Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.10 @ 00:56:28 Player: SX_7 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (157) 785 Value Destroyed (4129) 4129 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 8649 Bonus ------- High Alert Combat Kills 52 Aligned with FarCom 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/550 Matter 159/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (1350) Ox26 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Structural Scanner Machine Analyzer Utility Shielding Improved Light Armor Plating Reactive Plating Hacking Suite Heavy Particle Cannon Heavy Particle Cannon Mini Grenade Launcher Mini Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner Hardened Medium Armor Plating Reactive Plating > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Advanced Treads Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Machine Analyzer Utility Shielding Light Armor Plating Medium Armor Plating Heavy Armor Plating Reactive Plating Reactive Plating Heavy Particle Cannon Heavy Particle Cannon Improved Assault Rifle Gauss Rifle Mini Grenade Launcher Mini Grenade Launcher Heavy Flail [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Reactive Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 2 | . . . 1 . . . 1 . Weapon . | . . . . . . . . . Parts Attached 132 | 7 6 5 40 3 2 13 33 23 Power 13 | 1 4 1 3 . . 1 1 2 Engine 11 | 1 3 1 3 . . 1 . 2 Core 2 | . 1 . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 30 | 2 . . 15 . . 5 3 5 Treads 28 | 2 . . 15 . . 5 3 3 Leg 1 | . . . . . . . . 1 Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 39 | 2 1 1 11 3 1 7 8 5 Device 9 | 1 . . 2 2 . 3 1 . Storage 2 | 1 1 . . . . . . . Processor 2 | . . . . . . 1 1 . Hackware . | . . . . . . . . . Protection 26 | . . 1 9 1 1 3 6 5 Artifact . | . . . . . . . . . Weapon 50 | 2 1 3 11 . 1 . 21 11 Energy Gun 10 | 2 . . 1 . 1 . 5 1 Energy Cannon 8 | . . 1 3 . . . 4 . Ballistic Gun 17 | . . . 4 . . . 7 6 Ballistic Cannon 4 | . 1 . 3 . . . . . Launcher 2 | . . 2 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 9 | . . . . . . . 5 4 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 2 Parts Lost 29 | . . 2 12 . . . 3 12 Power 4 | . . 1 1 . . . 1 1 Propulsion 8 | . . . 3 . . . 1 4 Utility 11 | . . . 6 . . . 1 4 Weapon 6 | . . 1 2 . . . . 3 Highest Loss Streak 6 | . . 2 6 . . . 3 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 100 93 97 100 96 88 93 84 Engine 10 | . 14 12 10 11 11 11 8 7 Treads 31 | . 28 28 32 33 33 33 35 24 Device 6 | . 14 2 1 8 7 5 9 6 Storage 10 | . 14 14 11 11 11 11 9 9 Protection 14 | . . 11 19 13 14 16 17 17 Energy Gun 5 | . 15 8 . . 2 11 5 . Energy Cannon 4 | . . 4 8 11 8 . 2 . Ballistic Gun 6 | . . . 9 11 8 . 3 14 Ballistic Cannon 2 | . 12 . 2 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 116 | 13 91 91 112 112 112 113 114 116 Greatest Support 89 | 40 40 40 69 67 67 67 89 86 Greatest Overweight (x) 36 | . 2 2 2 1 1 1 1 36 Average Overweight (x) 1 | . 1 2 1 1 1 1 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 20 25 25 25 25 25 25 25 Most Carried 25 | 2 17 19 25 25 25 25 25 25 Average Carried 21 | 1 9 18 23 25 24 24 23 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 2 17 18 25 25 25 25 25 21 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Matter Collected 3100 | 270 223 110 774 57 . 140 603 923 Remotely . | . . . . . . . . . Salvage Created 5902 | 29 574 75 1651 136 . 421 1979 1037 Parts 328 | 2 33 4 118 12 . 24 92 43 Haulers Intercepted 15 | . 1 . 6 . . . 6 2 Recyclers Shooed 6 | . . . 2 . . . 1 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 110 | . 8 6 33 5 . 16 29 13 Melee 2 | . . . . . . . 2 . Guns 68 | . 4 . 9 2 . 16 24 13 Cannons 33 | . 4 1 22 3 . . 3 . AOE 5 | . . 5 . . . . . . Classes Destroyed 14 | 1 7 1 2 1 . 1 1 . Worker 2 | . . . 1 . . . . 1 Builder 5 | . 1 . 2 1 . . 1 . Tunneler 2 | 1 . . 1 . . . . . Hauler 15 | . 1 . 6 . . . 6 2 Recycler 9 | . 3 . 1 . . . 2 3 Operator 4 | . 1 . 2 . . . 1 . Watcher 14 | . 3 . 5 . . . 5 1 Swarmer 32 | . 3 . 11 2 . 12 4 . Grunt 48 | . 5 2 12 2 . 3 14 10 Brawler 1 | . . . . . . . 1 . Duelist 2 | . . . . 1 . . . 1 Sentry 21 | . . . 10 . . . 9 2 Hunter 2 | . . . . . . 1 1 . Assembled 4 | . . 4 . . . . . . Best Kill Streak 6 | 1 3 3 6 4 . 3 4 4 Combat Bots Only 4 | . 3 3 3 3 . 3 4 4 Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . 1 . . . . . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Hostile Shots Fired 611 | . 31 14 198 15 . 52 131 170 Missed 130 | . 8 1 46 3 . 17 29 26 Damage Taken 6413 | . 249 243 1734 144 . 245 1563 2235 Core 928 | . 67 23 205 17 . 54 158 404 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 176 | . . . . 14 . 65 93 4 Regen/Repaired (Parts) 42 | . 42 . . . . . . . Core Remaining (%) 65 | 100 . 64 . . . 31 . . Volleys Fired 361 | 1 73 10 120 9 . . 65 83 Largest 2 | 2 2 2 2 2 . . 2 2 Hottest 110 | 100 100 110 95 98 . . 98 53 Shots Fired 789 | 2 136 14 226 18 . 46 188 159 Gun 574 | 2 94 4 113 9 . 46 147 159 Cannon 209 | . 42 4 113 9 . . 41 . Launcher 6 | . . 6 . . . . . . Special . | . . . . . . . . . Kinetic 424 | . 42 . 131 9 . . 83 159 Thermal 359 | 2 94 8 95 9 . 46 105 . Explosive 6 | . . 6 . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | 1 5 2 12 14 . 8 18 13 Robot Miss Streak 8 | . 6 5 8 1 . 1 4 5 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 2 | . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . 1 Autonomous 111 | . . . . . . 46 65 . Shots Hit Robots 473 | 1 51 6 137 14 . 37 133 94 Core Hits 220 | 1 29 10 64 6 . 19 56 35 Critical Kills 3 | . . . 1 . . . 1 1 Critical Parts Destroyed 2 | . . . 1 . . . 1 . Critical Strikes 16 | 1 7 . 5 . . . 2 1 Burn 8 | 1 5 . 2 . . . . . Meltdown 2 | . . . 1 . . . 1 . Destroy 2 | . . . 1 . . . . 1 Blast 3 | . 2 . 1 . . . . . Smash 1 | . . . . . . . 1 . Melee Attacks 13 | . . . . . . . 8 5 Impact 13 | . . . . . . . 8 5 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10419 | 12 804 256 2385 316 . 1001 3913 1732 Guns 6545 | 12 461 . 893 115 . 990 2399 1675 Cannons 2716 | . 299 52 1465 200 . . 700 . Explosions 323 | . . 204 . . . . 119 . Melee 581 | . . . . . . . 581 . Ramming 254 | . 44 . 27 1 . 11 114 57 Kinetic 4122 | . 299 . 1221 115 . . 812 1675 Thermal 5139 | 12 461 52 1137 200 . 990 2287 . Explosive 323 | . . 204 . . . . 119 . Electromagnetic . | . . . . . . . . . Impact 581 | . . . . . . . 581 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . 2 4 Average Corruption 3 | . . . . . . . 1 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 52 | . . . . . . . 4 48 Message Errors 6 | . . . . . . . 1 5 Matter Fused 22 | . . . . . . . 1 21 Heat Flow Errors 6 | . . . . . . . . 6 Energy Discharges 2 | . . . . . . . . 2 Data Loss (minor) 8 | . . . . . . . 2 6 Data Loss (major) 2 | . . . . . . . . 2 Misfires 1 | . . . . . . . . 1 Alerts 3 | . . . . . . . . 3 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 501 | . . . 13 5 . . 483 . Projectiles 70 | . . . 13 5 . . 52 . Explosions 152 | . . . . . . . 152 . Melee 279 | . . . . . . . 279 . Knockbacks 10 | . 2 . 5 . . . 2 1 Impact 4 | . 1 . . . . . 2 1 Kinetic 6 | . 1 . 5 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 168 | . . 67 . . . . 101 . Shots 3 | . . 2 . . . . 1 . Rammed 27 | . 8 . 4 2 . 1 9 3 Targets Rammed 35 | . 8 . 5 3 . 1 10 8 Kicked 2 | . . . . . . . . 2 Crushed 6 | . . . 1 1 . . 1 3 Highest Temperature 682 | 39 390 248 324 360 . . 427 682 Average Temperature 126 | 20 86 133 83 144 . . 156 193 Received Heat Transfer 2441 | . 57 44 531 18 . 27 612 1152 Effects 48 | . 2 . 3 2 . . 8 33 Shutdowns 8 | . 1 . . 1 . . 2 4 Energy Bleed 8 | . . . 1 . . . 2 5 Interference 12 | . 1 . 2 1 . . 2 6 Matter Decay 6 | . . . . . . . . 6 Short Circuit 4 | . . . . . . . 1 3 Damage (minor) 5 | . . . . . . . 1 4 Damage (major) 4 | . . . . . . . . 4 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 6 | . . . . . . . 6 . Impact Corruptions 13 | . . . . . . . 13 . Robots Melted 3 | . . . 2 . . . 1 . Combat Hostiles 2 | . . . 2 . . . . . Parts Melted 13 | . 1 . 5 . . 4 3 . Heat Transferred 9065 | 111 1739 111 2479 296 . 1258 3071 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Peak Influence 504 | 5 139 70 504 181 . 205 431 185 Initial 102 | . 3 . 1 55 . . 11 102 Average 104 | 2 22 28 189 42 . 66 134 45 Maximum Alert Level 2 | . . . 2 . . 1 2 . Low Security (%) 82 | 100 100 100 67 100 . 94 66 100 Level 1 15 | . . . 26 . . 5 33 . Level 2 1 | . . . 5 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 1 . 2 . . . 1 4 Investigation 1 | . . . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 5 | . 1 . 2 . . . . 2 Assault . | . . . . . . . . . Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Distress Signals 7 | . 1 . 3 . . . 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 160 | . 22 6 50 6 . 17 38 21 Peak Tracking Total 7 | . 3 3 7 3 . 4 5 4 Tactical Retreats 5 | . . . 3 . . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Traps Triggered 6 | . 1 . . . . . 2 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Disabled 10 | . 1 . 2 . . . 5 2 Max in Single Turn 2 | . 1 . 1 . . . 2 1 Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Accessed 46 | . 9 . 14 1 2 1 15 4 Terminals 31 | . 6 . 10 1 . 1 10 3 Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 7 | . 2 . 2 . . . 2 1 Scanalyzers 4 | . . . 2 . . . 2 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 131 | . 36 . 42 2 2 2 42 5 Successful 66 | . 25 . 20 . 2 1 14 4 Failed 62 | . 10 . 21 2 . 1 27 1 Catastrophic 4 | . . . . 1 . . 2 1 Database Lockouts 3 | . 1 . 1 . . . 1 . Manual 94 | . 21 . 33 2 2 2 32 2 Terminals 100 | . 28 . 34 2 . 2 31 3 Fabricators . | . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . Recycling Units 19 | . 6 . 5 . . . 6 2 Scanalyzers 7 | . . . 3 . . . 4 . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 42 | . 16 . 14 . 2 1 7 2 Record 4 | . 3 . . . 1 . . . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 11 | . 7 . 1 . . 1 2 . Open Door 2 | . . . . . . . . 2 Branch Access Points 2 | . 1 . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 4 | . . . 2 . . . 2 . Locate Traps 10 | . 2 . 5 . . . 3 . Transport Status 1 | . . . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . Registered Components 1 | . 1 . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks 6 | . 3 . 1 . . . 1 1 Retrieve Components 6 | . 3 . 1 . . . 1 1 Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 13 | . 4 . 5 . . . 3 1 Terminals 6 | . 2 . 3 . . . 1 . Track 1 | . . . 1 . . . . . Botnet 5 | . 2 . 2 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . 2 1 Reject 7 | . 2 . 2 . . . 2 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 37 | . 8 . 12 1 . 1 13 2 Full Trace Events 3 | . . . 2 . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 19 | . 3 . 7 . . . 1 8 Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total Allies 5 | . . 3 . 2 . . . . Largest Group 3 | . . 3 . 2 2 . . . Highest-Rated Group 45 | . . 40 . 45 45 . . . Highest-Rated Ally 31 | . . 16 . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 5 | . . 5 . . . . . . Total Damage 50 | . . 50 . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Turns Passed 18549 | 147 3146 376 5047 1218 960 1282 4167 2206 Spaces Moved 6804 | 87 1063 108 1873 510 415 539 1616 593 Core 9 | 6 . . . . . . . 3 Treads 6791 | 81 1063 108 1873 510 415 539 1616 586 Legs 4 | . . . . . . . . 4 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 320 230 230 230 225 228 228 Average Speed 243 | 152 252 320 239 230 230 229 228 317 Slowest Speed 1850 | 160 320 320 320 230 230 230 233 1850 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 71 | 8 97 37 98 97 72 98 88 45 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . . . . 1 . . 1 Known Exits Taken 4 | . 1 . 1 . . 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . Scrap Searched 2 | . . . . 1 . 1 . . Spaces Dug 6 | . . . . . . . 3 3 Terrain Destroyed 99 | . . 36 . 1 . 10 49 3 Melee 4 | . . . . . . . 1 3 Projectile 28 | . . . . 1 . 10 17 . AOE 66 | . . 36 . . . . 30 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total 8077 | 97 1373 124 2205 532 423 575 1955 793 Wait 558 | . 208 . 95 8 . 21 163 63 Move 6796 | 86 1062 107 1872 509 414 538 1615 593 Hop . | . . . . . . . . . Pick Up 100 | 3 14 2 42 . 3 1 30 5 Fast Attach 22 | 6 . . 6 . . . 2 8 Attach 44 | 1 . 1 13 . 1 . 23 5 Detach 5 | . . . . . . . 3 2 Swap 66 | . 6 4 21 3 1 13 8 10 Drop 77 | . 2 . 31 . 4 1 28 11 Fire 361 | 1 73 10 120 9 . . 65 83 Melee 13 | . . . . . . . 8 5 Ram . | . . . . . . . . . Kick 2 | . . . . . . . . 2 Crush 33 | . 8 . 5 3 . 1 10 6 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 671 | -10/Materials | Discovered new exit (range 8) 841 | -10/Materials | Discovered new exit (range 16) 947 | -10/Materials | Discovered new exit (range 16) 1372 | -10/Materials | Discovered new exit (range 16) 1472 | -10/Materials | Central database locked down 1485 | -10/Materials | Discovered new exit (range 9) 1743 | -10/Materials | Identified exit to Mines 3245 | -10/Materials | Repaired Grenade Launcher 3294 | -10/Materials | Entered Mines 3309 | -10/Mines | Assembled infested the area 3314 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3397 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3459 | -10/Mines | Lost 3 allies 3638 | -10/Mines | Discovered new exit (range 7) 3670 | -10/Mines | Entered Materials 3670 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4054 | -9/Materials | Lost 6 parts (1p1n2u2w) 4215 | -9/Materials | Discovered new exit (range 5) 4525 | -9/Materials | Discovered new exit (range 15) 4793 | -9/Materials | Build established: Scavenger-Mutant 4822 | -9/Materials | Discovered new exit (range 16) 4854 | -9/Materials | Central database locked down 5451 | -9/Materials | Lost 3 parts (1n2u) 6063 | -9/Materials | Core integrity fell below 50% 6480 | -9/Materials | Build established: Mutant 6918 | -9/Materials | Identified exit to Mines 7066 | -9/Materials | Discovered new exit (range 16) 7413 | -9/Materials | Discovered new exit (range 16) 8717 | -9/Materials | Entered Mines 8807 | -9/Mines | Discovered new exit (range 3) 8835 | -9/Mines | Met a Derelict bent on vengeance 8943 | -9/Mines | Learned Materials interactive machine intel 9225 | -9/Mines | Discovered new exit (range 10) 9611 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9611 | -9/Mines | Discovered new exit (range 5) 9935 | -9/Mines | Entered Exiles 9935 | -9/Exiles | Accompanied by 2 allies 9965 | -9/Exiles | Led the pair of lost Derelicts to a safe place 9965 | -9/Exiles | Discovered new exit (range 15) 9993 | -9/Exiles | Met 8R-AWN 10030 | -9/Exiles | Met EX-HEX 10119 | -9/Exiles | Met EX-BIN 10152 | -9/Exiles | Aligned with FarCom system 10154 | -9/Exiles | Given EX-Vault access code 10223 | -9/Exiles | Met EX-DEC 10600 | -9/Exiles | Opened EX-Vault 10630 | -9/Exiles | Found AWS/Thermal 10686 | -9/Exiles | Warned to stay clear of 0b10 Research branches 10764 | -9/Exiles | Learned location of Zion (-7) 10872 | -9/Exiles | Discovered new exit (range 11) 10895 | -9/Exiles | Left Exiles lab with AWS/Thermal 10895 | -9/Exiles | Entered Mines 11059 | -8/Mines | Discovered new exit (range 3) 12055 | -8/Mines | Discovered new exit (range 11) 12170 | -8/Mines | Identified exit to Materials 12177 | -8/Mines | Entered Materials 12177 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 12178 | -8/Materials | Loaded intel: 19 interactive machine locations 13115 | -8/Materials | Central database locked down 13446 | -8/Materials | Discovered new exit (range 11) 14379 | -8/Materials | Discovered new exit (range 7) 14848 | -8/Materials | Discovered new exit (range 6) 15590 | -8/Materials | Discovered new exit (range 9) 15628 | -8/Materials | Discovered new exit (range 16) 16131 | -8/Materials | Lost 3 parts (1p1n1u) 16210 | -8/Materials | Identified exit to Storage 16244 | -8/Materials | Identified exit to Factory 16344 | -8/Materials | Entered Storage 17562 | -8/Storage | Core integrity fell below 50% 18439 | -8/Storage | Learned location of Armory (-4) 18447 | -8/Storage | Garrison activated, responded to threat 18481 | -8/Storage | Lost 3 parts (1n1u1w) 18540 | -8/Storage | Core integrity fell below 20% 18550 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 18470_ System corrupted: Matter fused (-6). 18485_ Acquired Aluminum Leg. 18486_ System corrupted: Heat flow error (+167). 18487_ Lgt. Armor Plating destroyed. 18493_ Critical hit (Burn: +37). 18500_ R-06 Scavenger collects Lgt. Nuclear Core. 18502_ Enh. Autogun destroyed. 18503_ Kicked Y-45 Defender. 18504_ R-06 Scavenger collects Lgt. Nuclear Core. 18510_ R-06 Scavenger collects Aluminum Leg. 18511_ Kicked Y-45 Defender out of the way. 18513_ R-06 Scavenger collects Imp. Heat Sink. 18514_ Critical hit (Burn: +37). 18520_ Hvy. Armor Plating destroyed. 18523_ ZJUZ3:C/LH6WXU3VP1>1S,CKSFWTE B 18528_ Acquired 57 matter. 18529_ Aluminum Leg destroyed. 18529_ Enh. Autogun destroyed. 18535_ Acquired 58 matter. 18545_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ??#######???????????????????????????????? | | ??#######???????????????????????????????? | | ??## ##???????????????????????????????? | | ??## ##???????????????????????????????? | | ??## ##???????????????????????????????? | | ??## ##???????????????????????????????? | | ??## ##???????????????????????????????? | | ??## ##???????????????????????????????? | | ??## ##???????????????????????????????? | | ??## ##???????????????????????????????? | | ??## ##???????????????????????????????? | | ??## ##???????????????????????????????? | | ??## ##???????????????????????????????? | | ??## ##???????????????????????????????? | | ??## ##??????????????????Y????????????? | | ??## ##??????????????Y????????????????? | | ??##= ##???????????????????Y???????????? | | ??## = ##???????????????????????????????? | | ??##[ ##???????????????????????????????? | | ??## ##???????????????????????????????? | | ??## ##???????????????????????????????? | | ??## ##???############ #??????? | | ??## ##???################+#####??????? | | ??## #######Y ! ??????? | | ??## ### /Y @ ??????? | | ??## ### [!# ??????? | | ??## ### #####+#########+#??????????? | | ??## ########## ## ????????????? | | ??## ########## ##????????????????? | | ??## ###"""#### ##????????????????? | | ??## ###"R"#### ##????????????????? | | ??## ###" "#### ##????????????????? | | ??## # # ##????????????????? | | ??## ^ # """ # ##????????????????? | | ??## # """ + ##????????????????? | | ??## # """ # ##????????????????? | | ??## % # # ##????????????????? | | ??## / """ # ##????????????????? | | ??## # """ #% ##????????????????? | | ??## # """ #+########??????????????? | | ??## # #*##################????? | | ??## ####### ## ## ############????? | | ??## ########## ## # ##????? | | ??## # +%## # """" ##????? | | ??## # " " # ## # "*["" # ????? | | ??## # " ""=" # ## # "==""" # ?"""? | | ??## # " "" " + #[ !# """[[" # """? | | ??## + "=""[" # + [# ""[[" # """? | | ??## # "]"""" # # # "" " # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 20 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileCloakingPurifier Manual? 0 Play Time 01:53:24 Cumulative 26.7 hours Start 2024.03.09 @ 23:00:36 End 2024.03.10 @ 00:56:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 29 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/X11 Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(10)|LOW_CONTRAST(6,12,16) Steam 1 RUN: 27a99af5-9069-4ca0-8400-0ec170bade97