Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.08.01 @ 00:52:56 Player: Some Pennies Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (324) 1620 Value Destroyed (9479) 9479 Prototype IDs (127) 2540 Alien Tech Used (4) 800 Bonus (19495) 19495 TOTAL SCORE: 45234 Bonus ------- High Alert Combat Kills 1572 Follower Combat Kills 2710 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Win 3000 Friendly Fire -1687 Cogmind --------- Core Integrity 967/1600 Matter 252/300 Energy 189/740 System Corruption 7% Temperature Cool (42) Movement Flying (18) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (6) --- Cooled Field Propulsion Drive Cooled Impulse Thruster Impulse Thruster Array Cooled Q-thruster > --- UTILITY (14) ----- Large Storage Unit Advanced Energy Well Quantum Shading Machine Spectral Analyzer Experimental Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Experimental Core Analyzer AEGIS Remote Shield Advanced Hacking Suite Deep Network Scanner Improved System Shield Improved System Shield > --- WEAPON (3) ------- Fusion Bomb Launcher > --- INVENTORY (15) --- Fusion Compressor Quantum Reactor Light Quantum Reactor Improved Matter Compressor (300) Advanced Transmission Jammer ECM Suite Cloaking Device Enhanced Nova Cannon Warp Cannon KE Penetrator Linear Accelerator Gamma Bomb Array Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Impulse Thruster Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Gravity Neutralizer Spectral Analyzer Experimental Terrain Scan Processor Experimental Core Analyzer Cloaking Device Centrium Light Armor Plating Hacking Suite Improved Hacking Suite Advanced Hacking Suite Deep Network Scanner Improved System Shield Improved System Shield > --- WEAPON ----------- Heavy Disruptor Cannon Warp Cannon > --- INVENTORY -------- Fusion Compressor Cooled Field Propulsion Drive Impulse Thruster Array Advanced Energy Well Improved Matter Compressor Advanced Transmission Jammer ECM Suite Experimental Reaction Control System Advanced Phase Shifter Warp Cannon Linear Accelerator Gamma Bomb Array Fusion Bomb Launcher [Rating: 180] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Experimental Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Airjet Flight Unit Cooled Nuclear Pulse Thruster Utility Makeshift Hacking Suite Device Improved Cooling System Storage Huge Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Fusion Bomb Launcher Special Weapon Guided Remote Datajack Impact Weapon Shock Maul Slashing Weapon Scythe Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . . . 2 . . . . . . 2 . . . . 2 . . 2 . . 2 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . 1 . . Utility 12 | . . . . . 4 . . . . . . . . . . . . . . . 1 . . . . 2 . . 2 . . 1 2 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 705 | 9 18 14 2 8 18 19 . 46 20 5 7 27 2 57 13 52 12 1 . 1 78 8 10 11 3 17 9 21 30 52 22 28 13 72 Power 67 | 1 1 1 . 1 2 3 . 7 2 1 . 4 . 4 1 2 . 1 . . 10 . . . 1 2 2 3 6 2 1 4 . 5 Engine 19 | 1 1 1 . 1 1 3 . 3 1 . . . . 1 . 1 . 1 . . 3 . . . . . . . . . . 1 . . Core 23 | . . . . . 1 . . 4 1 1 . 1 . 3 . . . . . . 7 . . . 1 . . 1 2 . . 1 . . Reactor 25 | . . . . . . . . . . . . 3 . . 1 1 . . . . . . . . . 2 2 2 4 2 1 2 . 5 Propulsion 89 | 3 . 1 . 1 5 3 . 2 2 2 2 2 . 5 . 3 3 . . . 17 . . 3 . 1 . 3 8 13 . 1 3 6 Treads 18 | 2 . 1 . 1 5 1 . . . 2 2 1 . . . . . . . . . . . . . . . . 1 1 . . . 1 Leg 3 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . Wheel 4 | 1 . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Flight 61 | . . . . . . 1 . 1 . . . . . 5 . 3 3 . . . 15 . . 2 . 1 . 3 7 11 . 1 3 5 Utility 326 | 3 6 3 . 2 5 7 . 23 8 . 1 11 1 39 2 25 3 . . 1 35 8 6 6 2 8 6 12 12 25 11 20 5 30 Device 212 | 2 1 3 . 1 5 4 . 11 6 . . 1 . 24 1 21 3 . . 1 24 6 4 3 2 4 5 7 10 15 9 14 3 22 Storage 21 | 1 4 . . . . 1 . 2 . . . 1 . 1 . . . . . . 2 . 2 1 . 2 . . . 2 . 1 . 1 Processor 21 | . . . . . . . . 3 1 . . . . 6 . . . . . . 1 . . . . 1 . . . 1 . 3 2 3 Hackware 31 | . . . . . . 1 . 2 . . 1 . . 7 . 4 . . . . 4 . . 1 . . . 1 2 5 1 2 . . Protection 41 | . 1 . . 1 . 1 . 5 1 . . 9 1 1 1 . . . . . 4 2 . 1 . 1 1 4 . 2 1 . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 223 | 2 11 9 2 4 6 6 . 14 8 2 4 10 1 9 10 22 6 . . . 16 . 4 2 . 6 1 3 4 12 10 3 5 31 Energy Gun 36 | 1 . . . . 3 . . 3 2 1 1 5 . 1 4 7 1 . . . 1 . 1 . . . . 2 1 . 2 . . . Energy Cannon 62 | . 4 2 . . 1 2 . 8 1 . 1 1 . 1 1 6 . . . . 6 . . 1 . 3 1 . . 3 6 2 2 10 Ballistic Gun 11 | 1 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . 4 Ballistic Cannon 47 | . 2 4 . 3 1 2 . . 2 . 2 1 1 3 3 5 1 . . . 1 . 1 1 . 2 . . . 2 1 . 2 7 Launcher 26 | . 2 2 . . . 1 . . 2 . . 2 . . 1 . 1 . . . 1 . . . . . . . 2 2 . . 1 9 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Impact Weapon 12 | . . . . . . . . . . . . . . 3 1 3 2 . . . 3 . . . . . . . . . . . . . Slashing Weapon 8 | . . . 1 1 . 1 . 2 . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . Piercing Weapon 10 | . . . . . . . . . 1 1 . 1 . . . . . . . . 2 . 1 . . . . . . 3 . . . 1 Special Melee Weapon 8 | . 1 1 1 . . . . . . . . . . 1 . 1 1 . . . 1 . . . . 1 . . . . . . . . Unidentified Prototypes 66 | . . . . . 4 2 . 6 . . . 8 . 6 1 5 . . . . 3 . . 3 . 1 . 4 4 6 5 1 2 5 Parts Lost 65 | . 3 1 . 1 . 12 . 2 7 1 . 7 2 2 . . 2 . . 1 1 . . . . . . 3 3 7 . . 2 8 Power 9 | . . . . . . 2 . . 2 1 . 1 . . . . . . . . . . . . . . . . 1 2 . . . . Propulsion 14 | . . 1 . 1 . 2 . . . . . . 1 . . . 1 . . 1 . . . . . . . 1 . 2 . . 1 3 Utility 28 | . 2 . . . . 4 . 2 3 . . 4 1 1 . . . . . . 1 . . . . . . 2 2 1 . . 1 4 Weapon 14 | . 1 . . . . 4 . . 2 . . 2 . 1 . . 1 . . . . . . . . . . . . 2 . . . 1 Highest Loss Streak 12 | . 2 1 . 1 . 12 . 1 5 1 . 3 1 1 . . 1 . . 1 1 . . . . . . 2 3 3 . . 2 4 To Critical Strikes 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 96 99 86 99 49 56 38 80 90 97 99 82 86 85 84 82 81 80 80 78 91 100 99 97 100 98 94 89 87 87 83 82 86 82 Engine 4 | . 14 14 14 14 4 8 7 1 3 7 7 . . . 1 . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . 10 10 6 7 2 7 6 6 6 6 6 6 6 9 11 11 11 11 3 . 2 2 . . . . . Reactor 1 | . . . . . . . . . . . . 6 7 . . . . . . . . . . . . 6 10 7 5 8 4 4 4 4 Treads 10 | . 28 28 28 27 18 12 . . . 10 15 15 9 . . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . 7 3 . . . . . 26 26 26 25 26 26 24 22 29 29 29 29 26 26 21 19 21 23 23 23 18 Device 9 | . 10 14 14 10 8 4 7 8 12 15 11 8 7 6 5 4 6 6 6 6 9 11 10 6 5 10 9 11 15 13 10 11 17 10 Storage 6 | . 14 14 14 14 . 3 . 5 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 6 5 5 5 5 4 4 4 4 4 4 Processor 5 | . . . . . . . . 9 15 15 15 7 7 . . . . . . . . . . . . 5 5 5 4 5 9 8 9 16 Hackware 9 | . . . . . . 2 . 6 . . 2 . . 24 26 27 26 26 26 26 23 23 23 24 29 26 26 22 22 21 19 26 24 20 Protection 4 | . . . . 3 . 3 . 6 9 7 7 11 14 . . . . . . . . . . . . . . 1 . 2 3 . . 2 Energy Gun 3 | . 1 . . . 4 . . . . 5 6 8 20 . 2 . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . 6 1 . . 3 6 . 17 8 . . . . . . . . . . . 4 5 5 4 5 4 . . . . 3 3 2 1 Ballistic Cannon 7 | . 5 23 . 27 9 10 . . 10 15 15 8 2 . . . . . . . 2 5 5 4 5 1 . . . . 1 . 1 . Special Melee Weapon 1 | . 1 2 7 . . . . . . . . . . 5 . 1 1 . . . 1 . . . . 2 5 5 4 1 . . . . Naked Turns 46 | . . . . . . 46 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 140 | 15 92 92 89 94 94 106 6 140 133 130 132 135 126 38 40 40 40 23 23 23 43 40 40 41 40 42 41 43 49 56 79 49 52 68 Greatest Support 72 | 40 40 40 40 40 40 48 6 28 28 48 56 56 56 24 24 36 24 24 24 30 52 42 42 42 42 42 42 45 47 59 45 55 58 72 Greatest Overweight (x) 8 | . 2 2 2 2 2 2 . 4 4 4 2 2 4 1 1 8 2 . . 1 2 1 . 1 1 . . 1 2 3 2 1 1 2 Average Overweight (x) . | . . 2 2 2 1 . . 2 4 2 2 1 3 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 15 5 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 Average Capacity 18 | 7 17 25 25 25 5 9 5 18 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 Most Carried 25 | 8 21 25 25 25 25 8 5 25 23 25 25 25 25 22 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 Average Carried 17 | 4 15 23 24 24 4 5 4 17 19 23 24 24 23 10 9 9 9 10 10 10 9 10 10 9 10 10 14 14 14 14 12 14 13 14 Final Capacity 25 | 8 25 25 25 25 5 5 5 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 Final Carried 25 | 8 21 25 25 25 5 4 5 22 23 23 25 25 23 10 10 10 10 10 10 10 10 10 10 10 10 15 15 13 15 14 14 13 15 12 Class Distribution -------------------- 29% | Mutant 21% | Hacker-Sprinter 8% | Skirmisher 8% | Tank 7% | Scavenger-Skirmisher 7% | Wizard-Sprinter 5% | Derelict-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Skirmisher | -7/Factory Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Mutant | -7/Deep Caves Tank | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Hacker-Sprinter | -3/Armory Hacker-Mutant | -3/Lab Wizard-Sprinter | -2/Research Wizard-Scout | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Acc Com Matter Collected 11782 | 350 403 516 70 259 451 335 . 728 502 225 76 457 181 1002 206 542 162 35 . 17 1090 110 96 94 60 201 90 190 340 394 572 431 350 1247 Remotely 74 | 74 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17024 | 237 1371 519 . 258 582 370 . 1295 744 92 . 527 379 1720 106 1021 109 . . 199 1164 84 . 433 . 468 750 987 595 107 . 431 339 2137 Parts 612 | 19 73 40 . 6 36 24 . 60 31 5 . 26 20 18 1 32 6 . . . 30 . . 2 . 16 15 26 26 10 . 17 11 62 Haulers Intercepted 37 | . 2 . . . 3 2 . 4 . . . . . 7 . 4 . . . . 4 . . . . 1 . 5 2 . . 1 2 . Recyclers Shooed 27 | . 7 1 . . 5 2 . 2 . . . . . 2 . . . . . . 1 . . . . 2 . . 1 . . 1 . 3 Parts Field Recycled 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . Retrieved Matter 301 | . . . . . . . . . . . . . . 301 . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . . . 27 4 8 . 20 . . . 4 . . . . . . 1 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Acc Com Combat Hostiles Destroyed 156 | . 20 16 . 4 3 7 . 17 14 1 . 14 8 . . 8 4 . . . . . . . . . . 1 5 . 1 . 7 26 Melee 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . Guns 19 | . 7 . . . . . . . . . . 4 8 . . . . . . . . . . . . . . . . . . . . . Cannons 67 | . 6 7 . 4 3 2 . 13 14 1 . 4 . . . 4 1 . . . . . . . . . . . . . 1 . 1 6 AOE 48 | . 6 9 . . . 4 . 3 . . . 6 . . . . 3 . . . . . . . . . . . 4 . . . 5 8 Classes Destroyed 22 | 3 5 . . 2 2 3 . . . . . 2 1 . 1 . 1 . . . . . . . . . . . . . . . . 2 Worker 38 | 2 4 3 . . 1 2 . 5 . . . . . 7 . 3 . . . . 4 . . . . . . 1 3 . . 1 . 2 Builder 8 | . . . . . . 2 . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . 2 . . Tunneler 14 | 5 . 2 . . 1 . . 2 . . . . . 1 . 1 . . . . . . . . . . . . . . . 2 . . Hauler 37 | . 2 . . . 3 2 . 4 . . . . . 7 . 4 . . . . 4 . . . . 1 . 5 2 . . 1 2 . Recycler 42 | 1 7 4 . 2 5 1 . 3 . . . . . 5 . 1 . . . . 4 . . . . 2 . 2 1 . . 2 . 2 Mechanic 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Operator 7 | . 2 . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 1 . . . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Watcher 22 | . 3 . . . 1 . . . . . . . . 3 . 3 . . . . 4 . . . . 2 . 1 1 2 . . . 2 Swarmer 44 | . 7 12 . . . . . 3 5 . . . . . . 1 3 . . . . . . . . . . . 5 . . . 5 3 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 58 | . 13 4 . 2 1 5 . 7 6 . . . 5 . . 1 . . . . . . . . . . . 1 . . . . 1 12 Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 6 | . . . . 1 1 . . 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 5 | . . . . . 1 . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hunter 6 | . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 2 Programmer 11 | . . . . . . 1 . 4 . 1 . . . . . 3 1 . . . . . . . . . . . . . . . . 1 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Z-Technician 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Z-Light 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 8 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . 2 Martyr 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | 2 6 6 . 2 3 6 . 5 8 1 . 4 3 6 . 2 3 . . . 2 . . . . 1 . 3 5 1 1 2 5 10 Combat Bots Only 10 | . 3 6 . 2 1 4 . 4 8 1 . 4 3 . . 1 3 . . . . . . . . . . 1 5 . 1 . 5 10 Max Kills in Single Turn 4 | 1 2 3 . 1 2 2 . 4 2 1 . 2 1 1 1 1 2 . . . 1 1 . . . 1 1 1 4 1 1 1 4 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 3 . . . 1 . 3 . . . 2 . . . . 2 . . . . . . . . . . . 4 . . . 4 2 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Z-Imprinter (-7/Deep Caves) A5 (-3/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Acc Com Hostile Shots Fired 1374 | . 60 47 . 24 40 122 . 159 78 12 . 102 29 64 . 91 54 3 . 6 59 . 3 . 2 . . 2 72 69 36 1 22 217 Missed 548 | . 12 17 . 2 6 37 . 51 20 4 . 30 6 43 . 46 22 2 . 4 31 . 2 . 1 . . 2 48 26 16 . 12 108 Damage Taken 15902 | . 544 326 . 372 579 1693 . 1705 997 123 . 2035 457 238 . 487 340 25 . 33 523 . 18 . 23 80 . 278 526 1382 552 20 213 2333 Core 2449 | . 84 65 . 83 31 277 . 104 135 . . 118 . 56 . 170 32 25 . 16 77 . . . . . . 11 165 331 16 20 . 633 Absorbed by Shields 548 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 . . . 487 Redirected to Shielding 126 | . . . . . . . . . . . . . 54 . . . . . . . . . . . . . . 57 15 . . . . . Regen/Repaired (Parts) 1528 | . . . . . . 34 . . . . 688 . . . . 3 . . . . 37 . . . . . 95 . . . . . 141 530 Core Remaining (%) 70 | 100 . . . 7 94 . . . . . . . 9 . . . . . . 64 . . . . 92 . . 99 . . 80 98 . 60 Volleys Fired 727 | 20 87 40 . 21 44 25 . 79 31 4 4 62 17 6 5 17 6 . . . 13 . . . . . . . 1 9 32 33 42 129 Largest 3 | 2 2 2 . 2 2 3 . 3 3 3 3 3 3 1 1 3 3 . . . 1 . . . . . . . 1 1 2 1 1 1 Hottest 186 | 70 80 95 . 74 99 129 . 95 126 116 116 186 140 40 39 130 130 . . . 90 . . . . . . . 46 110 176 110 110 120 Shots Fired 1250 | 38 168 75 . 42 88 57 . 185 92 13 6 93 51 6 5 35 14 . . . 13 . . . . . . . 1 9 55 33 42 129 Gun 321 | 38 127 . . . 37 . . 15 . 4 1 36 51 . . 7 4 . . . . . . . . . . . . . . . . 1 Cannon 871 | . 36 70 . 42 51 51 . 170 92 9 5 47 . 6 . 28 8 . . . 13 . . . . . . . . 7 54 33 40 109 Launcher 57 | . 5 5 . . . 6 . . . . . 10 . . 5 . 2 . . . . . . . . . . . 1 2 . . 2 19 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 485 | 20 100 69 . 42 48 32 . 2 40 9 2 38 . 6 . 11 4 . . . . . . . . . . . . 1 25 . 20 16 Thermal 679 | 18 63 1 . . 40 19 . 183 52 4 4 45 34 . . 17 4 . . . 13 . . . . . . . . 6 29 33 20 94 Explosive 49 | . 5 5 . . . 6 . . . . . 10 . . 5 . 2 . . . . . . . . . . . 1 2 . . 2 11 Electromagnetic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Phasic 28 | . . . . . . . . . . . . . 17 . . 7 4 . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 9 12 7 . 6 13 11 . 12 8 5 . 13 22 . 2 10 11 . . . . . . . . . . . 2 3 6 3 10 12 Robot Miss Streak 11 | 3 6 3 . 3 6 5 . 7 11 4 . 6 6 . 1 2 2 . . . . . . . . . . . . . 5 3 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 832 | 22 105 43 . 23 54 35 . 87 48 6 . 51 29 36 6 46 11 . . 3 27 1 . 7 . 15 27 36 21 22 22 13 13 23 Core Hits 474 | 9 61 27 . 9 17 28 . 38 26 2 . 36 17 6 4 11 4 . . . 7 1 . 3 . 6 6 12 16 8 7 7 10 96 Critical Kills 16 | . 1 . . . . 1 . 1 . . . . . 2 . 3 1 . . . . . . . . . . . . . . . 1 6 Critical Parts Destroyed 19 | . . . . . . . . . . . . . . 7 1 9 1 . . 1 . . . . . . . . . . . . . . Critical Strikes 64 | . 6 2 . 1 3 3 . 1 . . . 3 1 9 1 12 2 . . 1 1 . . . . 1 4 3 2 . . . 2 6 Burn 7 | . 5 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Meltdown 11 | . 1 . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 6 Blast 11 | . . 2 . 1 3 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . Smash 24 | . . . . . . . . . . . . . . 9 1 11 2 . . 1 . . . . . . . . . . . . . . Impale 11 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 4 3 2 . . . . . Melee Attacks 425 | . 2 2 . 5 . 4 . 24 7 1 . 7 . 70 3 46 3 . . 5 64 1 . 7 . 28 27 41 34 44 . . . . Impact 150 | . . . . . . . . . . . . . . 70 3 45 3 . . 5 24 . . . . . . . . . . . . . Slashing 33 | . . . . 5 . 4 . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 222 | . . . . . . . . . 7 1 . 7 . . . . . . . . 40 1 . 7 . 27 27 41 34 30 . . . . Sneak Attacks 123 | . 2 2 . . . 1 . 9 . . . 7 . 24 3 12 1 . . . 17 1 . . . 5 5 11 7 16 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40594 | 294 1703 1213 . 404 1170 1525 . 3579 1456 201 . 2324 796 3533 968 2845 807 . . 420 2257 72 . 561 . 940 1265 2154 1668 588 657 576 1220 5398 Guns 3491 | 294 903 . . . 454 . . 75 . 45 . 670 796 . . 165 66 . . . . . . . . . . . . . . . . 23 Cannons 12445 | . 430 791 . 404 716 746 . 2078 1099 89 . 453 . . . 506 230 . . . . . . . . . . . . . 657 576 615 3055 Explosions 7193 | . 370 405 . . . 653 . 657 . . . 770 . . 744 . 149 . . . . . . . . . . . 328 192 . . 605 2320 Melee 17412 | . . . . . . 109 . 750 357 67 . 431 . 3533 224 2174 362 . . 420 2257 72 . 561 . 940 1265 2154 1340 396 . . . . Ramming 53 | . . 17 . . . 17 . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5278 | 119 650 773 . 404 669 484 . 22 314 89 . 400 . . . 270 92 . . . . . . . . . . . . . 383 . 395 214 Thermal 10754 | 175 683 18 . . 501 262 . 2788 785 45 . 723 466 . . 236 138 . . . . . . . . . . . . . 274 576 220 2864 Explosive 5083 | . 307 405 . . . 653 . . . . . 770 . . 744 . 149 . . . . . . . . . . . 328 192 . . 605 930 Electromagnetic 1453 | . 63 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1390 Impact 7571 | . . . . . . . . . . . . . . 3533 224 2174 362 . . 420 858 . . . . . . . . . . . . . Slashing 859 | . . . . . . 109 . 750 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 8982 | . . . . . . . . . 357 67 . 431 . . . . . . . . 1399 72 . 561 . 940 1265 2154 1340 396 . . . . Phasic 561 | . . . . . . . . . . . . . 330 . . 165 66 . . . . . . . . . . . . . . . . . Highest Corruption 28 | . 1 1 1 1 . 15 23 26 26 28 28 . . . . 3 3 3 3 3 2 2 . . . . . . 3 3 7 . . 7 Average Corruption 8 | . 1 1 1 1 . 10 20 24 26 26 28 . . . . 3 3 3 3 3 1 1 . . . . . . 2 2 5 . . 2 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 399 | . 12 20 5 5 . 8 3 142 57 54 4 . . . . 35 3 2 . 4 12 1 . . . . . . 7 4 8 . . 13 Message Errors 93 | . 3 6 1 . . 1 1 34 11 13 . . . . . 9 2 . . 1 3 . . . . . . . 4 . 2 . . 2 Matter Fused 86 | . 4 4 . 2 . 1 1 26 13 14 2 . . . . 6 1 . . 1 4 . . . . . . . . 1 2 . . 4 Heat Flow Errors 53 | . 2 . 2 1 . 1 . 12 9 8 . . . . . 10 . 2 . . 1 1 . . . . . . 2 1 . . . 1 Energy Discharges 48 | . 1 5 . 1 . 1 . 21 2 5 1 . . . . 2 . . . 1 2 . . . . . . . 1 2 1 . . 2 Parts Rejected 5 | . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fused 4 | . . 1 . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 48 | . . 4 1 . . 1 . 20 4 5 1 . . . . 5 . . . 1 1 . . . . . . . . . 2 . . 3 Data Loss (major) 22 | . 1 . 1 1 . . . 6 5 4 . . . . . 2 . . . . 1 . . . . . . . . . . . . 1 Misfires 10 | . . . . . . . . 4 4 2 . . . . . . . . . . . . . . . . . . . . . . . . Alerts 5 | . . . . . . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 10 | . . . . . . 3 1 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 15 | . 1 . . . . . . 9 4 1 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 49 | . . . . . . 1 . 18 . . 3 19 . . . 2 . . . . 5 . . . . . . . . 1 . . . . Effects 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5973 | . . 31 . . 19 23 . 254 127 11 . 130 . 1820 66 1038 268 . . 352 855 . . 200 . 112 69 57 194 39 16 81 94 117 Projectiles 361 | . . 31 . . 19 21 . 25 2 11 . 7 . . . 33 30 . . . . . . . . . . . . . 16 81 . 85 Explosions 270 | . . . . . . . . 96 . . . 27 . . . . 21 . . . . . . . . . . . . . . . 94 32 Melee 5342 | . . . . . . 2 . 133 125 . . 96 . 1820 66 1005 217 . . 352 855 . . 200 . 112 69 57 194 39 . . . . Knockbacks 40 | . . 6 . 2 3 2 . . 1 2 . 1 . 12 . 6 . . . . 4 . . . . . . . . . . . . 1 Impact 21 | . . . . . . 1 . . . . . . . 12 . 5 . . . . 3 . . . . . . . . . . . . . Kinetic 17 | . . 6 . 2 3 1 . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Secondary 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 402 | . 32 24 . . . 79 . 52 . . . . . . . . . . . . . . . . . . . . . 171 . . . 44 Shots 11 | . 1 1 . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 Rammed 6 | . . 1 . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . 1 . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 506 | 45 256 18 207 162 162 316 . 506 272 221 6 160 303 19 . 455 155 235 . . 143 259 10 1 5 15 . 9 264 249 234 11 67 189 Average Temperature 64 | 15 50 7 103 45 37 102 . 91 113 90 3 46 102 7 . 96 70 119 . . 24 22 1 1 1 8 . 9 126 61 79 9 33 44 Received Heat Transfer 3968 | . 252 102 . 123 210 594 . 675 405 . . 544 171 48 . 99 30 . . . 81 . 9 . 12 . . 33 39 185 49 . 27 280 Effects 13 | . . . . . . 5 . 5 . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Interference 8 | . . . . . . 5 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 37 | . . . . . . . . . . . . . . 15 1 8 . . . . 5 . . . . . . . . . . . . 8 Combat Hostiles 10 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 8 Parts Fried 83 | . . . . . . . . . . . . . . 34 2 15 . . . 1 11 . . . . . . . . . . . . 20 Impact Corruptions 107 | . . . . . . . . . . . . . . 48 2 23 5 . . 15 14 . . . . . . . . . . . . . Robots Melted 11 | . 1 . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 6 Combat Hostiles 9 | . 1 . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 4 Parts Melted 36 | 3 4 1 . . 2 . . 6 3 . . 2 1 . . 1 1 . . . . . . . . . . . . . . . 2 10 Heat Transferred 12720 | 518 2035 37 . . 952 295 . 3258 1073 74 . 1184 814 . . 296 148 . . . . . . . . . . . . . . . 185 1851 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Acc Com Peak Influence 1638 | 35 411 329 . 139 869 933 339 537 . . . . . 817 176 418 . . . . 377 . . . . 219 16 141 267 439 . 209 494 1638 Initial 600 | . 3 92 . . 24 394 309 237 . . . . . 600 141 123 . . . . 363 . . . . . 16 11 . 104 . . 124 312 Average 297 | 19 199 92 . 64 473 733 322 307 . . . . . 484 170 292 . . . . 109 . . . . 77 16 32 141 228 . 47 290 982 Maximum Alert Level 5 | . 2 1 . . 3 3 1 2 . . . . . 3 . 2 . . . . 1 . . . . 1 . . 1 2 . 1 2 5 Low Security (%) 47 | 100 48 87 . 100 18 . . 12 . . . . . . 100 19 . . . . 98 . . . . 92 100 100 66 37 . 99 30 . Level 1 27 | . 50 12 . . 4 4 100 71 . . . . . 34 . 69 . . . . 1 . . . . 7 . . 33 62 . . 60 6 Level 2 14 | . 1 . . . 64 17 . 15 . . . . . 55 . 11 . . . . . . . . . . . . . . . . 8 17 Level 3 7 | . . . . . 12 78 . . . . . . . 10 . . . . . . . . . . . . . . . . . . . 35 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 113 | . 6 . . . 7 11 . 9 . . . . . 9 . 12 . . . 1 13 . . . . 3 . 4 4 15 . 3 4 12 Investigation 36 | . 4 . . . 2 . . 1 . . . . . 4 . 5 . . . . 8 . . . . 2 . . 2 4 . 1 1 2 Extermination 20 | . . . . . . 1 . 5 . . . . . 2 . 3 . . . . 2 . . . . . . . 1 2 . . 1 3 Reinforcement 37 | . 2 . . . 2 4 . 2 . . . . . 3 . 4 . . . . 3 . . . . 1 . 4 1 7 . 1 2 1 Assault 14 | . . . . . 2 2 . 1 . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 6 Garrison 5 | . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . Haulers Reinforced 10 | . . . . . . . . 1 . . . . . . . 3 . . . . 2 . . . . . . 2 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Acc Com Distress Signals 21 | . 1 . . . 2 3 . 2 . . . . . 2 . 1 . . . 1 3 . . . . . . 1 1 3 . . . 1 Communications Jammed 60 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 3 47 7 . . . . Distress Signals 41 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 3 28 7 . . . . Times Spotted 566 | . 29 14 . 9 28 26 6 43 14 1 . 12 10 32 6 38 14 1 . 7 46 . 9 . 1 9 . 7 34 65 4 11 9 81 Peak Tracking Total 21 | . 4 6 . 3 9 12 6 7 5 1 . 3 3 6 4 9 10 1 . 7 8 . 5 . 3 4 . 2 8 21 4 9 5 15 Tactical Retreats 96 | . 1 . . . . 4 . 4 . . . . . 15 . 11 4 . . 4 21 . 1 . . 1 . . 8 12 . 1 . 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Acc Com Traps Triggered 26 | . . 1 . . . 1 . 4 . . . . . 2 . 2 . . . . . . . . . 4 . 1 . 7 . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 161 | . 84 33 . . . . . . . . . . . 19 . . . . . . 8 . . . . . . . 17 . . . . . Triggered 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . Reprogrammed 20 | . 5 3 . . . . . . . . . . . 6 . . . . . . 1 . . . . . . . 5 . . . . . Reused 10 | . 4 . . . . 1 . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Traps Extracted 10 | . . 3 . 6 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Installed 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . 4 . . . . 1 . . . . . . . 5 . . 1 . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . 3 3 6 6 6 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Acc Com Machines Disabled 41 | . 3 . . 2 2 3 . 6 . . 3 . . . . . . . . . . . . . . . . . . 8 4 . 3 7 Max in Single Turn 4 | . 1 . . 1 . 1 . 4 . . 1 . . . . . . . . . . . . . . . . . . 1 1 . 1 2 Garrison Access 11 | . . . . . . . . 1 . . . . . 3 . 1 . . . . 2 . . . . 1 . 1 2 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Acc Com Machines Accessed 154 | . 5 1 2 . 5 1 . 15 2 . 1 . . 21 . 20 . . 4 . 20 . 2 5 . 10 . 4 7 10 1 3 3 12 Terminals 78 | . 4 . . . 1 . . 11 1 . . . . 9 . 10 . . . . 10 . . . . 5 . 2 3 8 . 3 2 9 Fabricators 18 | . . . . . . . . . . . . . . 3 . 5 . . . . 5 . . . . 2 . . 1 2 . . . . Repair Stations 7 | . . . . . 1 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 2 Recycling Units 17 | . 1 . . . 1 . . 2 . . . . . 3 . 3 . . . . 2 . . . . 2 . 1 1 . . . . 1 Scanalyzers 6 | . . . . . 2 . . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . . 1 . . . . . 3 . 1 . . . . 2 . . . . 1 . 1 2 . . . . . Total Hacks 499 | . 16 1 2 . 18 3 . 29 2 . 5 . . 56 . 87 . . 31 . 71 . 4 16 . 30 . 19 19 30 1 16 10 33 Successful 363 | . 10 1 2 . 7 2 . 12 2 . 5 . . 42 . 63 . . 31 . 60 . 4 16 . 18 . 13 13 22 1 11 8 20 Failed 135 | . 5 . . . 11 1 . 17 . . . . . 14 . 24 . . . . 11 . . . . 12 . 6 6 8 . 5 2 13 Catastrophic 10 | . 1 . . . . . . 3 . . . . . 2 . 1 . . . . 1 . . . . . . . . 1 . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 182 | . 9 . 1 . 1 . . 14 . . . . . 12 . 27 . . . . 36 . . . . 19 . 14 8 7 1 13 5 15 Terminals 280 | . 14 . . . 4 . . 22 1 . . . . 29 . 51 . . . . 45 . . . . 22 . 13 11 19 . 16 7 26 Fabricators 66 | . . . . . . . . . . . . . . 10 . 22 . . . . 17 . . . . 2 . . 4 11 . . . . Repair Stations 20 | . . . . . 5 3 . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . 3 6 Recycling Units 37 | . 2 . . . 5 . . 4 . . . . . 5 . 4 . . . . 4 . . . . 5 . 5 2 . . . . 1 Scanalyzers 22 | . . . . . 4 . . 2 . . . . . 7 . 9 . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . . 1 . . . . . 4 . 1 . . . . 3 . . . . 1 . 1 2 . . . . . Terminal Hacks 193 | . 7 1 2 . 2 . . 5 2 . 5 . . 16 . 26 . . 31 . 22 . 4 16 . 6 . 6 5 12 1 9 3 12 Record 29 | . 1 . 1 . . . . 1 1 . . . . . . . . . 11 . . . 3 6 . 1 . . 1 1 1 1 . . Part Schematic 31 | . . . . . . . . . . . 5 . . 4 . 2 . . 12 . 1 . . 2 . 2 . . 2 1 . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 1 . . 5 . . . . . . . . . . . . . . . Robot Analysis 9 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . 1 . . . 2 Prototype ID Bank 22 | . 1 . . . . . . . . . . . . 2 . 4 . . 3 . 4 . . 4 . . . 1 1 1 . 1 . . Open Door 6 | . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 2 . . . 1 Level Access Points 5 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . 1 . 1 . . Branch Access Points 7 | . . . . . . . . 1 . . . . . 1 . 1 . . . . 1 . . . . . . . 1 . . 1 1 . Emergency Access Points 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Machine Index 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 Terminal Index 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Index 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Alert Level 6 | . 1 . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . 1 . . . . Unreport Threat 5 | . 1 . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . Locate Traps 10 | . 1 . . . . . . 3 . . . . . 2 . 2 . . . . . . . . . . . 1 . . . . . 1 Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Patrol Status 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . Investigation Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 4 | . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . Recall Extermination 4 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . 1 Recall Reinforcements 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . Hauler Manifests 6 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 14 | . 1 . . . 1 . . . . . . . . . . 3 . . . . 3 . . . . 1 . 1 . 1 . 1 . 2 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 43 | . . . . . . . . . . . . . . 8 . 14 . . . . 10 . . . . 1 . . 2 8 . . . . Network Status 10 | . . . . . . . . . . . . . . 3 . 3 . . . . 2 . . . . 1 . . 1 . . . . . Load Schematic 20 | . . . . . . . . . . . . . . 3 . 7 . . . . 5 . . . . . . . 1 4 . . . . Build 13 | . . . . . . . . . . . . . . 2 . 4 . . . . 3 . . . . . . . . 4 . . . . Repair Station Hacks 11 | . . . . . 1 2 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 4 Scan Component 6 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 Repair 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Refit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 17 | . 1 . . . 1 . . 2 . . . . . 3 . 3 . . . . 2 . . . . 2 . 1 1 . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 16 | . 1 . . . 1 . . 2 . . . . . 2 . 3 . . . . 2 . . . . 2 . 1 1 . . . . 1 Scanalyzer 15 | . . . . . 2 . . 2 . . . . . 4 . 7 . . . . . . . . . . . . . . . . . . Insert Component 7 | . . . . . 1 . . 1 . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . Analyze 8 | . . . . . 1 . . 1 . . . . . 2 . 4 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . . . . 1 . . . . . 3 . 1 . . . . 2 . . . . 1 . 1 2 . . . . . Seal Access 11 | . . . . . . . . 1 . . . . . 3 . 1 . . . . 2 . . . . 1 . 1 2 . . . . . Unauthorized Hacks 73 | . 2 . . . 1 . . 2 . . . . . 7 . 12 . . . . 23 . . . . 8 . 5 3 2 . 2 3 3 Terminals 48 | . 1 . . . . . . 2 . . . . . 5 . 9 . . . . 14 . . . . 6 . 3 2 . . 2 2 2 Assimilate 8 | . . . . . . . . . . . . . . 2 . 2 . . . . 2 . . . . . . . . . . 1 1 . Botnet 22 | . 1 . . . . . . 2 . . . . . 3 . 4 . . . . 5 . . . . 3 . 1 1 . . 1 . 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operators 6 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 1 . . . . 1 Skim 11 | . . . . . . . . . . . . . . . . 2 . . . . 6 . . . . 2 . 1 . . . . . . Fabricators 14 | . . . . . . . . . . . . . . 2 . 2 . . . . 6 . . . . 1 . . 1 2 . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Download 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recompile 10 | . . . . . . . . . . . . . . 2 . 2 . . . . 4 . . . . 1 . . 1 . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Patch 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Recycling Units 8 | . 1 . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . 1 . 2 . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mask 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . Tunnel 4 | . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 89 | . 4 . . . 4 1 . 11 . . . . . 13 . 15 . . . . 8 . . . . 7 . 3 5 6 . 3 3 6 Full Trace Events 14 | . 3 . . . 1 . . 1 . . . . . 2 . 2 . . . . 1 . . . . 1 . . 1 2 . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 4 . . . . 1 . . 5 . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . . . . 116 . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 53 | . . . . . 1 . . 1 . . 20 . . 6 . 5 . . 12 . 1 . . 2 . 2 . . 2 1 . . . . Parts Built 12 | . . . . . . . . . . . . . . 1 . 4 . . . . 3 . . . . . . . . 4 . . . . Authchips 10 | . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . 4 . . . . Time 693 | . . . . . . . . . . . . . . 106 . 292 . . . . 186 . . . . . . . . 109 . . . . Total Part Build Rating 75 | . . . . . . . . . . . . . . 6 . 22 . . . . 20 . . . . . . . . 27 . . . . Parts Repaired 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Time 144 | . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . 45 69 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 72 | . 6 . . . 10 . . 3 . . . . . 13 . 5 . . . . 11 . . . . 3 . 9 3 . . . . 9 Parts Scanalyzed 7 | . . . . . 1 . . 1 . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 1 . . 1 . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Acc Com Total Allies 124 | . . . . 3 . . . . . . . . . 3 20 5 . . . . 2 . . . . . 20 . . 10 . 1 1 59 Largest Group 22 | . . . . 3 1 . . . . . . . . 2 20 16 . . . . 1 . . . . . 20 19 . 6 . 1 1 22 Highest-Rated Group 743 | . . . . 40 7 . . . . . . . . 32 715 556 . . . . 26 . . . . . 699 642 . 287 . 45 45 743 Highest-Rated Ally 234 | . . . . 16 7 . . . . . . . . 26 50 46 . . . . 26 . . . . . 50 46 . 56 . 45 45 234 Total Orders 35 | . . . . . 20 2 . . . . . . . . . . . . . . 1 . . . . . . . . 4 8 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . RETURN 30 | . . . . . 19 1 . . . . . . . . . . . . . . . . . . . . . . . 2 8 . . . Ally Attacks 1080 | . . . . 23 220 193 . . . . . . . . 86 140 . . . . . . . . . . . 69 . 77 86 . . 186 Total Damage 23933 | . . . . 255 3295 2967 . . . . . . . . 3524 2961 . . . . . . . . . . . 797 . 2515 1231 . . 6388 Kills 158 | . . . . 6 43 34 . . . . . . . . 8 13 . . . . . . . . . . . 5 . 12 3 . . 34 Allies Corrupted 6 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . 1 . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Acc Com Robot Analysis Total 9 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . 1 . . . 2 Derelict Logs Recovered 17 | . . 2 . 2 . . . . 1 . 1 . 1 . . . 1 1 . 2 . 1 3 . 2 . . . . . . . . . Drone Launches 152 | . . . . . 118 22 . . . . . . . . . . . . . . . . . . . . . . . 4 8 . . . Drone Recoveries 122 | . . . . . 110 . . . . . . . . . . . . . . . . . . . . . . . . 4 8 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Acc Com Turns Passed 38526 | 433 1526 2737 1442 1040 2087 1098 50 2670 1064 1138 4031 4140 2133 1664 163 1895 324 92 21 173 2478 204 323 120 65 486 291 519 755 943 286 360 339 1436 Spaces Moved 34911 | 223 513 708 448 295 461 483 119 1944 532 445 1118 1320 427 3831 225 3974 714 347 80 492 4263 425 966 221 254 1198 521 1164 1474 1842 221 690 455 2518 Core 139 | 2 . . . . . 87 . . . . . . . . . 24 . . . . 2 . . . . . . . 1 22 . . . 1 Treads 6052 | 218 513 708 448 295 461 294 . . . 250 1118 1320 427 . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1758 | 3 . . . . . . . 1028 532 195 . . . . . . . . . . . . . . . . . . . . . . . . Hover 175 | . . . . . . 3 . 172 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26787 | . . . . . . 99 119 744 . . . . . 3831 225 3950 714 347 80 492 4261 425 966 221 254 1198 521 1164 1473 1820 221 690 455 2517 Fastest Speed 5 | 50 160 320 320 320 160 40 40 34 160 160 320 260 360 26 26 26 26 26 26 26 17 23 23 23 23 23 23 23 22 5 23 15 6 11 Average Speed 84 | 157 220 320 320 320 316 176 40 107 160 249 341 296 485 27 27 28 26 26 26 26 28 23 23 23 23 23 23 26 27 25 40 31 21 27 Slowest Speed 560 | 160 320 320 320 320 325 325 40 160 160 320 360 360 560 91 91 450 169 26 26 99 150 93 23 96 93 23 23 99 175 200 165 94 90 150 Overloaded Moves 575 | . . . . . . . . . . . . . . . . . . . . . 49 . . . . . . . . 151 . 83 30 262 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 96 | . . . . . . . . . . . . . . 21 . 15 1 . . . 15 . . . . 2 1 . 7 8 . 1 7 18 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 62 | 14 76 96 70 59 96 39 98 53 67 68 76 84 54 65 93 60 86 59 70 60 59 56 80 62 48 28 97 22 41 81 97 14 20 45 Regions Visited 34 Branch Regions 19 Pre-discovered Areas 16 | . 1 . 1 1 1 . . . . . 2 . . . . 1 . . 1 1 3 . 1 3 . . . . . . . . . . Known Exits Taken 11 | . . . . . . . . 1 . . . . 1 . . 1 . . . 1 1 . . . 1 . . 1 1 . 1 1 1 . Unknown Exits Taken 17 | 1 1 1 1 1 1 . . . 1 1 1 1 . . . . 1 1 1 . . 1 1 1 . . . . . 1 . . . . Scrap Searched 32 | . . 1 . 1 . . . . 3 5 4 . 1 . . . 3 1 . 2 . 3 4 . 4 . . . . . . . . . Spaces Dug 236 | . . 10 . . . 2 . 27 . . . . . 38 . 15 12 . . . 42 . . . . 4 . 1 7 37 . 10 12 19 Terrain Destroyed 746 | . 18 42 . 1 5 17 . 75 17 5 1 88 14 38 28 23 31 . . . 42 . . . . 4 . 1 13 61 . 19 39 164 Melee 107 | . . . . . . 2 . 5 . . . . . 32 . 12 . . . . 33 . . . . 4 . 1 7 11 . . . . Projectile 189 | . . . . 1 5 4 . 48 17 5 1 16 14 6 . 11 4 . . . 9 . . . . . . . . 7 . 19 13 9 AOE 450 | . 18 42 . . . 11 . 22 . . . 72 . . 28 . 27 . . . . . . . . . . . 6 43 . . 26 155 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Acc Com Total 42182 | 262 751 1099 463 341 1004 673 120 2347 659 461 1332 1451 455 4305 315 4591 827 348 79 523 5382 526 1065 277 259 1365 647 1310 1765 2266 362 797 645 3110 Wait 4436 | . 8 288 . 7 458 124 1 126 61 4 187 9 8 276 57 473 91 . . 24 890 87 82 26 . 71 78 69 175 222 60 17 130 327 Move 34702 | 222 512 707 447 294 460 483 118 1943 531 444 1117 1319 426 3791 224 3944 711 346 79 491 4233 424 965 220 253 1194 518 1163 1459 1826 220 687 441 2490 Hop 81 | . . . . . . . . . . . . . . 19 . 14 1 . . . 14 . . . . 2 1 . 7 7 . 1 6 9 Pick Up 263 | 10 25 10 4 3 5 7 1 46 6 2 7 13 1 10 . 13 . . . 1 19 1 . 2 . 5 5 4 10 16 7 7 5 18 Fast Attach 293 | 6 1 . . 1 12 8 . 21 3 1 3 6 . 33 8 8 2 1 . . 46 4 8 9 3 7 3 9 20 20 11 13 3 23 Attach 157 | 1 3 3 2 1 . 8 . 12 7 2 . 4 2 9 3 15 1 . . . 9 . . . . 2 2 3 7 18 8 9 5 21 Detach 73 | . . . 1 . . . . 4 2 . . 1 . 4 3 10 1 . . . 1 . . . . 1 1 1 5 11 6 4 3 14 Swap 261 | 2 14 11 . 6 6 3 . 13 10 2 4 17 . 15 2 29 9 . . 1 24 4 2 3 . 8 4 9 3 14 7 6 5 28 Drop 447 | 1 15 4 9 3 19 5 . 40 . 1 10 13 1 53 10 22 2 1 . 1 61 5 8 10 3 11 8 11 27 27 11 20 5 30 Fire 727 | 20 87 40 . 21 44 25 . 79 31 4 4 62 17 6 5 17 6 . . . 13 . . . . . . . 1 9 32 33 42 129 Melee 425 | . 2 2 . 5 . 4 . 24 7 1 . 7 . 70 3 46 3 . . 5 64 1 . 7 . 28 27 41 34 44 . . . . Ram 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 144 | . . . . . . . . 37 . . . . . . . . . . . . . . . . . 36 . . . 52 . . . 19 Rewire 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Trap 164 | . 84 33 . . . 3 . . . . . . . 19 . . . . . . 8 . . . . . . . 17 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / [*Sto x2]) -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / Ext) -4/Waste -4/Factory (discovered 2 exits: *Res / *Ext) -3/Research (discovered 6 exits: *Res x3 / *Arm / Qua x2) -3/Armory (discovered 3 exits: Res x2 / *Lab) -3/Lab -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 434 | -11/Scrapyard | Entered Materials 435 | -10/Materials | Build established: Mutant 584 | -10/Materials | Discovered new exit (range 8) 838 | -10/Materials | Discovered new exit (range 3) 1012 | -10/Materials | Discovered new exit (range 10) 1247 | -10/Materials | Central database locked down 1829 | -10/Materials | Discovered new exit (range 16) 1960 | -10/Materials | Entered Mines 2232 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2932 | -10/Mines | Learned Materials emergency access door positions 3002 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3002 | -10/Mines | Discovered new exit (range 5) 3120 | -10/Mines | Discovered new exit (range 13) 3130 | -10/Mines | Learned Materials trap positions 3157 | -10/Mines | Core integrity fell below 50% 3301 | -10/Mines | Discovered new exit (range 14) 4697 | -10/Mines | Entered Exiles 4779 | -10/Exiles | Met 8R-AWN 4830 | -10/Exiles | Met EX-HEX 4926 | -10/Exiles | Met EX-BIN 5067 | -10/Exiles | Aligned with FarCom system 5070 | -10/Exiles | Given EX-Vault access code 5144 | -10/Exiles | Opened EX-Vault 5169 | -10/Exiles | Found Army-in-a-Box 5244 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5337 | -10/Exiles | Met EX-DEC 5362 | -10/Exiles | Learned location of Zion (-7) 5669 | -10/Exiles | Build established: Scavenger-Mutant 5977 | -10/Exiles | Discovered new exit (range 14) 6139 | -10/Exiles | Left Exiles lab with Army-in-a-Box 6139 | -10/Exiles | Entered Mines 6326 | -9/Mines | Learned Materials stockpile data 6491 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6556 | -9/Mines | Build established: Mutant 6607 | -9/Mines | Core integrity fell below 20% 6839 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7100 | -9/Mines | Excavation squad dispatched 7100 | -9/Mines | A large section of the Mines collapsed 7163 | -9/Mines | Discovered new exit (range 6) 7179 | -9/Mines | Entered Materials 7179 | -8/Materials | Accompanied by 1 ally 7179 | -8/Materials | Evolved 4 slots: Utility x4 7180 | -8/Materials | Loaded intel: 9 trap records 7530 | -8/Materials | Discovered new exit (range 37) 7550 | -8/Materials | Discovered new exit (range 54) 7622 | -8/Materials | Discovered new exit (range 47) 7672 | -8/Materials | Discovered new exit (range 81) 9054 | -8/Materials | Discovered new exit (range 9) 9179 | -8/Materials | First assault squad dispatched 9249 | -8/Materials | Garrison activated, responded to threat 9266 | -8/Materials | Entered Factory 9266 | -7/Factory | Accompanied by 1 ally 9266 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 9418 | -7/Factory | Lost 4 allies 9432 | -7/Factory | Garrison activated, responded to threat 9452 | -7/Factory | Discovered new exit (range 85) 9497 | -7/Factory | Discovered new exit (range 56) 9701 | -7/Factory | Build established: Skirmisher 9798 | -7/Factory | Repaired Broken Imp. Trap Extractor 10066 | -7/Factory | First assault squad dispatched 10201 | -7/Factory | System corruption reached 10% 10231 | -7/Factory | Lost 12 parts (2p2n4u4w) 10341 | -7/Factory | Garrison activated, responded to threat 10364 | -7/Factory | Manually triggered Chute Trap 10364 | -7/Factory | Sucked down chute 10364 | -7/Factory | Entered Waste 10379 | -7/Waste | EMP discharged 10381 | -7/Waste | Spotted C-40 Crusher 10388 | -7/Waste | Spotted C-40 Crusher 10389 | -7/Waste | Spotted C-40 Crusher 10391 | -7/Waste | Spotted C-40 Crusher 10391 | -7/Waste | Spotted C-40 Crusher 10397 | -7/Waste | Spotted C-40 Crusher 10409 | -7/Waste | Discovered new exit (range 11) 10414 | -7/Waste | Entered Factory 11053 | -7/Factory | Discovered new exit (range 8) 11275 | -7/Factory | Discovered new exit (range 7) 12743 | -7/Factory | Discovered new exit (range 15) 12751 | -7/Factory | Identified exit to Lower Caves 12814 | -7/Factory | First assault squad dispatched 12982 | -7/Factory | Core integrity fell below 50% 13084 | -7/Factory | Entered Lower Caves 13241 | -7/Lower Caves | Learned 8 Factory zone layouts 13248 | -7/Lower Caves | Build established: Tank 13435 | -7/Lower Caves | Lost 5 parts (1p2u2w) 13450 | -7/Lower Caves | Destroyed 8 combat bots 13770 | -7/Lower Caves | Discovered new exit (range 15) 13964 | -7/Lower Caves | Build established: Mutant 14148 | -7/Lower Caves | Entered another Lower Caves area 14186 | -7/Lower Caves | Encountered a Warlord checkpoint 14324 | -7/Lower Caves | Build established: Skirmisher 14708 | -7/Lower Caves | Discovered new exit (range 10) 15140 | -7/Lower Caves | Build established: Scavenger-Skirmisher 15286 | -7/Lower Caves | Entered Zion 15399 | -7/Zion | System corruption cleaned by Quarantine Array 15740 | -7/Zion | Received a hallucinogenic algorithm 15823 | -7/Zion | Learned Factory security intel 16258 | -7/Zion | Learned location of Armory (-3) 16277 | -7/Zion | Learned location of Quarantine (-3) 18013 | -7/Zion | Rebuked by Imprinter 18032 | -7/Zion | Build established: Derelict-Gunner 18207 | -7/Zion | Learned Factory fabricator intel 18432 | -7/Zion | Visited the Megawrench Repair Shop 18432 | -7/Zion | Megawrench repaired 10 parts 19309 | -7/Zion | Discovered new exit (range 3) 19309 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 19317 | -7/Zion | Entered Deep Caves 19664 | -7/Deep Caves | Attacked by Z-Imprinter 19708 | -7/Deep Caves | Destroyed Z-Imprinter 19785 | -7/Deep Caves | Found Prototype Protection 19790 | -7/Deep Caves | Identified Zio. Weapon Casing 20315 | -7/Deep Caves | Z-Facility disabled 20342 | -7/Deep Caves | Build established: Scavenger-Tank 20377 | -7/Deep Caves | Core integrity fell below 20% 20409 | -7/Deep Caves | Found Prototype Protection 20409 | -7/Deep Caves | Identified Zio. Heavy Carapace 20417 | -7/Deep Caves | Lost 3 parts (2u1w) 20701 | -7/Deep Caves | Build established: Mutant 21633 | -7/Deep Caves | Discovered new exit (range 6) 22221 | -7/Deep Caves | Spotted AG-30011 22268 | -7/Deep Caves | Spotted AG-57143 22716 | -7/Deep Caves | Found Zio. Heavy Carapace 22732 | -7/Deep Caves | Found Zio. Weapon Casing 22819 | -7/Deep Caves | Found Zio. Weapon Casing 23117 | -7/Deep Caves | Build established: Tank 23457 | -7/Deep Caves | Entered Proximity Caves 23556 | -6/Proximity Caves | Identified exit to Factory 23727 | -6/Proximity Caves | Spotter reported a threat 23842 | -6/Proximity Caves | Spotter reported a threat 23900 | -6/Proximity Caves | Spotter reported a threat 24335 | -6/Proximity Caves | Spotter reported a threat 25590 | -6/Proximity Caves | Entered Factory 25590 | -6/Factory | Evolved 2 slots: Propulsion x2 25591 | -6/Factory | Identified exit to Factory 25591 | -6/Factory | Identified exit to Lower Caves 25593 | -6/Factory | Loaded intel: 6 fabricator locations 25826 | -6/Factory | Fabricated O-24 Administrator? 25881 | -6/Factory | Build established: Hacker-Sprinter 25940 | -6/Factory | Search patrols dispatched 26290 | -6/Factory | Search patrols dispatched 26941 | -6/Factory | Fabricated Adv. System Shield? 27254 | -6/Factory | Sucked down chute 27254 | -6/Factory | Entered Waste 27255 | -6/Waste | Met a frightened Derelict 27257 | -6/Waste | Spotted C-40 Crusher 27262 | -6/Waste | Spotted C-40 Crusher 27262 | -6/Waste | Spotted C-40 Crusher 27262 | -6/Waste | Spotted C-40 Crusher 27268 | -6/Waste | Warlord forces began an assault 27274 | -6/Waste | Spotted C-40 Crusher 27277 | -6/Waste | Allies destroyed C-40 Crusher 27279 | -6/Waste | Allies destroyed C-40 Crusher 27284 | -6/Waste | Allies destroyed C-40 Crusher 27286 | -6/Waste | Spotted C-40 Crusher 27286 | -6/Waste | Allies destroyed C-40 Crusher 27291 | -6/Waste | Allies destroyed C-40 Crusher 27353 | -6/Waste | Discovered new exit (range 11) 27417 | -6/Waste | Entered Factory 27417 | -6/Factory | Accompanied by 16 allies 27556 | -6/Factory | Discovered exit to Factory (range 15) 27714 | -6/Factory | Discovered exit to Factory (range 9) 27791 | -6/Factory | Lost 5 allies 28094 | -6/Factory | Fabricated Imp. Hacking Suite? 28119 | -6/Factory | Spotted B-75 Beast 28146 | -6/Factory | Allies destroyed B-75 Beast 28186 | -6/Factory | Lost 4 allies 28268 | -6/Factory | Lost 3 allies 28487 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 28521 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 28626 | -6/Factory | Fabricated Exp. Optical Array (x1) 29312 | -6/Factory | Entered Lower Caves 29370 | -6/Lower Caves | Encountered a Warlord checkpoint 29411 | -6/Lower Caves | Learned Factory trap positions 29520 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 29625 | -6/Lower Caves | Spotted B-75 Beast 29633 | -6/Lower Caves | Discovered new exit (range 14) 29636 | -6/Lower Caves | Entered another Lower Caves area 29640 | -6/Lower Caves | Discovered exit to Factory (range 11) 29693 | -6/Lower Caves | Spotted B-75 Beast 29695 | -6/Lower Caves | Learned Factory emergency access door positions 29701 | -6/Lower Caves | Discovered new exit (range 6) 29702 | -6/Lower Caves | Encountered a Warlord checkpoint 29728 | -6/Lower Caves | Entered Data Miner 29728 | -6/Data Miner | Discovered new exit (range 7) 29733 | -6/Data Miner | Met Data Miner 29738 | -6/Data Miner | Learned location of Section 7 (-2) 29738 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 29743 | -6/Data Miner | Received God Mode back door access code from Data Miner 29749 | -6/Data Miner | Entered Proximity Caves 29770 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 29836 | -5/Proximity Caves | Spotter reported a threat 29866 | -5/Proximity Caves | Spotter reported a threat 29890 | -5/Proximity Caves | Learned location of Warlord (-4) 29910 | -5/Proximity Caves | Learned 12 Factory zone layouts 29915 | -5/Proximity Caves | Discovered exit to Factory (range 16) 29922 | -5/Proximity Caves | Entered Factory 29922 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 29923 | -5/Factory | Identified exit to Factory 29923 | -5/Factory | Identified exit to Upper Caves 29924 | -5/Factory | Loaded intel: 78 trap records 30192 | -5/Factory | Fabricated Spectral Analyzer? 30939 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 30944 | -5/Factory | Learned Research garrison access intel 30998 | -5/Factory | Learned 8 Research zone layouts 31040 | -5/Factory | Learned 4 Factory zone layouts 31061 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 31072 | -5/Factory | Learned Testing garrison access intel 31152 | -5/Factory | Learned Extension stockpile data 32400 | -5/Factory | Entered Upper Caves 32533 | -5/Upper Caves | Learned Factory stockpile data 32551 | -5/Upper Caves | Encountered a Warlord checkpoint 32601 | -5/Upper Caves | Discovered new exit (range 8) 32604 | -5/Upper Caves | Entered another Upper Caves area 32606 | -5/Upper Caves | Learned Factory stockpile data 32624 | -5/Upper Caves | Encountered a Warlord checkpoint 32725 | -5/Upper Caves | Learned Factory garrison access intel 32736 | -5/Upper Caves | Learned Research emergency access door positions 32736 | -5/Upper Caves | Learned Extension garrison access intel 32926 | -5/Upper Caves | Discovered new exit (range 8) 32927 | -5/Upper Caves | Entered Zhirov 32927 | -5/Zhirov | Discovered new exit (range 3) 32937 | -5/Zhirov | Learned location of Testing (-2) 32946 | -5/Zhirov | Found Alien Artifact 32946 | -5/Zhirov | Identified Integrated Reactor 32946 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 33047 | -5/Zhirov | Entered Proximity Caves 33079 | -4/Proximity Caves | Learned location of 1 exit from Research 33096 | -4/Proximity Caves | Learned Research trap positions 33111 | -4/Proximity Caves | Discovered exit to Factory (range 6) 33112 | -4/Proximity Caves | Entered Factory 33112 | -4/Factory | Evolved 2 slots: Utility x2 33113 | -4/Factory | Identified exit to Research 33114 | -4/Factory | Identified exit to Extension 33116 | -4/Factory | Loaded intel: 4 garrison access locations 33119 | -4/Factory | Found Quantum Capacitor 33195 | -4/Factory | Spotted B-86 Titan 33279 | -4/Factory | Spotted B-86 Titan 33325 | -4/Factory | Build established: Wizard-Sprinter 33415 | -4/Factory | Discovered exit to Research (range 5) 33598 | -4/Factory | Sucked down chute 33598 | -4/Factory | Entered Waste 33599 | -4/Waste | Joined by Warlord forces that had cleared the area 33661 | -4/Waste | Discovered new exit (range 23) 33889 | -4/Waste | Entered Factory 33889 | -4/Factory | Accompanied by 19 allies 34002 | -4/Factory | Lost 13 allies 34252 | -4/Factory | Spotted B-86 Titan 34277 | -4/Factory | Build established: Hacker-Sprinter 34278 | -4/Factory | Discovered exit to Extension (range 6) 34379 | -4/Factory | Discovered exit to Research (range 11) 34408 | -4/Factory | Entered Research 34408 | -3/Research | Evolved 2 slots: Utility x2 34409 | -3/Research | Identified exit to Quarantine 34410 | -3/Research | Identified exit to Research 34412 | -3/Research | Loaded intel: 97 trap records 34414 | -3/Research | Loaded intel: 4 garrison access locations 34687 | -3/Research | Build established: Wizard-Sprinter 34761 | -3/Research | Spotted B-86 Titan 34903 | -3/Research | Lost 3 parts (1p2u) 34938 | -3/Research | Discovered exit to Research (range 16) 34987 | -3/Research | Identified exit to Armory 34990 | -3/Research | Found Unknown Launcher 34990 | -3/Research | Identified Fusion Bomb Launcher 35124 | -3/Research | Discovered exit to Research (range 18) 35161 | -3/Research | Build established: Hacker-Sprinter 35163 | -3/Research | Entered Armory 35309 | -3/Armory | Fabricated Cld. Nuclear Pulse Thruster (x1) 35341 | -3/Armory | Fabricated Assault Drone Bay (x1) 35392 | -3/Armory | Spotted B-86 Titan 35624 | -3/Armory | Found Prototype Slashing Weapon 35624 | -3/Armory | Identified Vibroblade 35638 | -3/Armory | Found Prototype Device 35639 | -3/Armory | Identified Exp. Thermal Defense Suite 35753 | -3/Armory | Fabricated Exp. Terrain Scan Processor? 35792 | -3/Armory | Fabricated Lrn. Terrain Scanner? 36013 | -3/Armory | Discovered new exit (range 22) 36013 | -3/Armory | Spotted Armor Guard 36013 | -3/Armory | Spotted Armor Guard 36021 | -3/Armory | Spotted Armor Guard 36024 | -3/Armory | Spotted Armor Guard 36032 | -3/Armory | Breached Obliterator storage 36058 | -3/Armory | Lost 3 parts (1p2n) 36063 | -3/Armory | Found PL-3XN's Ring of Power 36106 | -3/Armory | Entered Lab 36111 | -3/Lab | Discovered exit to Research (range 9) 36114 | -3/Lab | Unable to decrypt terminal 36114 | -3/Lab | Unable to decrypt terminal 36114 | -3/Lab | Opened the door to a hidden lab 36115 | -3/Lab | Gained access to the hidden lab's interior 36115 | -3/Lab | Detected by scanners 36116 | -3/Lab | Unable to decrypt terminal 36117 | -3/Lab | Found Alien Artifact 36119 | -3/Lab | Identified Core Reset Matrix 36119 | -3/Lab | Used Core Reset Matrix 36123 | -3/Lab | Sensed 3 artifacts in vicinity 36124 | -3/Lab | Confronted by A5 36177 | -3/Lab | Disabled Active System Cloaker 36199 | -3/Lab | Destroyed A5 36201 | -3/Lab | MAIN.C forces arrive to investigate 36208 | -3/Lab | Found Integrated Reactor 36280 | -3/Lab | Found Transdimensional Reconstructor 36280 | -3/Lab | Warped through subspace 36284 | -3/Lab | Discovered exit to Research (range 21) 36288 | -3/Lab | Found Core Regenerator 36288 | -3/Lab | Used Core Regenerator, restored core integrity (+325) 36305 | -3/Lab | Found Prototype Energy Cannon 36305 | -3/Lab | Identified Warp Cannon 36308 | -3/Lab | Found Warp Cannon 36318 | -3/Lab | Found Prototype Protection 36318 | -3/Lab | Identified Hvy. Regenerative Plating 36323 | -3/Lab | Found Prototype Hackware 36323 | -3/Lab | Identified Deep Network Scanner 36336 | -3/Lab | Unable to decrypt terminal 36344 | -3/Lab | Found Prototype Special Weapon 36344 | -3/Lab | Identified Gui. Remote Datajack 36374 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 36392 | -3/Lab | Entered Research 36392 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 36401 | -2/Research | Discovered new exit (range 17) 36671 | -2/Research | Identified exit to Testing 36671 | -2/Research | Identified exit to Access 36727 | -2/Research | Intercept squad dispatched 36752 | -2/Research | Entered Access 36752 | -1/Access | Evolved 2 slots: Utility x2 36917 | -1/Access | Identified exit to Command 36949 | -1/Access | Discovered new exit (range 14) 36954 | -1/Access | Found Prototype Processor 36954 | -1/Access | Identified Exp. Core Analyzer 36958 | -1/Access | Found Exp. Core Analyzer 37020 | -1/Access | Repaired Broken Cld. Impulse Thruster 37087 | -1/Access | Spotted B-99 Colossus 37088 | -1/Access | Spotted B-99 Colossus 37091 | -1/Access | Entered Command 37246 | -1/Command | Repaired Centrium Light Armor Plating 37280 | -1/Command | Repaired Cld. Field Propulsion Drive 37341 | -1/Command | Spotted B-99 Colossus 37377 | -1/Command | Disengaged cave seal 37377 | -1/Command | Assembled emerged from the dark tunnel 37382 | -1/Command | Build established: Wizard-Sprinter 37388 | -1/Command | First assault squad dispatched 37424 | -1/Command | Found Unknown Piercing Weapon 37424 | -1/Command | Identified Enh. Force Lance 37427 | -1/Command | Found Unknown Launcher 37427 | -1/Command | Identified Gamma Bomb Array 37441 | -1/Command | Lost 11 allies 37512 | -1/Command | Spotted M Guard 37512 | -1/Command | Spotted M Guard 37529 | -1/Command | Spotted Combat Programmer 37529 | -1/Command | Spotted Combat Programmer 37611 | -1/Command | Destroyed Combat Programmer 37613 | -1/Command | Destroyed Combat Programmer 37671 | -1/Command | Lost 4 parts (1n2u1w) 37689 | -1/Command | Destroyed M Guard 37706 | -1/Command | Lost 4 allies 37717 | -1/Command | Destroyed M Guard 37717 | -1/Command | All MAIN.C guards destroyed 37722 | -1/Command | Found Prototype Device 37722 | -1/Command | Identified AEGIS Remote Shield 37725 | -1/Command | Found Prototype Reactor 37726 | -1/Command | Identified Zero-point Reactor 37926 | -1/Command | Disengaged cave seal 37954 | -1/Command | Phase Generator disabled 38000 | -1/Command | Lost 7 allies 38224 | -1/Command | Met MAIN.C 38444 | -1/Command | Destroyed 10 combat bots 38464 | -1/Command | Spotted B-99 Colossus 38464 | -1/Command | Spotted Executioner 38464 | -1/Command | Spotted Executioner 38464 | -1/Command | Spotted Executioner 38464 | -1/Command | Spotted Executioner 38464 | -1/Command | Spotted Striker 38464 | -1/Command | Spotted Striker 38464 | -1/Command | Spotted Alpha 7 38464 | -1/Command | Spotted Alpha 7 38466 | -1/Command | Spotted B-99 Colossus 38523 | -1/Command | Discovered new exit (range 11) 38527 | *** | Heading to fleet! Last Messages --------------- PATCHED[Cld. Impulse Thruster] PATCHED[Impulse Thruster Array] 38476_ ALERT: Suspicious activity at Repair Station C004. Dispatching Investigation squad. 38476_ Acquired Quantum Reactor. 38494_ Penetrated by Slug. 38494_ Acquired 13 matter. 38494_ Acquired 50 matter. 38505_ System corrupted: Component data lost. 38516_ Slug penetrates Wall. 38518_ Penetrated by Slug. 38518_ Slug penetrates Wall. 38521_ B-99 Colossus activates siege mode. 38521_ Slug penetrates Wall. 38521_ Penetrated by Slug. 38523_ Slug penetrates Wall. 38523_ Access Shell breached. 38523_ EXIT=FOUND 38524_ Striker Prototype Device blasted off. 38525_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????####??????????????????? | | ???????????????????######### ####???????????????? | | ???????????????????# ########????????? | | ???????????????????# ##???????? | | ???????????????????# #;##????? | | ???????????????????# %;###### | | ???????????????????# K + # | | ??????????###??????# "" K ! # | | ?????????? #??????# @" % % " | | ########??# #??????# ^ ;% " | | ???# #??????# ^^#;; " | | ???# #??????# ^ # # # ### " | | ? ????# #??????# #########?### | | ? ????# #??????# #???????????# | | ?? ?????# #??????##############???????????# %% | | ?? ?????# #???????????????????????????????# ###" | | ?##+####??# #??????###########???????########+###" | | ## ## ##?#+#####??# #???????# [%/ | | # ## #?# #??# #???????# " | | ## #?# #??# ######### """" # | | # #?# #??# / / ""R" # | | # # ### #??#####+############# "" "" # | | % % # #??????#%#???????????# # | | %]] # #??????# #???????????# " | | # ] # ######## #??????#############+#### | | # %* # +% ######## ##### #??# | | # ! = # ########%# # + #??# | | # !* # ##?????#%# ] " #######??# | | ""Y"" #?????#%# # ########## | | """"" % #?????#%# # T + %% | | ## # ###########%# # ########## | | % %% %%+%%% % # %" #??????# | | #%%% "% #??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 53 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Additional Mass Support 20 Base Temperature (-) 100 Armor Coverage 1600 Resistance: TH 30 Resistance: EX 25 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 95 Targeting Accuracy 16 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 2 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 61 Defensive Hacking 24 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ O-24 Administrator | x1 | -6/Factory | Preloaded Adv. System Shield | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Exp. Optical Array | x1 | -6/Factory | Authchip Spectral Analyzer | x1 | -5/Factory | Preloaded Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -3/Armory | Authchip Assault Drone Bay | x1 | -3/Armory | Authchip Exp. Terrain Scan Processor | x1 | -3/Armory | Authchip Lrn. Terrain Scanner | x1 | -3/Armory | Authchip Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Transdimensional Reconstructor Core Regenerator Achievements -------------- Anyone Home? Corridor Of Doom Meet Your Maker Ride The Lightning We Are Legion Challenges ------------ None Game ------ Seed FlakHeavyStorage Manual? 0 Play Time 09:16:56 Cumulative 201.3 hours Start 2024.07.29 @ 03:22:37 End 2024.08.01 @ 00:52:56 Sessions 20 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 165 Adventurer 5 Explorer 0 Win Type 2 Total 4 Types 2/0/2/0/0/0/0/0/0 Lore% 62 Gallery% 77 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ecda230-4d6d-47e1-9642-c99700b1a889