Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.05 @ 17:10:36 Player: Cole Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (154) 770 Value Destroyed (6600) 6600 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (3851) 3851 TOTAL SCORE: 16981 Bonus ------- High Alert Combat Kills 639 Follower Combat Kills 912 Entered Garrisons 800 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/160 System Corruption 30% Temperature Cool (9) Movement Hovering (250) Ox4 Location -5/Extension Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (4) --- Cooled Aerolev Unit > --- UTILITY (7) ------ Medium Storage Unit Targeting Computer Phase Shifter Hardened Light Armor Plating Relay Coupler [NC] (28) Relay Coupler [Behemoth] (12) Field Recycling Unit > --- WEAPON (4) ------- Great Maul Phasing Sabre Phasing Sabre > --- INVENTORY (10) --- Improved Ion Engine Light Treads Improved Treads Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Cooled Fission Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Medium Treads > --- UTILITY ---------- Power Amplifier Advanced Signal Interpreter Heavy Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Demolisher] > --- WEAPON ----------- Heavy Linear Accelerator Heavy Linear Accelerator > --- INVENTORY -------- Light Nuclear Core Relay Coupler [Heavy] Relay Coupler [Behemoth] Heavy Proton Missile Launcher [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine F-cell Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Cooled Aerolev Unit Flight Unit VTOL Module Utility Relay Coupler [Demolisher] Device Improved Sensor Array Storage Small Storage Unit Processor Targeting Computer Hackware Relay Coupler [Demolisher] Protection Medium Armor Plating Weapon Ion Burst Cannon Energy Gun Improved EM Shotgun Energy Cannon Ion Burst Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Ext Slots Evolved 10 | . . 2 . . 2 . 2 . . . . 2 . 2 . Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . 1 . . . Utility 5 | . . 1 . . 1 . 1 . . . . 1 . 1 . Weapon 2 | . . 1 . . . . . . . . . . . 1 . Parts Attached 183 | 8 2 2 16 10 10 12 21 16 3 6 . 6 41 12 18 Power 28 | 1 1 . 2 1 2 2 3 1 . 1 . . 8 3 3 Engine 12 | 1 1 . 2 . 1 . 1 . . . . . 4 1 1 Core 14 | . . . . . 1 2 2 1 . 1 . . 3 2 2 Reactor 2 | . . . . 1 . . . . . . . . 1 . . Propulsion 45 | 2 1 . 3 4 . 4 3 5 1 2 . 2 13 2 3 Treads 13 | . . . 3 2 . 1 1 . . . . . 4 . 2 Leg 12 | . . . . 2 . 3 1 . . . . . 6 . . Wheel 4 | 2 1 . . . . . 1 . . . . . . . . Hover 3 | . . . . . . . . . . . . . . 2 1 Flight 13 | . . . . . . . . 5 1 2 . 2 3 . . Utility 57 | 2 . 2 5 1 3 4 8 7 . 1 . 1 12 3 8 Device 17 | 1 . . 1 . 1 1 5 1 . . . 1 2 2 2 Storage 2 | 1 . . . . . . . . . . . . . . 1 Processor 6 | . . . 2 . 1 . . . . . . . 1 1 1 Hackware 25 | . . . . 1 1 3 3 6 . 1 . . 8 . 2 Protection 7 | . . 2 2 . . . . . . . . . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 53 | 3 . . 6 4 5 2 7 3 2 2 . 3 8 4 4 Energy Gun 15 | 1 . . 2 . 3 1 2 . 2 . . 1 2 1 . Energy Cannon 3 | . . . 2 . . . . . . . . 1 . . . Ballistic Gun 19 | 2 . . 2 3 . 1 3 3 . 2 . . 3 . . Ballistic Cannon 6 | . . . . . . . 1 . . . . 1 2 2 . Launcher 3 | . . . . 1 1 . . . . . . . . 1 . Special Weapon 2 | . . . . . . . 1 . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 Slashing Weapon 3 | . . . . . . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 . 2 . 4 . 1 . . . . 3 . Corrupted Parts 2 | . . . . . . . . . . . . . . 1 1 System Corruption 19 | . . . . . . . . . . . . . . 10 9 Parts Lost 90 | . 1 . 6 3 3 16 2 7 . 5 . . 24 17 6 Power 21 | . 1 . 1 . 1 4 1 1 . 2 . . 6 3 1 Propulsion 22 | . . . 3 1 . 4 . 2 . 1 . . 6 4 1 Utility 27 | . . . 1 . 2 4 1 3 . 1 . . 6 6 3 Weapon 20 | . . . 1 2 . 4 . 1 . 1 . . 6 4 1 Highest Loss Streak 17 | . 1 . 3 1 1 11 2 2 . 2 . . 14 17 3 To Critical Strikes 2 | . . . . . . . . . . . . . 2 . . Average Backups 5 | 1 4 4 6 7 7 7 4 4 4 4 5 4 4 4 1 Power . | . . 1 . 1 1 . . . . . . . . . . Propulsion . | . . 1 . . . . . . . . . . . . 1 Utility 3 | . 2 2 3 4 4 5 2 2 3 3 4 3 3 2 . Weapon . | . 1 . 1 1 . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 15 | . . . 4 3 3 3 1 . . . . . 1 . . Power 3 | . . . . 2 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 7 | . . . 1 1 . 3 1 . . . . . 1 . . Weapon 5 | . . . 3 . 2 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 98 98 98 98 92 73 95 99 94 92 88 78 71 59 Engine 5 | . 14 11 11 8 8 8 . . . . . . 3 7 . Core 4 | . . . . . . 4 7 14 15 11 7 6 3 1 6 Reactor 1 | . . . . 2 9 4 . . . . . . . . . Treads 6 | . . . 19 18 . . 1 1 . . . . 3 19 . Leg 5 | . . . . 3 18 15 2 . . . . . 8 . . Wheel 2 | . 28 22 2 . . . 6 1 . . . . . . . Flight 5 | . . . . . . . . 16 23 22 23 22 9 . . Device 3 | . 14 11 3 . 1 4 4 4 . . . 6 5 4 5 Storage 4 | . 14 11 10 10 9 8 . . . . . . . . 2 Processor 4 | . . . 15 11 9 6 . . . . . . . . . Hackware 17 | . . . . 5 9 14 29 31 38 37 38 33 24 20 11 Protection 2 | . . 11 3 4 7 . . . . . . . 1 4 4 Energy Gun 5 | . 14 11 11 5 1 10 3 4 1 7 7 9 5 . . Energy Cannon 3 | . . . 8 11 8 . . . . . . 3 1 . . Ballistic Gun 8 | . 14 20 13 6 13 5 11 9 12 12 15 3 2 . . Ballistic Cannon 1 | . . . . . . . 2 1 . . . 2 4 9 . Launcher 1 | . . . . 8 . . . . . . . . . . . Peak Build Rating 79 | 9 9 12 23 37 46 41 58 55 51 50 45 59 76 79 58 Average Rating 40 | 5 8 11 16 25 42 35 46 49 49 44 45 53 55 62 45 On Entrance 31 | . 9 9 12 23 37 39 6 55 48 50 45 45 59 57 14 Avg Prop Armor Cover (%) 7 | . . . . . . . 7 9 . . . . 5 . 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 93 | 12 12 20 31 36 52 37 25 27 22 22 17 28 61 93 67 Greatest Support 91 | 26 26 26 40 40 35 35 28 28 14 14 14 22 91 91 20 Greatest Overweight (x) 16 | . . . 6 9 1 8 . 8 1 1 1 1 16 2 12 Average Overweight (x) . | . . . . . . . . 1 1 . 1 . . . 2 Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 10 Average Capacity 6 | 7 8 8 7 7 8 7 5 5 5 5 5 5 5 5 7 Most Carried 8 | 2 6 5 8 8 8 8 5 5 5 5 5 5 5 5 3 Average Carried 5 | 1 4 4 6 7 7 7 4 4 4 4 5 4 4 4 1 Final Capacity 10 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 10 Final Carried 8 | 2 6 5 8 8 8 5 5 4 5 5 5 5 5 2 3 Class Distribution -------------------- 22% | Bothacker-Gunner 19% | Scavenger-Gunner 11% | Mutant 8% | Bothacker-Mutant 8% | Gunner 7% | Tank 6% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Gunner | -9/Storage Gunner | -9/Garrison Bothacker-Gunner | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Bothacker-Gunner | -7/Factory Bothacker-Gunner | -7/Lower Caves Bothacker-Gunner | -7/Lower Caves Bothacker-Gunner | -6/Factory Scavenger-Skirmisher | -6/Garrison Tank | -5/Factory Scavenger-Mutant | -5/Extension Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Ext Matter Collected 5058 | 285 45 . 376 440 391 199 723 505 . 232 3 . 1054 310 495 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5890 | 101 241 . 1096 514 1030 60 820 419 . 190 . . 475 276 668 Parts 299 | 2 19 . 63 29 55 1 41 20 . 12 . . 14 13 30 Haulers Intercepted 7 | . . . 2 . 3 . 1 . . . . . . 1 . Recyclers Shooed 7 | . 1 . 2 . 3 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . 8 . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Ext Combat Hostiles Destroyed 114 | . 7 . 17 16 14 1 12 13 . 7 . . 14 7 6 Melee 6 | . . . . . . . . . . . . . . . 6 Guns 59 | . 7 . 8 3 3 1 10 12 . 7 . . 8 . . Cannons 44 | . . . 9 10 9 . 2 1 . . . . 6 7 . AOE 5 | . . . . 3 2 . . . . . . . . . . Classes Destroyed 16 | 2 2 . 5 4 1 . 1 . . . . . . 1 . Worker 7 | . . . 1 . 3 . 2 . . . . . . 1 . Builder 2 | . . . . . . . . . . . . . . 1 1 Tunneler 5 | 1 1 . . . 1 . 2 . . . . . . . . Hauler 7 | . . . 2 . 3 . 1 . . . . . . 1 . Recycler 10 | 1 . . 2 . 4 . 1 . . . . . . . 2 Mechanic 1 | . . . . 1 . . . . . . . . . . . Operator 2 | . . . 1 . . . 1 . . . . . . . . Watcher 6 | . . . 2 . 3 . . . . . . . . . 1 Swarmer 31 | . 3 . 3 4 1 . . 8 . 6 . . 6 . . Grunt 42 | . 4 . 3 6 4 1 6 4 . . . . 5 5 4 Brawler 4 | . . . . 1 3 . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . Sentry 23 | . . . 11 3 5 . 3 . . . . . . 1 . Hunter 8 | . . . . 1 . . . 1 . 1 . . 3 . 2 Programmer 4 | . . . . . . . 3 . . . . . . 1 . Best Kill Streak 7 | 1 4 . 7 4 6 1 4 4 . 3 . . 3 5 4 Combat Bots Only 6 | . 4 . 6 4 3 1 3 4 . 3 . . 3 2 4 Max Kills in Single Turn 3 | 1 1 . 1 2 3 1 2 1 . 2 . . 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 2 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Ext Hostile Shots Fired 1089 | . 30 . 82 48 65 124 114 89 . 50 . . 232 191 64 Missed 292 | . 7 . 25 13 17 35 38 22 . 11 . . 54 52 18 Hits 797 | . 23 . 57 35 48 89 76 67 . 39 . . 178 139 46 Melee 4 | . . . . . 3 . . . . . . . 1 . . Projectile 793 | . 23 . 57 35 45 89 76 67 . 39 . . 177 139 46 AOE 2 | . . . . . . . . . . . . . 1 1 . Critical Strikes 34 | . 1 . 4 1 1 6 5 2 . 1 . . 4 6 3 Part Disruptions 4 | . . . . . . . . . . . . . 4 . . Damage Taken 12486 | . 258 . 765 504 723 1499 932 746 . 510 . . 2865 2796 888 Core 2913 | . 18 . 33 30 84 455 278 152 . 143 . . 719 822 179 Absorbed by Shields 262 | . . . . . . . 60 193 . . . . 9 . . Ignored by Resistances 6 | . . . . . . . . . . . . . . . 6 Core Remaining (%) 51 | 100 92 . . 84 . 2 . . . . 18 . 15 . . Volleys Fired 459 | 11 22 2 74 48 61 20 44 45 2 13 . 1 87 29 . Largest 3 | 2 2 3 3 3 3 2 3 3 2 3 . 3 3 2 . Hottest 215 | 70 70 90 147 175 197 134 138 138 108 128 . 209 215 140 . Shots Fired 941 | 22 44 6 199 73 103 30 127 95 4 31 1 3 154 49 . Gun 650 | 22 44 6 159 24 52 30 111 81 4 31 1 1 79 5 . Cannon 238 | . . . 40 24 49 . 14 11 . . . 2 58 40 . Launcher 31 | . . . . 25 2 . . . . . . . . 4 . Special 22 | . . . . . . . 2 3 . . . . 17 . . Kinetic 490 | 11 22 4 92 14 49 12 106 55 2 19 1 1 62 40 . Thermal 380 | 11 22 2 99 24 52 18 19 37 2 12 . 2 75 5 . Explosive 27 | . . . . 25 2 . . . . . . . . . . Electromagnetic 22 | . . . 8 10 . . . . . . . . . 4 . Robot Hit Streak 29 | 3 5 . 29 13 11 16 26 6 . 5 . . 18 7 . Robot Miss Streak 12 | 2 2 . 8 3 12 3 3 3 . 5 1 . 7 2 . Penetration Max 1 | . . . . . . . . . . 1 . . . 1 . Secondary Targets 8 | . 1 . 1 . . . 1 3 . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . 1 . . 1 . . Shots Hit Robots 605 | 13 28 . 130 31 83 19 89 43 . 23 . . 87 29 30 Core Hits 280 | 4 14 . 41 22 63 4 33 19 . 14 . . 41 13 12 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . 1 . . . . . . . . Critical Strikes 27 | . 3 . 1 1 . 1 3 3 . . . . 9 3 3 Burn 16 | . 3 . 1 . . 1 1 3 . . . . 7 . . Destroy 2 | . . . . 1 . . 1 . . . . . . . . Blast 6 | . . . . . . . 1 . . . . . 2 3 . Sever 3 | . . . . . . . . . . . . . . . 3 Melee Attacks 49 | . . . . . 4 4 . . . . . . . . 41 Impact 2 | . . . . . . . . . . . . . . . 2 Slashing 39 | . . . . . . . . . . . . . . . 39 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . 4 . . . . . . . . . 7 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . . . . . . 10 Damage Inflicted 15639 | 126 314 . 1986 1248 2445 298 2080 873 . 416 . . 2129 2138 1586 Guns 6741 | 126 314 . 1250 208 701 290 1732 789 . 416 . . 823 92 . Cannons 6156 | . . . 717 652 1403 . 183 84 . . . . 1306 1811 . Explosions 1106 | . . . . 388 337 . 146 . . . . . . 235 . Melee 1586 | . . . . . . . . . . . . . . . 1586 Ramming 50 | . . . 19 . 4 8 19 . . . . . . . . Kinetic 7127 | 74 86 . 569 123 643 135 1640 493 . 243 . . 1310 1811 . Thermal 5683 | 52 228 . 1255 731 1461 155 275 380 . 173 . . 819 154 . Explosive 792 | . . . . 309 337 . 146 . . . . . . . . Electromagnetic 401 | . . . 143 85 . . . . . . . . . 173 . Impact 56 | . . . . . . . . . . . . . . . 56 Slashing 1530 | . . . . . . . . . . . . . . . 1530 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . . 8 8 9 9 9 . 2 21 30 Average Corruption 7 | . . . . . . . 4 8 8 9 9 . 1 4 28 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 145 | . . . . . . . 25 32 6 24 4 . 18 8 28 Message Errors 44 | . . . . . . . 6 9 2 13 1 . 3 1 9 Matter Fused 38 | . . . . . . . 6 10 3 6 1 . 5 . 7 Heat Flow Errors 10 | . . . . . . . 1 2 1 1 1 . 1 . 3 Energy Discharges 11 | . . . . . . . 3 2 . . . . 3 1 2 Parts Rejected 2 | . . . . . . . 1 . . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 . . . . . . . Data Loss (minor) 17 | . . . . . . . 1 5 . 2 . . 4 1 4 Data Loss (major) 5 | . . . . . . . 3 . . 1 . . . . 1 Misfires 9 | . . . . . . . 3 2 . . 1 . 2 1 . Alerts 3 | . . . . . . . 1 . . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . . . 2 . Weapon Failures 3 | . . . . . . . . 1 . 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 739 | . . . . 78 9 . 62 . . . . . 111 163 316 Projectiles 270 | . . . . 33 9 . . . . . . . 111 117 . Explosions 153 | . . . . 45 . . 62 . . . . . . 46 . Melee 316 | . . . . . . . . . . . . . . . 316 Knockbacks 16 | . . . . . . . . 2 . . . . 4 10 . Impact . | . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . 2 . . . . 4 9 . Secondary 1 | . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 75 | . . . . 67 . 3 5 . . . . . . . . Shots 4 | . . . . 4 . . . . . . . . . . . Rammed 15 | . . . 3 . . 3 9 . . . . . . . . Targets Rammed 19 | . . . 4 . 1 3 11 . . . . . . . . Kicked 3 | . . . . . 1 . 2 . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . Highest Temperature 357 | 140 181 80 285 204 329 121 292 327 257 205 269 138 342 357 204 Average Temperature 98 | 62 51 45 82 70 137 50 77 91 101 85 138 68 93 149 81 Received Heat Transfer 3175 | . 123 . 270 159 207 864 217 161 . . . . 235 651 288 Effects 16 | . . . 4 . 2 . 1 1 . . . . 4 4 . Shutdowns 2 | . . . . . . . . 1 . . . . 1 . . Energy Bleed 6 | . . . . . 2 . 1 . . . . . 1 2 . Interference 7 | . . . 4 . . . . . . . . . 1 2 . Short Circuit 1 | . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 11 | . 1 . 6 . 1 . . . . . . . 3 . . Heat Transferred 10733 | 148 888 . 2668 875 1768 407 518 851 . 400 . . 2012 198 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . . . . . . 1 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Ext Maximum Alert Level 3 | . . . . 3 3 3 2 3 1 . . . 3 2 . Low Security (%) 27 | 100 100 100 100 5 . . 3 . . . . 100 13 . 100 Level 1 25 | . . . . 33 11 . 93 14 100 . . . 20 54 . Level 2 31 | . . . . 30 60 15 3 66 . . . . 62 45 . Level 3 16 | . . . . 30 28 84 . 18 . . . . 3 . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 900 | 5 105 12 160 896 871 900 414 746 365 . . 1 809 489 197 Initial 546 | . . 12 . 100 436 546 414 237 365 . . . . 424 163 Average 394 | . 40 4 52 537 596 746 274 568 308 . . . 435 405 149 Influence Increases 6317 | 10 217 . 665 866 927 444 435 589 15 185 . 1 1269 318 376 Destroy 0b10 Robot/C 2860 | . 140 . 340 360 580 40 240 280 . 140 . . 400 140 200 Destroy 0b10 Robot/NC 210 | 10 5 . 40 5 80 . 35 . . . . . . 15 20 Destroy Leader 536 | . 30 . 148 . 142 . 82 10 . 30 . . 10 42 42 Allied During Kill 158 | . . . . 21 46 4 . 5 . . . . 50 . 32 Trap Triggered on 0b10 20 | . . . . . . 20 . . . . . . . . . Successful Hack 111 | . 27 . 28 26 . . 5 14 . . . . . 4 7 Disable Machine 150 | . . . 15 15 . 15 60 . 15 . . . 15 15 . Anti-Garrison Action 1450 | . . . . 250 . 350 . 150 . . . . 700 . . Destroy Structure 357 | . . . 4 174 19 15 13 40 . . . 1 49 42 . Lose Combat Pursuer 465 | . 15 . 90 15 60 . . 90 . 15 . . 45 60 75 Influence Decreases 6216 | 10 187 30 511 124 982 495 886 232 451 417 28 . 461 793 609 Entered New Map 2296 | . . 18 . 54 460 295 376 102 331 97 6 . 1 385 171 Time Decay 2526 | 10 177 12 457 . 452 . 490 . 120 270 22 . . 238 278 Lost Part 894 | . 10 . 54 30 30 160 20 70 . 50 . . 240 170 60 Lost Ally 500 | . . . . 40 40 40 . 60 . . . . 220 . 100 Squads Dispatched 27 | . 1 1 2 . 7 . 7 . 2 . . . . 4 3 Investigation 6 | . . . . . 1 . . . 1 . . . . 1 3 Extermination 4 | . . . . . . . 3 . 1 . . . . . . Reinforcement 13 | . 1 1 2 . 2 . 4 . . . . . . 3 . Assault 1 | . . . . . 1 . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Ext Distress Signals 10 | . 2 . 4 . 3 . . . . . . . . 1 . Communications Jammed 2 | . . . . . . . 2 . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 224 | . 12 1 28 20 41 9 19 25 . 9 . . 30 17 13 Peak Tracking Total 7 | . 5 1 7 4 6 4 3 5 . 4 . . 6 5 5 Tactical Retreats 23 | . 1 . 5 1 3 . . 3 . 1 . . 3 3 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Ext Traps Triggered 17 | . . . . 1 1 1 1 3 . . . . 7 3 . Indirectly 2 | . . . . . . . . . . . . . . 2 . Trap Hack Attempts 3 | . . . . . . 3 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . 2 . . . . . . . . . Reused 2 | . . . . . . 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Ext Machines Disabled 18 | . . . 1 3 . 2 4 2 1 . . . 4 1 . Max in Single Turn 2 | . . . 1 1 . 1 2 1 1 . . . 1 1 . Garrison Relay 9 | . . . . 2 . 2 . 2 . . . . 3 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Ext Machines Accessed 38 | . 4 . 10 4 3 . 4 1 1 1 . 1 3 2 4 Terminals 25 | . 3 . 8 4 . . 2 1 . . . . 3 1 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . Recycling Units 6 | . 1 . . . 1 . 1 . 1 . . . . 1 1 Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . . . . 1 . . . Total Hacks 85 | . 10 . 28 8 6 . 4 2 3 1 . 1 9 4 9 Successful 30 | . 7 . 9 3 2 . 3 1 . 1 . 1 1 1 1 Failed 55 | . 3 . 19 5 4 . 1 1 3 . . . 8 3 8 Catastrophic 16 | . . . 3 2 . . 1 1 1 . . . 3 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 22 | . 6 . 14 . . . 2 . . . . . . . . Terminals 63 | . 8 . 25 8 . . 2 2 . . . . 9 2 7 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . Recycling Units 12 | . 2 . . . 2 . 1 . 3 . . . . 2 2 Scanalyzers 3 | . . . . . 3 . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . . . . 1 . . . Terminal Hacks 16 | . 4 . 3 3 . . 1 1 . 1 . . 1 1 1 Record 2 | . 2 . . . . . . . . . . . . . . Open Door 6 | . . . 2 1 . . . . . 1 . . . 1 1 Open DSF 1 | . . . . . . . 1 . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . Garrison Index 1 | . . . 1 . . . . . . . . . . . . Garrison Registry 2 | . . . . 1 . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . 1 . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . 1 . . . . 1 . . . Unlock Access 4 | . . . 1 . 1 . 1 . . . . 1 . . . Unauthorized Hacks 7 | . 3 . 4 . . . . . . . . . . . . Terminals 7 | . 3 . 4 . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . Botnet 6 | . 2 . 4 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 28 | . 3 . 8 3 2 . 2 1 1 . . . 3 1 4 Full Trace Events 14 | . . . 4 1 1 . . 1 1 . . . 3 1 2 Feedback Events 2 | . . . . . . . . . 1 . . . 1 . . Corruption 2 | . . . . . . . . . 1 . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Ext Used RIF Installer 3 | . . . . 1 . . . 1 . . . . 1 . . Robot Detection 1 | . . . . . . . . . . . . . 1 . . Structural Interface 1 | . . . . . . . . 1 . . . . . . . Robots Hacked 15 | . . . . . 1 3 2 3 . . . . 6 . . Non-combat 1 | . . . . . 1 . . . . . . . . . . Combat 14 | . . . . . . 3 2 3 . . . . 6 . . Robot Hacks Applied 17 | . . . . . 2 3 2 3 . . . . 7 . . drop_inventory 1 | . . . . . 1 . . . . . . . . . . locate_stockpiles 1 | . . . . . 1 . . . . . . . . . . overload_power 1 | . . . . . . . 1 . . . . . . . . disable_weapons 1 | . . . . . . . 1 . . . . . . . . reboot_system 1 | . . . . . . . . . . . . . 1 . . go_dormant 1 | . . . . . . . . . . . . . 1 . . overwrite_iff 1 | . . . . . . 1 . . . . . . . . . formatsys_high 10 | . . . . . . 2 . 3 . . . . 5 . . Relay Couplers Released 36 | . . . . 9 . 6 . 9 . . . . 12 . . Machine Destruction 36 | . . . . 9 . 6 . 9 . . . . 12 . . Attached 22 | . . . . . 1 3 2 5 . 1 . . 8 . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . 4 . . . . . . . . 6 . 4 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Ext Total Allies 27 | . . . . 4 . 3 . 3 . 1 . . 11 . 5 Largest Group 7 | . . . . 2 2 2 . 2 . 1 . . 7 . 5 Highest-Rated Group 266 | . . . . 64 42 45 . 45 . 167 . . 266 . 111 Highest-Rated Ally 167 | . . . . 39 21 29 . 29 . 167 . . 46 . 31 Total Orders 1 | . . . . . . . . . . . . . 1 . . GUARD 1 | . . . . . . . . . . . . . 1 . . Ally Attacks 189 | . . . . 19 57 8 . 19 . . . . 51 . 35 Total Damage 3768 | . . . . 363 985 136 . 280 . . . . 1157 . 847 Kills 31 | . . . . 2 17 1 . 1 . . . . 6 . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Ext Active Infowar (turns) 2900 | 19 387 57 849 74 . . 577 51 . . . . 886 . . Sensors 886 | . . . . . . . . . . . . . 886 . . Terrain 594 | 19 387 57 131 . . . . . . . . . . . . T.N.C. 792 | . . . 718 74 . . . . . . . . . . . Jamming 628 | . . . . . . . 577 51 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Ext Turns Passed 12721 | 85 387 57 1553 1537 1135 1024 1291 1121 255 599 146 139 2282 503 607 Spaces Moved 6999 | 46 205 51 748 871 416 627 692 643 206 490 133 111 1198 273 289 Core 103 | 4 . . 6 1 . 29 . 2 . . . . 33 22 6 Treads 1737 | . . . 619 700 . 30 . . . . . . 196 191 1 Legs 1780 | . . . . 170 416 568 60 . . . . . 566 . . Wheels 1197 | 42 205 51 123 . . . 632 144 . . . . . . . Hover 342 | . . . . . . . . . . . . . . 60 282 Flight 1840 | . . . . . . . . 497 206 490 133 111 403 . . Fastest Speed 29 | 50 90 90 90 120 120 50 100 100 109 30 110 29 29 46 50 Average Speed 134 | 86 90 90 150 152 185 143 101 128 109 109 110 107 134 134 166 Slowest Speed 850 | 90 90 90 350 500 190 450 120 535 110 114 110 110 850 240 650 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 36 6 81 66 28 63 21 39 4 68 24 2 87 6 30 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . 1 . 1 . 1 . . . . 1 . 1 . Unknown Exits Taken 5 | 1 . 1 . . . . . . 1 1 1 . . . . Scrap Searched 2 | . . . . . . . . . . 2 . . . . . Spaces Dug 1 | . . . . . . . . . . . . 1 . . . Terrain Destroyed 250 | . . . . 191 14 . 10 1 . . . 1 11 22 . Melee . | . . . . . . . . . . . . . . . . Projectile 34 | . . . . . . . 2 1 . . . 1 11 19 . AOE 216 | . . . . 191 14 . 8 . . . . . . 3 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Ext Total 9348 | 67 367 58 1025 998 659 717 1177 848 230 521 132 129 1716 337 367 Wait 1248 | 1 135 . 139 30 143 19 383 91 14 6 . . 261 11 15 Move 6980 | 45 204 50 747 869 415 625 691 641 205 489 132 110 1196 272 289 Hop . | . . . . . . . . . . . . . . . . Pick Up 75 | 1 4 1 20 10 7 9 7 4 1 1 . 2 6 2 . Fast Attach 132 | 8 . 1 8 5 6 5 17 9 3 5 . 4 36 10 15 Attach 47 | . 1 2 8 5 7 3 5 3 . 1 . 2 4 4 2 Detach 25 | 1 . 1 5 3 3 1 1 2 . . . . 6 . 2 Swap 54 | . 1 . 5 4 4 6 8 7 1 1 . 3 11 2 1 Drop 95 | . . 1 15 11 8 8 10 5 4 3 . 7 16 7 . Fire 459 | 11 22 2 74 48 61 20 44 45 2 13 . 1 87 29 . Melee 32 | . . . . . 4 4 . . . . . . . . 24 Ram 12 | . . . . . . 3 9 . . . . . . . . Kick 3 | . . . . . 1 . 2 . . . . . . . . Crush 4 | . . . 4 . . . . . . . . . . . . Escape Stasis 94 | . . . . . . 5 . 38 . . . . 51 . . Rewire 85 | . . . . 13 . 6 . 3 . 2 . . 42 . 19 Trap 3 | . . . . . . 3 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Ext x2) -5/Extension History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Identified exit to Materials 142 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 473 | -10/Materials | Entered another Materials area 473 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 516 | -9/Materials | Discovered new exit (range 15) 530 | -9/Materials | Entered Storage 686 | -9/Storage | Lost 3 parts (2n1w) 1031 | -9/Storage | Build established: Scavenger-Gunner 1425 | -9/Storage | Discovered new exit (range 5) 2081 | -9/Storage | Identified exit to Garrison 2083 | -9/Storage | Entered Garrison 2100 | -9/Garrison | Installed Relay Interface Framework 2158 | -9/Garrison | Triggered checkpoint 2387 | -9/Garrison | Build established: Gunner 2486 | -9/Garrison | Triggered checkpoint 2513 | -9/Garrison | Triggered checkpoint 2619 | -9/Garrison | Discovered new exit (range 15) 2671 | -9/Garrison | Triggered checkpoint 2900 | -9/Garrison | Triggered checkpoint 2930 | -9/Garrison | Garrison Relay disabled 3126 | -9/Garrison | Build established: Scavenger-Gunner 3238 | -9/Garrison | Discovered new exit (range 14) 3515 | -9/Garrison | Discovered new exit (range 15) 3515 | -9/Garrison | Discovered new exit (range 55) 3515 | -9/Garrison | Discovered new exit (range 49) 3620 | -9/Garrison | Entered Materials 3620 | -8/Materials | Accompanied by 2 allies 3620 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3933 | -8/Materials | Build established: Bothacker-Gunner 4399 | -8/Materials | Garrison activated, responded to threat 4420 | -8/Materials | First assault squad dispatched 4754 | -8/Materials | Identified exit to Garrison 4755 | -8/Materials | Entered Garrison 4755 | -8/Garrison | Warlord forces raided the area 4819 | -8/Garrison | Triggered checkpoint 4823 | -8/Garrison | Triggered checkpoint 4850 | -8/Garrison | Triggered checkpoint 4862 | -8/Garrison | Build established: Scavenger-Mutant 4895 | -8/Garrison | Triggered checkpoint 4909 | -8/Garrison | Garrison Relay disabled 5035 | -8/Garrison | Triggered checkpoint 5086 | -8/Garrison | Warlord forces retreated 5158 | -8/Garrison | Discovered new exit (range 12) 5206 | -8/Garrison | Build established: Bothacker-Mutant 5240 | -8/Garrison | Garrison Relay disabled 5473 | -8/Garrison | Triggered checkpoint 5545 | -8/Garrison | Lost 3 parts (1n1u1w) 5725 | -8/Garrison | Core integrity fell below 50% 5763 | -8/Garrison | Core integrity fell below 20% 5775 | -8/Garrison | Discovered new exit (range 8) 5779 | -8/Garrison | Entered Factory 5779 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5806 | -7/Factory | Lost 11 parts (3p3n3u2w) 5995 | -7/Factory | Build established: Mutant 6430 | -7/Factory | Discovered new exit (range 9) 6569 | -7/Factory | Build established: Bothacker-Gunner 7069 | -7/Factory | Identified exit to Garrison 7070 | -7/Factory | Entered Garrison 7105 | -7/Garrison | Triggered checkpoint 7182 | -7/Garrison | Garrison Relay disabled 7235 | -7/Garrison | Discovered new exit (range 54) 7235 | -7/Garrison | Discovered new exit (range 72) 7235 | -7/Garrison | Discovered new exit (range 50) 7342 | -7/Garrison | Core integrity fell below 50% 7665 | -7/Garrison | Build established: Scavenger-Tank 8140 | -7/Garrison | Expanded RIF knowledge: Structural Interface 8191 | -7/Garrison | Entered Factory 8430 | -7/Factory | Build established: Bothacker-Gunner 8434 | -7/Factory | Discovered new exit (range 9) 8446 | -7/Factory | Entered Lower Caves 8809 | -7/Lower Caves | Spotted B-75 Beast 8890 | -7/Lower Caves | Core integrity fell below 20% 9009 | -7/Lower Caves | Discovered new exit (range 6) 9045 | -7/Lower Caves | Entered another Lower Caves area 9046 | -7/Lower Caves | Encountered a Warlord checkpoint 9120 | -7/Lower Caves | Discovered new exit (range 9) 9191 | -7/Lower Caves | Entered Factory 9191 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9324 | -6/Factory | Identified exit to Garrison 9330 | -6/Factory | Entered Garrison 9392 | -6/Garrison | Triggered checkpoint 9533 | -6/Garrison | Garrison Relay disabled 9712 | -6/Garrison | Build established: Bothacker-Sprinter 9805 | -6/Garrison | Triggered checkpoint 9863 | -6/Garrison | Lost 8 allies 10025 | -6/Garrison | Discovered new exit (range 12) 10034 | -6/Garrison | Expanded RIF knowledge: Robot Detection 10151 | -6/Garrison | Garrison Relay disabled 10295 | -6/Garrison | Discovered new exit (range 15) 10376 | -6/Garrison | Triggered checkpoint 10485 | -6/Garrison | Garrison Relay disabled 10700 | -6/Garrison | Core integrity fell below 50% 10744 | -6/Garrison | Lost 14 parts (3p4n4u3w) 10777 | -6/Garrison | Core integrity fell below 20% 10802 | -6/Garrison | Lost 3 parts (1p1u1w) 11138 | -6/Garrison | Build established: Scavenger-Gunner 11457 | -6/Garrison | Build established: Tank 11478 | -6/Garrison | Triggered checkpoint 11560 | -6/Garrison | Discovered new exit (range 14) 11612 | -6/Garrison | Entered Factory 11612 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11613 | -5/Factory | Identified exit to Extension 12022 | -5/Factory | Spotted B-75 Beast 12062 | -5/Factory | System corruption reached 10% 12067 | -5/Factory | Core integrity fell below 50% 12086 | -5/Factory | Core integrity fell below 20% 12113 | -5/Factory | Discovered exit to Extension (range 6) 12115 | -5/Factory | Entered Extension 12118 | -5/Extension | Lost 17 parts (3p4n6u4w) 12173 | -5/Extension | Rescued a captive Derelict 12219 | -5/Extension | System corruption reached 30% 12345 | -5/Extension | Build established: Mutant 12423 | -5/Extension | Lost 4 allies 12716 | -5/Extension | Build established: Scavenger-Mutant 12722 | -5/Extension | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 12672_ Acquired Unknown Processor. 12672_ Identified Targeting Computer. 12676_ Acquired Phase Shifter. 12679_ Acquired 20 matter. 12682_ System corrupted: Matter fused (-10). 12705_ System corrupted: Component data lost. 12708_ Penetrated by Slug. 12708_ Phasing Sabre destroyed. 12709_ Phasing Sabre follow-up attack on Y-64 Sentinel. 12711_ Neutrino Core destroyed. 12711_ Penetrated by Slug. 12711_ Critical hit (Destroy). 12713_ Penetrated by Slug. 12715_ Y-64 Sentinel Imp. Treads severed. 12716_ Penetrated by Slug. 12719_ Slug penetrates Wall. 12720_ Phasing Sabre follow-up attack on Y-64 Sentinel. 12722_ System corrupted: Energy discharge (-52). 12722_ Imp. Hover Unit destroyed. 12722_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #?????????#########??????????????????????????? | | #?????????# #??????????????????????????? | | #?????????# =%#??????????????????????????? | | #?????????# =*!#??????????????????????????? | | " #?????????# % *#??????????????????????????? | | "" ########### %#??????????????????????????? | | % %% #??????????????????????????? | | #########%##?????????????????????????? | | " #??????#%%!#####?????????????????????? | | Y" #??????# % [%#?????????????????????? | | "" #??????# =###=#?????????????????????? | | ### #??????##+##?#[#?????????????????????? | | #?# #??????? ??#[#?????????????????????? | | ### ##### ###??????? ??# #?????????????????????? | | / #???# T#??????? #?# #?????????????????????? | | #####???#"##??????? #?# #?????????????????????? | | #????????????????? #?# #?????????????????????? | | #????????????????? #?# #?????????????????????? | | #????????????????#######?# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ???????????????????????### #?????????????????????? | | ???????????????????????#T# #?????????????????????? | | ???????????????????????" @ #?????????????????????? | | ???????????????????????#Y# #?????????????????????? | | ???????????????????????### #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????BB??????BB????????????? | | ???????????????????????????BB??????BB????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 39 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 600 Resistance: KI 25 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 104 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Hehehe Challenges ------------ None Game ------ Seed SniperConcussiveWyrmplate Manual? 0 Play Time 02:41:46 Cumulative 42.8 hours Start 2026.09.05 @ 09:33:24 End 2026.09.05 @ 17:10:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d26a37ef-1c1d-49c8-adc3-45befd655dcb