Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 00:31:25 Player: Meliethel Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1528) 1528 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (159) 159 TOTAL SCORE: 3622 Bonus ------- High Alert Combat Kills 159 Cogmind --------- Core Integrity 0/550 Matter 97/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Medium Storage Unit System Shield Heavy Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit Transport Network Coupler Hardlight Generator > --- WEAPON ----------- Minigun Enhanced Autogun > --- INVENTORY -------- Cooled Ion Engine Small Storage Unit Medium Storage Unit Medium Storage Unit System Shield Improved EM Shotgun Advanced Beam Cannon Heavy Assault Rifle Improved Light Cannon Mini Grenade Launcher Datajack [Rating: 23] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Hardlight Generator Storage Small Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 56 | 8 6 20 22 Power 5 | 1 . 3 1 Engine 5 | 1 . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 . 6 7 Treads 6 | . . 2 4 Leg 9 | 2 . 4 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 2 4 1 6 Device 1 | . . . 1 Storage 9 | 2 2 1 4 Processor 2 | . 2 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 23 | 3 2 10 8 Energy Gun 6 | 2 1 2 1 Energy Cannon 3 | . . 2 1 Ballistic Gun 5 | 1 . 2 2 Ballistic Cannon 3 | . . 2 1 Launcher 5 | . . 2 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 5 | . . 4 1 Parts Lost 18 | . 1 1 16 Power 1 | . . . 1 Propulsion 11 | . . 1 10 Utility 3 | . 1 . 2 Weapon 3 | . . . 3 Highest Loss Streak 10 | . 1 1 10 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 100 98 82 Engine 10 | . 14 11 7 Treads 6 | . . 3 13 Leg 22 | . 28 29 13 Storage 19 | . 24 20 14 Processor 8 | . 3 11 9 Protection 1 | . . . 5 Energy Gun 9 | . 26 6 . Energy Cannon 1 | . . 1 1 Ballistic Gun 5 | . . 8 8 Ballistic Cannon 3 | . . 5 3 Naked Turns . | . . . . Heaviest Build 44 | 18 18 25 44 Greatest Support 43 | 20 20 30 43 Greatest Overweight (x) 7 | . . 1 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 8 | 6 7 8 11 Most Carried 12 | 7 8 8 12 Average Carried 7 | 4 7 7 9 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 7 6 8 5 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 943 | 280 . 340 323 Remotely . | . . . . Salvage Created 1407 | 135 103 429 740 Parts 83 | 9 4 35 35 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 35 | . 1 11 23 Guns 10 | . 1 3 6 Cannons 9 | . . 4 5 AOE 16 | . . 4 12 Classes Destroyed 13 | 2 2 4 5 Worker 2 | . . . 2 Builder 2 | . . 1 1 Tunneler 2 | 2 . . . Hauler 2 | . 1 1 . Recycler 1 | 1 . . . Mechanic 2 | . . . 2 Watcher 1 | . . 1 . Swarmer 8 | . . 4 4 Grunt 16 | . 1 4 11 Brawler 2 | . . . 2 Duelist 1 | . . . 1 Protector 1 | . . . 1 Sentry 7 | . . 3 4 Best Kill Streak 11 | 2 1 6 11 Combat Bots Only 8 | . 1 6 8 Max Kills in Single Turn 4 | 1 1 4 4 Gunslinging . | . . . . Exploded 4 | . . 4 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 201 | . 5 14 182 Missed 52 | . 3 5 44 Damage Taken 2651 | . 78 232 2341 Core 581 | . . 31 550 Absorbed by Shields 172 | . . . 172 Core Remaining (%) 97 | 100 100 92 . Volleys Fired 112 | 10 10 24 68 Largest 2 | 2 2 2 2 Hottest 85 | 80 80 85 70 Shots Fired 175 | 17 19 41 98 Gun 120 | 17 19 29 55 Cannon 38 | . . 8 30 Launcher 17 | . . 4 13 Special . | . . . . Kinetic 84 | . . 23 61 Thermal 45 | 10 10 6 19 Explosive 17 | . . 4 13 Electromagnetic 29 | 7 9 8 5 Robot Hit Streak 16 | 4 3 6 16 Robot Miss Streak 4 | 4 2 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 115 | 8 14 20 73 Core Hits 89 | 4 4 18 63 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | 1 . . . Corrupt 1 | 1 . . . Melee Attacks 4 | . 4 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . 2 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3967 | 111 135 542 3179 Guns 1229 | 111 135 198 785 Cannons 553 | . . 84 469 Explosions 2185 | . . 260 1925 Melee . | . . . . Ramming . | . . . . Kinetic 1049 | . . 159 890 Thermal 879 | 43 69 94 673 Explosive 1747 | . . 209 1538 Electromagnetic 292 | 68 66 80 78 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 161 | . 37 35 89 Projectiles 28 | . . . 28 Explosions 133 | . 37 35 61 Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 547 | . 57 132 358 Shots 15 | . 1 3 11 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 345 | 36 90 45 345 Average Temperature 65 | 19 43 15 84 Received Heat Transfer 1074 | . 12 42 1020 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1251 | 100 150 200 801 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 669 | 15 51 269 669 Initial 65 | . 9 20 65 Average 161 | 3 21 130 334 Maximum Alert Level 2 | . . 1 2 Low Security (%) 70 | 100 100 77 33 Level 1 14 | . . 22 23 Level 2 14 | . . . 43 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . . 1 6 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault 3 | . . . 3 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 3 12 40 Peak Tracking Total 9 | . 1 4 9 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts 13 | . 13 . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 11 | . 1 5 5 Max in Single Turn 3 | . 1 3 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 2 4 2 Terminals 6 | . 1 3 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 7 11 7 Successful 15 | . 5 7 3 Failed 9 | . 2 3 4 Catastrophic 1 | . . 1 . Database Lockouts 1 | . . 1 . Manual 3 | . . . 3 Terminals 23 | . 6 10 7 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 4 6 3 Record 7 | . 3 2 2 Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . . 1 . Dispatch Records 1 | . 1 . . Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 3 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 6 | . 6 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 3 | . 3 . . Non-combat 3 | . 3 . . Combat . | . . . . Robot Hacks Applied 3 | . 3 . . parse_system 1 | . 1 . . no_distress 2 | . 2 . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1829 | 162 481 551 635 Spaces Moved 916 | 96 276 271 273 Core 56 | 6 . . 50 Treads 223 | . . 35 188 Legs 637 | 90 276 236 35 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 136 | 115 120 139 156 Slowest Speed 400 | 120 120 240 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 6 30 31 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 10 | . . 10 . Terrain Destroyed 252 | . 42 86 124 Melee . | . . . . Projectile . | . . . . AOE 252 | . 42 86 124 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1331 | 128 407 405 391 Wait 169 | 4 85 66 14 Move 913 | 95 275 270 273 Hop . | . . . . Pick Up 36 | 10 6 12 8 Fast Attach 11 | 4 . 2 5 Attach 20 | 4 3 4 9 Detach 6 | 1 2 1 2 Swap 25 | . 3 14 8 Drop 22 | . 6 12 4 Fire 112 | 10 10 24 68 Melee 4 | . 4 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 13 | . 13 . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 163 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 16) 625 | -10/Materials | Identified exit to Materials 644 | -10/Materials | Entered another Materials area 644 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 908 | -9/Materials | Central database locked down 1104 | -9/Materials | Build established: Scavenger-Mutant 1175 | -9/Materials | Discovered new exit (range 4) 1195 | -9/Materials | Entered another Materials area 1195 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1532 | -8/Materials | Garrison activated, responded to threat 1595 | -8/Materials | First assault squad dispatched 1709 | -8/Materials | Core integrity fell below 50% 1718 | -8/Materials | Destroyed 8 combat bots 1741 | -8/Materials | Lost 10 parts (1p6n1u2w) 1793 | -8/Materials | Core integrity fell below 20% 1830 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01770_ Lgt. Treads destroyed. 01774_ U-05 Engineer builds a Door. 01778_ U-05 Engineer builds a Wall. 01784_ U-05 Engineer lays Concrete. 01784_ Critical hit (Burn: +37). 01785_ U-05 Engineer lays Concrete. 01785_ Destroyed Lgt. Nuclear Core. 01785_ Imp. Aluminum Leg destroyed. 01786_ U-05 Engineer lays Concrete. 01787_ G-47 Trooper overheating. 01787_ U-05 Engineer lays Concrete. 01791_ U-05 Engineer builds a Wall. 01799_ G-47 Trooper destroyed. 01803_ Lgt. Treads destroyed. 01803_ Aluminum Leg destroyed. 01811_ Adv. Beam Cannon destroyed. 01813_ Dropped Med. Storage Unit. 01815_ U-05 Engineer builds a Wall. 01816_ Acquired 5 matter. 01819_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??## ![ " #??????????????????????????????????? | | ??## ! # ##?????????????????????????????????? | | #### [[ ## #?????????????????????????????????? | | ## [[ # #?????????????????????????????????? | | ###! 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