Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 01:43:01 Player: OoferDoofums Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (1624) 1624 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5184 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 155/300 Energy 98/100 System Corruption 2% Temperature Cool (36) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Wheel Wheel Wheel Wheel > --- UTILITY ---------- Small Storage Unit Targeting Computer Weapon Cycler Advanced ECM Suite Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Improved Cryofiber Web Targeting Computer Heavy Assault Rifle Gauss Rifle Gauss Rifle Gauss Rifle Heavy Assault Cannon [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 3 | . . . 2 . . 1 Utility 3 | . . . . 2 1 . Weapon 1 | . . . . . 1 . Parts Attached 86 | 9 . . 13 7 27 30 Power 13 | 2 . . 1 1 3 6 Engine 5 | 2 . . 1 . . 2 Core 8 | . . . . 1 3 4 Reactor . | . . . . . . . Propulsion 36 | 2 . . 8 3 11 12 Treads 2 | . . . . 2 . . Leg 4 | . . . . 1 . 3 Wheel 23 | 2 . . 8 . 5 8 Hover . | . . . . . . . Flight 7 | . . . . . 6 1 Utility 18 | 2 . . 3 1 6 6 Device 12 | 1 . . 3 . 5 3 Storage 2 | 1 . . . . 1 . Processor 2 | . . . . . . 2 Hackware . | . . . . . . . Protection 2 | . . . . 1 . 1 Artifact . | . . . . . . . Weapon 19 | 3 . . 1 2 7 6 Energy Gun 4 | 3 . . 1 . . . Energy Cannon 2 | . . . . 2 . . Ballistic Gun 11 | . . . . . 6 5 Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 63 | . . . 12 12 4 35 Power 6 | . . . 2 1 . 3 Propulsion 28 | . . . 7 5 1 15 Utility 16 | . . . 1 3 2 10 Weapon 13 | . . . 2 3 1 7 Highest Loss Streak 13 | . . . 7 9 3 13 To Critical Strikes . | . . . . . . . Average Backups 6 | 6 8 8 5 4 7 5 Power . | . 1 1 . 1 1 . Propulsion 2 | 4 6 6 2 . 1 1 Utility 1 | . . . 1 2 . 1 Weapon 2 | . 1 1 . . 4 3 Tool/Special . | . . . . . . . Unused Backups 10 | 6 . . 2 . 1 1 Power . | . . . . . . . Propulsion 7 | 6 . . . . 1 . Utility 2 | . . . 1 . . 1 Weapon 1 | . . . 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 85 | . 100 100 80 78 93 81 Engine 3 | . 14 14 6 2 . 3 Core 4 | . . . . 5 6 5 Wheel 21 | . 28 28 34 13 8 23 Flight 5 | . . . . . 20 . Device 17 | . 14 14 11 16 24 18 Storage 8 | . 14 14 11 9 10 5 Energy Gun 6 | . 28 28 16 5 . . Ballistic Gun 11 | . . . . . 18 17 Peak Build Rating 47 | 9 9 9 12 17 42 47 Average Rating 24 | 6 9 9 8 12 35 34 On Entrance 10 | . 9 9 9 6 3 34 Naked Turns 36 | . . . . . . 36 Heaviest Build 47 | 14 14 14 15 28 36 47 Greatest Support 56 | 26 26 26 52 26 46 56 Greatest Overweight (x) 5 | . . . 3 2 5 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 8 8 8 8 6 8 8 Average Carried 6 | 6 8 8 5 4 7 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 8 8 8 2 5 8 1 Class Distribution -------------------- 37% | Mutant 27% | Scavenger-Tank 16% | Tank 10% | Scavenger-Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 1777 | 290 . . 125 57 731 574 Remotely . | . . . . . . . Salvage Created 2659 | 197 . . 559 174 889 840 Parts 166 | 20 . . 38 8 52 48 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 6 | . . . 1 . 3 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 34 | . . . 13 4 10 7 Guns 26 | . . . 10 1 8 7 Cannons 4 | . . . . 2 2 . AOE 4 | . . . 3 1 . . Classes Destroyed 13 | 3 . . 6 1 3 . Worker 11 | 2 . . 1 . 5 3 Builder 10 | . . . 2 . 4 4 Tunneler 5 | 5 . . . . . . Hauler 1 | . . . 1 . . . Recycler 10 | 1 . . . . 6 3 Watcher 1 | . . . 1 . . . Swarmer 11 | . . . 6 1 4 . Grunt 9 | . . . 3 1 2 3 Duelist 1 | . . . . 1 . . Sentry 6 | . . . 4 1 1 . Hunter 3 | . . . . . 1 2 Programmer 3 | . . . . . 1 2 Heavy 1 | . . . . . 1 . Best Kill Streak 8 | 7 . . 6 1 8 5 Combat Bots Only 5 | . . . 5 1 4 2 Max Kills in Single Turn 4 | 1 . . 4 1 2 3 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 597 | . . . 150 158 63 226 Missed 183 | . . . 47 50 22 64 Hits 414 | . . . 103 108 41 162 Projectile 414 | . . . 103 108 41 162 AOE 1 | . . . . . . 1 Critical Strikes 15 | . . . . 1 2 12 Part Disruptions 1 | . . . 1 . . . Damage Taken 6433 | . . . 1133 1084 794 3422 Core 1613 | . . . 399 237 117 860 Absorbed by Shields 84 | . . . . . 84 . Core Remaining (%) 67 | 100 . 100 . 56 83 . Volleys Fired 207 | 19 . . 69 13 46 60 Largest 3 | 2 . . 2 2 3 3 Hottest 123 | 90 . . 96 123 84 89 Shots Fired 418 | 38 . . 95 24 99 162 Gun 386 | 38 . . 95 5 86 162 Cannon 32 | . . . . 19 13 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 261 | . . . . . 99 162 Thermal 151 | 38 . . 95 18 . . Explosive . | . . . . . . . Electromagnetic 6 | . . . . 6 . . Robot Hit Streak 16 | 5 . . 16 5 13 11 Robot Miss Streak 6 | 3 . . 4 6 3 6 Penetration Max 1 | . . . . . 1 1 Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 243 | 21 . . 56 13 66 87 Core Hits 116 | 9 . . 29 7 36 35 Critical Kills 3 | . . . . . 2 1 Critical Parts Destroyed 3 | . . . . . . 3 Critical Strikes 11 | 3 . . 2 . 2 4 Burn 5 | 3 . . 2 . . . Destroy 6 | . . . . . 2 4 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5675 | 248 . . 925 422 1666 2414 Guns 3853 | 248 . . 711 25 1179 1690 Cannons 774 | . . . . 287 487 . Explosions 1033 | . . . 210 108 . 715 Melee . | . . . . . . . Ramming 15 | . . . 4 2 . 9 Kinetic 3356 | . . . . . 1666 1690 Thermal 2052 | 248 . . 774 315 . 715 Explosive . | . . . . . . . Electromagnetic 252 | . . . 147 105 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 1 . . 2 Average Corruption 1 | . . . 1 . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . 4 . . . Message Errors 1 | . . . 1 . . . Heat Flow Errors 1 | . . . 1 . . . Energy Discharges 1 | . . . 1 . . . Misfires 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 318 | . . . . 8 88 222 Projectiles 96 | . . . . 8 88 . Explosions 222 | . . . . . . 222 Melee . | . . . . . . . Knockbacks 3 | . . . 1 . 2 . Impact 1 | . . . 1 . . . Kinetic 2 | . . . . . 2 . Secondary . | . . . . . . . Self-Inflicted Damage 47 | . . . 45 1 . 1 Shots 1 | . . . 1 . . . Rammed 3 | . . . 1 1 . 1 Targets Rammed 4 | . . . 1 1 . 2 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 352 | 160 . . 147 147 60 352 Average Temperature 80 | 44 . . 61 47 14 144 Received Heat Transfer 1457 | . . . 261 252 59 885 Effects 3 | . . . . . . 3 Energy Bleed 1 | . . . . . . 1 Interference 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | 2 . . 5 . . . Heat Transferred 4078 | 867 . . 2141 570 . 500 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 100 90 Level 1 3 | . . . . . . 9 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 236 | 10 . . 173 38 187 236 Initial 76 | . . . . 28 . 76 Average 58 | 1 . . 117 14 40 66 Influence Increases 1574 | 40 . . 502 117 373 542 Destroy 0b10 Robot/C 680 | . . . 260 80 200 140 Destroy 0b10 Robot/NC 190 | 40 . . 25 . 75 50 Destroy Leader 194 | . . . 74 30 60 30 Disable Machine 150 | . . . 15 . . 135 Destroy Structure 60 | . . . 8 7 8 37 Partial Spotted 30 | . . . 15 . . 15 Lose Combat Pursuer 270 | . . . 105 . 30 135 Influence Decreases 1549 | 40 . . 434 185 216 674 Entered New Map 121 | . . . . 40 . 81 Time Decay 978 | 40 . . 314 85 206 333 Lost Part 450 | . . . 120 60 10 260 Squads Dispatched 15 | . . . 3 3 4 5 Investigation 1 | . . . . . 1 . Extermination 3 | . . . . . 1 2 Reinforcement 10 | . . . 3 2 2 3 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . 1 1 . 2 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 7 | . . . 4 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 114 | . . . 39 32 16 27 Peak Tracking Total 19 | . . . 8 19 4 4 Tactical Retreats 21 | . . . 5 4 3 9 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 2 | . . . 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 10 | . . . 1 . . 9 Max in Single Turn 6 | . . . 1 . . 6 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 1 | . . . 1 . . . Successful 1 | . . . 1 . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Active Infowar (turns) 1771 | 57 108 166 169 206 263 802 Terrain 471 | 57 108 166 140 . . . ECM 1300 | . . . 29 206 263 802 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 3744 | 197 108 166 746 219 993 1315 Spaces Moved 2539 | 121 119 114 581 159 526 919 Core 94 | 2 . . 6 3 8 75 Treads 2 | . . . . 2 . . Legs 98 | . . . . 10 . 88 Wheels 1939 | 119 119 114 575 144 205 663 Hover . | . . . . . . . Flight 406 | . . . . . 313 93 Fastest Speed 26 | 50 90 90 80 90 26 40 Average Speed 90 | 88 90 90 83 101 101 87 Slowest Speed 300 | 90 90 90 200 240 300 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 5 17 33 52 21 9 18 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 52 | . . . 4 6 3 39 Melee . | . . . . . . . Projectile 5 | . . . . 1 3 1 AOE 47 | . . . 4 5 . 38 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 3630 | 174 120 177 745 190 898 1326 Wait 697 | 3 . 64 68 3 266 293 Move 2533 | 120 118 113 580 158 525 919 Hop . | . . . . . . . Pick Up 47 | 14 1 . 5 6 15 6 Fast Attach 40 | 8 . . 2 4 14 12 Attach 37 | . . . 11 4 8 14 Detach 2 | 1 . . 1 . . . Swap 24 | 1 . . 4 1 8 10 Drop 39 | 8 1 . 4 . 16 10 Fire 207 | 19 . . 69 13 46 60 Melee . | . . . . . . . Ram 3 | . . . 1 1 . 1 Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 198 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 306 | -10/Materials | Entered Mines 321 | -10/Mines | Met a Derelict bent on vengeance 357 | -10/Mines | Learned location of 1 exit from Materials 440 | -10/Mines | Found a hidden stash of uninstalled traps 461 | -10/Mines | Discovered new exit (range 11) 472 | -10/Mines | Entered Materials 472 | -9/Materials | Evolved 2 slots: Propulsion x2 473 | -9/Materials | Identified exit to Materials 872 | -9/Materials | Core integrity fell below 50% 895 | -9/Materials | Core integrity fell below 20% 916 | -9/Materials | Lost 7 parts (1p4n2w) 1207 | -9/Materials | Lost 3 parts (2n1u) 1214 | -9/Materials | Discovered exit to Materials (range 4) 1218 | -9/Materials | Entered another Materials area 1218 | -8/Materials | Evolved 2 slots: Utility x2 1364 | -8/Materials | Garrison activated, responded to threat 1403 | -8/Materials | Lost 3 parts (1n1u1w) 1416 | -8/Materials | Discovered new exit (range 12) 1437 | -8/Materials | Entered Factory 1437 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1465 | -7/Factory | Lost 9 parts (1p4n2u2w) 1777 | -7/Factory | Build established: Tank 1961 | -7/Factory | Lost 3 parts (1n1u1w) 2369 | -7/Factory | Discovered new exit (range 16) 2397 | -7/Factory | Build established: Scavenger-Tank 2430 | -7/Factory | Entered another Factory area 2430 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3175 | -6/Factory | Lost 6 parts (2n3u1w) 3255 | -6/Factory | Lost 5 parts (1p4n) 3428 | -6/Factory | Build established: Scavenger-Gunner 3459 | -6/Factory | Lost 6 parts (2p3n1u) 3583 | -6/Factory | Core integrity fell below 50% 3620 | -6/Factory | Lost 13 parts (3n6u4w) 3730 | -6/Factory | Core integrity fell below 20% 3745 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Gauss Rifle destroyed. Sml. Storage Unit destroyed. Acquired Nuclear Pulse Thruster. Imp. Cryofiber Web destroyed. Critical hit (Blast). Acquired 5 matter. K-01 Serf collects debris. Acquired Chainsword. Acquired Stasis Canceller. Nuclear Pulse Thruster destroyed. Gauss Rifle destroyed. Dropped Hvy. Assault Rifle. Dropped Stasis Canceller. Dropped Chainsword. Slammed into K-01 Serf. Destabilizing: Core damaged (-25). Acquired Arm. Leg. Kicked T-07 Excavator out of the way. Dropped Arm. Leg. Critical hit (Burn: +37). 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" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 29 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 150 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 10 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseWeldingPlating Manual? 0 Play Time 00:54:23 Cumulative 37.2 hours Start 2025.08.23 @ 00:50:10 End 2025.08.23 @ 01:43:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8b1b2264-1b03-4312-b12e-7766570c1c91