Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.21 @ 17:01:27 Player: Berg Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (711) 711 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1726 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 289/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Particle Gun Heavy Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Treads High-capacity Matter Pod (200) Seismic Detector Medium Armor Plating Hardened Light Armor Plating Hacking Suite Heavy Assault Rifle Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads High-capacity Matter Pod Seismic Detector Medium Armor Plating Hacking Suite Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 17 | 7 10 . Power 4 | 1 3 . Engine 3 | 1 2 . Core 1 | . 1 . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 100 77 Engine 12 | . 13 . Core 1 | . . 11 Treads 27 | . 28 22 Device 7 | . 7 . Storage 13 | . 14 11 Protection 6 | . 6 11 Energy Gun 13 | . 14 11 Ballistic Gun 13 | . 14 11 Peak Build Rating 13 | 7 13 13 Average Rating 8 | 4 8 13 On Entrance 6 | . 7 13 Naked Turns . | . . . Heaviest Build 38 | 15 38 38 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | 3 . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 8 | 7 8 15 Most Carried 10 | 4 8 10 Average Carried 6 | 2 7 8 Final Capacity 15 | 8 15 15 Final Carried 10 | 4 7 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 758 | 257 501 . Remotely . | . . . Salvage Created 926 | 115 811 . Parts 50 | 5 45 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 18 | . 18 . Guns 17 | . 17 . Classes Destroyed 5 | 2 3 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Operator 2 | . 2 . Grunt 18 | . 18 . Best Kill Streak 3 | 2 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 75 | . 75 . Missed 11 | . 11 . Damage Taken 778 | . 778 . Core 114 | . 114 . Absorbed by Shields . | . . . Core Remaining (%) 77 | 100 54 . Volleys Fired 75 | 8 67 . Largest 2 | 2 2 . Hottest 88 | 70 88 . Shots Fired 142 | 9 133 . Gun 142 | 9 133 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 68 | 1 67 . Thermal 74 | 8 66 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 20 | 4 20 . Robot Miss Streak 3 | 1 3 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 105 | 7 98 . Core Hits 41 | 3 38 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 7 | 1 6 . Burn 6 | 1 5 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1473 | 91 1382 . Guns 1463 | 91 1372 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 10 | . 10 . Kinetic 671 | 15 656 . Thermal 792 | 76 716 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 288 | 49 288 . Average Temperature 72 | 21 76 . Received Heat Transfer 435 | . 435 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 5 | 1 4 . Heat Transferred 2516 | 296 2220 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 340 | 10 340 118 Initial 118 | . 6 118 Average 159 | 3 177 118 Maximum Alert Level 1 | . 1 . Low Security (%) 56 | 100 48 100 Level 1 43 | . 51 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 30 . Peak Tracking Total 7 | . 7 . Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 3 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 6 2 Successful 4 | . 4 . Failed 3 | . 1 2 Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 8 | . 6 2 Terminals 8 | . 6 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Operators 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1133 | 93 966 74 Spaces Moved 463 | 38 381 44 Core 14 | 14 . . Treads 449 | 24 381 44 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 160 | 161 160 160 Slowest Speed 200 | 200 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 3 66 5 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 713 | 57 609 47 Wait 128 | 1 127 . Move 461 | 37 380 44 Hop . | . . . Pick Up 16 | 4 9 3 Fast Attach 9 | 7 2 . Attach 2 | . 2 . Detach 2 | . 2 . Swap 6 | . 6 . Drop 13 | . 13 . Fire 75 | 8 67 . Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Central database locked down 314 | -10/Materials | Build established: Mutant 628 | -10/Materials | Discovered new exit (range 13) 1020 | -10/Materials | Discovered new exit (range 11) 1060 | -10/Materials | Entered another Materials area 1060 | -9/Materials | Evolved 2 slots: Utility x2 1134 | -9/Materials | Self-destructed Last Messages --------------- 00942_ Acquired data core, extracted dynamic key. 00942_ Decrypted 5 local trap positions from data. 00943_ K-01 Serf collects debris. 00945_ Dropped Ion Engine. 00949_ K-01 Serf collects debris. 00985_ Dropped Sml. Storage Unit. 00993_ W-16 Scout sends out distress signal. 01020_ EXIT=FOUND 01032_ Med. Armor Plating destroyed. 01033_ G-47 Trooper destroyed. 01038_ Acquired 45 matter. 01045_ Dropped Lgt. Ion Engine. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 01073_ Acquired Hvy. Assault Rifle. 01079_ Connecting with Terminal... 01079_ Current location identified: Materials 01106_ Acquired Hrd. Light Armor Plating. 01115_ Acquired Mni. Grenade Launcher. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????######??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????######### [[|#??????????????????? | | ????????????????# ## [[|#??????????????????? | | ????????????????# ##[ [| #??????????????????? | | ????????????????# ## #??????????????????? | | ????????????????# ## #??????????????????? | | ????????????????# ## #??????????????????? | | ????????????????# ##@ #??????????????????? | | ????????????????####+######+### #????????????? | | ????????????????# ???????? | | ????????????????# ???????? | | ????????????????# ???????? | | ????????????????####+########## #####????????? | | ?????????????????# #??????##+###????????????? | | ?????????????????# """ #????????????????????????? | | ?????????????????# "T" !#????????????????????????? | | ?????????????????# " " #????????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????????########????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunFlightTrident Manual? 0 Play Time 00:13:02 Cumulative 70.6 hours Start 2024.08.18 @ 13:45:36 End 2024.08.21 @ 17:01:27 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 42 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b094852d-f8af-4690-bc77-49f223ba8aeb