Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 15:00:10 Player: Johnny5001 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (35) 175 Value Destroyed (1017) 1017 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6452 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 256/300 Energy 414/490 System Corruption 31% Temperature Hot (267) Movement Walking (190) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (8) ------ Large Storage Unit Compact Battery Improved Sensor Array Advanced Terrain Scanner Target Analyzer Hacking Suite System Shield > --- WEAPON (2) ------- Gatling Laser Gauss Rifle > --- INVENTORY (15) --- Improved Ion Engine Light Angular Momentum Engine Fusion Compressor Light Treads Armored Treads Medium Treads Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Improved System Restoration Module Heavy Laser Improved EM Pulse Cannon Chainsword Makeshift Sword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array 0b10 Alert Chip Medium Armor Plating Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Heavy Laser Chainsword > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Deuterium Engine Armored Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Huge Wheel Improved Heat Sink Improved Sensor Array Advanced Terrain Scanner Heavy Laser Gauss Rifle Chainsword [Rating: 57] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Slots Evolved 8 | . . 2 . . . 2 2 . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . Utility 6 | . . 1 . . . 1 2 . 2 . Weapon . | . . . . . . . . . . . Parts Attached 83 | 6 2 15 1 . 7 11 5 1 10 25 Power 12 | 1 1 3 . . 1 1 2 . . 3 Engine 9 | 1 1 3 . . . . 1 . . 3 Core 3 | . . . . . 1 1 1 . . . Reactor . | . . . . . . . . . . . Propulsion 24 | 2 . 5 . . 3 4 1 . 2 7 Treads 3 | . . 1 . . . 2 . . . . Leg 20 | 2 . 4 . . 3 2 1 . 2 6 Wheel 1 | . . . . . . . . . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 27 | 1 1 2 1 . 1 3 2 1 7 8 Device 6 | . 1 . . . . 1 . 1 . 3 Storage 4 | 1 . 1 . . . . . . 1 1 Processor 4 | . . 1 . . . 1 . . . 2 Hackware 5 | . . . . . . . 1 . 4 . Protection 8 | . . . 1 . 1 1 1 . 2 2 Artifact . | . . . . . . . . . . . Weapon 20 | 2 . 5 . . 2 3 . . 1 7 Energy Gun 2 | . . . . . . . . . 1 1 Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 11 | 2 . 4 . . 2 2 . . . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . 5 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Corrupted Parts 3 | . . . . . . . . . . 3 System Corruption 16 | . . . . . . . . . . 16 Parts Lost 33 | . . 3 . . 3 6 . 1 1 19 Power 3 | . . . . . . 1 . . . 2 Propulsion 13 | . . 2 . . 2 2 . . . 7 Utility 12 | . . . . . 1 1 . 1 1 8 Weapon 5 | . . 1 . . . 2 . . . 2 Highest Loss Streak 8 | . . 2 . . 3 6 . 1 1 8 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 94 100 100 95 82 96 100 98 81 Engine 6 | . 14 11 11 11 4 . 1 . . 2 Core 2 | . . . . . 6 3 6 7 6 2 Treads 3 | . . . 11 11 5 4 7 7 6 . Leg 23 | . 28 30 22 22 26 20 20 23 19 16 Device 4 | . 12 11 . . . 3 7 7 . 5 Storage 9 | . 14 11 11 11 11 9 7 7 6 6 Processor 10 | . . 7 11 11 11 18 15 15 13 8 Hackware 6 | . . . . . . . 6 7 24 19 Protection 4 | . . . 11 11 8 4 6 7 6 2 Energy Cannon 1 | . . . . . . 4 7 7 6 1 Ballistic Gun 15 | . 28 21 22 22 22 13 7 7 3 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 53 | 13 14 32 36 36 37 37 44 43 46 53 Greatest Support 61 | 20 20 30 20 20 35 45 45 45 61 61 Greatest Overweight (x) 2 | 1 . 1 1 1 2 1 . . 1 2 Average Overweight (x) . | . . . 1 1 . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 10 15 15 15 15 15 15 15 15 Most Carried 15 | 5 8 15 15 15 15 15 14 15 15 15 Average Carried 12 | 2 6 9 14 14 14 13 12 12 14 12 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 8 15 15 15 15 15 13 14 14 14 Class Distribution -------------------- 40% | Mutant 26% | Scavenger-Mutant 10% | Hacker-Mutant 10% | Hacker-Skirmisher 7% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Hacker-Skirmisher | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Matter Collected 1270 | 253 61 200 119 . 223 150 . . 16 248 Remotely . | . . . . . . . . . . . Salvage Created 1040 | . 75 331 . . 284 114 . . 116 120 Parts 79 | . 3 22 . . 23 18 . . 7 6 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 7 Prevented 8 | . . . . . . . . . . 8 Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Combat Hostiles Destroyed 34 | . 2 9 . . 10 8 . . 2 3 Guns 27 | . 2 9 . . 10 3 . . . 3 Cannons 2 | . . . . . . 1 . . 1 . AOE 4 | . . . . . . 4 . . . . Classes Destroyed 6 | . 1 3 . . . 1 . . . 1 Watcher 1 | . . 1 . . . . . . . . Swarmer 17 | . . 4 . . 7 6 . . . . Grunt 11 | . 2 2 . . 3 . . . 2 2 Sentry 4 | . . 3 . . . 1 . . . . Hunter 1 | . . . . . . 1 . . . . Programmer 1 | . . . . . . . . . . 1 Best Kill Streak 8 | . 1 4 . . 4 8 . . 2 2 Combat Bots Only 8 | . 1 4 . . 4 8 . . 2 2 Max Kills in Single Turn 4 | . 1 1 . . 1 4 . . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . . 4 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Hostile Shots Fired 541 | . 18 59 . . 64 107 . 19 41 233 Missed 157 | . 4 16 . . 22 24 . 5 13 73 Damage Taken 5915 | . 202 648 . . 512 868 . 308 266 3111 Core 1233 | . 29 108 . . 64 147 . 33 34 818 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 154 | . . . . . . 34 50 . 70 . Core Remaining (%) 82 | 100 88 . . . 57 73 . 95 . . Volleys Fired 121 | . 11 36 . . 26 20 . . 5 23 Largest 2 | . 2 2 . . 2 2 . . 2 2 Hottest 129 | . 40 53 . . 43 83 . . 129 129 Shots Fired 228 | . 22 72 . . 52 39 . . 10 33 Gun 213 | . 22 71 . . 52 34 . . 5 29 Cannon 14 | . . . . . . 5 . . 5 4 Launcher 1 | . . 1 . . . . . . . . Special . | . . . . . . . . . . . Kinetic 195 | . 22 71 . . 52 34 . . 1 15 Thermal 32 | . . . . . . 5 . . 9 18 Explosive 1 | . . 1 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 23 | . 12 23 . . 15 11 . . 6 9 Robot Miss Streak 5 | . 4 1 . . 2 4 . . 2 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . . . . 3 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 168 | . 16 56 . . 41 25 . . 8 22 Core Hits 65 | . 5 19 . . 17 12 . . 4 8 Critical Kills 2 | . . . . . 1 . . . 1 . Critical Parts Destroyed 2 | . . . . . 1 . . . . 1 Critical Strikes 6 | . . . . . 2 . . . 1 3 Meltdown 1 | . . . . . . . . . 1 . Destroy 3 | . . . . . 2 . . . . 1 Sever 2 | . . . . . . . . . . 2 Melee Attacks 24 | . . . . . . . . . . 24 Impact . | . . . . . . . . . . . Slashing 24 | . . . . . . . . . . 24 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2726 | . 174 543 . . 500 834 . . 154 521 Guns 1932 | . 174 543 . . 500 240 . . 84 391 Cannons 182 | . . . . . . 89 . . 70 23 Explosions 505 | . . . . . . 505 . . . . Melee 107 | . . . . . . . . . . 107 Ramming . | . . . . . . . . . . . Kinetic 1700 | . 174 543 . . 500 240 . . 11 232 Thermal 414 | . . . . . . 89 . . 143 182 Explosive 505 | . . . . . . 505 . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 107 | . . . . . . . . . . 107 Piercing . | . . . . . . . . . . . Highest Corruption 31 | . . . . . . . . . . 31 Average Corruption 19 | . . . . . . . . . . 19 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 19 | . . . . . . . . . . 19 Message Errors 10 | . . . . . . . . . . 10 Matter Fused 3 | . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 55 | . . . . . . 55 . . . . Projectiles . | . . . . . . . . . . . Explosions 55 | . . . . . . 55 . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 183 | . . 70 . . . 113 . . . . Shots 2 | . . 1 . . . 1 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 343 | . 18 26 . . 53 13 . . 213 343 Average Temperature 51 | . 10 9 . . 13 4 . . 109 108 Received Heat Transfer 1530 | . 138 234 . . 189 18 . 45 102 804 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted . | . . . . . . . . . . . Heat Transferred 780 | . . . . . . 148 . . 259 373 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Peak Influence 216 | . 95 216 . . 200 149 67 48 56 . Initial 67 | . . 39 . . . . 67 46 25 . Average 59 | . 37 79 . . 84 70 67 43 37 . Maximum Alert Level 1 | . . 1 . . 1 . . . . . Low Security (%) 93 | 100 100 90 100 . 81 100 100 100 100 . Level 1 6 | . . 9 . . 18 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . . 1 . . . 3 . 1 1 . Investigation 1 | . . . . . . . . . 1 . Extermination . | . . . . . . . . . . . Reinforcement 2 | . . 1 . . . . . 1 . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Distress Signals 2 | . . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 77 | . 6 13 . . 10 8 . 3 4 33 Peak Tracking Total 11 | . 3 5 . . 4 7 . 3 3 11 Tactical Retreats 8 | . . . . . . . . 1 2 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Traps Triggered 2 | . . . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 Most Traps Carried 3 | . . . 3 3 3 3 3 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Machines Disabled 3 | . . 1 . . . 2 . . . . Max in Single Turn 2 | . . 1 . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Machines Accessed 12 | . 1 5 . 1 . 1 2 . 2 . Terminals 7 | . 1 4 . . . . 1 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 1 . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 37 | . 3 21 . 1 . 2 4 . 6 . Successful 24 | . 1 14 . 1 . 2 3 . 3 . Failed 13 | . 2 7 . . . . 1 . 3 . Catastrophic 2 | . 1 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 10 | . 1 8 . 1 . . . . . . Terminals 20 | . 3 13 . . . . 1 . 3 . Fabricators . | . . . . . . . . . . . Repair Stations 8 | . . . . . . 2 3 . 3 . Recycling Units . | . . . . . . . . . . . Scanalyzers 8 | . . 8 . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 8 | . . 5 . 1 . . 1 . 1 . Record 1 | . . 1 . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . 1 . Terminal Index 1 | . . 1 . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 2 2 . 2 . Scan Component 3 | . . . . . . 1 1 . 1 . Repair 3 | . . . . . . 1 1 . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . 6 . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . Analyze 3 | . . 3 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . 1 3 . . . . . . . . Terminals 4 | . 1 3 . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . Botnet 3 | . 1 2 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 1 5 . . . . 1 . 2 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . . . 1 1 . 1 . Time 89 | . . . . . . 32 38 . 19 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Turns Passed 4460 | 70 211 945 356 388 663 345 131 44 460 847 Spaces Moved 2436 | 49 136 452 175 204 299 136 73 31 321 560 Core 4 | 4 . . . . . . . . . . Treads 9 | . . . . . 9 . . . . . Legs 2187 | 45 136 452 175 204 290 136 73 31 321 324 Wheels 236 | . . . . . . . . . . 236 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 120 120 120 120 120 100 Average Speed 142 | 115 120 134 190 190 170 158 120 120 120 121 Slowest Speed 260 | 120 120 190 190 190 260 190 120 120 190 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 33 | 5 25 28 40 62 73 17 2 43 6 65 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . 1 Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched 8 | . . . 2 . 1 . . . . 5 Spaces Dug 28 | . . 8 . . . . . . . 20 Terrain Destroyed 78 | . . 34 . . . 23 . . . 21 Melee 20 | . . . . . . . . . . 20 Projectile 2 | . . . . . . 1 . . . 1 AOE 56 | . . 34 . . . 22 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Total 3188 | 59 163 736 200 205 407 226 115 39 383 655 Wait 429 | . 13 199 19 . 67 55 38 . 37 1 Move 2426 | 48 135 451 174 203 298 135 72 30 320 560 Hop . | . . . . . . . . . . . Pick Up 65 | 5 2 19 3 1 3 5 . 5 6 16 Fast Attach 30 | 6 1 1 . . 4 6 1 . 1 10 Attach 29 | . . 4 . . . 4 3 1 5 12 Detach 1 | . . . . . . . . . 1 . Swap 24 | . 1 10 1 . 3 1 1 . 4 3 Drop 39 | . . 16 3 1 6 . . 3 4 6 Fire 121 | . 11 36 . . 26 20 . . 5 23 Melee 24 | . . . . . . . . . . 24 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 5 exits: Fac x4 / [*Low]) -6/Lower Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 16) 282 | -10/Materials | Entered another Materials area 282 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 303 | -9/Materials | Build established: Mutant 899 | -9/Materials | Build established: Scavenger-Mutant 1206 | -9/Materials | Discovered new exit (range 5) 1227 | -9/Materials | Entered Mines 1343 | -9/Mines | Build established: Mutant 1362 | -9/Mines | Discovered new exit (range 6) 1427 | -9/Mines | Found a hidden stash of uninstalled traps 1496 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1496 | -9/Mines | Discovered new exit (range 5) 1583 | -9/Mines | Entered Exiles 1629 | -9/Exiles | Met 8R-AWN 1661 | -9/Exiles | Met EX-HEX 1715 | -9/Exiles | Met EX-BIN 1737 | -9/Exiles | Aligned with FarCom system 1739 | -9/Exiles | Given EX-Vault access code 1783 | -9/Exiles | Opened EX-Vault 1795 | -9/Exiles | Found 0b10 Alert Chip 1832 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1881 | -9/Exiles | Met EX-DEC 1954 | -9/Exiles | Discovered new exit (range 10) 1971 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 1971 | -9/Exiles | Entered Mines 2273 | -8/Mines | Lost 3 parts (2n1u) 2547 | -8/Mines | Build established: Scavenger-Mutant 2619 | -8/Mines | Discovered new exit (range 9) 2634 | -8/Mines | Entered Materials 2634 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2724 | -8/Materials | Repaired Med. Armor Plating 2773 | -8/Materials | Garrison activated, responded to threat 2851 | -8/Materials | Lost 6 parts (1p2n1u2w) 2853 | -8/Materials | Destroyed 8 combat bots 2954 | -8/Materials | Discovered new exit (range 9) 2979 | -8/Materials | Entered Factory 2979 | -7/Factory | Evolved 2 slots: Utility x2 3051 | -7/Factory | Repaired Carbon-fiber Leg 3109 | -7/Factory | Identified exit to DSF 3110 | -7/Factory | Build established: Skirmisher 3110 | -7/Factory | Entered DSF 3139 | -7/DSF | Discovered new exit (range 11) 3148 | -7/DSF | Additional patrols routed to DSF 3154 | -7/DSF | Entered Factory 3154 | -6/Factory | Evolved 2 slots: Utility x2 3208 | -6/Factory | Identified exit to Factory 3250 | -6/Factory | Repaired Carbon-fiber Leg 3442 | -6/Factory | Build established: Hacker-Skirmisher 3599 | -6/Factory | Discovered new exit (range 8) 3614 | -6/Factory | Entered Lower Caves 3615 | -6/Lower Caves | Encountered a Warlord checkpoint 3924 | -6/Lower Caves | Build established: Hacker-Mutant 3927 | -6/Lower Caves | Learned Factory stockpile data 3941 | -6/Lower Caves | Crushed by falling debris 3975 | -6/Lower Caves | Core integrity fell below 50% 3994 | -6/Lower Caves | Lost 8 parts (2p3n2u1w) 4061 | -6/Lower Caves | System corruption reached 10% 4127 | -6/Lower Caves | Core integrity fell below 20% 4154 | -6/Lower Caves | Lost 6 parts (2n3u1w) 4373 | -6/Lower Caves | Build established: Scavenger-Mutant 4442 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4458 | -6/Lower Caves | System corruption reached 30% 4461 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Found 20 Matter. Searching scrap... Found Gatling Laser. Found 15 Matter. Dropped Corrupted Adv. Heat Sink. Acquired Gatling Laser. Slug penetrates Wall. System corrupted: Gatling Laser failed to cycle. Slug penetrates S-27 Virus. System corrupted: Rnf. Deuterium Engine rejected. Acquired Rnf. Deuterium Engine. Slug penetrates Wall. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Y-64 Sentinel: "REQUESTING BACKUP." Slug penetrates G-50 Soldier. System corrupted: Heat flow error (+259). Arm. Huge Wheel destroyed. Integrated Corrupted Carbon-fiber Leg (+5). Imp. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????# ##?## # | | ??????????????????????# ##?## | | ??????????????????????# #### | | ??????????????????#???### ## | | ???????????????????????## | | ??????????????????????## ## | | ?????????????????????## ## ## | | ?????????????????????# #### | | ?????????????????????# % #??# | | ?????????????????????## ###??# | | ??????????????????????#"## ###?#?# | | ?????????????????????##### ####?????###### | | ?????????????????????#"## ##"###??##########?# | | ??????????????????#### ######?## ### | | ??????????????????# #### ### | | ???????????? ???# ##?# ## | | ???????????????# #??### # | | ???????????????# #?#?### ## ### | | ???????????????# #?????##### ##?# | | ???????????????######### #????????# ###### | | ??????????????????#??#?## #???????## ### ##?## | | ????????????????????????###????????#########?## | | ???????????????#???????????###??????# ##??### | | ??????????????????#??#???### ##????## ##### | | ?????????????????????# ## g##?### ## | | ??????????? ?????#??## @ g ### | | ??????????? ?????????# s sg # | | ?????????????? l######## ### | | ??????????????? ????????# ##?? | | ???????????? #####??#??????# ###### #??? | | ???????????? ???????? ?? / #????## %#??? | | ????????????????????????##++### ###?????# !#??# | | ????????????????#??????# ? ??# #???????# #??? | | ??????????????????????????????# # #??????## #??? | | ?????????????????#????????????# # ???? ? ??? | | ?????????????????????????????? # ##?????? # ?? | | ??????????????????????????#?? ### #?????? # ?? | | ???????????????????????????? ??# #?????? ?# # ? | | ????????????????????? ?????# ???# #????? ? | | ???????????????????????????# ???# #????? ?? ## | | ???????????????????????????#????# $#????##?? ? | | ?????????????????????????#?????? #???????? #? # | | ???????????????????????#???#???? ???????? ???# | | ???????????????????????????????? ???????? ???? | | ????????????????????????????????? ?????????# ???? | | ?????????????????????????????????????????????#???? | | ??????????????????????????????????????#??????????? | | ?????????????????????????????????#???????????#???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 16 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Target Analysis 5 Recoil Reduction 1 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Lgt. Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Challenges ------------ None Game ------ Seed BlastVisualScythe Manual? 0 Play Time 00:59:26 Cumulative 11.8 hours Start 2024.05.04 @ 13:59:25 End 2024.05.04 @ 15:00:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: a8d996e7-8997-48c7-8918-08ac7a771ec5