Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 16:42:18 Player: Elias Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (64) 320 Value Destroyed (1621) 1621 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3641 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 72/160 System Corruption 0% Temperature Warning (314) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (5) ------ Small Storage Unit Huge Storage Unit Signal Interpreter Improved Utility Shielding > --- WEAPON (2) ------- Field Laser Heavy Particle Cannon > --- INVENTORY (25) --- Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Heat Sink Improved Heat Sink Improved Heat Sink Signal Interpreter Core Analyzer Heavy EM Pulse Gun Heavy EM Pulse Gun EM Shotgun Small Laser Improved Medium Laser Field Laser Heavy Particle Gun Advanced Beam Cannon Heavy Particle Cannon Rocket Launcher Welding Torch Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Compact Battery Signal Interpreter Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Deuterium Engine Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Light Treads Heat Sink Small Storage Unit Signal Interpreter Improved Utility Shielding Medium Armor Plating Heavy EM Pulse Gun Heavy EM Pulse Gun EM Shotgun Small Laser Improved Medium Laser Advanced Beam Cannon Improved Light Cannon Rocket Launcher Welding Torch Chainsword [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 47 | 7 12 15 13 Power 6 | 1 1 2 2 Engine 5 | 1 1 1 2 Core 1 | . . 1 . Reactor . | . . . . Propulsion 15 | 3 4 5 3 Treads 11 | 1 2 5 3 Leg 4 | 2 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 3 4 Device 1 | . 1 . . Storage 4 | 1 1 2 . Processor 1 | . . 1 . Hackware . | . . . . Protection 4 | . . . 4 Artifact . | . . . . Weapon 16 | 2 5 5 4 Energy Gun 5 | . 1 2 2 Energy Cannon 4 | . . 3 1 Ballistic Gun 4 | 2 2 . . Ballistic Cannon 2 | . 1 . 1 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 3 1 Parts Lost 12 | . 3 3 6 Power 2 | . 1 . 1 Propulsion 3 | . . 1 2 Utility 4 | . . 1 3 Weapon 3 | . 2 1 . Highest Loss Streak 2 | . 1 1 2 To Critical Strikes . | . . . . Average Backups 15 | 2 7 18 20 Power 3 | . 1 3 4 Propulsion 2 | . 3 3 . Utility 3 | . 1 4 5 Weapon 4 | . 1 5 9 Tool/Special . | . . . . Unused Backups 23 | . 3 1 19 Power 6 | . . . 6 Propulsion . | . . . . Utility 5 | . . . 5 Weapon 11 | . 3 1 7 Tool/Special 1 | . . . 1 Average Slot Usage (%) 92 | . 93 93 89 Engine 10 | . 13 9 7 Treads 24 | . 16 30 21 Leg 3 | . 11 . . Device 5 | . 9 5 . Storage 17 | . 14 19 18 Processor 4 | . . 4 9 Protection 3 | . . . 16 Energy Gun 6 | . 1 9 5 Energy Cannon 7 | . . 11 10 Ballistic Gun 4 | . 15 . . Ballistic Cannon 2 | . 8 . . Peak Build Rating 28 | 6 10 22 28 Average Rating 15 | 4 7 18 24 On Entrance 9 | . 6 9 22 Naked Turns . | . . . . Heaviest Build 113 | 13 92 100 113 Greatest Support 63 | 20 40 63 63 Greatest Overweight (x) 5 | . 2 2 5 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 6 17 25 25 Most Carried 25 | 5 10 25 25 Average Carried 15 | 3 7 18 20 Final Capacity 25 | 8 25 25 25 Final Carried 22 | 4 9 22 20 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1169 | 213 386 294 276 Remotely . | . . . . Salvage Created 2299 | . 599 1264 436 Parts 132 | . 28 83 21 Haulers Intercepted 8 | . 2 5 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 45 | . 11 26 8 Guns 20 | . 7 11 2 Cannons 17 | . 2 10 5 AOE 7 | . 2 5 . Classes Destroyed 9 | . 4 5 . Worker 3 | . . 2 1 Builder 1 | . . 1 . Hauler 8 | . 2 5 1 Recycler 3 | . 1 2 . Operator 1 | . . 1 . Watcher 3 | . 2 1 . Swarmer 10 | . . 10 . Grunt 30 | . 11 13 6 Sentry 5 | . . 3 2 Best Kill Streak 10 | . 4 10 3 Combat Bots Only 5 | . 3 5 2 Max Kills in Single Turn 4 | . 2 4 1 Gunslinging . | . . . . Exploded 3 | . 1 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 316 | . 83 103 130 Missed 78 | . 22 28 28 Hits 238 | . 61 75 102 Projectile 238 | . 61 75 102 Critical Strikes 3 | . . . 3 Damage Taken 3646 | . 902 826 1918 Core 880 | . 174 154 552 Absorbed by Shields . | . . . . Redirected to Shielding 38 | . . . 38 Core Remaining (%) 63 | 100 30 61 . Volleys Fired 157 | . 63 58 36 Largest 2 | . 2 2 2 Hottest 138 | . 70 124 138 Shots Fired 295 | . 119 109 67 Gun 176 | . 92 58 26 Cannon 114 | . 25 48 41 Launcher 5 | . 2 3 . Special . | . . . . Kinetic 115 | . 111 . 4 Thermal 168 | . 6 99 63 Explosive 5 | . 2 3 . Electromagnetic 7 | . . 7 . Robot Hit Streak 10 | . 9 7 10 Robot Miss Streak 6 | . 6 3 5 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 196 | . 74 72 50 Core Hits 101 | . 38 45 18 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 1 1 1 Burn 2 | . . 1 1 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3755 | . 1014 1688 1053 Guns 1669 | . 555 686 428 Cannons 1549 | . 308 616 625 Explosions 533 | . 151 382 . Melee . | . . . . Ramming 4 | . . 4 . Kinetic 907 | . 819 . 88 Thermal 2230 | . 44 1221 965 Explosive 533 | . 151 382 . Electromagnetic 81 | . . 81 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . 2 . . Matter Fused 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 62 | . 7 23 32 Projectiles 57 | . 7 18 32 Explosions 5 | . . 5 . Melee . | . . . . Knockbacks 9 | . 8 . 1 Impact . | . . . . Kinetic 8 | . 7 . 1 Secondary 1 | . 1 . . Self-Inflicted Damage 51 | . 43 8 . Shots 4 | . 2 2 . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 665 | . 18 319 665 Average Temperature 161 | . 8 78 266 Received Heat Transfer 1560 | . 447 258 855 Effects 28 | . . . 28 Shutdowns 6 | . . . 6 Energy Bleed 4 | . . . 4 Interference 4 | . . . 4 Matter Decay 4 | . . . 4 Short Circuit 3 | . . . 3 Damage (minor) 2 | . . . 2 Damage (major) 1 | . . . 1 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 6 | . . 5 1 Heat Transferred 4503 | . 100 2516 1887 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 70 | 100 100 39 100 Level 1 29 | . . 60 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 362 | . 82 362 131 Initial 126 | . . 22 126 Average 135 | . 28 226 89 Influence Increases 1382 | . 346 778 258 Destroy 0b10 Robot/C 900 | . 220 520 160 Destroy 0b10 Robot/NC 95 | . 25 60 10 Destroy Leader 202 | . 68 92 42 Successful Hack 19 | . . 4 15 Disable Machine 60 | . 15 30 15 Destroy Structure 46 | . 18 27 1 Lose Combat Pursuer 60 | . . 45 15 Influence Decreases 1296 | . 292 532 472 Entered New Map 206 | . . 32 174 Time Decay 970 | . 262 470 238 Lost Part 120 | . 30 30 60 Squads Dispatched 8 | . 3 3 2 Investigation 3 | . . 2 1 Extermination . | . . . . Reinforcement 5 | . 3 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 3 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 19 35 13 Peak Tracking Total 6 | . 3 6 4 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 1 2 1 Max in Single Turn 2 | . 1 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 3 4 1 Terminals 5 | . 2 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 26 | . 8 12 6 Successful 21 | . 6 11 4 Failed 5 | . 2 1 2 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 6 4 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 2 . Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 13 | . 5 4 4 Record 8 | . 3 2 3 Prototype ID Bank 1 | . . 1 . Transport Status 1 | . 1 . . Hauler Manifests 2 | . 1 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 1 . Retrieve Components 2 | . 1 1 . Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 3 1 Full Trace Events 3 | . . 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 20 | . 10 10 . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2756 | 62 844 1344 506 Spaces Moved 887 | 47 310 423 107 Core 16 | 16 . . . Treads 672 | . 142 423 107 Legs 199 | 31 168 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 240 240 Average Speed 233 | 96 198 254 308 Slowest Speed 560 | 120 320 320 560 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 59 44 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 40 | . 18 21 1 Melee . | . . . . Projectile 1 | . . . 1 AOE 39 | . 18 21 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1296 | 63 433 580 220 Wait 105 | . 26 45 34 Move 884 | 46 309 422 107 Hop . | . . . . Pick Up 63 | 10 13 24 16 Fast Attach 1 | . 1 . . Attach 27 | 6 4 7 10 Detach 1 | . . 1 . Swap 30 | 1 10 14 5 Drop 27 | . 7 8 12 Fire 157 | . 63 58 36 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 31 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 10) 730 | -10/Materials | Core integrity fell below 50% 763 | -10/Materials | Derelicts attacked the area 875 | -10/Materials | Discovered new exit (range 12) 907 | -10/Materials | Entered another Materials area 907 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2012 | -9/Materials | Discovered new exit (range 9) 2051 | -9/Materials | Identified exit to Materials 2251 | -9/Materials | Entered another Materials area 2251 | -8/Materials | Evolved 2 slots: Utility x2 2405 | -8/Materials | Core integrity fell below 50% 2422 | -8/Materials | Core integrity fell below 20% 2757 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02722_ W-25 Informer sends out distress signal. 02722_ K-01 Serf collects debris. 02723_ Acquired Hvy. Particle Cannon. 02724_ K-01 Serf collects debris. 02725_ Dropped Adv. Beam Cannon. 02727_ K-01 Serf collects debris. 02729_ Acquired Hvy. Particle Cannon. 02732_ K-01 Serf collects debris. 02745_ K-01 Serf cleans the Terminal. 02746_ U-05 Engineer builds a Wall. 02746_ Med. Armor Plating destroyed. 02747_ K-01 Serf collects debris. 02748_ K-01 Serf cleans the Terminal. 02748_ Lgt. Treads destroyed. 02749_ G-47 Trooper suffers critical hit (Burn). 02750_ G-47 Trooper heat damages core (-11). 02750_ G-47 Trooper overheating. 02752_ Destroyed Lgt. Nuclear Core. 02752_ G-47 Trooper critical meltdown. 02753_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????# ????? "?????????????? | | ????????????????????????# """??? kT?????????????? | | ????????????????????????#k """"" "?????????????? | | ????????????????????????# """"" #?????????????? | | ????????????????????????# " " #?????????????? | | ????????????????????????# ^ #?????????????? | | ????????????????????????#a #?????????????? | | ???????????????????###### ##????????????? | | ???????????????????? k "#????????????? | | ????????????????????? T#????????????? | | ?????????????????????? % "#????????????? | | ????????????????#########=g= #?????????????? | | ???????????????? #?#@]k #?????????????? | | ?????????????? * #?#]u%= #?????????????? | | ????????????# """ ###k!! #?????????????? | | ????????????#""""" #""=[= # ????????????? | | ????????????#""""" #"T] + ????????????? | | ????????????#""""" #""k ^ #?????????????? | | ????????????# """ ###%! #?????????????? | | ????###?????# [ #?# ^ #?????????????? | | ???# ########+####### ! #?????????????? | | ???# % o #?????????????? | | ???# #?????????????? | | ???# #?????????????? | | ???# ####### %###### #?????????????? | | ???############# #????###"T"######?????????????? | | ??????# # #??????#####??????????????????? | | ??????# # #####?????????????????????????? | | ??????# # * #?????????????????????????? | | ??????# #! ***#?????????????????????????? | | ??????# #= [ !!#?????????????????????????? | | ??????# / * !#?????????????????????????? | | ??????# = # /#?????????????????????????? | | ??????# # //#?????????????????????????? | | ??????# # #####?????????????????????????? | | ??????########## !##?????????????????????????? | | ???????????????# !#?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 16 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalIntegrityLog Manual? 0 Play Time 00:24:18 Cumulative 28.8 hours Start 2025.05.29 @ 16:19:53 End 2025.05.29 @ 16:42:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cde53aec-fcf1-42e8-af13-79c8208fa53d