Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.09 @ 14:18:47 Player: Olga Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (32) 160 Value Destroyed (628) 628 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3988 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 507/550 Matter 29/300 Energy 76/100 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Experimental Sensor Array Core Shielding Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Treads Improved Aluminum Leg Hover Unit Modified TNC Medium Laser Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Core Shielding Core Shielding > --- WEAPON ----------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Treads Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Hover Unit Modified TNC Medium Laser Heavy Assault Rifle Mining Laser [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Core Shielding Device Experimental Sensor Array Storage Medium Storage Unit Protection Core Shielding Weapon Mini Grenade Launcher Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 2 | . . . 2 . . . . Weapon . | . . . . . . . . Parts Attached 38 | . 12 1 16 3 . . 6 Power 3 | . 2 . 1 . . . . Engine 3 | . 2 . 1 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 21 | . 8 . 8 . . . 5 Treads 10 | . 4 . 3 . . . 3 Leg 6 | . 2 . 2 . . . 2 Wheel 5 | . 2 . 3 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 6 | . . 1 4 1 . . . Device 2 | . . . 1 1 . . . Storage 2 | . . 1 1 . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 2 | . . . 2 . . . . Artifact . | . . . . . . . . Weapon 8 | . 2 . 3 2 . . 1 Energy Gun 1 | . . . 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | . 2 . 1 . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . 2 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . Parts Lost 19 | . 5 . 8 1 . . 5 Power 4 | . 2 . 1 . . . 1 Propulsion 9 | . 2 . 4 . . . 3 Utility 1 | . . . 1 . . . . Weapon 5 | . 1 . 2 1 . . 1 Highest Loss Streak 6 | . 4 . 6 1 . . 5 Average Slot Usage (%) 90 | . 81 85 67 98 100 100 93 Engine 10 | . 10 14 7 11 11 11 8 Treads 2 | . 6 . 8 . . . 15 Leg 5 | . 16 28 2 . . . 1 Wheel 15 | . 5 . 9 22 22 22 15 Device 6 | . . . 5 9 11 11 9 Storage 11 | . 14 14 11 11 11 11 9 Protection 14 | . . . 7 22 22 22 18 Energy Gun 1 | . 9 . . . . . . Ballistic Gun 8 | . 18 28 8 5 . . . Launcher 11 | . . . . 15 22 22 16 Slashing Weapon 1 | . . . 8 . . . . Naked Turns . | . . . . . . . . Heaviest Build 25 | 14 14 16 25 24 22 22 22 Greatest Support 40 | 20 40 20 40 32 32 32 32 Greatest Overweight (x) 4 | . 1 . 4 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | . 8 10 10 10 10 10 10 Average Capacity 9 | . 8 8 10 10 10 10 10 Most Carried 10 | . 6 8 10 10 10 10 10 Average Carried 8 | . 4 6 8 9 9 10 8 Final Capacity 10 | 8 8 10 10 10 10 10 10 Final Carried 10 | 6 5 8 10 9 10 10 8 Class Distribution -------------------- 63% | Mutant 24% | Scavenger-Mutant 9% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 517 | 190 98 27 183 19 . . . Remotely . | . . . . . . . . Salvage Created 599 | . 195 . 229 49 . 21 105 Parts 42 | . 10 . 16 3 . 2 11 Haulers Intercepted 2 | . . . 1 . . . 1 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 25 | . 6 . 4 6 . 4 5 Melee 4 | . . . 4 . . . . Guns 5 | . 5 . . . . . . AOE 16 | . 1 . . 6 . 4 5 Classes Destroyed 9 | . 3 . 3 1 . . 2 Builder 2 | . . . . . . . 2 Hauler 2 | . . . 1 . . . 1 Recycler 1 | . . . 1 . . . . Operator 1 | . 1 . . . . . . Watcher 1 | . . . . . . . 1 Swarmer 16 | . 3 . 2 3 . 4 4 Grunt 6 | . 3 . . 2 . . 1 Duelist 1 | . . . . 1 . . . Sentry 2 | . . . 2 . . . . Best Kill Streak 5 | . 4 . 4 3 . 4 5 Combat Bots Only 4 | . 4 . 3 3 . 4 4 Max Kills in Single Turn 5 | . 2 . 1 3 . 4 5 Gunslinging . | . . . . . . . . Exploded 4 | . 1 . . 3 . 4 4 Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 2254 | . 945 . 636 111 . 6 556 Core 372 | . 152 . 137 35 . 5 43 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 64 | 100 . 39 . . . 55 . Volleys Fired 31 | . 19 . 2 4 . 1 5 Largest 2 | . 2 . 1 2 . 2 2 Hottest 70 | . 70 . 23 60 . 60 60 Shots Fired 57 | . 38 . 2 6 . 2 9 Gun 40 | . 38 . 2 . . . . Cannon . | . . . . . . . . Launcher 17 | . . . . 6 . 2 9 Special . | . . . . . . . . Kinetic 26 | . 24 . 2 . . . . Thermal 14 | . 14 . . . . . . Explosive 17 | . . . . 6 . 2 9 Electromagnetic . | . . . . . . . . Robot Hit Streak 7 | . 7 . . 3 . . 4 Robot Miss Streak 2 | . 2 . . 1 . . 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 39 | . 19 . 13 5 . . 2 Core Hits 46 | . 10 . 6 9 . 4 17 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 20 | . . . 20 . . . . Impact . | . . . . . . . . Slashing 20 | . . . 20 . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2421 | . 474 . 385 482 . 144 936 Guns 260 | . 260 . . . . . . Cannons . | . . . . . . . . Explosions 1769 | . 207 . . 482 . 144 936 Melee 385 | . . . 385 . . . . Ramming 7 | . 7 . . . . . . Kinetic 134 | . 134 . . . . . . Thermal 333 | . 333 . . . . . . Explosive 1562 | . . . . 482 . 144 936 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 385 | . . . 385 . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . 4 4 4 4 . Average Corruption 4 | . . . 4 4 4 4 . Corruption Purged . | . . . . . . . . Effects 30 | . . . 3 13 8 6 . Message Errors 8 | . . . 2 5 . 1 . Matter Fused 8 | . . . . 2 4 2 . Heat Flow Errors 2 | . . . 1 . 1 . . Energy Discharges 8 | . . . . 5 1 2 . Data Loss (minor) 4 | . . . . 1 2 1 . Overload Shots . | . . . . . . . . Overflow Damage 55 | . . . 24 28 . . 3 Projectiles . | . . . . . . . . Explosions 31 | . . . . 28 . . 3 Melee 24 | . . . 24 . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 212 | . 52 . . 70 . . 90 Shots 5 | . 1 . . 2 . . 2 Rammed 2 | . 2 . . . . . . Targets Rammed 3 | . 3 . . . . . . Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 233 | . 127 . 140 . 233 . 50 Average Temperature 62 | . 60 . 75 . 123 . 21 Received Heat Transfer 648 | . 261 . 180 . . . 207 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 470 | . 470 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 242 | . 191 74 112 199 . 128 242 Initial 74 | . . 74 28 39 . . 49 Average 58 | . 85 74 72 46 . 5 114 Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 99 | . 100 100 100 100 . 100 81 Level 1 . | . . . . . . . 18 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 1 . . . . . 2 Investigation 1 | . . . . . . . 1 Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 1 | . . . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 44 | . 10 . 11 7 . 2 14 Peak Tracking Total 7 | . 6 . 6 3 . 4 7 Tactical Retreats 3 | . 1 . . 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 3 | . . 3 . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 4 | . 2 . . . . 2 . Max in Single Turn 2 | . 2 . . . . 2 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 5 | . 3 . . . 1 . 1 Terminals 4 | . 3 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 15 | . 10 . . . 1 . 4 Successful 4 | . 1 . . . 1 . 2 Failed 11 | . 9 . . . . . 2 Catastrophic 3 | . 3 . . . . . . Database Lockouts . | . . . . . . . . Manual 15 | . 10 . . . 1 . 4 Terminals 14 | . 10 . . . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . . . 1 . 1 Branch Access Points 1 | . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . 1 Terminals 2 | . 1 . . . . . 1 Assimilate 1 | . 1 . . . . . . Botnet 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 3 . . . . . 1 Full Trace Events 2 | . 2 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 2 | . 1 . . 1 . . . Largest Group 1 | . 1 . . 1 1 . . Highest-Rated Group 31 | . 10 . . 31 31 . . Highest-Rated Ally 31 | . 10 . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 2039 | . 225 266 272 789 225 171 91 Spaces Moved 1669 | 1 118 216 153 763 225 134 59 Core 4 | . . . 4 . . . . Treads 39 | . 12 . 27 . . . . Legs 318 | 1 95 216 6 . . . . Wheels 1308 | . 11 . 116 763 225 134 59 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 90 | 120 90 120 100 100 100 100 100 Average Speed 106 | 120 122 120 115 100 100 100 112 Slowest Speed 250 | 120 200 120 250 100 100 100 115 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 2 21 60 22 84 62 43 11 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 1 | . . . 1 . . . . Terrain Destroyed 142 | . 9 . 1 66 . 14 52 Melee 1 | . . . 1 . . . . Projectile . | . . . . . . . . AOE 141 | . 9 . . 66 . 14 52 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 1835 | . 158 223 206 782 225 169 72 Wait 50 | . 3 . . 12 . 35 . Move 1662 | . 117 215 152 762 224 133 59 Hop . | . . . . . . . . Pick Up 24 | . 4 3 13 1 1 . 2 Fast Attach 2 | . . 1 1 . . . . Attach 22 | . 5 . 11 2 . . 4 Detach . | . . . . . . . . Swap 14 | . 7 . 4 1 . . 2 Drop 4 | . . 1 3 . . . . Fire 31 | . 19 . 2 4 . 1 5 Melee 20 | . . . 20 . . . . Ram 2 | . 2 . . . . . . Kick 1 | . 1 . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 3 | . . 3 . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Core integrity fell below 50% 114 | -10/Materials | Lost 4 parts (1p2n1w) 207 | -10/Materials | Discovered new exit (range 6) 226 | -10/Materials | Entered Mines 286 | -10/Mines | Learned location of Zion (-7) 297 | -10/Mines | Found a hidden stash of uninstalled traps 309 | -10/Mines | Build established: Mutant 317 | -10/Mines | Learned 4 Materials zone layouts 476 | -10/Mines | Discovered new exit (range 8) 492 | -10/Mines | Entered Materials 492 | -9/Materials | Evolved 2 slots: Utility x2 493 | -9/Materials | Identified exit to Mines 493 | -9/Materials | Identified exit to Materials 591 | -9/Materials | Lost 6 parts (1p3n2w) 711 | -9/Materials | Discovered exit to Materials (range 7) 764 | -9/Materials | Entered Mines 774 | -9/Mines | Learned 2 Materials zone layouts 871 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 873 | -9/Mines | Found Prototype Device 874 | -9/Mines | Identified Exp. Sensor Array 887 | -9/Mines | Discovered exit to Materials (range 8) 971 | -9/Mines | Build established: Scavenger-Mutant 1055 | -9/Mines | Learned Materials terminal intel 1201 | -9/Mines | Escorted by a lone wolf Derelict 1457 | -9/Mines | Build established: Mutant 1520 | -9/Mines | Discovered exit to Materials (range 5) 1542 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1543 | -9/Mines | Discovered new exit (range 5) 1553 | -9/Mines | Entered Exiles 1553 | -9/Exiles | Accompanied by 1 ally 1568 | -9/Exiles | Discovered new exit (range 15) 1580 | -9/Exiles | Met 8R-AWN 1594 | -9/Exiles | Met EX-HEX 1623 | -9/Exiles | Met EX-BIN 1637 | -9/Exiles | Aligned with FarCom system 1638 | -9/Exiles | Given EX-Vault access code 1662 | -9/Exiles | Opened EX-Vault 1669 | -9/Exiles | Found Modified TNC 1689 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1718 | -9/Exiles | Met EX-DEC 1768 | -9/Exiles | Discovered new exit (range 11) 1778 | -9/Exiles | Left Exiles lab with Modified TNC 1778 | -9/Exiles | Entered Mines 1940 | -8/Mines | Discovered exit to Materials (range 6) 1949 | -8/Mines | Entered Materials 1949 | -8/Materials | Evolved 2 slots: Propulsion x2 1951 | -8/Materials | Loaded intel: 12 terminal locations 2040 | -8/Materials | Self-destructed Last Messages --------------- 02030_ U-05 Engineer lays Concrete. 02033_ The unstable cave ceiling collapses. 02033_ U-05 Engineer lays Concrete. 02033_ U-05 Engineer destroyed. 02033_ Lgt. Treads destroyed. 02033_ Destroyed Lgt. Treads. 02033_ Hvy. Assault Rifle destroyed. 02033_ Destroyed Hvy. Assault Rifle. 02033_ U-05 Engineer destroyed. 02034_ The unstable cave ceiling collapses. 02034_ Mni. Grenade Launcher severed. 02034_ U-05 Engineer lays Concrete. 02036_ Critical hit (Burn: +37). 02036_ U-05 Engineer builds a Wall. 02037_ The unstable cave ceiling collapses. 02037_ C-30 ARC bursts open, deploying its payload. 02037_ G-50 Soldier unfolds itself. 02037_ G-47 Trooper unfolds itself. 02038_ Imp. Ion Engine destroyed. 02039_ Com. Wheel destroyed. 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