Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.24 @ 02:14:52 Player: Hectopascal Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (22) 110 Value Destroyed (375) 375 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1800) 1800 TOTAL SCORE: 10285 Bonus ------- Entered DSFs 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Experimental Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Signal Interpreter Experimental Phase Shifter Authchip [Propulsion] Power Sword Segregator Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Triangulator Improved Sensor Array Improved Signal Interpreter Experimental Signal Interpreter Improved Reaction Control System Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Improved Remote Datajack Thunder Hammer > --- INVENTORY -------- Mini Fusion Reactor Advanced Signal Interpreter Experimental Signal Interpreter Experimental Phase Shifter Advanced Hacking Suite [Rating: 113] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Xenon Bombardment Thruster Wheel Compact Wheel Hover Unit Cooled Antigrav System Flight Unit Xenon Bombardment Thruster Utility Improved Sensor Array Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Propulsion Shielding Weapon Remote Datajack Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Slots Evolved 14 | . . . 2 2 2 . 2 . . . . 2 . . . . 2 . 2 Power 2 | . . . . . . . 1 . . . . . . . . . . . 1 Propulsion 4 | . . . 2 . 1 . 1 . . . . . . . . . . . . Utility 8 | . . . . 2 1 . . . . . . 2 . . . . 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 123 | 5 . 5 7 6 7 5 10 . . . 2 11 . 5 24 1 17 8 10 Power 24 | . . 1 . 1 3 . 2 . . . 1 2 . 1 6 . 5 1 1 Engine 10 | . . 1 . . 1 . 2 . . . 1 1 . . 3 . . . 1 Core 7 | . . . . 1 2 . . . . . . 1 . 1 1 . 1 . . Reactor 7 | . . . . . . . . . . . . . . . 2 . 4 1 . Propulsion 39 | 2 . 2 3 . 3 5 2 . . . . 3 . 1 7 . 2 2 7 Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 3 | 2 . . 1 . . . . . . . . . . . . . . . . Hover 7 | . . . . . 1 . . . . . . . . . 2 . . . 4 Flight 29 | . . 2 2 . 2 5 2 . . . . 3 . 1 5 . 2 2 3 Utility 46 | 1 . . 2 4 1 . 5 . . . 1 5 . 2 8 1 10 4 2 Device 34 | . . . 1 3 1 . 3 . . . . 5 . 2 7 . 8 3 1 Storage 2 | 1 . . . . . . . . . . . . . . . . . . 1 Processor 4 | . . . . 1 . . 1 . . . 1 . . . . . 1 . . Hackware 5 | . . . 1 . . . . . . . . . . . 1 1 1 1 . Protection 1 | . . . . . . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 14 | 2 . 2 2 1 . . 1 . . . . 1 . 1 3 . . 1 . Energy Gun 2 | 1 . . . . . . . . . . . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 . 2 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . 1 . . . . . . 1 1 . . . . Impact Weapon 4 | . . . 1 1 . . . . . . . 1 . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 2 . 1 . . . . 1 . . 8 . 3 . 1 Corrupted Parts 2 | . . . . . . . . . . . 1 . . . 1 . . . . System Corruption 11 | . . . . . . . . . . . 10 . . . 1 . . . . Parts Lost 36 | . . . . . . . 1 . . . 2 . . 3 . . 6 11 13 Power 4 | . . . . . . . . . . . 1 . . . . . . 2 1 Propulsion 18 | . . . . . . . 1 . . . . . . 2 . . 4 3 8 Utility 13 | . . . . . . . . . . . 1 . . 1 . . 2 5 4 Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 13 | . . . . . . . 1 . . . 1 . . 3 . . 2 11 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 57 65 98 97 100 100 99 100 100 100 97 88 94 91 93 94 86 72 38 Engine 5 | . . 9 11 . . . 11 13 13 13 10 6 5 2 6 5 . . 1 Core 2 | . . . . 8 7 7 . . . . . 3 5 7 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 5 9 8 . Flight 29 | . . 19 42 36 32 38 40 40 40 40 40 29 29 27 26 29 21 13 5 Device 18 | . . . 11 16 23 23 18 13 13 13 6 21 23 22 22 17 24 22 4 Processor 8 | . . . . 8 7 7 6 6 6 6 13 11 11 11 11 11 9 5 4 Hackware 7 | . . . 9 9 7 7 6 6 6 6 6 5 5 5 5 10 10 14 7 Special Weapon 3 | . . . . . . . 5 6 6 6 6 5 5 5 5 5 3 . . Impact Weapon 4 | . . . 10 9 7 7 6 6 6 6 6 1 5 5 5 5 5 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 31 | 3 3 7 9 15 17 17 30 30 30 30 30 29 29 31 31 31 30 26 8 Greatest Support 38 | 16 3 8 16 25 20 29 34 33 33 33 33 36 36 36 37 37 38 28 20 Greatest Overweight (x) 3 | . . . . . . . . . . . . . . 1 2 . 1 3 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 5 4 4 4 4 4 4 5 5 5 5 4 5 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 Class Distribution -------------------- 23% | Sprinter 22% | Scavenger-Ninja 16% | Scout 12% | Hacker-Mutant 11% | Ninja 7% | Scavenger-Sprinter 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Ninja | -5/Upper Caves Scavenger-Ninja | -5/Upper Caves Scavenger-Ninja | -5/Warlord Scavenger-Ninja | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Hacker-Mutant | -4/Armory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Matter Collected 1434 | 265 . 78 . . 70 . 266 45 15 . 48 10 100 40 209 55 134 51 48 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 970 | 66 . 131 . . 70 . 345 . . . 24 117 . . . . 140 65 12 Parts 24 | 1 . 7 . . . . 7 . . . . 2 . . . . 3 2 2 Haulers Intercepted 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . Recyclers Shooed 2 | . . 1 . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . . 3 . . 26 . . . . . Prevented 9 | . . . . . . . . . 4 . 1 . . 4 . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Combat Hostiles Destroyed 7 | . . 3 . . . . 1 . . . . . . . . . 1 2 . Melee 2 | . . . . . . . . . . . . . . . . . 1 1 . Guns 3 | . . 3 . . . . . . . . . . . . . . . . . Classes Destroyed 8 | 1 . 1 . . 2 . 3 . . . . . . . . . 1 . . Worker 5 | . . . . . 4 . . . . . . . . . . . . . 1 Builder 3 | . . . . . 1 . 2 . . . . . . . . . . . . Hauler 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . Recycler 3 | 1 . 1 . . . . 1 . . . . . . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . . . . . . Swarmer 4 | . . 3 . . . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . 1 1 . Decomposer 2 | . . . . . . . . . . . 2 . . . . . . . . Best Kill Streak 5 | 1 . 3 . . 3 . 5 . . . . 1 . . . . 1 1 1 Combat Bots Only 3 | . . 3 . . . . 1 . . . . . . . . . 1 1 . Max Kills in Single Turn 1 | 1 . 1 . . 1 . 1 . . . 1 1 . . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Hostile Shots Fired 406 | . . 23 2 . . 11 25 . 11 . 21 . 10 4 . 2 65 115 117 Missed 178 | . . 8 2 . . 6 11 . 6 . 5 . 6 4 . . 36 54 40 Damage Taken 4779 | . . 119 . . . 72 187 . 92 . 277 . 81 325 . 48 566 1041 1971 Core 1969 | . . 46 . . . 59 . . 16 . 25 . . . . . 126 396 1301 Absorbed by Shields 22 | . . . . . . 5 . . . . . . . . . . 17 . . Redirected to Shielding 100 | . . . . . . . 9 . 28 . 63 . . . . . . . . Regen/Repaired (Parts) 70 | . . . . . . . . . . . . . . . 70 . . . . Core Remaining (%) 90 | 100 . 81 100 100 . 91 . . . . 95 . . . . 100 . 54 . Volleys Fired 21 | 5 . 11 . . . . 2 3 . . . . . . . . . . . Largest 2 | 2 . 2 . . . . 1 1 . . . . . . . . . . . Hottest 60 | 60 . 60 . . . . 5 5 . . . . . . . . . . . Shots Fired 37 | 10 . 22 . . . . 2 3 . . . . . . . . . . . Gun 32 | 10 . 22 . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special 5 | . . . . . . . 2 3 . . . . . . . . . . . Kinetic 21 | 5 . 16 . . . . . . . . . . . . . . . . . Thermal 11 | 5 . 6 . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 5 | 3 . 4 . . . . 5 1 . . . . . . . . . . . Robot Miss Streak 3 | 1 . 3 . . . . . 2 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 59 | 7 . 11 . 1 5 . 9 1 . . 3 5 . . 1 . 7 8 1 Core Hits 11 | 2 . 5 . . . . 1 . . . . . . . . . 1 1 1 Critical Kills 2 | . . . . . . . 1 . . . . . . . . . 1 . . Critical Parts Destroyed 6 | . . . . . 1 . 2 . . . . . . . . . 1 2 . Critical Strikes 8 | . . . . . 1 . 3 . . . . . . . . . 2 2 . Smash 8 | . . . . . 1 . 3 . . . . . . . . . 2 2 . Melee Attacks 91 | . . . 1 1 5 . 21 2 . . 4 15 1 2 1 2 17 18 1 Impact 82 | . . . 1 1 5 . 21 2 . . 4 15 1 2 1 2 17 10 . Slashing 9 | . . . . . . . . . . . . . . . . . . 8 1 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . 1 5 . 5 . . . 2 2 . . . . 1 . 1 Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2778 | 78 . 97 . 53 464 . 603 . . . 218 273 . . 87 . 497 308 100 Guns 175 | 78 . 97 . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 2586 | . . . . 53 464 . 603 . . . 218 273 . . 87 . 497 307 84 Ramming 17 | . . . . . . . . . . . . . . . . . . 1 16 Kinetic 100 | 35 . 65 . . . . . . . . . . . . . . . . . Thermal 75 | 43 . 32 . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 2395 | . . . . 53 464 . 603 . . . 218 273 . . 87 . 497 200 . Slashing 191 | . . . . . . . . . . . . . . . . . . 107 84 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . 1 1 1 1 11 . 1 16 16 1 1 5 . Average Corruption 3 | . . . . . . . 1 1 1 1 7 . 1 3 6 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 36 | . . . . . . . . 6 1 1 11 . . 8 1 2 . 6 . Message Errors 4 | . . . . . . . . 1 . . . . . . 1 . . 2 . Matter Fused 11 | . . . . . . . . 3 . . 4 . . 2 . 1 . 1 . Heat Flow Errors 5 | . . . . . . . . . . . 2 . . 2 . . . 1 . Energy Discharges 3 | . . . . . . . . 1 1 . . . . . . 1 . . . Parts Fused 2 | . . . . . . . . . . . 1 . . 1 . . . . . Data Loss (minor) 9 | . . . . . . . . 1 . 1 4 . . 1 . . . 2 . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1243 | . . . . . 339 . 315 . . . 136 12 . . 72 . 267 102 . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 1243 | . . . . . 339 . 315 . . . 136 12 . . 72 . 267 102 . Knockbacks 6 | . . . . . 1 . 1 . . . 1 . . . 1 . 1 1 . Impact 6 | . . . . . 1 . 1 . . . 1 . . . 1 . 1 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 7 | . . . . . . . . . . . . . . . . . . . 7 Shots . | . . . . . . . . . . . . . . . . . . . . Rammed 5 | . . . . . . . . . . . . . . . . . . 1 4 Targets Rammed 5 | . . . . . . . . . . . . . . . . . . 1 4 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 474 | . . 15 . . . . 213 230 240 210 301 195 41 123 30 121 474 272 . Average Temperature 74 | . . 4 . . . . 80 97 107 109 83 42 14 24 11 50 180 149 . Received Heat Transfer 162 | . . . . . . . 18 . 33 . 9 . . . . 9 27 30 36 Effects 1 | . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 21 | . . . . . 7 . 12 . . . . . . . . . 2 . . Impact Corruptions 42 | . . . . . 10 . 11 . . . 9 2 . . 1 . 6 3 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 175 | 100 . 75 . . . . . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Peak Influence 326 | 5 18 96 242 211 157 119 326 . . . . 105 . . . . 132 100 109 Initial 109 | . 3 6 37 102 95 109 62 . . . . . . . . . . 45 52 Average 77 | 1 4 78 97 136 123 107 169 . . . . 47 . . . . 29 69 53 Maximum Alert Level 1 | . . . 1 1 . . 1 . . . . . . . . . . . . Low Security (%) 96 | 100 100 100 96 88 100 100 73 . . . . 100 . . . . 100 100 100 Level 1 3 | . . . 3 11 . . 26 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . . . . . 1 1 . . . . . 3 . 1 . . 1 2 1 Investigation 1 | . . . . . . . . . . . . 1 . . . . . . . Extermination 2 | . . . . . 1 . . . . . . . . . . . . 1 . Reinforcement 6 | . . . . . . 1 . . . . . 2 . . . . 1 1 1 Assault 1 | . . . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Distress Signals 4 | . . . . 1 . . 1 . . . . . . . 1 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 157 | . . 3 3 5 . 8 18 2 7 . 13 4 6 9 16 1 24 26 12 Peak Tracking Total 16 | . . 3 6 4 1 4 10 2 5 . 8 3 3 5 7 1 10 16 11 Tactical Retreats 33 | . . . 1 1 . 2 4 . 2 . 4 1 3 3 1 1 5 4 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Traps Triggered 8 | . . . . . . 4 . . . . . 1 . . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . 6 . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . 1 . 5 . . . 9 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Machines Disabled 3 | . . . . . . . . . . . . . . . . . 1 2 . Max in Single Turn 1 | . . . . . . . . . . . . . . . . . 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Machines Accessed 40 | . . . 3 2 5 . 2 . . 4 . 5 . 1 2 . 9 5 2 Terminals 25 | . . . 2 2 3 . 1 . . . . 4 . . . . 7 4 2 Fabricators 2 | . . . . . 1 . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 1 . 1 . 1 . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 . . Total Hacks 140 | . . . 7 5 10 . 3 . . 27 . 19 . 6 3 . 36 16 8 Successful 82 | . . . 4 3 6 . 1 . . 27 . 9 . 6 3 . 13 8 2 Failed 58 | . . . 3 2 4 . 2 . . . . 10 . . . . 23 8 6 Catastrophic 8 | . . . . . 3 . 1 . . . . 1 . . . . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 13 | . . . . . . . . . . . . 3 . . 1 . 7 . 2 Terminals 86 | . . . 5 5 5 . 2 . . . . 17 . . . . 29 15 8 Fabricators 5 | . . . . . 3 . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . 2 . 2 . 1 . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . . . . . . 7 . . Terminal Hacks 71 | . . . 3 3 2 . . . . 27 . 6 . 6 3 . 11 8 2 Record 24 | . . . . . . . . . . 11 . . . 6 2 . 4 . 1 Part Schematic 10 | . . . . . . . . . . 10 . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . 3 . . . . . . . . . Prototype ID Bank 7 | . . . 1 . . . . . . 3 . . . . . . 2 . 1 Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 3 | . . . . 1 . . . . . . . . . . . . 1 1 . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . . Alert Level 2 | . . . . . . . . . . . . . . . . . 1 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . 1 . Locate Traps 5 | . . . 1 . . . . . . . . 2 . . . . 1 1 . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . 1 . Dispatch Records 4 | . . . . 1 . . . . . . . 1 . . . . 1 1 . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . 2 . . . . . . 2 . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . 1 . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 1 . 2 . 1 . . . . . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 2 | . . . . . . . . . . . . 1 . . . . 1 . . Terminals 2 | . . . . . . . . . . . . 1 . . . . 1 . . Assimilate 2 | . . . . . . . . . . . . 1 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . . . 2 1 3 . 1 . . . . 4 . . . . 8 5 2 Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . . Robots Built 2 | . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . 116 . . . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . 6 . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . 117 . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . 7 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 4 | . . . . . 4 . . . . . . . . . . . . . . Retrieved Matter 4 | . . . . . 4 . . . . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . 1 . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Total Allies 4 | . . . . . 2 . 1 . . . . . . . . . 1 . . Largest Group 2 | . . . . . 2 1 1 . . . . . . . . . 1 . . Highest-Rated Group 42 | . . . . . 42 21 40 . . . . . . . . . 10 . . Highest-Rated Ally 40 | . . . . . 21 21 40 . . . . . . . . . 10 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . 4 . . . . . . . . . . . . . Total Damage 99 | . . . . . . 99 . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . 2 1 . 2 . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Turns Passed 6270 | 58 17 154 188 97 263 111 379 428 100 34 431 650 583 616 542 422 596 482 119 Spaces Moved 9587 | 53 34 277 469 272 604 140 658 938 262 86 749 611 560 1014 712 579 946 403 220 Core 181 | 50 34 33 . . . . . . . . . . . . . . . 5 59 Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 3 | 3 . . . . . . . . . . . . . . . . . . . Hover 23 | . . . . . . . . . . . . . . . 1 . . . 22 Flight 9380 | . . 244 469 272 604 140 658 938 262 86 749 611 560 1014 711 579 946 398 139 Fastest Speed 22 | 50 50 37 29 29 27 27 22 22 22 22 22 22 27 27 22 26 26 35 34 Average Speed 27 | 52 50 38 30 29 29 27 22 22 22 22 22 25 27 27 29 26 30 36 39 Slowest Speed 200 | 100 50 50 39 29 31 27 23 22 22 22 22 29 27 112 150 26 115 200 115 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . 11 . 2 1 . 6 . 3 . . 7 . 4 . . 5 3 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 46 | 3 13 35 36 31 12 82 23 88 43 70 86 18 83 86 93 58 32 27 9 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 5 | . . 1 . . . . . 1 . 1 1 . . . . 1 . . . Known Exits Taken 13 | . . . . 1 1 . 1 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . 1 . . . . . Scrap Searched 19 | . . 1 . . . . . 3 3 . 4 . 3 2 . 3 . . . Spaces Dug 33 | . . . 1 . . . 11 2 . . . 8 1 2 . 2 6 . . Terrain Destroyed 33 | . . . 1 . . . 11 2 . . . 8 1 2 . 2 6 . . Melee 33 | . . . 1 . . . 11 2 . . . 8 1 2 . 2 6 . . Projectile . | . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Total 12962 | 72 33 294 515 286 678 212 847 1153 300 100 1006 1072 989 1345 1045 847 1218 705 245 Wait 2938 | . . 3 23 . 56 12 143 211 42 15 251 433 429 325 282 262 209 234 8 Move 9485 | 52 33 255 468 267 601 139 646 937 256 85 748 596 559 1007 711 578 935 396 216 Hop 39 | . . 10 . 2 1 . 5 . 2 . . 7 . 2 . . 5 3 2 Pick Up 68 | 9 . 5 9 5 4 1 11 . . . . 3 . . 4 2 6 7 2 Fast Attach 63 | . . 1 2 2 1 5 . . . . 2 8 . 4 19 . 10 2 7 Attach 52 | 5 . 3 4 3 4 . 9 . . . . 3 . 1 3 1 7 6 3 Detach 9 | 1 . . . . 1 . 1 . . . . 1 . 1 2 . 1 . 1 Swap 8 | . . 1 1 1 2 . 1 . . . . . . . 2 . . . . Drop 83 | . . 5 7 5 3 6 8 . . . 1 6 . 3 21 2 13 2 1 Fire 21 | 5 . 11 . . . . 2 3 . . . . . . . . . . . Melee 91 | . . . 1 1 5 . 21 2 . . 4 15 1 2 1 2 17 18 1 Ram 5 | . . . . . . . . . . . . . . . . . . 1 4 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 100 | . . . . . . 49 . . . . . . . . . . 15 36 . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / *Arm) -4/Armory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 16) 76 | -10/Materials | Entered Mines 128 | -10/Mines | Met a Derelict bent on vengeance 202 | -10/Mines | Discovered new exit (range 6) 210 | -10/Mines | Learned location of Recycling (-7) 230 | -10/Mines | Entered Materials 230 | -9/Materials | Evolved 2 slots: Propulsion x2 416 | -9/Materials | Discovered new exit (range 4) 418 | -9/Materials | Entered another Materials area 418 | -8/Materials | Evolved 2 slots: Utility x2 502 | -8/Materials | Discovered new exit (range 15) 506 | -8/Materials | Identified exit to Factory 515 | -8/Materials | Entered Factory 515 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 682 | -7/Factory | Fabricated H-55 Commando (x2) 692 | -7/Factory | Build established: Sprinter 778 | -7/Factory | Identified exit to DSF 778 | -7/Factory | Entered DSF 778 | -7/DSF | Accompanied by 1 ally 844 | -7/DSF | Additional patrols routed to DSF 884 | -7/DSF | Discovered new exit (range 16) 888 | -7/DSF | Identified exit to Factory 889 | -7/DSF | Entered Factory 889 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1263 | -6/Factory | Discovered new exit (range 15) 1266 | -6/Factory | Identified exit to Lower Caves 1268 | -6/Factory | Entered Lower Caves 1602 | -6/Lower Caves | Encountered a Warlord checkpoint 1695 | -6/Lower Caves | Discovered new exit (range 5) 1695 | -6/Lower Caves | Identified exit to Lower Caves 1696 | -6/Lower Caves | Entered another Lower Caves area 1707 | -6/Lower Caves | Discovered new exit (range 14) 1710 | -6/Lower Caves | Identified exit to Factory 1740 | -6/Lower Caves | Learned Factory machine intel 1793 | -6/Lower Caves | Discovered new exit (range 14) 1796 | -6/Lower Caves | Identified exit to Data Miner 1796 | -6/Lower Caves | Entered Data Miner 1796 | -6/Data Miner | Discovered new exit (range 6) 1798 | -6/Data Miner | Identified exit to Proximity Caves 1801 | -6/Data Miner | Met Data Miner 1808 | -6/Data Miner | Learned location of Section 7 (-2) 1808 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1810 | -6/Data Miner | Received God Mode back door access code from Data Miner 1830 | -6/Data Miner | Entered Proximity Caves 1860 | -5/Proximity Caves | Attracted the attention of an 0b10 base 1940 | -5/Proximity Caves | Learned location of Armory (-4) 1983 | -5/Proximity Caves | System corruption reached 10% 2117 | -5/Proximity Caves | Build established: Scout 2259 | -5/Proximity Caves | Discovered exit to Factory (range 8) 2261 | -5/Proximity Caves | Entered Factory 2261 | -5/Factory | Evolved 2 slots: Utility x2 2262 | -5/Factory | Identified exit to Upper Caves 2263 | -5/Factory | Loaded intel: 300 machine locations 2336 | -5/Factory | Discovered new exit (range 8) 2338 | -5/Factory | Identified exit to Factory 2523 | -5/Factory | Fabricated Adv. Transmission Jammer? 2908 | -5/Factory | Discovered exit to Upper Caves (range 10) 2911 | -5/Factory | Entered Upper Caves 3196 | -5/Upper Caves | Spotted B-75 Beast 3203 | -5/Upper Caves | Build established: Ninja 3406 | -5/Upper Caves | Learned Factory stockpile data 3486 | -5/Upper Caves | Discovered new exit (range 12) 3494 | -5/Upper Caves | Identified exit to Upper Caves 3494 | -5/Upper Caves | Entered another Upper Caves area 3536 | -5/Upper Caves | Learned Armory stockpile data 3536 | -5/Upper Caves | Learned Factory security intel 3536 | -5/Upper Caves | Learned Armory security intel 3546 | -5/Upper Caves | Discovered exit to Factory (range 17) 3767 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3841 | -5/Upper Caves | Build established: Scavenger-Ninja 3958 | -5/Upper Caves | Discovered new exit (range 6) 3991 | -5/Upper Caves | Crushed by falling debris 3991 | -5/Upper Caves | System corruption reached 10% 4022 | -5/Upper Caves | Lost 3 parts (2n1u) 4110 | -5/Upper Caves | Entered Warlord 4121 | -5/Warlord | Discovered new exit (range 12) 4124 | -5/Warlord | Identified exit to Proximity Caves 4138 | -5/Warlord | System corruption cleaned by Quarantine Array 4209 | -5/Warlord | Visited the Vortex Lab 4214 | -5/Warlord | Found Prototype Energy Gun 4214 | -5/Warlord | Identified Vortex Rifle 4222 | -5/Warlord | Warlord's base attacked by MAIN.C 4249 | -5/Warlord | Met Warlord 4254 | -5/Warlord | Opened Warlord's prototype stash 4256 | -5/Warlord | Found Prototype Reactor 4256 | -5/Warlord | Identified Vortex Chain Reactor 4265 | -5/Warlord | Found Prototype Device 4265 | -5/Warlord | Identified Exp. Phase Shifter 4271 | -5/Warlord | Found Prototype Hackware 4272 | -5/Warlord | Identified Ghost Barrier 4278 | -5/Warlord | Found Prototype Device 4278 | -5/Warlord | Identified Thermal Barrier 4331 | -5/Warlord | Spotted B-86 Titan 4332 | -5/Warlord | Spotted B-75 Beast 4393 | -5/Warlord | Spotted B-86 Titan 4393 | -5/Warlord | Spotted B-75 Beast 4432 | -5/Warlord | Lost 4 allies 4459 | -5/Warlord | P-80 Master assimilated allied 5W-WWR(g) 4480 | -5/Warlord | Warlord forces counterattacked 4496 | -5/Warlord | Lost 4 allies 4564 | -5/Warlord | Lost 3 allies 4591 | -5/Warlord | Spotted Executioner 4607 | -5/Warlord | Found Corrupted Prototype Device 4607 | -5/Warlord | Identified Adv. Kinecellerator 4630 | -5/Warlord | Spotted Striker 4652 | -5/Warlord | Entered Proximity Caves 4654 | -4/Proximity Caves | Learned location of Testing (-2) 4670 | -4/Proximity Caves | Lost 18 allies 4691 | -4/Proximity Caves | Spotted B-86 Titan 4764 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5070 | -4/Proximity Caves | Discovered exit to Factory (range 8) 5074 | -4/Proximity Caves | Entered Factory 5074 | -4/Factory | Evolved 2 slots: Utility x2 5075 | -4/Factory | Identified exit to Extension 5075 | -4/Factory | Spotted B-86 Titan 5171 | -4/Factory | Found Prototype Processor 5172 | -4/Factory | Identified Exp. Signal Interpreter 5174 | -4/Factory | Found Exp. Signal Interpreter 5599 | -4/Factory | Spotted B-86 Titan 5611 | -4/Factory | Identified exit to Upper Caves 5611 | -4/Factory | Identified exit to Armory 5617 | -4/Factory | Found Prototype Device 5617 | -4/Factory | Identified Adv. EM Disruption Field 5670 | -4/Factory | Entered Armory 5774 | -4/Armory | Build established: Hacker-Mutant 6151 | -4/Armory | Discovered new exit (range 5) 6152 | -4/Armory | Identified exit to Research 6152 | -4/Armory | Entered Research 6152 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6168 | -3/Research | Lost 11 parts (2p3n5u1w) 6252 | -3/Research | Core integrity fell below 50% 6258 | -3/Research | Core integrity fell below 20% 6271 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06236_ H-71 Marshal calls for reinforcements. 06236_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06236_ Imp. Linear Gravjet destroyed. 06236_ Knocked back. 06237_ Imp. Linear Gravjet destroyed. 06238_ Cld. Antigrav System destroyed. 06241_ Penetrated by Slug. 06241_ Knocked back. 06242_ Acquired 2 matter. 06242_ Adv. Hacking Suite destroyed. 06247_ S-43 Plague destroyed. 06247_ Acquired 24 matter. 06248_ Acquired Xenon Bombardment Thruster. 06249_ Xenon Bombardment Thruster destroyed. 06250_ Slammed into S-43 Plague. 06253_ Acquired Xenon Bombardment Thruster. 06256_ Acquired 10 matter. 06260_ Xenon Bombardment Thruster destroyed. 06269_ Ghost Barrier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????##############?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# """"" #?????????????????????????? | | ??????????# ""T"" #?????????????????????????? | | ??????????# = #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# """"""" !#?????????????????????????? | | ??????????# """"""" #?????????????????????????? | | ??????????# """"""" #?????????????????????????? | | ??????????# #??????? #???????????????? | | ??????????# #?????? #???????????????? | | ????#############+########### #???????????????? | | ????# = # #???????????????? | | ????# # k #???????????????? | | ????# # #???????????????? | | ????# + !! #???????????????? | | ????# # !! #######????????????????? | | ????# ** # !! R# #????????????????? | | ????# * # k# #????????????????? | | ????# # # #????????????????? | | ????########### ! # #????????????????? | | ?????# """ # # #????????????????? | | ?????# "T" + ### @# ###############??? | | ?????# # #?# # ## #??? | | ?????# # #?# R # ## #??? | | ?????# """ # #?#t ###+#### #??? | | ?????# """ ######## # #??? | | ?????# """ + # """""" #??? | | ?????# ######## / """""" #??? | | ?????# #??????# # """""" #??? | | ?????##########??????## ####+##+# """""" #??? | | ?????????????????????#; ## # """""" #??? | | ?????????????????????## ## # """""" #??? | | ????????????#########?#ss## # #??? | | ????????????# ?#t ## # ! #??? | | ????????????# # ## ##############??? | | ????????????# ! ! #ss## #???????????????? | | ????????????#! + s## #???????????????? | | ????????????# /|| #% ## !!!#???????????????? | | ????????????# /| # ## !! #???????????????? | | ????????????# /| ?# ## !! #???????????????? | | ????????????# ?# ## #???????????????? | | ????????????########??# %## #???????????????? | | ????????#############?# ## #???????????????? | | ????????# ### #########???????????????? | | ????????# # #?????????????????????? | | ????????# """""" # #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 80 Energy Generation 35 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Additional Mass Support 9 Base Temperature (-) 200 Propulsion Shielding 66 Phase Shifting 20 Evasion (%) 75 Offensive Hacking 28 Defensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded Adv. Transmission Jammer | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend Reappropriation Challenges ------------ None Game ------ Seed BarrageShieldOptics Manual? 0 Play Time 04:20:34 Cumulative 62.9 hours Start 2024.03.23 @ 19:02:10 End 2024.03.24 @ 02:14:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 30 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01c46d2d-b059-41a5-bea4-56a62eae36b0