Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.27 @ 17:28:07 Player: microsand Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (92) 460 Value Destroyed (3039) 3039 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (985) 985 TOTAL SCORE: 11464 Bonus ------- Follower Combat Kills 185 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Thunder Leg Nova Cannon Nova Cannon Falx Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Targeting Computer Light Armor Plating > --- WEAPON ----------- Gauss Rifle Makeshift Shrapnel Gun AWS/Gauss > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Light Nuclear Core Light Treads Light Treads Aluminum Leg Improved Heat Sink Disposable Heat Sink Small Storage Unit Terrain Scanner Shield Generator Pulse Rifle Pulse Rifle Heavy Laser Particle Cannon Gauss Rifle Shock Bomb Launcher Rocket Launcher [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Makeshift Flight Unit Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Pulse Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Slots Evolved 14 | . . . 2 . . . 2 2 . . 2 2 2 . 2 Power 2 | . . . . . . . . . . . 1 . . . 1 Propulsion 5 | . . . . . . . . 2 . . 1 1 . . 1 Utility 4 | . . . 2 . . . . . . . . . 2 . . Weapon 3 | . . . . . . . 2 . . . . 1 . . . Parts Attached 53 | 7 . . 11 4 2 5 3 5 5 6 1 . 1 3 . Power 6 | 1 . . 2 . . 1 . . 1 1 . . . . . Engine 4 | 1 . . 2 . . . . . . 1 . . . . . Core 2 | . . . . . . 1 . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 15 | 2 . . 2 . . 2 1 3 1 1 . . . 3 . Treads 5 | 2 . . 2 . . . 1 . . . . . . . . Leg 9 | . . . . . . 2 . 3 1 . . . . 3 . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . . . . . Utility 15 | 2 . . 3 1 1 1 2 2 1 . 1 . 1 . . Device 8 | 1 . . 1 1 . . 1 2 . . 1 . 1 . . Storage 2 | 1 . . . . 1 . . . . . . . . . . Processor 2 | . . . 1 . . . . . 1 . . . . . . Hackware 1 | . . . 1 . . . . . . . . . . . . Protection 2 | . . . . . . 1 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 17 | 2 . . 4 3 1 1 . . 2 4 . . . . . Energy Gun 5 | . . . 3 1 . . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 7 | 2 . . . 1 1 1 . . 1 1 . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . Launcher 3 | . . . . 1 . . . . 1 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . . . . Parts Lost 28 | . . . 1 3 . 3 . . 3 10 . . . 8 . Power 3 | . . . . . . . . . 1 2 . . . . . Propulsion 10 | . . . . 1 . 2 . . 1 2 . . . 4 . Utility 9 | . . . 1 1 . 1 . . 1 2 . . . 3 . Weapon 6 | . . . . 1 . . . . . 4 . . . 1 . Highest Loss Streak 8 | . . . 1 3 . 3 . . 2 6 . . . 8 . To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . Average Backups 10 | 1 4 6 7 7 7 8 11 16 16 11 3 4 2 3 4 Power 1 | . 1 1 . 1 1 1 2 3 2 1 1 1 . . . Propulsion 1 | . . . . . . . . 2 2 1 . . . . 1 Utility 2 | . 2 3 2 1 2 1 3 5 4 2 1 1 . . . Weapon 5 | . 1 2 4 4 4 5 5 6 7 4 1 2 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 21 | . . . 4 1 2 1 . . 1 8 . . . . 4 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . . . . . . 3 . . . . 1 Utility 3 | . . . 1 . 1 . . . . 1 . . . . . Weapon 13 | . . . 3 1 1 . . . 1 4 . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 100 99 99 93 92 88 87 96 66 24 23 24 35 . Engine 6 | . 14 14 11 11 11 9 . . . 5 . . . . . Core 2 | . . . . . . 1 9 7 6 . . . . . . Treads 9 | . 28 28 22 22 22 15 . . . . . . . . . Leg 11 | . . . . . . 3 18 26 29 16 . . . 11 . Device 10 | . 14 14 13 10 11 11 9 7 12 7 4 5 8 9 . Storage 8 | . 14 14 11 11 11 11 9 7 7 4 . . . . . Processor 7 | . . . 8 11 11 11 9 7 7 7 6 5 5 4 . Hackware 2 | . . . 10 11 11 1 . . . . . . . . . Protection 2 | . . . . . . 6 7 6 2 . . . . . . Energy Gun 4 | . . . 18 21 5 . . . . . . . . . . Ballistic Gun 15 | . 28 28 . . 11 21 26 23 23 12 . . . . . Launcher 1 | . . . . . . . . . 4 3 . . . . . Peak Build Rating 49 | 7 7 8 21 22 30 31 39 49 49 46 19 19 30 45 2 Average Rating 28 | 5 7 7 16 21 25 22 37 45 44 31 17 19 24 38 2 On Entrance 20 | . 7 7 8 21 21 30 22 39 49 45 14 19 19 26 2 Avg Prop Armor Cover (%) 27 | . . . . . . . . . . . . . . 27 . Naked Turns 70 | . . . . . . . . . . . . . . 4 66 Heaviest Build 74 | 12 12 12 22 22 59 60 66 66 65 74 4 4 7 7 . Greatest Support 68 | 40 40 40 43 43 43 43 25 68 68 68 8 8 8 46 3 Greatest Overweight (x) 18 | . . . . . 1 18 2 2 1 1 . . . 2 . Average Overweight (x) . | . . . . . . 1 2 . . . . . . 1 . Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 14 | 7 8 8 8 8 9 20 20 20 20 13 5 5 5 5 5 Most Carried 20 | 4 5 8 8 8 8 13 16 19 20 19 5 5 5 5 4 Average Carried 10 | 1 4 6 7 7 7 9 11 16 17 12 4 5 3 4 4 Final Capacity 20 | 8 8 8 8 8 20 20 20 20 20 5 5 5 5 5 5 Final Carried 19 | 4 5 8 8 8 8 11 16 19 18 4 5 5 3 4 4 Class Distribution -------------------- 49% | Mutant 29% | Scavenger-Tank 7% | Scavenger-Mutant 6% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scout | -6/Factory Scout | -5/Factory Scout | -4/Factory Assassin | -4/DSF Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Matter Collected 1896 | 282 52 24 169 20 . 248 207 60 335 489 . . . 10 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3362 | 121 66 41 244 116 . 339 562 74 1028 771 . . . . . Parts 187 | 7 7 1 14 8 . 16 55 3 39 37 . . . . . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . . . 39 35 . . . . . Prevented 5 | . . . . . . . . . . 5 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Combat Hostiles Destroyed 76 | . 1 1 5 8 . 10 11 1 23 16 . . . . . Guns 70 | . 1 1 4 8 . 10 11 1 23 11 . . . . . Cannons 1 | . . . 1 . . . . . . . . . . . . AOE 5 | . . . . . . . . . . 5 . . . . . Classes Destroyed 14 | 2 2 . 2 1 . 1 2 . 4 . . . . . . Builder 6 | . . . . . . . 6 . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . Operator 2 | . 1 . 1 . . . . . . . . . . . . Watcher 3 | . . . . . . . 2 1 . . . . . . . Swarmer 25 | . . . . 8 . 3 4 . 8 2 . . . . . Grunt 33 | . 1 1 4 . . 6 4 . 7 10 . . . . . Brawler 3 | . . . . . . . . . 1 2 . . . . . Duelist 4 | . . . . . . . . . 3 1 . . . . . Sentry 7 | . . . 1 . . . 3 . 2 1 . . . . . Hunter 3 | . . . . . . 1 . 1 1 . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | 3 1 1 1 4 . 3 9 1 7 5 . . . . . Combat Bots Only 7 | . 1 1 1 4 . 3 7 1 7 5 . . . . . Max Kills in Single Turn 3 | 1 1 1 1 2 . 1 1 1 1 3 . . . . . Gunslinging 1 | . . . . 1 . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Hostile Shots Fired 700 | . 3 7 41 82 . 29 22 2 77 118 . 9 . 229 81 Missed 254 | . 1 3 10 22 . 8 4 1 27 50 . 4 . 100 24 Hits 446 | . 2 4 31 60 . 21 18 1 50 68 . 5 . 129 57 Melee 19 | . . . 6 . . . . . . 9 . . . 4 . Projectile 427 | . 2 4 25 60 . 21 18 1 50 59 . 5 . 125 57 Critical Strikes 11 | . . . 2 1 . . . . . 6 . 1 . . 1 Damage Taken 6448 | . 22 40 496 496 . 322 167 23 657 1132 . 105 . 1679 1309 Core 2954 | . 11 . 81 127 . 60 . . 25 265 . 105 . 971 1309 Absorbed by Shields 368 | . . . . . . . 63 . 29 236 . . . 40 . Regen/Repaired (Parts) 32 | . . . . . . . . 32 . . . . . . . Core Remaining (%) 73 | 100 . 95 . . . 33 100 . . 58 100 89 . 15 . Volleys Fired 162 | 11 5 6 27 17 . 22 13 . 29 32 . . . . . Largest 4 | 2 2 2 2 2 . 2 2 . 3 4 . . . . . Hottest 138 | 40 40 40 138 138 . 52 52 . 80 133 . . . . . Shots Fired 455 | 22 10 12 53 32 . 46 67 4 115 94 . . . . . Gun 434 | 22 10 12 42 32 . 46 67 4 115 84 . . . . . Cannon 11 | . . . 11 . . . . . . . . . . . . Launcher 10 | . . . . . . . . . . 10 . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 361 | 22 10 12 11 . . 46 67 4 115 74 . . . . . Thermal 84 | . . . 42 32 . . . . . 10 . . . . . Explosive 5 | . . . . . . . . . . 5 . . . . . Electromagnetic 5 | . . . . . . . . . . 5 . . . . . Robot Hit Streak 18 | 3 4 2 12 6 . 7 6 4 18 8 . . . . . Robot Miss Streak 7 | 2 1 4 2 3 . 4 6 . 4 7 . . . . . Penetration Max 1 | . . . . . . 1 . . 1 1 . . . . . Secondary Targets 5 | . . 1 . 3 . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . 1 . . . . . . Autonomous 103 | . . . . . . 3 41 4 55 . . . . . . Shots Hit Robots 299 | 12 5 4 40 19 . 38 37 4 94 46 . . . . . Core Hits 164 | 4 4 2 13 8 . 24 22 3 45 38 . . . 1 . Critical Kills 3 | . . . . . . . . 1 2 . . . . . . Critical Parts Destroyed 5 | . 1 . . . . 3 1 . . . . . . . . Critical Strikes 11 | . 1 . 1 1 . 3 1 1 2 1 . . . . . Burn 3 | . . . 1 1 . . . . . 1 . . . . . Destroy 8 | . 1 . . . . 3 1 1 2 . . . . . . Melee Attacks 8 | . . . . . . . . . . . 3 2 3 . . Impact 8 | . . . . . . . . . . . 3 2 3 . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7313 | 130 49 47 684 424 . 787 1009 107 2441 1627 . . . 8 . Guns 6515 | 130 49 47 529 424 . 787 1009 107 2441 992 . . . . . Cannons 155 | . . . 155 . . . . . . . . . . . . Explosions 635 | . . . . . . . . . . 635 . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 8 | . . . . . . . . . . . . . . 8 . Kinetic 5585 | 130 49 47 155 . . 787 1009 107 2441 860 . . . . . Thermal 1085 | . . . 529 424 . . . . . 132 . . . . . Explosive 486 | . . . . . . . . . . 486 . . . . . Electromagnetic 149 | . . . . . . . . . . 149 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . 1 . . . 1 . Average Corruption 1 | . . . . . . . . . . 1 . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 20 | . . . . . . . . . . 20 . . . . . Message Errors 4 | . . . . . . . . . . 4 . . . . . Matter Fused 6 | . . . . . . . . . . 6 . . . . . Heat Flow Errors 3 | . . . . . . . . . . 3 . . . . . Energy Discharges 2 | . . . . . . . . . . 2 . . . . . Data Loss (minor) 3 | . . . . . . . . . . 3 . . . . . Data Loss (major) 2 | . . . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 3 | . . . 3 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 3 | . . . 3 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 14 | . . . . . . . . . . 11 . . . 3 . Shots 1 | . . . . . . . . . . 1 . . . . . Rammed 3 | . . . . . . . . . . . . . . 3 . Targets Rammed 3 | . . . . . . . . . . . . . . 3 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 285 | . 6 6 273 260 . 31 2 . 11 285 . . . . . Average Temperature 71 | . 6 6 69 118 . 18 2 . 4 71 . . . . . Received Heat Transfer 1205 | . 12 18 171 6 . 144 60 . 105 318 . 27 . 344 . Effects 2 | . . . 2 . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 6 | . . . 2 1 . 1 . . . 2 . . . . . Heat Transferred 2360 | . . . 1139 888 . . . . . 333 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Maximum Alert Level 1 | . . . . . . . 1 . . . . . . . . Low Security (%) 96 | 100 100 100 100 100 . 100 76 100 . . 100 100 100 100 100 Level 1 3 | . . . . . . . 23 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 242 | 5 20 78 76 102 . 69 242 89 . . 109 59 21 19 35 Initial 109 | . . . 24 12 . . . 89 . . 109 44 21 4 . Average 31 | . 6 15 15 28 . 13 110 34 . . 101 50 15 6 2 Influence Increases 2641 | 15 25 134 279 302 . 274 378 47 495 605 2 19 6 15 45 Destroy 0b10 Robot/C 1720 | . 20 80 180 240 . 200 220 20 440 320 . . . . . Destroy 0b10 Robot/NC 85 | 15 5 . 10 5 . . 40 5 5 . . . . . . Destroy Leader 258 | . . 10 52 40 . 40 54 12 20 30 . . . . . Allied During Kill 40 | . . 14 6 17 . 3 . . . . . . . . . Successful Hack 5 | . . . . . . . . 5 . . . . . . . Disable Machine 45 | . . . 15 . . . 30 . . . . . . . . Destroy Structure 53 | . . . 1 . . 1 34 5 . . 2 4 6 . . Partial Spotted 15 | . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 420 | . . 30 15 . . 30 . . 30 255 . . . 15 45 Influence Decreases 2606 | 15 25 72 310 333 . 274 181 244 495 430 86 67 42 22 10 Entered New Map 303 | . . . 38 19 . . . 108 . . 66 47 22 3 . Time Decay 2036 | 15 25 72 242 264 . 230 181 136 465 336 20 20 20 . 10 Lost Part 213 | . . . 10 30 . 30 . . 30 94 . . . 19 . Lost Ally 54 | . . . 20 20 . 14 . . . . . . . . . Squads Dispatched 9 | . 1 . 5 . . . 1 . . . . . . 2 . Investigation 2 | . . . 2 . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 7 | . 1 . 3 . . . 1 . . . . . . 2 . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Distress Signals 8 | . 1 . 2 . . . 3 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 141 | . 4 3 12 10 . 12 17 2 25 31 . 6 . 10 9 Peak Tracking Total 10 | . 3 3 5 4 . 3 5 1 7 5 . 6 . 10 8 Tactical Retreats 13 | . . 1 1 . . 2 . . 1 6 . . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Traps Triggered 3 | . . . 2 . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Machines Disabled 8 | . . . 1 . . . 2 . 1 4 . . . . . Max in Single Turn 2 | . . . 1 . . . 1 . 1 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Machines Accessed 10 | . 2 . . . 2 . . 1 . 3 1 . 1 . . Terminals 4 | . 2 . . . . . . . . . 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 42 | . 4 . . . 24 . . 3 . 8 2 . 1 . . Successful 36 | . 1 . . . 24 . . 2 . 8 . . 1 . . Failed 6 | . 3 . . . . . . 1 . . 2 . . . . Catastrophic 2 | . 2 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 5 | . 4 . . . 1 . . . . . . . . . . Terminals 7 | . 4 . . . . . . . . . 2 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 33 | . . . . . 24 . . . . 8 . . 1 . . Record 29 | . . . . . 23 . . . . 6 . . . . . Open Door 2 | . . . . . . . . . . 2 . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 2 | . 1 . . . . . . . . . 1 . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . Time 26 | . . . . . . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Total Allies 6 | . . 3 . 3 . . . . . . . . . . . Largest Group 3 | . . 3 1 3 2 2 . . . . . . . . . Highest-Rated Group 76 | . . 76 31 40 24 24 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 51 | . . 11 12 17 . 11 . . . . . . . . . Total Damage 550 | . . 147 143 157 . 103 . . . . . . . . . Kills 12 | . . 3 4 5 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Active Infowar (turns) 4225 | 68 109 613 165 . . . . 224 1739 1059 32 41 48 127 . Terrain 248 | . . . . . . . . . . . 32 41 48 127 . Structural 3022 | . . . . . . . . 224 1739 1059 . . . . . Seismic 955 | 68 109 613 165 . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Turns Passed 9477 | 197 109 613 811 885 435 1302 707 304 1739 2040 47 41 48 133 66 Spaces Moved 5985 | 97 53 363 384 511 253 426 248 141 1123 2023 63 63 56 77 104 Core 184 | 5 . . . . . 19 . . . . . . . 56 104 Treads 1988 | 92 53 363 384 511 253 332 . . . . . . . . . Legs 2168 | . . . . . . 75 248 141 1123 572 . . . 9 . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1645 | . . . . . . . . . . 1451 63 63 56 12 . Fastest Speed 50 | 50 160 160 160 160 160 240 260 122 122 55 55 55 55 50 50 Average Speed 141 | 154 160 160 160 160 169 274 260 173 144 93 55 55 55 112 50 Slowest Speed 950 | 160 160 160 160 160 240 950 260 260 193 195 55 55 55 150 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 12 89 32 87 60 48 28 5 93 98 1 3 2 60 4 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . 1 . 1 . . . 1 . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 . 1 . 1 1 1 . . . Scrap Searched 10 | . . 1 . . . 2 . . 4 3 . . . . . Spaces Dug 22 | . . . . . . . . . . 14 3 2 3 . . Terrain Destroyed 119 | . . . . . . 3 40 5 23 40 3 2 3 . . Melee 8 | . . . . . . . . . . . 3 2 3 . . Projectile 71 | . . . . . . 3 40 5 23 . . . . . . AOE 39 | . . . . . . . . . . 39 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Total 6657 | 125 68 385 530 548 263 516 286 201 1184 2111 68 64 67 123 118 Wait 300 | . 10 14 84 9 . 53 9 44 13 21 . . 4 25 14 Move 5970 | 96 52 362 383 510 252 425 247 140 1122 2022 62 62 55 76 104 Hop . | . . . . . . . . . . . . . . . . Pick Up 81 | 11 1 3 12 5 4 7 8 8 6 7 2 . 1 6 . Fast Attach 1 | . . . . . . . . . . 1 . . . . . Attach 46 | 7 . . 3 3 1 5 5 4 7 5 1 . 2 3 . Detach 7 | . . . . . . 1 3 1 1 1 . . . . . Swap 19 | . . . 10 2 1 1 1 2 1 1 . . . . . Drop 50 | . . . 11 2 5 2 . 2 4 21 . . 2 1 . Fire 162 | 11 5 6 27 17 . 22 13 . 29 32 . . . . . Melee 8 | . . . . . . . . . . . 3 2 3 . . Ram 3 | . . . . . . . . . . . . . . 3 . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . 9 . Rewire 1 | . . . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min / [*Sto]) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Factory (discovered 2 exits: [*Fac] / Low) -5/Factory -4/Factory -4/DSF -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 198 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 371 | -10/Mines | Discovered new exit (range 10) 483 | -10/Mines | Received a Mining Laser from a helpful Derelict 556 | -10/Mines | Learned 4 Materials zone layouts 596 | -10/Mines | Found a hidden stash of uninstalled traps 920 | -10/Mines | Entered Materials 920 | -9/Materials | Accompanied by 1 ally 920 | -9/Materials | Evolved 2 slots: Utility x2 921 | -9/Materials | Identified exit to Mines 925 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1464 | -9/Materials | Discovered new exit (range 10) 1563 | -9/Materials | Discovered new exit (range 10) 1566 | -9/Materials | Build established: Scavenger-Mutant 1731 | -9/Materials | Entered Mines 1846 | -9/Mines | Lost 3 parts (1n1u1w) 1962 | -9/Mines | Assembled infested the area 1966 | -9/Mines | Learned location of 1 exit from Materials 2041 | -9/Mines | Discovered new exit (range 10) 2069 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2083 | -9/Mines | Core integrity fell below 50% 2108 | -9/Mines | Build established: Mutant 2271 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2559 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2607 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2608 | -9/Mines | Discovered new exit (range 5) 2616 | -9/Mines | Entered Exiles 2616 | -9/Exiles | Accompanied by 2 allies 2653 | -9/Exiles | Met 8R-AWN 2682 | -9/Exiles | Met EX-HEX 2727 | -9/Exiles | Met EX-BIN 2746 | -9/Exiles | Aligned with FarCom system 2748 | -9/Exiles | Given EX-Vault access code 2794 | -9/Exiles | Opened EX-Vault 2814 | -9/Exiles | Found AWS/Gauss 2850 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2912 | -9/Exiles | Met EX-DEC 2920 | -9/Exiles | Learned location of Zion (-7) 3020 | -9/Exiles | Discovered new exit (range 14) 3051 | -9/Exiles | Left Exiles lab with AWS/Gauss 3051 | -9/Exiles | Entered Mines 3051 | -8/Mines | Accompanied by 2 allies 3756 | -8/Mines | Discovered new exit (range 6) 3994 | -8/Mines | Lost 3 parts (2n1u) 4353 | -8/Mines | Entered Materials 4353 | -8/Materials | Evolved 2 slots: Weapon x2 4354 | -8/Materials | Identified exit to Factory 4702 | -8/Materials | Destroyed 7 combat bots 4784 | -8/Materials | Build established: Scavenger-Tank 5060 | -8/Materials | Entered Factory 5060 | -7/Factory | Evolved 2 slots: Propulsion x2 5179 | -7/Factory | Repaired Lgt. Armor Plating 5338 | -7/Factory | Discovered new exit (range 6) 5364 | -7/Factory | Entered Lower Caves 5654 | -7/Lower Caves | Build established: Scavenger-Gunner 5656 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5710 | -7/Lower Caves | Destroyed 7 combat bots 5829 | -7/Lower Caves | Encountered a Warlord checkpoint 5843 | -7/Lower Caves | Identified exit to Lower Caves 5893 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5901 | -7/Lower Caves | AWS/Gauss suddenly broke down 6277 | -7/Lower Caves | Build established: Scavenger-Tank 6561 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7103 | -7/Lower Caves | Entered another Lower Caves area 7131 | -7/Lower Caves | Discovered new exit (range 13) 7863 | -7/Lower Caves | Entered an active Warlord outpost 7877 | -7/Lower Caves | Learned location of 1 exit from Research 7877 | -7/Lower Caves | Learned Factory emergency access door positions 7877 | -7/Lower Caves | Learned Factory stockpile data 7877 | -7/Lower Caves | Learned Extension security intel 8023 | -7/Lower Caves | Discovered new exit (range 6) 8139 | -7/Lower Caves | Attracted the attention of an 0b10 base 8212 | -7/Lower Caves | Lost 6 parts (1n2u3w) 8486 | -7/Lower Caves | Build established: Mutant 9143 | -7/Lower Caves | Entered Factory 9143 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9144 | -6/Factory | Identified exit to Lower Caves 9181 | -6/Factory | Discovered new exit (range 6) 9190 | -6/Factory | Entered another Factory area 9190 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9218 | -5/Factory | Discovered new exit (range 14) 9231 | -5/Factory | Entered another Factory area 9231 | -4/Factory | Evolved 2 slots: Utility x2 9278 | -4/Factory | Identified exit to DSF 9279 | -4/Factory | Entered DSF 9298 | -4/DSF | Additional patrols routed to DSF 9403 | -4/DSF | Discovered new exit (range 13) 9408 | -4/DSF | Core integrity fell below 50% 9412 | -4/DSF | Core integrity fell below 20% 9412 | -4/DSF | Entered Research 9412 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9413 | -3/Research | Identified exit to Research 9439 | -3/Research | Lost 8 parts (4n3u1w) 9454 | -3/Research | Core integrity fell below 50% 9472 | -3/Research | Core integrity fell below 20% 9478 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09401_ Power Maul destroyed. 09402_ S-27 Virus destroyed. 09403_ EXIT=FOUND 09406_ Adv. Terrain Scanner destroyed. 09406_ Slammed into S-27 Virus. 09408_ Mak. Salvage Targeting Computer destroyed. 09408_ System corrupted by crushing effect (+1). 09409_ Acquired 10 matter. PARAMETERS=POWER+1,PROPULSION+1 LOCATION=UNKNOWN GOAL=ESCAPE 09412_ Receiving FarCom transmissions... Loading 1 Research exit... 09417_ FARCOM_MSG: Anonymous tester bot, EX-BIN here, just a quick reminder that unless you're really into science and its potentially deadly consequences, consider trying your best to avoid entering Testing or Quarantine. 09477_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########################????????????????????????? | | ! # #????????????????????????? | | # #????????????????????????? | | # #????????????????????????? | | + #????????????????????????? | | # ########## #????????????????????????? | | # #????????# #????????????????????????? | | # #?????? # #????????????????????????? | | !# #????* # #????????????????????????? | | ###### #?? # #????????????????????????? | | ?????# # # ###########??????????????? | | ###### + """" ?# # #??????????????? | | # # """" ?# # #??????????????? | | # #??""""??# # #??????????????? | | ! # #????""??# # #??????????????? | | # #????????# s@s #??????????????? | | # #????????# s # #??????????????? | | # #????????# # /w ??????????? | | + #????????# # ! # ?????????? | | # #????????# ###########???? ?????????? | | #+#### #????????# #????????????????????????? | | # #### ########## #????????????????????????? | | +???????????s?s??????????? | | #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | ####+############ #????????????????????????? | | #??? ??????????# #????????????????????????? | | #??? ??????????# ????????s????????????????? | | #???""??????????# ?????????????????????????? | | #???""??????????? ?????????????????????????? | | #??? ?????????????????????s??????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 70 Targeting Accuracy 5 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 64% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Drive-By Challenges ------------ None Game ------ Seed HybridSmartDesublimator Manual? 0 Play Time 01:03:17 Cumulative 31.1 hours Start 2026.06.27 @ 15:55:47 End 2026.06.27 @ 17:28:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1013565-2cec-4237-b9d6-d4fffe8af8d8