Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 00:57:36 Player: Selene Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (156) 780 Value Destroyed (7240) 7240 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (12350) 12350 TOTAL SCORE: 24450 Bonus ------- High Alert Combat Kills 1006 Follower Combat Kills 363 Prayed to X0-1V1 5000 Major X0-1V1 Interference 4150 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -269 Cogmind --------- Core Integrity 0/900 Matter 1295/1300 Energy 1400/1400 System Corruption 12% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Enhanced Optical Array Relay Coupler [Grunt] (92) > --- WEAPON (3) ------- (None) > --- INVENTORY (6) ---- Reinforced Deuterium Engine Light Angular Momentum Engine Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Shield Generator Hacking Suite Relay Coupler [Swarmer] Relay Coupler [Grunt] X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Laser Phase Cannon Autogun High-powered Shotgun Missile Launcher > --- INVENTORY -------- Flexi-carbon Leg Armored Leg Cooled Airjet Enhanced Optical Array Improved Light Armor Plating [Rating: 75] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Hover Unit Gravmag System Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Advanced Salvage Targeting Computer Hackware Relay Coupler [Swarmer] Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Slots Evolved 8 | . . . 2 2 . 2 . . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . . 1 . 1 . . . . Utility 4 | . . . 1 1 . 1 . . . 1 Weapon 1 | . . . 1 . . . . . . . Parts Attached 165 | 7 7 3 24 1 22 11 12 9 36 33 Power 17 | 1 . 1 2 . 3 1 2 1 1 5 Engine 5 | 1 . 1 1 . . . . . . 2 Core 12 | . . . 1 . 3 1 2 1 1 3 Reactor . | . . . . . . . . . . . Propulsion 47 | 2 2 1 4 1 10 5 2 . 9 11 Treads 23 | . 2 1 4 1 4 . . . 7 4 Leg 17 | 2 . . . . . 4 2 . 2 7 Wheel . | . . . . . . . . . . . Hover 7 | . . . . . 6 1 . . . . Flight . | . . . . . . . . . . . Utility 50 | 2 3 . 7 . 3 3 3 4 14 11 Device 18 | 1 1 . 1 . 1 2 2 . 6 4 Storage 4 | 1 2 . 1 . . . . . . . Processor 4 | . . . . . . . . 2 1 1 Hackware 9 | . . . . . . . . 2 3 4 Protection 15 | . . . 5 . 2 1 1 . 4 2 Artifact . | . . . . . . . . . . . Weapon 51 | 2 2 1 11 . 6 2 5 4 12 6 Energy Gun 10 | . . . 3 . 1 . 1 3 1 1 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 30 | 2 2 1 8 . 2 2 4 1 6 2 Ballistic Cannon 5 | . . . . . 1 . . . 3 1 Launcher 2 | . . . . . 1 . . . 1 . Special Weapon 3 | . . . . . 1 . . . 1 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . 2 . . . . . . . Parts Lost 105 | . . 2 10 . 18 4 4 8 24 35 Power 11 | . . 1 . . 3 1 1 1 . 4 Propulsion 33 | . . 1 4 . 6 1 . 3 7 11 Utility 32 | . . . . . 4 2 2 1 12 11 Weapon 29 | . . . 6 . 5 . 1 3 5 9 Highest Loss Streak 17 | . . 2 4 . 9 4 4 8 11 17 To Critical Strikes . | . . . . . . . . . . . Average Backups 11 | 3 8 14 14 15 14 15 15 14 9 4 Power . | . 1 1 1 1 . . . . 1 . Propulsion 1 | 1 1 . 2 3 1 . . . . 1 Utility 6 | . 2 8 9 8 8 7 10 9 4 . Weapon 2 | . 2 4 2 2 4 4 2 3 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 41 | . 6 2 1 . 13 2 3 6 6 2 Power 6 | . 2 . . . 1 . . . 2 1 Propulsion 1 | . . . . . . . . . . 1 Utility 18 | . . 1 1 . 10 . 2 3 1 . Weapon 16 | . 4 1 . . 2 2 1 3 3 . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 97 96 95 93 91 98 93 89 73 Engine 3 | . 14 11 5 . . . . . . 4 Core 5 | . . . 4 9 8 6 6 6 7 4 Treads 16 | . 18 28 19 26 19 . . . 19 10 Leg 9 | . 9 . . . . 8 33 34 10 14 Hover 2 | . . . . . 9 24 . . . . Device 12 | . 14 14 14 17 10 6 7 7 16 7 Storage 7 | . 14 14 11 9 9 6 6 7 2 . Processor 1 | . . . . . . . . 6 4 . Hackware 2 | . . . . . . . . 2 1 13 Protection 4 | . . . 2 7 10 6 10 4 3 3 Energy Gun 4 | . . . 2 9 12 . 2 3 5 . Ballistic Gun 17 | . 28 28 32 17 11 21 26 12 8 4 Ballistic Cannon 2 | . . . . . 1 6 . . 5 2 Peak Build Rating 75 | 7 20 24 34 33 47 58 65 64 69 75 Average Rating 40 | 5 9 22 29 30 34 46 59 59 59 54 On Entrance 33 | . 7 20 24 30 20 45 53 55 53 56 Avg Prop Armor Cover (%) 6 | . . . . . . 3 2 . 7 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 58 | 12 26 30 43 37 41 50 56 49 54 58 Greatest Support 108 | 20 40 40 40 60 80 54 90 90 108 108 Greatest Overweight (x) 4 | . . . 1 . 1 3 . . 1 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 16 | 8 15 15 16 16 16 16 16 16 16 6 Average Capacity 12 | 7 9 15 15 16 16 16 16 16 9 6 Most Carried 16 | 6 10 15 16 16 16 16 16 16 16 6 Average Carried 11 | 4 8 14 14 15 14 15 15 14 9 4 Final Capacity 16 | 8 15 15 16 16 16 16 16 16 6 6 Final Carried 16 | 5 10 15 16 16 15 16 14 13 6 3 Class Distribution -------------------- 37% | Scavenger-Tank 25% | Mutant 12% | Scavenger-Gunner 6% | Bothacker-Gunner 4% | Bothacker-Tank 4% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Gunner | -7/Factory Scavenger-Tank | -7/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Matter Collected 6640 | 344 222 111 772 . 1075 225 317 1221 1199 1154 Remotely 69 | . . . . . . . . . 69 . Salvage Created 5497 | 158 361 110 1320 . 738 153 375 304 1056 922 Parts 328 | 15 27 5 92 . 48 10 19 7 65 40 Haulers Intercepted 2 | . 1 . 1 . . . . . . . Recyclers Shooed 4 | . 1 . 1 . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 130 | . 9 4 28 . 20 2 9 5 29 24 Guns 90 | . 9 4 28 . 14 1 9 5 15 5 Cannons 17 | . . . . . 2 . . . 7 8 AOE 22 | . . . . . 4 1 . . 6 11 Classes Destroyed 20 | 3 4 2 3 . 1 1 1 . 1 4 Worker 10 | 1 . 1 4 . . . . . . 4 Builder 1 | . . . 1 . . . . . . . Tunneler 5 | 3 . . 1 . . . . . . 1 Hauler 2 | . 1 . 1 . . . . . . . Recycler 4 | 1 . . . . . 1 . 2 . . Operator 1 | . . . 1 . . . . . . . Watcher 4 | . 1 . 3 . . . . . . . Swarmer 29 | . 3 1 8 . 4 . . 2 11 . Saboteur 1 | . . . . . . . . . . 1 Grunt 48 | . 6 . 11 . 8 . 5 3 5 10 Brawler 5 | . . . . . . . . . . 5 Duelist 2 | . . . . . . . . . . 2 Protector 1 | . . . . . . . . . . 1 Sentry 22 | . . . 9 . 3 . 2 . 6 2 Demolisher 2 | . . 1 . . . . 1 . . . Specialist 5 | . . . . . . 2 . . 1 2 Hunter 4 | . . . . . . . 1 . 2 1 Programmer 9 | . . . . . 5 . . . 4 . Behemoth 1 | . . . . . . . . . 1 . Assembled 2 | . . 2 . . . . . . . . Best Kill Streak 10 | 3 3 4 10 . 5 3 3 3 5 7 Combat Bots Only 10 | . 3 4 10 . 5 2 3 3 5 5 Max Kills in Single Turn 4 | 1 2 1 2 . 2 1 1 1 3 4 Gunslinging 1 | . 1 . . . 1 . . . . . Exploded 3 | . . . . . 2 1 . . 2 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Hostile Shots Fired 1368 | . 51 16 218 . 183 36 101 78 244 441 Missed 430 | . 14 3 51 . 53 18 22 28 80 161 Hits 938 | . 37 13 167 . 130 18 79 50 164 280 Melee 32 | . . . . . . . 19 . . 13 Projectile 906 | . 37 13 167 . 130 18 60 50 164 267 AOE 13 | . . 8 . . . . 5 . . . Critical Strikes 35 | . 1 . 3 . 8 . 7 . 4 12 Damage Taken 13904 | . 455 361 1956 . 2205 248 1030 716 2379 4554 Core 2480 | . 62 163 301 . 530 28 113 51 330 902 Absorbed by Shields 420 | . . . . . . 18 336 . . 66 Redirected to Shielding 9 | . . . . . 9 . . . . . Core Remaining (%) 37 | 100 . 10 8 . 11 . . . 56 . Volleys Fired 490 | 26 42 23 96 . 81 8 27 25 80 82 Largest 5 | 2 2 2 5 . 3 3 5 3 3 4 Hottest 191 | 40 40 43 155 . 154 76 186 150 187 191 Shots Fired 1170 | 52 84 46 325 . 170 17 104 50 196 126 Gun 993 | 52 84 46 325 . 141 16 104 48 132 45 Cannon 130 | . . . . . 22 1 . . 57 50 Launcher 35 | . . . . . 7 . . . 6 22 Special 12 | . . . . . . . . 2 1 9 Kinetic 918 | 52 84 46 286 . 98 17 90 38 131 76 Thermal 205 | . . . 39 . 65 . 14 10 58 19 Explosive 35 | . . . . . 7 . . . 6 22 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 17 | 3 11 9 15 . 17 6 14 5 9 9 Robot Miss Streak 10 | 3 4 3 5 . 10 2 8 7 6 7 Penetration Max 1 | . . . . . . . 1 . 1 1 Secondary Targets 11 | . 1 . 4 . 1 . 2 1 2 . Max Gunslinging Chain 1 | . 1 . 1 . 1 . 1 1 1 . Shots Hit Robots 662 | 18 52 30 189 . 75 14 65 36 106 77 Core Hits 372 | 8 21 15 80 . 42 5 31 28 69 73 Critical Kills 9 | . . . . . . . 1 1 5 2 Critical Parts Destroyed 13 | . 1 . . . . . 3 . 9 . Critical Strikes 38 | . 1 . 4 . 3 . 4 1 17 8 Burn 7 | . . . 4 . 3 . . . . . Destroy 26 | . 1 . . . . . 4 1 15 5 Blast 5 | . . . . . . . . . 2 3 Melee Attacks 2 | . . . 1 . . . . . . 1 Impact . | . . . . . . . . . . . Slashing 2 | . . . 1 . . . . . . 1 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13559 | 210 493 327 2420 . 1569 244 1191 552 2873 3680 Guns 8203 | 210 481 327 2337 . 989 244 1191 552 1463 409 Cannons 2029 | . . . 40 . 154 . . . 823 1012 Explosions 3263 | . . . . . 426 . . . 587 2250 Melee 38 | . . . 38 . . . . . . . Ramming 26 | . 12 . 5 . . . . . . 9 Kinetic 7770 | 210 481 327 1901 . 576 244 918 423 1513 1177 Thermal 2462 | . . . 476 . 567 . 273 129 773 244 Explosive 3263 | . . . . . 426 . . . 587 2250 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 38 | . . . 38 . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . 8 . 5 . 7 7 8 12 Average Corruption 6 | . . . 8 . 3 . 6 7 6 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 101 | . . . 26 . 9 . . 12 36 18 Message Errors 24 | . . . 5 . . . . 4 8 7 Matter Fused 20 | . . . 6 . 3 . . 2 7 2 Heat Flow Errors 15 | . . . 2 . 4 . . 3 5 1 Energy Discharges 12 | . . . 4 . . . . 3 5 . Parts Rejected 3 | . . . . . . . . . 1 2 Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 8 | . . . 5 . . . . . 2 1 Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 6 | . . . 1 . . . . . 3 2 Alerts 8 | . . . 1 . . . . . 5 2 Weapon Failures 3 | . . . 2 . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 34 | . . . . . . . . . 33 1 Projectiles 33 | . . . . . . . . . 33 . Explosions 1 | . . . . . . . . . . 1 Melee . | . . . . . . . . . . . Knockbacks 10 | . . . . . 1 . . . 6 3 Impact . | . . . . . . . . . . . Kinetic 9 | . . . . . 1 . . . 5 3 Secondary 1 | . . . . . . . . . 1 . Self-Inflicted Damage 174 | . . . . . 28 . . . 95 51 Shots 7 | . . . . . 1 . . . 4 2 Rammed 3 | . . . 1 . . . . . . 2 Targets Rammed 6 | . 1 . 2 . . . . . . 3 Kicked 2 | . 1 . . . . . . . . 1 Crushed 1 | . . . 1 . . . . . . . Highest Temperature 682 | . 18 4 368 . 584 132 457 236 682 373 Average Temperature 134 | . 9 2 120 . 155 53 146 103 147 141 Received Heat Transfer 3224 | . 228 . 816 . 531 . 152 195 630 672 Effects 49 | . . . 5 . 7 . 10 1 22 4 Shutdowns 7 | . . . . . 2 . 1 . 3 1 Energy Bleed 7 | . . . 2 . 2 . . 1 2 . Interference 16 | . . . 2 . . . 6 . 7 1 Matter Decay 3 | . . . . . . . 1 . 1 1 Short Circuit 3 | . . . 1 . . . 1 . . 1 Damage (minor) 5 | . . . . . . . 1 . 4 . Damage (major) 5 | . . . . . 1 . . . 4 . Damage (core) 3 | . . . . . 2 . . . 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . . . . . 6 . 1 . . . Heat Transferred 4563 | . . . 1371 . 1406 . 612 105 699 370 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Maximum Alert Level 4 | . . . 1 . 2 1 1 . 4 3 Low Security (%) 45 | 100 100 100 57 100 40 . 33 100 9 . Level 1 20 | . . . 42 . 28 100 66 . 12 . Level 2 18 | . . . . . 30 . . . 43 33 Level 3 14 | . . . . . . . . . 31 66 Level 4 . | . . . . . . . . . 3 . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1189 | 10 121 38 368 142 558 287 386 186 1189 956 Initial 623 | . . 10 . 142 62 287 141 181 74 623 Average 327 | 1 47 4 162 117 287 244 262 139 617 728 Influence Increases 4775 | 25 299 74 771 4 686 45 245 176 1495 955 Destroy 0b10 Robot/C 2800 | . 180 60 560 . 400 40 180 100 800 480 Destroy 0b10 Robot/NC 140 | 25 10 5 55 . . 5 . 10 . 30 Destroy Leader 372 | . 44 . 138 . 20 . 10 20 50 90 Allied During Kill 86 | . . 3 . . . . . 1 70 12 Successful Hack 73 | . 50 . . 4 . . . . 14 5 Disable Machine 45 | . . . . . . . . . . 45 Anti-Garrison Action 750 | . . . . . 200 . 50 . 350 150 Destroy Structure 239 | . . 6 3 . 51 . 5 . 91 83 Partial Spotted 45 | . . . . . . . . 15 . 30 Lose Combat Pursuer 225 | . 15 . 15 . 15 . . 30 120 30 Influence Decreases 4335 | 25 272 101 434 245 234 391 101 415 413 1704 Entered New Map 1332 | . . 17 . 195 34 261 61 165 33 566 Time Decay 1383 | 25 272 64 344 50 . 90 . 170 . 368 Lost Part 1040 | . . 20 90 . 180 40 40 80 240 350 Lost Ally 280 | . . . . . 20 . . . 140 120 Purge Threat 300 | . . . . . . . . . . 300 Squads Dispatched 18 | . 1 . 5 . . . . 3 . 9 Investigation 4 | . 1 . 1 . . . . 2 . . Extermination 2 | . . . . . . . . 1 . 1 Reinforcement 6 | . . . 3 . . . . . . 3 Assault 4 | . . . 1 . . . . . . 3 Garrison 2 | . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Distress Signals 3 | . . . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 211 | . 15 14 41 . 27 3 14 8 45 44 Peak Tracking Total 7 | . 3 3 6 . 6 2 3 4 7 5 Tactical Retreats 12 | . 1 . 1 . 1 . . 1 6 2 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Traps Triggered 13 | . 1 . . 5 2 . 1 1 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Machines Disabled 18 | . . . . . 6 . 2 . 6 4 Max in Single Turn 2 | . . . . . 2 . 1 . 2 1 Garrison Access 2 | . . . . . . . . . . 2 Garrison Relay 6 | . . . . . 1 . 1 . 4 . Phase Generator 2 | . . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Machines Accessed 26 | . 9 . 2 2 4 1 . 3 1 4 Terminals 18 | . 8 . 2 1 4 . . . 1 2 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 3 | . 1 . . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . 1 . 1 Total Hacks 56 | . 23 . 3 4 6 1 . 6 2 11 Successful 27 | . 14 . . 2 1 1 . 2 1 6 Failed 29 | . 9 . 3 2 5 . . 4 1 5 Catastrophic 9 | . 2 . 1 . 2 . . 2 . 2 Database Lockouts . | . . . . . . . . . . . Manual 24 | . 13 . . 1 . . . 3 . 7 Terminals 44 | . 22 . 3 2 6 . . . 2 9 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 3 . . Recycling Units 4 | . 1 . . . . . . 2 . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . 2 . 1 . 1 . 1 Terminal Hacks 10 | . 5 . . 1 1 . . . 1 2 Robot Analysis 2 | . 2 . . . . . . . . . Emergency Access Points 2 | . . . . . 1 . . . 1 . Unreport Threat 2 | . . . . . . . . . . 2 Locate Traps 2 | . 2 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . 1 . 1 Retrieve Components 3 | . 1 . . . . . . 1 . 1 Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 1 . 1 . 1 Unlock Access 3 | . . . . 1 . 1 . 1 . . Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 10 | . 8 . . . . . . . . 2 Terminals 10 | . 8 . . . . . . . . 2 Botnet 3 | . 2 . . . . . . . . 1 Operators 2 | . 1 . . . . . . . . 1 Skim 5 | . 5 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 8 . 2 2 4 1 . 3 1 2 Full Trace Events 2 | . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . . 2 . . . 1 . Signal Jammer 1 | . . . . . . . . . 1 . Zone Cloak 1 | . . . . . 1 . . . . . Structural Interface 1 | . . . . . . 1 . . . . Robots Hacked 6 | . . . . . . . . 2 1 3 Non-combat 1 | . . . . . . . . 1 . . Combat 5 | . . . . . . . . 1 1 3 Robot Hacks Applied 7 | . . . . . . . . 2 1 4 drop_inventory 1 | . . . . . . . . 1 . . spike_heat 1 | . . . . . . . . . 1 . overload_power 1 | . . . . . . . . . . 1 amplify_resonance 1 | . . . . . . . . . . 1 overwrite_iff 2 | . . . . . . . . . . 2 streamctrl_high 1 | . . . . . . . . 1 . . Relay Couplers Released 26 | . . . . . 5 . 4 . 15 2 Machine Destruction 26 | . . . . . 5 . 4 . 15 2 Attached 7 | . . . . . . . . 2 3 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Total Allies 19 | . . 1 . . 1 . . 5 4 8 Largest Group 4 | . . 1 . . 1 . . 4 4 3 Highest-Rated Group 148 | . . 90 . . 16 . . 148 148 78 Highest-Rated Ally 90 | . . 90 . . 16 . . 37 48 41 Total Orders . | . . . . . . . . . . . Ally Attacks 119 | . . 19 . . 3 . . 2 60 35 Total Damage 2235 | . . 564 . . 35 . . 57 1052 527 Kills 17 | . . 5 . . . . . . 11 1 Allies Corrupted 2 | . . . . . . . . . 1 1 Allies Melted . | . . . . . . . . . . . X0-1V1 Amusement Gains 161 | . 13 40 5 15 35 10 10 30 . 3 Good Acts 64 | . . 1 8 3 12 3 2 5 11 19 Bad Acts 26 | . . 1 13 . 3 3 6 . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Active Infowar (turns) 848 | 2 785 . . . . . . . . 61 Optics 61 | . . . . . . . . . . 61 Seismic 787 | 2 785 . . . . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Turns Passed 7646 | 201 955 390 1043 116 1383 194 492 346 1686 840 Spaces Moved 4270 | 96 533 197 385 62 850 194 343 221 934 455 Core 74 | 4 . . . . . . . . . 70 Treads 2130 | . 286 197 385 62 479 . . . 619 102 Legs 1558 | 92 247 . . . . 57 343 221 315 283 Wheels . | . . . . . . . . . . . Hover 508 | . . . . . 371 137 . . . . Flight . | . . . . . . . . . . . Fastest Speed 48 | 50 120 160 160 160 53 48 97 100 106 50 Average Speed 132 | 117 141 160 179 160 125 70 101 105 145 120 Slowest Speed 360 | 120 160 160 240 160 240 360 110 106 240 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 4 77 42 36 7 75 4 57 8 87 14 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . . . . . . . Known Exits Taken 5 | . 1 1 . 1 . 1 . 1 . . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 335 | . . . . . 74 . 9 . 133 119 Melee . | . . . . . . . . . . . Projectile 28 | . . . . . . . 9 . 3 16 AOE 307 | . . . . . 74 . . . 130 103 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Total 5326 | 135 669 233 535 74 1032 232 417 291 1099 609 Wait 108 | 1 59 . 2 . 14 3 8 12 6 3 Move 4263 | 95 532 196 384 62 849 194 342 221 933 455 Hop . | . . . . . . . . . . . Pick Up 125 | 6 14 8 14 2 25 9 7 12 17 11 Fast Attach 69 | 6 1 1 4 8 7 2 3 . 17 20 Attach 62 | 1 . 1 9 2 16 6 3 7 5 12 Detach 4 | . . . . . 1 . . . 2 1 Swap 90 | . 6 1 15 . 8 7 12 7 20 14 Drop 89 | . 14 3 8 . 18 3 11 7 18 7 Fire 490 | 26 42 23 96 . 81 8 27 25 80 82 Melee 2 | . . . 1 . . . . . . 1 Ram . | . . . . . . . . . . . Kick 2 | . 1 . . . . . . . . 1 Crush 4 | . . . 2 . . . . . . 2 Escape Stasis 17 | . . . . . 13 . 4 . . . Rewire 1 | . . . . . . . . . 1 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison (discovered 4 exits: *Fac x3 / *Fac) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 202 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 688 | -10/Materials | Learned location of 1 exit from Recycling 786 | -10/Materials | Identified exit to Materials 786 | -10/Materials | Identified exit to Subcaves 820 | -10/Materials | Learned 2 Mines zone layouts 853 | -10/Materials | Identified exit to Mines 987 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1054 | -10/Materials | Discovered exit to Mines (range 16) 1157 | -10/Materials | Entered Mines 1170 | -10/Mines | Assembled infested the area 1214 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1235 | -10/Mines | X0-1V1 sent allied H-61 Shepherd (x1) 1254 | -10/Mines | X0-1V1 vaporized surrounding terrain (radius 15) 1289 | -10/Mines | Core integrity fell below 50% 1297 | -10/Mines | Core integrity fell below 20% 1536 | -10/Mines | Discovered exit to Materials (range 8) 1547 | -10/Mines | Entered Materials 1547 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1751 | -9/Materials | Weapon slot count temporarily expanded by X0-1V1 (+2) 1814 | -9/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 2028 | -9/Materials | Discovered new exit (range 10) 2127 | -9/Materials | Core integrity fell below 50% 2147 | -9/Materials | Lost 4 parts (1n3w) 2254 | -9/Materials | X0-1V1 sent you into danger 2306 | -9/Materials | Lost 3 parts (2n1w) 2316 | -9/Materials | X0-1V1 enhanced Transport squad support 2355 | -9/Materials | Destroyed 10 combat bots 2454 | -9/Materials | Core integrity fell below 20% 2574 | -9/Materials | Discovered new exit (range 11) 2590 | -9/Materials | Entered another Materials area 2590 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2612 | -8/Materials | Matter capacity permanently improved by X0-1V1 (+300; -150 max core) 2670 | -8/Materials | X0-1V1 activates XOMVISION 2686 | -8/Materials | X0-1V1 foreshadows a heat wave 2706 | -8/Materials | Identified exit to Garrison 2706 | -8/Materials | Entered Garrison 2749 | -8/Garrison | Installed Relay Interface Framework 2776 | -8/Garrison | Triggered checkpoint 2796 | -8/Garrison | Garrison Relay disabled 2885 | -8/Garrison | Build established: Scavenger-Tank 2916 | -8/Garrison | Triggered checkpoint 3034 | -8/Garrison | Triggered checkpoint 3038 | -8/Garrison | X0-1V1 turns hostiles against one another 3038 | -8/Garrison | Triggered checkpoint 3072 | -8/Garrison | Core integrity fell below 50% 3128 | -8/Garrison | Lost 9 parts (1p3n1u4w) 3284 | -8/Garrison | Triggered checkpoint 3351 | -8/Garrison | Discovered new exit (range 9) 3368 | -8/Garrison | X0-1V1 mutated your Utility slot to Propulsion slot 3454 | -8/Garrison | Phase Generator disabled 3607 | -8/Garrison | X0-1V1 activates XOMVISION 3643 | -8/Garrison | Core integrity fell below 20% 3647 | -8/Garrison | Core integrity permanently improved by X0-1V1 (+300) 3757 | -8/Garrison | Discovered new exit (range 13) 3848 | -8/Garrison | Triggered checkpoint 3968 | -8/Garrison | X0-1V1 whisked you away to safety 3984 | -8/Garrison | Spotted B-75 Beast 3997 | -8/Garrison | Lost 3 parts (1p1u1w) 4061 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 4089 | -8/Garrison | Entered Factory 4089 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4090 | -7/Factory | Identified exit to Storage 4112 | -7/Factory | Expanded RIF knowledge: Structural Interface 4153 | -7/Factory | X0-1V1 sent hostile X-57 Shotgunner (x2) 4162 | -7/Factory | Weapon slot count temporarily expanded by X0-1V1 (+2) 4208 | -7/Factory | Lost 4 parts (1p1n2u) 4283 | -7/Factory | Identified exit to Garrison 4283 | -7/Factory | Entered Garrison 4432 | -7/Garrison | X0-1V1 sent hostile D-53 Grenadier (x1) 4448 | -7/Garrison | Triggered checkpoint 4495 | -7/Garrison | Identified exit to Factory 4495 | -7/Garrison | X0-1V1 revealed exit location to -6/Factory 4519 | -7/Garrison | Garrison Relay disabled 4525 | -7/Garrison | Triggered checkpoint 4563 | -7/Garrison | Discovered exit to Factory (range 2) 4602 | -7/Garrison | X0-1V1 vaporized surrounding terrain (radius 19) 4608 | -7/Garrison | Build established: Bothacker-Tank 4608 | -7/Garrison | Triggered checkpoint 4698 | -7/Garrison | Discovered exit to Factory (range 5) 4753 | -7/Garrison | Triggered checkpoint 4764 | -7/Garrison | Discovered new exit (range 3) 4775 | -7/Garrison | Entered Factory 4778 | -7/Factory | Lost 4 parts (1p2u1w) 4938 | -7/Factory | X0-1V1 activates XOMVISION 5024 | -7/Factory | Build established: Bothacker-Gunner 5065 | -7/Factory | Discovered new exit (range 12) 5086 | -7/Factory | X0-1V1 sent you to a vault 5100 | -7/Factory | Lost 8 parts (1p3n1u3w) 5113 | -7/Factory | Identified exit to Garrison 5121 | -7/Factory | Core integrity restored by X0-1V1 (+192) 5121 | -7/Factory | Entered Garrison 5121 | -7/Garrison | Accompanied by 4 allies 5203 | -7/Garrison | Triggered checkpoint 5275 | -7/Garrison | Garrison Relay disabled 5292 | -7/Garrison | Garrison Relay disabled 5343 | -7/Garrison | Spotted B-75 Beast 5355 | -7/Garrison | Triggered checkpoint 5355 | -7/Garrison | Triggered checkpoint 5395 | -7/Garrison | Phase Generator disabled 5397 | -7/Garrison | Spotted B-75 Beast 5409 | -7/Garrison | Lost 4 allies 5477 | -7/Garrison | Triggered checkpoint 5541 | -7/Garrison | X0-1V1 activates XOMVISION 5567 | -7/Garrison | Destroyed B-75 Beast 5757 | -7/Garrison | Lost 11 parts (8u3w) 5821 | -7/Garrison | Discovered exit to Factory (range 11) 5977 | -7/Garrison | Lost 5 parts (1n2u2w) 6102 | -7/Garrison | Triggered checkpoint 6123 | -7/Garrison | X0-1V1 sent allied H-55 Commando (x4) 6205 | -7/Garrison | Triggered checkpoint 6307 | -7/Garrison | Discovered exit to Factory (range 10) 6377 | -7/Garrison | Triggered checkpoint 6465 | -7/Garrison | Garrison Relay disabled 6530 | -7/Garrison | Build established: Scavenger-Tank 6622 | -7/Garrison | Discovered exit to Factory (range 17) 6689 | -7/Garrison | Triggered checkpoint 6714 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 6728 | -7/Garrison | Garrison Relay disabled 6799 | -7/Garrison | Spotted B-75 Beast 6807 | -7/Garrison | Entered Factory 6807 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6923 | -6/Factory | Lost 3 parts (1p1n1u) 6988 | -6/Factory | Garrison activated, responded to threat 7006 | -6/Factory | Weapon slot count temporarily expanded by X0-1V1 (+4) 7138 | -6/Factory | Lost 13 parts (2p5n3u3w) 7157 | -6/Factory | First assault squad dispatched 7315 | -6/Factory | Identified exit to Factory 7315 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 7336 | -6/Factory | Garrison activated, responded to threat 7474 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 7476 | -6/Factory | X0-1V1 sent allied C-17 Slicer (x3) 7517 | -6/Factory | Lost 3 allies 7554 | -6/Factory | System corruption reached 10% 7568 | -6/Factory | X0-1V1 sent allied Guru (x3) 7577 | -6/Factory | Core integrity fell below 50% 7627 | -6/Factory | Lost 3 allies 7636 | -6/Factory | Core integrity fell below 20% 7647 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 07620_ X-67 Chaingunner destroyed. 07620_ K-01 Serf destroyed. 07621_ K-01 Serf cleans the Pressure Siphon. 07625_ Missile Launcher destroyed. 07628_ K-01 Serf cleans the Pressure Siphon. 07628_ Jacked G-50 Soldier... >>overwrite_iff Rewriting IFF filter. 07629_ The unstable cave ceiling collapses. 07632_ System corrupted: Remote Datajack rejected. 07632_ Acquired Remote Datajack. 07633_ Remote Datajack destroyed. 07634_ X0-1V1 injects you with a stream of matter (+690). 07641_ Acquired Imp. System Shield. 07643_ Imp. System Shield destroyed. 07646_ X0-1V1: "Fire in the hole!" 07646_ Subcomponent Replicator disabled. 07647_ X0-1V1 guffaws! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#################????????????????????? | | ????????????# #????????????????????? | | ????????????# """ #???????????? ?????? | | ????????????# """"" #???????????? ??? | | ????????????# """ #???????????? #? | | ????????????# #???????????# +? | | ???????# #???????????# #? | | ?????# "" #??????""???# #? | | "????# "" Y ##???" ""???# #? | | ? """??# p #? ## ## | | ? ?# g @ ## = ??# # | | """ ###+############ # ##+### # | | """ # | | """ # | | """ * % [ # | | = % # | | # | | ############# T####### """"" # | | ?????????????####???????? ""= " | | ???????????????????????????# * ###"+"#### | | ?????????????????????????????# %!% | | ?????????????????????????????# *% [ !% | | ?????????????????????????????# ! | | ?????????????????????????????#[ | | ?????????????????????????????#% | | ?????????????????????????????# " % | | ?????????????????????????????#/ " """" | | ?????????????????????????????#"""###""" """" | | ?????????????????????????????##?????### """"""! | | ??????????????????????????????????????# """"""" | | ??????????????????????????????????????# " % | | ?????????????????????????????????????# %"%" | | ?????????????????????????????????????#########/### | | ?????????????????????????????????????????????# ### | | ?????????????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 157 Coolant Potential 65 Energy Generation 43 Energy Capacity 1640 Matter Stores 1300 Matter Capacity 1300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 300 Utility Shielding 33 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 5 Salvage Targeting 3 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 121 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Executioner Well-fed Force Field Challenges ------------ None Game ------ Seed MyomerDoorObliterator Manual? 0 Play Time 01:25:49 Cumulative 350.5 hours Start 2026.06.29 @ 23:31:06 End 2026.06.30 @ 00:57:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 193 Adventurer 4 Explorer 0 Win Type - Total 13 Types 10/0/3/0/0/0/0/0/0/0 Lore% 88 Gallery% 75 Achievement% 61 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6eea1ef3-8283-44b3-a153-bed3edd34860