Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.26 @ 17:35:57 Player: Axer654 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (45) 225 Value Destroyed (1370) 1370 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7135 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Makeshift Hover Unit Makeshift Hover Unit Makeshift Hover Unit Improved Antigrav System Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Triangulator Improved Reaction Control System Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Point Defense System > --- WEAPON ----------- Makeshift Shrapnel Gun Makeshift Shrapnel Gun Makeshift Shrapnel Gun Heavy Machine Gun > --- INVENTORY -------- Carbon-fiber Leg Flexi-carbon Leg Makeshift Hover Unit Makeshift Hover Unit Makeshift Hover Unit [Rating: 63] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Makeshift Hover Unit Utility Improved Core Shielding Device Triangulator Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Core Shielding Weapon Makeshift Shrapnel Gun Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac DSF Fac Slots Evolved 12 | . . . . . 8 . . 2 . 2 Power 2 | . . . . . 2 . . . . . Propulsion 2 | . . . . . . . . 2 . . Utility 4 | . . . . . 4 . . . . . Weapon 4 | . . . . . 2 . . . . 2 Parts Attached 64 | 6 6 . 2 5 21 16 . 2 3 3 Power 10 | 1 1 . . 1 3 3 . . 1 . Engine 8 | 1 1 . . 1 1 3 . . 1 . Core 2 | . . . . . 2 . . . . . Reactor . | . . . . . . . . . . . Propulsion 13 | 2 . . . 3 . 4 . . 2 2 Treads 5 | 2 . . . 1 . 2 . . . . Leg 4 | . . . . 2 . . . . 2 . Wheel . | . . . . . . . . . . . Hover 4 | . . . . . . 2 . . . 2 Flight . | . . . . . . . . . . . Utility 26 | 1 3 . 1 1 12 5 . 2 . 1 Device 8 | . 1 . . . 3 1 . 2 . 1 Storage 2 | 1 1 . . . . . . . . . Processor 2 | . . . . 1 . 1 . . . . Hackware 1 | . . . . . 1 . . . . . Protection 13 | . 1 . 1 . 8 3 . . . . Artifact . | . . . . . . . . . . . Weapon 15 | 2 2 . 1 . 6 4 . . . . Energy Gun 2 | . . . . . 2 . . . . . Energy Cannon 2 | . . . . . 2 . . . . . Ballistic Gun 10 | 2 2 . . . 2 4 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . . Parts Lost 39 | . . . 3 . 19 . . . 16 1 Power 7 | . . . . . 3 . . . 4 . Propulsion 10 | . . . 1 . 5 . . . 4 . Utility 10 | . . . . . 5 . . . 4 1 Weapon 12 | . . . 2 . 6 . . . 4 . Highest Loss Streak 14 | . . . 2 . 8 . . . 14 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 4 | 1 6 8 7 4 . 3 5 5 4 3 Power . | . 1 1 1 . . . . . . . Propulsion 2 | 1 2 2 2 1 . 2 5 5 4 3 Utility 1 | . 1 3 3 3 . . . . . . Weapon . | . 1 2 1 . . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 2 | . . . . . 2 . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon 2 | . . . . . 2 . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 78 | . 98 100 97 99 48 71 100 87 75 3 Engine 10 | . 14 14 14 14 1 9 20 17 11 . Treads 14 | . 27 28 26 23 1 5 13 11 9 . Device 5 | . 1 . . . 6 9 13 13 15 . Storage 5 | . 18 14 14 1 1 . . . . . Processor 2 | . . . . 12 1 . . . . . Protection 16 | . 6 14 14 14 18 26 26 20 15 . Energy Cannon 1 | . . . . . 3 2 . . . . Ballistic Gun 18 | . 28 28 16 28 5 15 26 23 20 . Launcher 1 | . . . 11 . . . . . . . Peak Build Rating 63 | 6 7 7 10 10 47 60 60 63 63 22 Average Rating 25 | 5 6 7 9 9 28 45 60 61 53 5 On Entrance 23 | . 6 7 7 9 10 32 60 60 63 1 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns 259 | . . . . . 64 . . . 16 179 Heaviest Build 58 | 13 17 15 17 15 36 57 57 58 58 1 Greatest Support 48 | 40 40 40 40 40 40 48 48 48 48 48 Greatest Overweight (x) 11 | . . . . . 11 7 1 1 1 . Average Overweight (x) . | . . . . . 2 1 1 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 5 5 5 5 5 5 5 Most Carried 8 | 3 8 8 8 6 5 5 5 5 5 4 Average Carried 4 | 1 6 8 7 4 . 3 5 5 4 3 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 3 8 8 6 5 1 5 5 5 3 4 Class Distribution -------------------- 75% | Mutant 20% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/DSF Mutant | -4/Factory Resources | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac DSF Fac Matter Collected 1968 | 182 362 . 116 291 374 367 45 . 231 . Remotely . | . . . . . . . . . . . Salvage Created 1516 | . 405 . 95 273 438 23 . . 282 . Parts 82 | . 33 . 10 13 15 . . . 11 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 14 | . . . 9 . . 5 . . . . Prevented 6 | . . . . . . 4 2 . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 38 | . 16 . 7 1 7 1 . . 6 . Guns 31 | . 16 . 1 1 6 1 . . 6 . Cannons 1 | . . . . . 1 . . . . . AOE 6 | . . . 6 . . . . . . . Classes Destroyed 8 | . 3 . 2 2 1 . . . . . Recycler 1 | . . . . 1 . . . . . . Turret 2 | . . . 2 . . . . . . . Watcher 4 | . 3 . . . 1 . . . . . Swarmer 16 | . 13 . 3 . . . . . . . Grunt 15 | . 3 . . . 6 1 . . 5 . Sentry 1 | . . . . 1 . . . . . . Programmer 2 | . . . . . 1 . . . 1 . Subdweller 4 | . . . 4 . . . . . . . Best Kill Streak 4 | . 4 . 4 1 2 1 . . 4 . Combat Bots Only 4 | . 3 . 4 1 2 1 . . 4 . Max Kills in Single Turn 1 | . 1 . 1 1 1 1 . . 1 . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac DSF Fac Hostile Shots Fired 617 | . 100 . 63 4 224 16 . . 123 87 Missed 198 | . 38 . 27 1 65 8 . . 31 28 Hits 419 | . 62 . 36 3 159 8 . . 92 59 Melee 5 | . . . . . . . . . . 5 Projectile 414 | . 62 . 36 3 159 8 . . 92 54 Critical Strikes 24 | . . . . . 8 2 . . 7 7 Damage Taken 7364 | . 542 . 444 39 2757 166 . . 2224 1192 Core 2437 | . 158 . 43 14 678 31 . . 349 1164 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 58 | . . . . . 46 12 . . . . Ignored by Resistances 103 | . . . . . 103 . . . . . Regen/Repaired (Parts) 61 | . 61 . . . . . . . . . Core Remaining (%) 48 | 100 . . . 14 . . 16 . 65 . Volleys Fired 152 | . 56 . 24 12 37 7 . . 16 . Largest 4 | . 2 . 2 2 3 4 . . 4 . Hottest 188 | . 40 . 50 40 188 102 . . 102 . Shots Fired 323 | . 112 . 33 24 73 28 . . 53 . Gun 289 | . 112 . 12 24 60 28 . . 53 . Cannon 13 | . . . . . 13 . . . . . Launcher 21 | . . . 21 . . . . . . . Special . | . . . . . . . . . . . Kinetic 278 | . 112 . 12 24 49 28 . . 53 . Thermal 24 | . . . . . 24 . . . . . Explosive 21 | . . . 21 . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 12 | . 12 . 8 6 9 2 . . 9 . Robot Miss Streak 13 | . 5 . 1 1 4 13 . . 4 . Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 2 . . . . . . . 3 . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . Shots Hit Robots 197 | . 57 . 11 15 55 13 . . 46 . Core Hits 117 | . 25 . 18 9 30 5 . . 30 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . . . Critical Strikes 3 | . 1 . . . 2 . . . . . Burn 1 | . . . . . 1 . . . . . Destroy 2 | . 1 . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3983 | . 618 . 766 183 1037 203 . . 1085 91 Guns 2855 | . 618 . 42 183 724 203 . . 1085 . Cannons 312 | . . . . . 312 . . . . . Explosions 724 | . . . 724 . . . . . . . Melee . | . . . . . . . . . . . Ramming 92 | . . . . . 1 . . . . 91 Kinetic 2675 | . 618 . 42 183 544 203 . . 1085 . Thermal 492 | . . . . . 492 . . . . . Explosive 724 | . . . 724 . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . 3 3 3 . 9 1 Average Corruption 3 | . . . . . 2 3 3 . 5 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 37 | . . . . . 7 23 5 . 2 . Message Errors 13 | . . . . . 5 6 2 . . . Matter Fused 10 | . . . . . 1 7 2 . . . Heat Flow Errors 1 | . . . . . . . 1 . . . Energy Discharges 3 | . . . . . . 3 . . . . Parts Rejected 2 | . . . . . . . . . 2 . Data Loss (minor) 5 | . . . . . 1 4 . . . . Data Loss (major) 3 | . . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 82 | . . . 41 . . . . . . 41 Shots 3 | . . . 3 . . . . . . . Rammed 19 | . . . . . 1 . . . . 18 Targets Rammed 20 | . . . . . 2 . . . . 18 Kicked 1 | . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 234 | . 12 . 4 20 234 133 156 . 154 3 Average Temperature 56 | . 5 . 3 9 81 57 84 . 69 3 Received Heat Transfer 2249 | . 60 . 183 9 1366 108 . . 351 172 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . Heat Transferred 842 | . . . . . 842 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac DSF Fac Maximum Alert Level 1 | . . . . . . . . . 1 . Low Security (%) 99 | 100 100 100 . 100 100 . . 100 98 100 Level 1 . | . . . . . . . . . 1 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 200 | . 128 17 . 76 115 . . . 200 186 Initial 76 | . . 17 . 76 . . . . . 36 Average 33 | . 52 5 . 10 33 . . . 58 34 Influence Increases 1610 | . 457 . 220 50 335 80 . . 230 238 Destroy 0b10 Robot/C 720 | . 320 . 100 20 140 20 . . 120 . Destroy 0b10 Robot/NC 40 | . 15 . . 20 5 . . . . . Destroy Leader 98 | . 56 . . . 22 . . . 20 . Successful Hack 44 | . 21 . . 10 . . . . . 13 Destroy Structure 3 | . . . . . 3 . . . . . Partial Spotted 15 | . . . . . 15 . . . . . Lose Combat Pursuer 690 | . 45 . 120 . 150 60 . . 90 225 Influence Decreases 1424 | . 412 45 60 210 335 80 . . 160 122 Entered New Map 146 | . . 28 . 84 . . . . . 34 Time Decay 947 | . 366 17 40 126 240 80 . . . 78 Lost Part 285 | . . . 20 . 95 . . . 160 10 Purge Threat 46 | . 46 . . . . . . . . . Squads Dispatched 15 | . 1 . . . 4 . . . 2 8 Investigation 6 | . 1 . . . 2 . . . . 3 Extermination 2 | . . . . . 1 . . . . 1 Reinforcement 7 | . . . . . 1 . . . 2 4 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac DSF Fac Distress Signals 3 | . 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 116 | . 26 . 13 1 27 7 . . 19 23 Peak Tracking Total 13 | . 4 . 3 1 8 11 . . 9 13 Tactical Retreats 20 | . 2 . 3 . 4 3 . . 4 4 Traps | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac DSF Fac Traps Triggered 4 | . 1 . . . 1 . . . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac DSF Fac Machines Disabled 4 | . . . 4 . . . . . . . Max in Single Turn 2 | . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac DSF Fac Machines Accessed 30 | . 11 . . 7 4 1 . 2 . 5 Terminals 21 | . 8 . . 6 2 . . 1 . 4 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . 1 . . Recycling Units 4 | . 2 . . 1 1 . . . . . Scanalyzers 2 | . . . . . 1 . . . . 1 Garrison Access . | . . . . . . . . . . . Total Hacks 78 | . 28 . . 16 9 1 . 2 . 22 Successful 41 | . 10 . . 9 6 1 . 1 . 14 Failed 37 | . 18 . . 7 3 . . 1 . 8 Catastrophic 5 | . 3 . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 23 | . 15 . . 8 . . . . . . Terminals 57 | . 21 . . 13 4 . . 1 . 18 Fabricators . | . . . . . . . . . . . Repair Stations 5 | . 4 . . . . . . 1 . . Recycling Units 8 | . 3 . . 3 2 . . . . . Scanalyzers 7 | . . . . . 3 . . . . 4 Garrison Access . | . . . . . . . . . . . Terminal Hacks 28 | . 6 . . 7 3 1 . 1 . 10 Record 11 | . . . . 1 1 . . . . 9 Robot Analysis 1 | . . . . 1 . . . . . . Open Door 1 | . . . . . . 1 . . . . Open DSF 3 | . . . . . 1 . . 1 . 1 Alert Level 1 | . . . . 1 . . . . . . Unreport Threat 2 | . 1 . . 1 . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . Security Status 1 | . 1 . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . Coupling Status 1 | . 1 . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . Zone Layout 4 | . 2 . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . Repair 1 | . 1 . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . 2 1 . . . . . Report Inventory 2 | . . . . 1 1 . . . . . Retrieve Matter 2 | . 1 . . 1 . . . . . . Scanalyzer 6 | . . . . . 2 . . . . 4 Insert Component 2 | . . . . . 1 . . . . 1 Analyze 3 | . . . . . 1 . . . . 2 Retrieve Study 1 | . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 9 . . 5 4 . . 2 . 5 Full Trace Events 5 | . . . . . 2 . . . . 3 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . 1 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . 1 Parts Repaired 1 | . 1 . . . . . . . . . Time 26 | . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . 1 Part Schematics Acquired 2 | . . . . . 1 . . . . 1 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Sub Rec Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac DSF Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac DSF Fac Active Infowar (turns) 2853 | . 149 . . . 655 1409 241 85 277 37 Terrain 37 | . . . . . . . . . . 37 Structural 149 | . 149 . . . . . . . . . Triangulation 2667 | . . . . . 655 1409 241 85 277 . Robot Analysis Total 1 | . . . . 1 . . . . . . Derelict Logs Recovered 3 | . . . 1 . . 1 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac DSF Fac Turns Passed 6132 | 73 1116 80 654 881 1020 1409 241 85 315 258 Spaces Moved 3232 | 41 544 51 369 539 440 619 99 34 130 366 Core 896 | 3 . . . . 326 190 . . 33 344 Treads 2000 | 38 544 51 369 452 60 268 99 34 85 . Legs 153 | . . . . 87 54 . . . 12 . Wheels . | . . . . . . . . . . . Hover 183 | . . . . . . 161 . . . 22 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 50 50 245 245 50 50 Average Speed 163 | 151 160 160 160 153 186 205 245 245 182 50 Slowest Speed 600 | 160 160 160 160 160 600 400 245 245 245 62 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 3 92 17 32 85 14 69 16 1 87 11 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . Scrap Searched 3 | . . . . . . 1 2 . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 71 | . . . 68 . 3 . . . . . Melee . | . . . . . . . . . . . Projectile 3 | . . . . . 3 . . . . . AOE 68 | . . . 68 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac DSF Fac Total 3824 | 49 688 50 401 570 576 742 98 37 173 440 Wait 275 | . 71 . . 9 38 86 . . 25 46 Move 3222 | 40 543 50 368 538 439 618 98 33 129 366 Hop . | . . . . . . . . . . . Pick Up 27 | 3 5 . 1 2 9 6 . . . 1 Fast Attach 42 | 6 4 . . 1 14 12 . 2 1 2 Attach 35 | . . . 4 2 20 4 . . 2 3 Detach 16 | . . . 1 . 9 3 . . . 3 Swap 9 | . 4 . 2 3 . . . . . . Drop 26 | . 5 . 1 3 8 6 . 2 . 1 Fire 152 | . 56 . 24 12 37 7 . . 16 . Melee . | . . . . . . . . . . . Ram 19 | . . . . . 1 . . . . 18 Kick 1 | . . . . . 1 . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines -10/Subcaves (discovered 2 exits: Mat / *Rec) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / Dat) -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 8) 326 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 3) 427 | -10/Materials | Repaired Lgt. Treads 674 | -10/Materials | Discovered new exit (range 3) 774 | -10/Materials | Derelicts attacked the area 856 | -10/Materials | Discovered new exit (range 16) 865 | -10/Materials | Core integrity fell below 50% 1084 | -10/Materials | Discovered new exit (range 7) 1190 | -10/Materials | Entered Mines 1220 | -10/Mines | Assembled infested the area 1256 | -10/Mines | Discovered new exit (range 10) 1270 | -10/Mines | Entered Subcaves 1271 | -10/Subcaves | Approached by a straggling Scientist 1286 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 1288 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1322 | -10/Subcaves | Ambushed by Subdweller buried in earth 1326 | -10/Subcaves | Ambushed by Subdweller buried in earth 1448 | -10/Subcaves | Identified exit to Materials 1459 | -10/Subcaves | Learned location of Zion (-7) 1459 | -10/Subcaves | Met a Zionite searching for "candidates" 1839 | -10/Subcaves | Discovered new exit (range 14) 1865 | -10/Subcaves | Core integrity fell below 20% 1924 | -10/Subcaves | Entered Recycling 1925 | -8/Recycling | Met a Zionite searching for Scraptown 2641 | -8/Recycling | Discovered new exit (range 16) 2805 | -8/Recycling | Entered Factory 2805 | -6/Factory | Evolved 8 slots: Power x2, Utility x4, Weapon x2 2847 | -6/Factory | Identified exit to DSF 3000 | -6/Factory | Lost 8 parts (1p2n2u3w) 3063 | -6/Factory | Found Hvy. Reflective Plating 3089 | -6/Factory | Core integrity fell below 50% 3093 | -6/Factory | Lost 5 parts (1p2n1u1w) 3705 | -6/Factory | Discovered new exit (range 7) 3825 | -6/Factory | Entered Lower Caves 4253 | -6/Lower Caves | Core integrity fell below 20% 4265 | -6/Lower Caves | Ambushed by wild Derelicts 4878 | -6/Lower Caves | Encountered a Warlord checkpoint 4891 | -6/Lower Caves | Build established: Scavenger-Tank 5063 | -6/Lower Caves | Identified exit to Lower Caves 5234 | -6/Lower Caves | Entered another Lower Caves area 5289 | -6/Lower Caves | Encountered a Warlord checkpoint 5301 | -6/Lower Caves | Identified exit to Data Miner 5428 | -6/Lower Caves | Discovered new exit (range 16) 5475 | -6/Lower Caves | Entered Factory 5475 | -5/Factory | Evolved 2 slots: Propulsion x2 5560 | -5/Factory | Identified exit to DSF 5560 | -5/Factory | Entered DSF 5607 | -5/DSF | Additional patrols routed to DSF 5867 | -5/DSF | Discovered new exit (range 16) 5875 | -5/DSF | Entered Factory 5875 | -4/Factory | Evolved 2 slots: Weapon x2 5890 | -4/Factory | Lost 14 parts (2p4n4u4w) 6083 | -4/Factory | Core integrity fell below 50% 6105 | -4/Factory | Core integrity fell below 20% 6133 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- crew and cargo were the most diverse of the fleet, incorporating a variety of civilian, science, and military personnel intended to colonize [Tau Ceti IV], but the ship continued past its destination after deploying Project [Seraph] that year. [Achievement: Librarian] >>Query(Tau Ceti System) Home to a stable G-class star 3.64 parsecs from the Sun, Tau Ceti exhibits very little stellar variation and possesses solar analog characteristics. The star is orbited by five planets, several of which could support human life given sufficient terraforming. Destination of the [ISCS Cetus], which arrived in 2211. 06111_ ALERT: Suspicious activity at Terminal F013. Dispatching Investigation squad. [Achievement: Party Time] 06133_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????# ?????????????????????????? | | ??????????????????# ????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# T????????????????????????? | | ??????????????????+ ????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ######????????????# ###############??????????? | | #????????????# # ! #??????????? | | #????????????# # #??????????? | | #????????????# # cccc #??????????? | | #????????????# h@""" """ """ #??????????? | | #????????????# # """ """ """ #??????????? | | ############## # """ """ """ #??????????? | | =+% %%% ###############??????????? | | ##### #####+####/#######????????????????????? | | #???# #???#% #????????????????????? | | #???# #???# """"""""" #????????????????????? | | *#???# #???# #????????????????????? | | =%#???# #???# """"""""" #????????????????????? | | !/ ? #???# #????????????????????? | | ##### #???# """"""""" #????????????????????? | | #???# #???# #????????????????????? | | ######???? ????# """"""""" #????????????????????? | | ?????????? ????# #????????????????????? | | ?????????? ????# "T" #????????????????????? | | ?????????? ????# """ #????????????????????? | | ?????????? ????# ] #????????????????????? | | ?????????? ????##############????????????????????? | | ?????????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 44 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 25 Core Shielding 30 Point Defense Rating 80 Evasion (%) 60 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Phase Cannon | -6/Factory | Scanalyzed Mak. Hover Unit | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 56% | -10/Materials Studied --------- Imp. Antigrav System | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb Item+ Librarian More Dakka Please Party Time Challenges ------------ None Game ------ Seed MatterLaserBank Manual? 0 Play Time 01:01:29 Cumulative 15.2 hours Start 2026.06.26 @ 16:25:29 End 2026.06.26 @ 17:35:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa6dd2b2-1955-4147-a284-26652a68bcb1