Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.20 @ 23:48:59 Player: Yuba Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (489) 489 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1059 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 156/160 System Corruption 2% Temperature Cool (11) Movement Walking (260) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Structural Scanner > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Aluminum Leg Heat Sink Visual Processing Unit Signal Interpreter Terrain Scanner Terrain Scanner ECM Suite Power Shielding Utility Shielding Small Laser Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Structural Scanner Visual Processing Unit Signal Interpreter Terrain Scanner Terrain Scanner ECM Suite Power Shielding Utility Shielding Small Laser Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Datajack [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 32 | 9 17 6 Power 8 | 2 4 2 Engine 7 | 2 4 1 Core 1 | . . 1 Reactor . | . . . Propulsion 12 | 4 5 3 Treads 2 | 2 . . Leg 6 | 2 2 2 Wheel 4 | . 3 1 Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 2 | . 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 6 . Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 5 | . 5 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 97 97 Engine 11 | . 14 4 Core 2 | . . 9 Treads 5 | . 7 . Leg 14 | . 12 18 Wheel 7 | . 7 9 Device 11 | . 11 11 Storage 13 | . 13 14 Energy Gun 7 | . 9 . Ballistic Gun 20 | . 17 28 Naked Turns . | . . . Heaviest Build 49 | 13 49 48 Greatest Support 40 | 40 40 32 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 7 16 20 Most Carried 20 | 5 20 20 Average Carried 11 | 2 10 16 Final Capacity 20 | 8 20 20 Final Carried 17 | 4 17 17 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 598 | 210 276 112 Remotely . | . . . Salvage Created 573 | . 379 194 Parts 64 | . 46 18 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 22 | . 14 8 Guns 22 | . 14 8 Classes Destroyed 5 | . 5 . Worker 1 | . 1 . Builder 1 | . 1 . Watcher 2 | . 2 . Swarmer 15 | . 9 6 Grunt 7 | . 5 2 Best Kill Streak 5 | . 4 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 147 | . 90 57 Missed 40 | . 27 13 Damage Taken 1144 | . 679 465 Core 267 | . 103 164 Absorbed by Shields . | . . . Regen/Repaired (Parts) 35 | . 35 . Core Remaining (%) 100 | 100 . . Volleys Fired 79 | . 59 20 Largest 2 | . 2 2 Hottest 80 | . 80 40 Shots Fired 159 | . 119 40 Gun 159 | . 119 40 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 95 | . 55 40 Thermal 30 | . 30 . Explosive . | . . . Electromagnetic 34 | . 34 . Robot Hit Streak 11 | . 11 9 Robot Miss Streak 6 | . 6 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 85 | . 57 28 Core Hits 41 | . 27 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 935 | . 692 243 Guns 819 | . 576 243 Cannons . | . . . Explosions 116 | . 116 . Melee . | . . . Ramming . | . . . Kinetic 499 | . 256 243 Thermal 239 | . 239 . Explosive . | . . . Electromagnetic 197 | . 197 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 18 | . 13 5 Message Errors 3 | . 3 . Matter Fused 5 | . 2 3 Heat Flow Errors 2 | . 2 . Energy Discharges 3 | . 2 1 Data Loss (minor) 2 | . 1 1 Misfires 3 | . 3 . Overload Shots . | . . . Overflow Damage 30 | . 30 . Projectiles . | . . . Explosions 30 | . 30 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 56 | . 56 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 199 | . 199 28 Average Temperature 45 | . 50 11 Received Heat Transfer 324 | . 162 162 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 633 | . 633 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 292 | . 292 270 Initial 70 | . . 70 Average 114 | . 89 200 Maximum Alert Level 1 | . 1 1 Low Security (%) 82 | 100 96 39 Level 1 17 | . 3 60 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 25 15 Peak Tracking Total 5 | . 4 5 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 5 | . 5 . Max in Single Turn 3 | . 3 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 13 | . 13 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 9 | . 9 . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Dispatch Records 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 2 | . 2 . Refit 1 | . 1 . Recycling Unit Hacks 4 | . 4 . Process 1 | . 1 . Report Inventory 2 | . 2 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter 204 | . 204 . Retrieved Matter 204 | . 204 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 1 | . . 1 Total Damage 20 | . . 20 Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1847 | 76 1301 470 Spaces Moved 873 | 54 623 196 Core 23 | 23 . . Treads 185 | 20 165 . Legs 357 | 11 224 122 Wheels 308 | . 234 74 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 115 115 Average Speed 174 | 105 171 205 Slowest Speed 260 | 160 260 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 4 82 44 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 39 | . 39 . Melee . | . . . Projectile . | . . . AOE 39 | . 39 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1060 | 72 754 234 Wait 2 | . 2 . Move 871 | 53 622 196 Hop . | . . . Pick Up 52 | 10 35 7 Fast Attach . | . . . Attach 12 | 6 4 2 Detach . | . . . Swap 20 | 3 13 4 Drop 24 | . 19 5 Fire 79 | . 59 20 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 3) 737 | -10/Materials | Discovered new exit (range 16) 904 | -10/Materials | Repaired Lgt. Assault Rifle 930 | -10/Materials | Repaired Lgt. Assault Rifle 1053 | -10/Materials | Discovered new exit (range 13) 1378 | -10/Materials | Entered Mines 1422 | -10/Mines | Core integrity fell below 50% 1485 | -10/Mines | Core integrity fell below 20% 1562 | -10/Mines | Discovered new exit (range 14) 1629 | -10/Mines | Discovered new exit (range 12) 1726 | -10/Mines | Met a Derelict testing a Signal Generator 1819 | -10/Mines | Build established: Scavenger-Mutant 1848 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- S3-7WX(g): "Okay, I guess that means it works. Now let's get out of here!" System corrupted: Matter fused (-5). Signal Generator broadcasts a burst of procedurally generated transmissions. ALERT: Intercepting significant anomalous signal. Redirecting assault force. Signal Generator broadcasts a burst of procedurally generated transmissions. ALERT: Intercepting significant anomalous signal. Redirecting assault force. Signal Generator's internal power supply exhausted. C-30 ARC: "LOCATED POTENTIAL SOURCE OF ANOMALOUS SIGNAL. NEUTRALIZING." C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. G-34 Mercenary unfolds itself. M-13 Machinist unfolds itself. Lgt. Assault Rifle destroyed. 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