Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.07 @ 13:10:44 Player: NeoBioHazard Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (69) 345 Value Destroyed (2381) 2381 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (773) 773 TOTAL SCORE: 6599 Bonus ------- High Alert Combat Kills 73 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 562/700 Matter 300/300 Energy 72/100 System Corruption 1% Temperature Cool (0) Movement Treading (165) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Armored Treads > --- UTILITY (7) ------ Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite Advanced ECM Suite Core Shielding Improved Light Armor Plating System Shield > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Medium Storage Unit Advanced Terrain Scan Processor Particle Gun Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads Improved Hover Unit Gravmag System > --- UTILITY ---------- Improved Heat Sink Advanced Targeting Computer Improved Melee Analysis Suite Advanced ECM Suite Core Shielding Improved Light Armor Plating System Shield > --- WEAPON ----------- Proton Missile Launcher Katana > --- INVENTORY -------- Medium Storage Unit Advanced Terrain Scan Processor Particle Gun Datajack [Rating: 42] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Core Shielding Weapon Rocket Launcher Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Slots Evolved 7 | . 1 2 2 . 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 5 | . 1 2 2 . . . . . Weapon . | . . . . . . . . . Parts Attached 46 | 8 5 1 2 15 9 . 4 2 Power 6 | 1 . 1 . 3 1 . . . Engine 5 | 1 . 1 . 2 1 . . . Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 10 | 2 2 . 1 1 3 . . 1 Treads 8 | 2 2 . 1 1 1 . . 1 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 2 | . . . . . 2 . . . Flight . | . . . . . . . . . Utility 16 | 3 1 . 1 5 3 . 2 1 Device 4 | . . . . 3 . . 1 . Storage 2 | 1 . . . 1 . . . . Processor 4 | . 1 . . . 2 . . 1 Hackware 1 | . . . . . . . 1 . Protection 5 | 2 . . 1 1 1 . . . Artifact . | . . . . . . . . . Weapon 14 | 2 2 . . 6 2 . 2 . Energy Gun 6 | 1 . . . 3 2 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . 2 . . 2 . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 1 | . . . . 1 . . . . System Corruption 1 | . . . . 1 . . . . Parts Lost 19 | . . . . 13 1 . . 5 Power 3 | . . . . 2 . . . 1 Propulsion 5 | . . . . 1 1 . . 3 Utility 5 | . . . . 5 . . . . Weapon 6 | . . . . 5 . . . 1 Highest Loss Streak 4 | . . . . 3 1 . . 4 To Critical Strikes . | . . . . . . . . . Average Backups 5 | 2 8 10 10 3 5 5 5 4 Power . | . 1 1 1 . 1 1 1 . Propulsion 1 | . 1 2 2 1 1 . . . Utility 1 | 1 2 3 3 . . 1 2 2 Weapon 2 | . 3 4 4 1 3 2 2 1 Tool/Special . | . . . . . . . . . Unused Backups 6 | . 1 1 . . . 3 . 1 Power 1 | . . 1 . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 1 | . . . . . . . . 1 Weapon 3 | . 1 . . . . 2 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 80 | . 100 80 72 74 74 80 86 92 Engine 5 | . 12 10 8 6 1 . . 4 Core 1 | . . . . 1 5 . . . Treads 17 | . 25 20 16 15 17 14 14 13 Hover 2 | . . . . . . 14 14 11 Device 6 | . . . . 9 7 7 12 8 Storage 11 | . 12 10 8 15 14 1 . . Processor 7 | . 12 10 8 2 4 14 14 17 Protection 10 | . 12 10 13 6 9 14 14 14 Energy Gun 5 | . 2 . . 4 14 14 1 . Ballistic Gun 1 | . 2 . . 2 . . . . Launcher 8 | . 19 20 16 5 . . 7 7 Peak Build Rating 42 | 7 13 15 19 22 37 37 38 42 Average Rating 21 | 5 12 13 18 17 24 31 36 37 On Entrance 19 | . 7 13 15 19 19 37 31 38 Avg Prop Armor Cover (%) 13 | . . . . 7 4 19 18 9 Naked Turns . | . . . . . . . . . Heaviest Build 38 | 20 26 30 33 38 33 33 16 25 Greatest Support 65 | 40 46 46 46 45 65 43 16 43 Greatest Overweight (x) 1 | . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 5 5 Average Capacity 9 | 6 10 10 10 10 10 5 5 5 Most Carried 10 | 5 10 10 10 9 10 10 5 5 Average Carried 5 | 3 8 10 10 3 5 5 5 4 Final Capacity 10 | 10 10 10 10 10 10 5 5 5 Final Carried 10 | 5 10 10 10 3 10 5 5 4 Class Distribution -------------------- 76% | Hacker-Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Matter Collected 1754 | 209 100 298 213 567 236 10 10 111 Remotely 141 | . . . . 141 . . . . Salvage Created 2148 | . 86 37 139 590 551 . . 745 Parts 136 | . 17 2 8 45 22 . . 42 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Combat Hostiles Destroyed 54 | . 6 2 6 20 10 . . 10 Melee 4 | . . . . . . . . 4 Guns 14 | . . . . 5 9 . . . AOE 34 | . 6 2 6 14 . . . 6 Classes Destroyed 13 | . 5 1 3 3 1 . . . Worker 2 | . . . 1 . 1 . . . Builder 5 | . 1 2 . . . . . 2 Tunneler 1 | . 1 . . . . . . . Recycler 2 | . . . . . 1 . . 1 Watcher 5 | . 2 1 . . 1 . . 1 Swarmer 11 | . 4 . . 3 3 . . 1 Cutter 2 | . . . . 2 . . . . Grunt 21 | . 2 1 1 8 4 . . 5 Brawler 2 | . . . . 2 . . . . Duelist 4 | . . . 1 2 . . . 1 Sentry 10 | . . 1 3 2 2 . . 2 Hunter 3 | . . . 1 . 1 . . 1 Programmer 1 | . . . . 1 . . . . Best Kill Streak 7 | . 3 4 4 7 5 . . 6 Combat Bots Only 7 | . 2 1 3 7 3 . . 4 Max Kills in Single Turn 3 | . 3 2 1 2 2 . . 3 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 1 1 2 . . . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Hostile Shots Fired 411 | . 10 12 13 116 77 . . 183 Missed 140 | . 2 4 6 21 30 . . 77 Hits 271 | . 8 8 7 95 47 . . 106 Melee 13 | . . . . 11 . . . 2 Projectile 258 | . 8 8 7 84 47 . . 104 AOE 2 | . . . . 2 . . . . Critical Strikes 11 | . . . . 8 1 . . 2 Part Disruptions 1 | . . . . 1 . . . . Damage Taken 2850 | . 138 144 90 1477 298 . . 703 Core 368 | . 21 22 12 175 43 . . 95 Absorbed by Shields 27 | . . . . 27 . . . . Redirected to Shielding 23 | . . . . 2 6 . . 15 Ignored by Resistances 1661 | . 86 94 54 762 191 . . 474 Core Remaining (%) 87 | 100 91 94 . 66 . . . . Volleys Fired 126 | . 8 6 11 58 33 . . 10 Largest 2 | . 2 2 2 2 2 . . 1 Hottest 130 | . 66 66 66 66 130 . . 39 Shots Fired 207 | . 16 12 22 81 66 . . 10 Gun 118 | . . . . 52 66 . . . Cannon . | . . . . . . . . . Launcher 89 | . 16 12 22 29 . . . 10 Special . | . . . . . . . . . Kinetic 21 | . . . . 21 . . . . Thermal 68 | . . . . 2 66 . . . Explosive 79 | . 16 12 22 29 . . . . Electromagnetic 39 | . . . . 29 . . . 10 Robot Hit Streak 29 | . 4 12 26 26 21 . . 29 Robot Miss Streak 2 | . 2 . . 1 2 . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 173 | . 7 8 14 65 54 . 2 23 Core Hits 136 | . 13 11 15 46 26 . . 25 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 7 | . . . . 1 4 . . 2 Burn 4 | . . . . . 4 . . . Corrupt 1 | . . . . 1 . . . . Sever 2 | . . . . . . . . 2 Melee Attacks 29 | . . . . 9 . . 4 16 Impact . | . . . . . . . . . Slashing 25 | . . . . 9 . . . 16 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5600 | . 719 380 530 1769 877 . . 1325 Guns 1376 | . . . . 499 877 . . . Cannons . | . . . . . . . . . Explosions 3736 | . 716 380 530 1252 . . . 858 Melee 467 | . . . . . . . . 467 Ramming 21 | . 3 . . 18 . . . . Kinetic 158 | . . . . 158 . . . . Thermal 1055 | . . . . 86 877 . . 92 Explosive 2826 | . 716 380 530 1200 . . . . Electromagnetic 1073 | . . . . 307 . . . 766 Impact . | . . . . . . . . . Slashing 467 | . . . . . . . . 467 Piercing . | . . . . . . . . . Highest Corruption 11 | . 1 . . 11 . . . 1 Average Corruption 6 | . 1 . . 9 . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 31 | . 2 . . 29 . . . . Message Errors 9 | . . . . 9 . . . . Matter Fused 5 | . . . . 5 . . . . Heat Flow Errors 6 | . 1 . . 5 . . . . Energy Discharges 5 | . 1 . . 4 . . . . Data Loss (minor) 3 | . . . . 3 . . . . Misfires 1 | . . . . 1 . . . . Alerts 1 | . . . . 1 . . . . Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 72 | . 41 5 . 26 . . . . Projectiles . | . . . . . . . . . Explosions 72 | . 41 5 . 26 . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 457 | . 68 81 24 274 . . . 10 Shots 28 | . 3 7 1 15 . . . 2 Rammed 9 | . 1 . . 8 . . . . Targets Rammed 9 | . 1 . . 8 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 266 | . 244 57 42 266 60 . . 18 Average Temperature 37 | . 63 23 18 58 18 . . 10 Received Heat Transfer 879 | . 39 36 27 279 117 . . 381 Effects 1 | . . . . 1 . . . . Interference 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Fried 3 | . . . . 2 . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 6 | . . . . . 5 . . 1 Heat Transferred 2605 | . . . . 74 2331 . . 200 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . 1 Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Maximum Alert Level 2 | . . . . 2 . . . . Low Security (%) 73 | 100 100 100 100 12 100 100 100 100 Level 1 8 | . . . . 29 . . . . Level 2 17 | . . . . 58 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 481 | . 99 89 176 481 187 . . 114 Initial 187 | . . 15 3 72 187 . . . Average 141 | . 25 29 68 383 46 . . 55 Influence Increases 1884 | . 285 143 266 539 267 . . 384 Destroy 0b10 Robot/C 1080 | . 120 40 120 400 200 . . 200 Destroy 0b10 Robot/NC 75 | . 20 15 5 . 15 . . 20 Destroy Leader 220 | . 34 12 50 30 52 . . 42 Successful Hack 10 | . 5 . . . . . . 5 Disable Machine 36 | . 12 . 16 4 . . . 4 Destroy Structure 343 | . 94 61 75 105 . . . 8 Lose Combat Pursuer 120 | . . 15 . . . . . 105 Influence Decreases 1780 | . 231 183 134 204 748 . . 280 Entered New Map 418 | . . 39 11 74 294 . . . Time Decay 1172 | . 231 144 123 . 444 . . 230 Lost Part 190 | . . . . 130 10 . . 50 Squads Dispatched 6 | . . . . . 2 . . 4 Investigation . | . . . . . . . . . Extermination 2 | . . . . . 1 . . 1 Reinforcement 4 | . . . . . 1 . . 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Distress Signals 7 | . . 1 1 . 4 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 80 | . 10 4 8 17 14 4 . 23 Peak Tracking Total 7 | . 3 3 4 3 4 5 1 7 Tactical Retreats 6 | . . 1 . . . . . 5 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Traps Triggered 9 | . 2 . . 4 1 . 1 1 Indirectly 1 | . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Objects Rigged 5 | . . . . . . . 5 . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Machines Disabled 10 | . 4 . 4 1 . . . 1 Max in Single Turn 1 | . 1 . 1 1 . . . 1 Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Machines Accessed 8 | . 1 . 1 2 1 . 1 2 Terminals 6 | . 1 . . 2 . . 1 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . Total Hacks 15 | . 4 . 1 4 2 . 2 2 Successful 11 | . 2 . 1 2 2 . 2 2 Failed 4 | . 2 . . 2 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 6 | . 4 . . . . . 2 . Terminals 12 | . 4 . . 4 . . 2 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 . 2 . . . Terminal Hacks 5 | . . . . 2 . . 1 2 Open Door 2 | . . . . . . . . 2 Level Access Points 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . . . Garrison Registry 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 2 . . . Unlock Access 1 | . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . Coupler Status 1 | . . . . . 1 . . . Unauthorized Hacks 3 | . 2 . . . . . 1 . Terminals 3 | . 2 . . . . . 1 . Detonate 2 | . 1 . . . . . 1 . Disrupt 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . . . . 2 1 . 1 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Used RIF Installer 1 | . . . . 1 . . . . Robots Hacked 1 | . . . . . . . 1 . Non-combat 1 | . . . . . . . 1 . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . parse_system 1 | . . . . . . . 1 . Relay Couplers Released 4 | . . . . 4 . . . . Programmers 4 | . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Active Infowar (turns) 683 | . . . . 681 . . 2 . Seismic 681 | . . . . 681 . . . . ECM 2 | . . . . . . . 2 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Turns Passed 3571 | 83 465 252 223 1070 848 76 209 345 Spaces Moved 1957 | 44 264 136 123 517 441 74 192 166 Core 3 | 3 . . . . . . . . Treads 1642 | 41 264 136 123 517 441 1 . 119 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 312 | . . . . . . 73 192 47 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 152 152 152 96 96 96 Average Speed 148 | 152 160 160 152 155 160 96 96 147 Slowest Speed 250 | 160 160 160 160 240 165 165 96 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . Exploration Rate (%) 32 | 4 51 24 16 76 11 66 6 36 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | 1 1 1 1 . . . 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 28 | . . 25 . 3 . . . . Terrain Destroyed 440 | . 116 72 91 158 . . . 3 Melee 3 | . . . . 3 . . . . Projectile . | . . . . . . . . . AOE 437 | . 116 72 91 155 . . . 3 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Total 2360 | 56 291 162 136 679 512 83 213 228 Wait 131 | . . 15 . 60 24 . . 32 Move 1950 | 43 263 135 122 516 441 73 191 166 Hop . | . . . . . . . . . Pick Up 21 | 5 9 2 . 1 4 . . . Fast Attach 25 | 7 . . 1 6 6 . 3 2 Attach 12 | . 1 . . 10 . . . 1 Detach 2 | . . . . . . 2 . . Swap 16 | 1 4 1 1 3 4 . 1 1 Drop 18 | . 5 3 1 . . 8 1 . Fire 126 | . 8 6 11 58 33 . . 10 Melee 29 | . . . . 9 . . 4 16 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 9 | . 1 . . 8 . . . . Escape Stasis 21 | . . . . 8 . . 13 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 5 exits: Fac x4 / *Sto) -7/Storage History --------- Turn | Location | Event 18 | -11/Scrapyard | Identified exit to Materials 18 | -11/Scrapyard | Discovered exit to Materials (range 15) 84 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Evolved 1 slot: Utility x1 300 | -10/Materials | Build established: Hacker-Mutant 327 | -10/Materials | Identified exit to Mines 327 | -10/Materials | Discovered exit to Mines (range 8) 513 | -10/Materials | Identified exit to Materials 513 | -10/Materials | Discovered exit to Materials (range 16) 549 | -10/Materials | Entered another Materials area 549 | -9/Materials | Evolved 2 slots: Utility x2 760 | -9/Materials | Identified exit to Materials 760 | -9/Materials | Discovered exit to Materials (range 15) 801 | -9/Materials | Entered another Materials area 801 | -8/Materials | Evolved 2 slots: Utility x2 1022 | -8/Materials | Identified exit to Garrison 1024 | -8/Materials | Entered Garrison 1126 | -8/Garrison | Triggered checkpoint 1152 | -8/Garrison | Triggered checkpoint 1192 | -8/Garrison | Triggered checkpoint 1210 | -8/Garrison | Identified exit to Factory 1210 | -8/Garrison | Discovered exit to Factory (range 14) 1216 | -8/Garrison | Destroyed 7 combat bots 1308 | -8/Garrison | Crushed by falling debris 1339 | -8/Garrison | Lost 3 parts (1p1u1w) 1482 | -8/Garrison | Triggered checkpoint 1518 | -8/Garrison | System corruption reached 10% 1544 | -8/Garrison | Discovered exit to Factory (range 77) 1544 | -8/Garrison | Discovered exit to Factory (range 52) 1544 | -8/Garrison | Discovered exit to Factory (range 18) 1612 | -8/Garrison | Triggered checkpoint 1794 | -8/Garrison | Triggered checkpoint 2004 | -8/Garrison | Installed Relay Interface Framework 2094 | -8/Garrison | Entered Factory 2094 | -7/Factory | Evolved 2 slots: Propulsion x2 2211 | -7/Factory | Build established: Scavenger-Mutant 2942 | -7/Factory | Sucked down chute 2942 | -7/Factory | Entered Waste 2957 | -7/Waste | Spotted C-40 Crusher 2968 | -7/Waste | Spotted C-40 Crusher 2985 | -7/Waste | Spotted C-40 Crusher 2992 | -7/Waste | Spotted C-40 Crusher 2998 | -7/Waste | Spotted C-40 Crusher 3008 | -7/Waste | Identified exit to Factory 3008 | -7/Waste | Discovered exit to Factory (range 12) 3018 | -7/Waste | Entered Factory 3055 | -7/Factory | Identified exit to Factory 3066 | -7/Factory | Build established: Hacker-Mutant 3200 | -7/Factory | Identified exit to Storage 3200 | -7/Factory | Discovered exit to Storage (range 15) 3227 | -7/Factory | Entered Storage 3555 | -7/Storage | Lost 4 parts (1p3n) 3572 | -7/Storage | Self-destructed Last Messages --------------- 03550_ K-01 Serf collects debris. 03553_ R-06 Scavenger collects Corrupted Particle Gun. 03556_ K-01 Serf collects debris. 03557_ W-25 Informer distress signal alerts nearby ally. 03559_ K-01 Serf collects debris. 03562_ P-60 Hacker resets R-06 Scavenger, system corruption cleaned. 03562_ R-06 Scavenger destroyed. 03562_ Chain reaction triggered in Lgt. Ion Engine. 03563_ K-01 Serf collects debris. 03564_ Acquired 5 matter. 03564_ U-05 Engineer lays Concrete. 03565_ P-60 Hacker resets R-06 Scavenger, system corruption cleaned. 03565_ S-27 Virus IFF system glitched. 03565_ U-05 Engineer lays Concrete. 03566_ K-01 Serf collects debris. 03567_ U-05 Engineer lays Concrete. 03569_ K-01 Serf collects debris. 03570_ U-05 Engineer lays Concrete. 03571_ K-01 Serf collects debris. 03571_ Proton Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????######### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ?????????????????????????????????????########### | | ?????????????????????????????????????#! !## # | | ?????????????????????????????????????#! !## # | | ?????????????????????????????#########! !## # | | ?????????????????????????????# ##! !?# # | | ???????????????????########### ### ### # | | ????????????#####??# ] * # #T ## # | | ????????????# ??! ] # ##+#### # | | ????????????#""" ???? # + + # | | ????????????#"R! ??? ! # # #### # | | ????????????# !* ####+##+#####+##+# #??###### | | ????????????# " = #??# ! # | | ????????????# ! #######+#####+##### #??# # | | ???????????# ?# [ !!%=!#= [ #??# #??#/ # | | ???????????## ??# %!|!! # #??# #??#[ # | | ??????????###"#+##??# ==@!k # #??# #??# # | | ??????? * =%! #=s=%|! # !! #### #### %# | | ??????? ==% g ss = # + + # | | ??????? ![!u # % # # # # | | ??????????### # % % # # # !# | | ?????????? ?# = = # ! %+= ##+###### | | ??????????? ??# # # ## # | | ?????????? #####??######k######## ## # | | ???????????+????????????? ?? ## # | | ?????????????????????????#+## ## # | | ?????????????????????????? ?# ## # | | ?????????????????????????? ?# + # | | ??????????????????????????"?# #####+## | | ????????????????????????????# % % | | ????????????????????????????# % | | ????????????????????????????# % | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????? | | ????????????????????????????? | | ??????????????????????????????? ##########+ | | ?????????????????????????????????" # ?????????? | | ???????????????????????????????????# ???????????" | | ???????????????????????????????????# ????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 275 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 33 Evasion (%) 45 Targeting Accuracy 13 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Not Today, Chutes Challenges ------------ None Game ------ Seed FlakZeronetBoregun Manual? 0 Play Time 00:31:06 Cumulative 153.6 hours Start 2025.11.07 @ 12:20:47 End 2025.11.07 @ 13:10:44 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 292 Rogue 216 Adventurer 15 Explorer 61 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 58 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90236157-94fc-4f90-a3f3-28f455a9d124