Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.30 @ 15:21:57 Player: erkyp3rky Result: Destroyed by MAIN.C with High-powered Disruptor Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (469) 2345 Value Destroyed (26149) 26149 Prototype IDs (66) 1320 Alien Tech Used (7) 1400 Bonus (26054) 26054 TOTAL SCORE: 66968 Bonus ------- Triggered High Security 500 High Alert Combat Kills 10334 Follower Combat Kills 3848 Awakened Behemoth Slayer 1000 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Met MAIN.C 5000 Friendly Fire -528 Cogmind --------- Core Integrity 0/1600 Matter 255/300 Energy 99/100 System Corruption 27% Temperature Cool (18) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Zionite Biocell (600) Quantum Capacitor Compact HERF Cannon CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Weapon Mount Advanced Particle Charger Improved Weapon Cycler Heavy Regenerative Plating SHELL Armor > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Heavy Quantum Rifle > --- INVENTORY -------- High-density Centrium Heavy Treads Advanced Coolant Injector Zionite Biocell Experimental Matter Compressor Quantum Capacitor Advanced Thermal Shield Enhanced Quantum Rifle Compact HERF Cannon Compact HERF Cannon Nova Cannon Supercharged Sigix Terminator CR-A16's Behemoth Slayer [Rating: 216] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Compact Wheel Flight Unit Diametric Drive Utility High-capacity Storage Unit Device Advanced Cryofiber Web Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Enhanced Nova Cannon Energy Gun Thermic Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Perforator Launcher Heavy Rocket Launcher Special Weapon Stasis Projector Impact Weapon Gravity Flail Slashing Weapon Chainsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . 2 2 2 . . . . 2 . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . 1 . Utility 12 | . . 2 . 2 . . . . 1 . 1 . . . . 1 . . . . 2 . 2 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 249 | 7 4 8 6 16 1 . 1 5 5 7 2 1 . 3 5 10 2 1 5 1 72 30 16 13 15 13 Power 32 | 1 . 2 . 2 . . . 1 1 . . . . . 1 2 . . 1 . 7 4 2 3 3 2 Engine 4 | 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . Reactor 25 | . . . . . . . . 1 1 . . . . . . 2 . . 1 . 7 4 2 2 3 2 Propulsion 52 | 2 . . . 5 . . . 1 . 4 1 . . . . 1 . . 3 . 15 10 3 . 3 4 Treads 18 | 2 . . . 3 . . . 1 . . . . . . . . . . . . 1 2 2 . 3 4 Leg 30 | . . . . . . . . . . 4 1 . . . . 1 . . 3 . 13 7 1 . . . Wheel 3 | . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 94 | 2 2 4 1 7 . . 1 2 1 3 1 1 . 1 4 2 2 1 1 1 28 10 6 4 5 4 Device 58 | 1 . 2 1 5 . . 1 2 1 2 1 1 . . 3 2 1 . 1 . 17 6 2 3 3 3 Storage 11 | 1 2 . . . . . . . . . . . . . . . . . . . 4 1 1 . 2 . Processor 6 | . . . . 1 . . . . . . . . . . 1 . 1 . . 1 . 1 . 1 . . Hackware 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Protection 17 | . . . . 1 . . . . . 1 . . . 1 . . . 1 . . 7 2 3 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | 2 2 2 5 2 1 . . 1 3 . . . . 2 . 5 . . . . 22 6 5 6 4 3 Energy Gun 26 | 2 . 2 2 . . . . . 2 . . . . 1 . 4 . . . . 2 3 3 2 2 1 Energy Cannon 25 | . . . 2 1 . . . 1 1 . . . . . . 1 . . . . 11 2 2 1 2 1 Ballistic Gun 5 | . 2 . . . . . . . . . . . . . . . . . . . 3 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Launcher 7 | . . . . . 1 . . . . . . . . 1 . . . . . . 3 . . 1 . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 3 | . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 57 | . . 1 3 . . . 1 1 3 . . . . . . 2 . . 4 . 9 13 6 9 1 4 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . System Corruption 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . . Parts Lost 63 | . . . . 4 . . . 1 . 3 . . . . 3 . . . . . 23 5 1 2 . 21 Power 7 | . . . . . . . . . . . . . . . 1 . . . . . 3 1 . . . 2 Propulsion 11 | . . . . 2 . . . . . 1 . . . . . . . . . . 5 . . . . 3 Utility 28 | . . . . 1 . . . 1 . 2 . . . . 2 . . . . . 10 3 1 . . 8 Weapon 17 | . . . . 1 . . . . . . . . . . . . . . . . 5 1 . 2 . 8 Highest Loss Streak 21 | . . . . 1 . . . 1 . 3 . . . . 2 . . . . . 10 2 1 1 . 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | . 1 3 5 6 7 8 9 11 13 13 13 13 13 14 13 14 17 17 17 18 16 16 15 14 15 14 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . 1 1 1 1 1 1 1 2 2 2 2 . . . . . . Utility 6 | . 1 3 4 5 5 6 6 8 9 8 7 7 7 7 7 7 8 8 8 8 6 6 4 4 4 5 Weapon 5 | . . . . 1 2 2 2 3 3 4 5 5 5 5 5 5 7 7 7 7 8 9 9 8 8 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 20 | . . 1 . 1 . . . . 1 . . . . 1 . . . . . . 4 2 2 3 . 5 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Utility 10 | . . 1 . . . . . . . . . . . 1 . . . . . . 3 2 . . . 3 Weapon 6 | . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 95 81 77 100 100 98 97 99 98 98 100 100 98 97 99 99 99 100 100 85 84 78 81 79 76 Engine 2 | . 14 11 9 6 7 7 7 . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . 6 13 13 11 11 11 11 7 7 10 10 10 10 8 8 8 8 8 7 Treads 9 | . 28 21 18 9 23 23 23 23 20 7 . . . . . . . . . . . 3 11 13 12 11 Leg 10 | . . . . . . . . . . 15 27 29 29 29 29 26 26 26 26 26 19 11 1 . . . Wheel 1 | . . . . 1 7 7 7 7 6 2 . . . . . . . . . . 1 1 . . . . Device 23 | . 14 11 9 16 23 23 23 20 25 25 29 29 29 29 23 25 25 26 26 24 25 25 26 25 29 30 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 5 5 5 5 5 5 5 5 5 5 5 8 4 4 4 3 Processor 4 | . . . . 5 7 7 7 7 6 6 5 5 5 5 8 10 10 10 10 11 3 . 4 4 4 3 Hackware 1 | . . 19 18 10 . . . . . . . . . . . . . . . . . . . . . . Protection 5 | . . . . 1 7 7 7 7 6 6 5 5 5 5 5 5 5 4 5 5 3 7 8 13 9 7 Energy Gun 5 | . 11 20 9 . . . . . . . . . . 3 10 12 13 15 15 15 2 3 6 3 3 3 Energy Cannon 5 | . . . 8 9 7 7 6 6 5 6 5 5 5 2 . . . . . . 3 8 4 7 8 7 Ballistic Gun 1 | . 16 . . . . . . . . . . . . . . . . . . . 6 . . . . . Slashing Weapon 1 | . . . . 4 6 7 7 6 6 6 5 . 5 1 . 2 . . . . . . . . . . Peak Build Rating 216 | 7 7 18 23 38 38 38 40 50 64 71 80 80 81 81 85 102 103 103 114 114 162 176 188 193 207 216 Average Rating 108 | 4 6 15 19 27 37 38 38 44 62 66 79 78 80 79 80 97 102 102 105 113 141 151 180 184 201 201 On Entrance 81 | . 7 7 18 21 37 38 38 39 50 63 71 80 78 81 81 82 101 103 103 114 112 138 176 181 183 205 Avg Prop Armor Cover (%) 19 | . . . 10 19 23 23 23 22 20 20 . . . . . . . . . . 15 9 1 . . . Naked Turns 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Heaviest Build 194 | 14 30 36 38 68 72 68 68 73 90 84 85 89 85 89 88 104 100 98 93 93 130 145 153 157 179 194 Greatest Support 270 | 40 40 40 40 69 25 25 25 25 25 73 89 89 89 89 89 80 80 80 122 122 134 160 190 190 235 270 Greatest Overweight (x) 8 | 4 . . 1 3 2 2 2 2 3 3 . . . . 1 1 1 1 1 . 7 8 . . . . Average Overweight (x) 1 | . . . . . 2 2 2 2 3 1 . . . . . 1 1 1 . . 1 3 . . . . Largest Inventory Capacity 20 | 8 20 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | . 2 5 7 8 8 8 11 13 15 15 14 13 14 17 14 17 17 17 18 18 20 20 20 20 20 20 Average Carried 14 | . 1 3 5 6 7 8 9 11 13 13 13 13 13 14 13 14 17 17 17 18 17 18 19 19 17 18 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | . 2 4 5 6 8 8 10 13 14 15 13 13 14 14 13 17 17 17 18 18 12 19 20 20 19 5 Class Distribution -------------------- 29% | Mutant 21% | Scavenger-Tank 10% | Hacker-Mutant 7% | Scavenger-Mutant 6% | Scientist-Tank 6% | Scavenger-Skirmisher 4% | Messiah-Tank 4% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Tank | -4/Factory Scientist-Tank | -4/Upper Caves Scientist-Tank | -4/Upper Caves Scientist-Tank | -4/Zhirov Tank | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Tank | -3/Testing Messiah-Tank | -2/Research Scavenger-Tank | -2/Quarantine Scavenger-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Matter Collected 8624 | 106 223 425 71 254 31 24 38 183 . 150 . 404 . 272 287 211 66 48 . 28 2768 1202 780 455 213 385 Remotely 1973 | . . . . . . . . . . . . 404 . . . . . . . . 698 846 25 . . . Salvage Created 20898 | 93 221 594 496 1177 . 119 . 498 . 124 . 1259 . 87 437 255 99 255 . 100 6334 2046 1589 2340 1651 1124 Parts 899 | 5 24 29 23 60 . 5 . 11 . 6 . . . 3 10 5 4 7 . 2 343 84 50 107 75 46 Haulers Intercepted 11 | . 1 2 1 1 . . . 1 . . . . . . . . . . . . 2 . 1 2 . . Recyclers Shooed 8 | . 1 1 1 1 . . . . . . . . . . . . . . . . 3 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . 5 . 17 . . . . . 1 5 . 4 7 . 12 . . . . . . Prevented 16 | . . . . . . . . 3 . . . . . 3 6 . . . . 4 . . . . . . Parts Restored 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Broken 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 378 | . 7 10 11 23 . 2 . 12 . 2 . 6 . 1 6 3 5 3 . 1 71 23 22 32 19 119 Melee 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Guns 88 | . 7 10 4 . . . . . . . . . . . 2 1 2 1 . 1 32 7 4 10 4 3 Cannons 104 | . . . 6 21 . 2 . 4 . 2 . . . 1 . 1 . . . . 17 10 8 19 8 5 AOE 153 | . . . . . . . . 8 . . . 6 . . . . 3 . . . 11 2 8 1 5 109 Classes Destroyed 29 | 2 4 3 2 1 . . . . . . . 1 . . 1 . . 1 . 1 2 4 . 3 . 4 Worker 21 | . . 1 . 1 . . . . . . . . . . . 1 . . . . 5 1 1 3 5 3 Builder 11 | . . 2 . . . . . . . . . . . . . . . . . . 6 . . . 3 . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 1 2 1 1 . . . 1 . . . . . . . . . . . . 2 . 1 2 . . Recycler 22 | 1 . 2 . 4 . . . . . . . . . . . . . . . . 7 3 1 . 2 2 Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Watcher 15 | . 2 2 . . . . . . . . . . . . . . . . . . 3 . 2 2 4 . Swarmer 84 | . 6 6 3 13 . . . 5 . . . . . . . . 5 . . . 15 . . 7 5 19 Cutter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Grunt 85 | . 1 1 4 6 . 2 . 6 . 1 . . . . 5 . . 2 . . 13 5 14 2 2 21 Brawler 14 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 11 Duelist 16 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 13 Protector 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Sentry 16 | . . 3 3 1 . . . 1 . . . . . 1 . 1 . . . . 5 . 1 . . . Demolisher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Specialist 8 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 Hunter 46 | . . . 1 . . . . . . 1 . . . . . 2 . . . . 7 5 3 3 4 20 Programmer 64 | . . . . 3 . . . . . . . . . . . . . . . . 27 10 2 13 5 4 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 Compactor 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 112 | 2 4 7 6 4 . 2 . 5 . 1 . 3 . 1 4 3 5 3 . 1 15 5 8 6 8 112 Combat Bots Only 109 | . 3 5 6 4 . 2 . 4 . 1 . 3 . 1 4 2 5 3 . 1 8 5 7 5 5 109 Max Kills in Single Turn 111 | 1 2 2 1 1 . 1 . 3 . 1 . 1 . 1 1 1 4 1 . 1 4 2 2 3 6 111 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Exploded 108 | . . . . . . . . 3 . . . 1 . . . . 3 . . . 4 1 2 1 5 108 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Hostile Shots Fired 2057 | . 21 37 75 157 . 20 . 50 . 25 . . . 14 38 30 28 14 . 8 624 217 76 125 74 424 Missed 611 | . 4 13 25 45 . 6 . 15 . 6 . . . 4 7 11 11 7 . 6 182 76 23 41 23 106 Hits 1446 | . 17 24 50 112 . 14 . 35 . 19 . . . 10 31 19 17 7 . 2 442 141 53 84 51 318 Melee 27 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 26 Projectile 1419 | . 17 24 50 112 . 14 . 35 . 19 . . . 10 31 19 17 7 . 2 442 141 52 84 51 292 AOE 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Critical Strikes 93 | . . . 1 4 . . . . . . . . . . 2 1 . 1 . . 21 12 4 5 . 42 Actively Blocked 17 | . . . . . . . . . . . . . . . . . . . . . 12 5 . . . . Part Disruptions 8 | . . . . . . . . . . . . . . . . . . . . . 1 3 . . . 4 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 26858 | . 103 177 441 1127 . 183 . 488 . 432 . 35 . 187 528 234 195 63 . 40 7445 2262 997 1284 907 9730 Core 2889 | . 5 44 33 364 . . . 44 . 15 . . . . 26 8 23 . . . 483 163 20 57 25 1579 Absorbed by Shields 1309 | . . . . . . . . . . . . . . . . . . . . . . . . . 93 1216 Reduced by Siege Mode 21 | . . . . . . . . . . . . . . . . . . . . . . 21 . . . . Redirected to Shielding 77 | . . . . . . . . . . . . . . . . . . . . . . . . 17 16 44 Ignored by Resistances 7882 | . 35 56 132 335 . 51 . 141 . 117 . 9 . 56 188 74 56 66 . 11 2155 640 270 364 277 2849 Regen/Repaired (Parts) 2492 | . . 122 . 181 . . . . . . . . . . . . . . . . . 650 388 464 361 326 Core Remaining (%) 85 | 100 98 89 94 . . . . 41 . 98 . . . . 97 . . . . 97 . 44 . 94 . . Volleys Fired 839 | 4 19 33 33 89 1 12 . 28 . 15 3 28 1 8 23 16 3 8 . 4 197 78 41 88 55 52 Largest 3 | 2 2 2 2 2 1 1 . 1 . 1 1 1 1 1 2 3 3 3 . 3 3 3 3 3 3 3 Hottest 339 | 90 90 130 136 136 65 65 . 85 . 90 90 90 90 90 95 255 250 250 . 250 339 306 313 320 320 320 Shots Fired 1718 | 8 38 67 66 107 2 13 . 28 . 15 3 29 1 8 40 28 8 20 . 12 494 173 91 217 139 111 Gun 869 | 8 38 67 44 . . . . . . . . . . . 35 19 7 20 . 12 367 58 40 62 42 50 Cannon 767 | . . . 22 107 2 13 . 21 . 15 3 3 1 3 . 9 . . . . 115 113 40 152 96 52 Launcher 79 | . . . . . . . . 7 . . . 26 . 5 5 . 1 . . . 12 2 11 . 1 9 Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Kinetic 241 | . 32 . . . . . . . . . . . . . . . . . . . 208 1 . . . . Thermal 1333 | 8 6 67 66 107 2 13 . 21 . 15 3 3 1 3 35 19 7 20 . 12 264 170 58 202 138 93 Explosive 58 | . . . . . . . . 7 . . . 26 . . . . 1 . . . 2 2 11 . 1 8 Electromagnetic 49 | . . . . . . . . . . . . . . 5 5 9 . . . . 20 . . . . 10 Phasic 34 | . . . . . . . . . . . . . . . . . . . . . . . 22 12 . . Robot Hit Streak 77 | 6 8 18 33 19 . 5 . 15 . 11 . 4 . 6 38 5 3 12 . 13 23 38 36 77 30 40 Robot Miss Streak 3 | . 1 2 1 2 1 1 . 1 . 1 . 1 . 1 . 1 1 1 . 1 3 2 1 1 1 1 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Secondary Targets 11 | . 1 1 . . . . . . . . . . . . 1 . . 1 . . 5 . 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . 1 . . 1 . . 1 . 1 . . 1 Shots Hit Robots 1289 | 6 26 46 56 83 . 9 . 26 . 13 . 17 1 6 32 14 3 18 . 10 371 127 79 162 99 85 Core Hits 778 | 4 12 22 21 38 . 4 . 27 . 4 . 16 . 3 9 8 6 9 . 5 170 50 54 55 40 221 Critical Kills 39 | . . . . . . . . . . . . . . . . . . . . . 29 4 2 3 1 . Critical Parts Destroyed 32 | . . . . . . . . . . . . . . . . . . . . . 30 2 . . . . Critical Strikes 101 | 1 . 2 2 . . . . . . . . . . . 3 2 1 2 . 1 71 8 2 5 1 . Burn 25 | 1 . 2 2 . . . . . . . . . . . 3 2 1 2 . 1 10 1 . . . . Meltdown 11 | . . . . . . . . . . . . . . . . . . . . . 2 3 2 3 1 . Destroy 60 | . . . . . . . . . . . . . . . . . . . . . 57 3 . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intensify 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 51 | . . . 1 3 . . 1 . . . . . 5 . 1 5 7 . . . 19 4 . . 2 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 35 | . . . 1 3 . . 1 . . . . . 5 . 1 5 7 . . . 8 4 . . . . Piercing 16 | . . . . . . . . . . . . . . . . . . . . . 11 . . . 2 3 Sneak Attacks 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 146023 | 71 332 732 1016 1945 . 243 . 1838 . 413 . 4674 83 180 1010 476 229 360 . 198 10472 5411 6111 7692 5679 96858 Guns 16747 | 71 332 731 577 . . . . . . . . . . . 580 155 72 360 . 198 4628 1586 1281 2491 1709 1976 Cannons 21905 | . . . 439 1884 . 243 . 609 . 413 . . . 94 . 321 . . . . 3512 3012 1398 4814 3335 1831 Explosions 106578 | . . . . . . . . 1229 . . . 4674 . 86 430 . 157 . . . 2035 462 3432 387 635 93051 Melee 792 | . . . . 61 . . . . . . . . 83 . . . . . . . 297 351 . . . . Ramming 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1834 | . 285 . . . . . . . . . . . . . . . . . . . 1549 . . . . . Thermal 127146 | 71 47 731 1016 1884 . 243 . 609 . 413 . . . 94 580 155 72 360 . 198 6334 4598 1948 6849 5044 95900 Explosive 12724 | . . . . . . . . 1229 . . . 4674 . . . . 157 . . . 996 462 3432 387 635 752 Electromagnetic 2339 | . . . . . . . . . . . . . . 86 430 321 . . . . 1296 . . . . 206 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 495 | . . . . 61 . . . . . . . . 83 . . . . . . . . 351 . . . . Piercing 297 | . . . . . . . . . . . . . . . . . . . . . 297 . . . . . Phasic 1187 | . . . . . . . . . . . . . . . . . . . . . . . 731 456 . . Highest Corruption 27 | . . 2 . 4 4 4 4 . . . . 24 24 24 24 . . . . . 21 27 1 4 . 27 Average Corruption 9 | . . 2 . 2 4 4 4 . . . . 12 24 24 24 . . . . . 8 21 1 2 . 5 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 394 | . . 6 . 19 10 8 5 . . . . 12 10 20 56 . . . . . 113 93 2 29 . 11 Message Errors 85 | . . 1 . 5 2 2 1 . . . . 5 5 2 13 . . . . . 18 15 . 13 . 3 Matter Fused 76 | . . 1 . 2 3 . 1 . . . . 2 3 3 13 . . . . . 26 18 . 3 . 1 Heat Flow Errors 49 | . . 1 . 5 2 4 1 . . . . 1 . 3 7 . . . . . 11 9 1 4 . . Energy Discharges 61 | . . 2 . 4 . . 1 . . . . 3 1 8 9 . . . . . 11 18 1 2 . 1 Parts Rejected 7 | . . . . . . . . . . . . . . 1 . . . . . . 4 2 . . . . Parts Fused 5 | . . . . . . . . . . . . . . . 1 . . . . . 1 2 . 1 . . Data Loss (minor) 38 | . . . . 2 2 . 1 . . . . . 1 3 5 . . . . . 11 10 . 2 . 1 Data Loss (major) 20 | . . . . . . 1 . . . . . . . . 3 . . . . . 11 2 . 2 . 1 Misfires 20 | . . 1 . 1 1 1 . . . . . 1 . . 1 . . . . . 7 4 . 1 . 2 Alerts 13 | . . . . . . . . . . . . . . . 2 . . . . . 6 4 . 1 . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 Weapon Failures 16 | . . . . . . . . . . . . . . . 2 . . . . . 6 7 . . . 1 Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Overflow Damage 9013 | . . . . 45 . 6 . 78 . . . . 43 . . 17 . . . . 351 171 214 327 186 7575 Projectiles 805 | . . . . 45 . 6 . 11 . . . . . . . 17 . . . . 112 54 55 327 172 6 Explosions 8073 | . . . . . . . . 67 . . . . . . . . . . . . 239 25 159 . 14 7569 Melee 135 | . . . . . . . . . . . . . 43 . . . . . . . . 92 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1323 | . . . . . . . . . . . . 35 . 8 . . . . . . . . . 88 . 1192 Shots 5 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . 1 . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 441 | 90 90 180 27 231 166 190 69 8 365 200 50 45 . 114 441 95 . 436 . 59 404 7 33 . 165 307 Average Temperature 79 | 40 48 50 9 71 82 66 44 4 195 80 21 21 . 48 107 44 . 211 . 34 108 7 33 . 71 109 Received Heat Transfer 3735 | . 6 42 162 351 . 117 . 162 . 87 . . . 36 267 9 . 42 . 18 744 285 198 63 18 1128 Effects 6 | . . . . . . . . . 1 . . . . . 4 . . 1 . . . . . . . . Shutdowns 3 | . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Turns 18 | . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Longest Duration 18 | . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . . . . . 2 1 . . . . 5 . . . . 1 Combat Hostiles 9 | . . . . . . . . . . . . . . . 2 1 . . . . 5 . . . . 1 Parts Fried 20 | . . . . . . . . . . . . . . . 4 3 . . . . 13 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 21 | . . . 1 1 . . . . . . . . . . 2 . . 2 . . 4 5 2 3 1 . Combat Hostiles 18 | . . . 1 . . . . . . . . . . . 2 . . 2 . . 4 4 2 2 1 . Parts Melted 134 | 1 . 7 6 8 . . . 1 . 1 . . . . 2 3 1 7 . 6 48 25 3 7 5 3 Heat Transferred 46617 | 272 124 1850 2294 2997 . 333 . 703 . 481 . . . 111 1416 574 300 1022 . 561 8173 5119 1887 5624 3802 8974 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Maximum Alert Level 5 | . . . . . . . . . 1 1 . . . . . 2 . . . . 3 1 3 2 4 5 Low Security (%) 39 | 100 100 100 100 100 . . . . . 46 100 100 100 . . 85 . . . . 25 9 55 . . . Level 1 24 | . . . . . . . . . 100 53 . . . . . 13 . . . . 27 90 4 13 28 . Level 2 26 | . . . . . . . . . . . . . . . . . . . . . 37 . 34 86 42 20 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . 9 . 5 . 18 28 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 8 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Peak Influence 2560 | 10 112 131 139 110 . . . . 335 275 117 171 36 . . 400 . . . . 798 372 805 617 1280 2560 Initial 702 | . . 21 25 53 . . . . 335 138 115 31 36 . . . . . . . . 324 70 389 291 702 Average 366 | 1 50 50 35 36 . . . . 282 210 112 104 10 . . 50 . . . . 397 270 324 512 592 1460 Influence Increases 20204 | 15 201 312 312 637 . 80 . 524 300 207 4 198 17 20 230 505 110 70 . . 2663 749 1115 1268 1679 8988 Destroy 0b10 Robot/C 9320 | . 140 200 220 460 . 40 . 380 . 160 . . . 20 120 240 100 60 . . 1460 480 600 760 780 3100 Destroy 0b10 Robot/NC 630 | 15 15 45 10 30 . . . 15 . . . . . . . 45 . . . . 115 25 40 40 95 140 Destroy Leader 1398 | . 36 58 62 102 . 10 . 30 . 30 . . . . 20 42 10 10 . . 330 60 130 108 150 210 Allied During Kill 988 | . . . . . . . . 84 . 17 . . . . . 21 . . . . 4 . 96 53 222 491 Successful Hack 38 | . 10 . 4 . . . . . . . . . . . . 1 . . . . . 10 . 4 . 9 Disable Machine 423 | . . 9 . 27 . . . . . . . . 9 . . 63 . . . . 45 72 27 99 9 63 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 6182 | . . . 1 3 . . . . . . 4 198 8 . . 78 . . . . 134 102 222 204 423 4805 Advance Influence 300 | . . . . . . . . . 300 . . . . . . . . . . . . . . . . . Lose Combat Pursuer 375 | . . . 15 15 . 30 . 15 . . . . . . 90 15 . . . . 75 . . . . 120 Active Sensor Use 500 | . . . . . . . . . . . . . . . . . . . . . 500 . . . . . Influence Decreases 11314 | 15 140 300 246 766 10 80 . 460 139 177 150 248 74 22 230 135 480 70 . . 1999 1270 463 1506 986 1348 Entered New Map 2337 | . . 40 48 86 5 . . . 29 87 140 78 23 2 . . 166 . . . . 340 73 406 266 548 Time Decay 7704 | 15 140 260 188 647 5 80 . 430 110 . 10 170 51 20 210 115 294 70 . . 1749 880 350 1000 640 270 Lost Part 603 | . . . . 33 . . . 10 . 30 . . . . 20 . . . . . 220 50 10 20 . 210 Lost Ally 670 | . . . 10 . . . . 20 . 60 . . . . . 20 20 . . . 30 . 30 80 80 320 Squads Dispatched 85 | . 1 1 1 8 . . . . . 2 . . . . . 4 . . . . 21 7 2 10 7 21 Investigation 12 | . 1 . . 2 . . . . . . . . . . . 2 . . . . 5 1 . . . 1 Extermination 29 | . . . . 3 . . . . . . . . . . . 1 . . . . 10 4 1 6 3 1 Reinforcement 24 | . . 1 1 3 . . . . . 2 . . . . . 1 . . . . 6 2 1 2 4 1 Assault 20 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 18 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . 1 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Distress Signals 29 | . 1 1 4 1 . . . . . . . . . . . 2 . . . . 7 1 5 1 . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 457 | . 10 14 20 31 . 7 . 22 . 8 . 6 . 1 11 12 11 3 . 2 96 32 36 39 40 56 Peak Tracking Total 86 | . 4 4 7 5 . 7 . 6 . 3 . 3 . 1 4 6 5 3 . 1 8 4 6 6 8 86 Tactical Retreats 19 | . . . 1 1 . 2 . 1 . . . . . . 4 1 . . . . 5 . . . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Traps Triggered 7 | . . . . 2 . . . . . 2 1 . . . 1 . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Disabled 49 | . . 1 . 3 . . . . . . . . 1 . . 7 . . . . 5 8 3 11 1 9 Max in Single Turn 4 | . . 1 . 1 . . . . . . . . 1 . . . . . . . 1 1 1 1 1 4 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Accessed 42 | . 2 1 3 6 1 . 1 . 1 . . . . 3 . 2 1 . 6 . 3 5 . 5 1 1 Terminals 15 | . 2 . 3 3 . . . . 1 . . . . . . . . . . . . 2 . 3 . 1 Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . 1 . 2 . . . . . . . . . . . . . . . . . 1 . 1 . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . Total Hacks 97 | . 5 4 9 14 1 . 4 . 1 . . . . 8 . 5 1 . 19 . 5 9 . 9 1 2 Successful 68 | . 2 4 5 8 1 . 4 . 1 . . . . 8 . 4 1 . 19 . 2 3 . 4 1 1 Failed 28 | . 3 . 4 6 . . . . . . . . . . . 1 . . . . 2 6 . 5 . 1 Catastrophic 5 | . . . 1 1 . . . . . . . . . . . . . . . . 2 . . 1 . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 115 | . 5 . 6 5 . . . . 3 . . . . . . 13 . . . . 13 7 10 30 10 13 Terminals 31 | . 5 . 9 6 . . . . 1 . . . . . . . . . . . . 4 . 4 . 2 Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 16 | . . 4 . 7 . . . . . . . . . . . . . . . . . 2 . 3 . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 10 | . . . . . . . . . . . . . . . . 4 . . . . 3 3 . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . 2 1 . Terminal Hacks 46 | . 2 . 4 1 1 . 4 . 1 . . . . 8 . . 1 . 19 . . 1 . 3 . 1 Record 15 | . . . . . . . . . . . . . . 6 . . . . 7 . . . . 2 . . Part Schematic 8 | . . . . . . . 4 . . . . . . . . . . . 4 . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 6 | . . . . . 1 . . . . . . . . 2 . . 1 . . . . 1 . 1 . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . . 4 . 6 . . . . . . . . . . . . . . . . . 2 . 1 . . Scan Component 7 | . . 2 . 3 . . . . . . . . . . . . . . . . . 1 . 1 . . Repair 5 | . . 2 . 2 . . . . . . . . . . . . . . . . . 1 . . . . Refit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . Retrieve Study 5 | . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 1 3 5 . . . . . . . . . . . 1 . . . . 3 3 . 4 . 1 Full Trace Events 5 | . 1 . . 2 . . . . . . . . . . . 1 . . . . . 1 . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 2 . . . . . . . . . . . . . . 2 . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 56 | . . . . . . . 18 . . . . . . . . . . . 4 . . 4 . 30 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . Parts Repaired 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . 58 . 45 . . . . . . . . . . . . . . . . . 31 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 . Programmers 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total Allies 49 | . . . 1 . . . 4 . 1 . . . . . . 2 . . . . 3 . 6 . 9 23 Largest Group 17 | . . . 1 . . . 4 4 4 4 . . . . . 2 1 . . . 2 . 4 4 6 17 Highest-Rated Group 1468 | . . . 10 . . . 157 157 149 146 . . . . . 100 50 . . . 162 . 459 453 801 1468 Highest-Rated Ally 269 | . . . 10 . . . 41 41 41 41 . . . . . 50 50 . . . 81 . 122 115 269 192 Zionite Dispatches 12 | . . . . . . . . . 1 . . . . . . 2 . . . . 2 . 3 . 4 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Demo 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thermal Resupply 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 10 | . . . . . . . . . 1 . . . . . . . . . . . 7 . 1 . 1 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . DROP 4 | . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . 1 . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Ally Attacks 440 | . . . . . . . . 38 . 28 . . . . . 19 . . . . 7 . 49 29 102 168 Total Damage 23319 | . . . . . . . . 619 . 525 . . . . . 2409 . . . . 317 . 3122 918 5661 9748 Kills 133 | . . . . . . . . 9 . 6 . . . . . 17 . . . . 3 . 11 6 25 56 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Active Infowar (turns) 18455 | 2 425 317 . 1040 599 442 1539 90 218 201 28 355 176 440 1148 749 787 599 263 308 3443 358 701 2014 1299 914 Sensors 15248 | . . . . 1040 599 442 1539 90 218 201 28 355 176 440 1148 749 787 599 263 308 1196 142 701 2014 1299 914 A.S.S. 1628 | . . . . . . . . . . . . . . . . . . . . . 1628 . . . . . Seismic 1578 | 2 425 317 . . . . . . . . . . . . . . . . . . 618 216 . . . . Decoding 1296 | . . . . . . . . . . . . . . . . . . . . 99 1197 . . . . . Cloaking 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Jamming 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 6 | . . . . . . 1 1 . . . . . . 2 . . 1 1 . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Decoded 0b10 Intel 30 | . . . . . . . . . . . . . . . . . . . . . 30 . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Patrols 11 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . . Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Guards 15 | . . . . . . . . . . . . . . . . . . . . . 15 . . . . . Zionite Intel Received 14 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 9 . 2 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Unaware Analyses 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Turns Passed 22472 | 68 425 733 432 1638 599 442 1539 870 228 201 28 355 176 440 1148 749 787 599 263 308 3702 1778 701 2015 1299 949 Spaces Moved 11974 | 30 218 288 159 679 363 309 1116 601 129 83 17 246 131 337 580 343 429 329 159 258 2016 598 332 1114 622 488 Core 39 | 10 . . . 2 . . . . . . . . . . . . . . . . . . . . . 27 Treads 3867 | 20 218 288 159 450 . . . . . . . . . . . . . . . . . 203 332 1114 622 461 Legs 4621 | . . . . . . . . . . 45 17 246 131 337 580 343 429 329 159 258 1614 133 . . . . Wheels 3447 | . . . . 227 363 309 1116 601 129 38 . . . . . . . . . . 402 262 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 115 130 130 130 130 145 145 120 120 120 120 120 175 175 175 108 114 114 112 155 155 155 50 Average Speed 153 | 155 160 160 182 192 130 130 130 130 145 171 120 120 120 120 163 188 175 175 155 114 135 240 159 155 159 154 Slowest Speed 525 | 250 160 160 240 240 130 130 130 130 145 330 120 120 120 120 190 190 175 175 175 114 525 360 160 155 163 163 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 44 | 3 38 29 23 23 53 52 90 69 4 88 . 99 5 52 63 12 51 61 62 45 55 57 14 69 21 28 Regions Visited 26 Branch Regions 13 Pre-discovered Areas 7 | . . . . . . 1 1 . . . . . . . . . . . 3 . . . . 2 . . Known Exits Taken 18 | . . . . 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . Scrap Searched 19 | . . . . . 1 1 2 3 . . . . . 2 4 . 3 3 . . . . . . . . Spaces Dug 85 | . . . 1 1 . 2 . . . . 3 11 3 . 1 5 7 . . . 14 9 2 9 13 4 Terrain Destroyed 3318 | . . . 1 1 . 3 . 57 . . 3 182 4 . 1 5 14 . . . 63 68 63 51 61 2741 Melee 27 | . . . 1 1 . . . . . . . . 3 . 1 5 7 . . . 8 . . . 1 . Projectile 134 | . . . . . . 3 . 1 . . 3 3 1 . . . . . . . 28 26 8 26 27 8 AOE 3141 | . . . . . . . . 56 . . . 179 . . . . 7 . . . 13 40 55 25 33 2733 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total 14768 | 40 255 493 234 905 488 337 1203 659 171 125 22 276 142 364 737 418 448 340 174 264 2648 831 449 1285 848 612 Wait 1119 | . 10 151 23 93 121 17 79 16 28 2 . . 2 6 117 25 . . . 1 206 47 10 13 132 20 Move 11949 | 29 217 287 158 678 362 308 1115 600 128 82 17 245 130 336 579 342 428 328 158 257 2015 597 331 1113 621 488 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 81 | . 1 2 2 4 2 . 3 2 2 3 . . 2 3 1 3 . . 1 . 20 4 6 11 4 5 Fast Attach 258 | 7 2 10 5 19 . . . 4 4 5 . . . 1 4 10 3 2 8 1 62 44 22 21 10 14 Attach 69 | . . 1 1 3 . . 1 . 3 2 2 . 1 2 2 1 . . . . 25 4 2 6 4 9 Detach 47 | . . 2 2 2 . . 1 1 3 . . . . 2 . 3 . . . . 15 9 3 3 1 . Swap 97 | . 3 . 3 1 2 . 2 5 . 2 . 3 . 3 7 6 4 . . . 33 5 8 1 6 3 Drop 245 | . 3 6 6 13 . . 1 3 3 4 . . 1 3 3 7 3 2 7 1 56 39 26 29 13 16 Fire 839 | 4 19 33 33 89 1 12 . 28 . 15 3 28 1 8 23 16 3 8 . 4 197 78 41 88 55 52 Melee 51 | . . . 1 3 . . 1 . . . . . 5 . 1 5 7 . . . 19 4 . . 2 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -4/Factory (discovered 2 exits: *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 3) 313 | -10/Materials | Build established: Mutant 494 | -10/Materials | Entered another Materials area 494 | -9/Materials | Evolved 2 slots: Utility x2 889 | -9/Materials | Build established: Hacker-Mutant 1098 | -9/Materials | Discovered new exit (range 14) 1177 | -9/Materials | Repaired Particle Gun 1205 | -9/Materials | Repaired Lgt. Treads 1227 | -9/Materials | Entered another Materials area 1227 | -8/Materials | Evolved 2 slots: Propulsion x2 1607 | -8/Materials | Identified exit to Storage 1607 | -8/Materials | Discovered new exit (range 14) 1659 | -8/Materials | Entered Factory 1659 | -7/Factory | Evolved 2 slots: Utility x2 1810 | -7/Factory | Repaired Lgt. Treads 2019 | -7/Factory | Repaired Broken Hvy. Ion Engine 2454 | -7/Factory | Identified exit to Lower Caves 2914 | -7/Factory | Core integrity fell below 50% 3297 | -7/Factory | Entered Lower Caves 3393 | -7/Lower Caves | Build established: Mutant 3716 | -7/Lower Caves | Encountered a Warlord checkpoint 3864 | -7/Lower Caves | Discovered new exit (range 5) 3880 | -7/Lower Caves | Identified exit to Lower Caves 3896 | -7/Lower Caves | Entered another Lower Caves area 4313 | -7/Lower Caves | Learned location of Zion (-7) 4313 | -7/Lower Caves | Discovered new exit (range 15) 4329 | -7/Lower Caves | Identified exit to Zion 4338 | -7/Lower Caves | Entered Zion 4349 | -7/Zion | Learned Factory emergency access door positions 4449 | -7/Zion | Discovered new exit (range 14) 4462 | -7/Zion | Found Prototype Device 4463 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 4503 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4559 | -7/Zion | System corruption cleaned by Quarantine Array 4653 | -7/Zion | Learned Factory emergency access door positions 4811 | -7/Zion | Found CR-A16's Pointy Stick 5054 | -7/Zion | Learned location of Data Miner (-6) 5105 | -7/Zion | Given A8's code to call for help 5316 | -7/Zion | Found GAL Module 5579 | -7/Zion | Met Imprinter 5605 | -7/Zion | Imprinted 5607 | -7/Zion | Declared Zion's savior 5817 | -7/Zion | Identified exit to Proximity Caves 5877 | -7/Zion | Entered Proximity Caves 5877 | -6/Proximity Caves | Accompanied by 4 allies 5881 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5936 | -6/Proximity Caves | Spotter reported a threat 6242 | -6/Proximity Caves | Spotter reported a threat 6291 | -6/Proximity Caves | Found Imp. Powered Armor 6308 | -6/Proximity Caves | Build established: Scavenger-Mutant 6407 | -6/Proximity Caves | Discovered new exit (range 16) 6425 | -6/Proximity Caves | Identified exit to Factory 6631 | -6/Proximity Caves | Build established: Mutant 6747 | -6/Proximity Caves | Entered Factory 6747 | -6/Factory | Accompanied by 3 allies 6747 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6805 | -6/Factory | Zion Thermal Resupply teleported in 6949 | -6/Factory | Identified exit to DSF 6975 | -6/Factory | Entered DSF 6975 | -6/DSF | Accompanied by 4 allies 7003 | -6/DSF | Additional patrols routed to DSF 7055 | -6/DSF | Lost 3 parts (1n2u) 7149 | -6/DSF | Discovered new exit (range 14) 7170 | -6/DSF | Sterilization system engaged 7174 | -6/DSF | Identified exit to Factory 7176 | -6/DSF | Entered Factory 7176 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7204 | -5/Factory | Sucked down chute 7204 | -5/Factory | Entered Waste 7219 | -5/Waste | EMP discharged 7230 | -5/Waste | Spotted C-40 Crusher 7234 | -5/Waste | Spotted C-40 Crusher 7245 | -5/Waste | Destroyed C-40 Crusher 7247 | -5/Waste | Spotted C-40 Crusher 7268 | -5/Waste | Destroyed C-40 Crusher 7279 | -5/Waste | Spotted C-40 Crusher 7289 | -5/Waste | Destroyed C-40 Crusher 7295 | -5/Waste | Spotted C-40 Crusher 7304 | -5/Waste | Spotted C-40 Crusher 7319 | -5/Waste | EMP discharged 7319 | -5/Waste | System corruption reached 10% 7333 | -5/Waste | Destroyed C-40 Crusher 7339 | -5/Waste | Destroyed C-40 Crusher 7341 | -5/Waste | Destroyed C-40 Crusher 7419 | -5/Waste | EMP discharged 7466 | -5/Waste | Discovered new exit (range 16) 7519 | -5/Waste | EMP discharged 7556 | -5/Waste | Identified exit to Factory 7559 | -5/Waste | Entered Factory 7652 | -5/Factory | Discovered new exit (range 4) 7659 | -5/Factory | Identified exit to Upper Caves 7735 | -5/Factory | Entered Upper Caves 7842 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7968 | -5/Upper Caves | Learned Factory machine intel 7982 | -5/Upper Caves | Entered an active Warlord outpost 7992 | -5/Upper Caves | Learned Research trap positions 7992 | -5/Upper Caves | Learned Armory trap positions 7992 | -5/Upper Caves | Learned Extension security intel 8160 | -5/Upper Caves | Discovered new exit (range 13) 8174 | -5/Upper Caves | Identified exit to Upper Caves 8175 | -5/Upper Caves | Entered another Upper Caves area 8509 | -5/Upper Caves | Encountered a Warlord checkpoint 8527 | -5/Upper Caves | Found DCF Scrap (12 items) 8713 | -5/Upper Caves | Discovered new exit (range 8) 8724 | -5/Upper Caves | Identified exit to Warlord 9289 | -5/Upper Caves | Discovered new exit (range 15) 9318 | -5/Upper Caves | Identified exit to Factory 9323 | -5/Upper Caves | Entered Factory 9323 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9324 | -4/Factory | Identified exit to Armory 9325 | -4/Factory | Loaded intel: 250 machine locations 9870 | -4/Factory | Discovered new exit (range 3) 9875 | -4/Factory | Identified exit to Upper Caves 9887 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 9888 | -4/Factory | Zion Demo squad teleported in 9932 | -4/Factory | Zion Recon squad teleported in 10072 | -4/Factory | Entered Upper Caves 10072 | -4/Upper Caves | Accompanied by 1 ally 10075 | -4/Upper Caves | Encountered a Warlord checkpoint 10314 | -4/Upper Caves | Build established: Scientist-Tank 10489 | -4/Upper Caves | Learned Research stockpile data 10835 | -4/Upper Caves | Discovered new exit (range 11) 10857 | -4/Upper Caves | Identified exit to Upper Caves 10859 | -4/Upper Caves | Entered another Upper Caves area 11032 | -4/Upper Caves | Discovered new exit (range 11) 11393 | -4/Upper Caves | Discovered new exit (range 8) 11454 | -4/Upper Caves | Identified exit to Zhirov 11458 | -4/Upper Caves | Entered Zhirov 11458 | -4/Zhirov | Discovered new exit (range 3) 11490 | -4/Zhirov | Met Zhirov 11528 | -4/Zhirov | Learned location of Quarantine (-2) 11528 | -4/Zhirov | Learned location of Testing (-3) 11528 | -4/Zhirov | Learned location of Command (-1) 11555 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11590 | -4/Zhirov | Found Alien Artifact 11590 | -4/Zhirov | Identified Integrated Dissipator 11590 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11618 | -4/Zhirov | Found Alien Artifact 11719 | -4/Zhirov | Identified exit to Proximity Caves 11721 | -4/Zhirov | Entered Proximity Caves 11939 | -3/Proximity Caves | Attacked by a faux Warlord 12013 | -3/Proximity Caves | Discovered new exit (range 14) 12024 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12027 | -3/Proximity Caves | Identified exit to Research 12029 | -3/Proximity Caves | Entered Research 12029 | -3/Research | Evolved 2 slots: Utility x2 12030 | -3/Research | Loaded intel: 55 trap records 12219 | -3/Research | Build established: Derelict-Skirmisher 12825 | -3/Research | Central database locked down 12858 | -3/Research | Build established: Skirmisher 13112 | -3/Research | Zion Hacker squad teleported in 13227 | -3/Research | Found Prototype Device 13227 | -3/Research | Identified Active Sensor Suite 13236 | -3/Research | Destroyed 8 combat bots 13508 | -3/Research | Retrieved Zion intel report: Emergency Access 13509 | -3/Research | Zion Explosive Resupply teleported in 13516 | -3/Research | Found Prototype Launcher 13516 | -3/Research | Identified Hellfire Missile Launcher 13521 | -3/Research | Found Prototype Launcher 13521 | -3/Research | Identified Adv. Micro-nuke Launcher 13613 | -3/Research | Found Gamma Bomb Array 13891 | -3/Research | Terminal network hard line cut 13896 | -3/Research | Build established: Scavenger-Skirmisher 14386 | -3/Research | Destroyed 8 combat bots 14583 | -3/Research | Found Unknown Launcher 14583 | -3/Research | Identified Fusion Bomb Launcher 14607 | -3/Research | Spotted B-86 Titan 14668 | -3/Research | Revealed the true nature of CR-A16's Pointy Stick 14671 | -3/Research | Destroyed B-86 Titan 14686 | -3/Research | Identified Transdimensional Reconstructor 14686 | -3/Research | Warped through subspace 14716 | -3/Research | Lost 10 parts (2p4n3u1w) 14797 | -3/Research | System corruption reached 10% 14864 | -3/Research | Lost 3 parts (1p1u1w) 14968 | -3/Research | Lost 3 parts (1n2u) 15126 | -3/Research | Spotted B-86 Titan 15175 | -3/Research | Destroyed B-86 Titan 15320 | -3/Research | Build established: Scavenger-Mutant 15532 | -3/Research | Discovered new exit (range 10) 15731 | -3/Research | Entered Testing 15978 | -3/Testing | Found Prototype Energy Cannon 15978 | -3/Testing | Identified Disintegrator 16146 | -3/Testing | Scanned by Researcher 16159 | -3/Testing | Found Prototype Protection 16159 | -3/Testing | Identified Hvy. Regenerative Plating 16169 | -3/Testing | Found Prototype Protection 16169 | -3/Testing | Identified SHELL Armor 16340 | -3/Testing | Core integrity fell below 50% 16342 | -3/Testing | Build established: Scavenger-Tank 16576 | -3/Testing | Found Prototype Energy Gun 16576 | -3/Testing | Identified Warp Gun 16871 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 16982 | -3/Testing | Found Prototype Ballistic Cannon 16982 | -3/Testing | Identified Perforator 17020 | -3/Testing | Spotted Striker 17022 | -3/Testing | Spotted Striker 17041 | -3/Testing | Destroyed Striker 17045 | -3/Testing | Spotted Alpha 7 17048 | -3/Testing | Destroyed Striker 17062 | -3/Testing | Destroyed Alpha 7 17120 | -3/Testing | Stole the SGEMP Prototype 17416 | -3/Testing | Terminal network hard line cut 17496 | -3/Testing | Discovered new exit (range 6) 17502 | -3/Testing | Identified exit to Research 17509 | -3/Testing | Entered Research 17509 | -2/Research | Evolved 2 slots: Utility x2 17585 | -2/Research | Zion Zionite Resupply teleported in 17594 | -2/Research | Found Prototype Protection 17594 | -2/Research | Identified Zio. Heavy Carapace 17779 | -2/Research | Zion Heavy squad teleported in 17864 | -2/Research | Found Prototype Device 17864 | -2/Research | Identified Exp. Thermal Shield 17958 | -2/Research | Destroyed 7 combat bots 18101 | -2/Research | Zion Light squad teleported in 18195 | -2/Research | Discovered new exit (range 4) 18199 | -2/Research | Identified exit to Quarantine 18210 | -2/Research | Entered Quarantine 18210 | -2/Quarantine | Accompanied by 4 allies 18348 | -2/Quarantine | Build established: Messiah-Tank 18453 | -2/Quarantine | Found Alien Energy Cannon 18472 | -2/Quarantine | Identified Core Cannon 18550 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 18581 | -2/Quarantine | Found Alien Slashing Weapon 18645 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 18731 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 18740 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 18745 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 18768 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 19009 | -2/Quarantine | Found Alien Artifact 19095 | -2/Quarantine | Spotted Alpha 7 19117 | -2/Quarantine | Destroyed Alpha 7 19128 | -2/Quarantine | Found Prototype Device 19128 | -2/Quarantine | Identified Exp. ECM Suite 19154 | -2/Quarantine | Found Alien Launcher 19156 | -2/Quarantine | Identified Sigix Terminator 19189 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 19210 | -2/Quarantine | First assault squad dispatched 19223 | -2/Quarantine | Found Alien Artifact 19225 | -2/Quarantine | Identified Subatomic Replicator 19225 | -2/Quarantine | Used Subatomic Replicator to create Alien Launcher 19286 | -2/Quarantine | Build established: Scavenger-Tank 19378 | -2/Quarantine | Retrieved Zion intel report: Main Access 19378 | -2/Quarantine | Identified exit to Access 19786 | -2/Quarantine | Found Prototype Processor 19786 | -2/Quarantine | Identified Exp. Armor Integrity Analyzer 19828 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 20156 | -2/Quarantine | Spotted Fortress 20158 | -2/Quarantine | Terminal network hard line cut 20225 | -2/Quarantine | Entered Access 20225 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 20226 | -1/Access | Delivered the SGEMP Prototype to Zhirov 20226 | -1/Access | Zhirov transferred Access data 20227 | -1/Access | Loaded intel: 112 machine locations 20227 | -1/Access | Loaded intel: 102 trap records 20227 | -1/Access | Identified exit to Surface 20227 | -1/Access | Discovered exit to Surface (range 166) 20227 | -1/Access | Identified exit to Command 20227 | -1/Access | Discovered exit to Command (range 213) 20544 | -1/Access | Zion Hacker squad teleported in 20581 | -1/Access | Zion Experimental squad teleported in 20639 | -1/Access | Zhirov warped through subspace 20988 | -1/Access | Found Quantum Capacitor 21132 | -1/Access | Zion Demo squad teleported in 21179 | -1/Access | Spotted B-99 Colossus 21181 | -1/Access | Destroyed B-99 Colossus 21243 | -1/Access | Zion Heavy Resupply teleported in 21480 | -1/Access | Identified Terrabomb 21480 | -1/Access | Used Terrabomb 21524 | -1/Access | Entered Command 21698 | -1/Command | Disengaged cave seal 21698 | -1/Command | Zionites emerged from the dark tunnel 21742 | -1/Command | Phase Generator disabled 21774 | -1/Command | First assault squad dispatched 21778 | -1/Command | Retrieved Zion intel report: Unaware Analyses 22014 | -1/Command | Retrieved Zion intel report: Branch Access 22070 | -1/Command | High security lockdown imminent 22095 | -1/Command | Lost 3 allies 22150 | -1/Command | High security lockdown engaged 22212 | -1/Command | Lost 3 allies 22224 | -1/Command | Spotted B-99 Colossus 22227 | -1/Command | Destroyed B-99 Colossus 22330 | -1/Command | Spotted M Guard 22330 | -1/Command | Spotted M Guard 22330 | -1/Command | Spotted Combat Programmer 22331 | -1/Command | Spotted Combat Programmer 22365 | -1/Command | Spotted Striker 22365 | -1/Command | Spotted Striker 22365 | -1/Command | Spotted Investigator 22370 | -1/Command | Destroyed Investigator 22387 | -1/Command | System corruption reached 10% 22390 | -1/Command | Destroyed Combat Programmer 22398 | -1/Command | Destroyed Striker 22442 | -1/Command | Destroyed Striker 22451 | -1/Command | Identified Supercharged Sigix Terminator 22452 | -1/Command | Fired Supercharged Sigix Terminator 22452 | -1/Command | 0b10 Conduit disabled 22452 | -1/Command | MAIN.C activated Command garrisons 22453 | -1/Command | Core integrity fell below 50% 22460 | -1/Command | Released all parts (5) 22465 | -1/Command | Met MAIN.C 22467 | -1/Command | Core integrity fell below 20% 22473 | -1/Command | Destroyed 109 combat bots 22473 | -1/Command | Destroyed by MAIN.C with High-powered Disruptor Cannon Last Messages --------------- Besides, there is clearly too much Sigix in you. You've already done an excellent job of proving that we'll need to find a radical new solution if we hope to make the L2 spaceworthy by embedding your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. [Achievement: Meet Your Maker] 22467_ JZ 9LCZGWW9,4NIWHJRX 22468_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ? ?????????????????? | | ????????????????????????????? # #??### ???? | | ???????????????????????????? ## | | ??????????????????????????? ## | | ?????????????????????????# # | | ????????????????????????? | | ?????????????????????????? | | ??????????????????????????? ; | | ???????????????????????????# ; | | ???????????????######??????#;# ;; ; | | ???????????????# ####### ; ; | | ????????????####;;;;;;;;;;;;##; ; ; | | ???????????""" ;;;;;;;;;; | | ??????????" ; ; | | ????????????"" ;;;;;;;;;;; | | ???????????????""""" ; | | ???????????? " @ e=% | | ???????????? """""" % ; = % | | ????????????????""" ;;;;;;;;;;; | | ?????????????? MMM ; ; | | ????????????? MMM ;;;;;;;;;; | | ???????????? MMM ; ; ; | | ???????????? ; ; ; | | ???????????? ; ; ; | | ????????????? ; ; ; | | ????????????? ; ; ; | | ?????????????? ; ; | | ?????????????? ; ; | | ???????????????? ; ; | | ?????????????????? ; ; | | ????????????????????? | | ??????????????????????? | | ???????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Coolant Potential 100 Energy Generation 47 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 20 Base Temperature (-) 200 Armor Coverage 2250 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Cycling 30 Evasion (%) 70 Targeting Accuracy 20 Recoil Reduction 6 Energy Filtering 50 Particle Charging 25 Salvage Targeting 1 Offensive Hacking 30 Item Schematics ----------------- Corruption Screen | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Antigrav System | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Energy Filter | -7/Zion | Archive Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Vibroblade | -3/Testing | Archive Adv. Plasma Rifle | -3/Testing | Archive Cld. Proton Cannon | -3/Testing | Archive Cld. Antigrav System | -3/Testing | Archive Cmb. Linear Gravjet | -2/Quarantine | Z-intel Antigrav Array | -2/Quarantine | Z-intel Shield Leg | -2/Quarantine | Z-intel Imp. Gyrokinetic Inverter | -2/Quarantine | Z-intel Armor Integrity Analyzer | -2/Quarantine | Z-intel Impulse Thruster | -2/Quarantine | Z-intel System Shield | -2/Quarantine | Z-intel Point Defense System | -2/Quarantine | Z-intel Imp. Target Analyzer | -2/Quarantine | Z-intel Particle Reactor | -2/Quarantine | Z-intel Matter Compressor | -2/Quarantine | Z-intel Adv. Transmission Jammer | -2/Quarantine | Z-intel Phase Gun | -2/Quarantine | Z-intel Q-thruster | -2/Quarantine | Z-intel Imp. Thunder Leg | -2/Quarantine | Z-intel Adv. System Shield | -2/Quarantine | Z-intel Adv. Salvage Targeting Computer | -2/Quarantine | Z-intel Adv. Coolant Injector | -2/Quarantine | Z-intel Enh. Force Lance | -2/Quarantine | Z-intel Imp. Targeting Computer | -2/Quarantine | Z-intel Imp. Heavy Armor Plating | -2/Quarantine | Z-intel Field Propulsion Array | -2/Quarantine | Z-intel Imp. Focal Shield | -2/Quarantine | Z-intel Matter Neutralizer | -2/Quarantine | Z-intel Recalibrator | -2/Quarantine | Z-intel Thermal Shield | -2/Quarantine | Z-intel Seismic Detector | -2/Quarantine | Z-intel Com. Matter Pod | -2/Quarantine | Z-intel Cld. Gravmag System | -2/Quarantine | Archive Cld. Q-thruster | -2/Quarantine | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive M-30 Cleanser | -3/Testing | Archive T-07 Excavator | -3/Testing | Archive K-01 Serf | -2/Quarantine | Archive A-15 Conveyor | -2/Quarantine | Archive G-73 Enforcer | -2/Quarantine | Archive S-43 Plague | -2/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Particle Gun | 32% | -9/Materials Lgt. Treads | 49% | -9/Materials Lgt. Treads | 30% | -7/Factory Hvy. Ion Engine | 24% | -7/Factory | Broken Studied --------- Arm. Leg | -4/Factory | Hacked Thermic Laser | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Hyp. Railgun | -3/Research | Hacked HERF Cannon | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Cannon Sigix Terminator Subatomic Replicator Terrabomb Supercharged Sigix Terminator Achievements -------------- Boltbath Fitting Room Freeware Friend Of Zion Hot Goods I'm Taking You All With Me Look Less Dangerous Next Time Meet Your Maker Nope Seal Team Z Special Delivery The Robot, The Myth, The Legend WMD Window Shopping Challenges ------------ None Game ------ Seed SystemThiefSuit Manual? 0 Play Time 03:54:46 Cumulative 113.2 hours Start 2025.11.23 @ 12:12:10 End 2025.11.30 @ 15:21:57 Sessions 10 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 82 Rogue 28 Adventurer 54 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 56 Gallery% 65 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/CherryShadow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bccc0042-e169-4d7d-8d00-6c546ecc8f27