Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.02 @ 14:55:06 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (133) 665 Value Destroyed (4378) 4378 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (461) 461 TOTAL SCORE: 10624 Bonus ------- High Alert Combat Kills 326 Follower Combat Kills 135 Cogmind --------- Core Integrity 1038/1150 Matter 295/300 Energy 150/150 System Corruption 2% Temperature Cool (295) Location -4/Factory Parts ------- Power (2) Light Angular Momentum Engine Propulsion (3) Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Utility (12) Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Improved Targeting Computer Improved Target Analyzer Quantum Capacitor Improved Transmission Jammer Medium Reactive Plating Weapon (2) Heavy Plasma Cannon Katana Inventory (20) Light Angular Momentum Engine Light Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Advanced Power Amplifier Energy Well (500) Improved Transmission Jammer Experimental System Shield Lightning Gun Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ Power Light Angular Momentum Engine Light Angular Momentum Engine Propulsion Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Utility Advanced Heat Sink Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Improved Targeting Computer Target Analyzer Quantum Capacitor Improved Transmission Jammer Improved Medium Armor Plating Medium Reactive Plating Weapon Heavy Plasma Cannon Heavy Plasma Cannon Inventory Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Advanced Power Amplifier Energy Well Improved Transmission Jammer Experimental System Shield Lightning Gun Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Proton Missile Launcher Mini Grenade Launcher Mini Grenade Launcher Katana [Rating: 90] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Target Analyzer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Lightning Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . . 2 2 2 2 . . 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 1 | . . . . 1 . . . . . . Utility 10 | . . . 2 1 2 1 . . 2 2 Weapon . | . . . . . . . . . . . Parts Attached 130 | 6 10 5 27 14 30 6 2 10 8 12 Power 11 | 1 1 1 1 2 1 1 . 1 2 . Engine 7 | 1 1 . 1 1 1 . . . 2 . Core 4 | . . 1 . 1 . 1 . 1 . . Reactor . | . . . . . . . . . . . Propulsion 23 | 2 2 1 6 2 8 1 . 1 . . Treads 2 | 2 . . . . . . . . . . Leg 21 | . 2 1 6 2 8 1 . 1 . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 35 | 1 2 . 6 2 9 2 . 2 4 7 Device 10 | . . . 2 . 2 1 . . 2 3 Storage 6 | 1 2 . 2 . . . . . . 1 Processor 3 | . . . . . 1 . . . . 2 Hackware . | . . . . . . . . . . . Protection 16 | . . . 2 2 6 1 . 2 2 1 Artifact . | . . . . . . . . . . . Weapon 61 | 2 5 3 14 8 12 2 2 6 2 5 Energy Gun 25 | . . . 9 5 6 . 2 2 . 1 Energy Cannon 18 | . 1 1 1 2 5 2 . 2 2 2 Ballistic Gun 8 | 2 3 1 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 9 | . 1 1 2 1 1 . . 2 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . 1 . . . . 1 Parts Lost 21 | . 2 1 5 3 2 . . 3 1 4 Power 3 | . 1 . . . . . . 1 . 1 Propulsion 3 | . . . 3 . . . . . . . Utility 4 | . . . . 1 . . . . 1 2 Weapon 11 | . 1 1 2 2 2 . . 2 . 1 Highest Loss Streak 3 | . 2 1 2 3 2 . . 3 1 3 Average Slot Usage (%) 97 | . 95 99 99 92 97 100 100 98 98 94 Engine 7 | . 14 6 8 6 3 6 6 6 5 10 Core 3 | . . 7 2 2 3 6 6 5 4 . Treads 3 | . 26 . . . . . . . . . Leg 18 | . 1 28 21 24 23 20 20 20 17 15 Device 11 | . . . 10 9 10 20 20 20 20 22 Storage 17 | . 23 28 22 18 15 13 13 13 11 10 Processor 2 | . . . . . 4 6 6 6 5 7 Protection 11 | . . . 11 13 19 13 13 12 17 16 Energy Gun 5 | . . . 13 9 4 . 9 7 . . Energy Cannon 5 | . 2 4 2 6 9 13 3 4 11 7 Ballistic Gun 6 | . 25 23 6 2 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 147 | 9 46 46 83 90 102 112 112 114 141 147 Greatest Support 58 | 40 40 20 20 30 56 58 58 58 58 58 Greatest Overweight (x) 4 | . 2 2 4 4 2 1 1 1 2 2 Average Overweight (x) 1 | . . 2 3 2 1 1 1 1 2 2 Largest Inventory Capacity 20 | 6 14 14 20 20 20 20 20 20 20 20 Average Capacity 17 | 5 9 14 18 20 20 20 20 20 20 20 Most Carried 20 | 4 14 14 20 20 20 20 20 20 20 20 Average Carried 16 | 2 7 13 17 19 19 19 20 19 19 19 Final Capacity 20 | 6 14 14 20 20 20 20 20 20 20 20 Final Carried 20 | 4 14 14 20 18 20 20 20 20 20 19 Class Distribution -------------------- 38% | Hauler-Mutant 34% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Matter Collected 1816 | 258 167 129 314 107 377 69 60 125 80 130 Remotely . | . . . . . . . . . . . Salvage Created 6200 | 39 493 83 1635 498 991 . . 414 1028 1019 Parts 252 | 3 24 2 77 16 47 . . 13 34 36 Haulers Intercepted 7 | . 1 . 3 . 2 . . . . 1 Recyclers Shooed 18 | . 6 . 3 1 1 . . . 6 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented 11 | . . . . . . . . 11 . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 89 | . 9 6 27 7 15 . . 6 7 12 Guns 31 | . 3 2 16 5 4 . . . . 1 Cannons 30 | . 3 3 2 1 9 . . . 7 5 AOE 18 | . 3 1 9 1 2 . . 1 . 1 Classes Destroyed 13 | 1 6 1 1 2 2 . . . . . Worker 8 | . 1 . 3 . 2 . . . 1 1 Builder 5 | . 1 . 1 . . . . . . 3 Hauler 7 | . 1 . 3 . 2 . . . . 1 Recycler 15 | 1 2 . 5 2 2 . . . 3 . Watcher 9 | . 1 . 2 1 1 . . . 3 1 Swarmer 7 | . 3 . 3 . 1 . . . . . Grunt 54 | . 6 1 21 4 10 . . 3 4 5 Brawler 2 | . . . . . 1 . . . . 1 Duelist 2 | . . . . 1 . . . 1 . . Sentry 7 | . . . 3 1 2 . . . 1 . Hunter 9 | . . . . 1 . . . 2 2 4 Programmer 3 | . . . . . 1 . . . . 2 Assembled 5 | . . 5 . . . . . . . . Best Kill Streak 9 | 1 6 4 8 3 5 . . 4 6 9 Combat Bots Only 6 | . 4 4 6 3 3 . . 4 3 6 Max Kills in Single Turn 4 | 1 2 1 4 1 1 . . 1 1 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 1 3 1 1 . . 1 . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Damage Taken 5678 | . 361 373 980 549 1053 . . 737 565 1060 Core 583 | . 56 26 197 35 85 . . 52 20 112 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 84 | 100 . 67 50 93 87 . . 93 98 . Volleys Fired 365 | . 51 17 84 33 62 2 . 15 43 58 Largest 2 | . 2 2 2 2 2 2 . 2 2 2 Hottest 180 | . 88 88 136 130 143 130 . 110 180 180 Shots Fired 626 | . 99 25 155 64 112 4 . 18 84 65 Gun 344 | . 91 13 129 50 40 . . 13 . 8 Cannon 254 | . 5 8 22 12 68 4 . . 84 51 Launcher 28 | . 3 4 4 2 4 . . 5 . 6 Special . | . . . . . . . . . . . Kinetic 116 | . 91 13 12 . . . . . . . Thermal 457 | . 5 8 139 62 104 4 . . 84 51 Explosive 17 | . 3 4 4 2 4 . . . . . Electromagnetic 36 | . . . . . 4 . . 18 . 14 Robot Hit Streak 13 | . 11 12 10 6 13 1 . 11 9 8 Robot Miss Streak 4 | . 3 4 4 3 4 3 . 1 3 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Capacitor 45 | . . . . . . . . . . 45 Shots Hit Robots 400 | . 65 16 96 42 70 1 . 16 49 45 Core Hits 214 | . 29 9 61 16 38 . . 4 27 30 Critical Hits 6 | . . . . . 2 . . . . 4 Critical Kills 2 | . . . . . 1 . . . . 1 Critical Parts Destroyed 4 | . . . . . 1 . . . . 3 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11324 | . 912 303 2424 934 1970 . . 694 1622 2465 Guns 3272 | . 500 96 1213 588 486 . . 234 . 155 Cannons 4669 | . 103 83 267 187 1237 . . . 1622 1170 Explosions 3354 | . 286 124 938 159 247 . . 460 . 1140 Melee . | . . . . . . . . . . . Ramming 29 | . 23 . 6 . . . . . . . Kinetic 698 | . 500 96 102 . . . . . . . Thermal 7261 | . 103 83 1378 775 1701 . . . 1622 1599 Explosive 1754 | . 286 124 938 159 247 . . . . . Electromagnetic 1582 | . . . . . 22 . . 694 . 866 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . 5 . . . . 2 Average Corruption 3 | . . . . . 4 . . . . 1 Corruption Purged . | . . . . . . . . . . . Effects 26 | . . . . . 25 . . . . 1 Message Errors 4 | . . . . . 4 . . . . . Matter Fused 5 | . . . . . 5 . . . . . Heat Flow Errors 2 | . . . . . 2 . . . . . Energy Discharges 4 | . . . . . 4 . . . . . Data Loss (minor) 7 | . . . . . 6 . . . . 1 Targeting Errors 4 | . . . . . 4 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 144 | . 10 . 5 5 21 . . 2 34 67 Projectiles 40 | . . . . . 6 . . . 34 . Explosions 104 | . 10 . 5 5 15 . . 2 . 67 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 134 | . . . 112 . . . . . . 22 Shots 4 | . . . 3 . . . . . . 1 Rammed 2 | . 2 . . . . . . . . . Targets Rammed 6 | 1 2 2 1 . . . . . . . Kicked 3 | . . 2 1 . . . . . . . Crushed 1 | 1 . . . . . . . . . . Highest Temperature 411 | . 144 198 376 333 188 . . . 411 295 Average Temperature 88 | . 35 77 97 135 59 . . . 69 101 Received Heat Transfer 1334 | . 195 38 372 180 309 . . 54 117 69 Effects 8 | . . . 4 1 . . . . 3 . Shutdowns 1 | . . . 1 . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Interference 5 | . . . 2 . . . . . 3 . Short Circuit 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . 5 . 4 Combat Hostiles 9 | . . . . . . . . 5 . 4 Parts Fried 11 | . . . . . . . . 6 . 5 Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 35 | . . . 10 6 7 . . . 9 3 Heat Transferred 12260 | . 185 148 3219 1554 2704 . . . 2450 2000 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Peak Influence 781 | 5 189 71 473 313 329 189 . . 294 781 Average Influence 166 | 3 59 20 257 211 133 179 . . 116 442 Maximum Alert Level 3 | . . . 2 1 1 . . . 1 3 Low Security (%) 67 | . . . . . . . . . . . Level 1 25 | . . . . . . . . . . . Level 2 6 | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 1 . 6 2 5 1 . . 2 4 Investigation 7 | . 1 . 3 1 1 . . . . 1 Extermination 4 | . . . . . 2 1 . . . 1 Reinforcement 9 | . . . 3 1 2 . . . 2 1 Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Distress Signals 10 | . 3 . 3 1 . . . . 1 2 Communications Jammed 25 | . . . . . . . . . 3 22 Distress Signals 24 | . . . . . . . . . 2 22 Times Spotted 149 | . 19 7 39 12 23 1 . 6 15 27 Peak Tracking Total 8 | . 4 4 7 4 3 1 . 4 4 8 Tactical Retreats 5 | . 1 . 2 2 . . . . . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Traps Triggered 6 | . 1 . 3 . 2 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Machines Disabled 13 | . . . . . 4 1 . . . 8 Max in Single Turn 1 | . . . . . 1 1 . . . 1 Garrison Access 1 | . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Machines Accessed 10 | . 1 . 3 1 3 . . . 1 1 Terminals 4 | . . . 1 1 1 . . . 1 . Fabricators 1 | . . . . . 1 . . . . . Repair Stations 3 | . . . 2 . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 27 | . 1 . 12 3 6 . . . 2 3 Successful 15 | . 1 . 7 . 4 . . . 2 1 Failed 12 | . . . 5 3 2 . . . . 2 Catastrophic 4 | . . . 3 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 4 | . . . . . 3 . . . . 1 Terminals 12 | . . . 5 3 2 . . . 2 . Fabricators 2 | . . . . . 2 . . . . . Repair Stations 9 | . . . 7 . 2 . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 3 Terminal Hacks 3 | . . . 1 . . . . . 2 . Prototype ID Bank 1 | . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . . . 2 . Fabricator Hacks 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 8 | . . . 6 . 2 . . . . . Scan Component 4 | . . . 3 . 1 . . . . . Repair 4 | . . . 3 . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . 2 . . . . 2 Terminals . | . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . Download 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . . . 3 1 2 . . . 1 1 Full Trace Events 2 | . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built 1 | . . . . . 1 . . . . . Matter 190 | . . . . . 190 . . . . . Time 95 | . . . . . 95 . . . . . Total Part Build Rating 5 | . . . . . 5 . . . . . Parts Repaired 4 | . . . 3 . 1 . . . . . Time 134 | . . . 96 . 38 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Total Allies 3 | . . 2 . . . . . . . 1 Largest Group 2 | . . 2 . . . . . . . 1 Highest-Rated Group 49 | . . 41 . . . . . . . 49 Highest-Rated Ally 49 | . . 31 . . . . . . . 49 Total Orders . | . . . . . . . . . . . Ally Attacks 21 | . . 9 . . . . . . . 12 Total Damage 1338 | . . 127 . . . . . . . 1211 Kills 8 | . . 4 . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Turns Passed 6939 | 90 903 603 1459 405 1147 306 524 357 724 421 Spaces Moved 3045 | 50 436 305 471 129 440 186 341 198 320 169 Core 3 | 3 . . . . . . . . . . Treads 459 | 47 412 . . . . . . . . . Legs 2583 | . 24 305 471 129 440 186 341 198 320 169 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 153 153 153 150 180 180 Average Speed 177 | 153 167 180 220 205 174 153 153 151 180 180 Slowest Speed 240 | 160 180 180 240 240 183 153 153 153 180 180 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 5 62 77 43 17 15 4 53 23 14 6 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . 2 . . . Spaces Dug 9 | . . 9 . . . . . . . . Terrain Destroyed 118 | . 1 27 29 12 16 1 . . 19 13 Melee . | . . . . . . . . . . . Projectile 41 | . . . . 4 7 1 . . 19 10 AOE 77 | . 1 27 29 8 9 . . . . 3 Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Total 4026 | 60 530 337 737 210 712 208 342 237 389 264 Wait 304 | . 10 3 126 3 145 1 . 6 2 8 Move 3035 | 49 435 304 470 128 439 185 340 197 319 169 Hop . | . . . . . . . . . . . Pick Up 88 | 4 16 2 17 15 14 6 . 4 7 3 Fast Attach 29 | 6 1 1 5 3 6 . . 1 3 3 Attach 40 | . 5 1 10 4 7 2 . 5 2 4 Detach 3 | . . . . . . . . 2 1 . Swap 61 | . 4 3 12 7 17 4 2 4 3 5 Drop 87 | . 6 4 12 17 22 8 . 3 9 6 Fire 365 | . 51 17 84 33 62 2 . 15 43 58 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 3 | . . 2 1 . . . . . . . Crush 3 | 1 2 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 8 | . . . . . . . . . . 8 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 3) 681 | -10/Materials | Discovered new exit (range 7) 994 | -10/Materials | Entered Mines 1148 | -10/Mines | Learned location of Storage (-8) 1227 | -10/Mines | Learned Materials emergency access door positions 1341 | -10/Mines | Assembled infested the area 1346 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1586 | -10/Mines | Discovered new exit (range 6) 1597 | -10/Mines | Entered Materials 1597 | -9/Materials | Evolved 2 slots: Utility x2 2391 | -9/Materials | Build established: Hauler-Mutant 2687 | -9/Materials | Repaired Hrd. Light Armor Plating 2726 | -9/Materials | Repaired Imp. Heat Sink 2977 | -9/Materials | Repaired Aluminum Leg 3036 | -9/Materials | Build established: Scavenger-Mutant 3044 | -9/Materials | Discovered new exit (range 6) 3056 | -9/Materials | Entered another Materials area 3056 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3056 | -8/Materials | Discovered new exit (range 7) 3437 | -8/Materials | Discovered new exit (range 12) 3458 | -8/Materials | Lost 3 parts (1u2w) 3461 | -8/Materials | Entered Factory 3461 | -7/Factory | Evolved 2 slots: Utility x2 3730 | -7/Factory | Repaired Electrolaser 4060 | -7/Factory | Fabricated Imp. Transmission Jammer (x1) 4130 | -7/Factory | Build established: Hauler-Mutant 4577 | -7/Factory | Discovered new exit (range 15) 4608 | -7/Factory | Entered another Factory area 4608 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4771 | -6/Factory | Discovered new exit (range 15) 4914 | -6/Factory | Entered Lower Caves 4925 | -6/Lower Caves | Encountered a Warlord checkpoint 5429 | -6/Lower Caves | Discovered new exit (range 7) 5438 | -6/Lower Caves | Entered another Lower Caves area 5602 | -6/Lower Caves | Lost 3 parts (1p2w) 5789 | -6/Lower Caves | Discovered new exit (range 4) 5795 | -6/Lower Caves | Entered Factory 5795 | -5/Factory | Evolved 2 slots: Utility x2 6086 | -5/Factory | Build established: Scavenger-Mutant 6408 | -5/Factory | Build established: Hauler-Mutant 6499 | -5/Factory | Discovered new exit (range 6) 6519 | -5/Factory | Entered another Factory area 6519 | -4/Factory | Evolved 2 slots: Utility x2 6692 | -4/Factory | Found Prototype Hackware 6717 | -4/Factory | Build established: Scavenger-Mutant 6769 | -4/Factory | First assault squad dispatched 6777 | -4/Factory | Found Quantum Capacitor 6940 | -4/Factory | Self-destructed Last Messages --------------- 06913_ U-05 Engineer lays Concrete. 06915_ U-05 Engineer builds a Wall. 06916_ U-05 Engineer lays Concrete. 06916_ U-05 Engineer builds a Door. 06916_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 06917_ Acquired 5 matter. 06918_ U-05 Engineer lays Concrete. 06924_ Imp. Medium Armor Plating destroyed. 06925_ U-05 Engineer builds a Wall. 06926_ U-05 Engineer lays Concrete. 06928_ P-70 Sage suffers critical hit. 06928_ Destroyed Imp. Remote Datajack. 06930_ P-70 Sage suffers critical hit. 06930_ Imp. Heat Sink melted. 06930_ P-70 Sage destroyed. 06933_ Acquired Imp. Target Analyzer. 06933_ U-05 Engineer builds a Wall. 06934_ Discarded Target Analyzer. 06937_ R-10 Processor collects Wheel. 06940_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ?############## #### ###????# #?????????? | | ????????????# #????# #????????? | | ????????????# #????# ######### | | ????????????# #????# | | ????????????# #????# | | ????????????# #????# | | ??????????######/################ | | ??????????# # # | | ??????????# # # """ | | ??????????# " " " " " # # """" | | ??????????# " " " " " # ! """"" | | ??????????# " " " " " # | | ??????????# " " " " " # " | | ??????????# " " " " " # # * | | ??????????# " " ? " " # # | | ??????????# " " ? " " # = % %= | | ????????????" " ? " "??# ! | | ????????????? " ? "????# # | | ?????????????? ? ????#] # % | | ??????????????#/??#????# # % | | ?????????????##p#??????# """ | | ?????#########; ;####### "Y | | ?????# p + """ | | ?????# %## # | | ?????# =*## # ? | | ?????# =@[###### #### # ???? | | ?????# *%=%[=%= #? ??? | | ?????# =%[%=%% % #?? ??? | | ?????# !=%=!R #??????? | | ?????#+## ! ! #??????? | | ????????# !]=[ ##??????? | | ????????# "% % % % !=[ #####??????????? | | ????????# "%%%% /%=%% ![ ##?????????????? | | ????????# ""%%[% ! " ##?????????????? | | ????????+ % *u! # #????????????? | | ????????# u %%=| # #????????????? | | ????????#^ #####+###+### #????????????? | | ????????#^ ### = ! ????????????? | | ????????#^ #? ????????????? | | ????????#^ #?# ????????????? | | ????????#^ #?# """ """ """?????????????? | | ????????#+## #?# """ """ "???????????????? | | ???????????# #?? """ ""? ""??????????????? | | ???????????+ ?? ??? ??????????????????? | | ???????????######??##????#??????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 38 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 Armor Coverage 750 Resistance: KI 30 Evasion (%) 40 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Imp. Transmission Jammer | -7/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Imp. Transmission Jammer | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportGrenadeReplicator Manual? 0 Play Time 00:41:03 Cumulative 385.3 hours Start 2019.11.02 @ 14:18:11 End 2019.11.02 @ 14:55:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 684 Rogue 684 Adventurer 0 Explorer 0 Win Type - Total 28 Types 21/0/3/3/1/0/0 Lore% 93 Gallery% 90 Achievement% 79 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3817f204-750c-4c6b-a136-0a9ed4b60d10