Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.04 @ 15:16:32 Player: LU-1G1 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (112) 560 Value Destroyed (5360) 5360 Prototype IDs (58) 1160 Alien Tech Used (2) 400 Bonus (4142) 4142 TOTAL SCORE: 22122 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 310 Follower Combat Kills 54 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -222 Cogmind --------- Core Integrity 0/1600 Matter 182/300 Energy 98/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Light Quantum Reactor Enhanced Nova Cannon Null Cannon Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Cooling System Energy Well Advanced Energy Well Experimental Matter Compressor Advanced Signal Interpreter Melee Analysis Suite Melee Analysis Suite Experimental Cloaking Device Advanced Dynamic Insulation System > --- WEAPON ----------- Null Cannon Lance > --- INVENTORY -------- Micro Antimatter Reactor Field Propulsion Drive Advanced ECM Suite Transdimensional Reconstructor Enhanced Nova Cannon [Rating: 132] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Slots Evolved 18 | . . . . . 4 2 . . . 2 . . . 2 . . . . 2 . . . . . . 2 . 2 . 2 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Propulsion 6 | . . . . . 1 . . . . 2 . . . . . . . . 2 . . . . . . . . 1 . . Utility 9 | . . . . . 3 2 . . . . . . . 2 . . . . . . . . . . . 1 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 234 | 6 8 2 . 4 38 26 2 5 2 3 . 3 2 2 . 2 13 1 2 15 2 11 4 7 6 1 27 12 13 15 Power 28 | 1 . . . 1 3 4 1 2 1 1 . . . 1 . . 2 . . 1 . 1 . 1 . . 3 . 2 3 Engine 10 | 1 . . . 1 2 1 . 1 . 1 . . . 1 . . 1 . . 1 . . . . . . . . . . Core 8 | . . . . . 1 3 1 1 1 . . . . . . . . . . . . . . . . . 1 . . . Reactor 10 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . 2 . 2 3 Propulsion 66 | 2 . . . . 16 3 1 . 1 2 . . . . . . 4 . . 3 2 2 2 . 1 . 14 1 4 8 Treads 17 | 2 . . . . 6 . . . . . . . . . . . . . . 3 2 1 . . . . . . . 3 Leg 15 | . . . . . 6 . . . . . . . . . . . . . . . . . 2 . . . 7 . . . Wheel 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Flight 29 | . . . . . 1 3 1 . 1 2 . . . . . . 4 . . . . 1 . . . . 7 . 4 5 Utility 80 | 1 5 . . 1 8 9 . 1 . . . 2 2 1 . 1 6 . 2 10 . 4 1 4 5 1 8 5 3 . Device 23 | . . . . . 3 2 . . . . . . 1 . . . 4 . . 2 . 4 . 1 2 . 1 2 1 . Storage 8 | 1 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . 2 . Processor 18 | . 2 . . . 1 1 . 1 . . . 2 . 1 . . 1 . 1 . . . 1 . . 1 6 . . . Hackware 10 | . . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 3 . . 3 . . Protection 21 | . 1 . . 1 4 3 . . . . . . 1 . . 1 1 . . 8 . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 60 | 2 3 2 . 2 11 10 . 2 . . . 1 . . . 1 1 1 . 1 . 4 1 2 . . 2 6 4 4 Energy Gun 7 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 9 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 2 1 3 Ballistic Gun 11 | 2 2 1 . 1 3 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . 1 1 . 1 2 2 . . . . . . . . . 1 . . . . . 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . 6 . 2 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 15 | . . . . . . . . . . . . 1 . . . . 1 1 . . . 2 1 2 . . 1 3 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . . 3 2 . 1 . . . . . . . . 6 . . . . . . 5 . . . 2 6 1 Parts Lost 62 | . . . . 4 13 1 1 . . . . . . . . . . 5 . 7 . 7 . . . . 3 8 6 7 Power 6 | . . . . . 2 . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . 1 Propulsion 24 | . . . . . 4 . 1 . . . . . . . . . . 1 . 1 . 3 . . . . 1 2 6 5 Utility 24 | . . . . 1 3 1 . . . . . . . . . . . 3 . 6 . 3 . . . . 2 5 . . Weapon 8 | . . . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 7 | . . . . 3 4 1 1 . . . . . . . . . . 5 . 7 . 7 . . . . 2 5 6 3 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 97 100 100 93 83 91 92 89 94 99 100 100 100 88 94 97 99 92 69 59 70 68 5 43 65 76 80 72 66 12 Engine 5 | . 14 14 14 14 3 . . . . 4 6 6 6 5 5 5 5 3 . 3 5 4 . . . . . . . . Core 1 | . . . . . 5 7 7 5 4 2 . . . . . . . . . . . . . . . . . 3 . . Treads 13 | . 28 28 28 28 12 2 . . . . . . . . . . . . . 9 17 18 . . . . . . . . Leg 3 | . . . . . 10 . . . . . . . . . . . . . . . . . 1 10 10 9 21 . . . Flight 6 | . . . . . . 20 23 23 20 32 33 33 33 29 29 29 29 28 21 6 . . . . . . 4 22 22 6 Device 6 | . . . . . 15 8 7 7 7 6 6 6 6 5 5 5 5 5 5 4 10 17 . 3 8 9 6 6 10 . Storage 6 | . 14 14 14 14 9 . . . . . . . . . . . . . . . . . . 3 5 4 3 4 10 . Processor 7 | . 11 . . . . 14 15 15 23 20 20 25 26 23 29 29 30 32 23 11 10 8 3 5 5 9 9 24 11 . Hackware 2 | . . . . . . 11 15 15 15 13 13 6 6 5 5 5 5 5 9 1 . . . 3 11 19 14 3 . . Protection 8 | . . 14 14 14 7 12 15 7 7 6 6 6 6 5 5 8 9 3 . 11 15 8 . 3 5 4 2 . . . Ballistic Gun 9 | . 28 27 28 8 11 2 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 13 1 5 7 3 . . . . . . . 5 5 1 . . . 2 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 4 6 5 5 5 5 8 10 6 5 2 . 6 10 9 6 4 7 3 Naked Turns 137 | . . . . . . . . . . . . . . . . . . . . . . 38 50 . . . 1 . 8 40 Heaviest Build 78 | 13 52 52 52 52 71 59 15 12 12 16 16 17 17 17 17 22 23 24 8 78 72 71 4 27 52 47 59 27 40 30 Greatest Support 190 | 40 40 40 40 40 69 69 15 15 15 25 25 25 25 25 25 25 29 29 24 160 190 190 3 40 40 40 145 30 54 34 Greatest Overweight (x) 9 | . 1 1 1 1 5 1 . . 3 . . . . 5 . . . . . 2 . 1 1 . 1 1 1 1 . 9 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 7 10 20 20 20 20 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 7 17 16 17 17 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 10 | 4 9 15 16 16 18 6 4 3 4 4 5 4 5 4 5 5 4 5 5 4 5 4 4 4 4 4 4 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 7 15 16 17 17 20 5 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 3 5 5 4 Class Distribution -------------------- 58% | Mutant 15% | Sprinter 14% | Scavenger-Mutant 5% | Hacker-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Mutant | -7/DSF Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Garrison Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Matter Collected 3768 | 304 214 128 . 160 890 74 240 20 . 29 24 53 48 10 10 30 . 11 . 334 . 155 166 226 81 . 375 55 . 131 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6089 | 134 283 77 . 255 1576 168 . 181 . 46 . . 148 113 25 137 . . . 1049 . 222 . 319 . . 1099 153 . 104 Parts 258 | 8 17 5 . 13 79 8 . 2 . 6 . . . 5 . 7 . . . 38 . 7 . 6 . . 44 5 . 8 Haulers Intercepted 8 | . 1 . . . 5 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . . . . . . 1 . . . . . 6 . 4 . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Combat Hostiles Destroyed 88 | . 7 3 . 9 24 1 . . . . . . . . 1 4 . . . 10 . 9 . . . . 14 1 . 5 Melee 17 | . . . . . . 1 . . . . . . . . 1 . . . . 3 . 2 . . . . 10 . . . Guns 32 | . 5 1 . 4 22 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 15 | . . . . . . . . . . . . . . . . . . . . 3 . 4 . . . . 4 . . 4 AOE 17 | . 2 2 . 5 2 . . . . . . . . . . 4 . . . . . 2 . . . . . . . . Classes Destroyed 16 | 2 4 . . 2 3 1 . . . 1 . . . . . 1 . . . 1 . . . . . . 1 . . . Worker 4 | . . . . . 2 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Tunneler 4 | 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 1 . . . 5 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Recycler 5 | 1 . . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Watcher 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 17 | . 3 1 . . 3 . . . . . . . . . 1 4 . . . . . 2 . . . . . . . 3 Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Grunt 46 | . 4 2 . 5 12 . . . . . . . . . . . . . . 8 . 6 . . . . 9 . . . Brawler 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 6 | . . . . . 5 . . . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 2 Behemoth 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . Samaritan 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | 1 3 2 . 3 5 1 . 2 . 1 . . . 2 1 4 . . . 3 . 4 . . . . 5 1 . 5 Combat Bots Only 5 | . 2 2 . 3 3 1 . . . . . . . . 1 4 . . . 3 . 4 . . . . 5 1 . 5 Max Kills in Single Turn 4 | 1 2 1 . 3 2 1 . 1 . 1 . . . 1 1 4 . . . 1 . 1 . . . . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 1 . 3 1 . . . . . . . . . . 4 . . . . . 1 . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Damage Taken 13676 | . 318 10 . 568 1896 549 59 . 109 46 . . 39 . 16 33 . 461 . 913 61 2845 176 . 34 . 924 526 1725 2368 Core 4715 | . . . . 103 327 159 59 . 64 35 . . 19 . . 33 . 194 . 115 . 455 110 . . . 179 106 1239 1518 Absorbed by Shields 611 | . . . . . . . . . . . . . . . . . . . . . . 120 . . 36 . 435 . . 20 Reduced by Siege Mode 19 | . . . . . . . . . . . . . . . . . . . . . . 19 . . . . . . . . Redirected to Shielding 162 | . . . . . . . . . 2 . . . 6 . . . . . . . . . . . 18 . 136 . . . Regen/Repaired (Parts) 342 | . . . . . . 17 . . . . . . . . . . 1 . . . 324 . . . . . . . . . Core Remaining (%) 62 | 100 . . . 58 40 . . . 59 . . . 93 . . . . 77 . . . . . . 40 . 86 . 7 . Volleys Fired 332 | 11 37 3 . 26 127 5 . . . . . . . . . 1 1 . . 18 2 52 . . . . 19 17 . 13 Largest 2 | 2 2 2 . 2 2 1 . . . . . . . . . 1 1 . . 1 1 1 . . . . 1 1 . 1 Hottest 130 | 40 40 40 . 40 119 30 . . . . . . . . . 30 30 . . 105 105 105 . . . . 113 120 . 130 Shots Fired 482 | 22 73 4 . 37 217 5 . . . . . . . . . 1 1 . . 19 3 51 . . . . 19 17 . 13 Gun 345 | 22 72 2 . 33 213 3 . . . . . . . . . . . . . . . . . . . . . . . . Cannon 105 | . . . . . . . . . . . . . . . . . . . . 19 3 34 . . . . 19 17 . 13 Launcher 32 | . 1 2 . 4 4 2 . . . . . . . . . 1 1 . . . . 17 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 262 | 22 72 2 . 33 130 3 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 169 | . . . . . 64 . . . . . . . . . . . . . . 19 3 34 . . . . 19 17 . 13 Explosive 32 | . 1 2 . 4 4 2 . . . . . . . . . 1 1 . . . . 17 . . . . . . . . Electromagnetic 19 | . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 4 6 1 . 10 14 10 . . . . . . . . . 11 . . . 12 . 5 . . . . 6 . . 3 Robot Miss Streak 5 | 2 2 1 . 3 4 . . . . . . . . . . . . . . 4 . 3 . . . . 5 . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 380 | 13 47 2 . 25 147 15 . 3 . 5 . . 4 3 1 3 . 1 . 24 . 32 . 5 . . 40 1 . 9 Core Hits 180 | 4 17 3 . 18 66 4 . 1 . 2 . . 1 2 1 5 . . . 11 . 19 . 2 . . 18 . . 6 Critical Kills 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 19 | . . . . . 2 . . . . . . . 1 . . . . . . 5 . . . 1 . . 9 . . 1 Burn 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 Impale 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . Sunder 10 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 8 . . . Melee Attacks 276 | . . . . . . 23 . 17 4 13 . 2 17 6 22 4 6 7 . 50 . 1 6 6 17 . 39 16 7 13 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 85 | . . . . . . 23 . 17 4 13 . 1 2 6 19 . . . . . . . . . . . . . . . Piercing 124 | . . . . . . . . . . . . 1 15 . 3 4 5 6 . 30 . . . 5 13 . 6 16 7 13 Entropic 67 | . . . . . . . . . . . . . . . . . 1 1 . 20 . 1 6 1 4 . 33 . . . Sneak Attacks 13 | . . . . . . 2 . 2 . 2 . . . 3 . 2 . . . 1 . . . . . . 1 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . Follow-up Attacks 7 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . 4 . . . Damage Inflicted 14099 | 172 679 158 . 624 2755 480 . 168 . 270 . . 311 214 41 418 . 45 . 1177 12 1865 . 349 . . 3518 . 12 831 Guns 3375 | 172 570 12 . 265 2303 53 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2150 | . . . . . . . . . . . . . . . . . . . . 465 . 679 . . . . 324 . . 682 Explosions 2327 | . 109 141 . 350 377 . . . . . . . . . . 244 . . . . . 1106 . . . . . . . . Melee 6090 | . . . . . . 427 . 168 . 270 . . 311 214 41 174 . 45 . 712 . 69 . 349 . . 3194 . . 116 Ramming 157 | . . 5 . 9 75 . . . . . . . . . . . . . . . 12 11 . . . . . . 12 33 Kinetic 2463 | 172 570 12 . 265 1391 53 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3096 | . . . . . 946 . . . . . . . . . . . . . . 465 . 679 . . . . 324 . . 682 Explosive 2057 | . 109 141 . 350 107 . . . . . . . . . . 244 . . . . . 1106 . . . . . . . . Electromagnetic 236 | . . . . . 236 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1120 | . . . . . . 427 . 168 . 270 . . . 214 41 . . . . . . . . . . . . . . . Piercing 1287 | . . . . . . . . . . . . . 311 . . 174 . 45 . 141 . . . 349 . . 151 . . 116 Entropic 3683 | . . . . . . . . . . . . . . . . . . . . 571 . 69 . . . . 3043 . . . Highest Corruption 27 | . . . . 4 . 6 6 6 6 . . . . . . . . . . 27 27 27 27 27 27 . 5 17 18 19 Average Corruption 18 | . . . . 4 . 4 6 6 6 . . . . . . . . . . 26 27 27 27 27 27 . 4 17 17 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 159 | . . . . 10 . 3 1 5 2 . . . . . . . . . . 32 26 28 10 9 13 . 2 3 5 10 Message Errors 40 | . . . . 3 . 1 1 1 . . . . . . . . . . . 10 8 5 1 3 4 . . . . 3 Matter Fused 48 | . . . . 1 . 1 . 2 1 . . . . . . . . . . 10 7 11 3 2 3 . 1 2 1 3 Heat Flow Errors 11 | . . . . 1 . 1 . . . . . . . . . . . . . 3 2 . . 1 1 . . 1 . 1 Energy Discharges 21 | . . . . 2 . . . . 1 . . . . . . . . . . 2 3 2 4 2 1 . . . 2 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 13 | . . . . 2 . . . 2 . . . . . . . . . . . 2 3 2 . . 1 . 1 . . . Data Loss (major) 7 | . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 2 . . . . . Misfires 4 | . . . . . . . . . . . . . . . . . . . . 1 1 2 . . . . . . . . Alerts 6 | . . . . 1 . . . . . . . . . . . . . . . 2 1 1 . . 1 . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 2 1 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1393 | . . . . 11 89 22 . 55 . 41 . . 121 43 . 68 . . . 21 . 48 . 204 . . 526 . . 144 Projectiles 192 | . . . . . . . . . . . . . . . . . . . . 21 . 27 . . . . . . . 144 Explosions 102 | . . . . 11 89 . . . . . . . . . . . . . . . . 2 . . . . . . . . Melee 1099 | . . . . . . 22 . 55 . 41 . . 121 43 . 68 . . . . . 19 . 204 . . 526 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 566 | . . . . 119 247 . . . . . . . . . . . . . . . . 143 . . . . 38 . 5 14 Shots 16 | . . . . 4 5 . . . . . . . . . . . . . . . . 6 . . . . 1 . . . Rammed 25 | . 1 3 . 2 3 . . . . . . . . . . . . . . . 1 2 . . . . . . 3 10 Targets Rammed 31 | . 1 3 . 2 8 . . . . . . . . . . . . . . . 1 3 . . . . . . 3 10 Kicked 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . Highest Temperature 643 | . 20 4 . 100 192 129 . . . 7 . . 14 . . 4 6 4 . 199 170 198 . 81 104 . 643 630 157 308 Average Temperature 87 | . 6 3 . 21 55 48 . . . 7 . . 9 . . 2 2 1 . 82 58 99 . 59 64 . 203 146 50 124 Received Heat Transfer 1966 | . 153 6 . 141 594 6 . . 9 12 . . 18 . . . . 45 . 138 . 420 . . . . 100 18 261 45 Effects 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 5 . . Shutdowns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Interference 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Turns 12 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . Longest Duration 12 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . 1 Parts Melted 9 | . . . . . 2 . . . . . . . . . . . . . . 6 . . . . . . . . . 1 Heat Transferred 3906 | . . . . . 2076 . . . . . . . . . . . . . . 481 . 703 . . . . 296 . . 350 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Peak Influence 1708 | 15 170 136 . 203 474 271 35 32 40 93 . . . 148 . . . . 7 305 223 . . . . . 500 398 1708 1408 Initial 1100 | . 9 31 . . 11 197 35 17 22 21 . . . 6 . . . . . 4 159 . . . . . . 275 213 1100 Average 227 | 3 58 47 . 94 251 219 32 27 23 38 . . . 77 . . . . 5 147 153 . . . . . 236 344 1650 1260 Maximum Alert Level 5 | . . . . 1 2 1 . . . . . . . . . . . . . 1 1 . . . . . 2 1 5 4 Low Security (%) 65 | 100 100 100 . 99 34 25 100 100 100 100 . . . 100 . . . . 100 82 85 . . . . 100 51 . . . Level 1 23 | . . . . . 52 74 . . . . . . . . . . . . . 17 14 . . . . . 22 100 . . Level 2 4 | . . . . . 12 . . . . . . . . . . . . . . . . . . . . . 25 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . Squads Dispatched 22 | . . . . . 5 4 . . 2 . . . . . . . . . 1 . . . . . . . . . 6 4 Investigation 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . Extermination 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Reinforcement 9 | . . . . . 3 3 . . 2 . . . . . . . . . . . . . . . . . . . . 1 Assault 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Distress Signals 16 | . 4 . . . 5 . . . . . . . . . . . . . . . . . . . . . . 6 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 258 | . 12 3 . 9 40 9 1 2 5 3 . . 3 3 2 4 1 6 . 10 6 15 3 . 1 . 22 12 56 30 Peak Tracking Total 44 | . 3 2 . 3 5 7 1 4 5 2 . . 3 3 2 4 1 6 . 4 4 7 2 . 2 . 8 7 44 13 Tactical Retreats 14 | . . . . . 5 1 . . . . . . . 1 1 . . . . . 1 . 1 . . . . . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Traps Triggered 9 | . 1 . . . 1 1 . . 3 . . . . 1 . . . . . 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . 1 . 5 . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Machines Disabled 29 | . 1 . . 1 9 . . . . . . . . . . . . . . 6 3 . . . . . 3 1 4 1 Max in Single Turn 3 | . 1 . . 1 2 . . . . . . . . . . . . . . 1 3 . . . . . 2 1 1 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Garrison Relay 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Machines Accessed 46 | . 6 . 2 . 5 4 . 3 . 3 . . . 4 . . 2 . 2 1 4 . . 4 . 1 1 3 . 1 Terminals 28 | . 6 . . . 5 1 . 1 . 3 . . . 3 . . . . 1 1 2 . . . . . 1 3 . 1 Fabricators 3 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 4 | . . . . . . 1 . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . Total Hacks 98 | . 14 . 2 . 12 8 . 4 . 7 . . . 7 . . 2 . 5 2 12 . . 17 . 1 1 3 . 1 Successful 57 | . 5 . 2 . 6 6 . 2 . 3 . . . 3 . . 2 . 2 . 6 . . 17 . 1 . 2 . . Failed 40 | . 9 . . . 6 2 . 2 . 3 . . . 4 . . . . 3 2 6 . . . . . 1 1 . 1 Catastrophic 9 | . 2 . . . . . . . . 1 . . . . . . . . 1 1 2 . . . . . 1 1 . . Database Lockouts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 31 | . 13 . 1 . 6 1 . . . 4 . . . 1 . . . . 2 . 1 . . . . . . 1 . 1 Terminals 55 | . 14 . . . 12 2 . 1 . 7 . . . 5 . . . . 2 2 5 . . . . . 1 3 . 1 Fabricators 6 | . . . . . . 3 . . . . . . . . . . . . . . 3 . . . . . . . . . Repair Stations 10 | . . . . . . 3 . 1 . . . . . 2 . . . . . . 4 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 2 . . . . . . . . . . 3 . . . . . . 1 . . . . Terminal Hacks 45 | . 5 . 2 . 6 1 . 1 . 3 . . . 2 . . 2 . 1 . 3 . . 17 . . . 2 . . Record 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Part Schematic 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . Robot Analysis 10 | . 4 . . . 1 . . . . 1 . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Open DSF 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . 1 . . Transport Status 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . Scan Component 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Repair 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . Unlock Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Terminals 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 6 . . . 4 2 . 2 . 3 . . . 4 . . . . 2 1 4 . . . . . 1 2 . 1 Full Trace Events 3 | . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . 81 . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . . . 14 . . . . . . . . 1 . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Time 82 | . . . . . . 26 . . . . . . . . . . . . . . 56 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . 3 2 . . Machine Destruction 12 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . 3 2 . . Attached 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Total Allies 6 | . . 1 . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . Largest Group 3 | . . 1 1 . . 1 1 . . . . . . . . . . . . 3 1 . . . . . . . . . Highest-Rated Group 148 | . . 31 31 . . 6 6 . . . . . . . . . . . . 148 29 . . . . . . . . . Highest-Rated Ally 148 | . . 31 31 . . 6 6 . . . . . . . . . . . . 148 29 . . . . . . . . . Total Orders 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . . . . . . . . . . . 9 3 . . . . . . . . . Total Damage 391 | . . . . . . . . . . . . . . . . . . . . 241 150 . . . . . . . . . Kills 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Robot Analysis Total 10 | . 4 . . . 1 . . . . 1 . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . . . . . 1 1 . . 1 . 1 . . . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Turns Passed 10482 | 145 549 1077 753 742 1776 431 35 128 72 112 16 153 183 96 117 60 192 77 45 796 508 490 210 186 302 61 396 283 112 379 Spaces Moved 9540 | 64 242 442 314 278 788 445 114 253 55 253 65 620 410 240 258 187 607 174 89 568 257 287 304 160 174 31 303 635 350 573 Core 607 | 3 . . . . . . . . 3 . . . . . . . . . . . . 77 304 44 . . 1 . 11 164 Treads 2438 | 61 242 442 314 278 410 24 . . . . . . . . . . . . . 215 257 195 . . . . . . . . Legs 624 | . . . . . 181 . . . . . . . . . . . . . . . . . . 116 172 31 124 . . . Wheels 199 | . . . . . 197 . . . . . . . . . . . . . . . . . . . 2 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 5672 | . . . . . . 421 114 253 52 253 65 620 410 240 258 187 607 174 89 353 . 15 . . . . 178 635 339 409 Fastest Speed 5 | 50 160 240 240 240 110 29 29 29 29 23 23 23 23 23 23 23 23 23 26 29 158 35 50 50 110 190 12 5 6 32 Average Speed 81 | 154 167 240 240 240 163 39 29 29 36 23 23 23 23 23 23 23 23 23 29 82 159 122 50 100 150 190 66 16 19 45 Slowest Speed 500 | 160 240 240 240 240 470 160 32 32 200 23 23 23 23 23 23 23 23 26 32 163 163 158 100 120 190 190 190 58 50 500 Overloaded Moves 119 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 31 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hopped 26 | . . . . . . 1 . . . 1 . . 3 . . . 4 . . . . . . . . . 4 2 11 . Cave-ins Triggered 8 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . 1 . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 40 | 5 58 80 69 70 65 18 75 11 52 12 13 71 56 10 46 50 69 41 3 41 9 56 53 60 35 1 31 20 43 20 Regions Visited 30 Branch Regions 15 Pre-discovered Areas 9 | . . . 1 . . . . . . . . 3 1 . . . . 1 . . . . . 3 . . . . . . Known Exits Taken 16 | . 1 . . . 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 . 1 . . . . 1 . 1 . . Unknown Exits Taken 9 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . 1 1 1 1 . . . 1 . Scrap Searched 16 | . . 2 . 1 . . . . . . 1 2 1 . 1 2 . . . . . 2 1 . 3 . . . . . Spaces Dug 145 | . . . . . 10 4 . 10 3 5 . . 11 3 18 2 6 3 . 24 2 1 6 . 13 . . 18 1 5 Terrain Destroyed 542 | . 7 21 . 41 90 22 . 10 3 5 . . 11 3 18 6 8 3 . 26 18 109 6 . 13 . 82 28 1 11 Melee 126 | . . . . . . 4 . 10 3 5 . . 11 3 18 2 6 3 . 24 . . 6 . 13 . . 12 1 5 Projectile 48 | . . . . . . . . . . . . . . . . . . . . 2 2 14 . . . . 8 16 . 6 AOE 368 | . 7 21 . 41 90 18 . . . . . . . . . 4 2 . . . 16 95 . . . . 74 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Total 11378 | 88 315 450 314 314 1092 676 115 282 100 285 65 627 463 269 280 193 644 197 106 811 351 366 351 173 193 33 428 768 372 657 Wait 714 | . 9 . . 3 80 136 . 8 7 18 1 . 38 5 4 . 5 17 15 82 90 9 37 . . . 47 85 2 16 Move 9466 | 63 241 441 313 277 787 443 113 252 54 250 64 619 404 239 257 186 599 173 89 565 256 286 303 159 173 31 295 630 331 573 Hop 19 | . . . . . . 1 . . . 1 . . 2 . . . 3 . . . . . . . . . 3 1 8 . Pick Up 66 | 8 12 1 1 2 22 4 . . 2 1 . 1 . 1 . . 3 . . 2 . . . 1 . 1 . 1 2 1 Fast Attach 148 | 5 1 . . . 21 10 . 3 1 1 . 2 2 2 . 1 8 . 2 15 2 7 3 6 6 . 21 8 11 10 Attach 56 | 1 2 . . 3 11 14 2 2 1 2 . . . . . . . . . . . 1 1 2 . 1 2 4 1 6 Detach 43 | . 2 . . . 5 11 . 4 . 1 . 1 . . . . . . . 1 . 1 1 . 1 . . 6 2 7 Swap 33 | . 5 2 . 1 7 2 . . . . . 1 . . . 1 5 1 . . . 3 . . . . 4 . 1 . Drop 108 | . 5 . . . 24 27 . . 2 . . 2 2 2 . . 14 . . 11 . 3 . . . . 4 1 7 4 Fire 332 | 11 37 3 . 26 127 5 . . . . . . . . . 1 1 . . 18 2 52 . . . . 19 17 . 13 Melee 238 | . . . . . . 23 . 13 3 11 . 1 15 6 19 4 6 6 . 41 . 1 6 5 13 . 33 14 5 13 Ram 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 10 Kick 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . 1 3 . 2 5 . . . . . . . . . . . . . . . 1 3 . . . . . . . . Escape Stasis 66 | . . . . . . . . . 30 . . . . 14 . . . . . 17 . . . . . . . 1 . 4 Rewire 59 | . . . . . . . . . . . . . . . . . . . . 59 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / Gar) -4/Garrison -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / Qua / Gar) -3/Garrison -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 12) 693 | -10/Materials | Identified exit to Mines 695 | -10/Materials | Entered Mines 709 | -10/Mines | Met a Derelict bent on vengeance 1106 | -10/Mines | Discovered new exit (range 15) 1320 | -10/Mines | Discovered new exit (range 11) 1534 | -10/Mines | Received a Mining Laser from a helpful Derelict 1608 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1610 | -10/Mines | Discovered new exit (range 5) 1772 | -10/Mines | Entered Exiles 1772 | -10/Exiles | Accompanied by 1 ally 1830 | -10/Exiles | Met 8R-AWN 1871 | -10/Exiles | Met EX-HEX 1981 | -10/Exiles | Met EX-DEC 2020 | -10/Exiles | Learned location of Zion (-6) 2190 | -10/Exiles | Met EX-BIN 2219 | -10/Exiles | Aligned with FarCom system 2221 | -10/Exiles | Given EX-Vault access code 2281 | -10/Exiles | Opened EX-Vault 2300 | -10/Exiles | Found Modified TNC 2352 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2379 | -10/Exiles | Exiles lab attacked by MAIN.C 2498 | -10/Exiles | Discovered new exit (range 14) 2525 | -10/Exiles | Left Exiles lab with Modified TNC 2525 | -10/Exiles | Entered Mines 2598 | -9/Mines | Lost 3 parts (1u2w) 2651 | -9/Mines | Assembled infested the area 2869 | -9/Mines | Learned Materials terminal intel 3238 | -9/Mines | Discovered new exit (range 13) 3267 | -9/Mines | Entered Materials 3267 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3268 | -8/Materials | Loaded intel: 11 terminal locations 3502 | -8/Materials | Lost 4 parts (2n2u) 3816 | -8/Materials | Discovered new exit (range 3) 4027 | -8/Materials | Core integrity fell below 50% 4131 | -8/Materials | Discovered new exit (range 8) 4896 | -8/Materials | Discovered new exit (range 11) 5041 | -8/Materials | Identified exit to Factory 5043 | -8/Materials | Entered Factory 5043 | -7/Factory | Evolved 2 slots: Utility x2 5217 | -7/Factory | Repaired Structural Scanner 5366 | -7/Factory | Discovered new exit (range 15) 5370 | -7/Factory | Identified exit to Factory 5441 | -7/Factory | Fabricated K-01 Serf? 5474 | -7/Factory | Sucked down chute 5474 | -7/Factory | Entered Waste 5474 | -7/Waste | The area was eerily silent 5475 | -7/Waste | 1 allies followed down the chute 5500 | -7/Waste | A Compactor rumbled back to life 5500 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5500 | -7/Waste | Spotted C-40 Crusher 5505 | -7/Waste | Discovered new exit (range 15) 5509 | -7/Waste | Identified exit to Factory 5509 | -7/Waste | Entered Factory 5637 | -7/Factory | Identified exit to DSF 5637 | -7/Factory | Entered DSF 5655 | -7/DSF | Additional patrols routed to DSF 5705 | -7/DSF | Discovered exit to Factory (range 15) 5709 | -7/DSF | Entered Factory 5709 | -6/Factory | Evolved 2 slots: Propulsion x2 5792 | -6/Factory | Identified exit to Lower Caves 5807 | -6/Factory | Central database locked down 5821 | -6/Factory | Entered Lower Caves 5822 | -6/Lower Caves | Encountered a Warlord checkpoint 5830 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5832 | -6/Lower Caves | Identified exit to Zion 5837 | -6/Lower Caves | Entered Zion 5866 | -6/Zion | Found CR-A16's Pointy Stick 5927 | -6/Zion | Given the Hacking Drone Bay 5959 | -6/Zion | Received a hallucinogenic algorithm 5961 | -6/Zion | Learned 8 Factory zone layouts 5987 | -6/Zion | Discovered new exit (range 15) 5990 | -6/Zion | Identified exit to Proximity Caves 5990 | -6/Zion | Entered Proximity Caves 5992 | -5/Proximity Caves | Build established: Sprinter 6171 | -5/Proximity Caves | Discovered new exit (range 10) 6173 | -5/Proximity Caves | Identified exit to Factory 6173 | -5/Proximity Caves | Entered Factory 6173 | -5/Factory | Evolved 2 slots: Utility x2 6174 | -5/Factory | Identified exit to Upper Caves 6178 | -5/Factory | Identified exit to Factory 6269 | -5/Factory | Entered Upper Caves 6384 | -5/Upper Caves | Discovered new exit (range 11) 6386 | -5/Upper Caves | Identified exit to Upper Caves 6386 | -5/Upper Caves | Entered another Upper Caves area 6400 | -5/Upper Caves | Learned 4 Factory zone layouts 6444 | -5/Upper Caves | Discovered new exit (range 6) 6446 | -5/Upper Caves | Identified exit to Warlord 6446 | -5/Upper Caves | Entered Warlord 6522 | -5/Warlord | Met Warlord 6544 | -5/Warlord | Visited the Vortex Lab 6545 | -5/Warlord | Found Prototype Piercing Weapon 6547 | -5/Warlord | Warlord's base attacked by MAIN.C 6547 | -5/Warlord | Found Prototype Piercing Weapon 6577 | -5/Warlord | Identified Vortex Lance (x2) 6582 | -5/Warlord | Found Prototype Device 6582 | -5/Warlord | Identified Thermal Barrier 6585 | -5/Warlord | Found Prototype Device 6585 | -5/Warlord | Identified Exp. Cloaking Device 6596 | -5/Warlord | Found Prototype Processor 6596 | -5/Warlord | Identified Exp. Core Analyzer 6632 | -5/Warlord | Opened side exit 6636 | -5/Warlord | Discovered new exit (range 9) 6638 | -5/Warlord | Identified exit to Proximity Caves 6638 | -5/Warlord | Entered Proximity Caves 6660 | -4/Proximity Caves | Learned location of Armory (-3) 6665 | -4/Proximity Caves | Spotted B-86 Titan 6714 | -4/Proximity Caves | Discovered exit to Factory (range 6) 6715 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6715 | -4/Proximity Caves | Entered Factory 6715 | -4/Factory | Evolved 2 slots: Propulsion x2 6716 | -4/Factory | Identified exit to Extension 6724 | -4/Factory | Identified exit to Upper Caves 6733 | -4/Factory | Lost 5 parts (1p1n3u) 6760 | -4/Factory | Identified exit to Garrison 6760 | -4/Factory | Entered Garrison 6790 | -4/Garrison | Triggered checkpoint 6817 | -4/Garrison | Garrison Relay disabled 6850 | -4/Garrison | Crushed by falling debris 6859 | -4/Garrison | Crushed by falling debris 6868 | -4/Garrison | Crushed by falling debris 6868 | -4/Garrison | System corruption reached 10% 6883 | -4/Garrison | Crushed by falling debris 6886 | -4/Garrison | Crushed by falling debris 6890 | -4/Garrison | Crushed by falling debris 6917 | -4/Garrison | Lost 7 parts (1n6u) 6954 | -4/Garrison | Discovered new exit (range 11) 6957 | -4/Garrison | Identified exit to Factory 6960 | -4/Garrison | Spotted B-90 Cyclops 6960 | -4/Garrison | Spotted B-75 Beast 6965 | -4/Garrison | Revealed the true nature of CR-A16's Pointy Stick 7013 | -4/Garrison | Destroyed B-75 Beast 7024 | -4/Garrison | Destroyed B-90 Cyclops 7042 | -4/Garrison | Rewired B-90 Cyclops 7148 | -4/Garrison | Destroyed Cyclops 7a 7334 | -4/Garrison | Build established: Scavenger-Mutant 7408 | -4/Garrison | Triggered checkpoint 7447 | -4/Garrison | Garrison Relay disabled 7556 | -4/Garrison | Entered Factory 7556 | -4/Factory | Accompanied by 1 ally 7640 | -4/Factory | Repaired Hvy. Treads 8064 | -4/Factory | Entered Upper Caves 8201 | -4/Upper Caves | Learned 4 Research zone layouts 8278 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8430 | -4/Upper Caves | Attracted the attention of an 0b10 base 8505 | -4/Upper Caves | Released all parts (10) 8537 | -4/Upper Caves | Learned location of 1 exit from Research 8553 | -4/Upper Caves | Discovered new exit (range 4) 8554 | -4/Upper Caves | Entered another Upper Caves area 8559 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8559 | -4/Upper Caves | Core integrity fell below 50% 8560 | -4/Upper Caves | Lost 7 parts (1p3n3u) 8632 | -4/Upper Caves | Encountered a Warlord checkpoint 8756 | -4/Upper Caves | Discovered new exit (range 15) 8764 | -4/Upper Caves | Entered Zhirov 8764 | -4/Zhirov | Discovered new exit (range 3) 8774 | -4/Zhirov | Met Zhirov 8786 | -4/Zhirov | Build established: Mutant 8865 | -4/Zhirov | Found Alien Artifact 8879 | -4/Zhirov | Found Alien Artifact 8879 | -4/Zhirov | Identified Integrated Reactor 8879 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8910 | -4/Zhirov | Learned location of Quarantine (-3) 8910 | -4/Zhirov | Learned location of Testing (-2) 8910 | -4/Zhirov | Learned location of Command (-1) 8918 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8950 | -4/Zhirov | Entered Proximity Caves 9150 | -3/Proximity Caves | Discovered new exit (range 3) 9252 | -3/Proximity Caves | Entered Research 9252 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9253 | -3/Research | Identified exit to Armory 9254 | -3/Research | Identified exit to Quarantine 9313 | -3/Research | Identified exit to Garrison 9313 | -3/Research | Entered Garrison 9374 | -3/Garrison | Triggered checkpoint 9402 | -3/Garrison | Q-Series assembled to engage unique threat in Research 9459 | -3/Garrison | Garrison Relay disabled 9465 | -3/Garrison | Build established: Hacker-Mutant 9583 | -3/Garrison | Phase Generator disabled 9642 | -3/Garrison | Released all parts (13) 9691 | -3/Garrison | Spotted B-86 Titan 9695 | -3/Garrison | Installed Relay Interface Framework 9709 | -3/Garrison | Discovered new exit (range 5) 9709 | -3/Garrison | Identified exit to Research 9709 | -3/Garrison | Entered Research 9709 | -2/Research | Warlord forces began assault on 0b10 9709 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9710 | -2/Research | Identified exit to Testing 9788 | -2/Research | Spotted B-90 Cyclops 9801 | -2/Research | Destroyed B-90 Cyclops 9819 | -2/Research | Research machine network offline 9823 | -2/Research | Found Prototype Hackware 9823 | -2/Research | Identified Exp. System Shield 9933 | -2/Research | Crushed by falling debris 9934 | -2/Research | System corruption reached 10% 9964 | -2/Research | Lost 5 parts (1p4u) 9981 | -2/Research | Spotted B-90 Cyclops 9988 | -2/Research | Spotted Striker 9991 | -2/Research | Spotted Striker 9992 | -2/Research | Entered Testing 9993 | -2/Testing | Maximum security lockdown engaged 10025 | -2/Testing | Found Prototype Energy Gun 10025 | -2/Testing | Identified Hyp. EM Gauss Rifle 10051 | -2/Testing | Found Prototype Energy Cannon 10051 | -2/Testing | Identified Null Cannon 10091 | -2/Testing | Discovered new exit (range 10) 10094 | -2/Testing | Released all parts (13) 10099 | -2/Testing | Spotted Executioner 10099 | -2/Testing | Spotted Striker 10101 | -2/Testing | Core integrity fell below 50% 10103 | -2/Testing | Core integrity fell below 20% 10104 | -2/Testing | Entered Access 10104 | -1/Access | Evolved 2 slots: Power x2 10129 | -1/Access | Lost 6 parts (6n) 10340 | -1/Access | Crushed by falling debris 10341 | -1/Access | System corruption reached 10% 10341 | -1/Access | Identified Transdimensional Reconstructor 10341 | -1/Access | Warped through subspace 10371 | -1/Access | Lost 3 parts (1p2n) 10383 | -1/Access | First assault squad dispatched 10423 | -1/Access | Core integrity fell below 50% 10455 | -1/Access | Core integrity fell below 20% 10483 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10431_ U-05 Engineer builds a Wall. 10433_ U-05 Engineer lays Concrete. 10434_ K-01 Serf collects debris. 10435_ U-05 Engineer lays Concrete. 10437_ System corrupted: Energy discharge (-25). 10448_ Slammed into G-73 Enforcer. 10450_ P-80 Master resets P-80 Master, system corruption cleaned. 10451_ Slammed into G-73 Enforcer. 10451_ CR-A16's Behemoth Slayer destroyed. 10452_ Slammed into G-73 Enforcer. 10455_ Slammed into W-44 Eye. 10456_ Slammed into R-10 Processor. 10457_ Slammed into U-05 Engineer. 10458_ System corrupted: Heat flow error (+198). 10463_ Slug penetrates Wall. 10466_ Penetrated by Slug. 10466_ Slug penetrates Wall. 10466_ P-80 Master resets R-10 Processor, system corruption cleaned. 10469_ P-80 Master resets K-01 Serf, system corruption cleaned. 10469_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????# ??????# #?????? | | ??????????????????? ????????# =#?????? | | ??????????????????? ??????????######## #?????? | | ??????????????????????????????????????## ##???### | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# # | | ???????????????????????????????????????# + | | ???????????????????????????????????????# # | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# #???? | | ???????????????????????????#######?????# #??????# | | ?????????????????????????# ?????# #???#### | | ?????????????????????????# ?????# #?? | | ?????????????????????????? "?????# #?? | | ?????????????????????????? "?????# #? | | ??????????????????????????? ""????# #? | | ??????????????????????????? """???# # | | ???????????????????????????? ""????# p# | | ???????????????????????????? ""????# p+ " | | ????????????????????????????? ?????#p # " | | ????????????????????????????? ?????# # | | ?????????????????????????????? ??????#p #? | | ?????????????????????????????? ??????#p #? | | ???????????????????#T##########+######## #?? | | ???????????????????" k p #??##### | | ???????????????????" @ #??????? | | ???????????????????#####+#############+##+#??????? | | ????????????????????????????????????? ????????? | | ????????????????????????????????????# ??????? | | ????????????????????????????????????# " ?????? | | ????????????????BB??????????????????# """ ???? | | ????????????????BB??????????????????# """ #??? | | ??????????h?????????????????????????# " * ???? | | ????????????????????????????????????# #??? | | ????????????????????????????????????# ? #??? | | ????????????????????????????????????######?##????? | | ???????????????????????Y?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 80 Energy Generation 51 Energy Capacity 1190 Matter Stores 300 Matter Capacity 800 Sight Range 18 Terrain Scan Density 310 EM Shielding 4 Armor Coverage 1650 Resistance: TH 15 Resistance: EM 20 Propulsion Shielding 90 Evasion (%) 67 Melee Accuracy 20 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 30 Salvage Targeting 7 Offensive Hacking 26 Defensive Hacking 21 Relay Coupler Types 1 Relay Coupler Value 44 Authchip Count 2 Item Schematics ----------------- Imp. Weapon Cycler | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Lance | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Phase Gun | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Heavy Treads | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive R-10 Processor | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ K-01 Serf | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageMissileBrace Manual? 0 Play Time 01:58:26 Cumulative 522.2 hours Start 2022.07.04 @ 12:52:22 End 2022.07.04 @ 15:16:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 514 Rogue 299 Adventurer 112 Explorer 103 Win Type - Total 32 Types 23/0/6/2/0/0/0/1/0 Lore% 87 Gallery% 91 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2940e5c4-3939-48e5-b02f-b3220216feb9