Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.12 @ 16:34:26 Player: sasha Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (933) 933 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2973 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 140/140 System Corruption 0% Temperature Cool (72) Movement Hovering (46) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Aerolev Unit Aerolev Unit > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Sensor Array Authchip [Processor] Authchip [Processor] Authchip [Armor] Authchip [Weapon] > --- WEAPON (2) ------- Particle Gun Advanced Beam Cannon > --- INVENTORY (5) ---- Aerolev Unit Improved Sensor Array Authchip [R/Combat] Authchip [Armor] Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit > --- UTILITY ---------- Advanced Visual Processing Unit Improved Sensor Array Authchip [Processor] Authchip [Processor] Authchip [Armor] Authchip [Weapon] > --- WEAPON ----------- Particle Gun Advanced Beam Cannon > --- INVENTORY -------- Aerolev Unit Improved Sensor Array Authchip [R/Combat] Authchip [Armor] Heavy Assault Rifle [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Authchip [Processor] Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Authchip [Processor] Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 49 | 7 . 8 34 Power 6 | 1 . . 5 Engine 6 | 1 . . 5 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 . . 11 Treads 2 | . . . 2 Leg 7 | 2 . . 5 Wheel . | . . . . Hover 3 | . . . 3 Flight 1 | . . . 1 Utility 17 | 1 . 5 11 Device 5 | . . 1 4 Storage 1 | 1 . . . Processor 2 | . . 1 1 Hackware 4 | . . . 4 Protection 5 | . . 3 2 Artifact . | . . . . Weapon 13 | 3 . 3 7 Energy Gun 8 | 2 . 1 5 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 18 | . . 1 17 Power 4 | . . . 4 Propulsion 6 | . . . 6 Utility 5 | . . . 5 Weapon 3 | . . 1 2 Highest Loss Streak 12 | . . 1 12 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 85 93 90 Engine 9 | . 14 11 7 Leg 11 | . 28 22 6 Hover 6 | . . . 9 Device 10 | . . 5 13 Storage 5 | . 14 11 3 Processor 7 | . . 5 9 Hackware 13 | . . . 19 Protection 6 | . . 16 2 Energy Gun 11 | . 14 12 11 Energy Cannon 3 | . . . 4 Ballistic Gun 3 | . 14 9 1 Naked Turns . | . . . . Heaviest Build 24 | 12 12 20 24 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 7 | 3 . . 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 6 | 7 8 8 6 Most Carried 8 | 6 4 7 8 Average Carried 4 | 3 2 4 5 Final Capacity 8 | 8 8 8 5 Final Carried 5 | 2 4 5 5 Class Distribution -------------------- 69% | Mutant 13% | Skirmisher 11% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 807 | 159 111 184 353 Remotely . | . . . . Salvage Created 1241 | . . 601 640 Parts 72 | . . 44 28 Haulers Intercepted 2 | . . . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 25 | . . 13 12 Guns 20 | . . 12 8 Cannons 1 | . . . 1 Classes Destroyed 7 | . . 4 3 Worker 3 | . . . 3 Hauler 2 | . . . 2 Watcher 2 | . . 2 . Swarmer 6 | . . 3 3 Grunt 9 | . . 5 4 Sentry 9 | . . 5 4 Hunter 1 | . . . 1 Best Kill Streak 6 | . . 5 6 Combat Bots Only 5 | . . 5 5 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2493 | . . 532 1961 Core 647 | . . 81 566 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 13 | . . 13 . Core Remaining (%) 93 | 100 100 79 . Volleys Fired 114 | . . 46 68 Largest 2 | . . 2 2 Hottest 133 | . . 95 133 Shots Fired 190 | . . 81 109 Gun 185 | . . 81 104 Cannon 5 | . . . 5 Launcher . | . . . . Special . | . . . . Kinetic 62 | . . 40 22 Thermal 128 | . . 41 87 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 19 | . . 8 19 Robot Miss Streak 5 | . . 3 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 138 | . . 57 81 Core Hits 46 | . . 23 23 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 10 | . . 3 7 Burn 8 | . . 1 7 Destroy 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1978 | . . 719 1259 Guns 1890 | . . 703 1187 Cannons 60 | . . . 60 Explosions . | . . . . Melee . | . . . . Ramming 28 | . . 16 12 Kinetic 678 | . . 417 261 Thermal 1272 | . . 286 986 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 4 | . . . 4 Targets Rammed 8 | . . 2 6 Kicked 4 | . . 2 2 Crushed . | . . . . Highest Temperature 318 | . . 126 318 Average Temperature 81 | . . 40 96 Received Heat Transfer 1179 | . . 252 927 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 4 | . . 1 3 Combat Hostiles 4 | . . 1 3 Parts Melted 17 | . . 4 13 Heat Transferred 4120 | . . 1123 2997 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 372 | . 15 372 344 Initial 122 | . . . 122 Average 142 | . 4 173 143 Maximum Alert Level 1 | . . 1 1 Low Security (%) 70 | 100 100 51 74 Level 1 29 | . . 48 25 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 2 3 Investigation 3 | . . 1 2 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . . 23 20 Peak Tracking Total 7 | . . 4 7 Tactical Retreats 5 | . . 1 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 2 4 2 Terminals 6 | . 2 3 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 31 | . 10 12 9 Successful 24 | . 6 11 7 Failed 7 | . 4 1 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . . . 3 Terminals 20 | . 10 7 3 Fabricators . | . . . . Repair Stations 5 | . . 5 . Recycling Units . | . . . . Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks 13 | . 6 6 1 Record 3 | . 2 1 . Prototype ID Bank 1 | . . 1 . Recycling Unit Index 2 | . 1 1 . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 3 | . 1 2 . Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 5 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Refit 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . . 6 Insert Component 3 | . . . 3 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 2 2 Full Trace Events 6 | . 2 2 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 58 | . . 58 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2175 | 47 94 579 1455 Spaces Moved 743 | 33 76 291 343 Core 18 | 15 . . 3 Treads 24 | . . . 24 Legs 547 | 18 76 291 162 Wheels . | . . . . Hover 150 | . . . 150 Flight 4 | . . . 4 Fastest Speed 40 | 50 120 120 40 Average Speed 111 | 101 120 120 103 Slowest Speed 400 | 200 120 120 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 5 22 25 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1897 | 45 79 440 1333 Wait 928 | . . 82 846 Move 740 | 32 75 290 343 Hop . | . . . . Pick Up 43 | 6 3 9 25 Fast Attach 8 | 2 . . 6 Attach 35 | 4 . 6 25 Detach 2 | . . . 2 Swap 6 | 1 . 2 3 Drop 13 | . 1 3 9 Fire 114 | . . 46 68 Melee . | . . . . Ram . | . . . . Kick 4 | . . 2 2 Crush 4 | . . . 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 7) 142 | -10/Materials | Entered another Materials area 142 | -9/Materials | Evolved 2 slots: Utility x2 255 | -9/Materials | Repaired Hvy. Assault Rifle 281 | -9/Materials | Repaired Sml. Laser 301 | -9/Materials | Build established: Mutant 667 | -9/Materials | Discovered new exit (range 14) 721 | -9/Materials | Entered another Materials area 721 | -8/Materials | Evolved 2 slots: Utility x2 1136 | -8/Materials | Lost 3 parts (2n1u) 1208 | -8/Materials | Core integrity fell below 50% 1240 | -8/Materials | Core integrity fell below 20% 1293 | -8/Materials | Lost 12 parts (2p4n4u2w) 2176 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01437_ K-01 Serf collects debris. 01439_ Dropped Aluminum Leg. 01448_ Acquired Aerolev Unit. 01463_ Dropped Particle Gun. 01464_ Acquired Prototype Energy Cannon. 01464_ Identified Adv. Beam Cannon. 01475_ Acquired 40 matter. 01485_ Destroyed Lgt. Assault Rifle. 01485_ Flight Unit melted. 01485_ S-10 Pest destroyed. 01499_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01504_ Connecting with Terminal... 01504_ ALERT: Suspicious activity at Terminal M008. Dispatching Investigation squad. 01509_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01767_ K-01 Serf collects debris. 01783_ K-01 Serf cleans the Fusion Modulator. 01788_ K-01 Serf collects debris. 01793_ K-01 Serf cleans the Fusion Modulator. Map ----- +----------------------------------------------------+ | ?# #?? """????# #??"?????????????????? | | ?# #?? 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Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateMiniInterpreter Manual? 0 Play Time 00:24:29 Cumulative 35.9 hours Start 2022.12.12 @ 16:13:16 End 2022.12.12 @ 16:34:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 34 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 976906ea-09c0-42f7-8c09-df5a8ffbe08e