Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.18 @ 22:23:46 Player: doughoff Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (408) 408 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2063 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 245/300 Energy 160/160 System Corruption 0% Temperature Cool (4) Movement Core (550) Ox10 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Titanium Leg > --- UTILITY (2) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Light Nuclear Core Compact Wheel Structural Scanner Experimental Sensor Array Advanced Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Latent Energy Streamer Light Assault Rifle Light Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Wheel > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Latent Energy Streamer > --- INVENTORY -------- Light Nuclear Core Compact Wheel Structural Scanner Experimental Sensor Array Advanced Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Light Assault Rifle Light Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 25 | 6 5 10 1 3 Power 3 | 1 . 2 . . Engine 2 | 1 . 1 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 4 | 2 . 2 . . Treads 2 | 2 . . . . Leg 1 | . . 1 . . Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 4 1 . 1 Device 3 | . 2 1 . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 11 | 2 1 5 1 2 Energy Gun 1 | 1 . . . . Energy Cannon 2 | . . . 1 1 Ballistic Gun 4 | 1 . 3 . . Ballistic Cannon . | . . . . . Launcher 4 | . 1 2 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . 1 3 . 1 Power 1 | . . 1 . . Propulsion 2 | . . 1 . 1 Utility 1 | . 1 . . . Weapon 1 | . . 1 . . Highest Loss Streak 3 | . 1 3 . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 94 98 72 . Engine 7 | . 14 4 . . Core 6 | . . 8 14 . Treads 14 | . 28 8 . . Leg 5 | . . 6 14 . Wheel 7 | . . 13 14 . Device 10 | . 8 11 14 . Storage 14 | . 14 14 14 . Protection 1 | . . 3 . . Energy Gun 5 | . 14 . . . Ballistic Gun 12 | . 14 17 . . Launcher 4 | . . 10 . . Naked Turns . | . . . . . Heaviest Build 36 | 13 32 30 36 . Greatest Support 40 | 40 40 20 10 . Greatest Overweight (x) 3 | . . 2 3 . Average Overweight (x) 1 | . . 1 2 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 13 15 15 15 Most Carried 15 | 3 14 14 15 14 Average Carried 10 | 2 7 13 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 3 13 15 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 538 | 200 117 221 . . Remotely . | . . . . . Salvage Created 385 | . 176 209 . . Parts 26 | . 11 15 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 16 | . 6 10 . . Guns 7 | . 6 1 . . AOE 9 | . . 9 . . Classes Destroyed 5 | . 2 3 . . Worker 1 | . . 1 . . Tunneler 1 | . . 1 . . Recycler 1 | . . 1 . . Swarmer 9 | . 3 6 . . Grunt 7 | . 3 4 . . Best Kill Streak 8 | . 3 8 . . Combat Bots Only 6 | . 3 6 . . Max Kills in Single Turn 2 | . 1 2 . . Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 94 | . 41 43 . 10 Missed 17 | . 8 8 . 1 Damage Taken 954 | . 345 527 . 82 Core 256 | . 106 130 . 20 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 53 | . 27 25 . 1 Largest 2 | . 2 2 . 1 Hottest 70 | . 70 40 . 30 Shots Fired 91 | . 54 36 . 1 Gun 80 | . 54 26 . . Cannon . | . . . . . Launcher 11 | . . 10 . 1 Special . | . . . . . Kinetic 53 | . 27 26 . . Thermal 27 | . 27 . . . Explosive 11 | . . 10 . 1 Electromagnetic . | . . . . . Robot Hit Streak 9 | . 9 8 . . Robot Miss Streak 6 | . 6 2 . . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 49 | . 31 18 . . Core Hits 33 | . 11 22 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 2 . . . Burn 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1259 | . 356 903 . . Guns 506 | . 356 150 . . Cannons . | . . . . . Explosions 735 | . . 735 . . Melee . | . . . . . Ramming 18 | . . 18 . . Kinetic 292 | . 142 150 . . Thermal 214 | . 214 . . . Explosive 735 | . . 735 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 8 | . . 8 . . Projectiles . | . . . . . Explosions 8 | . . 8 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 44 | . . 44 . . Shots 3 | . . 3 . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 226 | . 226 140 . 4 Average Temperature 64 | . 74 49 . 3 Received Heat Transfer 462 | . 144 318 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 777 | . 777 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 360 | . 200 360 . 10 Initial 5 | . . 5 . . Average 138 | . 68 231 . 3 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 74 | 100 87 56 . 100 Level 1 25 | . 12 43 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 1 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 14 10 . 4 Peak Tracking Total 5 | . 5 3 . 4 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 4 | . . 4 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 2 | . . 1 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . 1 1 . Successful 2 | . . 1 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 1 1 . Open Door 1 | . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 1485 | 81 582 562 254 6 Spaces Moved 973 | 45 285 417 226 . Core 2 | 2 . . . . Treads 329 | 43 285 1 . . Legs . | . . . . . Wheels 642 | . . 416 226 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 110 110 . Average Speed 127 | 155 160 110 111 . Slowest Speed 240 | 160 160 240 125 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 4 59 78 63 3 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . . 3 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 101 | . . 88 . 13 Melee . | . . . . . Projectile . | . . . . . AOE 101 | . . 88 . 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1132 | 53 360 487 228 4 Wait 59 | . 33 26 . . Move 969 | 44 284 416 225 . Hop . | . . . . . Pick Up 17 | 3 10 4 . . Fast Attach 10 | 6 2 1 1 . Attach 4 | . . 3 . 1 Detach 3 | . . 2 1 . Swap 11 | . 3 6 . 2 Drop 5 | . 1 3 1 . Fire 53 | . 27 25 . 1 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 15) 606 | -10/Materials | Discovered new exit (range 16) 664 | -10/Materials | Entered Mines 665 | -10/Mines | Core integrity fell below 50% 700 | -10/Mines | Core integrity fell below 20% 737 | -10/Mines | Lost 3 parts (1p1n1w) 740 | -10/Mines | Learned location of Zion (-6) 863 | -10/Mines | Met a Derelict shopkeep closing up shop 892 | -10/Mines | Discovered new exit (range 6) 894 | -10/Mines | Learned location of Storage (-7) 1015 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1074 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1076 | -10/Mines | Found Prototype Device 1220 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1220 | -10/Mines | Discovered new exit (range 5) 1226 | -10/Mines | Entered Exiles 1255 | -10/Exiles | Met 8R-AWN 1273 | -10/Exiles | Met EX-HEX 1303 | -10/Exiles | Met EX-BIN 1321 | -10/Exiles | Aligned with FarCom system 1322 | -10/Exiles | Given EX-Vault access code 1347 | -10/Exiles | Opened EX-Vault 1356 | -10/Exiles | Found Latent Energy Streamer 1385 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1398 | -10/Exiles | Exiles lab attacked by MAIN.C 1463 | -10/Exiles | Discovered new exit (range 15) 1480 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1480 | -10/Exiles | Entered Mines 1486 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. 01398_ EXILES: Incoming Unaware force detected on approach from Mines. Prepare for evacuation. 01417_ EX-DEC works furiously. 01433_ EXILES: Lab perimeter alert, evacuate immediately. 01459_ EX-BIN: "Not cool, MAIN.C, I don't even have my SDF Cannon ready..." 01463_ EXIT=FOUND 01467_ EX-DEC exits level. 01478_ EX-BIN exits level. LOCATION=UNKNOWN GOAL=ESCAPE 01480_ Receiving FarCom transmissions... 01481_ C-30 ARC bursts open, deploying its payload. 01481_ S-10 Pest unfolds itself. 01482_ 5L-KAT: "That was close. Too bad in all the rush we got split up from the others." 01486_ Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????##########?????????????????? | | ????????????????????##########?????????????????? | | ????????????????????##T #####??? ???????? | | ????????????????????### #### ??????? | | ?????????????????????## ??????? | | ?????????????????????## @ ??????? | | ?????????????????????##ssss ##### ##????????? | | ?????????????????????## % z######??###????????? | | ?????????????????????##### ###?????????????????? | | ?????????????????????##### ##?????????????????? | | ?????????????????????????? #??????????????????? | | ????????????????????????? ??????????????????? | | ?????????????????????????# ??????????????????? | | ?????????????????????????#####?????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactTripodInjector Manual? 0 Play Time 00:12:00 Cumulative 32.9 hours Start 2024.06.18 @ 22:11:58 End 2024.06.18 @ 22:23:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 34 Adventurer 7 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 29 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81040ff5-d5be-412f-9014-f97575801c7a