1 5 3 3 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 49 | . . . . 4 4 12 19 4 6 Message Errors 13 | . . . . 2 . 2 8 . 1 Matter Fused 12 | . . . . 1 1 . 5 2 3 Heat Flow Errors 5 | . . . . . 1 2 1 . 1 Energy Discharges 5 | . . . . . 1 2 1 . 1 Parts Rejected 2 | . . . . . . 1 1 . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 6 | . . . . 1 1 1 1 2 . Misfires 1 | . . . . . . 1 . . . Alerts 1 | . . . . . . . 1 . . Misdirections 2 | . . . . . . 2 . . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 277 | . . . . 76 119 44 . 11 27 Projectiles . | . . . . . . . . . . Explosions 119 | . . . . 76 . 5 . 11 27 Melee 158 | . . . . . 119 39 . . . Knockbacks 1 | . . . . . . 1 . . . Impact 1 | . . . . . . 1 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 597 | . . . . 319 . 257 . 18 3 Shots 10 | . . . . 5 . 5 . . . Rammed 30 | . . . . 1 . 13 . 14 2 Targets Rammed 43 | . . . . 4 . 16 1 20 2 Kicked 13 | . . . . 3 . 3 1 6 . Crushed . | . . . . . . . . . . Highest Temperature 418 | . 72 6 9 305 110 197 418 . 90 Average Temperature 103 | . 31 4 8 98 73 73 151 . 19 Received Heat Transfer 1569 | . 90 54 233 565 18 216 132 36 225 Effects 4 | . . . . 4 . . . . . Energy Bleed 1 | . . . . 1 . . . . . Interference 3 | . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 8 | . . . . . 2 5 . 1 . Combat Hostiles 6 | . . . . . . 5 . 1 . Parts Fried 14 | . . . . . 4 9 . 1 . Impact Corruptions 11 | . . . . . 9 2 . . . Robots Melted 6 | . . . . 2 . 2 2 . . Combat Hostiles 6 | . . . . 2 . 2 2 . . Parts Melted 46 | . . . . 28 . 3 13 2 . Heat Transferred 12139 | 25 325 35 . 6416 . 750 4255 222 111 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Maximum Alert Level 2 | . . . . 2 1 1 2 1 . Low Security (%) 80 | 100 100 100 100 91 90 94 45 5 100 Level 1 10 | . . . . 1 9 5 15 94 . Level 2 8 | . . . . 6 . . 39 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 486 | 5 95 70 192 439 216 287 486 317 132 Initial 237 | . . 16 14 64 196 59 136 237 105 Average 135 | 1 42 24 103 99 168 94 284 242 60 Influence Increases 4034 | 10 181 143 457 1041 66 578 946 269 343 Destroy 0b10 Robot/C 2040 | . 140 100 340 560 20 240 460 120 60 Destroy 0b10 Robot/NC 120 | 10 . 5 30 30 10 5 20 5 5 Destroy Leader 510 | . 20 32 84 160 10 52 102 30 20 Successful Hack 129 | . 6 6 . 25 8 30 . . 54 Disable Machine 240 | . . . . 90 15 90 45 . . Destroy Structure 305 | . . . 3 116 3 86 4 24 69 Partial Spotted 45 | . . . . 15 . 15 . 15 . Lose Combat Pursuer 645 | . 15 . . 45 . 60 315 75 135 Influence Decreases 3086 | 10 140 123 328 705 140 358 630 318 334 Time Decay 2430 | 10 140 113 328 545 140 262 470 198 224 Lost Part 597 | . . 10 . 160 . 37 160 120 110 Purge Threat 59 | . . . . . . 59 . . . Squads Dispatched 30 | . . . 3 9 3 3 6 3 3 Investigation 12 | . . . . 1 2 3 4 1 1 Extermination 7 | . . . . 3 . . 2 . 2 Reinforcement 8 | . . . 3 2 1 . . 2 . Assault . | . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . 1 1 . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Distress Signals 12 | . 2 . 3 1 . . 3 3 . Communications Jammed 61 | . . . . . . 12 47 2 . Distress Signals 60 | . . . . . . 12 46 2 . Times Spotted 221 | . 10 9 28 42 5 23 56 23 25 Peak Tracking Total 13 | . 5 5 4 9 2 4 6 13 13 Tactical Retreats 26 | . 1 . . 1 . 3 11 4 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 12 | . . . 1 1 1 5 2 . 2 Indirectly 1 | . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 16 | . . . . 6 1 6 3 . . Max in Single Turn 3 | . . . . 3 1 2 1 . . Garrison Access 2 | . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 42 | . 4 2 1 7 2 9 9 2 6 Terminals 23 | . 2 2 . 3 1 6 4 1 4 Fabricators 6 | . . . . . . 2 2 . 2 Repair Stations 4 | . 1 . . 1 . . 2 . . Recycling Units 4 | . 1 . 1 . . 1 . 1 . Scanalyzers 2 | . . . . 2 . . . . . Garrison Access 3 | . . . . 1 1 . 1 . . Total Hacks 104 | . 9 9 1 15 8 25 21 5 11 Successful 26 | . 5 1 1 3 3 6 3 1 3 Failed 77 | . 3 8 . 12 5 19 18 4 8 Catastrophic 21 | . 1 2 . 3 . 5 6 1 3 Database Lockouts 1 | . 1 . . . . . . . . Manual 33 | . 4 9 . 3 4 9 1 . 3 Terminals 65 | . 5 9 . 8 5 19 8 3 8 Fabricators 13 | . . . . . . 4 6 . 3 Repair Stations 10 | . 3 . . 2 . . 5 . . Recycling Units 6 | . 1 . 1 . . 2 . 2 . Scanalyzers 2 | . . . . 2 . . . . . Garrison Access 8 | . . . . 3 3 . 2 . . Terminal Hacks 13 | . 2 1 . 2 2 4 1 . 1 Robot Analysis 2 | . 1 1 . . . . . . . Level Access Points 3 | . . . . 1 1 1 . . . Branch Access Points 1 | . . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . Locate Traps 2 | . . . . 1 . . 1 . . Registered Components 1 | . . . . . . 1 . . . Zone Layout 2 | . . . . . 1 . . . 1 Fabricator Hacks 4 | . . . . . . 1 1 . 2 Network Status 2 | . . . . . . . 1 . 1 Build 2 | . . . . . . 1 . . 1 Repair Station Hacks 3 | . 2 . . 1 . . . . . Scan Component 2 | . 1 . . 1 . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 4 | . 1 . 1 . . 1 . 1 . Retrieve Components 4 | . 1 . 1 . . 1 . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . Seal Access 2 | . . . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 37 | . 3 2 . 7 2 8 8 1 6 Full Trace Events 12 | . . 1 . 1 1 3 4 1 1 Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . 1 . . 1 Authchips . | . . . . . . . . . . Time 138 | . . . . . . 64 . . 74 Total Part Build Rating 17 | . . . . . . 8 . . 9 Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 12 | . 2 . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . Non-combat 1 | . . . . . . 1 . . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . find_chute 1 | . . . . . . 1 . . . Relay Couplers Released 4 | . . . . . . . 4 . . Programmers 4 | . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Active Infowar (turns) 1531 | . . . . . . 243 820 237 231 Terrain 231 | . . . . . . . . . 231 Seismic 193 | . . . . . . . . . 193 Jamming 1300 | . . . . . . 243 820 237 . Robot Analysis Total 2 | . 1 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Turns Passed 6414 | 81 366 260 876 1715 299 652 1197 405 563 Spaces Moved 3896 | 51 223 167 311 773 403 487 679 298 504 Core 1046 | 5 . . . 46 403 209 . 112 271 Treads . | . . . . . . . . . . Legs 2850 | 46 223 167 311 727 . 278 679 186 233 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 50 50 50 120 50 50 Average Speed 118 | 113 120 120 183 170 52 92 124 97 82 Slowest Speed 260 | 120 120 120 260 190 100 190 190 190 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 21 | 5 46 22 30 24 13 14 22 12 23 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 25 | . . . . 11 3 . . 1 10 Terrain Destroyed 237 | . . . . 130 3 65 . 11 28 Melee 10 | . . . . 6 3 . . . 1 Projectile 5 | . . . . . . . . 3 2 AOE 222 | . . . . 124 . 65 . 8 25 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Total 5115 | 65 285 208 505 995 474 654 906 391 632 Wait 470 | 2 34 8 73 57 40 75 75 24 82 Move 3888 | 50 222 166 310 773 402 486 678 297 504 Hop . | . . . . . . . . . . Pick Up 72 | 4 6 5 22 20 3 4 5 1 2 Fast Attach 85 | 6 1 3 7 2 2 13 32 7 12 Attach 45 | . 1 5 1 12 6 11 2 4 3 Detach 37 | . . 4 2 3 6 9 5 6 2 Swap 52 | . 1 . 12 19 . 3 16 . 1 Drop 92 | . 2 6 23 19 3 4 24 9 2 Fire 295 | 3 18 11 55 78 . 26 68 23 13 Melee 29 | . . . . 9 12 7 . . 1 Ram 29 | . . . . . . 13 . 14 2 Kick 13 | . . . . 3 . 3 1 6 . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -3/Research (discovered 2 exits: *Res / *Tes) -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 14) 228 | -10/Materials | Discovered new exit (range 16) 289 | -10/Materials | Central database locked down 304 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 7) 429 | -10/Materials | Repaired Aluminum Leg 448 | -10/Materials | Entered another Materials area 448 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 652 | -9/Materials | Discovered new exit (range 8) 708 | -9/Materials | Entered another Materials area 708 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1007 | -8/Materials | Build established: Gunner 1521 | -8/Materials | Build established: Scavenger-Tank 1544 | -8/Materials | Discovered new exit (range 10) 1584 | -8/Materials | Entered Factory 1584 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1657 | -7/Factory | Identified exit to Factory 2518 | -7/Factory | Discovered new exit (range 15) 2523 | -7/Factory | Garrison activated, responded to threat 3250 | -7/Factory | Core integrity fell below 50% 3299 | -7/Factory | Entered another Factory area 3299 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3301 | -6/Factory | Lost 13 parts (1p4n3u5w) 3439 | -6/Factory | Identified exit to Factory 3507 | -6/Factory | Build established: Hacker-Mutant 3598 | -6/Factory | Entered another Factory area 3598 | -5/Factory | Evolved 2 slots: Utility x2 3731 | -5/Factory | Fabricated Com. HERF Cannon (x1) 3789 | -5/Factory | Lost 4 parts (2u2w) 3801 | -5/Factory | Core integrity fell below 50% 3834 | -5/Factory | Identified exit to Upper Caves 3933 | -5/Factory | Identified exit to Factory 3986 | -5/Factory | Build established: Mutant 4141 | -5/Factory | System corruption reached 10% 4250 | -5/Factory | Entered another Factory area 4250 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4684 | -4/Factory | Build established: Scavenger-Gunner 4692 | -4/Factory | Spotted B-86 Titan 4924 | -4/Factory | Spotted B-86 Titan 5073 | -4/Factory | Lost 3 parts (2n1u) 5223 | -4/Factory | Lost 9 parts (1p4n2u2w) 5413 | -4/Factory | Discovered new exit (range 15) 5429 | -4/Factory | Identified exit to Research 5447 | -4/Factory | Entered Research 5447 | -3/Research | Evolved 2 slots: Utility x2 5555 | -3/Research | Spotted B-86 Titan 5797 | -3/Research | Discovered new exit (range 6) 5798 | -3/Research | Identified exit to Testing 5832 | -3/Research | Lost 7 parts (1p2n3u1w) 5833 | -3/Research | Core integrity fell below 50% 5846 | -3/Research | Discovered new exit (range 9) 5851 | -3/Research | Core integrity fell below 20% 5852 | -3/Research | Entered another Research area 5852 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 5941 | -2/Research | Fabricated Adv. Quantum Shading Machine (x1) 6071 | -2/Research | Build established: Mutant 6108 | -2/Research | Found Prototype Device 6108 | -2/Research | Identified Exp. Shock Absorption System 6308 | -2/Research | Core integrity fell below 50% 6315 | -2/Research | Lost 8 parts (1p1n4u2w) 6358 | -2/Research | Core integrity fell below 20% 6415 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- Retrieving Zone 6R layout... Downloaded map data. 06351_ ALERT: Suspicious activity at Terminal R012. Dispatching Investigation squad. 06352_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 6J. 06353_ Acquired Centrium Leg. 06357_ Subatomic Condenser disabled. 06358_ Slug penetrates Wall. 06362_ G9#TNHEARY|AYFVXYSDG,DPGWR OL >TCNO% 06363_ Slug penetrates Wall. 06365_ Adv. Quantum Shading Machine destroyed. 06377_ Acquired Force Lance. 06382_ System corrupted: Matter fused (-9). 06392_ Acquired Prototype Leg. 06392_ Identified Multireflex Exoskeleton. 06395_ Adv. Target Analyzer destroyed. 06402_ Door malfunctions. 06408_ System corrupted: Energy discharge (-26). 06412_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????? ???# # # | | ???????????????????? ??# #####/##### | | ????????????????????##/## #???# #???? | | ???????????????????? #???# #???? | | ??????????????????? ##### #???? | | ???????????????????????## #???? | | ????????????????????????## #???? | | ?????????????????????????# #???? | | ?????????????????????????# #???? | | ?????????????????????????# ##"####+##### | | ?????????????????????????# ### # | | ?????????????????????????# #?# # | | ?????????????????????????# #?# # | | ?????????????????????????# #?# # | | ?????????????????????????# ############# | | ?????????????????????????# #?? | | ?????????????????????????# #?? | | ?????????????????????????# #?? | | ?????????????????????????# #?? | | ?????????????????????????# #?? | | ?????????????????????????# #?? | | ?????????????????????????# #?? | | ?????????????????????????# ^ ##?? | | ????????????+######+###### s ggg #??? | | ?????????? l #??? | | ?????????? @ #??? | | ?????????? #??? | | ?????????? #??? | | ???????????########+######### #??? | | ????????????????????????????# u #??? | | ????????????????????????????# #??? | | ????????????????????????????#! #??? | | ????????????????????????????# #??? | | ????????????????????????????# #??? | | ????????????????????????????####+##+#??? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 65 Energy Generation 37 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Additional Mass Support 25 Base Temperature (-) 200 Armor Coverage 225 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 5 Target Analysis 8 Core Analysis 6 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Com. HERF Cannon | x1 | -5/Factory | Preloaded Adv. Quantum Shading Machine | x1 | -2/Research | Preloaded Repaired ---------- Aluminum Leg | 65% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxLayeredStripper Manual? 0 Play Time 00:58:14 Cumulative 1803.5 hours Start 2025.01.18 @ 22:41:39 End 2025.01.18 @ 23:38:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1201 Rogue 1197 Adventurer 4 Explorer 0 Win Type - Total 230 Types 171/11/19/9/3/1/4/8/4 Lore% 98 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5848f2a0-fbcc-419e-99fd-fac629c33dc6