Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.10 @ 22:12:05 // Winter2019/RPGLIKE Player: Gallgagger Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (22) 4400 Robots Destroyed (107) 535 Value Destroyed (3510) 3510 Prototype IDs (238) 4760 Alien Tech Used (0) 0 Bonus (22565) 22565 TOTAL SCORE: 38270 Bonus ------- Triggered High Security 2500 High Alert Combat Kills 791 Follower Combat Kills 12888 Entered Garrisons 200 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Pursued by Intercept 2000 Friendly Fire -714 Cogmind --------- Core Integrity 0/1350 Matter 744/1000 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Hovering (36) Location -5/Factory Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION (6) --- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Linear Gravjet > --- UTILITY (7) ------ Gravity Neutralizer Advanced Signal Interpreter Experimental Phase Shifter Long-range Tractor Beam > --- WEAPON (7) ------- Zionite Phaser-S 1B-0RG's Assimilator > --- INVENTORY (4) ---- Zionite Phaser-S Remote Datajack Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Linear Gravjet > --- UTILITY ---------- Advanced Signal Interpreter Experimental Phase Shifter Zionite Heavy Carapace Zionite Heavy Carapace Long-range Tractor Beam > --- WEAPON ----------- Zionite Phaser-S 1B-0RG's Assimilator > --- INVENTORY -------- Gravity Neutralizer Zionite Phaser-S Zionite Phaser-S Remote Datajack [Rating: 171] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Gravmag System Wheel Subdweller Monowheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Compact Matter Pod Device Gravity Neutralizer Storage Compact Matter Pod Processor Improved Signal Interpreter Protection Medium Reflective Plating Weapon 1B-0RG's Assimilator Energy Gun Zionite Phaser-S Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Slots Evolved 18 | 3 2 2 4 2 2 . . . . . . 2 . . . . . . . . . 1 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | 1 . 1 2 . 1 . . . . . . . . . . . . . . . . . Utility 6 | 1 . . 2 1 1 . . . . . . 1 . . . . . . . . . . Weapon 6 | 1 2 1 . 1 . . . . . . . . . . . . . . . . . 1 Parts Attached 69 | 6 6 10 11 2 14 1 . . . . . . 1 3 . . 2 11 . 1 . 1 Power 5 | 1 . . . 1 . . . . . . . . . 1 . . . 2 . . . . Engine 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Propulsion 31 | 2 2 7 7 . 7 . . . . . . . 1 . . . . 5 . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | 2 . 7 . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . 7 . 6 . . . . . . . 1 . . . . 5 . . . . Flight 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . Utility 21 | 1 2 1 4 . 6 1 . . . . . . . 1 . . 1 3 . 1 . . Device 10 | 1 1 . 1 . 5 . . . . . . . . 1 . . . . . 1 . . Storage 4 | . . . 3 . . . . . . . . . . . . . . 1 . . . . Processor 3 | . 1 . . . 1 . . . . . . . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 4 | . . 1 . . . 1 . . . . . . . . . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 12 | 2 2 2 . 1 1 . . . . . . . . 1 . . 1 1 . . . 1 Energy Gun 5 | 2 1 . . . . . . . . . . . . . . . . 1 . . . 1 Energy Cannon 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . 3 . . . . . . . . . . . . 3 . . . . Parts Lost 5 | . . 1 1 . . . . . . . . . . . . . . . . . . 3 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 2 | . . 1 1 . . . . . . . . . . . . . . . . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 2 | . . 1 1 2 2 3 3 3 3 3 3 3 3 2 3 3 3 3 4 4 4 3 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . 1 1 . . . . . . . . . . . . . . . . . . Utility . | . . . . 1 1 2 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 94 63 66 71 77 76 78 78 78 78 78 74 71 76 80 80 80 78 71 71 71 70 Engine 2 | . 13 9 6 3 . . . . . . . . . . . . . . . . . . Core 3 | . . . . 2 5 5 5 5 5 5 5 4 4 4 9 9 9 8 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 9 9 9 9 Wheel 2 | . 2 23 . . . . . . . . . . . . . . . . . . . . Hover 25 | . . . 31 31 31 31 31 31 31 31 31 29 28 28 28 28 28 28 28 28 28 27 Flight 1 | . 25 3 . . . . . . . . . . . . . . . . . . . . Device 11 | . 13 . 1 5 10 15 15 15 15 15 15 14 14 18 19 19 19 17 9 9 9 9 Storage 4 | . . . 5 12 10 7 5 5 5 5 5 4 4 4 4 4 4 3 . . . . Processor 5 | . 11 9 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 Protection 4 | . . 8 5 . 2 1 5 5 5 5 5 4 4 4 4 4 4 4 9 9 9 8 Energy Gun 1 | . 13 . . . . . . . . . . . . . . . . . 4 4 2 3 Slashing Weapon 2 | . . . . 1 4 5 5 5 5 5 5 3 4 3 4 3 2 1 . . . . Special Melee Weapon 4 | . . 8 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 Peak Build Rating 171 | 8 9 76 92 96 116 116 117 115 115 115 115 116 118 133 133 133 135 168 168 171 171 171 Average Rating 111 | 4 7 72 87 93 111 114 115 115 115 115 115 115 115 124 133 133 134 140 168 169 169 169 On Entrance 109 | . 8 8 74 91 96 115 116 115 115 115 115 115 115 118 133 133 133 134 168 168 171 168 Avg Prop Armor Cover (%) 3 | 10 9 2 7 . 3 . . . . 2 . 2 2 7 . . . . . . . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 10 11 64 66 64 80 83 83 83 72 72 72 73 72 84 81 82 82 99 99 99 99 99 Greatest Support 111 | 36 18 46 64 64 85 85 85 85 85 85 85 85 77 86 86 86 86 111 99 99 99 111 Greatest Overweight (x) 3 | . . 3 2 . 1 . . . . . . 1 . 2 . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 1 2 2 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 3 | 1 1 2 2 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 2 2 3 2 3 3 3 3 3 3 4 4 4 4 3 3 3 4 4 4 4 4 Average Carried 2 | . . 1 2 2 2 3 3 3 3 3 3 3 4 2 3 3 3 3 4 4 4 3 Final Capacity 4 | 1 2 2 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 1 2 2 2 3 3 3 3 3 3 4 4 4 3 3 3 3 4 4 4 4 2 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Matter Collected 42773 | 260 424 1163 2884 1724 7949 845 77 522 228 460 1248 3969 . 7170 809 1551 10 2540 1110 3981 907 2942 Remotely 27776 | . . . . . 1179 . . 121 228 460 1248 3969 . 7120 809 1551 10 2368 1098 3978 907 2730 Salvage Created 6356 | 99 1113 60 . 101 283 986 54 . . . 217 771 . 1133 526 258 . . 104 467 . 184 Parts 216 | 3 62 1 . 5 10 5 7 . . . 3 23 . 33 2 7 . . 5 29 . 21 Haulers Intercepted 6 | . . . . . 1 . . . . . . 1 . 3 . 1 . . . . . . Recyclers Shooed 5 | 1 . . . . . . . . . . . 1 . 1 . . . . . 2 . . Parts Field Recycled 224 | . . . . . 196 . . . . . . . . 28 . . . . . . . . Retrieved Matter 3804 | . . . . . 3297 . . . . . . . . 507 . . . . . . . . Parts Self-Destructed 151 | . . 14 . . . . . 8 27 . 40 . . . 20 29 . . 13 . . . Prevented 7 | . . . . . . . . . . . 1 . . . 1 5 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Combat Hostiles Destroyed 59 | . 29 1 . 2 2 . . . . . . . . 8 . 2 . . 3 10 . 2 Melee 14 | . . . . 2 2 . . . . . . . . 8 . 2 . . . . . . Guns 45 | . 29 1 . . . . . . . . . . . . . . . . 3 10 . 2 Classes Destroyed 18 | 2 6 1 . . 2 . . . . . . . . 4 . . . . . 2 . 1 Worker 9 | . 1 . . . 1 . . . . . . 2 . 2 . . . . . 2 . 1 Builder 4 | . 2 . . . . . 1 . . . . . . . . . . . . . . 1 Tunneler 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . . . . . 1 . . . . . . 1 . 3 . 1 . . . . . . Recycler 12 | 1 1 . . . 1 . . . . . . 5 . 3 . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Operator 4 | . 1 . . . . . 1 . . . . . . . . . . . . 1 . 1 Watcher 7 | . 3 . . . . . . . . . . 1 . 1 . . . . . 1 . 1 Swarmer 13 | . 3 . . 2 1 . . . . . . . . 2 . . . . 3 1 . 1 Grunt 35 | . 26 . . . 1 . . . . . . . . 1 . 2 . . . 5 . . Protector 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Demolisher 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 4 | . . . . . . . . . . . . . . . . . . . . 3 . 1 Programmer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Subdweller 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 5 | 2 4 1 . 2 1 . 1 . . . . 4 . 3 . 2 . . 3 5 . 3 Combat Bots Only 5 | . 4 1 . 2 1 . . . . . . . . 2 . 2 . . 3 5 . 1 Max Kills in Single Turn 6 | 1 2 1 . 1 1 . 1 . . . . 1 . 1 . 1 . . 1 1 . 6 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 1 . . . . . . . . 1 . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Hostile Shots Fired 1005 | . 123 32 38 41 100 . 101 2 17 12 17 36 . 133 12 23 . 40 32 64 1 181 Missed 482 | . 53 13 12 15 61 . 48 1 8 4 11 11 . 52 10 11 . 22 24 38 1 87 Hits 523 | . 70 19 26 26 39 . 53 1 9 8 6 25 . 81 2 12 . 18 8 26 . 94 Melee 8 | . . . . 1 1 . 2 . . . . 2 . . . 2 . . . . . . Projectile 515 | . 70 19 26 25 38 . 51 1 9 8 6 23 . 81 2 10 . 18 8 26 . 94 AOE 16 | . . 6 . 2 3 . 5 . . . . . . . . . . . . . . . Critical Strikes 22 | . . 1 5 1 2 . 4 . . . . 1 . 1 . . . . . 2 . 5 Part Disruptions 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Damage Taken 12174 | . 814 754 622 360 1067 . 1205 29 123 320 40 638 . 1571 22 307 . 778 199 1016 44 2265 Core 9021 | . 656 636 496 284 896 . 899 26 84 238 32 481 . 1181 15 230 . 644 97 547 23 1556 Absorbed by Shields 88 | . . . . . 11 . . . . . . . . 34 . . . . . 43 . . Redirected to Core 6539 | . 492 327 341 261 507 . 672 8 84 152 26 391 . 934 7 198 . 438 71 425 13 1192 Ignored by Resistances 395 | . . . . . . . 92 3 4 61 3 24 . 56 2 25 . 125 . . . . Regen/Repaired (Parts) 522 | . . 19 43 33 48 64 85 20 . 17 4 20 9 55 . 3 5 12 11 10 . 64 Core Remaining (%) 88 | 100 . 84 . 84 . . . . . . 99 . . . . . . . 75 . . . Volleys Fired 293 | 6 118 18 . . 2 . 1 . . . . 1 . 5 . 1 . 5 9 59 20 48 Largest 3 | 2 2 3 . . 1 . 1 . . . . 1 . 1 . 1 . 1 1 1 1 2 Hottest 165 | 90 85 165 . . 5 . 5 . . . . 5 . 5 . 5 . 5 60 60 60 120 Shots Fired 419 | 12 215 39 . . 2 . 1 . . . . 1 . 5 . 1 . 5 9 59 20 50 Gun 398 | 12 215 36 . . . . . . . . . . . . . . . . 9 59 17 50 Cannon 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special 18 | . . . . . 2 . 1 . . . . 1 . 5 . 1 . 5 . . 3 . Kinetic 136 | . 118 18 . . . . . . . . . . . . . . . . . . . . Thermal 124 | 6 97 21 . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 6 | 6 . . . . . . . . . . . . . . . . . . . . . . Phasic 135 | . . . . . . . . . . . . . . . . . . . 9 59 17 50 Robot Hit Streak 16 | 2 16 12 . . 1 . 2 . . . . 3 . 4 . 4 . 5 3 7 8 10 Robot Miss Streak 7 | 1 3 2 . . 1 . . . . . . . . 1 . . . 1 1 4 1 7 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 416 | 7 149 25 . 6 11 21 7 2 . 1 4 21 . 37 9 14 . 17 5 35 17 28 Core Hits 160 | 3 55 3 . 1 6 3 2 1 . . 4 8 . 19 3 7 . 1 3 19 2 20 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . 7 1 . 1 1 . 1 . . . . 1 . . . 1 . . . 1 . 3 Burn 8 | . 7 1 . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . 1 1 . 1 . . . . 1 . . . 1 . . . . . . Intensify 4 | . . . . . . . . . . . . . . . . . . . . 1 . 3 Melee Attacks 205 | . . . . 11 39 21 9 4 1 2 5 25 . 48 10 13 . 17 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 205 | . . . . 11 39 21 9 4 1 2 5 25 . 48 10 13 . 17 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . . 1 5 1 1 . . 1 . 7 . 9 . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13521 | 90 2175 313 . 269 478 902 313 52 . 69 267 1015 . 1640 680 558 . 464 180 1645 540 1871 Guns 5674 | 90 2175 313 . . . . . . . . . . . . . . . . 180 1368 540 1008 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 1140 | . . . . . . . . . . . . . . . . . . . . 277 . 863 Melee 6581 | . . . . 269 478 902 248 52 . 69 267 1015 . 1597 680 540 . 464 . . . . Ramming 126 | . . . . . . . 65 . . . . . . 43 . 18 . . . . . . Kinetic 1172 | . 1036 136 . . . . . . . . . . . . . . . . . . . . Thermal 1354 | 38 1139 177 . . . . . . . . . . . . . . . . . . . . Explosive 1140 | . . . . . . . . . . . . . . . . . . . . 277 . 863 Electromagnetic 52 | 52 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 6581 | . . . . 269 478 902 248 52 . 69 267 1015 . 1597 680 540 . 464 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Phasic 3096 | . . . . . . . . . . . . . . . . . . . 180 1368 540 1008 Highest Corruption 7 | . . . . . 2 2 2 2 2 2 2 2 2 2 2 3 3 . . . . 7 Average Corruption 2 | . . . . . 2 2 2 2 2 2 2 1 2 2 2 2 3 . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 123 | . . . . . 3 7 20 4 7 3 16 2 . 37 10 10 . . . . . 4 Message Errors 30 | . . . . . . 2 6 1 1 . 1 1 . 10 4 4 . . . . . . Matter Fused 20 | . . . . . 1 2 4 . 3 . 1 . . 5 . 2 . . . . . 2 Heat Flow Errors 19 | . . . . . . 2 2 . . 1 2 . . 8 3 . . . . . . 1 Energy Discharges 17 | . . . . . 1 . 2 . . 1 4 . . 6 1 2 . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 22 | . . . . . . 1 1 2 3 1 7 . . 5 1 1 . . . . . . Data Loss (major) 10 | . . . . . 1 . 3 1 . . 1 . . 2 1 1 . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 3 | . . . . . . . 2 . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 880 | . . . . 100 40 68 25 . . . . 142 . 163 268 1 . 13 . 51 . 9 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 60 | . . . . . . . . . . . . . . . . . . . . 51 . 9 Melee 820 | . . . . 100 40 68 25 . . . . 142 . 163 268 1 . 13 . . . . Knockbacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Impact 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 214 | . . . . . . . 32 . . . . . . 21 . 9 . . . . . 152 Shots 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Rammed 4 | . . . . . . . 2 . . . . . . 1 . 1 . . . . . . Targets Rammed 4 | . . . . . . . 2 . . . . . . 1 . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 280 | 130 . 224 . . 44 251 194 . . 139 270 . . 183 280 . . 3 104 . 17 141 Average Temperature 90 | 70 . 120 . . 23 128 93 . . 73 124 . . 81 138 . . 3 40 . 10 61 Received Heat Transfer 2355 | . 402 367 135 72 249 . 318 9 12 . 9 72 . 111 6 63 . 146 33 117 . 234 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3848 | 111 3256 481 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Maximum Alert Level 5 | . 2 . 2 4 5 4 5 . . . . 3 1 5 . . . . . 5 4 5 Low Security (%) 8 | 100 67 . 11 . . . . . . . . 13 . 6 . . . . . . . . Level 1 5 | . 15 . 22 1 . . . . . . . 24 100 . . . . . . . . . Level 2 15 | . 17 . 66 17 2 . 34 . . . . 9 . 5 . . . . . . . 3 Level 3 29 | . . . . 46 35 96 12 . . . . 52 . 20 . . . . . 63 94 9 Level 4 27 | . . . . 33 37 3 30 . . . . . . 56 . . . . . 19 5 61 Level 5 10 | . . . . . 24 . 15 . . . . . . 10 . . . . . 13 . . High Security 2 | . . . . . . . 6 . . . . . . 1 . . . . . 3 . 25 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2373 | 10 514 . 641 1288 2288 1100 2373 . . . . 858 288 1850 . . . . . 1997 1100 1891 Initial 1100 | . . . 78 385 676 1100 603 . . . . 157 288 194 . . . . . 810 1100 690 Average 1005 | 2 186 . 446 919 1336 977 1151 . . . . 555 283 1230 . . . . . 1163 1049 1464 Influence Increases 19216 | 10 940 218 1196 923 2917 . 2578 174 373 . 651 1289 . 2536 414 338 . . 326 2655 46 1632 Destroy 0b10 Robot/C 8860 | . 580 80 660 600 1440 . 1280 120 220 . 320 460 . 1220 180 180 . . 220 840 . 460 Destroy 0b10 Robot/NC 575 | 10 45 . 25 5 85 . 65 . . . 15 85 . 75 35 10 . . 10 60 . 50 Destroy Leader 1666 | . 136 . 186 10 346 . 184 . 20 . 30 120 . 280 20 20 . . 20 186 . 108 Allied During Kill 4880 | . . 18 234 215 687 . 859 54 103 . 271 428 . 767 164 128 . . 61 433 . 458 Successful Hack 99 | . 26 . . 18 26 . 14 . . . . . . 7 . . . . . 8 . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . Disable Machine 705 | . 15 . 60 . 210 . 45 . . . . 75 . . . . . . . 165 . 135 Anti-Garrison Action 200 | . . . . 50 . . . . . . . . . 150 . . . . . . . . Destroy Structure 656 | . 3 . 1 10 3 . 41 . . . . 76 . 22 . . . . . 138 46 316 Advance Influence 750 | . . . . . . . . . . . . . . . . . . . . 750 . . Partial Spotted 210 | . 30 . . 15 90 . . . . . . 15 . 15 . . . . . 45 . . Lose Combat Pursuer 555 | . 45 120 30 . 30 . 90 . 30 . 15 30 . . 15 . . . 15 30 . 105 Influence Decreases 18120 | 10 426 582 753 228 1917 1726 1067 1149 580 1191 400 716 546 964 987 561 1054 . 230 754 1459 820 Entered New Map 9549 | . . 247 72 208 612 1488 259 879 266 1191 . 94 536 84 685 243 1054 . . 36 1299 296 Time Decay 6461 | 10 426 315 571 . 725 238 518 230 294 . 380 422 10 660 302 278 . . 210 458 160 254 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . 100 . . Lost Part 50 | . . 10 10 . . . . . . . . . . . . . . . . . . 30 Lost Ally 1660 | . . 10 100 20 280 . 290 40 20 . 20 200 . 220 . 40 . . 20 160 . 240 Purge Threat 300 | . . . . . 300 . . . . . . . . . . . . . . . . . Squads Dispatched 116 | . 10 . 8 . 29 . 18 . . . . 10 . 17 . . . . . 11 . 13 Investigation 17 | . 9 . 2 . 1 . 2 . . . . . . 1 . . . . . 1 . 1 Extermination 22 | . . . . . 9 . 4 . . . . 2 . 5 . . . . . 1 . 1 Reinforcement 36 | . 1 . 5 . 9 . 4 . . . . 4 . 3 . . . . . 7 . 3 Assault 24 | . . . . . 5 . 8 . . . . 2 . 5 . . . . . . . 4 Garrison 10 | . . . 1 . 5 . . . . . . . . 1 . . . . . . . 3 Intercept 7 | . . . . . . . . . . . . 2 . 2 . . . . . 2 . 1 Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 9 | . . . . . 1 . 2 . . . . 2 . . . . . . . 3 . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . 1 Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Distress Signals 19 | . 2 . 2 . 3 . 1 . . . . 1 . 2 . . . . 3 . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 646 | . 43 23 46 34 110 . 49 5 10 4 12 40 5 72 11 18 . 20 23 53 6 62 Peak Tracking Total 23 | . 4 4 7 4 8 . 10 5 3 3 4 7 5 9 3 5 . 5 5 6 6 23 Tactical Retreats 25 | . 1 2 1 . 2 . 4 . 1 . 1 2 . . 1 . . 2 1 2 1 4 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Traps Triggered 18 | . 1 . 1 . 3 . 4 . . . . 1 . 3 . . . . . 4 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Machines Disabled 58 | . 1 1 4 1 14 . 3 1 . . 2 5 . 1 1 . 3 1 . 11 . 9 Max in Single Turn 3 | . 1 . . 1 1 . . . . . 1 . . . 1 . 1 . . 3 . 2 Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Garrison Relay 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Machines Accessed 45 | . 9 1 2 3 2 . 8 . 2 2 . 1 . 5 3 . . . . 5 . 2 Terminals 25 | . 6 . . 3 2 . 4 . . . . . . 3 . . . . . 5 . 2 Fabricators 5 | . . . . . . . 3 . . . . 1 . 1 . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . Total Hacks 122 | . 22 1 3 6 10 . 19 . 7 21 . 1 . 7 6 . . . . 10 . 9 Successful 71 | . 11 1 1 3 4 . 9 . 7 21 . 1 . 2 6 . . . . 4 . 1 Failed 51 | . 11 . 2 3 6 . 10 . . . . . . 5 . . . . . 6 . 8 Catastrophic 9 | . 3 . 1 . . . . . . . . . . 3 . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 49 | . 18 . . . 2 . 5 . . . 1 1 . 4 . . . . . 9 . 9 Terminals 68 | . 18 . . 6 10 . 10 . . . . . . 5 . . . . . 10 . 9 Fabricators 8 | . . . . . . . 6 . . . . 1 . 1 . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . . . 3 . . . . . . 1 . . . . . . . . Terminal Hacks 49 | . 3 1 . 3 3 . 3 . 7 21 . . . 1 6 . . . . 1 . . Record 10 | . . . . . . . . . 6 . . . . . 4 . . . . . . . Part Schematic 13 | . . . . . . . 1 . . 12 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Open Door 4 | . . . . 1 . . . . 1 . . . . . 2 . . . . . . . Branch Access Points 4 | . . . . . 1 . 1 . . . . . . 1 . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . Unlock Access 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 8 . . . 1 . 2 . . . . 1 . 1 . . . . . 3 . 1 Terminals 12 | . 5 . . . 1 . 2 . . . . . . . . . . . . 3 . 1 Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . . . . . 1 . 1 . . . . . . . . . . . . 3 . 1 Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Sabotage 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Search 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Patch 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . 1 . . . . . . 2 . . . . . . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 29 | . 5 . 1 3 2 . 7 . . . . . . 4 . . . . . 5 . 2 Full Trace Events 5 | . 2 . . . . . 2 . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 6 . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . 1 . . 12 . . . . . . 13 . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . 62 . . . . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . 1 . . . . . . 1 . 4 . 1 . 2 . . 3 . Non-combat 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . Combat 10 | . . . . . . . . . . . . . . 4 . 1 . 2 . . 3 . Robot Hacks Applied 12 | . . . . . 1 . . . . . . 1 . 4 . 1 . 2 . . 3 . parse_system 10 | . . . . . . . . . . . . . . 4 . 1 . 2 . . 3 . find_chute 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . Relay Couplers Released 7 | . . . . 2 2 . . . . . . . . 1 . . . . . . . 2 Machine Destruction 3 | . . . . 2 . . . . . . . . . 1 . . . . . . . . Programmers 4 | . . . . . 2 . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . 2 . . . 2 . . . . . . . 3 . 1 . . . . Allies Hacked 16 | . . . . . 3 . . . . . . 4 . . . . . . . . . 9 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Total Allies 53 | . 1 . . 2 . 20 . 2 2 . . 3 . . . 3 . 1 . . 19 . Largest Group 20 | . 1 1 . 1 1 20 16 2 3 1 . 3 . . . 3 3 3 . . 19 6 Highest-Rated Group 684 | . 10 10 . 21 21 476 421 48 72 16 . 87 . . . 75 75 75 . . 684 231 Highest-Rated Ally 70 | . 10 10 . 21 21 35 35 32 32 16 . 29 . . . 25 25 70 . . 50 50 Initial Warlord ECA Mod 1 | . . . . . 1 1 1 1 1 1 . . . . . . . . . . . . Total Orders 118 | . 4 . 5 1 10 4 35 2 . 6 6 10 . 12 . 5 . 7 5 2 . 4 STAY 50 | . 2 . 3 . 7 1 6 1 . 2 4 5 . 8 . 1 . 7 1 1 . 1 ROAM 1 | . 1 . . . . . . . . . . . . . . . . . . . . . FOLLOW 37 | . 1 . 1 . 3 3 8 1 . 4 2 3 . 4 . 4 . . 1 1 . 1 GUARD 23 | . . . . 1 . . 18 . . . . 2 . . . . . . 2 . . . AID 6 | . . . . . . . 3 . . . . . . . . . . . 1 . . 2 DROP 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 2518 | . . 78 176 97 539 . 422 23 25 36 45 166 . 265 41 35 . 170 26 188 58 128 Total Damage 67036 | . . 1332 3039 1956 11565 . 9889 618 563 602 1633 5960 . 8877 1270 1163 . 5069 570 5877 3323 3730 Kills 511 | . . 14 41 29 92 . 76 6 11 3 16 31 . 59 11 11 . 21 11 41 12 26 Allies Corrupted 10 | . . . . . 1 . . . . . . 3 . . . . . 1 1 1 . 3 Allies Melted 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Borg Created 129 | . . 8 9 6 29 5 . 1 . 2 1 9 . 14 . 3 . 6 7 13 7 9 Largest Collective 8 | . . 5 7 7 8 5 . 7 . 6 7 7 . 8 . 7 . 7 6 7 7 7 Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Active Infowar (turns) 12993 | 10 1118 84 . . 1108 516 1535 492 641 188 889 1036 34 2519 679 608 511 1025 . . . . Terrain 133 | 10 123 . . . . . . . . . . . . . . . . . . . . . Structural 1088 | . 1004 84 . . . . . . . . . . . . . . . . . . . . Seismic 11781 | . . . . . 1108 516 1535 492 641 188 889 1036 34 2519 679 608 511 1025 . . . . Robot Analysis Total 154 | . 2 . . . . . . . . 152 . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . . . . . 1 1 . 2 . . . 2 2 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Turns Passed 23594 | 48 1118 2718 1720 767 3501 516 1535 492 641 188 889 1036 34 2519 679 608 511 1149 659 1188 335 743 Spaces Moved 31831 | 41 1301 2440 1747 1188 4975 443 2370 891 1273 197 1409 1176 75 2772 1133 1103 893 1740 1373 1572 566 1153 Core 154 | 39 96 . . . . . . . . . . . . 19 . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 2340 | 2 . 2313 25 . . . . . . . . . . . . . . . . . . . Hover 28005 | . . . 1722 1188 4975 443 2370 891 1273 197 1409 1176 75 2753 1133 1103 893 1740 1373 1572 566 1153 Flight 1332 | . 1205 127 . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 37 37 44 44 40 40 40 40 40 40 40 40 40 36 36 36 36 36 36 36 36 36 Average Speed 46 | 51 38 103 80 44 40 40 40 40 40 40 40 42 43 38 36 36 36 36 36 36 36 40 Slowest Speed 200 | 90 50 125 186 44 104 40 40 40 40 44 40 108 44 150 36 36 36 36 36 36 36 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 42 | . 42 . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 74 | 3 97 75 97 83 65 97 38 99 98 78 99 18 66 64 98 98 86 90 98 40 96 26 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 32 | . 2 2 . . . . . 1 . 27 . . . . . . . . . . . . Known Exits Taken 14 | . 1 1 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . 8 . . . . . 4 2 . 1 . . . 4 1 3 . 2 . . . Spaces Dug 13 | . . . . . . . . 1 . . . 2 . 2 . . . . . 7 . 1 Terrain Destroyed 76 | . . . . . . . . 1 . . . 2 . 2 . . . . 4 32 2 33 Melee 5 | . . . . . . . . 1 . . . 2 . 2 . . . . . . . . Projectile 39 | . . . . . . . . . . . . . . . . . . . 4 16 2 17 AOE 32 | . . . . . . . . . . . . . . . . . . . . 16 . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Total 39608 | 52 1664 2579 2037 1401 6350 739 2940 1017 1402 295 1724 1653 75 4118 1388 1286 1026 2219 1512 2109 661 1361 Wait 6378 | . 245 63 208 160 1198 259 500 95 124 87 297 405 . 1193 227 137 104 389 116 380 67 124 Move 31733 | 40 1221 2439 1746 1187 4975 442 2369 890 1272 196 1408 1176 74 2771 1132 1102 892 1739 1372 1572 565 1153 Hop 37 | . 37 . . . . . . . . . . . . . . . . . . . . . Pick Up 25 | . 2 3 8 . 4 . 1 . . . 1 1 . 1 . . . 4 . . . . Fast Attach 30 | 6 1 4 7 2 2 1 2 . . . . . . 3 . . . 2 . . . . Attach 8 | . . 1 1 . 3 . . . . . . . . 1 . . . . . . . 2 Detach 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . Swap 73 | . 6 6 5 1 19 . 2 1 . . . 2 1 5 . 2 3 14 . 1 1 4 Drop 40 | . 2 6 10 . 6 1 1 . . . . 1 . 1 . . . 11 . 1 . . Fire 293 | 6 118 18 . . 2 . 1 . . . . 1 . 5 . 1 . 5 9 59 20 48 Melee 205 | . . . . 11 39 21 9 4 1 2 5 25 . 48 10 13 . 17 . . . . Ram 4 | . . . . . . . 2 . . . . . . 1 . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . 7 . . Rewire 76 | . . . 2 11 4 10 . 17 . 1 . 3 . 2 . 19 . . . 7 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 697 | . 32 39 50 29 97 5 53 10 5 9 13 39 . 87 19 11 27 37 15 82 8 30 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 5 exits: *Fac x3 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Waste -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 16 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 13) 274 | -10/Materials | Discovered new exit (range 9) 299 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 13) 471 | -10/Materials | Identified exit to Subcaves 569 | -10/Materials | Discovered new exit (range 16) 578 | -10/Materials | Identified exit to Materials 632 | -10/Materials | Identified exit to Mines 665 | -10/Materials | Reached level 2 862 | -10/Materials | Upgraded with Weapon slot (x1) 965 | -10/Materials | Reached level 3 1166 | -10/Materials | Upgraded with Weapon slot (x1) 1167 | -10/Materials | Entered Subcaves 1167 | -10/Subcaves | Accompanied by 1 ally 1168 | -10/Subcaves | Approached by a straggling Scientist 1169 | -10/Subcaves | Reached level 4 1169 | -10/Subcaves | Upgraded with Propulsion slot (x1) 1169 | -10/Subcaves | Upgraded with Weapon slot (x1) 1189 | -10/Subcaves | Learned Materials garrison access intel 1196 | -10/Subcaves | Disturbed a concealed Subdweller 1238 | -10/Subcaves | Core integrity fell below 50% 1292 | -10/Subcaves | Visited 4L-MR0's lab 1301 | -10/Subcaves | Found Prototype Special Melee Weapon 1301 | -10/Subcaves | Identified 1B-0RG's Assimilator 1307 | -10/Subcaves | Assimilating HF-R4M(c) into Collective. 1312 | -10/Subcaves | Assimilating 4L-MR0 into Collective. 1318 | -10/Subcaves | Assimilating Technician 1a into Collective. 1613 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1621 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1664 | -10/Subcaves | Disturbed a concealed Subdweller 1665 | -10/Subcaves | Assimilating MK-27S(R) into Collective. 1717 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2398 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2411 | -10/Subcaves | Assimilating FT-Q38(R) into Collective. 2432 | -10/Subcaves | Lost 3 allies 2464 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 2468 | -10/Subcaves | Learned location of Zion (-6) 2468 | -10/Subcaves | Met a Zionite searching for "candidates" 2471 | -10/Subcaves | Discovered new exit (range 13) 2479 | -10/Subcaves | Assimilating 5O-64X(z) into Collective. 3007 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 3032 | -10/Subcaves | Assimilating JR-PQF(O) into Collective. 3395 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3429 | -10/Subcaves | Discovered new exit (range 7) 3439 | -10/Subcaves | Identified exit to Materials 3442 | -10/Subcaves | Discovered new exit (range 9) 3442 | -10/Subcaves | Assimilating Pest 1a into Collective. 3885 | -10/Subcaves | Entered Materials 3885 | -8/Materials | Accompanied by 5 allies 3886 | -8/Materials | Loaded intel: 1 garrison access location 3887 | -8/Materials | Reached level 5 3906 | -8/Materials | Upgraded with Propulsion slot (x1) 3954 | -8/Materials | Reached level 6 3961 | -8/Materials | Garrison activated, responded to threat 3988 | -8/Materials | Assimilating Trooper 3a into Collective. 3992 | -8/Materials | Upgraded with Utility slot (x1) 3999 | -8/Materials | Assimilating Informer 3a into Collective. 4010 | -8/Materials | Lost 3 allies 4070 | -8/Materials | Assimilating Soldier 3a into Collective. 4147 | -8/Materials | Reached level 7 4147 | -8/Materials | Upgraded with Propulsion slot (x1) 4197 | -8/Materials | Discovered new exit (range 8) 4255 | -8/Materials | Assimilating Transporter 3a into Collective. 4430 | -8/Materials | Discovered new exit (range 4) 4752 | -8/Materials | Reached level 8 4753 | -8/Materials | Upgraded with Utility slot (x1) 4785 | -8/Materials | Assimilating Technician 3a into Collective. 4873 | -8/Materials | Reached level 9 4879 | -8/Materials | Discovered new exit (range 16) 4902 | -8/Materials | Assimilating Defender 3a into Collective. 5044 | -8/Materials | Core integrity fell below 50% 5095 | -8/Materials | Assimilating Trooper 3b into Collective. 5378 | -8/Materials | Assimilating Trooper 3c into Collective. 5382 | -8/Materials | Assimilating Trooper 3d into Collective. 5434 | -8/Materials | Discovered new exit (range 15) 5567 | -8/Materials | Identified exit to Garrison 5605 | -8/Materials | Entered Garrison 5605 | -8/Garrison | Accompanied by 4 allies 5607 | -8/Garrison | Reached level 10 5619 | -8/Garrison | Triggered checkpoint 5633 | -8/Garrison | Assimilating Pest 3a into Collective. 5654 | -8/Garrison | Discovered new exit (range 44) 5654 | -8/Garrison | Discovered new exit (range 64) 5654 | -8/Garrison | Discovered new exit (range 77) 5678 | -8/Garrison | Assimilating Slicer 3a into Collective. 5703 | -8/Garrison | Triggered checkpoint 5703 | -8/Garrison | Triggered checkpoint 5751 | -8/Garrison | Triggered checkpoint 5756 | -8/Garrison | Reached level 11 5805 | -8/Garrison | Triggered checkpoint 5807 | -8/Garrison | Assimilating Hacker 3a into Collective. 5839 | -8/Garrison | Identified exit to Factory 5866 | -8/Garrison | Learned Factory security intel 5961 | -8/Garrison | Assimilating Commando 3a into Collective. 5985 | -8/Garrison | Upgraded with Utility slot (x1) 6019 | -8/Garrison | Triggered checkpoint 6043 | -8/Garrison | Triggered checkpoint 6050 | -8/Garrison | Assimilating Trooper 3e into Collective. 6061 | -8/Garrison | Reached level 12 6066 | -8/Garrison | Upgraded with Weapon slot (x1) 6173 | -8/Garrison | Phase Generator disabled 6218 | -8/Garrison | Assimilating Trooper 3f into Collective. 6246 | -8/Garrison | Garrison Relay disabled 6255 | -8/Garrison | Triggered checkpoint 6372 | -8/Garrison | Entered Factory 6372 | -7/Factory | Accompanied by 8 allies 6374 | -7/Factory | Reached level 13 6410 | -7/Factory | Upgraded with Propulsion slot (x1) 6474 | -7/Factory | Lost 4 allies 6608 | -7/Factory | Assimilating Trooper 4a into Collective. 6611 | -7/Factory | Assimilating Trooper 4b into Collective. 6725 | -7/Factory | Reached level 14 6855 | -7/Factory | Assimilating Shepherd 4a into Collective. 6860 | -7/Factory | Assimilating Trooper 4c into Collective. 6863 | -7/Factory | Assimilating Trooper 4d into Collective. 6873 | -7/Factory | Assimilating Trooper 4e into Collective. 6876 | -7/Factory | Discovered new exit (range 14) 6897 | -7/Factory | Lost 3 allies 6971 | -7/Factory | Identified exit to Factory 7034 | -7/Factory | Assimilating Virus 4a into Collective. 7039 | -7/Factory | Assimilating Virus 4b into Collective. 7208 | -7/Factory | Discovered exit to Factory (range 15) 7310 | -7/Factory | Assimilating Trooper 4f into Collective. 7323 | -7/Factory | Assimilating Virus 4c into Collective. 7326 | -7/Factory | Assimilating Virus 4d into Collective. 7329 | -7/Factory | Reached level 15 7501 | -7/Factory | Identified exit to Lower Caves 7559 | -7/Factory | Assimilating Commando 4a into Collective. 7603 | -7/Factory | Cargo convoy interrupted 7612 | -7/Factory | Assimilating Hacker 4a into Collective. 7661 | -7/Factory | Assimilating Hacker 4b into Collective. 7727 | -7/Factory | Assimilating Trooper 4g into Collective. 7855 | -7/Factory | Assimilating Hacker 4c into Collective. 7980 | -7/Factory | Reached level 16 7989 | -7/Factory | Discovered exit to Factory (range 9) 8017 | -7/Factory | Assimilating Guardian 4a into Collective. 8079 | -7/Factory | Upgraded with Utility slot (x1) 8495 | -7/Factory | Assimilating Virus 4e into Collective. 8498 | -7/Factory | Assimilating Virus 4f into Collective. 8621 | -7/Factory | Assimilating Guardian 4b into Collective. 8772 | -7/Factory | First assault squad dispatched 9033 | -7/Factory | Garrison activated, responded to threat 9053 | -7/Factory | Assimilating Grenadier 4a into Collective. 9203 | -7/Factory | Assimilating Hacker 4d into Collective. 9214 | -7/Factory | Lost 5 allies 9243 | -7/Factory | Assimilating Sage 4a into Collective. 9314 | -7/Factory | Assimilating Soldier 4a into Collective. 9337 | -7/Factory | Lost 3 allies 9344 | -7/Factory | Assimilating Hacker 4e into Collective. 9347 | -7/Factory | Assimilating Angel 4a into Collective. 9358 | -7/Factory | Assimilating Chaingunner 4a into Collective. 9360 | -7/Factory | Reached level 17 9713 | -7/Factory | Assimilating Angel 4b into Collective. 9727 | -7/Factory | Garrison activated, responded to threat 9745 | -7/Factory | Assimilating Smith 4a into Collective. 9869 | -7/Factory | High security lockdown imminent 9873 | -7/Factory | Manually triggered Chute Trap 9873 | -7/Factory | Sucked down chute 9873 | -7/Factory | Entered Waste 9873 | -7/Waste | Assimilating ZX-LG2(s) into Collective. 9874 | -7/Waste | Joined by Warlord forces that had cleared the area 9876 | -7/Waste | Assimilating 0Q-15Z(s) into Collective. 9879 | -7/Waste | Assimilating CR-1BN(g) into Collective. 9882 | -7/Waste | Assimilating MX-4QR(s) into Collective. 9886 | -7/Waste | Assimilating 1U-TA6(s) into Collective. 10003 | -7/Waste | 8 allies followed down the chute 10214 | -7/Waste | Discovered new exit (range 15) 10326 | -7/Waste | Identified exit to Factory 10389 | -7/Waste | Entered Factory 10389 | -7/Factory | Accompanied by 28 allies 10665 | -7/Factory | Discovered exit to Factory (range 5) 10768 | -7/Factory | Identified exit to Garrison 10789 | -7/Factory | First assault squad dispatched 10820 | -7/Factory | Lost 4 allies 11045 | -7/Factory | Reached level 18 11158 | -7/Factory | Lost 3 allies 11753 | -7/Factory | Fabricated Plasma Cutter? 11817 | -7/Factory | High security lockdown imminent 11837 | -7/Factory | Core integrity fell below 50% 11897 | -7/Factory | High security lockdown engaged 11924 | -7/Factory | Entered Lower Caves 11924 | -7/Lower Caves | Accompanied by 6 allies 11926 | -7/Lower Caves | Reached level 19 11927 | -7/Lower Caves | Assimilating Sentinel 4a into Collective. 11934 | -7/Lower Caves | Learned Factory non-interactive machine intel 11978 | -7/Lower Caves | Met a Warlord Commander 11979 | -7/Lower Caves | Learned location of Warlord (-4) 11980 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12061 | -7/Lower Caves | Encountered a Warlord checkpoint 12167 | -7/Lower Caves | Discovered new exit (range 7) 12175 | -7/Lower Caves | Identified exit to Lower Caves 12416 | -7/Lower Caves | Entered another Lower Caves area 12416 | -7/Lower Caves | Accompanied by 7 allies 12422 | -7/Lower Caves | Encountered a Warlord checkpoint 12440 | -7/Lower Caves | Discovered exit to Factory (range 8) 12646 | -7/Lower Caves | Discovered new exit (range 10) 12653 | -7/Lower Caves | Identified exit to Data Miner 12703 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12710 | -7/Lower Caves | Learned Factory security intel 12887 | -7/Lower Caves | Entered an active Warlord outpost 12888 | -7/Lower Caves | A Commander dispatched an escort 12892 | -7/Lower Caves | Learned location of 1 exit from Research 12892 | -7/Lower Caves | Learned location of 1 exit from Factory 13057 | -7/Lower Caves | Entered Data Miner 13057 | -7/Data Miner | Accompanied by 8 allies 13057 | -7/Data Miner | Discovered new exit (range 6) 13058 | -7/Data Miner | Commander's escort returned to base 13058 | -7/Data Miner | Commander's escort returned to base 13065 | -7/Data Miner | Met Data Miner 13080 | -7/Data Miner | Received God Mode back door access code from Data Miner 13142 | -7/Data Miner | Interfaced with the Data Conduit 13161 | -7/Data Miner | Assimilating Enhanced Grunt into Collective. 13185 | -7/Data Miner | Assimilating Enhanced Grunt into Collective. 13223 | -7/Data Miner | Identified exit to Proximity Caves 13245 | -7/Data Miner | Entered Proximity Caves 13245 | -6/Proximity Caves | Accompanied by 6 allies 13291 | -6/Proximity Caves | Spotted B-75 Beast 13340 | -6/Proximity Caves | Assimilating Beast 5a into Collective. 13385 | -6/Proximity Caves | Learned location of 1 exit from Factory 13429 | -6/Proximity Caves | Reached level 20 13525 | -6/Proximity Caves | Discovered exit to Factory (range 9) 13806 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 14134 | -6/Proximity Caves | Entered Factory 14134 | -6/Factory | Accompanied by 5 allies 14135 | -6/Factory | Identified exit to Lower Caves 14135 | -6/Factory | Identified exit to Factory 14137 | -6/Factory | Loaded intel: 261 machine locations 14138 | -6/Factory | Loaded intel: 207 non-interactive machine locations 14201 | -6/Factory | Assimilating Fighter 5a into Collective. 14208 | -6/Factory | Assimilating Slayer 5a into Collective. 14371 | -6/Factory | Discovered exit to Lower Caves (range 8) 14527 | -6/Factory | Intercept squad dispatched 14553 | -6/Factory | Spotted Tracker 14557 | -6/Factory | Assimilating Tracker into Collective. 14587 | -6/Factory | Reached level 21 14624 | -6/Factory | Upgraded with Power slot (x1) 14624 | -6/Factory | Upgraded with Utility slot (x1) 14630 | -6/Factory | Spotted Combat Programmer 14641 | -6/Factory | Allies destroyed Combat Programmer 14672 | -6/Factory | Assimilating Soldier 5a into Collective. 14675 | -6/Factory | Assimilating Soldier 5b into Collective. 14834 | -6/Factory | First assault squad dispatched 15017 | -6/Factory | Intercept squad dispatched 15056 | -6/Factory | Spotted Tracker 15057 | -6/Factory | Assimilating Tracker into Collective. 15062 | -6/Factory | Assimilating Veteran 5a into Collective. 15065 | -6/Factory | Assimilating Disruptor 5a into Collective. 15086 | -6/Factory | Assimilating Gladiator 5a into Collective. 15114 | -6/Factory | Lost 6 allies 15140 | -6/Factory | Spotted Combat Programmer 15170 | -6/Factory | Sucked down chute 15170 | -6/Factory | Entered Waste 15175 | -6/Waste | Spotted C-40 Crusher 15182 | -6/Waste | Spotted C-40 Crusher 15186 | -6/Waste | Spotted C-40 Crusher 15188 | -6/Waste | Spotted C-40 Crusher 15189 | -6/Waste | Spotted C-40 Crusher 15193 | -6/Waste | Discovered new exit (range 16) 15194 | -6/Waste | Spotted C-40 Crusher 15204 | -6/Waste | Identified exit to Factory 15204 | -6/Waste | Entered Factory 15205 | -6/Factory | Loaded intel: 290 machine locations 15222 | -6/Factory | Assimilating Guardian 5a into Collective. 15289 | -6/Factory | 14 allies followed down the chute 15434 | -6/Factory | Discovered exit to Factory (range 18) 15462 | -6/Factory | Assimilating Soldier 5c into Collective. 15506 | -6/Factory | Assimilating Guardian 5b into Collective. 15537 | -6/Factory | Assimilating Soldier 5d into Collective. 15541 | -6/Factory | Assimilating Soldier 5e into Collective. 15613 | -6/Factory | Assimilating Slayer 5b into Collective. 15692 | -6/Factory | Intercept squad dispatched 15702 | -6/Factory | Spotted Tracker 15705 | -6/Factory | Allies destroyed Tracker 15723 | -6/Factory | Found Exp. Phase Shifter 15766 | -6/Factory | Discovered exit to Factory (range 23) 15850 | -6/Factory | Discovered exit to Factory (range 16) 15858 | -6/Factory | Assimilating Guardian 5c into Collective. 15970 | -6/Factory | Assimilating Veteran 5b into Collective. 16015 | -6/Factory | Reached level 22 16086 | -6/Factory | Cargo convoy interrupted 16092 | -6/Factory | Assimilating Hacker 5a into Collective. 16108 | -6/Factory | Assimilating Angel 5a into Collective. 16142 | -6/Factory | Lost 3 allies 16522 | -6/Factory | Assimilating Shepherd 5a into Collective. 16571 | -6/Factory | Assimilating Hacker 5b into Collective. 16649 | -6/Factory | Intercept squad dispatched 16658 | -6/Factory | Spotted Tracker 16672 | -6/Factory | Core integrity fell below 50% 16709 | -6/Factory | Allies destroyed Tracker 16721 | -6/Factory | Spotted Combat Programmer 16732 | -6/Factory | Allies destroyed Combat Programmer 17304 | -6/Factory | First assault squad dispatched 17430 | -6/Factory | Assimilating Hacker 5c into Collective. 17697 | -6/Factory | High security lockdown imminent 17698 | -6/Factory | Assimilating Disruptor 5b into Collective. 17723 | -6/Factory | Entered Lower Caves 17723 | -6/Lower Caves | Accompanied by 8 allies 17727 | -6/Lower Caves | Learned Factory garrison access intel 17762 | -6/Lower Caves | Learned Factory emergency access door positions 17892 | -6/Lower Caves | Discovered new exit (range 5) 17896 | -6/Lower Caves | Identified exit to Lower Caves 17911 | -6/Lower Caves | Entered an active Warlord outpost 17915 | -6/Lower Caves | Learned 8 Factory zone layouts 17915 | -6/Lower Caves | Learned Extension trap positions 18045 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 18139 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18402 | -6/Lower Caves | Entered another Lower Caves area 18402 | -6/Lower Caves | Accompanied by 7 allies 18434 | -6/Lower Caves | Discovered exit to Factory (range 11) 18507 | -6/Lower Caves | Learned 4 Factory zone layouts 18510 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18517 | -6/Lower Caves | Learned Factory terminal intel 18562 | -6/Lower Caves | Assimilating 6I-EIE(M) into Collective. 18565 | -6/Lower Caves | Assimilating ST-4BR(l) into Collective. 18647 | -6/Lower Caves | Assimilating Veteran 5c into Collective. 18730 | -6/Lower Caves | Discovered new exit (range 10) 18734 | -6/Lower Caves | Identified exit to Zion 19010 | -6/Lower Caves | Entered Zion 19010 | -6/Zion | Accompanied by 10 allies 19031 | -6/Zion | Discovered new exit (range 15) 19045 | -6/Zion | System corruption cleaned by Quarantine Array 19116 | -6/Zion | Learned Factory machine intel 19232 | -6/Zion | Met Imprinter 19505 | -6/Zion | Discovered new exit (range 4) 19508 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 19509 | -6/Zion | Identified exit to Deep Caves 19521 | -6/Zion | Entered Deep Caves 19521 | -6/Deep Caves | Accompanied by 10 allies 19683 | -6/Deep Caves | Z-Facility disabled 19699 | -6/Deep Caves | Attacked by Z-Imprinter 19701 | -6/Deep Caves | Assimilating XS-1WJ(z) into Collective. 19704 | -6/Deep Caves | Assimilating O8-F2P(z) into Collective. 19707 | -6/Deep Caves | Allies destroyed Z-Imprinter 19736 | -6/Deep Caves | Lost 3 allies 19780 | -6/Deep Caves | Assimilating 5H-5SB(z) into Collective. 19808 | -6/Deep Caves | Lost 4 allies 20036 | -6/Deep Caves | Spotted Golem 20135 | -6/Deep Caves | Allies destroyed Golem 20142 | -6/Deep Caves | Lost 5 allies 20156 | -6/Deep Caves | Spotted Golem 20190 | -6/Deep Caves | Assimilating as-51436 into Collective. 20201 | -6/Deep Caves | Assimilating as-20772 into Collective. 20205 | -6/Deep Caves | Assimilating as-26890 into Collective. 20365 | -6/Deep Caves | Lost 3 allies 20444 | -6/Deep Caves | Discovered new exit (range 6) 20446 | -6/Deep Caves | Identified exit to Proximity Caves 20535 | -6/Deep Caves | Found Prototype Protection 20535 | -6/Deep Caves | Identified Zio. Heavy Carapace 20546 | -6/Deep Caves | Found Zio. Heavy Carapace 20670 | -6/Deep Caves | Entered Proximity Caves 20672 | -5/Proximity Caves | Reached level 23 20672 | -5/Proximity Caves | Spotter reported a threat 20673 | -5/Proximity Caves | Spotter reported a threat 20680 | -5/Proximity Caves | Build established: Scavenger-Mutant 20718 | -5/Proximity Caves | Assimilating Soldier 6a into Collective. 20723 | -5/Proximity Caves | Assimilating Warrior 6a into Collective. 20726 | -5/Proximity Caves | Spotter reported a threat 20726 | -5/Proximity Caves | Assimilating Soldier 6b into Collective. 20775 | -5/Proximity Caves | Learned Factory stockpile data 20798 | -5/Proximity Caves | Spotter reported a threat 20808 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20808 | -5/Proximity Caves | Assimilating Sentinel 6a into Collective. 20843 | -5/Proximity Caves | Spotter reported a threat 20940 | -5/Proximity Caves | Spotted B-75 Beast 20957 | -5/Proximity Caves | Assimilating Beast 6a into Collective. 21078 | -5/Proximity Caves | Discovered exit to Factory (range 9) 21088 | -5/Proximity Caves | Assimilating Virus 6a into Collective. 21091 | -5/Proximity Caves | Assimilating Virus 6b into Collective. 21329 | -5/Proximity Caves | Entered Factory 21329 | -5/Factory | Accompanied by 4 allies 21330 | -5/Factory | Identified exit to Factory 21333 | -5/Factory | Loaded intel: 264 machine locations 21334 | -5/Factory | Loaded intel: 26 terminal locations 21335 | -5/Factory | Loaded intel: 4 garrison access locations 21422 | -5/Factory | Assimilating Soldier 6c into Collective. 21426 | -5/Factory | Assimilating Soldier 6d into Collective. 21460 | -5/Factory | Assimilating Sentinel 6b into Collective. 21480 | -5/Factory | Discovered new exit (range 6) 21482 | -5/Factory | Identified exit to Upper Caves 21525 | -5/Factory | Assimilating Excavator 6a into Collective. 21546 | -5/Factory | Intercept squad dispatched 21550 | -5/Factory | Spotted Tracker 21574 | -5/Factory | Allies destroyed Tracker 21629 | -5/Factory | Search patrols dispatched 21804 | -5/Factory | Discovered exit to Factory (range 13) 21872 | -5/Factory | Discovered exit to Factory (range 14) 21896 | -5/Factory | Reached level 24 21960 | -5/Factory | Assimilating Sentinel 6c into Collective. 22004 | -5/Factory | Assimilating Sentinel 6d into Collective. 22129 | -5/Factory | Assimilating Slayer 6a into Collective. 22133 | -5/Factory | Assimilating Slayer 6b into Collective. 22189 | -5/Factory | Assimilating Slayer 6c into Collective. 22258 | -5/Factory | Assimilating Sentinel 6e into Collective. 22275 | -5/Factory | Assimilating Slayer 6d into Collective. 22278 | -5/Factory | Assimilating Soldier 6e into Collective. 22363 | -5/Factory | Assimilating Sentinel 6f into Collective. 22434 | -5/Factory | Intercept squad dispatched 22448 | -5/Factory | Spotted Tracker 22454 | -5/Factory | Spotted Tracker 22467 | -5/Factory | Allies destroyed Tracker 22471 | -5/Factory | High security lockdown imminent 22471 | -5/Factory | Allies destroyed Tracker 22517 | -5/Factory | Manually triggered Chute Trap 22517 | -5/Factory | Sucked down chute 22517 | -5/Factory | Entered Waste 22521 | -5/Waste | Spotted C-40 Crusher 22521 | -5/Waste | Spotted C-40 Crusher 22531 | -5/Waste | Spotted C-40 Crusher 22548 | -5/Waste | Spotted C-40 Crusher 22581 | -5/Waste | Spotted C-40 Crusher 22596 | -5/Waste | Spotted C-40 Crusher 22625 | -5/Waste | Discovered new exit (range 11) 22642 | -5/Waste | Warlord forces began an assault 22642 | -5/Waste | Allies destroyed C-40 Crusher 22645 | -5/Waste | Allies destroyed C-40 Crusher 22645 | -5/Waste | Assimilating 0W-OXX(g) into Collective. 22649 | -5/Waste | Assimilating RW-12Q(g) into Collective. 22653 | -5/Waste | Assimilating 6M-JH2(g) into Collective. 22656 | -5/Waste | Assimilating WV-39T(g) into Collective. 22662 | -5/Waste | Assimilating 1M-LEZ(g) into Collective. 22694 | -5/Waste | Lost 4 allies 22701 | -5/Waste | Assimilating AI-2MX(g) into Collective. 22705 | -5/Waste | Assimilating F3-HZI(m) into Collective. 22808 | -5/Waste | Identified exit to Factory 22852 | -5/Waste | Entered Factory 22852 | -5/Factory | Accompanied by 13 allies 22853 | -5/Factory | Loaded intel: 279 machine locations 22984 | -5/Factory | Garrison activated, responded to threat 23148 | -5/Factory | Discovered exit to Factory (range 5) 23268 | -5/Factory | Reached level 25 23315 | -5/Factory | Assimilating Master 6a into Collective. 23403 | -5/Factory | P-70 Sage assimilated allied XW-X9A(d) 23405 | -5/Factory | High security lockdown imminent 23414 | -5/Factory | Assimilating Smith 6a into Collective. 23432 | -5/Factory | Intercept squad dispatched 23443 | -5/Factory | Spotted Tracker 23485 | -5/Factory | High security lockdown engaged 23486 | -5/Factory | Cargo convoy interrupted 23493 | -5/Factory | Spotted Combat Programmer 23517 | -5/Factory | Allies destroyed Tracker 23527 | -5/Factory | Core integrity fell below 50% 23528 | -5/Factory | Lost 7 allies 23559 | -5/Factory | Assimilating Imp 6a into Collective. 23565 | -5/Factory | Core integrity fell below 20% 23569 | -5/Factory | Assimilating Sage 6a into Collective. 23574 | -5/Factory | Assimilating Sage 6b into Collective. 23578 | -5/Factory | Upgraded with Weapon slot (x1) 23579 | -5/Factory | Assimilating Slayer 6e into Collective. 23586 | -5/Factory | Assimilating Veteran 6a into Collective. 23590 | -5/Factory | Assimilating Slayer 6f into Collective. 23593 | -5/Factory | Assimilating Slayer 6g into Collective. 23595 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 23584_ Borg Slayer 6e destroyed. 23584_ Core damaged by loss of Borg Slayer 6e (-10). 23586_ Slug penetrates Borg Sage 6b. 23586_ Slug penetrates Wall. 23586_ 1B-0RG's Assimilator injects Veteran 6a to begin assimilation process, ETC: 24. 23586_ Slug penetrates H-66 Slayer. 23586_ Slug penetrates Wall. 23587_ Acquired 1 matter. 23589_ Borg Sage 6b destroyed. 23589_ Core damaged by loss of Borg Sage 6b (-12). 23589_ Upgraded: Core Integrity (+200) 23589_ Zio. Phaser-S destroyed. 23590_ 1B-0RG's Assimilator injects Slayer 6f to begin assimilation process, ETC: 20. 23590_ Penetrated by Slug. 23591_ Critical hit (Burn: +37). 23592_ P-70 Sage resets I-47 Archangel, system corruption cleaned. 23593_ 1B-0RG's Assimilator injects Slayer 6g to begin assimilation process, ETC: 20. Map ----- +----------------------------------------------------+ | ??# "" # " "" | | ??# # ### %" ##### | | ??########## #?# #??# | | ???????????# #?# #??# | | | ???????????# #?# #??# | | ????????####+### #??### #### | | ????????# # #??## # | | ????????# # #### ###"""" " #???## # # | | ????????# """ + #??#/###"" #"#######[# # | | ????????# "T # #??#" " % /= !*+ ! # | | ????????# """ =# #??# " "# #####=# # | | ????????# # #??# # #???#%# # | | ????????######## #??# # #???#!# # | | ???????????????# #### # #???#[# # | | ???????????????# + # #???# ###### | | ???????????????# # ; #??##"## # | | ??????????"""??# # #+#### % | | ??????????"""??+ " # ! | | ??????????"""??# #### d # * | | ???????????????#!#??# | | ???????????????#/#??# ; =% | | ???????????????#=#??#######p; ;###### %! | | ???????????????# #??????# g #?# # | | ????????######?# #??????# #?# [ | | ????????#* # #?????##hhix #?## = | | ????????# ! #!#######%@*g #??# * | | ????????#"S /%%h= pm ggg #??# = | | ????????#""" ################# i #??#"![ | | ????????# "" ????????????????# ####" * ! | | ????????# ?????????????????# "| ! | | ????????######?????????????????# ! =| | | ???????????????????????????????# ^ ! | | ???????????????????????????????+ """ """ " | | "??????????????????????????????# """ """ "" ! | | ""?????????????????????????????# """ """ "" | | ""????????????????????????????????!! | | ????????????????????????""????????! "" | | ????????????????????????""???????? "" | | ????????????????????????"""????????? """ | | ????????????????????????"""????????? | | ????????????????????????"""??????????? """T""" | | ???????????????????""""???????????????##+######### | | ???????????????????""""?""????????????? ????????? | | """"?"""""""???????""""?""???????????? ?????????? | | """"?"""""""???????""""?"""??????????????????????? | | """"?"""""""???????""""?"""????????????"""""?????? | | """"?"""""""???????""""?"""????????????"""""?????? | | ???????????????????""""????????????????"""???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 69 Energy Capacity 250 Matter Stores 1150 Matter Capacity 1150 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 2400 Resistance: TH 20 Phase Shifting 20 Evasion (%) 77 Offensive Hacking 10 Item Schematics ----------------- Plasma Cutter | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Flexi-carbon Leg | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive IFF Parser | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive Fabricated ------------ Plasma Cutter | x2 | -7/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Levels Raised 24 | . 2 1 5 3 5 . 1 1 . . 1 1 . 1 . . . . 1 1 . 1 XP Earned 39262 | 3000 4083 1569 7418 4021 7696 46 2141 189 230 252 1235 1499 32 1684 247 230 73 189 648 1904 37 839 XP Spent 38600 | 2770 2400 2200 7625 3700 8175 . 130 . 2300 . 1000 2500 . 1210 . . . 375 950 . . 3265 Upgrades 76 | 10 3 2 13 4 11 . 1 . 4 . 1 2 . 5 . . . 3 5 . . 12 Power Slot 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion Slot 5 | 1 . 1 2 . 1 . . . . . . . . . . . . . . . . . Utility Slot 6 | 1 . . 2 1 1 . . . . . . 1 . . . . . . . . . . Weapon Slot 6 | 1 2 1 . 1 . . . . . . . . . . . . . . . . . 1 Core Integrity 15 | . . . . . . . . . . . . . . 4 . . . . . . . 11 Heat Dissipation 10 | 4 . . . . . . 1 . . . . . . . . . . . 5 . . . Energy Generation 4 | . . . 1 . 1 . . . 1 . . . . 1 . . . . . . . . Matter Storage 14 | . . . 4 . 7 . . . 3 . . . . . . . . . . . . . Mass Support 4 | 2 . . 1 . 1 . . . . . . . . . . . . . . . . . Inventory Capacity 4 | 1 1 . 1 . . . . . . . 1 . . . . . . . . . . . Sensor Range 5 | . . . 2 . . . . . . . . . . . . . . 3 . . . . Hack Attack % 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Protomatter Created 992 | . 382 . . . 49 61 . . . . 65 . . 66 17 58 . . . 167 . 127 Integrity Restored 10144 | . 621 672 723 327 1204 . 1053 189 95 135 226 540 . 1389 360 174 . 606 132 1354 . 344 Core 7659 | . 526 672 514 266 990 . 839 86 73 135 140 425 . 1185 73 174 . 472 132 723 . 234 Parts 2485 | . 95 . 209 61 214 . 214 103 22 . 86 115 . 204 287 . . 134 . 631 . 110 Protomatter Decayed 4479 | . 114 40 185 172 910 330 413 92 18 . 68 307 . 745 200 171 . 141 . 356 . 217 Game ------ Seed AntimissileRecoilWand Manual? 0 Play Time 05:20:52 Cumulative 576.4 hours Start 2026.02.09 @ 20:44:31 End 2026.02.10 @ 22:12:05 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 225 Rogue 71 Adventurer 154 Explorer 0 Win Type - Total 20 Types 4/4/3/3/2/1/0/1/1/1 Lore% 95 Gallery% 86 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7713ab6c-2749-47b6-af33-170828f4b3c8