Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.10.29 @ 12:41:38 // Halloween2019/Abominations Player: MojoPoop Result: Destroyed by Lesser Abomination with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (1778) 1778 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3608 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 150/300 Energy 62/100 System Corruption 3% Temperature Cool (589) Location -8/Materials Parts ------- Power (1) Propulsion (3) Utility (4) Weapon (3) Inventory (4) Advanced Sensor Array Light EM Pulse Cannon EMP Blaster Mini Grenade Launcher Peak State ------------ Power Improved Ion Engine Propulsion Light Treads Light Treads Armored Treads Utility Improved Heat Sink Large Storage Unit High-capacity Storage Unit Advanced Sensor Array Weapon Improved Assault Rifle Improved Assault Rifle Flak Cannon Inventory Light Ion Engine Light Nuclear Core Light Treads Light Treads Large Storage Unit Large Storage Unit Medium Matter Pod Medium Matter Pod Improved Medium Laser Improved Medium Laser Light EM Pulse Cannon Assault Rifle Assault Rifle Light Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Missile Launcher [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 35 | 6 2 11 16 Power 4 | 1 1 1 1 Engine 3 | 1 1 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 . . 5 Treads 7 | 2 . . 5 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 1 5 3 Device 3 | . . 2 1 Storage 7 | 1 1 3 2 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 . 5 7 Energy Gun 2 | . . 1 1 Energy Cannon . | . . . . Ballistic Gun 7 | 2 . 3 2 Ballistic Cannon 3 | . . 1 2 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 7 | . . . 7 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 7 | . . . 7 Average Slot Usage (%) 95 | . 92 99 93 Engine 11 | . 14 11 7 Treads 25 | . 28 22 25 Device 7 | . . 10 12 Storage 21 | . 21 22 20 Energy Gun 2 | . . 5 1 Ballistic Gun 22 | . 28 23 15 Ballistic Cannon 3 | . . 4 7 Naked Turns 13 | . . . 13 Heaviest Build 84 | 10 20 49 84 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 17 | . . 1 17 Average Overweight (x) . | . . . . Largest Inventory Capacity 24 | 6 10 16 24 Average Capacity 12 | 5 8 12 19 Most Carried 18 | 6 10 16 18 Average Carried 11 | 3 7 11 15 Final Capacity 16 | 6 10 16 4 Final Carried 15 | 6 10 15 4 Class Distribution -------------------- 42% | Mutant 36% | Gunner 11% | Skirmisher 9% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1730 | 174 536 480 540 Remotely . | . . . . Salvage Created 1259 | . 380 522 357 Parts 78 | . 34 29 15 Haulers Intercepted 3 | . 2 1 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 27 | . 7 10 10 Guns 21 | . 7 8 6 Cannons 4 | . . 2 2 AOE 2 | . . . 2 Classes Destroyed 6 | . 2 3 1 Hauler 3 | . 2 1 . Swarmer 2 | . . . 2 Grunt 4 | . . 2 2 Sentry 2 | . . 1 1 Abomination 19 | . 7 7 5 Anomaly 8 | . . 4 4 Best Kill Streak 5 | . 2 4 5 Combat Bots Only 5 | . 2 4 5 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2957 | . 365 696 1896 Core 835 | . 136 144 555 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 45 64 . Volleys Fired 170 | . 61 53 56 Largest 3 | . 2 3 3 Hottest 123 | . 40 102 123 Shots Fired 421 | . 122 154 145 Gun 346 | . 122 130 94 Cannon 64 | . . 24 40 Launcher 11 | . . . 11 Special . | . . . . Kinetic 372 | . 122 128 122 Thermal 38 | . . 26 12 Explosive 11 | . . . 11 Electromagnetic . | . . . . Robot Hit Streak 26 | . 19 26 18 Robot Miss Streak 7 | . 7 6 7 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 287 | . 78 101 108 Core Hits 142 | . 27 48 67 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4771 | . 783 1588 2400 Guns 3158 | . 783 1358 1017 Cannons 839 | . . 230 609 Explosions 754 | . . . 754 Melee . | . . . . Ramming 20 | . . . 20 Kinetic 3412 | . 783 1215 1414 Thermal 585 | . . 373 212 Explosive 754 | . . . 754 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 3 Average Corruption 2 | . . 2 2 Corruption Purged . | . . . . Effects 12 | . . 11 1 Message Errors 5 | . . 5 . Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Targeting Errors 3 | . . 3 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 42 | . . . 42 Projectiles . | . . . . Explosions 42 | . . . 42 Melee . | . . . . Knockbacks 14 | . . 6 8 Impact . | . . . . Kinetic 14 | . . 6 8 Secondary . | . . . . Self-Inflicted Damage 6 | . . . 6 Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 554 | . 506 554 520 Average Temperature 186 | . 167 186 210 Received Heat Transfer 741 | . 48 144 549 Effects 28 | . 8 13 7 Shutdowns 6 | . 2 3 1 Energy Bleed 3 | . 1 1 1 Interference 5 | . . 2 3 Matter Decay 4 | . 2 1 1 Short Circuit 3 | . . 2 1 Damage (minor) 1 | . . 1 . Damage (major) 4 | . 2 2 . Damage (core) 2 | . 1 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 455 | . . 377 78 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 192 | . 37 78 192 Average Influence 50 | . 17 42 113 Maximum Alert Level . | . . . . Low Security (%) 100 | . . . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 16 | . 4 5 7 Investigation 4 | . . 3 1 Extermination . | . . . . Reinforcement 6 | . . 2 4 Assault 5 | . 4 . 1 Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 9 | . 2 2 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 10 12 18 Peak Tracking Total 9 | . 3 3 9 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 5 2 . Terminals 7 | . 5 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 19 12 . Successful 20 | . 12 8 . Failed 11 | . 7 4 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 26 | . 17 9 . Terminals 31 | . 19 12 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 4 4 . Level Access Points 2 | . 1 1 . Hauler Manifests 1 | . . 1 . Zone Layout 5 | . 3 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 28 | . 19 9 . Terminals 12 | . 8 4 . Track 7 | . 5 2 . Botnet 2 | . 1 1 . Disrupt 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 5 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1930 | 81 684 650 515 Spaces Moved 787 | 43 310 255 179 Core 26 | 2 . . 24 Treads 761 | 41 310 255 155 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 162 | 154 160 164 165 Slowest Speed 900 | 160 160 180 900 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 54 32 38 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 26 | . . . 26 Melee . | . . . . Projectile . | . . . . AOE 26 | . . . 26 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1078 | 55 391 364 268 Wait 32 | . 5 24 3 Move 783 | 42 308 254 179 Hop . | . . . . Pick Up 31 | 7 9 10 5 Fast Attach 15 | 5 1 5 4 Attach 7 | 1 . 1 5 Detach 1 | . . . 1 Swap 13 | . 1 5 7 Drop 24 | . 6 12 6 Fire 170 | . 61 53 56 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 13) 393 | -10/Materials | Discovered new exit (range 15) 676 | -10/Materials | Core integrity fell below 50% 728 | -10/Materials | Discovered new exit (range 11) 728 | -10/Materials | Identified exit to Materials 766 | -10/Materials | Entered another Materials area 766 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 774 | -9/Materials | Identified exit to Materials 1064 | -9/Materials | Build established: Gunner 1297 | -9/Materials | Discovered new exit (range 16) 1416 | -9/Materials | Entered another Materials area 1416 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1501 | -8/Materials | Garrison activated, responded to threat 1919 | -8/Materials | Core integrity fell below 50% 1929 | -8/Materials | Core integrity fell below 20% 1931 | -8/Materials | Destroyed by Lesser Abomination with Beam Rifle Last Messages --------------- 01926_ Lesser Abomination absorbs Med. Battery. 01927_ Wheel blinks away. 01927_ 18 Matter blinks away. 01929_ Lesser Abomination spits out Lgt. Treads. 01929_ Lesser Abomination feeds off Hungry Anomaly, taking Imp. Treads. 01929_ Hungry Anomaly eats Lrg. Storage Unit. 01929_ Lesser Abomination spits out Adv. Targeting Computer. 01929_ Lesser Abomination feeds off Hungry Anomaly, taking Adv. Targeting Computer. 01930_ Hungry Anomaly eats Weapon Cycler. 01930_ Lesser Abomination spits out Heat Sink. 01930_ Lesser Abomination feeds off Hungry Anomaly, taking Heat Sink. 01931_ Overheating: Matter decay (-37). 01931_ Lesser Abomination spits out Lgt. Treads. 01931_ Lesser Abomination feeds off Hungry Anomaly, taking Lgt. Treads. 01931_ Hungry Anomaly eats Wheel. 01931_ Lesser Abomination forced to warp away. 01931_ Sml. Storage Unit blinks away. 01931_ Unstable Anomaly suddenly flashes brightly. 01931_ Engulfed by violent ripples tearing at the fabric of space. 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" """ #? | | ! * * + % #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Heat Shielding 75 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronTransportAutocannon Manual? 0 Play Time 00:31:17 Cumulative 197.9 hours Start 2019.10.29 @ 12:12:31 End 2019.10.29 @ 12:41:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2019/Abominations Game No. 147 Rogue 73 Adventurer 37 Explorer 79 Win Type - Total 29 Types 19/2/7/1/0/0/0 Lore% 84 Gallery% 88 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 030e070d-c160-44d8-82db-98eabd344de8