Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.25 @ 17:01:13

Player: ZergFTW

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (29)      145
Value Destroyed (367)      367
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 912

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     196/300
Energy                     40/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Treading (160)
Location                   -10/Mines

 Parts 
-------
>        --- POWER (1) --------
             (None)
>        --- PROPULSION (2) ---
   Light Treads
   Light Treads
>        --- UTILITY (2) ------
   Large Storage Unit
         Sensor Array
>        --- WEAPON (2) -------
   Light EM Pulse Cannon
   Light EM Pulse Cannon
>        --- INVENTORY (15) ---
         Ion Engine
   Light Ion Engine
   Light Treads
  Medium Matter Pod (100)
         Structural Scanner
         Structural Scanner
         Signal Interpreter
         Seismic Detector
   Light EM Pulse Cannon
   Light EM Pulse Cannon
    Mini Grenade Launcher
    Mini Grenade Launcher
    Mini Grenade Launcher
    Mini Grenade Launcher
         Mining Laser

 Peak State 
------------
>        --- POWER ------------
         Ion Engine
>        --- PROPULSION -------
   Light Treads
   Light Treads
>        --- UTILITY ----------
   Large Storage Unit
         Sensor Array
>        --- WEAPON -----------
   Light EM Pulse Cannon
   Light EM Pulse Cannon
>        --- INVENTORY --------
         Ion Engine
   Light Treads
  Medium Matter Pod
         Structural Scanner
         Structural Scanner
         Signal Interpreter
         Seismic Detector
   Light EM Pulse Cannon
   Light EM Pulse Cannon
    Mini Grenade Launcher
    Mini Grenade Launcher
    Mini Grenade Launcher
    Mini Grenade Launcher
         Mining Laser
[Rating: 11]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Wheel
Utility                    Large Storage Unit
  Device                   Sensor Array
  Storage                  Large Storage Unit
Weapon                     Light EM Pulse Cannon
  Energy Gun               Medium Laser
  Energy Cannon            Light EM Pulse Cannon
  Ballistic Gun            Assault Rifle
  Launcher                 Mini Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             30   | 6   16  8   
  Power                    4    | 1   2   1   
    Engine                 4    | 1   2   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               7    | 1   5   1   
    Treads                 5    | 1   3   1   
    Leg                    .    | .   .   .   
    Wheel                  2    | .   2   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  5    | 2   3   .   
    Device                 3    | 1   2   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   14   | 2   6   6   
    Energy Gun             1    | 1   .   .   
    Energy Cannon          6    | .   3   3   
    Ballistic Gun          1    | 1   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               4    | .   1   3   
    Special Weapon         2    | .   2   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 2    | .   .   2   
  Power                    2    | .   .   2   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      1    | .   .   1   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     94   | .   93  99  
  Engine                   13   | .   14  13  
  Treads                   21   | .   20  28  
  Wheel                    1    | .   1   .   
  Device                   14   | .   14  14  
  Storage                  14   | .   14  14  
  Energy Gun               4    | .   5   .   
  Energy Cannon            13   | .   11  23  
  Ballistic Gun            4    | .   5   .   
  Special Weapon           3    | .   4   .   
Naked Turns                .    | .   .   .   
Heaviest Build             34   | 15  34  34  
  Greatest Support         40   | 20  40  40  
  Greatest Overweight (x)  1    | .   1   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         12   | 7   12  15  
  Most Carried             15   | 7   15  15  
  Average Carried          10   | 4   10  14  
  Final Capacity           15   | 8   15  15  
  Final Carried            15   | 6   15  15  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           698  | 371 261 66  
  Remotely                 .    | .   .   .   
Salvage Created            911  | 179 541 191 
  Parts                    65   | 19  37  9   
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  26   | .   9   17  
  Guns                     8    | .   8   .   
  Cannons                  4    | .   1   3   
  AOE                      14   | .   .   14  
Classes Destroyed          10   | 3   5   2   
  Worker                   3    | 2   1   .   
  Builder                  2    | .   2   .   
  Tunneler                 3    | 3   .   .   
  Hauler                   1    | .   1   .   
  Recycler                 3    | 1   1   1   
  Watcher                  3    | .   3   .   
  Swarmer                  10   | .   6   4   
  Grunt                    3    | .   3   .   
  Demolisher               1    | .   .   1   
  Assembled                12   | .   .   12  
Best Kill Streak           13   | 2   8   13  
  Combat Bots Only         12   | .   6   12  
Max Kills in Single Turn   5    | 1   2   5   
  Gunslinging              1    | .   1   .   
  Exploded                 4    | .   .   4   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        91   | .   58  33  
  Missed                   28   | .   20  8   
Damage Taken               846  | .   351 495 
  Core                     265  | .   98  167 
  Absorbed by Shields      .    | .   .   .   
  Regen/Repaired (Parts)   117  | .   117 .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              77   | 11  56  10  
  Largest                  2    | 2   2   2   
  Hottest                  112  | 70  112 112 
Shots Fired                138  | 22  98  18  
  Gun                      96   | 22  74  .   
  Cannon                   19   | .   10  9   
  Launcher                 9    | .   .   9   
  Special                  14   | .   14  .   
  Kinetic                  48   | 11  37  .   
  Thermal                  62   | 11  51  .   
  Explosive                9    | .   .   9   
  Electromagnetic          19   | .   10  9   
  Robot Hit Streak         7    | 3   7   7   
  Robot Miss Streak        6    | 4   6   3   
  Penetration Max          .    | .   .   .   
  Secondary Targets        3    | .   3   .   
    Max Gunslinging Chain  1    | .   1   .   
Shots Hit Robots           60   | 10  45  5   
  Core Hits                55   | 6   20  29  
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         1    | .   1   .   
    Burn                   1    | .   1   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1714 | 132 695 887 
  Guns                     661  | 132 529 .   
  Cannons                  240  | .   166 74  
  Explosions               813  | .   .   813 
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  337  | 82  255 .   
  Thermal                  324  | 50  274 .   
  Explosive                813  | .   .   813 
  Electromagnetic          240  | .   166 74  
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            20   | .   .   20  
  Projectiles              .    | .   .   .   
  Explosions               20   | .   .   20  
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      57   | .   .   57  
  Shots                    2    | .   .   2   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        138  | 18  138 82  
  Average Temperature      26   | 8   28  33  
  Received Heat Transfer   130  | .   90  40  
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             5    | 1   4   .   
  Heat Transferred         1036 | 148 888 .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             379  | 30  379 189 
  Initial                  19   | .   19  18  
  Average                  120  | 14  135 122 
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         83   | 100 77  100 
  Level 1                  16   | .   22  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   3   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              42   | .   22  20  
  Peak Tracking Total      20   | .   8   20  
  Tactical Retreats        3    | .   3   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          8    | .   8   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                23   | .   23  .   
  Successful               11   | .   11  .   
  Failed                   12   | .   12  .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   5    | .   5   .   
  Terminals                15   | .   15  .   
  Fabricators              .    | .   .   .   
  Repair Stations          2    | .   2   .   
  Recycling Units          6    | .   6   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             5    | .   5   .   
  Branch Access Points     1    | .   1   .   
  Terminal Index           1    | .   1   .   
  Locate Traps             1    | .   1   .   
  Surveillance Status      1    | .   1   .   
  Recall Investigation     1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       3    | .   3   .   
  Report Inventory         2    | .   2   .   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         1    | .   1   .   
  Terminals                1    | .   1   .   
    Assimilate             1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         7    | .   7   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     26   | .   26  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     10   | .   10  .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Min  
Turns Passed               1863 | 210  1366 287  
Spaces Moved               911  | 113  650  148  
  Core                     19   | 19   .    .    
  Treads                   814  | 94   572  148  
  Legs                     .    | .    .    .    
  Wheels                   78   | .    78   .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   80   160  
  Average Speed            157  | 141  159  160  
  Slowest Speed            240  | 160  240  160  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       34   | 6    68   30   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        1    | .    1    .    
  Unknown Exits Taken      1    | 1    .    .    
Scrap Searched             1    | .    .    1    
Spaces Dug                 14   | .    14   .    
Terrain Destroyed          91   | .    14   77   
  Melee                    .    | .    .    .    
  Projectile               14   | .    14   .    
  AOE                      77   | .    .    77   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      1174 | 140 856 178 
  Wait                     116  | .   106 10  
  Move                     909  | 112 649 148 
  Hop                      .    | .   .   .   
  Pick Up                  30   | 10  19  1   
  Fast Attach              4    | 3   1   .   
  Attach                   7    | 3   3   1   
  Detach                   .    | .   .   .   
  Swap                     19   | .   12  7   
  Drop                     12   | 1   10  1   
  Fire                     77   | 11  56  10  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [Sub])
-10/Mines

 History 
---------
 Turn | Location      | Event
   17 | -11/Scrapyard | Discovered new exit (range 16)
  211 | -11/Scrapyard | Entered Materials
  271 | -10/Materials | Identified exit to Mines
  307 | -10/Materials | Build established: Mutant
  602 | -10/Materials | Discovered new exit (range 16)
  851 | -10/Materials | Discovered new exit (range 9)
 1130 | -10/Materials | Repaired Lgt. Treads
 1490 | -10/Materials | Discovered new exit (range 11)
 1511 | -10/Materials | Derelicts attacked the area
 1577 | -10/Materials | Entered Mines
 1718 | -10/Mines     | Assembled infested the area
 1728 | -10/Mines     | Core integrity fell below 50%
 1766 | -10/Mines     | Destroyed 12 combat bots
 1861 | -10/Mines     | Core integrity fell below 20%
 1864 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
01839_ The unstable cave ceiling collapses.
01839_ U-05 Engineer lays Concrete. <x2>
01840_ The unstable cave ceiling collapses.
01840_ U-05 Engineer builds a Wall. <x2>
01844_ U-05 Engineer lays Concrete.
01844_ U-05 Engineer builds a Wall.
01845_ U-05 Engineer lays Concrete.
01846_ U-05 Engineer builds a Wall.
01848_ U-05 Engineer lays Concrete.
01849_ Acquired 3 matter.
01851_ U-05 Engineer lays Concrete. <x3>
01852_ U-05 Engineer builds a Wall.
01852_ D-53 Grenadier destroyed.
01853_ U-05 Engineer builds a Wall.
01854_ Ion Engine destroyed.
01856_ U-05 Engineer builds a Wall.
01858_ The unstable cave ceiling collapses.
01860_ U-05 Engineer lays Concrete.
01862_ U-05 Engineer builds a Wall. <x2>
01863_ The unstable cave ceiling collapses. <x2>

 Map 
-----
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| ??????????#      ????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GuidanceMagneticSlayer
  Manual?         0
Play Time         00:18:59
  Cumulative      37.1 hours
  Start           2024.06.25 @ 16:42:28
  End             2024.06.25 @ 17:01:13
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          29
  Rogue           28
  Adventurer      1
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             21
Gallery%          22
Achievement%      24
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              20/SmallcapsGlow
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 84ce7026-cead-4939-98f8-fcfdd58b32e8