Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.02 @ 20:43:51 // Halloween2020/ForbiddenLore Player: eldritch Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (75) 375 Value Destroyed (2309) 2309 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (3420) 3420 TOTAL SCORE: 14004 Bonus ------- Follower Combat Kills 120 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1555/1600 Matter 300/300 Energy 779/1350 System Corruption 11% Temperature Cool (7) Movement Flying (17) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Fission Core Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Impulse Thruster Array > --- UTILITY (12) ----- Advanced Cooling System Lightpack 2.0 Experimental Energy Well Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Experimental Transmission Jammer Powered Armor Advanced Hacking Suite System Shield > --- WEAPON (2) ------- Power Sword Spear > --- INVENTORY (24) --- Micro Fission Core Light Antimatter Reactor Light Particle Reactor Centrium Wheel Field Propulsion Drive Field Propulsion Array Advanced Cooling System Experimental Signal Interpreter Microactuators Advanced Shield Generator High-powered Shock Rifle Variable Charge Gun Heavy Gatling Laser Compact HERF Cannon Enhanced Nova Cannon Gauss Rifle Precision Assault Rifle Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Lightpack 2.0 Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Transmission Jammer Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Power Sword Force Lance > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Light Particle Reactor Field Propulsion Drive Field Propulsion Array Advanced Cooling System Experimental Energy Well Experimental Signal Interpreter Microactuators Reaction Control System Powered Armor Advanced Shield Generator System Shield High-powered Shock Rifle Variable Charge Gun Heavy Gatling Laser Compact HERF Cannon Enhanced Nova Cannon Gauss Rifle Precision Assault Rifle Micro-nuke Launcher Spear [Rating: 173] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 2 2 2 2 2 2 Power 2 | . . . . . . . 1 . . . . 1 . Propulsion 6 | . . . . . 1 . 1 1 . . 1 1 1 Utility 10 | . . . . . 3 . . 1 2 2 1 . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 186 | . 7 . . . 38 26 26 19 14 18 21 6 11 Power 22 | . . . . . 4 1 7 3 2 1 1 2 1 Engine 11 | . . . . . 3 1 5 2 . . . . . Core 7 | . . . . . 1 . 2 1 2 . . 1 . Reactor 4 | . . . . . . . . . . 1 1 1 1 Propulsion 49 | . . . . . 6 9 12 8 5 4 1 1 3 Treads 4 | . . . . . 1 3 . . . . . . . Leg 9 | . . . . . 5 4 . . . . . . . Wheel 2 | . . . . . . 1 1 . . . . . . Hover . | . . . . . . . . . . . . . . Flight 34 | . . . . . . 1 11 8 5 4 1 1 3 Utility 70 | . 3 . . . 11 6 2 7 7 8 17 3 6 Device 39 | . . . . . 6 2 . 5 4 2 15 2 3 Storage 8 | . 3 . . . . 1 . . . 1 1 1 1 Processor 6 | . . . . . 3 1 1 . . . 1 . . Hackware 5 | . . . . . . . . . 2 2 . . 1 Protection 12 | . . . . . 2 2 1 2 1 3 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 45 | . 4 . . . 17 10 5 1 . 5 2 . 1 Energy Gun 11 | . 4 . . . 6 1 . . . . . . . Energy Cannon 4 | . . . . . 4 . . . . . . . . Ballistic Gun 10 | . . . . . 4 5 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . . . . 1 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon 4 | . . . . . . . 1 1 . 1 1 . . Piercing Weapon 12 | . . . . . 2 2 2 . . 4 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 3 3 1 1 1 1 2 . . Parts Lost 16 | . . . . . 8 1 2 . . . . . 5 Power 2 | . . . . . 1 . 1 . . . . . . Propulsion 4 | . . . . . 2 1 1 . . . . . . Utility 6 | . . . . . 2 . . . . . . . 4 Weapon 4 | . . . . . 3 . . . . . . . 1 Highest Loss Streak 4 | . . . . . 4 1 2 . . . . . 3 Average Slot Usage (%) 95 | . 98 100 100 100 97 98 83 92 94 93 94 95 92 Engine 7 | . 14 14 14 14 8 6 9 6 . . . . . Core 2 | . . . . . . 2 3 5 11 5 4 8 4 Treads 1 | . . . . . . 14 . . . . . . . Leg 13 | . 28 28 28 28 26 10 . . . . . . . Flight 13 | . . . . . . . 29 32 29 26 27 30 28 Device 9 | . . . . . 15 14 7 12 9 10 9 7 16 Storage 14 | . 26 28 28 28 18 17 7 6 5 5 4 4 4 Processor 7 | . . . . . 8 9 7 13 11 10 14 13 11 Hackware 2 | . . . . . . . . . 11 15 14 13 10 Protection 2 | . . . . . 1 3 6 . . 4 4 4 . Energy Gun 8 | . 21 28 28 28 9 . . . . . . . . Energy Cannon 1 | . . . . . 5 . . . . . . . . Ballistic Gun 2 | . 7 . . . 1 14 1 . . . . . . Slashing Weapon 1 | . . . . . . . . 6 5 4 3 4 4 Piercing Weapon 3 | . . . . . 1 3 6 6 5 5 4 4 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 64 | 11 43 43 43 43 52 54 25 30 30 42 47 53 64 Greatest Support 75 | 20 20 20 20 20 30 42 26 36 38 42 50 58 75 Greatest Overweight (x) 5 | . 2 2 2 2 2 5 1 1 . . . . . Average Overweight (x) . | . 1 2 2 2 1 2 . . . . . . . Largest Inventory Capacity 36 | 6 16 16 16 16 16 36 24 24 24 24 24 24 24 Average Capacity 19 | 6 13 16 16 16 16 16 24 24 24 24 24 24 24 Most Carried 24 | 6 11 14 16 16 16 19 24 24 24 24 24 24 24 Average Carried 18 | 6 8 13 15 15 15 15 23 23 23 23 23 23 22 Final Capacity 24 | 6 16 16 16 16 16 24 24 24 24 24 24 24 24 Final Carried 24 | 6 11 14 16 16 15 19 23 24 24 23 24 24 19 Class Distribution -------------------- 34% | Mutant 22% | Hauler-Scout 14% | Skirmisher 14% | Hacker-Scout 5% | Assassin 3% | Hacker-Ninja 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Hauler-Scout | -7/Factory Hauler-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Matter Collected 2338 | 200 30 40 . . 496 276 296 282 145 130 220 38 185 Remotely . | . . . . . . . . . . . . . . Salvage Created 3688 | . 218 99 . 102 907 452 315 637 357 209 354 38 . Parts 203 | . 11 3 . 6 52 29 25 27 19 15 13 3 . Haulers Intercepted 17 | . 1 . . . 1 3 2 4 2 1 3 . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 41 | . 4 2 . 3 15 6 5 4 2 . . . . Melee 13 | . . . . . 1 1 5 4 2 . . . . Guns 26 | . 4 2 . 3 12 5 . . . . . . . Cannons 1 | . . . . . 1 . . . . . . . . AOE 1 | . . . . . 1 . . . . . . . . Classes Destroyed 12 | . 2 . . 2 5 1 2 . . . . . . Worker 3 | . . . . . 1 . 1 1 . . . . . Builder 1 | . . . . . 1 . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . Hauler 17 | . 1 . . . 1 3 2 4 2 1 3 . . Recycler 1 | . . . . 1 . . . . . . . . . Operator 3 | . . . . . . 1 1 . 1 . . . . Watcher 8 | . . . . . . . 1 1 1 3 1 1 . Swarmer 8 | . . . . 3 1 1 3 . . . . . . Grunt 15 | . 4 2 . . 7 2 . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . Sentry 9 | . . . . . 6 3 . . . . . . . Programmer 8 | . . . . . . . 2 4 2 . . . . Best Kill Streak 6 | . 2 2 . 3 6 2 3 1 2 1 3 1 . Combat Bots Only 6 | . 2 2 . 3 6 2 3 1 2 . . . . Max Kills in Single Turn 2 | . 1 1 . 1 2 1 1 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . Melee 1 | . . . . . 1 1 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Damage Taken 3169 | . 128 67 . 49 1032 329 473 277 329 . . 98 387 Core 579 | . 10 29 . 20 94 53 144 63 121 . . . 45 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 90 | 100 . . . 76 . 73 79 92 87 100 100 100 97 Volleys Fired 96 | . 11 3 . 8 50 24 . . . . . . . Largest 2 | . 2 2 . 2 2 2 . . . . . . . Hottest 112 | . 90 90 . 90 112 50 . . . . . . . Shots Fired 181 | . 22 6 . 16 99 38 . . . . . . . Gun 174 | . 22 6 . 16 92 38 . . . . . . . Cannon 6 | . . . . . 6 . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 75 | . . . . . 37 38 . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 1 | . . . . . 1 . . . . . . . . Electromagnetic 105 | . 22 6 . 16 61 . . . . . . . . Robot Hit Streak 32 | . 19 5 . 6 32 9 . . . . . . . Robot Miss Streak 3 | . 3 2 . 2 3 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . Shots Hit Robots 227 | . 18 5 . 11 80 30 15 35 18 7 6 2 . Core Hits 117 | . 10 6 . 5 41 14 10 13 8 5 4 1 . Critical Hits 2 | . . . . . . . 1 . . . . 1 . Critical Kills 1 | . . . . . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . Melee Attacks 372 | . . . . . 17 13 86 81 57 37 22 12 47 Impact . | . . . . . . . . . . . . . . Slashing 60 | . . . . . . . . 16 15 9 4 2 14 Piercing 312 | . . . . . 17 13 86 65 42 28 18 10 33 Sneak Attacks 21 | . . . . . . 4 3 7 2 1 4 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . 5 1 1 . . . Damage Inflicted 7246 | . 336 79 . 107 1419 842 725 1794 752 375 556 164 97 Guns 1975 | . 286 79 . 107 1075 428 . . . . . . . Cannons 91 | . . . . . 91 . . . . . . . . Explosions 238 | . 50 . . . 188 . . . . . . . . Melee 4837 | . . . . . 57 414 725 1794 752 375 556 164 . Ramming 105 | . . . . . 8 . . . . . . . 97 Kinetic 816 | . . . . . 388 428 . . . . . . . Thermal 213 | . 50 . . . 163 . . . . . . . . Explosive 25 | . . . . . 25 . . . . . . . . Electromagnetic 1250 | . 286 79 . 107 778 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 584 | . . . . . . . . 481 65 38 . . . Piercing 4253 | . . . . . 57 414 725 1313 687 337 556 164 . Highest Corruption 11 | . . . . . 3 4 6 6 4 . . . 11 Average Corruption 4 | . . . . . 3 3 4 5 3 . . . 10 Corruption Purged . | . . . . . . . . . . . . . . Effects 74 | . . . . . 5 29 17 1 10 . . . 12 Message Errors 18 | . . . . . . 9 4 . 3 . . . 2 Matter Fused 12 | . . . . . 3 5 2 . 1 . . . 1 Heat Flow Errors 12 | . . . . . 1 5 3 . 3 . . . . Energy Discharges 7 | . . . . . . 1 5 . 1 . . . . Data Loss (minor) 13 | . . . . . 1 6 1 1 2 . . . 2 Misdirections 6 | . . . . . . . . . . . . . 6 Targeting Errors 5 | . . . . . . 2 2 . . . . . 1 Weapon Failures 1 | . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 390 | . 15 . . . 41 70 17 126 . 48 . . 73 Projectiles . | . . . . . . . . . . . . . . Explosions 56 | . 15 . . . 41 . . . . . . . . Melee 334 | . . . . . . 70 17 126 . 48 . . 73 Knockbacks 1 | . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 197 | . . . . . 149 . . . . . . . 48 Shots 4 | . . . . . 4 . . . . . . . . Rammed 3 | . . . . . 2 . . . . . . . 1 Targets Rammed 3 | . . . . . 2 . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 253 | . 174 126 . 62 181 244 253 99 114 . . 8 142 Average Temperature 37 | . 78 68 . 28 37 79 30 36 57 . . 8 49 Received Heat Transfer 603 | . 72 36 . . 351 108 18 . . . . 9 9 Effects 1 | . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 9 | . 1 . . 1 7 . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . . Heat Transferred 150 | . 50 . . . 100 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . 3 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Peak Influence 313 | . 80 81 . 70 287 312 177 173 183 155 117 187 313 Initial 112 | . . 31 . . 27 27 81 86 84 21 21 . 112 Average 89 | . 40 80 . 6 92 163 86 70 97 72 50 100 234 Maximum Alert Level 1 | . . . . . 1 1 . . . . . . 1 Low Security (%) 92 | 100 100 100 . 100 91 73 100 100 100 100 100 100 28 Level 1 7 | . . . . . 8 26 . . . . . . 71 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 24 | . 3 . . . 5 1 5 4 1 1 2 . 2 Investigation 6 | . 2 . . . 1 . 1 . . 1 1 . . Extermination 5 | . . . . . . . 1 1 1 . 1 . 1 Reinforcement 8 | . 1 . . . 1 . 3 2 . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison 5 | . . . . . 3 1 . 1 . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Distress Signals 9 | . . . . . 4 1 . 1 . 1 . 1 1 Communications Jammed 3 | . . . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . . 3 Times Spotted 105 | . 6 2 . 3 21 13 10 8 13 5 2 10 12 Peak Tracking Total 7 | . 3 2 . 3 5 2 3 4 7 2 3 5 6 Tactical Retreats 12 | . 1 . . . 1 . 1 . 1 1 1 3 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Traps Triggered 8 | . 1 . . . 1 2 1 1 . . 2 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Machines Disabled 5 | . 1 . . . 3 . . . . . . . 1 Max in Single Turn 1 | . 1 . . . 1 . . . . . . . 1 Garrison Access 5 | . . . . . . . 1 1 1 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Machines Accessed 69 | . 1 . 1 . 6 8 16 7 13 9 3 3 2 Terminals 39 | . 1 . . . 5 6 7 3 7 5 2 1 2 Fabricators 7 | . . . . . . . 2 1 2 2 . . . Repair Stations 7 | . . . . . . 1 4 1 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 1 . 2 1 1 1 . 1 . Garrison Access 8 | . . . . . . 1 1 1 2 1 1 1 . Total Hacks 174 | . 1 . 1 . 13 20 35 12 43 30 8 8 3 Successful 88 | . . . 1 . 4 10 22 5 23 15 4 3 1 Failed 86 | . 1 . . . 9 10 13 7 20 15 4 5 2 Catastrophic 16 | . 1 . . . 2 2 2 2 3 3 . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 70 | . 1 . 1 . 5 13 10 5 18 13 . 3 1 Terminals 104 | . 1 . . . 11 15 16 5 24 18 6 5 3 Fabricators 20 | . . . . . . . 3 1 7 9 . . . Repair Stations 18 | . . . . . . 2 11 2 3 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . 2 . 4 3 5 2 . 1 . Garrison Access 14 | . . . . . . 3 1 1 4 1 2 2 . Terminal Hacks 30 | . . . 1 . 3 5 4 1 7 4 3 1 1 Part Schematic 3 | . . . . . . . 1 . 1 1 . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . Open Door 3 | . . . . . . 2 . . . . . . 1 Level Access Points 4 | . . . . . . . . 1 1 1 . 1 . Branch Access Points 3 | . . . . . 1 . . . 1 1 . . . Terminal Index 3 | . . . . . . 1 . . 1 . 1 . . Fabricator Index 1 | . . . . . . . . . 1 . . . . Alert Level 2 | . . . . . 1 . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . Hauler Manifests 5 | . . . . . . 1 1 . 1 1 1 . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . 2 . 6 5 . . . Network Status 1 | . . . . . . . . . . 1 . . . Load Schematic 5 | . . . . . . . 1 . 2 2 . . . Build 7 | . . . . . . . 1 . 4 2 . . . Repair Station Hacks 14 | . . . . . . 2 8 2 2 . . . . Scan Component 8 | . . . . . . 1 5 1 1 . . . . Repair 6 | . . . . . . 1 3 1 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . 1 . 3 1 4 2 . 1 . Insert Component 9 | . . . . . 1 . 2 1 2 2 . 1 . Analyze 3 | . . . . . . . 1 . 2 . . . . Garrison Access Hacks 5 | . . . . . . . 1 1 1 1 1 . . Seal Access 5 | . . . . . . . 1 1 1 1 1 . . Unauthorized Hacks 14 | . . . . . . 3 4 . 3 3 . 1 . Terminals 12 | . . . . . . 3 4 . 3 1 . 1 . Botnet 12 | . . . . . . 3 4 . 3 1 . 1 . Fabricators 2 | . . . . . . . . . . 2 . . . Prioritize 1 | . . . . . . . . . . 1 . . . Siphon 1 | . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . 1 . . . . Used 1 | . . . . . . . . . 1 . . . . Hacking Detections 50 | . 1 . . . 5 5 11 6 11 4 3 2 2 Full Trace Events 5 | . . . . . 1 1 1 . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 2 . 3 1 . . . Parts Built 6 | . . . . . . . 1 . 3 2 . . . Matter 1335 | . . . . . . . 146 . 855 334 . . . Time 375 | . . . . . . . 36 . 228 111 . . . Total Part Build Rating 31 | . . . . . . . 3 . 15 13 . . . Parts Repaired 6 | . . . . . . 1 3 1 1 . . . . Time 298 | . . . . . . 38 166 44 50 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . 1 1 . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . 2 . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Total Allies 10 | . . . . . . 10 . . . . . . . Largest Group 10 | . . . . . . 10 . . . . . . . Highest-Rated Group 173 | . . . . . . 173 . . . . . . . Highest-Rated Ally 29 | . . . . . . 29 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 25 | . . . . . . 25 . . . . . . . Total Damage 296 | . . . . . . 296 . . . . . . . Kills 7 | . . . . . . 7 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . . . . . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Turns Passed 11583 | 6 518 285 894 1106 2576 1078 1542 1136 866 519 437 120 500 Spaces Moved 14175 | 6 292 148 497 579 975 515 3080 2494 1907 1356 884 341 1101 Core . | . . . . . . . . . . . . . . Treads 120 | . . . . . . 120 . . . . . . . Legs 2782 | 6 292 148 497 579 975 285 . . . . . . . Wheels 110 | . . . . . . 110 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 11163 | . . . . . . . 3080 2494 1907 1356 884 341 1101 Fastest Speed 15 | 120 120 180 180 180 150 100 26 23 23 23 20 17 15 Average Speed 53 | 120 157 180 180 180 152 174 26 23 23 23 20 17 16 Slowest Speed 270 | 120 180 180 180 180 180 270 96 94 24 24 24 17 17 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 52 | . . . . . . . 11 14 5 5 7 4 6 Cave-ins Triggered 2 | . . . . . . . 1 . . . . . 1 Exploration Rate (%) 45 | 2 37 31 91 93 53 58 72 54 39 24 31 18 29 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 2 . . . . . . . . . Known Exits Taken 8 | . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug 217 | . . . . . 28 3 61 26 26 24 11 8 30 Terrain Destroyed 234 | . 5 . . . 40 3 61 26 26 24 11 8 30 Melee 201 | . . . . . 12 3 61 26 26 24 11 8 30 Projectile . | . . . . . . . . . . . . . . AOE 33 | . 5 . . . 28 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Total 17397 | 5 329 161 497 628 1954 652 3683 2917 2251 1505 1093 379 1343 Wait 2393 | . 7 8 . 38 837 38 454 321 261 84 135 18 192 Move 14062 | 5 291 147 496 578 974 514 3060 2465 1896 1346 869 332 1089 Hop 47 | . . . . . . . 8 14 5 4 7 4 5 Pick Up 123 | . 7 3 1 2 20 18 25 13 12 8 5 5 4 Fast Attach 34 | . 2 . . . 6 6 4 5 4 2 4 . 1 Attach 50 | . . . . . 12 7 12 2 2 3 2 2 8 Detach 12 | . . . . . . . 8 . . 1 2 . 1 Swap 103 | . 5 . . . 21 13 10 12 8 13 15 4 2 Drop 114 | . 6 . . 2 15 19 16 15 16 10 7 4 4 Fire 96 | . 11 3 . 8 50 24 . . . . . . . Melee 330 | . . . . . 17 13 86 70 47 34 17 10 36 Ram 1 | . . . . . . . . . . . . . 1 Kick 2 | . . . . . 2 . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . 30 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 7 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 15) 292 | -10/Materials | Discovered new exit (range 5) 315 | -10/Materials | Build established: Mutant 525 | -10/Materials | Entered Mines 633 | -10/Mines | Learned location of Zion (-6) 748 | -10/Mines | Excavation squad dispatched 748 | -10/Mines | A large section of the Mines collapsed 803 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 803 | -10/Mines | Discovered new exit (range 5) 810 | -10/Mines | Entered Exiles 855 | -10/Exiles | Met 8R-AWN 884 | -10/Exiles | Met EX-HEX 942 | -10/Exiles | Met EX-BIN 967 | -10/Exiles | Aligned with FarCom system 969 | -10/Exiles | Given EX-Vault access code 1014 | -10/Exiles | Opened EX-Vault 1028 | -10/Exiles | Found Lightpack 2.0 1063 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1114 | -10/Exiles | Met EX-DEC 1179 | -10/Exiles | Discovered new exit (range 10) 1334 | -10/Exiles | Visited The Gauntlet 1704 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1704 | -10/Exiles | Entered Mines 1774 | -9/Mines | Learned Materials terminal intel 1795 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1799 | -9/Mines | Found Prototype Device 1821 | -9/Mines | Learned location of Storage (-8) 2745 | -9/Mines | Discovered new exit (range 8) 2810 | -9/Mines | Entered Materials 2810 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2811 | -8/Materials | Loaded intel: 12 terminal locations 3146 | -8/Materials | Build established: Skirmisher 3692 | -8/Materials | Garrison activated, responded to threat 3912 | -8/Materials | Build established: Mutant 4258 | -8/Materials | Discovered new exit (range 13) 4325 | -8/Materials | Build established: Skirmisher 4327 | -8/Materials | Identified Exp. Sensor Array 4566 | -8/Materials | Identified exit to Factory 4831 | -8/Materials | Identified exit to Storage 5019 | -8/Materials | Discovered exit to Factory (range 11) 5189 | -8/Materials | Lost 4 parts (1p1n2u) 5386 | -8/Materials | Entered Storage 5499 | -8/Storage | Garrison activated, responded to threat 5738 | -8/Storage | Repaired Adv. Treads 5871 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6031 | -8/Storage | Discovered exit to Factory (range 14) 6387 | -8/Storage | Build established: Mutant 6464 | -8/Storage | Entered Factory 6464 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6596 | -7/Factory | Found Prototype Launcher 6654 | -7/Factory | Repaired Exp. Sensor Array 6691 | -7/Factory | Discovered new exit (range 6) 6787 | -7/Factory | Build established: Hauler-Scout 7130 | -7/Factory | Discovered new exit (range 5) 7143 | -7/Factory | Discovered new exit (range 11) 7256 | -7/Factory | Repaired Lgt. Deuterium Engine 7286 | -7/Factory | Discovered new exit (range 20) 7399 | -7/Factory | Discovered new exit (range 13) 7435 | -7/Factory | Crushed by falling debris 7559 | -7/Factory | Repaired Broken Imp. Cesium-ion Thruster 7655 | -7/Factory | Fabricated Hacking Suite (x1) 7834 | -7/Factory | Found Powered Armor 7881 | -7/Factory | Discovered new exit (range 5) 7883 | -7/Factory | Identified exit to Lower Caves 8006 | -7/Factory | Identified exit to Factory 8006 | -7/Factory | Entered another Factory area 8006 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8224 | -6/Factory | Discovered new exit (range 14) 8408 | -6/Factory | Identified exit to Factory 8564 | -6/Factory | Discovered exit to Factory (range 18) 8672 | -6/Factory | Discovered exit to Factory (range 11) 8802 | -6/Factory | Repaired Lrn. Terrain Scanner 8954 | -6/Factory | Garrison activated, responded to threat 9142 | -6/Factory | Entered another Factory area 9142 | -5/Factory | Evolved 2 slots: Utility x2 9410 | -5/Factory | Discovered new exit (range 16) 9413 | -5/Factory | Identified exit to Upper Caves 9436 | -5/Factory | Build established: Hacker-Scout 9444 | -5/Factory | Found Prototype Processor 9518 | -5/Factory | Repaired Broken Exp. Sensor Array 9779 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 9806 | -5/Factory | Identified exit to Extension 9806 | -5/Factory | Identified exit to Factory 9860 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 9940 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 10008 | -5/Factory | Entered another Factory area 10008 | -4/Factory | Evolved 2 slots: Utility x2 10048 | -4/Factory | Discovered new exit (range 21) 10055 | -4/Factory | Identified exit to Research 10123 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 10173 | -4/Factory | Identified exit to Upper Caves 10173 | -4/Factory | Identified exit to Armory 10297 | -4/Factory | Fabricated Force Lance (x1) 10309 | -4/Factory | Identified Exp. Signal Interpreter 10309 | -4/Factory | Identified Rocket Array 10527 | -4/Factory | Entered Research 10527 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10758 | -3/Research | Found Prototype Device 10758 | -3/Research | Identified Exp. Transmission Jammer 10946 | -3/Research | Discovered new exit (range 8) 10951 | -3/Research | Identified exit to Research 10964 | -3/Research | Entered another Research area 10964 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 10974 | -2/Research | Identified exit to Access 11084 | -2/Research | Entered Access 11084 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11191 | -1/Access | Discovered new exit (range 19) 11423 | -1/Access | Build established: Hacker-Ninja 11468 | -1/Access | Crushed by falling debris 11499 | -1/Access | Lost 3 parts (2u1w) 11506 | -1/Access | System corruption reached 10% 11531 | -1/Access | Spotted B-99 Colossus 11583 | -1/Access | Identified exit to Surface 11584 | *** | Escaped! Last Messages --------------- 11505_ Destroyed Adv. Sensor Array. 11505_ Destroyed Antigrav System. 11505_ W-44 Eye system corrupted by crushing effect. 11505_ W-44 Eye knocked back. 11505_ Adv. Terrain Scan Processor destroyed. 11505_ System corrupted by crushing effect (+2). 11506_ W-44 Eye system terminally corrupted. 11506_ Acquired 23 matter. 11506_ K-01 Serf collects debris. 11528_ W-44 Eye distress signal jammed. 11531_ System corrupted: Slammed into wall. 11531_ Reaction Control System destroyed. 11531_ W-44 Eye distress signal jammed. 11535_ System corrupted: Component data lost. 11544_ Connecting with Terminal... 11550_ System corrupted: Matter fused (-10). 11557_ Critical hit. 11568_ 9,ECHL>DIERISCHG3PIBED,UYA&RI& 11575_ Acquired 30 matter. 11583_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ? 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Cesium-ion Thruster | -7/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Cld. Cesium-ion Thruster | -5/Factory | Scanalyzed Exp. Sensor Array | -5/Factory | Scanalyzed Force Lance | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Force Lance | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapHugeLog Manual? 0 Play Time 03:44:23 Cumulative 245.2 hours Start 2021.03.01 @ 21:37:31 End 2021.03.02 @ 20:43:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 542 Rogue 542 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 67 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 813bc815-029a-406e-8e3c-6e5bbe0749c5