Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 13:24:58 Player: Noggity Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (117) 585 Value Destroyed (4288) 4288 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (816) 816 TOTAL SCORE: 13049 Bonus ------- High Alert Combat Kills 16 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 240/300 Energy 100/100 System Corruption 25% Temperature Cool (1) Movement Flying (45) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Array > --- UTILITY (9) ------ Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Quantum Reactor > --- PROPULSION ------- Improved Titanium Leg Armored Leg Armored Leg Myomer Leg Myomer Leg Centrium Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Target Analyzer Advanced ECM Suite Improved Light Armor Plating Layered Light Armor Plating Improved Point Defense System > --- WEAPON ----------- Improved Heavy Laser Enhanced Hardcell Cannon Force Lance > --- INVENTORY -------- Light Nuclear Core Improved Titanium Leg Advanced Force Field Advanced Force Field Hacking Suite Heavy Tesla Rifle Improved Heavy Laser Variable Charge Gun Long-range Proton Cannon Heavy Disruptor Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon [Rating: 109] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Armored Wheel Treads Improved Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility Layered Light Armor Plating Device Coolant Injector Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Cannon Linear Accelerator Launcher Heavy Proton Missile Launcher Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res DSF Res Slots Evolved 16 | . . . . . 4 2 2 2 2 . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . 2 . 1 . 1 . 1 . 1 Utility 7 | . . . . . 2 1 . 2 1 . . . 1 Weapon 2 | . . . . . . 1 . . . . 1 . . Parts Attached 144 | 6 6 2 1 1 10 10 22 25 28 4 . . 29 Power 15 | 1 1 1 . . . . 4 3 2 . . . 3 Engine 10 | 1 1 1 . . . . 4 1 1 . . . 1 Core 2 | . . . . . . . . 1 . . . . 1 Reactor 3 | . . . . . . . . 1 1 . . . 1 Propulsion 37 | 2 2 . . . 3 2 4 8 7 . . . 9 Treads 6 | . 2 . . . 2 . 1 . . . . . 1 Leg 20 | 2 . . . . 1 . . 7 6 . . . 4 Wheel 8 | . . . . . . 2 3 1 1 . . . 1 Hover 1 | . . . . . . . . . . . . . 1 Flight 2 | . . . . . . . . . . . . . 2 Utility 56 | 1 2 1 1 . 7 3 8 9 13 3 . . 8 Device 30 | 1 1 . . . 4 . 4 7 5 2 . . 6 Storage 4 | . 1 1 1 . . . 1 . . . . . . Processor 5 | . . . . . 1 . . . 2 1 . . 1 Hackware 1 | . . . . . . . . . . . . . 1 Protection 16 | . . . . . 2 3 3 2 6 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 36 | 2 1 . . 1 . 5 6 5 6 1 . . 9 Energy Gun 19 | 2 . . . . . 4 5 4 4 . . . . Energy Cannon 3 | . 1 . . 1 . . . 1 . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 1 . . 1 Launcher 3 | . . . . . . . . . 1 . . . 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . . . . Piercing Weapon 7 | . . . . . . . . . 1 . . . 6 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 1 2 3 1 . . . 2 Parts Lost 66 | . 1 1 . . . 4 6 2 20 8 . . 24 Power 10 | . . 1 . . . . 1 . 3 2 . . 3 Propulsion 20 | . . . . . . 2 2 . 4 4 . . 8 Utility 22 | . . . . . . 1 1 2 12 1 . . 5 Weapon 14 | . 1 . . . . 1 2 . 1 1 . . 8 Highest Loss Streak 14 | . 1 1 . . . 4 3 1 10 4 . . 14 To Critical Strikes 2 | . . . . . . . . . 1 . . . 1 Average Backups 15 | 2 8 12 13 15 17 18 22 20 17 11 4 5 4 Power 1 | . . . . . . 1 2 1 1 1 1 1 . Propulsion 2 | 1 2 2 3 3 2 3 . 2 2 . 1 1 . Utility 7 | . 2 3 4 4 5 7 14 11 8 2 1 3 1 Weapon 4 | . 2 5 6 8 9 6 5 4 4 6 . . 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 58 | . 7 . . . 10 1 18 6 2 7 3 . 4 Power 6 | . 1 . . . 1 . 3 1 . . . . . Propulsion 5 | . 3 . . . 1 . . . . . 1 . . Utility 20 | . 1 . . . . . 8 5 2 2 . . 2 Weapon 27 | . 2 . . . 8 1 7 . . 5 2 . 2 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 99 100 85 88 93 98 94 98 78 . . 35 Engine 8 | . 14 13 14 14 9 7 12 6 4 3 . . . Reactor 1 | . . . . . . . . 2 5 4 . . 2 Treads 9 | . 2 28 28 28 35 26 6 . . . . . . Leg 9 | . 25 . . . . . . 14 30 18 . . 1 Wheel 7 | . . . . . . 3 24 9 . 4 . . . Device 14 | . 13 14 14 14 10 15 13 22 19 14 . . 9 Storage 7 | . 13 14 14 14 9 7 6 5 5 4 . . . Protection 8 | . . . . . 15 14 13 11 12 7 . . . Energy Gun 12 | . 17 14 14 . . 5 19 15 12 7 . . . Energy Cannon 4 | . 10 14 14 14 9 5 . . 1 . . . . Peak Build Rating 109 | 6 10 11 13 29 46 54 65 97 108 109 3 2 102 Average Rating 54 | 3 7 10 11 28 40 49 56 86 103 88 2 2 54 On Entrance 28 | . 6 10 11 13 29 46 41 54 96 90 2 2 2 Avg Prop Armor Cover (%) 6 | . . . . . . 10 6 6 1 4 . . 9 Naked Turns 357 | . . . . . . . . . . 57 148 55 97 Heaviest Build 136 | 8 21 31 51 64 70 78 121 136 126 118 . . 36 Greatest Support 126 | 20 46 46 46 46 92 92 64 106 126 102 3 3 60 Greatest Overweight (x) 7 | . 1 . 1 1 1 2 2 4 1 7 . . 2 Average Overweight (x) . | . . . . 1 . . 1 1 . 1 . . . Largest Inventory Capacity 25 | 5 10 15 20 20 20 20 25 25 20 20 5 5 5 Average Capacity 17 | 5 9 13 15 20 20 20 23 21 20 18 5 5 5 Most Carried 25 | 4 10 13 15 17 20 20 25 25 20 16 5 5 5 Average Carried 16 | 2 8 12 13 15 18 18 22 20 18 12 4 5 4 Final Capacity 25 | 5 10 15 20 20 20 20 25 20 20 5 5 5 5 Final Carried 22 | 4 10 13 15 15 20 20 22 20 9 5 5 5 1 Class Distribution -------------------- 50% | Mutant 44% | Tank 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Tank | -5/Factory Tank | -4/Factory Mutant | -4/Armory Mutant | -3/Research Mutant | -3/DSF Infiltrator-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res DSF Res Matter Collected 2130 | 260 45 38 . . 58 41 298 347 605 . . . 438 Remotely . | . . . . . . . . . . . . . . Salvage Created 4839 | 58 428 93 . 50 304 277 1119 606 1362 60 . . 482 Parts 255 | 8 23 12 . 12 17 14 44 33 71 4 . . 17 Haulers Intercepted 5 | . 2 . . . . . 1 . 1 . . . 1 Recyclers Shooed 4 | . 1 . . . . . . 1 1 . . . 1 Parts Field Recycled 12 | . . . . . . . 12 . . . . . . Retrieved Matter 141 | . . . . . . . 141 . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res DSF Res Combat Hostiles Destroyed 84 | 1 11 6 . 4 5 6 20 7 23 1 . . . Melee 1 | . . . . . . . . . . 1 . . . Guns 54 | 1 4 5 . . . . 18 6 20 . . . . Cannons 13 | . 6 1 . 2 3 1 . . . . . . . AOE 9 | . . . . 2 2 4 . . 1 . . . . Classes Destroyed 13 | 2 3 . . 1 3 2 . 1 . . . . 1 Worker 9 | . 1 . . . . . 1 4 . . . . 3 Builder 5 | . . . . 2 1 2 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 5 | . 2 . . . . . 1 . 1 . . . 1 Recycler 2 | . . . . . . . . . . . . . 2 Mechanic 1 | . . . . . 1 . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . Watcher 9 | . . . . . 2 . 2 3 1 . . . 1 Swarmer 27 | . 6 6 . 4 . . 3 . 8 . . . . Grunt 29 | 1 5 . . . 3 4 11 . 5 . . . . Sentry 8 | . . . . . 2 1 1 2 2 . . . . Hunter 4 | . . . . . . . . 2 2 . . . . Programmer 16 | . . . . . . 1 5 3 6 1 . . . Best Kill Streak 6 | 2 4 3 . 6 4 4 4 2 5 1 . . 5 Combat Bots Only 5 | 1 3 3 . 4 2 3 4 2 5 1 . . . Max Kills in Single Turn 3 | 1 2 1 . 3 3 3 2 1 2 1 . . 1 Gunslinging 1 | . . . . . . . . . 1 . . . . Exploded 2 | . . . . 2 1 1 . . 1 . . . . Melee 1 | . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res DSF Res Hostile Shots Fired 1167 | 4 54 29 . 9 3 21 110 44 332 221 . 40 300 Missed 395 | 1 19 7 . 3 . 9 25 15 108 90 . 15 103 Hits 772 | 3 35 22 . 6 3 12 85 29 224 131 . 25 197 Melee 26 | . . . . . . . . . 7 . . 19 . Projectile 746 | 3 35 22 . 6 3 12 85 29 217 131 . 6 197 AOE 3 | . . . . . . . . 1 1 . . 1 . Critical Strikes 36 | . . . . . . . 4 2 11 2 . 6 11 Actively Blocked 2 | . . . . . . . . . 2 . . . . Part Disruptions 6 | . . . . . . . . . 3 . . . 3 Damage Taken 14703 | 32 348 168 . 174 269 209 1487 562 4253 1752 19 970 4460 Core 3735 | 10 48 33 . 58 24 18 67 16 494 472 19 970 1506 Absorbed by Shields 1291 | . . . . . . . . 203 688 400 . . . Redirected to Shielding 365 | . . . . . . . 41 9 315 . . . . Ignored by Resistances 21 | . . . . . . . . . . . . . 21 Regen/Repaired (Parts) 135 | . . . . . 135 . . . . . . . . Core Remaining (%) 63 | 96 . . . 40 95 48 92 98 . 16 . 23 . Volleys Fired 260 | 4 41 14 . 3 10 9 54 38 83 4 . . . Largest 3 | 2 2 2 . 1 1 1 3 3 3 3 . . . Hottest 365 | 90 110 110 . 100 100 100 240 365 355 205 . . . Shots Fired 599 | 8 67 28 . 3 10 8 161 79 225 10 . . . Gun 486 | 8 26 14 . . . . 161 64 204 9 . . . Cannon 101 | . 41 14 . 3 10 8 . 15 9 1 . . . Launcher 12 | . . . . . . . . . 12 . . . . Special . | . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 . . . Thermal 404 | 4 62 28 . 3 10 8 113 64 108 4 . . . Explosive 12 | . . . . . . . . . 12 . . . . Electromagnetic 182 | 4 5 . . . . . 48 15 105 5 . . . Robot Hit Streak 13 | 3 7 3 . 2 3 3 11 10 13 9 . . . Robot Miss Streak 7 | 1 5 3 . 1 3 1 7 3 4 2 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . . . . . . . 2 . 3 . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . 1 . . . . Shots Hit Robots 383 | 5 38 13 . 2 5 5 120 51 124 11 . . 9 Core Hits 235 | 3 18 6 . 5 8 5 80 30 66 4 . . 10 Critical Kills 1 | . . . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 14 | 1 1 2 . . . 1 2 . 3 2 . . 2 Burn 6 | . 1 2 . . . . 1 . 2 . . . . Meltdown 1 | . . . . . . 1 . . . . . . . Corrupt 3 | 1 . . . . . . 1 . 1 . . . . Impale 4 | . . . . . . . . . . 2 . . 2 Melee Attacks 82 | . . . . . . . 8 6 22 22 . . 24 Impact . | . . . . . . . . . . . . . . Slashing 26 | . . . . . . . 8 6 12 . . . . Piercing 56 | . . . . . . . . . 10 22 . . 24 Sneak Attacks 6 | . . . . . . . . . . . . . 6 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12760 | 63 653 192 . 508 1000 1193 2690 1391 4113 356 6 18 577 Guns 7036 | 63 200 134 . . . . 2507 1012 3044 76 . . . Cannons 2299 | . 440 55 . 183 590 631 . 331 69 . . . . Explosions 2381 | . . . . 325 401 562 57 48 988 . . . . Melee 750 | . . . . . . . . . . 280 . . 470 Ramming 294 | . 13 3 . . 9 . 126 . 12 . 6 18 107 Kinetic . | . . . . . . . . . . . . . . Thermal 8675 | 24 587 189 . 508 991 1193 2055 1060 2010 58 . . . Explosive 988 | . . . . . . . . . 988 . . . . Electromagnetic 2053 | 39 53 . . . . . 509 331 1103 18 . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 750 | . . . . . . . . . . 280 . . 470 Highest Corruption 25 | . . . . . 2 1 11 3 7 9 . 2 25 Average Corruption 4 | . . . . . 1 1 4 1 4 8 . 2 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 130 | . . . . . 2 1 44 10 32 24 . . 17 Message Errors 30 | . . . . . 1 . 11 1 11 2 . . 4 Matter Fused 33 | . . . . . . . 9 1 6 11 . . 6 Heat Flow Errors 14 | . . . . . . . 4 3 3 4 . . . Energy Discharges 17 | . . . . . . . 6 2 5 2 . . 2 Parts Rejected 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 15 | . . . . . . 1 7 1 3 3 . . . Data Loss (major) 6 | . . . . . 1 . 2 1 . . . . 2 Misfires 7 | . . . . . . . 3 1 1 2 . . . Alerts 3 | . . . . . . . 1 . 1 . . . 1 Misdirections 2 | . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . 1 . 1 . . . . Overload Shots 6 | . . . . . . . . 3 3 . . . . Overflow Damage 619 | . . . . 10 162 291 . 48 4 42 . . 62 Projectiles 353 | . . . . . 134 171 . 48 . . . . . Explosions 161 | . . . . 10 28 120 . . 3 . . . . Melee 105 | . . . . . . . . . 1 42 . . 62 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 762 | . . . . 119 175 96 153 . 148 . 6 18 47 Shots 10 | . . . . 2 4 1 1 . 2 . . . . Rammed 39 | . 1 1 . . 1 . 4 . . . . . 32 Targets Rammed 43 | . 4 1 . . 1 . 4 . 1 . . . 32 Kicked 4 | . 3 . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 517 | 108 286 108 . 25 13 . 283 209 517 420 . . . Average Temperature 105 | 49 94 39 . 15 9 . 90 78 142 141 . . . Received Heat Transfer 987 | 18 87 . . . 27 36 384 18 216 75 . 9 117 Effects 15 | . 4 . . . . . . . 9 2 . . . Shutdowns 6 | . . . . . . . . . 5 1 . . . Energy Bleed 3 | . 1 . . . . . . . 2 . . . . Interference 3 | . 3 . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . 1 1 . . . Damage (core) 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . 3 . . . . . . Combat Hostiles 3 | . . . . . . . 3 . . . . . . Robots Corrupted 3 | . . . . . . . 1 1 1 . . . . Combat Hostiles 3 | . . . . . . . 1 1 1 . . . . Parts Fried 9 | . . . . . . . . 4 5 . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . Robots Melted 4 | . 1 . . . . 1 1 . 1 . . . . Combat Hostiles 4 | . 1 . . . . 1 1 . 1 . . . . Parts Melted 40 | 1 3 . . 1 1 5 14 9 6 . . . . Heat Transferred 13378 | 74 1443 629 . 480 720 1170 4402 1572 2814 74 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res DSF Res Maximum Alert Level 2 | . . . . . . . 1 . 2 1 . . . Low Security (%) 87 | 100 100 100 . 100 100 100 66 100 74 95 100 100 100 Level 1 10 | . . . . . . . 33 . 16 4 . . . Level 2 1 | . . . . . . . . . 8 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 485 | 20 121 131 . 124 124 182 269 126 485 212 18 . 22 Initial 197 | . 9 31 . . 24 56 69 126 21 197 18 . . Average 69 | 3 30 34 . 91 51 65 109 41 119 94 4 . 1 Influence Increases 3436 | 25 319 200 . 124 345 316 588 315 955 133 5 . 111 Destroy 0b10 Robot/C 1680 | 20 220 120 . 80 100 120 400 140 460 20 . . . Destroy 0b10 Robot/NC 165 | 5 15 . . 10 20 15 20 35 10 . . . 35 Destroy Leader 418 | . 54 20 . 10 34 30 96 56 104 10 . . 4 Successful Hack 163 | . 14 . . . 48 24 12 28 . 8 5 . 24 Disable Machine 285 | . . 30 . . 45 30 . 30 120 30 . . . Destroy Structure 500 | . 1 . . 24 98 82 15 26 216 20 . . 18 Partial Spotted 15 | . . . . . . . . . . . . . 15 Lose Combat Pursuer 210 | . 15 30 . . . 15 45 . 45 45 . . 15 Influence Decreases 3436 | 10 252 282 . 60 285 298 471 530 596 499 42 . 111 Entered New Map 619 | . 6 51 . . 40 68 73 133 23 206 19 . . Time Decay 2386 | 10 236 221 . 60 245 190 348 377 373 229 23 . 74 Lost Part 431 | . 10 10 . . . 40 50 20 200 64 . . 37 Squads Dispatched 39 | . 2 . . . 1 2 9 7 12 1 1 1 3 Investigation 4 | . 1 . . . 1 . 2 . . . . . . Extermination 15 | . . . . . . 1 4 3 3 1 1 . 2 Reinforcement 10 | . 1 . . . . 1 3 1 2 . . 1 1 Assault 2 | . . . . . . . . . 2 . . . . Garrison 8 | . . . . . . . . 3 5 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . 1 Haulers Reinforced 3 | . . . . . . . 2 . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res DSF Res Distress Signals 9 | . 3 . . . 2 . . 1 2 . . . 1 Communications Jammed 5 | . . . . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . . . . 5 Times Spotted 202 | 1 25 8 . 4 10 6 38 12 44 13 . 7 34 Peak Tracking Total 18 | 1 5 3 . 4 3 3 5 2 9 8 . 6 18 Tactical Retreats 10 | . 1 1 . . . 1 2 . 2 1 . . 2 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res DSF Res Traps Triggered 7 | . 1 . . . 1 . 2 1 . 2 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res DSF Res Machines Disabled 23 | . . 2 . . 3 2 . 2 12 2 . . . Max in Single Turn 4 | . . 1 . . 2 1 . 1 4 1 . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res DSF Res Machines Accessed 42 | . 5 . 2 . 7 4 13 3 1 1 2 . 4 Terminals 21 | . 4 . . . 6 2 4 1 . 1 1 . 2 Fabricators 3 | . . . . . . . 2 1 . . . . . Repair Stations 3 | . . . . . 1 . 1 . . . . . 1 Recycling Units 5 | . 1 . . . . 1 3 . . . . . . Scanalyzers 3 | . . . . . . . 2 1 . . . . . Garrison Access 5 | . . . . . . 1 1 . 1 . 1 . 1 Total Hacks 108 | . 18 . 2 . 23 13 29 9 1 2 4 . 7 Successful 49 | . 8 . 2 . 15 5 11 4 . 1 1 . 2 Failed 59 | . 10 . . . 8 8 18 5 1 1 3 . 5 Catastrophic 11 | . . . . . 2 2 4 . 1 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 39 | . 9 . 1 . 12 3 4 5 . 2 . . 3 Terminals 62 | . 16 . . . 21 5 5 6 . 2 3 . 4 Fabricators 5 | . . . . . . . 3 2 . . . . . Repair Stations 6 | . . . . . 2 . 2 . . . . . 2 Recycling Units 19 | . 2 . . . . 6 11 . . . . . . Scanalyzers 8 | . . . . . . . 7 1 . . . . . Garrison Access 6 | . . . . . . 2 1 . 1 . 1 . 1 Terminal Hacks 22 | . 5 . 2 . 7 1 1 3 . 1 1 . 1 Record 4 | . . . 1 . 1 1 . . . . . . 1 Robot Analysis 4 | . 2 . . . 2 . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . Open DSF 2 | . . . . . . . 1 . . . 1 . . Level Access Points 1 | . . . . . . . . 1 . . . . . Branch Access Points 3 | . 1 . . . . . . 1 . 1 . . . Alert Level 1 | . . . . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . . 1 . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 1 . . . . . Network Status 1 | . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . 2 . 1 . . . . . 1 Scan Component 3 | . . . . . 1 . 1 . . . . . 1 Repair 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks 8 | . 1 . . . . 3 4 . . . . . . Recycle Component 1 | . . . . . . 1 . . . . . . . Process 2 | . . . . . . 1 1 . . . . . . Retrieve Matter 2 | . . . . . . 1 1 . . . . . . Retrieve Components 3 | . 1 . . . . . 2 . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . Retrieve Study 2 | . . . . . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 9 | . 2 . . . 6 1 . . . . . . . Terminals 9 | . 2 . . . 6 1 . . . . . . . Assimilate 2 | . . . . . 2 . . . . . . . . Botnet 7 | . 2 . . . 4 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 39 | . 5 . . . 7 4 12 3 1 1 2 . 4 Full Trace Events 4 | . . . . . 2 . 2 . . . . . . Feedback Events 3 | . . . . . 2 . 1 . . . . . . Corruption 3 | . . . . . 2 . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . Time 69 | . . . . . . . . 69 . . . . . Total Part Build Rating 18 | . . . . . . . . 18 . . . . . Part Studies Acquired 2 | . . . . . . . 2 . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 32 | . . . . . 32 . . . . . . . . Parts Recycled 1 | . . . . . . 1 . . . . . . . Recycled Matter 22 | . . . . . . 22 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . 6 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res DSF Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res DSF Res Active Infowar (turns) 1791 | 6 270 . . . 22 . . . 820 . . . 673 Optics 1492 | . . . . . . . . . 819 . . . 673 Sensors 21 | . . . . . 21 . . . . . . . . Seismic 297 | 6 270 . . . 21 . . . . . . . . Jamming 533 | . . . . . . . . . . . . . 533 ECM 68 | . . . . . . . . . 1 . . . 67 Robot Analysis Total 4 | . 2 . . . 2 . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res DSF Res Turns Passed 10312 | 98 940 669 715 127 594 544 2367 1227 1434 623 148 55 771 Spaces Moved 6169 | 71 435 384 445 48 288 302 1474 704 623 346 279 101 669 Core 640 | 16 . . . . . . . . . 104 279 101 140 Treads 1440 | . 52 384 445 48 288 215 . . . . . . 8 Legs 1521 | 55 383 . . . . . . 172 623 181 . . 107 Wheels 2154 | . . . . . . 87 1474 532 . 61 . . . Hover 134 | . . . . . . . . . . . . . 134 Flight 280 | . . . . . . . . . . . . . 280 Fastest Speed 45 | 50 120 160 160 240 160 120 100 101 121 50 50 50 45 Average Speed 126 | 104 159 160 160 240 161 148 114 130 128 142 50 50 91 Slowest Speed 410 | 120 190 160 240 240 240 160 120 410 192 230 50 50 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 7 68 72 90 15 21 8 37 18 14 23 7 91 16 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 . 1 . . 1 . . 1 . . Unknown Exits Taken 7 | 1 . 1 . 1 . 1 1 . 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 48 | . . . . . 1 . 8 6 19 9 . . 5 Terrain Destroyed 468 | . . . . 38 142 102 14 13 144 10 . . 5 Melee 47 | . . . . . . . 8 6 19 9 . . 5 Projectile 13 | . . . . 1 5 1 . 5 . 1 . . . AOE 408 | . . . . 37 137 101 6 2 125 . . . . Terrain Rammed 5 | . . . . . . . 1 . . . 1 3 . Walls Destroyed 1 | . . . . . . . 1 . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res DSF Res Total 7957 | 84 616 410 448 53 396 369 2011 943 1033 421 288 104 781 Wait 888 | . 102 4 . . 44 40 360 89 219 25 . 1 4 Move 6154 | 70 434 383 444 47 287 301 1473 703 622 345 278 100 667 Hop 1 | . . . . . . . . . . . . . 1 Pick Up 153 | 4 15 5 2 . 23 8 32 24 17 8 5 . 10 Fast Attach 58 | 6 4 . . . 4 . 6 12 3 3 . . 20 Attach 69 | . 1 1 . 1 4 7 7 11 24 2 . . 11 Detach 20 | . 1 . . 2 3 . 4 4 3 1 . . 2 Swap 76 | . 2 1 1 . 3 3 15 19 27 2 . . 3 Drop 133 | . 12 1 1 . 17 1 39 37 12 1 4 . 8 Fire 260 | 4 41 14 . 3 10 9 54 38 83 4 . . . Melee 81 | . . . . . . . 8 6 22 22 . . 23 Ram 40 | . . . . . . . 5 . . . 1 3 31 Kick 4 | . 3 . . . . . . . 1 . . . . Crush 4 | . 1 1 . . 1 . . . . . . . 1 Escape Stasis 16 | . . . . . . . 8 . . 8 . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory -4/Armory -3/Research -3/DSF -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Discovered new exit (range 8) 99 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 637 | -10/Materials | Discovered new exit (range 11) 712 | -10/Materials | Identified exit to Mines 1039 | -10/Materials | Entered Mines 1188 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1192 | -10/Mines | Found Prototype Device 1573 | -10/Mines | Learned location of Storage (-7) 1700 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1701 | -10/Mines | Discovered new exit (range 5) 1708 | -10/Mines | Entered Exiles 1709 | -10/Exiles | Identified exit to Mines 1769 | -10/Exiles | Met 8R-AWN 1796 | -10/Exiles | Met EX-HEX 1843 | -10/Exiles | Met EX-BIN 1915 | -10/Exiles | Met EX-DEC 1946 | -10/Exiles | Visited The Gauntlet 2142 | -10/Exiles | Learned location of Zion (-6) 2196 | -10/Exiles | Aligned with FarCom system 2198 | -10/Exiles | Given EX-Vault access code 2236 | -10/Exiles | Opened EX-Vault 2244 | -10/Exiles | Found YOLO Cannon 2277 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2302 | -10/Exiles | Exiles lab attacked by MAIN.C 2423 | -10/Exiles | Left Exiles lab with YOLO Cannon 2423 | -10/Exiles | Entered Mines 2434 | -9/Mines | Core integrity fell below 50% 2436 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2457 | -9/Mines | Met a Derelict bent on vengeance 2495 | -9/Mines | Discovered new exit (range 10) 2512 | -9/Mines | Learned Materials terminal intel 2544 | -9/Mines | Assembled infested the area 2550 | -9/Mines | Entered Materials 2550 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2551 | -8/Materials | Loaded intel: 12 terminal locations 2554 | -8/Materials | Identified Exp. Sensor Array 2870 | -8/Materials | Repaired Imp. Treads 3037 | -8/Materials | Discovered new exit (range 14) 3058 | -8/Materials | Identified exit to Factory 3144 | -8/Materials | Entered Factory 3144 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3549 | -7/Factory | YOLO Cannon suddenly exploded 3550 | -7/Factory | Core integrity fell below 50% 3580 | -7/Factory | Lost 4 parts (2n1u1w) 3669 | -7/Factory | Discovered new exit (range 5) 3688 | -7/Factory | Entered another Factory area 3688 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3847 | -6/Factory | Build established: Tank 4038 | -6/Factory | Identified exit to DSF 5187 | -6/Factory | Cargo convoy interrupted 6026 | -6/Factory | Lost 3 parts (1p1n1w) 6031 | -6/Factory | Discovered new exit (range 12) 6032 | -6/Factory | System corruption reached 10% 6055 | -6/Factory | Entered another Factory area 6055 | -5/Factory | Evolved 2 slots: Utility x2 6161 | -5/Factory | Garrison activated, responded to threat 6610 | -5/Factory | Fabricated Quantum Reactor (x2) 6934 | -5/Factory | Identified exit to Upper Caves 6934 | -5/Factory | Identified exit to Factory 7282 | -5/Factory | Entered another Factory area 7282 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7491 | -4/Factory | Garrison activated, responded to threat 7992 | -4/Factory | Lost 6 parts (1p2n3u) 8178 | -4/Factory | Garrison activated, responded to threat 8668 | -4/Factory | Garrison activated, responded to threat 8706 | -4/Factory | Discovered new exit (range 9) 8716 | -4/Factory | Entered Armory 8718 | -4/Armory | Lost 10 parts (1p2n6u1w) 8919 | -4/Armory | Build established: Mutant 9155 | -4/Armory | Lost 4 parts (3n1u) 9280 | -4/Armory | Core integrity fell below 50% 9282 | -4/Armory | Released all parts (12) 9338 | -4/Armory | Discovered new exit (range 3) 9339 | -4/Armory | Core integrity fell below 20% 9339 | -4/Armory | Entered Research 9339 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 9460 | -3/Research | Identified exit to DSF 9487 | -3/Research | Entered DSF 9506 | -3/DSF | Additional patrols routed to DSF 9527 | -3/DSF | Core integrity fell below 50% 9534 | -3/DSF | Discovered new exit (range 16) 9542 | -3/DSF | Entered Research 9542 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9933 | -2/Research | Build established: Infiltrator-Mutant 10210 | -2/Research | System corruption reached 10% 10222 | -2/Research | Core integrity fell below 50% 10263 | -2/Research | Lost 14 parts (2p5n3u4w) 10302 | -2/Research | Core integrity fell below 20% 10313 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 10288_ K-01 Serf cleans the Terminal. 10289_ 92CKTRW7FBZTUJXWOO7F#U8GTSKJCGHJ 10291_ P-80 Master resets P-80 Master, system corruption cleaned. 10292_ Terminal disabled. 10292_ K-01 Serf collects debris. 10293_ Acquired Impulse Thruster Array. 10294_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 10295_ Adv. ECM Suite destroyed. 10296_ K-01 Serf collects debris. 10296_ P-80 Master resets P-80 Master, system corruption cleaned. 10297_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 10298_ Med. Treads destroyed. 10301_ System corrupted: Slammed into ceiling. 10304_ System corrupted: Substantial component data lost. 10313_ Adv. Coolant Injector destroyed. Map ----- +----------------------------------------------------+ | ????####"######????????????# #?????? | | ???# #% = #????????????# #?????? | | ???###![ #????????????# #?????? | | ????## " #????????????# #?????? | | ?????# "" #????????????# #?????? | | ?????# T # ???????????# #?????? | | ?????# " #+############ #?????? | | ?????# !" # # #?????? | | ?????# % # # #?????? | | ?????# # # #?????? | | ##########+#### g # #?????? | | # g # #?????? | | # g # #?????? | | % + # #?????? | | # + #?????? | | ########## # # #?????? | | ########## # ] # ####### | | # / h # # # ! # | | # ] #### # # # # | | # #??# ##########/### # # | | #= ####h###??????#pp + # | | /% ## ######## p # # | | #[ ![ Y## T" # # | | # !] hY u gp # # | | # !]/ ##! % ########## | | # ! ## ####### @#????????? | | #############+###?????# #????????? | | #??????????? ???????+ +????????? | | #???#######? ???????# #????????? | | #?? # ??????# #????????? | | #?? # ??????# H #????????? | | #? # ?????# #????????? | | #? # ?????#u #????????? | | # ! ########????# #????????? | | # #???????????# #????????? | | + #??????????? ????????? | | # #??????????? ????????? | | ###########??????????? ????????? | | # #??????????? ???????? | | # #??????????? ???????? | | # "" #??????????? ???????? | | # """ #??????????? ! ???????? | | + "R #??????????## #???????? | | # """ #???????????# ????????? | | # """ #???????????# ????????? | | # #???????????+ ????????? | | # #????????????? ????????? | | ##########?????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 100 Energy Generation 45 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Power Amplification 20 Armor Coverage 825 Resistance: KI 20 Propulsion Shielding 33 Weapon Shielding 66 Point Defense Rating 160 Evasion (%) 70 Target Analysis 6 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 50 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -5/Factory | Preloaded Repaired ---------- Imp. Treads | 12% | -8/Materials Studied --------- Imp. Medium Treads | -6/Factory | Hacked Arm. Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Fancy Inventory Hydra Safety First YOLO Challenges ------------ None Game ------ Seed MachineChargeRecalibrator Manual? 0 Play Time 03:20:53 Cumulative 44.7 hours Start 2026.07.25 @ 09:18:50 End 2026.07.25 @ 13:24:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 37 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6c87245-e534-4949-bfcc-ffae5ed1651e