Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.30 @ 21:36:23 Player: Gilotine Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (42) 210 Value Destroyed (1147) 1147 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2257 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (6) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Armor Integrity Analyzer Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink Large Storage Unit Structural Scanner Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Armor Integrity Analyzer Light Armor Plating Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Large Storage Unit Structural Scanner Core Shielding Light Armor Plating Assault Rifle [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 40 | 6 6 28 Power 7 | 1 . 6 Engine 7 | 1 . 6 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads 6 | 2 . 4 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 17 | 1 4 12 Device 2 | . 1 1 Storage 5 | 1 3 1 Processor 1 | . . 1 Hackware . | . . . Protection 9 | . . 9 Artifact . | . . . Weapon 10 | 2 2 6 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun 8 | 2 1 5 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . . 13 Power 3 | . . 3 Propulsion 3 | . . 3 Utility 3 | . . 3 Weapon 4 | . . 4 Highest Loss Streak 7 | . . 7 Average Slot Usage (%) 94 | . 99 91 Engine 11 | . 14 10 Treads 22 | . 28 19 Device 12 | . 11 12 Storage 13 | . 15 11 Processor 1 | . . 2 Protection 9 | . . 14 Ballistic Gun 22 | . 28 19 Naked Turns . | . . . Heaviest Build 39 | 11 24 39 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 7 | . . 7 Average Overweight (x) . | . . . Largest Inventory Capacity 14 | 6 10 14 Average Capacity 9 | 5 8 10 Most Carried 10 | 4 8 10 Average Carried 5 | 1 5 6 Final Capacity 10 | 6 10 10 Final Carried 7 | 1 7 3 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1456 | 253 360 843 Remotely . | . . . Salvage Created 1575 | . 366 1209 Parts 100 | . 26 74 Haulers Intercepted . | . . . Recyclers Shooed 6 | . 4 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 31 | . 5 26 Melee 1 | . . 1 Guns 30 | . 5 25 Classes Destroyed 11 | . 7 4 Worker 1 | . . 1 Builder 1 | . 1 . Tunneler 1 | . 1 . Recycler 2 | . 2 . Operator 1 | . 1 . Watcher 5 | . 2 3 Swarmer 6 | . 3 3 Grunt 18 | . 2 16 Brawler 1 | . . 1 Duelist 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 7 | . 4 7 Combat Bots Only 7 | . 3 7 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2137 | . 182 1955 Core 463 | . 59 404 Absorbed by Shields 262 | . . 262 Core Remaining (%) 88 | 100 76 . Volleys Fired 150 | . 32 118 Largest 2 | . 2 2 Hottest 65 | . 40 65 Shots Fired 278 | . 64 214 Gun 278 | . 64 214 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 273 | . 64 209 Thermal 5 | . . 5 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 15 | . 6 15 Robot Miss Streak 5 | . 4 5 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 174 | . 36 138 Core Hits 78 | . 18 60 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2322 | . 500 1822 Guns 2307 | . 500 1807 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 15 | . . 15 Kinetic 2236 | . 500 1736 Thermal 71 | . . 71 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Effects 10 | . . 10 Message Errors 2 | . . 2 Data Loss (minor) 2 | . . 2 Targeting Errors 5 | . . 5 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 9 | . . 9 Targets Rammed 10 | . . 10 Kicked . | . . . Crushed 1 | . . 1 Highest Temperature 97 | . 2 97 Average Temperature 20 | . 2 23 Received Heat Transfer 909 | . 45 864 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 95 | . . 95 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 410 | . 165 410 Initial . | . . . Average 123 | . 53 190 Maximum Alert Level 2 | . . 2 Low Security (%) 69 | 100 100 45 Level 1 29 | . . 53 Level 2 . | . . 1 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 2 6 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 5 | . 1 4 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 55 | . 12 43 Peak Tracking Total 7 | . 4 7 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . . 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 4 3 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 9 5 Successful 12 | . 7 5 Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 6 2 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units 4 | . 3 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 6 2 Record 2 | . 2 . Robot Analysis 1 | . 1 . Emergency Access Points 1 | . 1 . Dispatch Records 2 | . 1 1 Transport Status 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks 2 | . 1 1 Retrieve Components 2 | . 1 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 19 | . 10 9 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2581 | 261 900 1420 Spaces Moved 1240 | 169 485 586 Core 38 | 19 . 19 Treads 1202 | 150 485 567 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 161 | 147 160 166 Slowest Speed 400 | 160 160 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 9 70 49 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1521 | 181 549 791 Wait 11 | . . 11 Move 1238 | 168 484 586 Hop . | . . . Pick Up 44 | 7 16 21 Fast Attach . | . . . Attach 21 | 6 3 12 Detach 4 | . 2 2 Swap 19 | . 3 16 Drop 24 | . 9 15 Fire 150 | . 32 118 Melee . | . . . Ram 8 | . . 8 Kick . | . . . Crush 2 | . . 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 262 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 3) 865 | -10/Materials | Discovered new exit (range 9) 894 | -10/Materials | Discovered new exit (range 7) 1075 | -10/Materials | Discovered new exit (range 4) 1162 | -10/Materials | Entered another Materials area 1162 | -9/Materials | Evolved 2 slots: Utility x2 1393 | -9/Materials | Repaired Lgt. Treads 1716 | -9/Materials | Discovered new exit (range 12) 1932 | -9/Materials | Build established: Scavenger-Mutant 2042 | -9/Materials | Destroyed 7 combat bots 2093 | -9/Materials | Discovered new exit (range 12) 2456 | -9/Materials | Lost 7 parts (1n3u3w) 2479 | -9/Materials | Core integrity fell below 50% 2521 | -9/Materials | Lost 4 parts (1p2n1w) 2551 | -9/Materials | Core integrity fell below 20% 2582 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02478_ G-47 Trooper destroyed. 02482_ Spread Laser destroyed. 02490_ Lgt. Treads destroyed. 02491_ Acquired Imp. Heat Sink. 02492_ Acquired 35 matter. 02496_ Slammed into G-34 Mercenary. 02496_ Armor Integrity Analyzer permanently disabled. 02496_ Destabilizing: Short circuit. 02500_ Slammed into G-34 Mercenary. 02504_ Imp. Ion Engine permanently disabled. 02504_ Destabilizing: Short circuit. 02508_ Slammed into G-34 Mercenary. 02514_ 2FR4EELS=M:V2,RMRMYUQLW99<1M6 9%MBFX|> 02528_ Slammed into R-06 Scavenger. 02532_ Broken Imp. Ion Engine destroyed. 02542_ K-01 Serf cleans the Electrolysis Chamber. 02544_ Slammed into G-34 Mercenary. 02547_ K-01 Serf cleans the Electrolysis Chamber. 02556_ Slammed into G-34 Mercenary. 02559_ K-01 Serf cleans the Electrolysis Chamber. 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"""" #?????????# #???# "" # #??????? | | """" #?????????+ #???# %# #??????? | | """" #?????????# #???# +% #??????? | | #????????## ##??# !] """ # #??????? | | ########## #??# !] """!# ! #??????? | | " """" #??#*!] """ ## ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 320 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 40 Armor Integrity Analysis 33 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictAssaultManipulator Manual? 0 Play Time 00:45:23 Cumulative 13.5 hours Start 2020.11.30 @ 20:49:30 End 2020.11.30 @ 21:36:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 1 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf2faa3f-efc0-4293-8221-155a451e08e7