Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 15:56:31 Player: slowdive Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (111) 555 Value Destroyed (3370) 3370 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (339) 339 TOTAL SCORE: 6824 Bonus ------- High Alert Combat Kills 339 Cogmind --------- Core Integrity 0/700 Matter 3/300 Energy 235/290 System Corruption 3% Temperature Cool (6) Movement Flying (320) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Flight Unit > --- UTILITY (5) ------ Medium Storage Unit Improved Sensor Array Signal Interpreter System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Flight Unit Improved Flight Unit Improved Sensor Array Improved Field Recycling Unit (0) Precision Shock Rifle Improved EM Pulse Cannon Gauss Cannon Missile Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- Gauss Cannon Gauss Cannon Heavy Hammer > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Advanced Weight Redist. System Precision Shock Rifle Rocket Launcher Missile Launcher Hammer [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Cooling System Device Cooling System Storage Huge Storage Unit Processor Signal Interpreter Hackware System Shield Weapon Particle Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 3 | . . 1 1 1 Weapon 1 | . . 1 . . Parts Attached 118 | . 23 24 35 36 Power 9 | . 1 4 . 4 Engine 7 | . 1 4 . 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 35 | . 8 5 13 9 Treads 11 | . 3 2 5 1 Leg 4 | . 4 . . . Wheel 11 | . 1 2 7 1 Hover . | . . . . . Flight 9 | . . 1 1 7 Utility 25 | . 6 6 6 7 Device 16 | . 3 4 5 4 Storage 5 | . 3 1 . 1 Processor 2 | . . 1 1 . Hackware 2 | . . . . 2 Protection . | . . . . . Artifact . | . . . . . Weapon 49 | . 8 9 16 16 Energy Gun 8 | . 1 . 1 6 Energy Cannon 16 | . 3 5 7 1 Ballistic Gun 6 | . 3 1 2 . Ballistic Cannon 6 | . . . . 6 Launcher 6 | . . 2 3 1 Special Weapon . | . . . . . Impact Weapon 7 | . 1 1 3 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 9 | . . 3 2 4 Parts Lost 19 | . 5 . 6 8 Power 4 | . 1 . . 3 Propulsion 9 | . 1 . 5 3 Utility 3 | . 1 . . 2 Weapon 3 | . 2 . 1 . Highest Loss Streak 4 | . 1 . 4 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 99 99 97 74 Engine 10 | . 14 11 9 2 Treads 10 | . 13 13 8 . Leg 4 | . 13 . . . Wheel 6 | . 1 8 16 . Flight 3 | . . . . 27 Device 13 | . 13 10 18 8 Storage 11 | . 14 11 9 7 Processor 6 | . . 11 8 7 Hackware 1 | . . . . 9 Energy Gun 1 | . 3 . . . Energy Cannon 18 | . 12 29 23 . Ballistic Gun 5 | . 12 2 2 . Naked Turns . | . . . . . Heaviest Build 103 | 13 94 101 103 100 Greatest Support 40 | 20 40 40 32 29 Greatest Overweight (x) 33 | . 5 6 33 9 Average Overweight (x) 1 | . . 4 5 . Largest Inventory Capacity 25 | . 25 25 25 25 Average Capacity 18 | . 14 23 25 10 Most Carried 25 | . 20 25 25 24 Average Carried 18 | . 13 23 24 10 Final Capacity 25 | 8 20 25 25 10 Final Carried 25 | 6 20 25 25 9 Class Distribution -------------------- 43% | Mutant 22% | Gunner 14% | Scavenger-Skirmisher 6% | Sprinter 3% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1595 | 200 345 378 345 327 Remotely 72 | . 72 . . . Salvage Created 3699 | . 809 1456 1176 258 Parts 239 | . 56 103 60 20 Haulers Intercepted 9 | . 2 6 1 . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 83 | . 19 30 25 9 Melee 1 | . . . . 1 Guns 9 | . 8 . 1 . Cannons 53 | . 11 24 14 4 AOE 20 | . . 6 10 4 Classes Destroyed 10 | . 6 2 2 . Worker 4 | . . 1 3 . Builder 3 | . 1 1 1 . Hauler 9 | . 2 6 1 . Recycler 1 | . . . 1 . Operator 4 | . 2 1 . 1 Watcher 7 | . 3 2 1 1 Swarmer 18 | . 3 8 . 7 Grunt 47 | . 16 14 17 . Brawler 1 | . . . 1 . Sentry 17 | . . 8 7 2 Best Kill Streak 8 | . 6 8 7 4 Combat Bots Only 6 | . 5 6 5 4 Max Kills in Single Turn 4 | . 1 2 4 4 Gunslinging . | . . . . . Exploded 4 | . . 2 3 4 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4628 | . 910 877 1301 1540 Core 1281 | . 160 177 237 707 Absorbed by Shields 36 | . . . . 36 Regen/Repaired (Parts) 330 | . 46 131 103 50 Core Remaining (%) 61 | 100 36 55 56 . Volleys Fired 218 | . 71 73 60 14 Largest 3 | . 2 3 3 2 Hottest 204 | . 136 204 204 103 Shots Fired 518 | . 140 207 147 24 Gun 139 | . 95 24 12 8 Cannon 363 | . 45 179 124 15 Launcher 16 | . . 4 11 1 Special . | . . . . . Kinetic 131 | . 77 24 12 18 Thermal 356 | . 53 179 124 . Explosive 16 | . . 4 11 1 Electromagnetic 15 | . 10 . . 5 Robot Hit Streak 14 | . 9 8 14 7 Robot Miss Streak 6 | . 5 6 6 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 304 | . 83 110 89 22 Core Hits 147 | . 36 44 55 12 Critical Kills 2 | . 1 . 1 . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 4 | . 2 1 1 . Burn 1 | . 1 . . . Meltdown 1 | . . . 1 . Destroy 2 | . 1 1 . . Melee Attacks 34 | . 4 4 19 7 Impact 34 | . 4 4 19 7 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8065 | . 1154 2687 3288 936 Guns 1076 | . 675 156 133 112 Cannons 4332 | . 472 2089 1486 285 Explosions 2098 | . . 416 1449 233 Melee 552 | . . 26 220 306 Ramming 7 | . 7 . . . Kinetic 1088 | . 488 156 133 311 Thermal 4522 | . 569 2089 1864 . Explosive 1592 | . . 416 943 233 Electromagnetic 304 | . 90 . 128 86 Impact 552 | . . 26 220 306 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 1 . 5 3 Average Corruption 2 | . 1 . 5 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 46 | . 9 . 26 11 Message Errors 15 | . 2 . 8 5 Matter Fused 11 | . 3 . 5 3 Heat Flow Errors 6 | . . . 4 2 Energy Discharges 3 | . 2 . 1 . Parts Rejected 1 | . . . 1 . Data Loss (minor) 4 | . 1 . 2 1 Data Loss (major) 2 | . . . 2 . Misfires 2 | . 1 . 1 . Alerts 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 332 | . 14 17 116 185 Projectiles 40 | . 14 11 15 . Explosions 152 | . . . 82 70 Melee 140 | . . 6 19 115 Knockbacks 4 | . . . . 4 Impact 2 | . . . . 2 Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 195 | . 3 94 43 55 Shots 6 | . . 2 3 1 Rammed 2 | . 2 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 361 | . 233 340 361 123 Average Temperature 75 | . 56 80 93 43 Received Heat Transfer 1839 | . 462 276 702 399 Effects 10 | . . 7 3 . Energy Bleed 1 | . . 1 . . Interference 9 | . . 6 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 7 | . . 2 1 4 Impact Corruptions 7 | . . 1 2 4 Robots Melted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Melted 12 | . 4 5 3 . Heat Transferred 7761 | . 1147 3774 2840 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 974 | . 243 506 668 974 Initial 303 | . . 72 203 303 Average 298 | . 117 262 381 697 Maximum Alert Level 3 | . 1 2 2 3 Low Security (%) 40 | . 84 38 . . Level 1 33 | . 15 43 62 12 Level 2 18 | . . 18 37 32 Level 3 7 | . . . . 55 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 20 | . 5 4 4 7 Investigation 12 | . 3 2 4 3 Extermination 1 | . . . . 1 Reinforcement 7 | . 2 2 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered 2 | . . . . 2 Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 6 | . . 2 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 168 | . 29 47 33 59 Peak Tracking Total 11 | . 5 4 6 11 Tactical Retreats 27 | . 6 2 . 19 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 8 | . 3 2 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 12 | . 2 2 6 2 Max in Single Turn 2 | . 1 1 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 40 | . 8 10 8 14 Terminals 26 | . 6 7 5 8 Fabricators 1 | . . . . 1 Repair Stations 5 | . 1 1 2 1 Recycling Units 5 | . 1 . . 4 Scanalyzers 3 | . . 2 1 . Garrison Access . | . . . . . Total Hacks 133 | . 23 39 34 37 Successful 80 | . 9 29 23 19 Failed 53 | . 14 10 11 18 Catastrophic 7 | . . . 3 4 Database Lockouts . | . . . . . Manual 37 | . 8 9 7 13 Terminals 66 | . 15 18 12 21 Fabricators 3 | . . . . 3 Repair Stations 26 | . 4 8 10 4 Recycling Units 13 | . 4 . . 9 Scanalyzers 25 | . . 13 12 . Garrison Access . | . . . . . Terminal Hacks 23 | . 3 9 3 8 Record 3 | . . 1 1 1 Prototype ID Bank 2 | . . . . 2 Open DSF 2 | . . . . 2 Level Access Points 1 | . . 1 . . Alert Level 2 | . . 2 . . Unreport Threat 3 | . . 2 . 1 Locate Traps 1 | . . . . 1 Dispatch Records 1 | . . 1 . . Maintenance Status 1 | . . . 1 . Transport Status 1 | . . . 1 . Hauler Manifests 2 | . 1 1 . . Registered Components 3 | . 1 1 . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks 2 | . . . . 2 Network Status 1 | . . . . 1 Load Schematic 1 | . . . . 1 Repair Station Hacks 22 | . 4 6 8 4 Scan Component 11 | . 2 3 4 2 Repair 11 | . 2 3 4 2 Recycling Unit Hacks 4 | . 1 . . 3 Report Inventory 3 | . . . . 3 Retrieve Components 1 | . 1 . . . Scanalyzer 24 | . . 13 11 . Insert Component 11 | . . 6 5 . Analyze 13 | . . 7 6 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 1 1 1 2 Terminals 4 | . 1 1 1 1 Assimilate 4 | . 1 1 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Monitor 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 30 | . 6 6 8 10 Full Trace Events 10 | . 2 1 4 3 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 10 | . . 5 5 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 11 | . 2 3 4 2 Time 368 | . 70 90 110 98 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed 10 | . . 5 5 . Part Schematics Acquired 10 | . . 5 5 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 6908 | . 2340 2097 1525 946 Spaces Moved 4231 | 1 806 858 647 1919 Core 3 | . 1 . 1 1 Treads 514 | . 337 177 . . Legs 311 | 1 310 . . . Wheels 1503 | . 158 681 646 18 Hover . | . . . . . Flight 1900 | . . . . 1900 Fastest Speed 23 | 120 115 145 113 23 Average Speed 112 | 120 175 196 167 30 Slowest Speed 1700 | 120 320 560 1700 500 Overloaded Moves 1 | . . . . 1 Propulsion Burnouts . | . . . . . Robots Hopped 9 | . . . . 9 Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 1 94 75 52 44 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 5 | . 1 1 3 . Terrain Destroyed 149 | . 1 38 89 21 Melee 5 | . 1 1 3 . Projectile 4 | . . . 1 3 AOE 140 | . . 37 85 18 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 5871 | . 1596 1102 939 2234 Wait 1089 | . 648 108 141 192 Move 4209 | . 805 857 646 1901 Hop 9 | . . . . 9 Pick Up 81 | . 30 18 21 12 Fast Attach 32 | . 1 7 10 14 Attach 31 | . 8 3 8 12 Detach 11 | . . 1 . 10 Swap 55 | . 14 14 17 10 Drop 71 | . 13 17 17 24 Fire 218 | . 71 73 60 14 Melee 34 | . 4 4 19 7 Ram 1 | . 1 . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis 29 | . . . . 29 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 3 exits: [*Fac x2] / *Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 780 | -10/Materials | Discovered new exit (range 16) 867 | -10/Materials | Discovered new exit (range 15) 1252 | -10/Materials | Discovered new exit (range 8) 1349 | -10/Materials | Core integrity fell below 50% 1401 | -10/Materials | Discovered new exit (range 15) 1929 | -10/Materials | Repaired Hacking Suite 1961 | -10/Materials | Repaired Particle Gun 2173 | -10/Materials | Discovered new exit (range 12) 2341 | -10/Materials | Entered another Materials area 2341 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2655 | -9/Materials | Build established: Gunner 2926 | -9/Materials | Discovered new exit (range 8) 3531 | -9/Materials | Discovered new exit (range 6) 3818 | -9/Materials | Repaired Com. Wheel 3851 | -9/Materials | Repaired Cooling System 3885 | -9/Materials | Repaired Particle Cannon 4091 | -9/Materials | Discovered new exit (range 8) 4388 | -9/Materials | Identified exit to Materials 4438 | -9/Materials | Entered another Materials area 4438 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4803 | -8/Materials | Lost 4 parts (3n1w) 4906 | -8/Materials | Discovered new exit (range 4) 4952 | -8/Materials | Identified exit to Storage 5226 | -8/Materials | Repaired Sensor Array 5396 | -8/Materials | Repaired Wheel 5429 | -8/Materials | Repaired Arm. Wheel 5457 | -8/Materials | Repaired Wheel 5653 | -8/Materials | Build established: Scavenger-Skirmisher 5883 | -8/Materials | Discovered new exit (range 9) 5961 | -8/Materials | Identified exit to Factory 5963 | -8/Materials | Entered Factory 5963 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6264 | -7/Factory | Discovered new exit (range 10) 6363 | -7/Factory | Search patrols dispatched 6370 | -7/Factory | Discovered new exit (range 5) 6489 | -7/Factory | Discovered new exit (range 4) 6490 | -7/Factory | Identified exit to Lower Caves 6657 | -7/Factory | Build established: Sprinter 6694 | -7/Factory | Repaired Imp. Sensor Array 6755 | -7/Factory | Repaired Imp. VTOL Module? 6763 | -7/Factory | Search patrols dispatched 6778 | -7/Factory | Core integrity fell below 50% 6886 | -7/Factory | Core integrity fell below 20% 6909 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- ETC: 60 06695_ ALERT: Suspicious activity at Repair Station F001. Dispatching Investigation squad. 06713_ System corrupted: Heat flow error (+142). 06729_ System corrupted: Matter fused (-5). 06755_ >> REPAIR: Completed Imp. VTOL Module? 06763_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 06767_ Lgt. Nuclear Core destroyed. 06768_ K-01 Serf cleans the Construction Platform. 06797_ ALERT: Rogue bot located, Programmers report to Factory Zone 9Y. 06806_ Connecting with DSF Access... 06819_ R2EHN>9FGC6RU TY#Q4AG09|P%G%4R J 06864_ Imp. VTOL Module destroyed. 06865_ 8JASDW:FNJLQ=OT%OJY: 06867_ K-01 Serf cleans the Manufacturing Mainframe. 06869_ Acquired Imp. Deuterium Engine. 06882_ Imp. Flight Unit destroyed. 06885_ Imp. VTOL Module destroyed. 06903_ 0MFAVH# /C6GW|#UFEKIQ LPI>9UUFZ9 CYEUOCS Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????? ?????????????????? | | ???????????????? 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"""" # # #?## #########?# #???## | | # """" # ! # #??# #?#########/#????## | | # """" # #Y#### ### ###### | | # """" #+#+#### ## ! # """ """ + + | | # # x # """ """ ###### | | # """" / xx + """ """ #????# | | # """" # # #????# | | ? """" ###+####r## #! ""Y"" #????#! | | ? """" ## ## ## """"" #????## | | ? ## ## ## #?????? | | ? ] !## ## ################## | | ? ## ## #??????????# | | # ! ## ## ##???####### | | ?######## # ##### # ! | | ????????# ! # # | | ????????# / # + [ | | ????????# #! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed ClaymoresIntegrityGuard Manual? 0 Play Time 02:12:24 Cumulative 69.7 hours Start 2022.04.30 @ 23:50:50 End 2022.05.01 @ 15:56:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8de0f0de-507a-425a-bbae-aa6a5c2c1cb7