Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.09 @ 15:53:03 Player: AlmondRoll Result: System corrupted Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (325) 1625 Value Destroyed (13191) 13191 Prototype IDs (47) 940 Alien Tech Used (9) 1800 Bonus (4663) 4663 TOTAL SCORE: 30419 Bonus ------- High Alert Combat Kills 350 Follower Combat Kills 388 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Friendly Fire -375 Cogmind --------- Core Integrity 0/1450 Matter 278/300 Energy 167/170 System Corruption 100% Temperature Cool (0) Movement Rolling (245) Ox11 Location -2/Testing Parts ------- > --- POWER (3) -------- Light Antimatter Reactor > --- PROPULSION (2) --- Wheel > --- UTILITY (14) ----- Experimental Power Amplifier Advanced Heat Sink Advanced Heat Sink Experimental Cooling System Huge Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (4) ------- Enhanced Force Rifle Phase Gun Enhanced Quantum Rifle > --- INVENTORY (25) --- Armored Heavy Treads Wheel Experimental Cooling System Advanced Coolant Injector Advanced Coolant Injector Improved Matter Compressor (300) Subatomic Replicator Heavy Riot Gun Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle High-powered Disruptor Cannon Vortex Cannon (26) Vortex Cannon (26) Vortex Cannon (26) Vortex Cannon (4) Core Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Huge Storage Unit Makeshift Trap Scanner Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Improved Weapon Cycler Advanced Transmission Jammer Phase Armor Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Compact HERF Cannon Particle Cleaver Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Armored Heavy Treads Wheel Advanced Coolant Injector Improved Matter Compressor Experimental Targeting Computer Experimental Targeting Computer Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Gamma Rifle Gamma Rifle Gamma Rifle Plasma Rifle Plasma Rifle Plasma Rifle Vortex Cannon Vortex Cannon Vortex Cannon Vortex Cannon Core Cannon Micro-nuke Launcher [Rating: 196] Favorites ----------- Power Cold Fusion Reactor Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Light Regenerative Plating Artifact Phase Armor Weapon Flak Gun Energy Gun Gamma Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Mass Driver Launcher Long-range Missile Launcher Special Weapon Stasis Beam Impact Weapon Core Stripper Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Slots Evolved 16 | . . . 2 . 2 2 2 2 . . . . 2 . . . . 2 . 2 . Power 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . . 2 2 2 2 . . . . 1 . . . . 1 . 2 . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . Parts Attached 596 | 2 . 1 6 33 17 14 81 45 3 4 16 22 29 9 7 11 18 87 81 23 87 Power 42 | . . . 1 4 1 . 1 1 . . 1 . 1 . . 2 2 5 7 4 12 Engine 4 | . . . 1 1 . . . . . . . . . . . . . 1 1 . . Core 1 | . . . . . . . . . . . . . . . . . . . . . 1 Reactor 37 | . . . . 3 1 . 1 1 . . 1 . 1 . . 2 2 4 6 4 11 Propulsion 34 | 2 . . 2 5 1 . 3 3 . . . . 1 1 . . . 3 5 2 6 Treads 5 | 2 . . . . . . . . . . . . . . . . . . 2 . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 29 | . . . 2 5 1 . 3 3 . . . . 1 1 . . . 3 3 2 5 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 321 | . . 1 1 7 8 9 53 35 1 1 7 10 19 4 6 5 12 60 44 9 29 Device 257 | . . 1 . 4 5 7 45 31 1 . 4 7 15 4 5 1 10 51 41 6 19 Storage 10 | . . . 1 1 . . . . . . 1 1 . . . 2 . 2 . . 2 Processor 17 | . . . . . . 1 1 2 . 1 1 1 . . . . . 3 2 1 4 Hackware 10 | . . . . . 2 . 1 2 . . . . 3 . . . . 1 . . 1 Protection 26 | . . . . 2 1 1 6 . . . 1 1 1 . 1 2 2 3 . 2 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . 1 . . Weapon 199 | . . . 2 17 7 5 24 6 2 3 8 12 8 4 1 4 4 19 25 8 40 Energy Gun 46 | . . . . . . . . . . . . . . . . . . . 11 2 33 Energy Cannon 44 | . . . . . . . 1 . . . 2 3 3 1 1 3 2 8 8 5 7 Ballistic Gun 71 | . . . 2 15 6 3 17 4 . . 6 6 5 . . . 1 3 3 . . Ballistic Cannon 7 | . . . . . . . . . . . . . . 1 . 1 . 5 . . . Launcher 13 | . . . . . . . 2 1 1 1 . 3 . 1 . . 1 2 1 . . Special Weapon 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 15 | . . . . 2 1 2 4 1 1 2 . . . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . 1 3 . . 2 1 . . 5 . 1 . . 4 . 5 6 3 10 Corrupted Parts 19 | . . . . . . . . . . . . . . . . . 2 3 5 . 9 System Corruption 128 | . . . . . . . . . . . . . . . . . 13 17 33 . 65 Parts Lost 94 | . . . . 1 6 . 4 4 . 1 . 4 1 . . . . 17 17 . 39 Power 16 | . . . . . . . . 1 . . . . . . . . . 2 2 . 11 Propulsion 14 | . . . . 1 . . . 1 . . . . . . . . . 2 4 . 6 Utility 31 | . . . . . 1 . 1 . . 1 . 2 . . . . . 8 7 . 11 Weapon 33 | . . . . . 5 . 3 2 . . . 2 1 . . . . 5 4 . 11 Highest Loss Streak 10 | . . . . 1 2 . 2 2 . 1 . 3 1 . . . . 5 7 . 10 Average Slot Usage (%) 90 | . 85 91 100 98 99 100 99 98 94 90 93 89 88 86 84 68 83 86 87 89 80 Engine 1 | . 14 14 11 2 . . . . . . . . . . . . . 2 . . . Reactor 7 | . . . . 7 9 7 6 5 5 5 5 5 5 5 5 4 5 8 12 13 8 Wheel 8 | . . . 19 21 18 15 13 9 5 5 5 5 5 5 5 5 5 6 5 6 5 Device 17 | . . 5 11 10 15 17 20 24 29 24 20 18 16 15 15 15 14 16 17 26 14 Storage 6 | . 14 14 11 11 9 7 6 5 5 5 7 9 5 5 5 5 5 4 4 4 4 Processor 10 | . . . . . . 4 6 11 11 12 17 17 15 15 15 15 15 14 12 13 16 Hackware 9 | . . . . . 3 15 13 9 5 5 5 2 11 15 15 15 15 12 12 8 12 Protection 3 | . . . . . 7 . 5 5 5 5 5 6 6 5 5 5 5 3 . 1 2 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . 7 4 9 Energy Cannon 2 | . . . . . . . . . . . . 1 1 5 7 . 9 8 4 3 1 Ballistic Gun 14 | . 28 28 44 43 35 29 25 20 17 17 20 18 18 7 . . . 1 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 208 | 12 12 13 97 109 113 109 122 130 123 123 128 132 161 174 174 174 186 203 208 208 173 Greatest Support 60 | 40 40 40 40 32 41 41 41 41 37 37 37 37 37 37 37 37 37 37 60 28 60 Greatest Overweight (x) 46 | . . . 3 4 3 3 3 7 3 3 3 4 5 6 4 6 6 11 12 12 46 Average Overweight (x) 3 | . . . 2 3 2 2 2 2 3 3 2 3 4 4 4 3 4 5 7 8 6 Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 8 8 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 Most Carried 25 | 6 8 8 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 4 6 8 14 24 22 24 24 24 24 24 24 24 23 24 24 24 24 23 24 24 23 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 8 8 22 25 25 25 25 24 24 25 25 25 25 25 25 25 25 25 25 25 22 Class Distribution -------------------- 21% | Hacker-Mutant 15% | Scavenger-Skirmisher 13% | Scavenger-Assassin 11% | Hacker-Skirmisher 10% | Scavenger-Gunner 8% | Skirmisher 4% | Gunner 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Gunner | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Skirmisher | -5/Warlord Skirmisher | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Skirmisher | -3/Quarantine Generator-Assassin | -2/Research Scavenger-Gunner | -2/Testing Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Matter Collected 14542 | 249 163 . 257 1658 1075 512 2011 1422 100 165 160 606 426 338 167 367 480 1747 1438 255 946 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16760 | 136 410 10 314 1955 1713 345 2142 1142 . 222 . 320 280 303 245 117 194 1718 2617 688 1889 Parts 698 | 12 24 3 22 100 76 14 91 25 . 1 . 18 23 6 11 3 8 58 93 20 90 Haulers Intercepted 16 | . . . 1 6 2 . 2 2 . . . . . . . . . 2 1 . . Recyclers Shooed 14 | 1 1 . . 2 1 . 4 1 . . . . . . . . . 2 2 . . Parts Field Recycled 70 | . . . . . . . 45 4 . . . 3 9 . . . 9 . . . . Retrieved Matter 962 | . . . . . . . 519 45 . . . 10 289 . . . 99 . . . . Parts Self-Destructed 44 | . . . . . . . . . . 1 20 14 . 3 4 . 2 . . . . Prevented 26 | . . . . . . . . . . . 15 . . . 5 3 3 . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Combat Hostiles Destroyed 221 | . 11 . 4 23 28 5 23 12 . 10 . 17 2 5 7 . 7 17 25 6 19 Melee 4 | . . . . . . . . . . . . . . . . . . . . . 4 Guns 123 | . 11 . 4 23 28 5 21 12 . . . 4 2 . . . . . 8 . 5 Cannons 27 | . . . . . . . . . . . . . . 1 3 . 1 8 6 4 4 AOE 43 | . . . . . . . 2 . . 10 . 13 . 4 4 . 4 2 4 . . Classes Destroyed 21 | 2 2 1 5 2 1 1 1 . . 1 . . 1 . . . 1 . . 1 2 Worker 20 | . . . 2 3 2 . 3 1 . . . . 2 . . . . 4 . . 3 Builder 5 | . . 1 . . 1 . 1 . . . . . . . . . . . . 1 1 Tunneler 6 | 3 . . . . . 1 . . . . . . 1 . . . . . . 1 . Hauler 16 | . . . 1 6 2 . 2 2 . . . . . . . . . 2 1 . . Recycler 31 | 1 2 . . 6 2 . 7 5 . . . . . . . . . 2 5 . 1 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . Operator 9 | . . . 1 1 2 . 1 . . . . . 1 . . . . 1 1 1 . Drone 2 | . . . . 2 . . . . . . . . . . . . . . . . . Watcher 13 | . . . 1 2 . 1 3 . . . . . . . . . . 2 2 . 2 Swarmer 51 | . 6 . . 3 4 . 6 . . . . 15 . 4 4 . 5 . 4 . . Grunt 80 | . 5 . . 7 18 3 10 6 . 10 . . . . . . . 6 8 3 4 Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . Duelist 3 | . . . . 1 1 . 1 . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . 2 Sentry 34 | . . . 4 12 4 1 3 2 . . . 1 . . 1 . 1 2 3 . . Hunter 9 | . . . . . . 1 . . . . . 1 . . 1 . . 2 . 2 2 Programmer 35 | . . . . . . . 3 4 . . . . . 1 1 . . 5 10 . 11 Heavy 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . Protovariant X 2 | . . . . . . . . . . . . . . . . . . . . . 2 Butcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 10 | 3 7 1 3 10 8 5 5 6 . 10 . 5 4 5 4 . 4 5 5 3 5 Combat Bots Only 10 | . 6 . 1 3 7 4 5 5 . 10 . 5 1 5 4 . 4 3 4 3 4 Max Kills in Single Turn 4 | 1 1 1 2 2 2 1 1 2 . 4 . 4 2 2 3 . 2 2 3 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 1 . . 4 . 4 . 2 3 . 2 1 3 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Damage Taken 18165 | . 180 . 177 853 1133 153 1568 664 . 174 . 858 515 138 83 . 425 2217 3465 512 5050 Core 2379 | . 66 . 57 33 100 41 171 68 . . . 99 . 10 18 . 24 194 798 81 619 Absorbed by Shields 3053 | . . . . . . . . 52 . 55 . 222 504 130 79 . 409 701 901 . . Redirected to Core 699 | . . . . . . . . . . . . . . . . . . . 618 81 . Core Remaining (%) 76 | 100 . 73 . 77 81 94 79 . . . . 83 . . . . 95 . 9 . . Volleys Fired 849 | 11 26 1 14 93 85 15 95 41 . 8 1 46 17 16 10 7 30 113 136 26 58 Largest 4 | 2 2 2 4 4 4 4 4 4 . 1 1 4 4 1 1 1 1 2 4 2 4 Hottest 469 | 40 40 40 80 89 92 92 112 112 . 43 50 102 119 75 88 88 88 210 469 182 350 Shots Fired 2143 | 22 52 2 56 372 336 60 368 155 . 8 1 107 48 16 11 7 31 134 193 49 115 Gun 1779 | 22 52 2 56 372 336 60 365 155 . . . 83 42 . . . . 11 112 28 83 Cannon 328 | . . . . . . . . . . . 1 19 6 13 8 7 28 113 80 21 32 Launcher 30 | . . . . . . . 3 . . 8 . 5 . 3 3 . 3 4 1 . . Special 6 | . . . . . . . . . . . . . . . . . . 6 . . . Kinetic 1651 | 22 52 2 56 372 336 60 365 155 . . . 83 42 3 3 . 14 58 28 . . Thermal 207 | . . . . . . . . . . . . 19 6 10 . . 9 5 83 28 47 Explosive 30 | . . . . . . . 3 . . 8 . 5 . 3 3 . 3 4 1 . . Electromagnetic 241 | . . . . . . . . . . . . . . . 5 7 5 61 81 21 61 Entropic 8 | . . . . . . . . . . . 1 . . . . . . . . . 7 Robot Hit Streak 32 | 6 8 2 4 15 13 13 17 12 . 7 . 11 6 3 10 6 7 18 21 32 30 Robot Miss Streak 10 | 3 5 1 4 6 7 4 10 9 . 1 . 4 7 8 . 1 3 3 2 4 2 Penetration Max 2 | . . . . . . . . . . . . . 1 . . . . 1 . . 2 Secondary Targets 13 | . 2 . . 4 5 . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . 1 . . . . . . . . . . . . . . Shots Hit Robots 1391 | 13 26 1 26 204 184 36 263 133 . 8 . 49 23 9 8 6 17 105 143 36 101 Core Hits 777 | 5 19 1 14 75 75 17 162 150 . 29 . 33 15 10 10 2 9 46 59 13 33 Critical Kills 5 | . . . . . 1 . . . . . . . . . . . 1 1 1 . 1 Critical Parts Destroyed 11 | . . . . . 1 . . . . . . . . . . . . 1 2 . 7 Critical Strikes 41 | . . . . . 2 . . . . . . . . . . . 2 5 10 5 17 Burn 10 | . . . . . . . . . . . . . . . . . . . 6 4 . Meltdown 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Destroy 14 | . . . . . 2 . . . . . . . . . . . . 1 3 . 8 Blast 3 | . . . . . . . . . . . . . . . . . 1 2 . . . Corrupt 8 | . . . . . . . . . . . . . . . . . . 1 1 1 5 Sever 2 | . . . . . . . . . . . . . . . . . . . . . 2 Sunder 2 | . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 60 | . . . . 2 1 2 7 10 . 4 6 . . . . . . . 1 . 27 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 60 | . . . . 2 1 2 7 10 . 4 6 . . . . . . . 1 . 27 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 1 . 3 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39446 | 170 382 25 346 2777 2913 558 4527 2744 . 2070 . 1734 531 767 723 138 1541 6370 5455 1096 4579 Guns 20170 | 170 382 25 346 2765 2913 558 4225 2655 . . . 679 531 . . . . 296 2446 439 1740 Cannons 10938 | . . . . . . . . . . . . . . 402 379 138 929 4907 2413 657 1113 Explosions 6559 | . . . . . . . 302 . . 1762 . 1055 . 365 344 . 612 1167 596 . 356 Melee 1767 | . . . . . . . . 89 . 308 . . . . . . . . . . 1370 Ramming 12 | . . . . 12 . . . . . . . . . . . . . . . . . Kinetic 20252 | 170 382 25 346 2765 2913 558 4225 2655 . . . 679 531 182 207 . 771 3148 695 . . Thermal 4808 | . . . . . . . . . . . . . . 220 . . 33 334 2370 439 1412 Explosive 5894 | . . . . . . . 302 . . 1762 . 1055 . 365 344 . 612 1039 415 . . Electromagnetic 6386 | . . . . . . . . . . . . . . . 172 138 125 1849 1975 657 1470 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 1767 | . . . . . . . . 89 . 308 . . . . . . . . . . 1370 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 327 | . . . . . . . . . . . . . . . . . . . . . 327 Highest Corruption 100 | . 2 2 . . . . 2 1 1 1 1 . 4 4 5 5 18 23 65 2 100 Average Corruption 16 | . 2 2 . . . . 1 1 1 1 1 . 2 4 4 5 5 17 31 2 43 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . 5 . . . Effects 464 | . 1 2 . . . . 8 3 . 3 . . 1 23 16 11 32 86 150 3 125 Message Errors 109 | . 1 1 . . . . 1 2 . 1 . . . 4 5 4 5 17 37 1 30 Matter Fused 89 | . . . . . . . . . . . . . . 7 2 1 8 14 30 . 27 Heat Flow Errors 67 | . . 1 . . . . 2 . . . . . 1 7 1 3 7 10 20 . 15 Energy Discharges 59 | . . . . . . . 2 . . . . . . 2 1 2 7 18 15 1 11 Parts Rejected 5 | . . . . . . . . . . . . . . . . . 1 1 1 . 2 Data Loss (minor) 56 | . . . . . . . 3 1 . 2 . . . 3 4 1 3 11 17 1 10 Data Loss (major) 16 | . . . . . . . . . . . . . . . 2 . . 5 7 . 2 Misfires 23 | . . . . . . . . . . . . . . . 1 . 1 5 6 . 10 Alerts 7 | . . . . . . . . . . . . . . . . . . 4 2 . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 30 | . . . . . . . . . . . . . . . . . . 1 15 . 14 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1564 | . . . . . . . 1 . . 264 . 18 . 65 51 . 18 541 201 . 405 Projectiles 856 | . . . . . . . . . . . . . . 54 51 . . 514 145 . 92 Explosions 269 | . . . . . . . 1 . . 56 . 18 . 11 . . 18 27 56 . 82 Melee 439 | . . . . . . . . . . 208 . . . . . . . . . . 231 Knockbacks 10 | . . . . . . . . . . . . . . 2 . . . 8 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . 2 . . . 8 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 591 | . . . . 5 . . . . . 57 . 39 . . . . 54 81 263 . 92 Shots 9 | . . . . . . . . . . 1 . 1 . . . . 2 1 3 . 1 Rammed 4 | 2 . . . 2 . . . . . . . . . . . . . . . . . Targets Rammed 4 | 2 . . . 2 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 362 | 6 20 227 33 50 96 15 315 185 . 13 . 86 182 229 199 177 252 260 362 129 220 Average Temperature 62 | 6 6 113 11 14 21 10 94 22 . 9 . 41 85 94 61 88 122 98 81 49 60 Received Heat Transfer 2156 | . 78 . 36 261 576 36 345 174 . 72 . 12 . . . . 20 166 125 54 201 Effects 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Interference 1 | . . . . . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 34 | . . . . . . . . . . . . . . . . 1 1 10 9 2 11 Combat Hostiles 23 | . . . . . . . . . . . . . . . . 1 1 6 7 2 6 Parts Fried 76 | . . . . . . . . . . . . . . . 1 . 2 16 24 9 24 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . 1 1 . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Parts Melted 27 | . . . . . . . . . . . . . . . . . 3 4 13 4 3 Heat Transferred 7686 | . . . . . . . . . . . . . . 300 . . 50 250 4000 1400 1686 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . 1 1 . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Peak Influence 675 | 20 276 53 360 383 525 313 675 339 . . . . 75 . . . . 285 502 404 335 Initial 253 | . 13 48 20 . 69 184 77 253 . . . . . . . . . . 74 234 126 Average 223 | 9 192 50 194 184 327 205 398 200 . . . . 18 . . . . 156 290 309 108 Maximum Alert Level 2 | . 1 . 1 1 2 1 2 1 . . . . . . . . . 1 2 2 1 Low Security (%) 54 | 100 37 100 52 59 25 66 32 54 . . . . 100 . . . . 80 31 . 76 Level 1 26 | . 62 . 47 40 28 33 . 45 . . . . . . . . . 19 28 90 23 Level 2 18 | . . . . . 45 . 67 . . . . . . . . . . . 39 9 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . . . . 2 3 1 5 4 . . . . 3 . . . . 7 10 3 10 Investigation 5 | . . . . 1 1 . 1 1 . . . . . . . . . 1 . . . Extermination 23 | . . . . . . 1 3 2 . . . . 1 . . . . 3 7 . 6 Reinforcement 16 | . . . . 1 2 . 1 . . . . . 2 . . . . 3 . 3 4 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . 1 . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Distress Signals 25 | . 2 . . 4 5 1 1 . . . . . 1 . . . . 4 2 5 . Communications Jammed 47 | . . . . . . . . 4 . . . . 15 . . . . 20 . 1 7 Distress Signals 18 | . . . . . . . . 1 . . . . 9 . . . . . . 1 7 Times Spotted 313 | . 17 . 14 28 46 9 34 14 . 7 . 9 7 7 3 . 7 27 30 8 46 Peak Tracking Total 10 | . 6 . 5 4 7 4 5 4 . 10 . 5 3 5 1 . 4 8 4 2 5 Tactical Retreats 10 | . 1 . . . 4 . 3 . . . . . . . . . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Traps Triggered 10 | . 1 . . 2 . . 4 1 . . . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . 2 . . . 9 . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Disabled 21 | . . . . . . . . 1 . . 1 . . . . 1 . 3 10 . 5 Max in Single Turn 1 | . . . . . . . . 1 . . 1 . . . . 1 . 1 1 . 1 Garrison Access 6 | . . . . . . . . 2 . . . . 1 . . . . 2 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Accessed 92 | . 3 . 5 14 8 2 12 13 . . 2 . 6 1 1 4 . 6 11 . 4 Terminals 49 | . 3 . 4 10 5 . 5 4 . . . . 3 . . . . 2 9 . 4 Fabricators 3 | . . . . . . . 1 2 . . . . . . . . . . . . . Repair Stations 5 | . . . . 2 . . 1 . . . . . 1 . . . . 1 . . . Recycling Units 14 | . . . 1 2 1 1 4 4 . . . . 1 . . . . . . . . Scanalyzers 7 | . . . . . 2 1 1 1 . . . . . . . . . 1 1 . . Garrison Access 6 | . . . . . . . . 2 . . . . 1 . . . . 2 1 . . Total Hacks 318 | . 11 . 18 54 36 5 32 48 . . 2 . 22 1 1 17 . 26 31 . 14 Successful 225 | . 4 . 10 36 30 4 24 32 . . 2 . 18 1 1 17 . 17 22 . 7 Failed 92 | . 6 . 8 18 6 1 8 16 . . . . 4 . . . . 9 9 . 7 Catastrophic 10 | . . . . . 2 . 1 . . . . . . . . . . 4 2 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 117 | . 10 . 10 11 13 2 13 21 . . . . 11 . . . . 9 12 . 5 Terminals 151 | . 11 . 13 24 17 . 15 12 . . . . 10 . . . . 10 25 . 14 Fabricators 9 | . . . . . . . 2 7 . . . . . . . . . . . . . Repair Stations 39 | . . . . 27 . . 4 . . . . . 5 . . . . 3 . . . Recycling Units 45 | . . . 5 3 5 3 9 15 . . . . 5 . . . . . . . . Scanalyzers 43 | . . . . . 14 2 2 12 . . . . . . . . . 10 3 . . Garrison Access 10 | . . . . . . . . 2 . . . . 2 . . . . 3 3 . . Terminal Hacks 82 | . 2 . 5 10 10 . 4 4 . . 2 . 4 1 1 17 . 4 12 . 6 Record 6 | . . . . . . . . . . . . . . . . 5 . . 1 . . Part Schematic 12 | . . . . 4 3 . . 1 . . . . . . . 4 . . . . . Robot Analysis 9 | . 2 . . . 1 . . . . . . . . . . 4 . . 1 . 1 Prototype ID Bank 6 | . . . 1 . . . . . . . . . . . . 4 . . 1 . . Open Door 9 | . . . . 5 . . . . . . 2 . . 1 1 . . . . . . Level Access Points 6 | . . . . . . . 1 1 . . . . 1 . . . . 1 1 . 1 Branch Access Points 4 | . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 7 | . . . 1 . 1 . . 1 . . . . 1 . . . . 1 1 . 1 Garrison Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 3 | . . . . . 1 . . . . . . . . . . . . . 2 . . Unreport Threat 7 | . . . 2 1 1 . 2 . . . . . . . . . . . . . 1 Locate Traps 3 | . . . . . 3 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 4 | . . . . . . . . . . . . . 1 . . . . . 2 . 1 Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 5 | . . . . . . . 2 3 . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Build 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Repair Station Hacks 33 | . . . . 22 . . 4 . . . . . 5 . . . . 2 . . . Scan Component 18 | . . . . 12 . . 2 . . . . . 3 . . . . 1 . . . Repair 15 | . . . . 10 . . 2 . . . . . 2 . . . . 1 . . . Recycling Unit Hacks 14 | . . . 1 2 1 1 4 4 . . . . 1 . . . . . . . . Retrieve Components 14 | . . . 1 2 1 1 4 4 . . . . 1 . . . . . . . . Scanalyzer 36 | . . . . . 14 2 2 7 . . . . . . . . . 8 3 . . Insert Component 18 | . . . . . 8 1 1 4 . . . . . . . . . 2 2 . . Analyze 18 | . . . . . 6 1 1 3 . . . . . . . . . 6 1 . . Garrison Access Hacks 5 | . . . . . . . . 2 . . . . 1 . . . . 1 1 . . Seal Access 5 | . . . . . . . . 2 . . . . 1 . . . . 1 1 . . Unauthorized Hacks 50 | . 2 . 4 2 5 1 8 12 . . . . 7 . . . . 2 6 . 1 Terminals 26 | . 2 . 2 2 2 . 4 3 . . . . 3 . . . . 1 6 . 1 Assimilate 2 | . . . . . . . 2 . . . . . . . . . . . . . . Botnet 21 | . 2 . 2 2 2 . 2 2 . . . . 2 . . . . 1 5 . 1 Operators 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 22 | . . . 2 . 3 1 4 8 . . . . 4 . . . . . . . . Monitor 4 | . . . . . 1 . 1 1 . . . . 1 . . . . . . . . Reject 8 | . . . 1 . 1 . 1 4 . . . . 1 . . . . . . . . Recyclers 6 | . . . 1 . 1 1 1 1 . . . . 1 . . . . . . . . Mask 4 | . . . . . . . 1 2 . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 3 . 5 9 8 2 10 9 . . . . 5 . . . . 4 6 . 4 Full Trace Events 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . 4 8 1 1 4 . . . . . . . 4 . 2 1 . . Parts Built 3 | . . . . . . . 1 2 . . . . . . . . . . . . . Matter 453 | . . . . . . . 285 168 . . . . . . . . . . . . . Time 194 | . . . . . . . 152 42 . . . . . . . . . . . . . Total Part Build Rating 13 | . . . . . . . 5 8 . . . . . . . . . . . . . Parts Repaired 15 | . . . . 10 . . 2 . . . . . 2 . . . . 1 . . . Time 460 | . . . . 364 . . 44 . . . . . 44 . . . . 8 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 43 | . . . 1 12 6 . 16 8 . . . . . . . . . . . . . Parts Scanalyzed 14 | . . . . . 6 1 1 3 . . . . . . . . . 2 1 . . Part Schematics Acquired 14 | . . . . . 6 1 1 3 . . . . . . . . . 2 1 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Total Allies 11 | . . 3 . . . . 1 . . . . . . . . . . . 7 . . Largest Group 7 | . . 3 3 . . . 1 1 . . . . . . . . . . 7 . . Highest-Rated Group 94 | . . 40 40 . . . 26 26 . . . . . . . . . . 94 . . Highest-Rated Ally 26 | . . 16 16 . . . 26 26 . . . . . . . . . . 15 . . Total Orders 14 | . . . . 9 4 . . 1 . . . . . . . . . . . . . STAY 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . FOLLOW 2 | . . . . 2 . . . . . . . . . . . . . . . . . EXPLORE 10 | . . . . 6 4 . . . . . . . . . . . . . . . . Ally Attacks 57 | . . . 24 . . . . . . . . . . . . . . . 33 . . Total Damage 1004 | . . . 285 . . . . . . . . . . . . . . . 719 . . Kills 11 | . . . 6 . . . . . . . . . . . . . . . 5 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Robot Analysis Total 9 | . 2 . . . 1 . . . . . . . . . . 4 . . 1 . 1 Derelict Logs Recovered 8 | . . 1 . . . . . . 2 1 . 1 . 1 2 . . . . . . Drone Launches 42 | . . . . 30 12 . . . . . . . . . . . . . . . . Drone Recoveries 26 | . . . . 14 12 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Turns Passed 25617 | 90 428 144 451 2204 960 540 2806 1695 461 986 689 1259 870 1022 937 456 1285 2838 2768 513 2215 Spaces Moved 12570 | 31 213 88 254 1014 457 328 1642 1005 312 602 432 685 436 498 558 264 735 1149 916 166 785 Core 3 | . . . . . . . . . . . . . . . . . . . . . 3 Treads 540 | 31 213 88 33 . . . . . . . . . . . . . . . 82 . 93 Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 12027 | . . . 221 1014 457 328 1642 1005 312 602 432 685 436 498 558 264 735 1149 834 166 689 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 130 | 160 160 160 135 130 130 130 130 130 145 145 130 145 145 160 160 130 160 145 145 187 141 Average Speed 160 | 160 160 160 138 143 130 130 132 134 145 145 144 145 160 162 160 155 161 174 248 240 219 Slowest Speed 2350 | 160 160 160 160 145 145 145 145 205 145 145 145 160 175 190 160 190 190 265 470 330 2350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . 2 . . Teleports 4 | . . . . . . . . . . . . . . . . . . 1 . . 3 Exploration Rate (%) 45 | 4 30 25 32 96 63 7 34 20 58 83 56 74 9 60 65 61 83 19 72 8 48 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 8 | . . 1 . 1 . . . . . 1 . . . 1 1 3 . . . . . Known Exits Taken 16 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . . . . . . 3 2 . 3 . 3 2 . 3 . . . . Spaces Dug 205 | . . . . 2 1 2 7 9 . 22 2 39 6 27 . . 24 3 60 . 1 Terrain Destroyed 570 | . . . . 2 1 2 11 17 . 109 2 110 7 40 52 . 54 40 114 . 9 Melee 25 | . . . . 2 1 2 7 9 . 1 2 . . . . . . . . . 1 Projectile 110 | . . . . . . . . . . . . 24 7 6 3 . 13 15 42 . . AOE 434 | . . . . . . . 4 8 . 108 . 85 . 34 49 . 41 25 72 . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Total 16336 | 49 248 89 318 1530 609 397 2079 1246 321 698 487 871 582 693 589 306 800 1798 1259 244 1123 Wait 1709 | . 8 . 27 315 32 29 186 128 1 76 8 112 69 156 11 3 5 368 59 10 106 Move 12545 | 30 212 87 253 1013 456 327 1641 1004 311 601 431 684 435 497 557 263 734 1148 911 165 785 Hop 1 | . . . . . . . . . . . . . . . . . . . 1 . . Pick Up 255 | 2 2 . 16 29 12 6 32 9 3 3 7 3 17 7 2 5 4 46 28 5 17 Fast Attach 185 | . . 1 1 20 . . 9 4 . 1 10 4 1 2 . 10 4 24 25 13 56 Attach 107 | 2 . . 2 3 9 3 6 5 . . 1 1 6 2 . 2 2 17 22 2 22 Detach 24 | . . . . 1 1 . . . . . . . 1 . . 2 2 2 6 . 9 Swap 314 | . . . 3 10 8 11 66 37 3 3 5 17 22 5 7 . 12 49 36 8 12 Drop 273 | 2 . . 2 34 5 4 37 8 3 2 18 4 14 8 2 14 7 31 32 15 31 Fire 849 | 11 26 1 14 93 85 15 95 41 . 8 1 46 17 16 10 7 30 113 136 26 58 Melee 60 | . . . . 2 1 2 7 10 . 4 6 . . . . . . . 1 . 27 Ram 2 | . . . . 2 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 2 | 2 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . 2 . . Rewire 1 | . . . . 1 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat / Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Qua x2) -3/Quarantine -2/Research -2/Testing (discovered 1 exit: Acc) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 91 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Central database locked down 216 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 519 | -10/Materials | Entered Mines 612 | -10/Mines | Learned location of Zion (-7) 639 | -10/Mines | Discovered new exit (range 8) 655 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 663 | -10/Mines | Entered Materials 663 | -9/Materials | Accompanied by 3 allies 663 | -9/Materials | Evolved 2 slots: Weapon x2 870 | -9/Materials | Identified exit to Mines 870 | -9/Materials | Identified exit to Storage 973 | -9/Materials | Build established: Skirmisher 1093 | -9/Materials | Discovered new exit (range 14) 1114 | -9/Materials | Entered Storage 1377 | -9/Storage | Repaired Assault Rifle 1404 | -9/Storage | Repaired Assault Rifle 1432 | -9/Storage | Repaired Assault Rifle 1459 | -9/Storage | Repaired Assault Rifle 1525 | -9/Storage | Repaired Broken Hvy. Ion Engine 1558 | -9/Storage | Repaired Shield Generator 1585 | -9/Storage | Repaired Com. Wheel 1683 | -9/Storage | Found Prototype Processor 1704 | -9/Storage | Found Prototype Protection 1704 | -9/Storage | Identified Lgt. Regenerative Plating 2130 | -9/Storage | Build established: Scavenger-Skirmisher 2371 | -9/Storage | Discovered new exit (range 17) 2610 | -9/Storage | Build established: Gunner 2630 | -9/Storage | Used back door to open Recycling access 2630 | -9/Storage | Discovered new exit (range 5) 2662 | -9/Storage | Repaired Cold Fusion Reactor 2688 | -9/Storage | Repaired Assault Rifle 2720 | -9/Storage | Repaired Hvy. Assault Rifle 2840 | -9/Storage | Learned location of Armory (-4) 3279 | -9/Storage | Build established: Scavenger-Gunner 3318 | -9/Storage | Entered Materials 3318 | -8/Materials | Accompanied by 7 allies 3318 | -8/Materials | Evolved 2 slots: Utility x2 3558 | -8/Materials | Destroyed 7 combat bots 4111 | -8/Materials | Identified Exp. Targeting Computer 4226 | -8/Materials | Discovered new exit (range 15) 4278 | -8/Materials | Entered Factory 4278 | -7/Factory | Evolved 2 slots: Utility x2 4459 | -7/Factory | Discovered new exit (range 7) 4471 | -7/Factory | Identified exit to Factory 4812 | -7/Factory | Build established: Scavenger-Skirmisher 4818 | -7/Factory | Entered another Factory area 4818 | -6/Factory | Evolved 2 slots: Utility x2 5517 | -6/Factory | Fabricated Exp. Targeting Computer (x1) 5724 | -6/Factory | Cargo convoy interrupted 5975 | -6/Factory | Spotted B-75 Beast 6573 | -6/Factory | Identified exit to Factory 6927 | -6/Factory | Found Prototype Launcher 6927 | -6/Factory | Identified Mni. Smartbomb Launcher 7275 | -6/Factory | Build established: Scavenger-Gunner 7357 | -6/Factory | Identified exit to Lower Caves 7392 | -6/Factory | Repaired Flak Gun 7415 | -6/Factory | Repaired Weapon Cycler 7624 | -6/Factory | Entered another Factory area 7624 | -5/Factory | Accompanied by 1 ally 7624 | -5/Factory | Evolved 2 slots: Utility x2 7741 | -5/Factory | Discovered new exit (range 15) 7759 | -5/Factory | Identified exit to Upper Caves 7813 | -5/Factory | Identified exit to Factory 7834 | -5/Factory | Build established: Scavenger-Assassin 8423 | -5/Factory | Build established: Scavenger-Skirmisher 8912 | -5/Factory | Fabricated Arm. Huge Wheel? 9319 | -5/Factory | Entered Upper Caves 9376 | -5/Upper Caves | Learned 4 Factory zone layouts 9395 | -5/Upper Caves | Learned Factory terminal intel 9761 | -5/Upper Caves | Build established: Scavenger-Assassin 9766 | -5/Upper Caves | Discovered new exit (range 8) 9776 | -5/Upper Caves | Identified exit to Upper Caves 9780 | -5/Upper Caves | Entered another Upper Caves area 9844 | -5/Upper Caves | Discovered exit to Factory (range 10) 10069 | -5/Upper Caves | Destroyed 10 combat bots 10393 | -5/Upper Caves | Spotted B-75 Beast 10651 | -5/Upper Caves | Learned location of Warlord (-5) 10710 | -5/Upper Caves | Encountered a Warlord checkpoint 10729 | -5/Upper Caves | Discovered new exit (range 9) 10739 | -5/Upper Caves | Identified exit to Warlord 10766 | -5/Upper Caves | Entered Warlord 10814 | -5/Warlord | System corruption cleaned by Quarantine Array 11049 | -5/Warlord | Visited the Vortex Lab 11061 | -5/Warlord | Warlord's base attacked by MAIN.C 11061 | -5/Warlord | Found Prototype Energy Cannon 11061 | -5/Warlord | Identified Vortex Cannon 11076 | -5/Warlord | Found Vortex Cannon 11081 | -5/Warlord | Found Vortex Cannon 11083 | -5/Warlord | Found Vortex Cannon 11162 | -5/Warlord | Met Warlord 11196 | -5/Warlord | Found Prototype Device 11196 | -5/Warlord | Identified Exp. Cloaking Device 11213 | -5/Warlord | Found Prototype Processor 11213 | -5/Warlord | Identified Exp. Core Analyzer 11223 | -5/Warlord | Found Prototype Reactor 11411 | -5/Warlord | Warlord forces counterattacked 11411 | -5/Warlord | Opened side exit 11443 | -5/Warlord | Discovered new exit (range 10) 11453 | -5/Warlord | Identified exit to Proximity Caves 11455 | -5/Warlord | Entered Proximity Caves 11497 | -4/Proximity Caves | Build established: Skirmisher 11846 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12186 | -4/Proximity Caves | Lost 3 parts (1u2w) 12190 | -4/Proximity Caves | Learned Research trap positions 12701 | -4/Proximity Caves | Discovered exit to Factory (range 4) 12714 | -4/Proximity Caves | Entered Factory 12714 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12715 | -4/Factory | Identified Vortex Chain Reactor 12716 | -4/Factory | Loaded intel: 20 terminal locations 12837 | -4/Factory | Repaired Arm. Huge Wheel 12860 | -4/Factory | Repaired Flak Gun 13021 | -4/Factory | Identified exit to Research 13203 | -4/Factory | Identified exit to Upper Caves 13203 | -4/Factory | Identified exit to Armory 13584 | -4/Factory | Entered Upper Caves 13853 | -4/Upper Caves | Build established: Hacker-Mutant 14397 | -4/Upper Caves | Learned location of Testing (-2) 14413 | -4/Upper Caves | Discovered new exit (range 13) 14604 | -4/Upper Caves | Identified exit to Upper Caves 14606 | -4/Upper Caves | Entered another Upper Caves area 14737 | -4/Upper Caves | Discovered exit to Research (range 7) 14880 | -4/Upper Caves | Learned location of Quarantine (-3) 15200 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15279 | -4/Upper Caves | Discovered new exit (range 13) 15490 | -4/Upper Caves | Identified exit to Zhirov 15543 | -4/Upper Caves | Entered Zhirov 15545 | -4/Zhirov | Discovered new exit (range 3) 15571 | -4/Zhirov | Met Zhirov 15603 | -4/Zhirov | Learned location of Command (-1) 15622 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15644 | -4/Zhirov | Found Alien Artifact 15644 | -4/Zhirov | Identified Integrated Dissipator 15644 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15728 | -4/Zhirov | Found Alien Artifact 15997 | -4/Zhirov | Identified exit to Proximity Caves 15999 | -4/Zhirov | Entered Proximity Caves 16019 | -3/Proximity Caves | Spotted B-86 Titan 16060 | -3/Proximity Caves | Destroyed B-86 Titan 17080 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17184 | -3/Proximity Caves | Discovered exit to Research (range 9) 17275 | -3/Proximity Caves | System corruption reached 10% 17284 | -3/Proximity Caves | Entered Research 17284 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17285 | -3/Research | Loaded intel: 67 trap records 18114 | -3/Research | Lost 5 parts (1p3u1w) 18132 | -3/Research | Identified Transdimensional Reconstructor 18132 | -3/Research | Warped through subspace 18162 | -3/Research | Lost 3 parts (1u2w) 18170 | -3/Research | System corruption reached 10% 18930 | -3/Research | Found Prototype Device 18930 | -3/Research | Identified Exp. Thermal Shield 18993 | -3/Research | Repaired Huge Storage Unit 19697 | -3/Research | Build established: Hacker-Skirmisher 19736 | -3/Research | Identified exit to Quarantine 19736 | -3/Research | Identified exit to Research 19783 | -3/Research | Found Prototype Processor 19783 | -3/Research | Identified Exp. Melee Analysis Suite 20122 | -3/Research | Entered Quarantine 20229 | -3/Quarantine | Found Alien Artifact 20229 | -3/Quarantine | Identified Subatomic Replicator 20496 | -3/Quarantine | Lost 7 parts (2n3u2w) 20727 | -3/Quarantine | Found Alien Impact Weapon 20754 | -3/Quarantine | Found Alien Artifact 20754 | -3/Quarantine | Identified Phase Armor 20814 | -3/Quarantine | Cryocooling Duct disabled 20829 | -3/Quarantine | Ambient heat levels rising (+20) 20829 | -3/Quarantine | Non-combat units ordered to evacuate 21148 | -3/Quarantine | Identified Core Stripper 21166 | -3/Quarantine | System corruption reached 30% 21235 | -3/Quarantine | Found Alien Energy Cannon 21270 | -3/Quarantine | Identified Core Cannon 21437 | -3/Quarantine | Core integrity fell below 50% 21446 | -3/Quarantine | Lost 3 parts (1n1u1w) 21526 | -3/Quarantine | Found Alien Slashing Weapon 21647 | -3/Quarantine | Found Exp. Targeting Computer 21651 | -3/Quarantine | Found Exp. Targeting Computer 21933 | -3/Quarantine | Crushed by falling debris 22037 | -3/Quarantine | Crushed by falling debris 22068 | -3/Quarantine | Lost 4 parts (1n3u) 22196 | -3/Quarantine | Found Alien Artifact 22196 | -3/Quarantine | Identified Core Reset Matrix 22196 | -3/Quarantine | Identified Sigix Broadsword 22196 | -3/Quarantine | Used Core Reset Matrix 22200 | -3/Quarantine | Detected hypermatrix surge 22200 | -3/Quarantine | Sensed 11 artifacts in vicinity 22204 | -3/Quarantine | Emitted hypermatrix ping 22209 | -3/Quarantine | Assembled emerged from beneath the floor 22485 | -3/Quarantine | Build established: Scavenger-Assassin 22576 | -3/Quarantine | Discovered exit to Research (range 8) 22615 | -3/Quarantine | Found Transdimensional Reconstructor 22619 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 22624 | -3/Quarantine | Found Transdimensional Reconstructor 22751 | -3/Quarantine | Core integrity fell below 20% 22890 | -3/Quarantine | Entered Research 22890 | -2/Research | Warlord forces began assault on 0b10 22890 | -2/Research | Evolved 2 slots: Utility x2 23000 | -2/Research | Research machine network offline 23288 | -2/Research | Found Prototype Slashing Weapon 23288 | -2/Research | Identified Particle Cleaver 23305 | -2/Research | Found Prototype Processor 23305 | -2/Research | Identified Exp. Melee Analysis Suite 23345 | -2/Research | Borebot progress halted 23367 | -2/Research | Discovered new exit (range 9) 23373 | -2/Research | Build established: Generator-Assassin 23378 | -2/Research | Identified exit to Testing 23403 | -2/Research | Entered Testing 23427 | -2/Testing | Spotted Alpha 7 23462 | -2/Testing | Spotted PX-LQWDHEB682 23473 | -2/Testing | Destroyed PX-LQWDHEB682 23610 | -2/Testing | Found Prototype Energy Cannon 23610 | -2/Testing | Identified Hpw. Disruptor Cannon 23763 | -2/Testing | Build established: Hacker-Assassin 23820 | -2/Testing | Found Prototype Energy Gun 23820 | -2/Testing | Identified Tachyon Dispersion Ray 23943 | -2/Testing | System corruption reached 10% 24171 | -2/Testing | Found Prototype Processor 24171 | -2/Testing | Identified Exp. Core Analyzer 24245 | -2/Testing | Lost 8 parts (2p1n3u2w) 24396 | -2/Testing | Warped through subspace 24409 | -2/Testing | Identified exit to Access 24414 | -2/Testing | System corruption reached 30% 24426 | -2/Testing | Lost 4 parts (2p1u1w) 24562 | -2/Testing | Found Prototype Energy Gun 24562 | -2/Testing | Identified Hyp. EM Gauss Rifle 24636 | -2/Testing | Spotted PX-S8V5K3C077 24662 | -2/Testing | Destroyed PX-S8V5K3C077 24710 | -2/Testing | Lost 10 parts (3p2n1u4w) 24754 | -2/Testing | Warped through subspace 24879 | -2/Testing | Found Exp. Targeting Computer 25139 | -2/Testing | Build established: Scavenger-Gunner 25282 | -2/Testing | Found Unknown Protection 25282 | -2/Testing | Identified Hvy. Reflective Plating 25420 | -2/Testing | Core integrity fell below 50% 25430 | -2/Testing | Warped through subspace 25457 | -2/Testing | Lost 5 parts (1n2u2w) 25619 | -2/Testing | System corrupted Last Messages --------------- 25472_ Acquired Adv. Heat Sink. 25482_ Acquired 32 matter. 25490_ System corrupted: Matter fused (-8). 25505_ System corrupted: Energy discharge (-136). 25521_ System corrupted: Component data lost. 25537_ System corrupted: Matter fused (-7). 25542_ Acquired 15 matter. 25543_ K-01 Serf cleans the Organic Neutralizer. 25552_ System corrupted: Matter fused (-7). 25567_ System corrupted: FCS attempts to trigger Enh. Quantum Rifle. 25567_ System corrupted: Enh. Quantum Rifle misfires. 25597_ System corrupted: Substantial component data lost. 25612_ F&NHTATR5KQFIT6IRL %,UDW G%AGICFL4O9Q=5 25612_ Lgt. Quantum Reactor destroyed. 25612_ System corrupted: Phase Gun failed to cycle. 25615_ Organic Neutralizer disabled. 25615_ Lgt. Quantum Reactor destroyed. 25616_ System corrupted: Phase Gun failed to cycle. 25618_ Wheel destroyed. 25619_ Cogmind system terminally corrupted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????#] | | ???????????????????????????????????????########### | | ???????????????????????????????????????# % | | ???????????????????????????????????????# !! | | ???????????????????????????????????????# """"""!% | | ???????????????????????????????????????? """""" = | | ???????????????????????????????????????? """"" =! | | ???????????????????????????????????????? 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"""" # %###########+############+### | | ?? #^ #???#% % =% ## | | ??######### ##### "" ## " ] | | ???????# + "" " ## """ " | | ???????# #####% """ ## """" "[ | | ???????# = #???# """" ## "" "" | | ???????# =%= #???# = """" ## [ | | ???????########++######???# """" ########### | | ????????????### %########## ]]!""" #???????# | | ????????????## != = # !"" #???????# | | ????????????## # " " #???????# | | ????????????### # "" #???????# | | ????????????#"# [[######### #???????# | | ???????????? ########?????##############???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 202 Coolant Potential 100 Energy Generation 83 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 85 Jamming Range 16 Power Amplification 40 Additional Mass Support 9 Corruption Prevention 20 Armor Coverage 600 Resistance: TH 25 Weapon Shielding 66 Weapon Cycling 30 Evasion (%) 40 Targeting Accuracy 24 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Particle Charging 25 Kinecelleration 40 Offensive Hacking 28 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Targeting Computer | x1 | -6/Factory Arm. Huge Wheel | x2 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Subatomic Replicator Phase Armor Core Stripper Core Cannon Core Reset Matrix Sigix Broadsword High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityHackingImmobilizer Manual? 0 Play Time 05:01:44 Cumulative 348.6 hours Start 2021.09.09 @ 10:28:32 End 2021.09.09 @ 15:53:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type - Total 10 Types 6/0/2/2/0/0/0/0/0 Lore% 83 Gallery% 86 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df89febc-d946-4713-9f12-1db2c606f10b