Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.05 @ 17:44:58 Player: Naughtyusername Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (1875) 1875 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (272) 272 TOTAL SCORE: 4927 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 33 Aligned with FarCom 300 Friendly Fire -72 Cogmind --------- Core Integrity 0/400 Matter 248/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Walking (100) Location -8/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Aluminum Leg Potential Leg Potential Leg > --- UTILITY (3) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Light Nuclear Core Improved Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Aluminum Leg Carbon-fiber Leg Armored Wheel Armored Wheel Experimental Sensor Array 0b10 Decoder Chip [Skirmisher] Beam Cannon Autogun Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Improved Targeting Computer > --- WEAPON ----------- Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Aluminum Leg Carbon-fiber Leg Armored Wheel Armored Wheel 0b10 Decoder Chip [Skirmisher] Light Armor Plating Assault Rifle Heavy Assault Rifle Autogun Rocket Launcher Rocket Launcher [Rating: 43] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Advanced Treads Leg Potential Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Medium Armor Plating Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 53 | 8 12 7 13 4 2 7 Power 8 | 1 3 1 2 . . 1 Engine 6 | 1 2 . 2 . . 1 Core 2 | . 1 1 . . . . Reactor . | . . . . . . . Propulsion 11 | 2 2 1 2 . 2 2 Treads 1 | . . . . . . 1 Leg 5 | 2 . . . . 2 1 Wheel 4 | . 2 1 1 . . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 16 | 3 3 3 3 3 . 1 Device 4 | 2 1 . . 1 . . Storage 4 | 1 . 2 1 . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 7 | . 2 1 2 1 . 1 Artifact . | . . . . . . . Weapon 18 | 2 4 2 6 1 . 3 Energy Gun 2 | 1 1 . . . . . Energy Cannon 2 | . . . 1 . . 1 Ballistic Gun 9 | 1 3 . 3 . . 2 Ballistic Cannon 2 | . . 2 . . . . Launcher 3 | . . . 2 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost 16 | . 4 2 3 1 . 6 Power 2 | . 1 . . . . 1 Propulsion 1 | . . 1 . . . . Utility 6 | . 1 1 1 1 . 2 Weapon 7 | . 2 . 2 . . 3 Highest Loss Streak 3 | . 2 2 1 1 . 3 To Critical Strikes . | . . . . . . . Average Backups 14 | . 7 9 18 19 15 15 Power . | . . . 1 1 1 . Propulsion 3 | . 1 1 . 6 6 7 Utility 3 | . 5 4 4 2 2 1 Weapon 6 | . . 2 11 10 6 5 Tool/Special . | . . . . . . . Unused Backups 25 | . 2 . 6 6 . 11 Power 3 | . 1 . . . . 2 Propulsion 7 | . . . . . . 7 Utility 3 | . . . 2 . . 1 Weapon 12 | . 1 . 4 6 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 99 100 99 94 99 95 Engine 10 | . 12 10 8 11 11 11 Core 1 | . 1 3 2 . . . Leg 2 | . 1 . . . 11 28 Wheel 28 | . 26 28 33 33 21 2 Device 3 | . 6 . 4 . . . Storage 12 | . 14 14 11 11 11 11 Processor 1 | . . . . 2 11 11 Protection 12 | . 7 14 16 13 11 7 Energy Gun 1 | . 3 6 . . . . Energy Cannon 4 | . . . 2 10 11 8 Ballistic Gun 12 | . 23 2 8 11 11 9 Ballistic Cannon 5 | . . 18 10 . . . Peak Build Rating 43 | 9 13 14 22 28 37 43 Average Rating 18 | 6 10 11 19 20 29 36 On Entrance 16 | . 7 11 14 22 21 37 Avg Prop Armor Cover (%) . | . . . . . 1 1 Naked Turns . | . . . . . . . Heaviest Build 69 | 11 20 58 69 68 61 61 Greatest Support 100 | 20 24 24 36 36 60 100 Greatest Overweight (x) 4 | 1 . 2 4 1 2 1 Average Overweight (x) . | . . 1 1 1 1 . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 Average Capacity 16 | 7 8 14 20 20 20 20 Most Carried 20 | 2 8 12 20 20 20 20 Average Carried 14 | . 7 9 18 19 20 16 Final Capacity 20 | 8 8 20 20 20 20 20 Final Carried 20 | 2 8 10 20 20 20 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 2108 | 289 403 295 732 206 16 167 Remotely . | . . . . . . . Salvage Created 2666 | 122 535 418 1020 236 16 319 Parts 200 | 7 47 21 68 42 4 11 Haulers Intercepted 6 | . 2 . 4 . . . Recyclers Shooed 3 | . 2 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 61 | . 14 6 25 11 . 5 Guns 22 | . 14 . 5 3 . . Cannons 17 | . . 6 6 2 . 3 AOE 22 | . . . 14 6 . 2 Classes Destroyed 13 | 2 4 1 3 1 1 1 Worker 1 | . . . . 1 . . Builder 4 | . . 1 1 2 . . Tunneler 6 | 2 1 1 . 2 . . Hauler 6 | . 2 . 4 . . . Recycler 5 | 1 . 2 1 . . 1 Operator 1 | . . . 1 . . . Watcher 3 | . 1 . 2 . . . Swarmer 26 | . 7 . 9 10 . . Grunt 23 | . 7 6 7 . . 3 Duelist 2 | . . . 2 . . . Sentry 8 | . . . 7 1 . . Hunter 1 | . . . . . . 1 Zionite 1 | . . . . . 1 . Best Kill Streak 7 | 2 4 3 7 4 . 3 Combat Bots Only 5 | . 4 2 5 4 . 3 Max Kills in Single Turn 3 | 1 1 2 3 3 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 3 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 12-ASH (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 331 | . 100 36 84 24 . 87 Missed 79 | . 24 11 21 5 . 18 Hits 252 | . 76 25 63 19 . 69 Melee 2 | . . . 2 . . . Projectile 250 | . 76 25 61 19 . 69 Critical Strikes 5 | . 1 . 2 . . 2 Damage Taken 3836 | . 739 336 893 172 . 1696 Core 619 | . 108 111 78 8 . 314 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 219 | . . . 219 . . . Core Remaining (%) 56 | 100 . 12 . . . . Volleys Fired 241 | 9 74 34 60 35 1 28 Largest 2 | 2 2 2 2 2 2 2 Hottest 116 | 60 70 80 83 83 83 116 Shots Fired 451 | 18 135 68 107 68 2 53 Gun 280 | 18 135 19 48 33 1 26 Cannon 152 | . . 49 46 33 1 23 Launcher 19 | . . . 13 2 . 4 Special . | . . . . . . . Kinetic 335 | 9 130 52 84 33 1 26 Thermal 96 | 9 5 16 10 33 1 22 Explosive 19 | . . . 13 2 . 4 Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 12 | 4 8 8 12 6 4 10 Robot Miss Streak 7 | 2 7 4 3 3 . 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . 3 . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 269 | 7 76 44 71 33 1 37 Core Hits 132 | 4 32 15 52 14 1 14 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 6 | . . 2 3 1 . . Burn 2 | . . 2 . . . . Meltdown 1 | . . . . 1 . . Destroy 1 | . . . 1 . . . Blast 2 | . . . 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5355 | 69 807 725 2091 908 18 737 Guns 2053 | 69 802 175 529 222 . 256 Cannons 1748 | . . 550 613 301 18 266 Explosions 1513 | . . . 949 372 . 192 Melee . | . . . . . . . Ramming 41 | . 5 . . 13 . 23 Kinetic 2813 | 33 758 562 982 222 . 256 Thermal 1007 | 36 44 163 179 301 18 266 Explosive 1471 | . . . 907 372 . 192 Electromagnetic 23 | . . . 23 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . 9 9 . . . . Average Corruption 8 | . 8 9 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 56 | . 40 16 . . . . Message Errors 10 | . 6 4 . . . . Matter Fused 17 | . 10 7 . . . . Heat Flow Errors 7 | . 7 . . . . . Energy Discharges 7 | . 6 1 . . . . Parts Fused 1 | . 1 . . . . . Data Loss (minor) 5 | . 4 1 . . . . Data Loss (major) 2 | . 2 . . . . . Misfires 5 | . 2 3 . . . . Weapon Failures 2 | . 2 . . . . . Overload Shots . | . . . . . . . Overflow Damage 56 | . . . 16 37 . 3 Projectiles 3 | . . . . . . 3 Explosions 53 | . . . 16 37 . . Melee . | . . . . . . . Knockbacks 10 | . . 9 1 . . . Impact . | . . . . . . . Kinetic 10 | . . 9 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 115 | . 2 . 80 6 . 27 Shots 4 | . . . 2 . . 2 Rammed 3 | . 1 . . 2 . . Targets Rammed 6 | . 1 . . 2 . 3 Kicked 3 | . . . . . . 3 Crushed . | . . . . . . . Highest Temperature 327 | 40 269 327 216 99 15 225 Average Temperature 60 | 20 55 94 53 28 10 80 Received Heat Transfer 936 | . 228 195 279 9 . 225 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 2196 | 75 112 629 383 629 37 331 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level 2 | . 1 . 2 1 . . Low Security (%) 87 | 100 94 100 70 93 . 100 Level 1 9 | . 5 . 20 6 . . Level 2 2 | . . . 9 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 424 | 10 215 57 424 227 . 138 Initial 153 | . . 57 8 153 . . Average 90 | 1 71 17 126 120 . 30 Influence Increases 2102 | 15 432 175 896 357 . 227 Destroy 0b10 Robot/C 1220 | . 280 120 500 240 . 80 Destroy 0b10 Robot/NC 135 | 15 20 25 45 25 . 5 Destroy Leader 268 | . 46 30 142 30 . 20 Allied During Kill 29 | . . . . 29 . . Trap Triggered on 0b10 10 | . . . . . . 10 Successful Hack 95 | . 41 . 54 . . . Disable Machine 90 | . 15 . 60 15 . . Destroy Structure 120 | . . . 65 18 . 37 Partial Spotted 30 | . . . 30 . . . Lose Combat Pursuer 105 | . 30 . . . . 75 Influence Decreases 1985 | 15 285 300 524 717 34 110 Entered New Map 379 | . . 90 14 241 34 . Time Decay 1354 | 15 245 190 368 446 . 90 Lost Part 120 | . 40 20 30 10 . 20 Lost Ally 30 | . . . 10 20 . . Purge Threat 102 | . . . 102 . . . Squads Dispatched 5 | . 3 . 2 . . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 5 | . 1 1 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 26 6 37 11 . 11 Peak Tracking Total 6 | . 6 2 6 4 1 4 Tactical Retreats 5 | . 2 . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 6 | . 6 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 4 | . . . . . . 4 Traps Extracted . | . . . . . . . Installed 5 | . . . . . . 5 Triggered 1 | . . . . . . 1 Most Traps Carried 5 | . . . . 5 5 5 Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 7 | . 1 . 4 2 . . Max in Single Turn 1 | . 1 . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 28 | . 8 . 17 . 2 1 Terminals 19 | . 6 . 12 . . 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 91 | . 28 . 59 . 2 2 Successful 52 | . 14 . 35 . 2 1 Failed 37 | . 13 . 23 . . 1 Catastrophic 5 | . 1 . 4 . . . Database Lockouts 2 | . 1 . 1 . . . Manual 60 | . 23 . 35 . 1 1 Terminals 68 | . 22 . 44 . . 2 Fabricators . | . . . . . . . Repair Stations 6 | . . . 6 . . . Recycling Units 13 | . 6 . 7 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 19 | . 5 . 11 . 2 1 Record 1 | . . . . . 1 . Robot Analysis 5 | . 3 . 2 . . . Prototype ID Bank 3 | . . . 3 . . . Terminal Index 2 | . 1 . 1 . . . Alert Level 1 | . . . . . . 1 Unreport Threat 2 | . . . 2 . . . Dispatch Records 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Registered Components 1 | . 1 . . . . . Registered Prototypes 1 | . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . 5 . . . Scan Component 3 | . . . 3 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 1 | . . . 1 . . . Insert Component 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 26 | . 8 . 18 . . . Terminals 20 | . 6 . 14 . . . Assimilate 1 | . . . 1 . . . Botnet 7 | . 3 . 4 . . . Operators 1 | . . . 1 . . . Skim 11 | . 3 . 8 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 2 . 4 . . . Reject 3 | . 1 . 2 . . . Mask 3 | . 1 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 23 | . 6 . 16 . . 1 Full Trace Events 3 | . . . 3 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 64 | . . . 64 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . 9 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 3 | . . . 1 2 . . Largest Group 2 | . . . 1 2 1 . Highest-Rated Group 41 | . . . 10 41 10 . Highest-Rated Ally 31 | . . . 10 31 10 . Total Orders . | . . . . . . . Ally Attacks 3 | . . . . 3 . . Total Damage 43 | . . . . 43 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) 1395 | 45 598 . 664 59 . 29 Sensors 30 | . . . . 1 . 29 Terrain 35 | 35 . . . . . . Seismic 1328 | 10 596 . 664 58 . . ECM 2 | . 2 . . . . . Robot Analysis Total 5 | . 3 . 2 . . . Derelict Logs Recovered 5 | . . 3 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 5294 | 93 1227 559 1635 1115 338 327 Spaces Moved 3673 | 49 666 403 1226 876 252 201 Core 7 | 7 . . . . . . Treads . | . . . . . . . Legs 373 | 42 29 . . . 101 201 Wheels 3293 | . 637 403 1226 876 151 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 105 105 105 60 Average Speed 105 | 113 91 106 106 105 131 104 Slowest Speed 250 | 120 120 120 150 105 250 170 Overloaded Moves 4 | . . . . . . 4 Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 64 | 3 89 83 87 97 61 34 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . . 1 2 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 152 | . . . 71 18 . 63 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 152 | . . . 71 18 . 63 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 4678 | 67 1167 467 1450 1003 257 267 Wait 568 | . 390 19 87 66 1 5 Move 3667 | 48 665 402 1225 875 251 201 Hop . | . . . . . . . Pick Up 55 | 1 11 2 27 8 . 6 Fast Attach 28 | 8 10 1 6 . 2 1 Attach 16 | . 1 2 6 1 . 6 Detach 8 | 1 2 . 3 . . 2 Swap 36 | . 2 4 17 8 . 5 Drop 47 | . 11 2 19 8 2 5 Fire 241 | 9 74 34 60 35 1 28 Melee . | . . . . . . . Ram 3 | . 1 . . 2 . . Kick 3 | . . . . . . 3 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . 1 . . . . Trap 5 | . . . . . . 5 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 1 exit: Mat) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 883 | -10/Materials | Discovered new exit (range 12) 1051 | -10/Materials | Discovered new exit (range 8) 1163 | -10/Materials | Central database locked down 1213 | -10/Materials | Discovered new exit (range 6) 1264 | -10/Materials | Discovered new exit (range 11) 1321 | -10/Materials | Entered Mines 1497 | -10/Mines | Learned Materials emergency access door positions 1549 | -10/Mines | Core integrity fell below 50% 1588 | -10/Mines | Discovered new exit (range 7) 1753 | -10/Mines | Learned 4 Materials zone layouts 1802 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1805 | -10/Mines | Found Prototype Device 1827 | -10/Mines | Discovered new exit (range 9) 1843 | -10/Mines | Core integrity fell below 20% 1880 | -10/Mines | Entered Materials 1880 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1881 | -9/Materials | Identified exit to Materials 2269 | -9/Materials | Central database locked down 2269 | -9/Materials | Identified Exp. Sensor Array 2276 | -9/Materials | Repaired Med. Armor Plating? 2851 | -9/Materials | Repaired Med. Armor Plating 2868 | -9/Materials | Identified exit to Mines 2950 | -9/Materials | Loaded intel: 10 trap records 2999 | -9/Materials | Learned 2 Materials zone layouts 3060 | -9/Materials | Learned location of Zion (-6) 3515 | -9/Materials | Entered Mines 3611 | -9/Mines | Found a hidden stash of uninstalled traps 3658 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3693 | -9/Mines | Learned location of Storage (-8) 4132 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4133 | -9/Mines | Discovered new exit (range 5) 4167 | -9/Mines | Learned Materials emergency access door positions 4630 | -9/Mines | Entered Exiles 4630 | -9/Exiles | Accompanied by 1 ally 4657 | -9/Exiles | Met 8R-AWN 4674 | -9/Exiles | Met EX-HEX 4704 | -9/Exiles | Met EX-BIN 4716 | -9/Exiles | Aligned with FarCom system 4717 | -9/Exiles | Given EX-Vault access code 4742 | -9/Exiles | Opened EX-Vault 4768 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4785 | -9/Exiles | Exiles lab attacked by MAIN.C 4790 | -9/Exiles | Found Potential Leg 4794 | -9/Exiles | Found Potential Leg 4946 | -9/Exiles | Discovered new exit (range 10) 4962 | -9/Exiles | Attacked by the Exiles 4968 | -9/Exiles | Left Exiles lab with Potential Leg 4968 | -9/Exiles | Entered Mines 4999 | -8/Mines | 12-ASH came to Exiles' defense 5013 | -8/Mines | Core integrity fell below 50% 5073 | -8/Mines | Core integrity fell below 20% 5080 | -8/Mines | Destroyed 12-ASH 5093 | -8/Mines | Lost 3 parts (1p1u1w) 5295 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05218_ H-55 Commando destroyed. 05225_ Lgt. Armor Plating destroyed. 05225_ G-47 Trooper destroyed. 05227_ G-50 Soldier destroyed. 05236_ R-06 Scavenger collects Carbon-fiber Leg. 05238_ Acquired Lgt. Nuclear Core. 05239_ Acquired 61 matter. 05241_ U-05 Engineer builds a Wall. 05244_ Acquired 4 matter. 05246_ U-05 Engineer builds a Wall. 05255_ Kicked T-07 Excavator out of the way. 05258_ Kicked K-01 Serf out of the way. 05267_ Connecting with Terminal... 05267_ Current location identified: Mines >>Alert(Check) Current Alert Level: Low Security 05267_ Connecting with Terminal... 05287_ Imp. Assault Rifle destroyed. 05288_ The unstable cave ceiling collapses. 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Armor Plating | 4% | -9/Materials Med. Armor Plating | 13% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingBurstNukerbomber Manual? 0 Play Time 00:36:31 Cumulative 234.4 hours Start 2025.09.05 @ 17:04:13 End 2025.09.05 @ 17:44:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/3/0/0/0/0/0/0/0 Lore% 81 Gallery% 75 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37b8661f-8d89-44e6-ae67-d87b65ff7b44