Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.02 @ 13:29:33 Player: .sandrio Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (114) 570 Value Destroyed (4194) 4194 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 7947 Bonus ------- High Alert Combat Kills 83 Cogmind --------- Core Integrity 0/850 Matter 226/300 Energy 100/100 System Corruption 23% Temperature Cool (18) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (25) --- Hardlight Generator Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Laser Plasma Rifle Advanced EMP Blaster Advanced EMP Blaster > --- INVENTORY -------- Nuclear Core Improved Carbon-fiber Leg Hardlight Generator Coil Gun [Rating: 53] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 1 | . . 1 . . . Utility 3 | . . . 1 1 1 Weapon 3 | . . 1 . 1 1 Parts Attached 63 | 6 5 9 11 9 23 Power 10 | 1 . 1 2 1 5 Engine 8 | 1 . 1 2 1 3 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 19 | 2 1 3 5 1 7 Treads 5 | . . 3 . . 2 Leg 14 | 2 1 . 5 1 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 1 2 2 2 3 Device 4 | . 1 . 1 1 1 Storage 3 | 1 . 2 . . . Processor 2 | . . . 1 . 1 Hackware 2 | . . . . 1 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 23 | 2 3 3 2 5 8 Energy Gun 6 | 1 . . . 2 3 Energy Cannon 1 | . . . . . 1 Ballistic Gun 11 | 1 3 2 2 2 1 Ballistic Cannon 1 | . . . . . 1 Launcher 4 | . . 1 . 1 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 2 . Corrupted Parts 4 | . . . . . 4 System Corruption 21 | . . . . . 21 Parts Lost 43 | . . 3 5 8 27 Power 10 | . . 1 1 1 7 Propulsion 11 | . . . 2 2 7 Utility 5 | . . . . 2 3 Weapon 17 | . . 2 2 3 10 Highest Loss Streak 13 | . . 3 2 2 13 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 91 | . 98 96 96 92 80 Engine 13 | . 14 10 16 15 7 Treads 3 | . . 29 6 . . Leg 19 | . 28 2 19 22 14 Device 8 | . 13 11 9 8 5 Storage 8 | . 14 9 9 7 6 Processor 7 | . . . 8 7 12 Hackware 1 | . . . . 1 2 Energy Gun 6 | . . . . 9 14 Ballistic Gun 16 | . 27 26 26 14 1 Launcher 2 | . . 6 . 3 5 Naked Turns . | . . . . . . Heaviest Build 122 | 11 15 93 108 115 122 Greatest Support 69 | 20 20 69 69 33 48 Greatest Overweight (x) 27 | . . 1 3 4 27 Average Overweight (x) 2 | . . . 2 3 2 Largest Inventory Capacity 25 | 8 8 25 25 25 25 Average Capacity 22 | 6 8 14 25 25 25 Most Carried 21 | 6 8 8 21 18 15 Average Carried 10 | 4 7 5 14 13 5 Final Capacity 25 | 8 8 25 25 25 25 Final Carried 18 | 4 8 6 18 14 1 Class Distribution -------------------- 41% | Scavenger-Gunner 20% | Gunner 19% | Hacker-Gunner 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Hacker-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2399 | 153 278 240 664 490 574 Remotely . | . . . . . . Salvage Created 4671 | . 343 342 1090 822 2074 Parts 247 | . 22 29 63 42 91 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 89 | . 10 11 23 13 32 Guns 61 | . 9 8 23 10 11 Cannons 3 | . . . . . 3 AOE 22 | . 1 3 . 3 15 Classes Destroyed 15 | . 4 1 4 2 4 Worker 9 | . 2 . 2 2 3 Builder 2 | . . . . . 2 Tunneler 1 | . . . . . 1 Hauler 1 | . . . . . 1 Recycler 2 | . . . . 1 1 Operator 2 | . . . 1 . 1 Watcher 8 | . 1 1 2 1 3 Swarmer 22 | . 3 6 4 . 9 Grunt 44 | . 7 2 12 8 15 Brawler 1 | . . . 1 . . Duelist 3 | . . . 1 . 2 Protector 1 | . . . . . 1 Sentry 8 | . . 3 4 . 1 Hunter 7 | . . . 1 3 3 Programmer 3 | . . . . 2 1 Best Kill Streak 11 | . 7 4 6 7 11 Combat Bots Only 9 | . 5 3 5 4 9 Max Kills in Single Turn 4 | . 3 3 2 3 4 Gunslinging 1 | . . . 1 . . Exploded 4 | . 1 2 . 2 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 609 | . 70 67 98 104 270 Missed 170 | . 21 18 29 32 70 Damage Taken 5747 | . 466 522 808 1025 2926 Core 1190 | . 54 54 86 146 850 Absorbed by Shields . | . . . . . . Ignored by Resistances 1647 | . 145 148 240 300 814 Regen/Repaired (Parts) 71 | . . . 71 . . Core Remaining (%) 85 | 100 78 86 84 79 . Volleys Fired 247 | . 35 28 60 40 84 Largest 5 | . 2 3 3 4 5 Hottest 285 | . 46 76 71 171 285 Shots Fired 571 | . 70 59 164 108 170 Gun 520 | . 70 56 164 103 127 Cannon 17 | . . . . . 17 Launcher 34 | . . 3 . 5 26 Special . | . . . . . . Kinetic 422 | . 70 56 164 84 48 Thermal 115 | . . . . 19 96 Explosive 3 | . . 3 . . . Electromagnetic 31 | . . . . 5 26 Robot Hit Streak 29 | . 11 29 27 21 19 Robot Miss Streak 4 | . 4 1 3 1 2 Penetration Max 1 | . . . . . 1 Secondary Targets 7 | . 1 . 4 1 1 Max Gunslinging Chain 2 | . 1 . 2 1 1 Shots Hit Robots 435 | . 47 43 134 81 130 Core Hits 215 | . 19 15 57 42 82 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 5 | . . . 2 1 2 Critical Strikes 11 | . . . 4 1 6 Burn 4 | . . . . . 4 Destroy 7 | . . . 4 1 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10073 | . 1109 801 2060 1527 4576 Guns 6424 | . 561 644 2060 1249 1910 Cannons 225 | . . . . . 225 Explosions 3424 | . 548 157 . 278 2441 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 5028 | . 561 644 2060 1028 735 Thermal 2226 | . . . . 337 1889 Explosive 705 | . 548 157 . . . Electromagnetic 2114 | . . . . 162 1952 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 23 | . . . . 2 23 Average Corruption 9 | . . . . 1 21 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 68 | . . . . 16 52 Message Errors 19 | . . . . 6 13 Matter Fused 7 | . . . . 1 6 Heat Flow Errors 9 | . . . . 1 8 Energy Discharges 4 | . . . . 2 2 Parts Rejected 2 | . . . . 1 1 Parts Fused 2 | . . . . 1 1 Data Loss (minor) 6 | . . . . 1 5 Data Loss (major) 3 | . . . . 1 2 Misfires 5 | . . . . 2 3 Alerts 3 | . . . . . 3 Misdirections 2 | . . . . . 2 Weapon Failures 6 | . . . . . 6 Overload Shots . | . . . . . . Overflow Damage 134 | . 59 . . 10 65 Projectiles 2 | . . . . . 2 Explosions 132 | . 59 . . 10 63 Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 339 | . 64 16 . 77 182 Shots 13 | . 1 1 . 4 7 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 849 | . . 29 64 153 849 Average Temperature 175 | . . 6 19 55 232 Received Heat Transfer 2307 | . 252 249 351 324 1131 Effects 46 | . . . . . 46 Shutdowns 12 | . . . . . 12 Energy Bleed 4 | . . . . . 4 Interference 10 | . . . . . 10 Matter Decay 6 | . . . . . 6 Short Circuit 3 | . . . . . 3 Damage (minor) 3 | . . . . . 3 Damage (major) 8 | . . . . . 8 Siege Activations . | . . . . . . Robots Corrupted 4 | . . . . . 4 Combat Hostiles 2 | . . . . . 2 Parts Fried 20 | . . . . . 20 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 11 | . . . . . 11 Heat Transferred 4167 | . . . . 544 3623 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 13 | . . . . 4 9 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 504 | . 185 371 398 160 504 Initial 66 | . . 66 61 40 9 Average 127 | . 94 243 173 47 194 Maximum Alert Level 2 | . . 1 1 . 2 Low Security (%) 77 | 100 100 33 68 100 54 Level 1 17 | . . 66 31 . 25 Level 2 4 | . . . . . 19 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 25 | . 1 1 5 9 9 Investigation 5 | . 1 . 2 2 . Extermination 5 | . . . . 3 2 Reinforcement 8 | . . 1 3 1 3 Assault 1 | . . . . . 1 Garrison 6 | . . . . 3 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 2 | . . . . 1 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . 1 1 1 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 116 | . 14 15 29 16 42 Peak Tracking Total 9 | . 5 4 4 3 9 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 8 | . 1 . 1 1 5 Indirectly 5 | . . . . . 5 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 21 | . 2 1 1 4 13 Max in Single Turn 6 | . 2 1 1 3 6 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 14 | . 2 2 4 4 2 Terminals 10 | . 1 1 2 4 2 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . 1 1 . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 34 | . 4 2 19 6 3 Successful 24 | . 2 2 18 1 1 Failed 10 | . 2 . 1 5 2 Catastrophic 6 | . . . . 4 2 Database Lockouts . | . . . . . . Manual 3 | . . . . 1 2 Terminals 19 | . 3 1 6 6 3 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 2 | . 1 1 . . . Scanalyzers 11 | . . . 11 . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 1 1 5 1 1 Record 3 | . . . 3 . . Prototype ID Bank 1 | . . 1 . . . Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . . . 1 . . Repair Station Index 1 | . 1 . . . . Dispatch Records 1 | . . . . . 1 Hauler Manifests 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 2 | . 1 1 . . . Report Inventory 1 | . . 1 . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer 11 | . . . 11 . . Insert Component 5 | . . . 5 . . Analyze 6 | . . . 6 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 1 2 3 2 Full Trace Events 3 | . . . 1 2 . Feedback Events 1 | . . . . 1 . Hackware Fried 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . 5 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . . 5 . . Part Schematics Acquired 5 | . . . 5 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 6256 | 68 561 409 1547 2281 1390 Spaces Moved 2014 | 53 369 178 420 638 356 Core 15 | 12 . . . . 3 Treads 281 | . . 149 112 . 20 Legs 1718 | 41 369 29 308 638 333 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 240 330 260 Average Speed 268 | 104 120 175 311 336 319 Slowest Speed 1400 | 120 120 240 330 400 1400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 65 24 42 20 15 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 181 | . 7 17 . 21 136 Melee . | . . . . . . Projectile . | . . . . . . AOE 181 | . 7 17 . 21 136 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2438 | 64 424 229 552 691 478 Wait 40 | . 1 . 39 . . Move 2009 | 52 368 177 419 637 356 Hop . | . . . . . . Pick Up 57 | 6 8 8 20 5 10 Fast Attach 7 | 4 2 1 . . . Attach 55 | 2 2 8 11 9 23 Detach 7 | . 1 1 3 . 2 Swap 1 | . 1 . . . . Drop 14 | . 6 6 . . 2 Fire 247 | . 35 28 60 40 84 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 11) 232 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 7) 533 | -10/Materials | Discovered new exit (range 16) 630 | -10/Materials | Entered another Materials area 630 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 824 | -9/Materials | Discovered new exit (range 6) 889 | -9/Materials | Lost 3 parts (1p2w) 918 | -9/Materials | Build established: Gunner 938 | -9/Materials | Discovered new exit (range 3) 1039 | -9/Materials | Entered another Materials area 1039 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1748 | -8/Materials | Build established: Scavenger-Gunner 2330 | -8/Materials | Repaired Aluminum Leg 2464 | -8/Materials | Discovered new exit (range 5) 2586 | -8/Materials | Entered Factory 2586 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2867 | -7/Factory | Garrison activated, responded to threat 3334 | -7/Factory | Build established: Hacker-Gunner 3679 | -7/Factory | Hacking Suite fried by hacking feedback 4093 | -7/Factory | Build established: Scavenger-Gunner 4819 | -7/Factory | Discovered new exit (range 8) 4867 | -7/Factory | Entered another Factory area 4867 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4967 | -6/Factory | Build established: Gunner 5249 | -6/Factory | Destroyed 9 combat bots 5269 | -6/Factory | Lost 13 parts (4p3n1u5w) 5375 | -6/Factory | System corruption reached 10% 5647 | -6/Factory | Garrison activated, responded to threat 5679 | -6/Factory | Destroyed 8 combat bots 5863 | -6/Factory | Lost 3 parts (1n2w) 5874 | -6/Factory | Core integrity fell below 50% 5887 | -6/Factory | Build established: Hacker-Gunner 6101 | -6/Factory | Garrison activated, responded to threat 6223 | -6/Factory | Lost 4 parts (1n1u2w) 6226 | -6/Factory | Garrison activated, responded to threat 6230 | -6/Factory | Core integrity fell below 20% 6257 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06244_ Slug penetrates G-50 Soldier. 06244_ G-50 Soldier suffers critical hit (Destroy). 06244_ Destroyed Lgt. Angular Momentum Engine. 06244_ U-05 Engineer lays Concrete. 06246_ The unstable cave ceiling collapses. 06246_ Coil Gun destroyed. 06246_ U-05 Engineer lays Concrete. 06246_ K-01 Serf collects debris. 06247_ U-05 Engineer lays Concrete. 06247_ K-01 Serf collects debris. 06248_ U-05 Engineer lays Concrete. 06248_ K-01 Serf collects debris. 06250_ U-05 Engineer lays Concrete. 06251_ K-01 Serf collects debris. 06251_ Adv. Targeting Computer destroyed. 06252_ The unstable cave ceiling collapses. 06252_ U-05 Engineer builds a Door. 06256_ U-05 Engineer builds a Wall. 06256_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ????????????? 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Treads | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyHackingPendant Manual? 0 Play Time 00:43:09 Cumulative 11.3 hours Start 2024.06.02 @ 12:40:36 End 2024.06.02 @ 13:29:33 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7f2b500-fbac-4a33-bde4-c560b5bd03a3